d_walk() might skip too much

when we find that a child has died while we'd been trying to ascend,
we should go into the first live sibling itself, rather than its sibling.

Off-by-one in question had been introduced in "deal with deadlock in
d_walk()" and the fix needs to be backported to all branches this one
has been backported to.

Cc: stable@vger.kernel.org # 3.2 and later
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
1 file changed