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* SPDX-License-Identifier: MIT
* Copyright © 2018 Intel Corporation
#ifndef _I915_SCHEDULER_TYPES_H_
#define _I915_SCHEDULER_TYPES_H_
#include <linux/list.h>
#include "gt/intel_engine_types.h"
#include "i915_priolist_types.h"
struct drm_i915_private;
struct i915_request;
struct intel_engine_cs;
struct i915_sched_attr {
* @priority: execution and service priority
* All clients are equal, but some are more equal than others!
* Requests from a context with a greater (more positive) value of
* @priority will be executed before those with a lower @priority
* value, forming a simple QoS.
* The &drm_i915_private.kernel_context is assigned the lowest priority.
int priority;
* "People assume that time is a strict progression of cause to effect, but
* actually, from a nonlinear, non-subjective viewpoint, it's more like a big
* ball of wibbly-wobbly, timey-wimey ... stuff." -The Doctor, 2015
* Requests exist in a complex web of interdependencies. Each request
* has to wait for some other request to complete before it is ready to be run
* (e.g. we have to wait until the pixels have been rendering into a texture
* before we can copy from it). We track the readiness of a request in terms
* of fences, but we also need to keep the dependency tree for the lifetime
* of the request (beyond the life of an individual fence). We use the tree
* at various points to reorder the requests whilst keeping the requests
* in order with respect to their various dependencies.
* There is no active component to the "scheduler". As we know the dependency
* DAG of each request, we are able to insert it into a sorted queue when it
* is ready, and are able to reorder its portion of the graph to accommodate
* dynamic priority changes.
* Ok, there is now one active element to the "scheduler" in the backends.
* We let a new context run for a small amount of time before re-evaluating
* the run order. As we re-evaluate, we maintain the strict ordering of
* dependencies, but attempt to rotate the active contexts (the current context
* is put to the back of its priority queue, then reshuffling its dependents).
* This provides minimal timeslicing and prevents a userspace hog (e.g.
* something waiting on a user semaphore [VkEvent]) from denying service to
* others.
struct i915_sched_node {
struct list_head signalers_list; /* those before us, we depend upon */
struct list_head waiters_list; /* those after us, they depend upon us */
struct list_head link;
struct i915_sched_attr attr;
unsigned int flags;
intel_engine_mask_t semaphores;
struct i915_dependency {
struct i915_sched_node *signaler;
struct i915_sched_node *waiter;
struct list_head signal_link;
struct list_head wait_link;
struct list_head dfs_link;
unsigned long flags;
#endif /* _I915_SCHEDULER_TYPES_H_ */