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/* SPDX-License-Identifier: MIT */
/*
* Copyright © 2022 Intel Corporation
*/
#ifndef _XE_VM_TYPES_H_
#define _XE_VM_TYPES_H_
#include <drm/drm_gpuvm.h>
#include <linux/dma-resv.h>
#include <linux/kref.h>
#include <linux/mmu_notifier.h>
#include <linux/scatterlist.h>
#include "xe_device_types.h"
#include "xe_pt_types.h"
#include "xe_range_fence.h"
struct xe_bo;
struct xe_sync_entry;
struct xe_user_fence;
struct xe_vm;
#define XE_VMA_READ_ONLY DRM_GPUVA_USERBITS
#define XE_VMA_DESTROYED (DRM_GPUVA_USERBITS << 1)
#define XE_VMA_ATOMIC_PTE_BIT (DRM_GPUVA_USERBITS << 2)
#define XE_VMA_FIRST_REBIND (DRM_GPUVA_USERBITS << 3)
#define XE_VMA_LAST_REBIND (DRM_GPUVA_USERBITS << 4)
#define XE_VMA_PTE_4K (DRM_GPUVA_USERBITS << 5)
#define XE_VMA_PTE_2M (DRM_GPUVA_USERBITS << 6)
#define XE_VMA_PTE_1G (DRM_GPUVA_USERBITS << 7)
#define XE_VMA_PTE_64K (DRM_GPUVA_USERBITS << 8)
#define XE_VMA_PTE_COMPACT (DRM_GPUVA_USERBITS << 9)
#define XE_VMA_DUMPABLE (DRM_GPUVA_USERBITS << 10)
/** struct xe_userptr - User pointer */
struct xe_userptr {
/** @invalidate_link: Link for the vm::userptr.invalidated list */
struct list_head invalidate_link;
/** @userptr: link into VM repin list if userptr. */
struct list_head repin_link;
/**
* @notifier: MMU notifier for user pointer (invalidation call back)
*/
struct mmu_interval_notifier notifier;
/** @sgt: storage for a scatter gather table */
struct sg_table sgt;
/** @sg: allocated scatter gather table */
struct sg_table *sg;
/** @notifier_seq: notifier sequence number */
unsigned long notifier_seq;
/**
* @initial_bind: user pointer has been bound at least once.
* write: vm->userptr.notifier_lock in read mode and vm->resv held.
* read: vm->userptr.notifier_lock in write mode or vm->resv held.
*/
bool initial_bind;
#if IS_ENABLED(CONFIG_DRM_XE_USERPTR_INVAL_INJECT)
u32 divisor;
#endif
};
struct xe_vma {
/** @gpuva: Base GPUVA object */
struct drm_gpuva gpuva;
/**
* @combined_links: links into lists which are mutually exclusive.
* Locking: vm lock in write mode OR vm lock in read mode and the vm's
* resv.
*/
union {
/** @rebind: link into VM if this VMA needs rebinding. */
struct list_head rebind;
/** @destroy: link to contested list when VM is being closed. */
struct list_head destroy;
} combined_links;
union {
/** @destroy_cb: callback to destroy VMA when unbind job is done */
struct dma_fence_cb destroy_cb;
/** @destroy_work: worker to destroy this BO */
struct work_struct destroy_work;
};
/** @tile_invalidated: VMA has been invalidated */
u8 tile_invalidated;
/** @tile_mask: Tile mask of where to create binding for this VMA */
u8 tile_mask;
/**
* @tile_present: GT mask of binding are present for this VMA.
* protected by vm->lock, vm->resv and for userptrs,
* vm->userptr.notifier_lock for writing. Needs either for reading,
* but if reading is done under the vm->lock only, it needs to be held
* in write mode.
*/
u8 tile_present;
/**
* @pat_index: The pat index to use when encoding the PTEs for this vma.
*/
u16 pat_index;
/**
* @ufence: The user fence that was provided with MAP.
* Needs to be signalled before UNMAP can be processed.
*/
struct xe_user_fence *ufence;
};
/**
* struct xe_userptr_vma - A userptr vma subclass
* @vma: The vma.
* @userptr: Additional userptr information.
*/
struct xe_userptr_vma {
struct xe_vma vma;
struct xe_userptr userptr;
};
struct xe_device;
struct xe_vm {
/** @gpuvm: base GPUVM used to track VMAs */
struct drm_gpuvm gpuvm;
struct xe_device *xe;
/* exec queue used for (un)binding vma's */
struct xe_exec_queue *q[XE_MAX_TILES_PER_DEVICE];
/** @lru_bulk_move: Bulk LRU move list for this VM's BOs */
struct ttm_lru_bulk_move lru_bulk_move;
u64 size;
struct xe_pt *pt_root[XE_MAX_TILES_PER_DEVICE];
struct xe_pt *scratch_pt[XE_MAX_TILES_PER_DEVICE][XE_VM_MAX_LEVEL];
/**
* @flags: flags for this VM, statically setup a creation time aside
* from XE_VM_FLAG_BANNED which requires vm->lock to set / read safely
*/
#define XE_VM_FLAG_64K BIT(0)
#define XE_VM_FLAG_LR_MODE BIT(1)
#define XE_VM_FLAG_MIGRATION BIT(2)
#define XE_VM_FLAG_SCRATCH_PAGE BIT(3)
#define XE_VM_FLAG_FAULT_MODE BIT(4)
#define XE_VM_FLAG_BANNED BIT(5)
#define XE_VM_FLAG_TILE_ID(flags) FIELD_GET(GENMASK(7, 6), flags)
#define XE_VM_FLAG_SET_TILE_ID(tile) FIELD_PREP(GENMASK(7, 6), (tile)->id)
unsigned long flags;
/** @composite_fence_ctx: context composite fence */
u64 composite_fence_ctx;
/** @composite_fence_seqno: seqno for composite fence */
u32 composite_fence_seqno;
/**
* @lock: outer most lock, protects objects of anything attached to this
* VM
*/
struct rw_semaphore lock;
/**
* @snap_mutex: Mutex used to guard insertions and removals from gpuva,
* so we can take a snapshot safely from devcoredump.
*/
struct mutex snap_mutex;
/**
* @rebind_list: list of VMAs that need rebinding. Protected by the
* vm->lock in write mode, OR (the vm->lock in read mode and the
* vm resv).
*/
struct list_head rebind_list;
/**
* @destroy_work: worker to destroy VM, needed as a dma_fence signaling
* from an irq context can be last put and the destroy needs to be able
* to sleep.
*/
struct work_struct destroy_work;
/**
* @rftree: range fence tree to track updates to page table structure.
* Used to implement conflict tracking between independent bind engines.
*/
struct xe_range_fence_tree rftree[XE_MAX_TILES_PER_DEVICE];
const struct xe_pt_ops *pt_ops;
/** @userptr: user pointer state */
struct {
/**
* @userptr.repin_list: list of VMAs which are user pointers,
* and needs repinning. Protected by @lock.
*/
struct list_head repin_list;
/**
* @notifier_lock: protects notifier in write mode and
* submission in read mode.
*/
struct rw_semaphore notifier_lock;
/**
* @userptr.invalidated_lock: Protects the
* @userptr.invalidated list.
*/
spinlock_t invalidated_lock;
/**
* @userptr.invalidated: List of invalidated userptrs, not yet
* picked
* up for revalidation. Protected from access with the
* @invalidated_lock. Removing items from the list
* additionally requires @lock in write mode, and adding
* items to the list requires the @userptr.notifer_lock in
* write mode.
*/
struct list_head invalidated;
} userptr;
/** @preempt: preempt state */
struct {
/**
* @min_run_period_ms: The minimum run period before preempting
* an engine again
*/
s64 min_run_period_ms;
/** @exec_queues: list of exec queues attached to this VM */
struct list_head exec_queues;
/** @num_exec_queues: number exec queues attached to this VM */
int num_exec_queues;
/**
* @rebind_deactivated: Whether rebind has been temporarily deactivated
* due to no work available. Protected by the vm resv.
*/
bool rebind_deactivated;
/**
* @rebind_work: worker to rebind invalidated userptrs / evicted
* BOs
*/
struct work_struct rebind_work;
} preempt;
/** @um: unified memory state */
struct {
/** @asid: address space ID, unique to each VM */
u32 asid;
/**
* @last_fault_vma: Last fault VMA, used for fast lookup when we
* get a flood of faults to the same VMA
*/
struct xe_vma *last_fault_vma;
} usm;
/** @error_capture: allow to track errors */
struct {
/** @capture_once: capture only one error per VM */
bool capture_once;
} error_capture;
/**
* @tlb_flush_seqno: Required TLB flush seqno for the next exec.
* protected by the vm resv.
*/
u64 tlb_flush_seqno;
/** @batch_invalidate_tlb: Always invalidate TLB before batch start */
bool batch_invalidate_tlb;
/** @xef: XE file handle for tracking this VM's drm client */
struct xe_file *xef;
};
/** struct xe_vma_op_map - VMA map operation */
struct xe_vma_op_map {
/** @vma: VMA to map */
struct xe_vma *vma;
/** @is_null: is NULL binding */
bool is_null;
/** @dumpable: whether BO is dumped on GPU hang */
bool dumpable;
/** @pat_index: The pat index to use for this operation. */
u16 pat_index;
};
/** struct xe_vma_op_remap - VMA remap operation */
struct xe_vma_op_remap {
/** @prev: VMA preceding part of a split mapping */
struct xe_vma *prev;
/** @next: VMA subsequent part of a split mapping */
struct xe_vma *next;
/** @start: start of the VMA unmap */
u64 start;
/** @range: range of the VMA unmap */
u64 range;
/** @skip_prev: skip prev rebind */
bool skip_prev;
/** @skip_next: skip next rebind */
bool skip_next;
/** @unmap_done: unmap operation in done */
bool unmap_done;
};
/** struct xe_vma_op_prefetch - VMA prefetch operation */
struct xe_vma_op_prefetch {
/** @region: memory region to prefetch to */
u32 region;
};
/** enum xe_vma_op_flags - flags for VMA operation */
enum xe_vma_op_flags {
/** @XE_VMA_OP_FIRST: first VMA operation for a set of syncs */
XE_VMA_OP_FIRST = BIT(0),
/** @XE_VMA_OP_LAST: last VMA operation for a set of syncs */
XE_VMA_OP_LAST = BIT(1),
/** @XE_VMA_OP_COMMITTED: VMA operation committed */
XE_VMA_OP_COMMITTED = BIT(2),
/** @XE_VMA_OP_PREV_COMMITTED: Previous VMA operation committed */
XE_VMA_OP_PREV_COMMITTED = BIT(3),
/** @XE_VMA_OP_NEXT_COMMITTED: Next VMA operation committed */
XE_VMA_OP_NEXT_COMMITTED = BIT(4),
};
/** struct xe_vma_op - VMA operation */
struct xe_vma_op {
/** @base: GPUVA base operation */
struct drm_gpuva_op base;
/**
* @ops: GPUVA ops, when set call drm_gpuva_ops_free after this
* operations is processed
*/
struct drm_gpuva_ops *ops;
/** @q: exec queue for this operation */
struct xe_exec_queue *q;
/**
* @syncs: syncs for this operation, only used on first and last
* operation
*/
struct xe_sync_entry *syncs;
/** @num_syncs: number of syncs */
u32 num_syncs;
/** @link: async operation link */
struct list_head link;
/** @flags: operation flags */
enum xe_vma_op_flags flags;
union {
/** @map: VMA map operation specific data */
struct xe_vma_op_map map;
/** @remap: VMA remap operation specific data */
struct xe_vma_op_remap remap;
/** @prefetch: VMA prefetch operation specific data */
struct xe_vma_op_prefetch prefetch;
};
};
#endif