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/* SPDX-License-Identifier: ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) */
/*
* Video for Linux Two controls header file
*
* Copyright (C) 1999-2012 the contributors
*
* The contents of this header was split off from videodev2.h. All control
* definitions should be added to this header, which is included by
* videodev2.h.
*/
#ifndef __LINUX_V4L2_CONTROLS_H
#define __LINUX_V4L2_CONTROLS_H
#include <linux/const.h>
#include <linux/types.h>
/* Control classes */
#define V4L2_CTRL_CLASS_USER 0x00980000 /* Old-style 'user' controls */
#define V4L2_CTRL_CLASS_CODEC 0x00990000 /* Stateful codec controls */
#define V4L2_CTRL_CLASS_CAMERA 0x009a0000 /* Camera class controls */
#define V4L2_CTRL_CLASS_FM_TX 0x009b0000 /* FM Modulator controls */
#define V4L2_CTRL_CLASS_FLASH 0x009c0000 /* Camera flash controls */
#define V4L2_CTRL_CLASS_JPEG 0x009d0000 /* JPEG-compression controls */
#define V4L2_CTRL_CLASS_IMAGE_SOURCE 0x009e0000 /* Image source controls */
#define V4L2_CTRL_CLASS_IMAGE_PROC 0x009f0000 /* Image processing controls */
#define V4L2_CTRL_CLASS_DV 0x00a00000 /* Digital Video controls */
#define V4L2_CTRL_CLASS_FM_RX 0x00a10000 /* FM Receiver controls */
#define V4L2_CTRL_CLASS_RF_TUNER 0x00a20000 /* RF tuner controls */
#define V4L2_CTRL_CLASS_DETECT 0x00a30000 /* Detection controls */
#define V4L2_CTRL_CLASS_CODEC_STATELESS 0x00a40000 /* Stateless codecs controls */
#define V4L2_CTRL_CLASS_COLORIMETRY 0x00a50000 /* Colorimetry controls */
/* User-class control IDs */
#define V4L2_CID_BASE (V4L2_CTRL_CLASS_USER | 0x900)
#define V4L2_CID_USER_BASE V4L2_CID_BASE
#define V4L2_CID_USER_CLASS (V4L2_CTRL_CLASS_USER | 1)
#define V4L2_CID_BRIGHTNESS (V4L2_CID_BASE+0)
#define V4L2_CID_CONTRAST (V4L2_CID_BASE+1)
#define V4L2_CID_SATURATION (V4L2_CID_BASE+2)
#define V4L2_CID_HUE (V4L2_CID_BASE+3)
#define V4L2_CID_AUDIO_VOLUME (V4L2_CID_BASE+5)
#define V4L2_CID_AUDIO_BALANCE (V4L2_CID_BASE+6)
#define V4L2_CID_AUDIO_BASS (V4L2_CID_BASE+7)
#define V4L2_CID_AUDIO_TREBLE (V4L2_CID_BASE+8)
#define V4L2_CID_AUDIO_MUTE (V4L2_CID_BASE+9)
#define V4L2_CID_AUDIO_LOUDNESS (V4L2_CID_BASE+10)
#define V4L2_CID_BLACK_LEVEL (V4L2_CID_BASE+11) /* Deprecated */
#define V4L2_CID_AUTO_WHITE_BALANCE (V4L2_CID_BASE+12)
#define V4L2_CID_DO_WHITE_BALANCE (V4L2_CID_BASE+13)
#define V4L2_CID_RED_BALANCE (V4L2_CID_BASE+14)
#define V4L2_CID_BLUE_BALANCE (V4L2_CID_BASE+15)
#define V4L2_CID_GAMMA (V4L2_CID_BASE+16)
#define V4L2_CID_WHITENESS (V4L2_CID_GAMMA) /* Deprecated */
#define V4L2_CID_EXPOSURE (V4L2_CID_BASE+17)
#define V4L2_CID_AUTOGAIN (V4L2_CID_BASE+18)
#define V4L2_CID_GAIN (V4L2_CID_BASE+19)
#define V4L2_CID_HFLIP (V4L2_CID_BASE+20)
#define V4L2_CID_VFLIP (V4L2_CID_BASE+21)
#define V4L2_CID_POWER_LINE_FREQUENCY (V4L2_CID_BASE+24)
enum v4l2_power_line_frequency {
V4L2_CID_POWER_LINE_FREQUENCY_DISABLED = 0,
V4L2_CID_POWER_LINE_FREQUENCY_50HZ = 1,
V4L2_CID_POWER_LINE_FREQUENCY_60HZ = 2,
V4L2_CID_POWER_LINE_FREQUENCY_AUTO = 3,
};
#define V4L2_CID_HUE_AUTO (V4L2_CID_BASE+25)
#define V4L2_CID_WHITE_BALANCE_TEMPERATURE (V4L2_CID_BASE+26)
#define V4L2_CID_SHARPNESS (V4L2_CID_BASE+27)
#define V4L2_CID_BACKLIGHT_COMPENSATION (V4L2_CID_BASE+28)
#define V4L2_CID_CHROMA_AGC (V4L2_CID_BASE+29)
#define V4L2_CID_COLOR_KILLER (V4L2_CID_BASE+30)
#define V4L2_CID_COLORFX (V4L2_CID_BASE+31)
enum v4l2_colorfx {
V4L2_COLORFX_NONE = 0,
V4L2_COLORFX_BW = 1,
V4L2_COLORFX_SEPIA = 2,
V4L2_COLORFX_NEGATIVE = 3,
V4L2_COLORFX_EMBOSS = 4,
V4L2_COLORFX_SKETCH = 5,
V4L2_COLORFX_SKY_BLUE = 6,
V4L2_COLORFX_GRASS_GREEN = 7,
V4L2_COLORFX_SKIN_WHITEN = 8,
V4L2_COLORFX_VIVID = 9,
V4L2_COLORFX_AQUA = 10,
V4L2_COLORFX_ART_FREEZE = 11,
V4L2_COLORFX_SILHOUETTE = 12,
V4L2_COLORFX_SOLARIZATION = 13,
V4L2_COLORFX_ANTIQUE = 14,
V4L2_COLORFX_SET_CBCR = 15,
V4L2_COLORFX_SET_RGB = 16,
};
#define V4L2_CID_AUTOBRIGHTNESS (V4L2_CID_BASE+32)
#define V4L2_CID_BAND_STOP_FILTER (V4L2_CID_BASE+33)
#define V4L2_CID_ROTATE (V4L2_CID_BASE+34)
#define V4L2_CID_BG_COLOR (V4L2_CID_BASE+35)
#define V4L2_CID_CHROMA_GAIN (V4L2_CID_BASE+36)
#define V4L2_CID_ILLUMINATORS_1 (V4L2_CID_BASE+37)
#define V4L2_CID_ILLUMINATORS_2 (V4L2_CID_BASE+38)
#define V4L2_CID_MIN_BUFFERS_FOR_CAPTURE (V4L2_CID_BASE+39)
#define V4L2_CID_MIN_BUFFERS_FOR_OUTPUT (V4L2_CID_BASE+40)
#define V4L2_CID_ALPHA_COMPONENT (V4L2_CID_BASE+41)
#define V4L2_CID_COLORFX_CBCR (V4L2_CID_BASE+42)
#define V4L2_CID_COLORFX_RGB (V4L2_CID_BASE+43)
/* last CID + 1 */
#define V4L2_CID_LASTP1 (V4L2_CID_BASE+44)
/* USER-class private control IDs */
#ifndef __KERNEL__
/*
* The base for the meye driver controls. This driver was removed, but
* we keep this define in case any software still uses it.
*/
#define V4L2_CID_USER_MEYE_BASE (V4L2_CID_USER_BASE + 0x1000)
#endif
/* The base for the bttv driver controls.
* We reserve 32 controls for this driver. */
#define V4L2_CID_USER_BTTV_BASE (V4L2_CID_USER_BASE + 0x1010)
/* The base for the s2255 driver controls.
* We reserve 16 controls for this driver. */
#define V4L2_CID_USER_S2255_BASE (V4L2_CID_USER_BASE + 0x1030)
/*
* The base for the si476x driver controls. See include/media/drv-intf/si476x.h
* for the list of controls. Total of 16 controls is reserved for this driver
*/
#define V4L2_CID_USER_SI476X_BASE (V4L2_CID_USER_BASE + 0x1040)
/* The base for the TI VPE driver controls. Total of 16 controls is reserved for
* this driver */
#define V4L2_CID_USER_TI_VPE_BASE (V4L2_CID_USER_BASE + 0x1050)
/* The base for the saa7134 driver controls.
* We reserve 16 controls for this driver. */
#define V4L2_CID_USER_SAA7134_BASE (V4L2_CID_USER_BASE + 0x1060)
/* The base for the adv7180 driver controls.
* We reserve 16 controls for this driver. */
#define V4L2_CID_USER_ADV7180_BASE (V4L2_CID_USER_BASE + 0x1070)
/* The base for the tc358743 driver controls.
* We reserve 16 controls for this driver. */
#define V4L2_CID_USER_TC358743_BASE (V4L2_CID_USER_BASE + 0x1080)
/* The base for the max217x driver controls.
* We reserve 32 controls for this driver
*/
#define V4L2_CID_USER_MAX217X_BASE (V4L2_CID_USER_BASE + 0x1090)
/* The base for the imx driver controls.
* We reserve 16 controls for this driver. */
#define V4L2_CID_USER_IMX_BASE (V4L2_CID_USER_BASE + 0x10b0)
/*
* The base for the atmel isc driver controls.
* We reserve 32 controls for this driver.
*/
#define V4L2_CID_USER_ATMEL_ISC_BASE (V4L2_CID_USER_BASE + 0x10c0)
/*
* The base for the CODA driver controls.
* We reserve 16 controls for this driver.
*/
#define V4L2_CID_USER_CODA_BASE (V4L2_CID_USER_BASE + 0x10e0)
/*
* The base for MIPI CCS driver controls.
* We reserve 128 controls for this driver.
*/
#define V4L2_CID_USER_CCS_BASE (V4L2_CID_USER_BASE + 0x10f0)
/*
* The base for Allegro driver controls.
* We reserve 16 controls for this driver.
*/
#define V4L2_CID_USER_ALLEGRO_BASE (V4L2_CID_USER_BASE + 0x1170)
/*
* The base for the isl7998x driver controls.
* We reserve 16 controls for this driver.
*/
#define V4L2_CID_USER_ISL7998X_BASE (V4L2_CID_USER_BASE + 0x1180)
/*
* The base for DW100 driver controls.
* We reserve 16 controls for this driver.
*/
#define V4L2_CID_USER_DW100_BASE (V4L2_CID_USER_BASE + 0x1190)
/*
* The base for Aspeed driver controls.
* We reserve 16 controls for this driver.
*/
#define V4L2_CID_USER_ASPEED_BASE (V4L2_CID_USER_BASE + 0x11a0)
/*
* The base for Nuvoton NPCM driver controls.
* We reserve 16 controls for this driver.
*/
#define V4L2_CID_USER_NPCM_BASE (V4L2_CID_USER_BASE + 0x11b0)
/*
* The base for THine THP7312 driver controls.
* We reserve 32 controls for this driver.
*/
#define V4L2_CID_USER_THP7312_BASE (V4L2_CID_USER_BASE + 0x11c0)
/* MPEG-class control IDs */
/* The MPEG controls are applicable to all codec controls
* and the 'MPEG' part of the define is historical */
#define V4L2_CID_CODEC_BASE (V4L2_CTRL_CLASS_CODEC | 0x900)
#define V4L2_CID_CODEC_CLASS (V4L2_CTRL_CLASS_CODEC | 1)
/* MPEG streams, specific to multiplexed streams */
#define V4L2_CID_MPEG_STREAM_TYPE (V4L2_CID_CODEC_BASE+0)
enum v4l2_mpeg_stream_type {
V4L2_MPEG_STREAM_TYPE_MPEG2_PS = 0, /* MPEG-2 program stream */
V4L2_MPEG_STREAM_TYPE_MPEG2_TS = 1, /* MPEG-2 transport stream */
V4L2_MPEG_STREAM_TYPE_MPEG1_SS = 2, /* MPEG-1 system stream */
V4L2_MPEG_STREAM_TYPE_MPEG2_DVD = 3, /* MPEG-2 DVD-compatible stream */
V4L2_MPEG_STREAM_TYPE_MPEG1_VCD = 4, /* MPEG-1 VCD-compatible stream */
V4L2_MPEG_STREAM_TYPE_MPEG2_SVCD = 5, /* MPEG-2 SVCD-compatible stream */
};
#define V4L2_CID_MPEG_STREAM_PID_PMT (V4L2_CID_CODEC_BASE+1)
#define V4L2_CID_MPEG_STREAM_PID_AUDIO (V4L2_CID_CODEC_BASE+2)
#define V4L2_CID_MPEG_STREAM_PID_VIDEO (V4L2_CID_CODEC_BASE+3)
#define V4L2_CID_MPEG_STREAM_PID_PCR (V4L2_CID_CODEC_BASE+4)
#define V4L2_CID_MPEG_STREAM_PES_ID_AUDIO (V4L2_CID_CODEC_BASE+5)
#define V4L2_CID_MPEG_STREAM_PES_ID_VIDEO (V4L2_CID_CODEC_BASE+6)
#define V4L2_CID_MPEG_STREAM_VBI_FMT (V4L2_CID_CODEC_BASE+7)
enum v4l2_mpeg_stream_vbi_fmt {
V4L2_MPEG_STREAM_VBI_FMT_NONE = 0, /* No VBI in the MPEG stream */
V4L2_MPEG_STREAM_VBI_FMT_IVTV = 1, /* VBI in private packets, IVTV format */
};
/* MPEG audio controls specific to multiplexed streams */
#define V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ (V4L2_CID_CODEC_BASE+100)
enum v4l2_mpeg_audio_sampling_freq {
V4L2_MPEG_AUDIO_SAMPLING_FREQ_44100 = 0,
V4L2_MPEG_AUDIO_SAMPLING_FREQ_48000 = 1,
V4L2_MPEG_AUDIO_SAMPLING_FREQ_32000 = 2,
};
#define V4L2_CID_MPEG_AUDIO_ENCODING (V4L2_CID_CODEC_BASE+101)
enum v4l2_mpeg_audio_encoding {
V4L2_MPEG_AUDIO_ENCODING_LAYER_1 = 0,
V4L2_MPEG_AUDIO_ENCODING_LAYER_2 = 1,
V4L2_MPEG_AUDIO_ENCODING_LAYER_3 = 2,
V4L2_MPEG_AUDIO_ENCODING_AAC = 3,
V4L2_MPEG_AUDIO_ENCODING_AC3 = 4,
};
#define V4L2_CID_MPEG_AUDIO_L1_BITRATE (V4L2_CID_CODEC_BASE+102)
enum v4l2_mpeg_audio_l1_bitrate {
V4L2_MPEG_AUDIO_L1_BITRATE_32K = 0,
V4L2_MPEG_AUDIO_L1_BITRATE_64K = 1,
V4L2_MPEG_AUDIO_L1_BITRATE_96K = 2,
V4L2_MPEG_AUDIO_L1_BITRATE_128K = 3,
V4L2_MPEG_AUDIO_L1_BITRATE_160K = 4,
V4L2_MPEG_AUDIO_L1_BITRATE_192K = 5,
V4L2_MPEG_AUDIO_L1_BITRATE_224K = 6,
V4L2_MPEG_AUDIO_L1_BITRATE_256K = 7,
V4L2_MPEG_AUDIO_L1_BITRATE_288K = 8,
V4L2_MPEG_AUDIO_L1_BITRATE_320K = 9,
V4L2_MPEG_AUDIO_L1_BITRATE_352K = 10,
V4L2_MPEG_AUDIO_L1_BITRATE_384K = 11,
V4L2_MPEG_AUDIO_L1_BITRATE_416K = 12,
V4L2_MPEG_AUDIO_L1_BITRATE_448K = 13,
};
#define V4L2_CID_MPEG_AUDIO_L2_BITRATE (V4L2_CID_CODEC_BASE+103)
enum v4l2_mpeg_audio_l2_bitrate {
V4L2_MPEG_AUDIO_L2_BITRATE_32K = 0,
V4L2_MPEG_AUDIO_L2_BITRATE_48K = 1,
V4L2_MPEG_AUDIO_L2_BITRATE_56K = 2,
V4L2_MPEG_AUDIO_L2_BITRATE_64K = 3,
V4L2_MPEG_AUDIO_L2_BITRATE_80K = 4,
V4L2_MPEG_AUDIO_L2_BITRATE_96K = 5,
V4L2_MPEG_AUDIO_L2_BITRATE_112K = 6,
V4L2_MPEG_AUDIO_L2_BITRATE_128K = 7,
V4L2_MPEG_AUDIO_L2_BITRATE_160K = 8,
V4L2_MPEG_AUDIO_L2_BITRATE_192K = 9,
V4L2_MPEG_AUDIO_L2_BITRATE_224K = 10,
V4L2_MPEG_AUDIO_L2_BITRATE_256K = 11,
V4L2_MPEG_AUDIO_L2_BITRATE_320K = 12,
V4L2_MPEG_AUDIO_L2_BITRATE_384K = 13,
};
#define V4L2_CID_MPEG_AUDIO_L3_BITRATE (V4L2_CID_CODEC_BASE+104)
enum v4l2_mpeg_audio_l3_bitrate {
V4L2_MPEG_AUDIO_L3_BITRATE_32K = 0,
V4L2_MPEG_AUDIO_L3_BITRATE_40K = 1,
V4L2_MPEG_AUDIO_L3_BITRATE_48K = 2,
V4L2_MPEG_AUDIO_L3_BITRATE_56K = 3,
V4L2_MPEG_AUDIO_L3_BITRATE_64K = 4,
V4L2_MPEG_AUDIO_L3_BITRATE_80K = 5,
V4L2_MPEG_AUDIO_L3_BITRATE_96K = 6,
V4L2_MPEG_AUDIO_L3_BITRATE_112K = 7,
V4L2_MPEG_AUDIO_L3_BITRATE_128K = 8,
V4L2_MPEG_AUDIO_L3_BITRATE_160K = 9,
V4L2_MPEG_AUDIO_L3_BITRATE_192K = 10,
V4L2_MPEG_AUDIO_L3_BITRATE_224K = 11,
V4L2_MPEG_AUDIO_L3_BITRATE_256K = 12,
V4L2_MPEG_AUDIO_L3_BITRATE_320K = 13,
};
#define V4L2_CID_MPEG_AUDIO_MODE (V4L2_CID_CODEC_BASE+105)
enum v4l2_mpeg_audio_mode {
V4L2_MPEG_AUDIO_MODE_STEREO = 0,
V4L2_MPEG_AUDIO_MODE_JOINT_STEREO = 1,
V4L2_MPEG_AUDIO_MODE_DUAL = 2,
V4L2_MPEG_AUDIO_MODE_MONO = 3,
};
#define V4L2_CID_MPEG_AUDIO_MODE_EXTENSION (V4L2_CID_CODEC_BASE+106)
enum v4l2_mpeg_audio_mode_extension {
V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_4 = 0,
V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_8 = 1,
V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_12 = 2,
V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_16 = 3,
};
#define V4L2_CID_MPEG_AUDIO_EMPHASIS (V4L2_CID_CODEC_BASE+107)
enum v4l2_mpeg_audio_emphasis {
V4L2_MPEG_AUDIO_EMPHASIS_NONE = 0,
V4L2_MPEG_AUDIO_EMPHASIS_50_DIV_15_uS = 1,
V4L2_MPEG_AUDIO_EMPHASIS_CCITT_J17 = 2,
};
#define V4L2_CID_MPEG_AUDIO_CRC (V4L2_CID_CODEC_BASE+108)
enum v4l2_mpeg_audio_crc {
V4L2_MPEG_AUDIO_CRC_NONE = 0,
V4L2_MPEG_AUDIO_CRC_CRC16 = 1,
};
#define V4L2_CID_MPEG_AUDIO_MUTE (V4L2_CID_CODEC_BASE+109)
#define V4L2_CID_MPEG_AUDIO_AAC_BITRATE (V4L2_CID_CODEC_BASE+110)
#define V4L2_CID_MPEG_AUDIO_AC3_BITRATE (V4L2_CID_CODEC_BASE+111)
enum v4l2_mpeg_audio_ac3_bitrate {
V4L2_MPEG_AUDIO_AC3_BITRATE_32K = 0,
V4L2_MPEG_AUDIO_AC3_BITRATE_40K = 1,
V4L2_MPEG_AUDIO_AC3_BITRATE_48K = 2,
V4L2_MPEG_AUDIO_AC3_BITRATE_56K = 3,
V4L2_MPEG_AUDIO_AC3_BITRATE_64K = 4,
V4L2_MPEG_AUDIO_AC3_BITRATE_80K = 5,
V4L2_MPEG_AUDIO_AC3_BITRATE_96K = 6,
V4L2_MPEG_AUDIO_AC3_BITRATE_112K = 7,
V4L2_MPEG_AUDIO_AC3_BITRATE_128K = 8,
V4L2_MPEG_AUDIO_AC3_BITRATE_160K = 9,
V4L2_MPEG_AUDIO_AC3_BITRATE_192K = 10,
V4L2_MPEG_AUDIO_AC3_BITRATE_224K = 11,
V4L2_MPEG_AUDIO_AC3_BITRATE_256K = 12,
V4L2_MPEG_AUDIO_AC3_BITRATE_320K = 13,
V4L2_MPEG_AUDIO_AC3_BITRATE_384K = 14,
V4L2_MPEG_AUDIO_AC3_BITRATE_448K = 15,
V4L2_MPEG_AUDIO_AC3_BITRATE_512K = 16,
V4L2_MPEG_AUDIO_AC3_BITRATE_576K = 17,
V4L2_MPEG_AUDIO_AC3_BITRATE_640K = 18,
};
#define V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK (V4L2_CID_CODEC_BASE+112)
enum v4l2_mpeg_audio_dec_playback {
V4L2_MPEG_AUDIO_DEC_PLAYBACK_AUTO = 0,
V4L2_MPEG_AUDIO_DEC_PLAYBACK_STEREO = 1,
V4L2_MPEG_AUDIO_DEC_PLAYBACK_LEFT = 2,
V4L2_MPEG_AUDIO_DEC_PLAYBACK_RIGHT = 3,
V4L2_MPEG_AUDIO_DEC_PLAYBACK_MONO = 4,
V4L2_MPEG_AUDIO_DEC_PLAYBACK_SWAPPED_STEREO = 5,
};
#define V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK (V4L2_CID_CODEC_BASE+113)
/* MPEG video controls specific to multiplexed streams */
#define V4L2_CID_MPEG_VIDEO_ENCODING (V4L2_CID_CODEC_BASE+200)
enum v4l2_mpeg_video_encoding {
V4L2_MPEG_VIDEO_ENCODING_MPEG_1 = 0,
V4L2_MPEG_VIDEO_ENCODING_MPEG_2 = 1,
V4L2_MPEG_VIDEO_ENCODING_MPEG_4_AVC = 2,
};
#define V4L2_CID_MPEG_VIDEO_ASPECT (V4L2_CID_CODEC_BASE+201)
enum v4l2_mpeg_video_aspect {
V4L2_MPEG_VIDEO_ASPECT_1x1 = 0,
V4L2_MPEG_VIDEO_ASPECT_4x3 = 1,
V4L2_MPEG_VIDEO_ASPECT_16x9 = 2,
V4L2_MPEG_VIDEO_ASPECT_221x100 = 3,
};
#define V4L2_CID_MPEG_VIDEO_B_FRAMES (V4L2_CID_CODEC_BASE+202)
#define V4L2_CID_MPEG_VIDEO_GOP_SIZE (V4L2_CID_CODEC_BASE+203)
#define V4L2_CID_MPEG_VIDEO_GOP_CLOSURE (V4L2_CID_CODEC_BASE+204)
#define V4L2_CID_MPEG_VIDEO_PULLDOWN (V4L2_CID_CODEC_BASE+205)
#define V4L2_CID_MPEG_VIDEO_BITRATE_MODE (V4L2_CID_CODEC_BASE+206)
enum v4l2_mpeg_video_bitrate_mode {
V4L2_MPEG_VIDEO_BITRATE_MODE_VBR = 0,
V4L2_MPEG_VIDEO_BITRATE_MODE_CBR = 1,
V4L2_MPEG_VIDEO_BITRATE_MODE_CQ = 2,
};
#define V4L2_CID_MPEG_VIDEO_BITRATE (V4L2_CID_CODEC_BASE+207)
#define V4L2_CID_MPEG_VIDEO_BITRATE_PEAK (V4L2_CID_CODEC_BASE+208)
#define V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION (V4L2_CID_CODEC_BASE+209)
#define V4L2_CID_MPEG_VIDEO_MUTE (V4L2_CID_CODEC_BASE+210)
#define V4L2_CID_MPEG_VIDEO_MUTE_YUV (V4L2_CID_CODEC_BASE+211)
#define V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE (V4L2_CID_CODEC_BASE+212)
#define V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER (V4L2_CID_CODEC_BASE+213)
#define V4L2_CID_MPEG_VIDEO_CYCLIC_INTRA_REFRESH_MB (V4L2_CID_CODEC_BASE+214)
#define V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE (V4L2_CID_CODEC_BASE+215)
#define V4L2_CID_MPEG_VIDEO_HEADER_MODE (V4L2_CID_CODEC_BASE+216)
enum v4l2_mpeg_video_header_mode {
V4L2_MPEG_VIDEO_HEADER_MODE_SEPARATE = 0,
V4L2_MPEG_VIDEO_HEADER_MODE_JOINED_WITH_1ST_FRAME = 1,
};
#define V4L2_CID_MPEG_VIDEO_MAX_REF_PIC (V4L2_CID_CODEC_BASE+217)
#define V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE (V4L2_CID_CODEC_BASE+218)
#define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_BYTES (V4L2_CID_CODEC_BASE+219)
#define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_MB (V4L2_CID_CODEC_BASE+220)
#define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE (V4L2_CID_CODEC_BASE+221)
enum v4l2_mpeg_video_multi_slice_mode {
V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_SINGLE = 0,
V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_MB = 1,
V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_BYTES = 2,
#ifndef __KERNEL__
/* Kept for backwards compatibility reasons. Stupid typo... */
V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_MB = 1,
V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_BYTES = 2,
#endif
};
#define V4L2_CID_MPEG_VIDEO_VBV_SIZE (V4L2_CID_CODEC_BASE+222)
#define V4L2_CID_MPEG_VIDEO_DEC_PTS (V4L2_CID_CODEC_BASE+223)
#define V4L2_CID_MPEG_VIDEO_DEC_FRAME (V4L2_CID_CODEC_BASE+224)
#define V4L2_CID_MPEG_VIDEO_VBV_DELAY (V4L2_CID_CODEC_BASE+225)
#define V4L2_CID_MPEG_VIDEO_REPEAT_SEQ_HEADER (V4L2_CID_CODEC_BASE+226)
#define V4L2_CID_MPEG_VIDEO_MV_H_SEARCH_RANGE (V4L2_CID_CODEC_BASE+227)
#define V4L2_CID_MPEG_VIDEO_MV_V_SEARCH_RANGE (V4L2_CID_CODEC_BASE+228)
#define V4L2_CID_MPEG_VIDEO_FORCE_KEY_FRAME (V4L2_CID_CODEC_BASE+229)
#define V4L2_CID_MPEG_VIDEO_BASELAYER_PRIORITY_ID (V4L2_CID_CODEC_BASE+230)
#define V4L2_CID_MPEG_VIDEO_AU_DELIMITER (V4L2_CID_CODEC_BASE+231)
#define V4L2_CID_MPEG_VIDEO_LTR_COUNT (V4L2_CID_CODEC_BASE+232)
#define V4L2_CID_MPEG_VIDEO_FRAME_LTR_INDEX (V4L2_CID_CODEC_BASE+233)
#define V4L2_CID_MPEG_VIDEO_USE_LTR_FRAMES (V4L2_CID_CODEC_BASE+234)
#define V4L2_CID_MPEG_VIDEO_DEC_CONCEAL_COLOR (V4L2_CID_CODEC_BASE+235)
#define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD (V4L2_CID_CODEC_BASE+236)
#define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE (V4L2_CID_CODEC_BASE+237)
enum v4l2_mpeg_video_intra_refresh_period_type {
V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_RANDOM = 0,
V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_CYCLIC = 1,
};
/* CIDs for the MPEG-2 Part 2 (H.262) codec */
#define V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL (V4L2_CID_CODEC_BASE+270)
enum v4l2_mpeg_video_mpeg2_level {
V4L2_MPEG_VIDEO_MPEG2_LEVEL_LOW = 0,
V4L2_MPEG_VIDEO_MPEG2_LEVEL_MAIN = 1,
V4L2_MPEG_VIDEO_MPEG2_LEVEL_HIGH_1440 = 2,
V4L2_MPEG_VIDEO_MPEG2_LEVEL_HIGH = 3,
};
#define V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE (V4L2_CID_CODEC_BASE+271)
enum v4l2_mpeg_video_mpeg2_profile {
V4L2_MPEG_VIDEO_MPEG2_PROFILE_SIMPLE = 0,
V4L2_MPEG_VIDEO_MPEG2_PROFILE_MAIN = 1,
V4L2_MPEG_VIDEO_MPEG2_PROFILE_SNR_SCALABLE = 2,
V4L2_MPEG_VIDEO_MPEG2_PROFILE_SPATIALLY_SCALABLE = 3,
V4L2_MPEG_VIDEO_MPEG2_PROFILE_HIGH = 4,
V4L2_MPEG_VIDEO_MPEG2_PROFILE_MULTIVIEW = 5,
};
/* CIDs for the FWHT codec as used by the vicodec driver. */
#define V4L2_CID_FWHT_I_FRAME_QP (V4L2_CID_CODEC_BASE + 290)
#define V4L2_CID_FWHT_P_FRAME_QP (V4L2_CID_CODEC_BASE + 291)
#define V4L2_CID_MPEG_VIDEO_H263_I_FRAME_QP (V4L2_CID_CODEC_BASE+300)
#define V4L2_CID_MPEG_VIDEO_H263_P_FRAME_QP (V4L2_CID_CODEC_BASE+301)
#define V4L2_CID_MPEG_VIDEO_H263_B_FRAME_QP (V4L2_CID_CODEC_BASE+302)
#define V4L2_CID_MPEG_VIDEO_H263_MIN_QP (V4L2_CID_CODEC_BASE+303)
#define V4L2_CID_MPEG_VIDEO_H263_MAX_QP (V4L2_CID_CODEC_BASE+304)
#define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP (V4L2_CID_CODEC_BASE+350)
#define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_QP (V4L2_CID_CODEC_BASE+351)
#define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_QP (V4L2_CID_CODEC_BASE+352)
#define V4L2_CID_MPEG_VIDEO_H264_MIN_QP (V4L2_CID_CODEC_BASE+353)
#define V4L2_CID_MPEG_VIDEO_H264_MAX_QP (V4L2_CID_CODEC_BASE+354)
#define V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM (V4L2_CID_CODEC_BASE+355)
#define V4L2_CID_MPEG_VIDEO_H264_CPB_SIZE (V4L2_CID_CODEC_BASE+356)
#define V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE (V4L2_CID_CODEC_BASE+357)
enum v4l2_mpeg_video_h264_entropy_mode {
V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CAVLC = 0,
V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CABAC = 1,
};
#define V4L2_CID_MPEG_VIDEO_H264_I_PERIOD (V4L2_CID_CODEC_BASE+358)
#define V4L2_CID_MPEG_VIDEO_H264_LEVEL (V4L2_CID_CODEC_BASE+359)
enum v4l2_mpeg_video_h264_level {
V4L2_MPEG_VIDEO_H264_LEVEL_1_0 = 0,
V4L2_MPEG_VIDEO_H264_LEVEL_1B = 1,
V4L2_MPEG_VIDEO_H264_LEVEL_1_1 = 2,
V4L2_MPEG_VIDEO_H264_LEVEL_1_2 = 3,
V4L2_MPEG_VIDEO_H264_LEVEL_1_3 = 4,
V4L2_MPEG_VIDEO_H264_LEVEL_2_0 = 5,
V4L2_MPEG_VIDEO_H264_LEVEL_2_1 = 6,
V4L2_MPEG_VIDEO_H264_LEVEL_2_2 = 7,
V4L2_MPEG_VIDEO_H264_LEVEL_3_0 = 8,
V4L2_MPEG_VIDEO_H264_LEVEL_3_1 = 9,
V4L2_MPEG_VIDEO_H264_LEVEL_3_2 = 10,
V4L2_MPEG_VIDEO_H264_LEVEL_4_0 = 11,
V4L2_MPEG_VIDEO_H264_LEVEL_4_1 = 12,
V4L2_MPEG_VIDEO_H264_LEVEL_4_2 = 13,
V4L2_MPEG_VIDEO_H264_LEVEL_5_0 = 14,
V4L2_MPEG_VIDEO_H264_LEVEL_5_1 = 15,
V4L2_MPEG_VIDEO_H264_LEVEL_5_2 = 16,
V4L2_MPEG_VIDEO_H264_LEVEL_6_0 = 17,
V4L2_MPEG_VIDEO_H264_LEVEL_6_1 = 18,
V4L2_MPEG_VIDEO_H264_LEVEL_6_2 = 19,
};
#define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_ALPHA (V4L2_CID_CODEC_BASE+360)
#define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_BETA (V4L2_CID_CODEC_BASE+361)
#define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE (V4L2_CID_CODEC_BASE+362)
enum v4l2_mpeg_video_h264_loop_filter_mode {
V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_ENABLED = 0,
V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED = 1,
V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY = 2,
};
#define V4L2_CID_MPEG_VIDEO_H264_PROFILE (V4L2_CID_CODEC_BASE+363)
enum v4l2_mpeg_video_h264_profile {
V4L2_MPEG_VIDEO_H264_PROFILE_BASELINE = 0,
V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_BASELINE = 1,
V4L2_MPEG_VIDEO_H264_PROFILE_MAIN = 2,
V4L2_MPEG_VIDEO_H264_PROFILE_EXTENDED = 3,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH = 4,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10 = 5,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422 = 6,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_PREDICTIVE = 7,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10_INTRA = 8,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422_INTRA = 9,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_INTRA = 10,
V4L2_MPEG_VIDEO_H264_PROFILE_CAVLC_444_INTRA = 11,
V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_BASELINE = 12,
V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH = 13,
V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH_INTRA = 14,
V4L2_MPEG_VIDEO_H264_PROFILE_STEREO_HIGH = 15,
V4L2_MPEG_VIDEO_H264_PROFILE_MULTIVIEW_HIGH = 16,
V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_HIGH = 17,
};
#define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_HEIGHT (V4L2_CID_CODEC_BASE+364)
#define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_WIDTH (V4L2_CID_CODEC_BASE+365)
#define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE (V4L2_CID_CODEC_BASE+366)
#define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC (V4L2_CID_CODEC_BASE+367)
enum v4l2_mpeg_video_h264_vui_sar_idc {
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_UNSPECIFIED = 0,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_1x1 = 1,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_12x11 = 2,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_10x11 = 3,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_16x11 = 4,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_40x33 = 5,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_24x11 = 6,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_20x11 = 7,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_32x11 = 8,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_80x33 = 9,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_18x11 = 10,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_15x11 = 11,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_64x33 = 12,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_160x99 = 13,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_4x3 = 14,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_3x2 = 15,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_2x1 = 16,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_EXTENDED = 17,
};
#define V4L2_CID_MPEG_VIDEO_H264_SEI_FRAME_PACKING (V4L2_CID_CODEC_BASE+368)
#define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_CURRENT_FRAME_0 (V4L2_CID_CODEC_BASE+369)
#define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE (V4L2_CID_CODEC_BASE+370)
enum v4l2_mpeg_video_h264_sei_fp_arrangement_type {
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_CHECKERBOARD = 0,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_COLUMN = 1,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_ROW = 2,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_SIDE_BY_SIDE = 3,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TOP_BOTTOM = 4,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TEMPORAL = 5,
};
#define V4L2_CID_MPEG_VIDEO_H264_FMO (V4L2_CID_CODEC_BASE+371)
#define V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE (V4L2_CID_CODEC_BASE+372)
enum v4l2_mpeg_video_h264_fmo_map_type {
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_INTERLEAVED_SLICES = 0,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_SCATTERED_SLICES = 1,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_FOREGROUND_WITH_LEFT_OVER = 2,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_BOX_OUT = 3,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_RASTER_SCAN = 4,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_WIPE_SCAN = 5,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_EXPLICIT = 6,
};
#define V4L2_CID_MPEG_VIDEO_H264_FMO_SLICE_GROUP (V4L2_CID_CODEC_BASE+373)
#define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_DIRECTION (V4L2_CID_CODEC_BASE+374)
enum v4l2_mpeg_video_h264_fmo_change_dir {
V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_RIGHT = 0,
V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_LEFT = 1,
};
#define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_RATE (V4L2_CID_CODEC_BASE+375)
#define V4L2_CID_MPEG_VIDEO_H264_FMO_RUN_LENGTH (V4L2_CID_CODEC_BASE+376)
#define V4L2_CID_MPEG_VIDEO_H264_ASO (V4L2_CID_CODEC_BASE+377)
#define V4L2_CID_MPEG_VIDEO_H264_ASO_SLICE_ORDER (V4L2_CID_CODEC_BASE+378)
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING (V4L2_CID_CODEC_BASE+379)
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_TYPE (V4L2_CID_CODEC_BASE+380)
enum v4l2_mpeg_video_h264_hierarchical_coding_type {
V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_B = 0,
V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_P = 1,
};
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER (V4L2_CID_CODEC_BASE+381)
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER_QP (V4L2_CID_CODEC_BASE+382)
#define V4L2_CID_MPEG_VIDEO_H264_CONSTRAINED_INTRA_PREDICTION (V4L2_CID_CODEC_BASE+383)
#define V4L2_CID_MPEG_VIDEO_H264_CHROMA_QP_INDEX_OFFSET (V4L2_CID_CODEC_BASE+384)
#define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MIN_QP (V4L2_CID_CODEC_BASE+385)
#define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MAX_QP (V4L2_CID_CODEC_BASE+386)
#define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MIN_QP (V4L2_CID_CODEC_BASE+387)
#define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MAX_QP (V4L2_CID_CODEC_BASE+388)
#define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MIN_QP (V4L2_CID_CODEC_BASE+389)
#define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MAX_QP (V4L2_CID_CODEC_BASE+390)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L0_BR (V4L2_CID_CODEC_BASE+391)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L1_BR (V4L2_CID_CODEC_BASE+392)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L2_BR (V4L2_CID_CODEC_BASE+393)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L3_BR (V4L2_CID_CODEC_BASE+394)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L4_BR (V4L2_CID_CODEC_BASE+395)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L5_BR (V4L2_CID_CODEC_BASE+396)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L6_BR (V4L2_CID_CODEC_BASE+397)
#define V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP (V4L2_CID_CODEC_BASE+400)
#define V4L2_CID_MPEG_VIDEO_MPEG4_P_FRAME_QP (V4L2_CID_CODEC_BASE+401)
#define V4L2_CID_MPEG_VIDEO_MPEG4_B_FRAME_QP (V4L2_CID_CODEC_BASE+402)
#define V4L2_CID_MPEG_VIDEO_MPEG4_MIN_QP (V4L2_CID_CODEC_BASE+403)
#define V4L2_CID_MPEG_VIDEO_MPEG4_MAX_QP (V4L2_CID_CODEC_BASE+404)
#define V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL (V4L2_CID_CODEC_BASE+405)
enum v4l2_mpeg_video_mpeg4_level {
V4L2_MPEG_VIDEO_MPEG4_LEVEL_0 = 0,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_0B = 1,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_1 = 2,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_2 = 3,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_3 = 4,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_3B = 5,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_4 = 6,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_5 = 7,
};
#define V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE (V4L2_CID_CODEC_BASE+406)
enum v4l2_mpeg_video_mpeg4_profile {
V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE = 0,
V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_SIMPLE = 1,
V4L2_MPEG_VIDEO_MPEG4_PROFILE_CORE = 2,
V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE_SCALABLE = 3,
V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_CODING_EFFICIENCY = 4,
};
#define V4L2_CID_MPEG_VIDEO_MPEG4_QPEL (V4L2_CID_CODEC_BASE+407)
/* Control IDs for VP8 streams
* Although VP8 is not part of MPEG we add these controls to the MPEG class
* as that class is already handling other video compression standards
*/
#define V4L2_CID_MPEG_VIDEO_VPX_NUM_PARTITIONS (V4L2_CID_CODEC_BASE+500)
enum v4l2_vp8_num_partitions {
V4L2_CID_MPEG_VIDEO_VPX_1_PARTITION = 0,
V4L2_CID_MPEG_VIDEO_VPX_2_PARTITIONS = 1,
V4L2_CID_MPEG_VIDEO_VPX_4_PARTITIONS = 2,
V4L2_CID_MPEG_VIDEO_VPX_8_PARTITIONS = 3,
};
#define V4L2_CID_MPEG_VIDEO_VPX_IMD_DISABLE_4X4 (V4L2_CID_CODEC_BASE+501)
#define V4L2_CID_MPEG_VIDEO_VPX_NUM_REF_FRAMES (V4L2_CID_CODEC_BASE+502)
enum v4l2_vp8_num_ref_frames {
V4L2_CID_MPEG_VIDEO_VPX_1_REF_FRAME = 0,
V4L2_CID_MPEG_VIDEO_VPX_2_REF_FRAME = 1,
V4L2_CID_MPEG_VIDEO_VPX_3_REF_FRAME = 2,
};
#define V4L2_CID_MPEG_VIDEO_VPX_FILTER_LEVEL (V4L2_CID_CODEC_BASE+503)
#define V4L2_CID_MPEG_VIDEO_VPX_FILTER_SHARPNESS (V4L2_CID_CODEC_BASE+504)
#define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_REF_PERIOD (V4L2_CID_CODEC_BASE+505)
#define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_SEL (V4L2_CID_CODEC_BASE+506)
enum v4l2_vp8_golden_frame_sel {
V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_PREV = 0,
V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_REF_PERIOD = 1,
};
#define V4L2_CID_MPEG_VIDEO_VPX_MIN_QP (V4L2_CID_CODEC_BASE+507)
#define V4L2_CID_MPEG_VIDEO_VPX_MAX_QP (V4L2_CID_CODEC_BASE+508)
#define V4L2_CID_MPEG_VIDEO_VPX_I_FRAME_QP (V4L2_CID_CODEC_BASE+509)
#define V4L2_CID_MPEG_VIDEO_VPX_P_FRAME_QP (V4L2_CID_CODEC_BASE+510)
#define V4L2_CID_MPEG_VIDEO_VP8_PROFILE (V4L2_CID_CODEC_BASE+511)
enum v4l2_mpeg_video_vp8_profile {
V4L2_MPEG_VIDEO_VP8_PROFILE_0 = 0,
V4L2_MPEG_VIDEO_VP8_PROFILE_1 = 1,
V4L2_MPEG_VIDEO_VP8_PROFILE_2 = 2,
V4L2_MPEG_VIDEO_VP8_PROFILE_3 = 3,
};
/* Deprecated alias for compatibility reasons. */
#define V4L2_CID_MPEG_VIDEO_VPX_PROFILE V4L2_CID_MPEG_VIDEO_VP8_PROFILE
#define V4L2_CID_MPEG_VIDEO_VP9_PROFILE (V4L2_CID_CODEC_BASE+512)
enum v4l2_mpeg_video_vp9_profile {
V4L2_MPEG_VIDEO_VP9_PROFILE_0 = 0,
V4L2_MPEG_VIDEO_VP9_PROFILE_1 = 1,
V4L2_MPEG_VIDEO_VP9_PROFILE_2 = 2,
V4L2_MPEG_VIDEO_VP9_PROFILE_3 = 3,
};
#define V4L2_CID_MPEG_VIDEO_VP9_LEVEL (V4L2_CID_CODEC_BASE+513)
enum v4l2_mpeg_video_vp9_level {
V4L2_MPEG_VIDEO_VP9_LEVEL_1_0 = 0,
V4L2_MPEG_VIDEO_VP9_LEVEL_1_1 = 1,
V4L2_MPEG_VIDEO_VP9_LEVEL_2_0 = 2,
V4L2_MPEG_VIDEO_VP9_LEVEL_2_1 = 3,
V4L2_MPEG_VIDEO_VP9_LEVEL_3_0 = 4,
V4L2_MPEG_VIDEO_VP9_LEVEL_3_1 = 5,
V4L2_MPEG_VIDEO_VP9_LEVEL_4_0 = 6,
V4L2_MPEG_VIDEO_VP9_LEVEL_4_1 = 7,
V4L2_MPEG_VIDEO_VP9_LEVEL_5_0 = 8,
V4L2_MPEG_VIDEO_VP9_LEVEL_5_1 = 9,
V4L2_MPEG_VIDEO_VP9_LEVEL_5_2 = 10,
V4L2_MPEG_VIDEO_VP9_LEVEL_6_0 = 11,
V4L2_MPEG_VIDEO_VP9_LEVEL_6_1 = 12,
V4L2_MPEG_VIDEO_VP9_LEVEL_6_2 = 13,
};
/* CIDs for HEVC encoding. */
#define V4L2_CID_MPEG_VIDEO_HEVC_MIN_QP (V4L2_CID_CODEC_BASE + 600)
#define V4L2_CID_MPEG_VIDEO_HEVC_MAX_QP (V4L2_CID_CODEC_BASE + 601)
#define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_QP (V4L2_CID_CODEC_BASE + 602)
#define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_QP (V4L2_CID_CODEC_BASE + 603)
#define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_QP (V4L2_CID_CODEC_BASE + 604)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_QP (V4L2_CID_CODEC_BASE + 605)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_TYPE (V4L2_CID_CODEC_BASE + 606)
enum v4l2_mpeg_video_hevc_hier_coding_type {
V4L2_MPEG_VIDEO_HEVC_HIERARCHICAL_CODING_B = 0,
V4L2_MPEG_VIDEO_HEVC_HIERARCHICAL_CODING_P = 1,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_LAYER (V4L2_CID_CODEC_BASE + 607)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_QP (V4L2_CID_CODEC_BASE + 608)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_QP (V4L2_CID_CODEC_BASE + 609)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_QP (V4L2_CID_CODEC_BASE + 610)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_QP (V4L2_CID_CODEC_BASE + 611)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_QP (V4L2_CID_CODEC_BASE + 612)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_QP (V4L2_CID_CODEC_BASE + 613)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_QP (V4L2_CID_CODEC_BASE + 614)
#define V4L2_CID_MPEG_VIDEO_HEVC_PROFILE (V4L2_CID_CODEC_BASE + 615)
enum v4l2_mpeg_video_hevc_profile {
V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN = 0,
V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN_STILL_PICTURE = 1,
V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN_10 = 2,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_LEVEL (V4L2_CID_CODEC_BASE + 616)
enum v4l2_mpeg_video_hevc_level {
V4L2_MPEG_VIDEO_HEVC_LEVEL_1 = 0,
V4L2_MPEG_VIDEO_HEVC_LEVEL_2 = 1,
V4L2_MPEG_VIDEO_HEVC_LEVEL_2_1 = 2,
V4L2_MPEG_VIDEO_HEVC_LEVEL_3 = 3,
V4L2_MPEG_VIDEO_HEVC_LEVEL_3_1 = 4,
V4L2_MPEG_VIDEO_HEVC_LEVEL_4 = 5,
V4L2_MPEG_VIDEO_HEVC_LEVEL_4_1 = 6,
V4L2_MPEG_VIDEO_HEVC_LEVEL_5 = 7,
V4L2_MPEG_VIDEO_HEVC_LEVEL_5_1 = 8,
V4L2_MPEG_VIDEO_HEVC_LEVEL_5_2 = 9,
V4L2_MPEG_VIDEO_HEVC_LEVEL_6 = 10,
V4L2_MPEG_VIDEO_HEVC_LEVEL_6_1 = 11,
V4L2_MPEG_VIDEO_HEVC_LEVEL_6_2 = 12,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_FRAME_RATE_RESOLUTION (V4L2_CID_CODEC_BASE + 617)
#define V4L2_CID_MPEG_VIDEO_HEVC_TIER (V4L2_CID_CODEC_BASE + 618)
enum v4l2_mpeg_video_hevc_tier {
V4L2_MPEG_VIDEO_HEVC_TIER_MAIN = 0,
V4L2_MPEG_VIDEO_HEVC_TIER_HIGH = 1,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_MAX_PARTITION_DEPTH (V4L2_CID_CODEC_BASE + 619)
#define V4L2_CID_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE (V4L2_CID_CODEC_BASE + 620)
enum v4l2_cid_mpeg_video_hevc_loop_filter_mode {
V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_DISABLED = 0,
V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_ENABLED = 1,
V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY = 2,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_LF_BETA_OFFSET_DIV2 (V4L2_CID_CODEC_BASE + 621)
#define V4L2_CID_MPEG_VIDEO_HEVC_LF_TC_OFFSET_DIV2 (V4L2_CID_CODEC_BASE + 622)
#define V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_TYPE (V4L2_CID_CODEC_BASE + 623)
enum v4l2_cid_mpeg_video_hevc_refresh_type {
V4L2_MPEG_VIDEO_HEVC_REFRESH_NONE = 0,
V4L2_MPEG_VIDEO_HEVC_REFRESH_CRA = 1,
V4L2_MPEG_VIDEO_HEVC_REFRESH_IDR = 2,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_PERIOD (V4L2_CID_CODEC_BASE + 624)
#define V4L2_CID_MPEG_VIDEO_HEVC_LOSSLESS_CU (V4L2_CID_CODEC_BASE + 625)
#define V4L2_CID_MPEG_VIDEO_HEVC_CONST_INTRA_PRED (V4L2_CID_CODEC_BASE + 626)
#define V4L2_CID_MPEG_VIDEO_HEVC_WAVEFRONT (V4L2_CID_CODEC_BASE + 627)
#define V4L2_CID_MPEG_VIDEO_HEVC_GENERAL_PB (V4L2_CID_CODEC_BASE + 628)
#define V4L2_CID_MPEG_VIDEO_HEVC_TEMPORAL_ID (V4L2_CID_CODEC_BASE + 629)
#define V4L2_CID_MPEG_VIDEO_HEVC_STRONG_SMOOTHING (V4L2_CID_CODEC_BASE + 630)
#define V4L2_CID_MPEG_VIDEO_HEVC_MAX_NUM_MERGE_MV_MINUS1 (V4L2_CID_CODEC_BASE + 631)
#define V4L2_CID_MPEG_VIDEO_HEVC_INTRA_PU_SPLIT (V4L2_CID_CODEC_BASE + 632)
#define V4L2_CID_MPEG_VIDEO_HEVC_TMV_PREDICTION (V4L2_CID_CODEC_BASE + 633)
#define V4L2_CID_MPEG_VIDEO_HEVC_WITHOUT_STARTCODE (V4L2_CID_CODEC_BASE + 634)
#define V4L2_CID_MPEG_VIDEO_HEVC_SIZE_OF_LENGTH_FIELD (V4L2_CID_CODEC_BASE + 635)
enum v4l2_cid_mpeg_video_hevc_size_of_length_field {
V4L2_MPEG_VIDEO_HEVC_SIZE_0 = 0,
V4L2_MPEG_VIDEO_HEVC_SIZE_1 = 1,
V4L2_MPEG_VIDEO_HEVC_SIZE_2 = 2,
V4L2_MPEG_VIDEO_HEVC_SIZE_4 = 3,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_BR (V4L2_CID_CODEC_BASE + 636)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_BR (V4L2_CID_CODEC_BASE + 637)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_BR (V4L2_CID_CODEC_BASE + 638)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_BR (V4L2_CID_CODEC_BASE + 639)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_BR (V4L2_CID_CODEC_BASE + 640)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_BR (V4L2_CID_CODEC_BASE + 641)
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_BR (V4L2_CID_CODEC_BASE + 642)
#define V4L2_CID_MPEG_VIDEO_REF_NUMBER_FOR_PFRAMES (V4L2_CID_CODEC_BASE + 643)
#define V4L2_CID_MPEG_VIDEO_PREPEND_SPSPPS_TO_IDR (V4L2_CID_CODEC_BASE + 644)
#define V4L2_CID_MPEG_VIDEO_CONSTANT_QUALITY (V4L2_CID_CODEC_BASE + 645)
#define V4L2_CID_MPEG_VIDEO_FRAME_SKIP_MODE (V4L2_CID_CODEC_BASE + 646)
enum v4l2_mpeg_video_frame_skip_mode {
V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_DISABLED = 0,
V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_LEVEL_LIMIT = 1,
V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_BUF_LIMIT = 2,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 647)
#define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 648)
#define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 649)
#define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 650)
#define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 651)
#define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 652)
#define V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY (V4L2_CID_CODEC_BASE + 653)
#define V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY_ENABLE (V4L2_CID_CODEC_BASE + 654)
#define V4L2_CID_MPEG_VIDEO_AV1_PROFILE (V4L2_CID_CODEC_BASE + 655)
/**
* enum v4l2_mpeg_video_av1_profile - AV1 profiles
*
* @V4L2_MPEG_VIDEO_AV1_PROFILE_MAIN: compliant decoders must be able to decode
* streams with seq_profile equal to 0.
* @V4L2_MPEG_VIDEO_AV1_PROFILE_HIGH: compliant decoders must be able to decode
* streams with seq_profile equal less than or equal to 1.
* @V4L2_MPEG_VIDEO_AV1_PROFILE_PROFESSIONAL: compliant decoders must be able to
* decode streams with seq_profile less than or equal to 2.
*
* Conveys the highest profile a decoder can work with.
*/
enum v4l2_mpeg_video_av1_profile {
V4L2_MPEG_VIDEO_AV1_PROFILE_MAIN = 0,
V4L2_MPEG_VIDEO_AV1_PROFILE_HIGH = 1,
V4L2_MPEG_VIDEO_AV1_PROFILE_PROFESSIONAL = 2,
};
#define V4L2_CID_MPEG_VIDEO_AV1_LEVEL (V4L2_CID_CODEC_BASE + 656)
/**
* enum v4l2_mpeg_video_av1_level - AV1 levels
*
* @V4L2_MPEG_VIDEO_AV1_LEVEL_2_0: Level 2.0.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_2_1: Level 2.1.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_2_2: Level 2.2.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_2_3: Level 2.3.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_3_0: Level 3.0.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_3_1: Level 3.1.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_3_2: Level 3.2.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_3_3: Level 3.3.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_4_0: Level 4.0.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_4_1: Level 4.1.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_4_2: Level 4.2.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_4_3: Level 4.3.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_5_0: Level 5.0.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_5_1: Level 5.1.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_5_2: Level 5.2.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_5_3: Level 5.3.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_6_0: Level 6.0.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_6_1: Level 6.1.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_6_2: Level 6.2.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_6_3: Level 6.3.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_7_0: Level 7.0.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_7_1: Level 7.1.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_7_2: Level 7.2.
* @V4L2_MPEG_VIDEO_AV1_LEVEL_7_3: Level 7.3.
*
* Conveys the highest level a decoder can work with.
*/
enum v4l2_mpeg_video_av1_level {
V4L2_MPEG_VIDEO_AV1_LEVEL_2_0 = 0,
V4L2_MPEG_VIDEO_AV1_LEVEL_2_1 = 1,
V4L2_MPEG_VIDEO_AV1_LEVEL_2_2 = 2,
V4L2_MPEG_VIDEO_AV1_LEVEL_2_3 = 3,
V4L2_MPEG_VIDEO_AV1_LEVEL_3_0 = 4,
V4L2_MPEG_VIDEO_AV1_LEVEL_3_1 = 5,
V4L2_MPEG_VIDEO_AV1_LEVEL_3_2 = 6,
V4L2_MPEG_VIDEO_AV1_LEVEL_3_3 = 7,
V4L2_MPEG_VIDEO_AV1_LEVEL_4_0 = 8,
V4L2_MPEG_VIDEO_AV1_LEVEL_4_1 = 9,
V4L2_MPEG_VIDEO_AV1_LEVEL_4_2 = 10,
V4L2_MPEG_VIDEO_AV1_LEVEL_4_3 = 11,
V4L2_MPEG_VIDEO_AV1_LEVEL_5_0 = 12,
V4L2_MPEG_VIDEO_AV1_LEVEL_5_1 = 13,
V4L2_MPEG_VIDEO_AV1_LEVEL_5_2 = 14,
V4L2_MPEG_VIDEO_AV1_LEVEL_5_3 = 15,
V4L2_MPEG_VIDEO_AV1_LEVEL_6_0 = 16,
V4L2_MPEG_VIDEO_AV1_LEVEL_6_1 = 17,
V4L2_MPEG_VIDEO_AV1_LEVEL_6_2 = 18,
V4L2_MPEG_VIDEO_AV1_LEVEL_6_3 = 19,
V4L2_MPEG_VIDEO_AV1_LEVEL_7_0 = 20,
V4L2_MPEG_VIDEO_AV1_LEVEL_7_1 = 21,
V4L2_MPEG_VIDEO_AV1_LEVEL_7_2 = 22,
V4L2_MPEG_VIDEO_AV1_LEVEL_7_3 = 23
};
/* MPEG-class control IDs specific to the CX2341x driver as defined by V4L2 */
#define V4L2_CID_CODEC_CX2341X_BASE (V4L2_CTRL_CLASS_CODEC | 0x1000)
#define V4L2_CID_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE (V4L2_CID_CODEC_CX2341X_BASE+0)
enum v4l2_mpeg_cx2341x_video_spatial_filter_mode {
V4L2_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE_MANUAL = 0,
V4L2_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE_AUTO = 1,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_SPATIAL_FILTER (V4L2_CID_CODEC_CX2341X_BASE+1)
#define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE+2)
enum v4l2_mpeg_cx2341x_video_luma_spatial_filter_type {
V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_OFF = 0,
V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_1D_HOR = 1,
V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_1D_VERT = 2,
V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_2D_HV_SEPARABLE = 3,
V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_2D_SYM_NON_SEPARABLE = 4,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE+3)
enum v4l2_mpeg_cx2341x_video_chroma_spatial_filter_type {
V4L2_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE_OFF = 0,
V4L2_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE_1D_HOR = 1,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE (V4L2_CID_CODEC_CX2341X_BASE+4)
enum v4l2_mpeg_cx2341x_video_temporal_filter_mode {
V4L2_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE_MANUAL = 0,
V4L2_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE_AUTO = 1,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER (V4L2_CID_CODEC_CX2341X_BASE+5)
#define V4L2_CID_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE+6)
enum v4l2_mpeg_cx2341x_video_median_filter_type {
V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_OFF = 0,
V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_HOR = 1,
V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_VERT = 2,
V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_HOR_VERT = 3,
V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_DIAG = 4,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_MEDIAN_FILTER_BOTTOM (V4L2_CID_CODEC_CX2341X_BASE+7)
#define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_MEDIAN_FILTER_TOP (V4L2_CID_CODEC_CX2341X_BASE+8)
#define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_MEDIAN_FILTER_BOTTOM (V4L2_CID_CODEC_CX2341X_BASE+9)
#define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_MEDIAN_FILTER_TOP (V4L2_CID_CODEC_CX2341X_BASE+10)
#define V4L2_CID_MPEG_CX2341X_STREAM_INSERT_NAV_PACKETS (V4L2_CID_CODEC_CX2341X_BASE+11)
/* MPEG-class control IDs specific to the Samsung MFC 5.1 driver as defined by V4L2 */
#define V4L2_CID_CODEC_MFC51_BASE (V4L2_CTRL_CLASS_CODEC | 0x1100)
#define V4L2_CID_MPEG_MFC51_VIDEO_DECODER_H264_DISPLAY_DELAY (V4L2_CID_CODEC_MFC51_BASE+0)
#define V4L2_CID_MPEG_MFC51_VIDEO_DECODER_H264_DISPLAY_DELAY_ENABLE (V4L2_CID_CODEC_MFC51_BASE+1)
#define V4L2_CID_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE (V4L2_CID_CODEC_MFC51_BASE+2)
enum v4l2_mpeg_mfc51_video_frame_skip_mode {
V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_DISABLED = 0,
V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_LEVEL_LIMIT = 1,
V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_BUF_LIMIT = 2,
};
#define V4L2_CID_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE (V4L2_CID_CODEC_MFC51_BASE+3)
enum v4l2_mpeg_mfc51_video_force_frame_type {
V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_DISABLED = 0,
V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_I_FRAME = 1,
V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_NOT_CODED = 2,
};
#define V4L2_CID_MPEG_MFC51_VIDEO_PADDING (V4L2_CID_CODEC_MFC51_BASE+4)
#define V4L2_CID_MPEG_MFC51_VIDEO_PADDING_YUV (V4L2_CID_CODEC_MFC51_BASE+5)
#define V4L2_CID_MPEG_MFC51_VIDEO_RC_FIXED_TARGET_BIT (V4L2_CID_CODEC_MFC51_BASE+6)
#define V4L2_CID_MPEG_MFC51_VIDEO_RC_REACTION_COEFF (V4L2_CID_CODEC_MFC51_BASE+7)
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_ACTIVITY (V4L2_CID_CODEC_MFC51_BASE+50)
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_DARK (V4L2_CID_CODEC_MFC51_BASE+51)
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_SMOOTH (V4L2_CID_CODEC_MFC51_BASE+52)
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_STATIC (V4L2_CID_CODEC_MFC51_BASE+53)
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_NUM_REF_PIC_FOR_P (V4L2_CID_CODEC_MFC51_BASE+54)
/* Camera class control IDs */
#define V4L2_CID_CAMERA_CLASS_BASE (V4L2_CTRL_CLASS_CAMERA | 0x900)
#define V4L2_CID_CAMERA_CLASS (V4L2_CTRL_CLASS_CAMERA | 1)
#define V4L2_CID_EXPOSURE_AUTO (V4L2_CID_CAMERA_CLASS_BASE+1)
enum v4l2_exposure_auto_type {
V4L2_EXPOSURE_AUTO = 0,
V4L2_EXPOSURE_MANUAL = 1,
V4L2_EXPOSURE_SHUTTER_PRIORITY = 2,
V4L2_EXPOSURE_APERTURE_PRIORITY = 3
};
#define V4L2_CID_EXPOSURE_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+2)
#define V4L2_CID_EXPOSURE_AUTO_PRIORITY (V4L2_CID_CAMERA_CLASS_BASE+3)
#define V4L2_CID_PAN_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+4)
#define V4L2_CID_TILT_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+5)
#define V4L2_CID_PAN_RESET (V4L2_CID_CAMERA_CLASS_BASE+6)
#define V4L2_CID_TILT_RESET (V4L2_CID_CAMERA_CLASS_BASE+7)
#define V4L2_CID_PAN_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+8)
#define V4L2_CID_TILT_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+9)
#define V4L2_CID_FOCUS_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+10)
#define V4L2_CID_FOCUS_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+11)
#define V4L2_CID_FOCUS_AUTO (V4L2_CID_CAMERA_CLASS_BASE+12)
#define V4L2_CID_ZOOM_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+13)
#define V4L2_CID_ZOOM_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+14)
#define V4L2_CID_ZOOM_CONTINUOUS (V4L2_CID_CAMERA_CLASS_BASE+15)
#define V4L2_CID_PRIVACY (V4L2_CID_CAMERA_CLASS_BASE+16)
#define V4L2_CID_IRIS_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+17)
#define V4L2_CID_IRIS_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+18)
#define V4L2_CID_AUTO_EXPOSURE_BIAS (V4L2_CID_CAMERA_CLASS_BASE+19)
#define V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE (V4L2_CID_CAMERA_CLASS_BASE+20)
enum v4l2_auto_n_preset_white_balance {
V4L2_WHITE_BALANCE_MANUAL = 0,
V4L2_WHITE_BALANCE_AUTO = 1,
V4L2_WHITE_BALANCE_INCANDESCENT = 2,
V4L2_WHITE_BALANCE_FLUORESCENT = 3,
V4L2_WHITE_BALANCE_FLUORESCENT_H = 4,
V4L2_WHITE_BALANCE_HORIZON = 5,
V4L2_WHITE_BALANCE_DAYLIGHT = 6,
V4L2_WHITE_BALANCE_FLASH = 7,
V4L2_WHITE_BALANCE_CLOUDY = 8,
V4L2_WHITE_BALANCE_SHADE = 9,
};
#define V4L2_CID_WIDE_DYNAMIC_RANGE (V4L2_CID_CAMERA_CLASS_BASE+21)
#define V4L2_CID_IMAGE_STABILIZATION (V4L2_CID_CAMERA_CLASS_BASE+22)
#define V4L2_CID_ISO_SENSITIVITY (V4L2_CID_CAMERA_CLASS_BASE+23)
#define V4L2_CID_ISO_SENSITIVITY_AUTO (V4L2_CID_CAMERA_CLASS_BASE+24)
enum v4l2_iso_sensitivity_auto_type {
V4L2_ISO_SENSITIVITY_MANUAL = 0,
V4L2_ISO_SENSITIVITY_AUTO = 1,
};
#define V4L2_CID_EXPOSURE_METERING (V4L2_CID_CAMERA_CLASS_BASE+25)
enum v4l2_exposure_metering {
V4L2_EXPOSURE_METERING_AVERAGE = 0,
V4L2_EXPOSURE_METERING_CENTER_WEIGHTED = 1,
V4L2_EXPOSURE_METERING_SPOT = 2,
V4L2_EXPOSURE_METERING_MATRIX = 3,
};
#define V4L2_CID_SCENE_MODE (V4L2_CID_CAMERA_CLASS_BASE+26)
enum v4l2_scene_mode {
V4L2_SCENE_MODE_NONE = 0,
V4L2_SCENE_MODE_BACKLIGHT = 1,
V4L2_SCENE_MODE_BEACH_SNOW = 2,
V4L2_SCENE_MODE_CANDLE_LIGHT = 3,
V4L2_SCENE_MODE_DAWN_DUSK = 4,
V4L2_SCENE_MODE_FALL_COLORS = 5,
V4L2_SCENE_MODE_FIREWORKS = 6,
V4L2_SCENE_MODE_LANDSCAPE = 7,
V4L2_SCENE_MODE_NIGHT = 8,
V4L2_SCENE_MODE_PARTY_INDOOR = 9,
V4L2_SCENE_MODE_PORTRAIT = 10,
V4L2_SCENE_MODE_SPORTS = 11,
V4L2_SCENE_MODE_SUNSET = 12,
V4L2_SCENE_MODE_TEXT = 13,
};
#define V4L2_CID_3A_LOCK (V4L2_CID_CAMERA_CLASS_BASE+27)
#define V4L2_LOCK_EXPOSURE (1 << 0)
#define V4L2_LOCK_WHITE_BALANCE (1 << 1)
#define V4L2_LOCK_FOCUS (1 << 2)
#define V4L2_CID_AUTO_FOCUS_START (V4L2_CID_CAMERA_CLASS_BASE+28)
#define V4L2_CID_AUTO_FOCUS_STOP (V4L2_CID_CAMERA_CLASS_BASE+29)
#define V4L2_CID_AUTO_FOCUS_STATUS (V4L2_CID_CAMERA_CLASS_BASE+30)
#define V4L2_AUTO_FOCUS_STATUS_IDLE (0 << 0)
#define V4L2_AUTO_FOCUS_STATUS_BUSY (1 << 0)
#define V4L2_AUTO_FOCUS_STATUS_REACHED (1 << 1)
#define V4L2_AUTO_FOCUS_STATUS_FAILED (1 << 2)
#define V4L2_CID_AUTO_FOCUS_RANGE (V4L2_CID_CAMERA_CLASS_BASE+31)
enum v4l2_auto_focus_range {
V4L2_AUTO_FOCUS_RANGE_AUTO = 0,
V4L2_AUTO_FOCUS_RANGE_NORMAL = 1,
V4L2_AUTO_FOCUS_RANGE_MACRO = 2,
V4L2_AUTO_FOCUS_RANGE_INFINITY = 3,
};
#define V4L2_CID_PAN_SPEED (V4L2_CID_CAMERA_CLASS_BASE+32)
#define V4L2_CID_TILT_SPEED (V4L2_CID_CAMERA_CLASS_BASE+33)
#define V4L2_CID_CAMERA_ORIENTATION (V4L2_CID_CAMERA_CLASS_BASE+34)
#define V4L2_CAMERA_ORIENTATION_FRONT 0
#define V4L2_CAMERA_ORIENTATION_BACK 1
#define V4L2_CAMERA_ORIENTATION_EXTERNAL 2
#define V4L2_CID_CAMERA_SENSOR_ROTATION (V4L2_CID_CAMERA_CLASS_BASE+35)
#define V4L2_CID_HDR_SENSOR_MODE (V4L2_CID_CAMERA_CLASS_BASE+36)
/* FM Modulator class control IDs */
#define V4L2_CID_FM_TX_CLASS_BASE (V4L2_CTRL_CLASS_FM_TX | 0x900)
#define V4L2_CID_FM_TX_CLASS (V4L2_CTRL_CLASS_FM_TX | 1)
#define V4L2_CID_RDS_TX_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 1)
#define V4L2_CID_RDS_TX_PI (V4L2_CID_FM_TX_CLASS_BASE + 2)
#define V4L2_CID_RDS_TX_PTY (V4L2_CID_FM_TX_CLASS_BASE + 3)
#define V4L2_CID_RDS_TX_PS_NAME (V4L2_CID_FM_TX_CLASS_BASE + 5)
#define V4L2_CID_RDS_TX_RADIO_TEXT (V4L2_CID_FM_TX_CLASS_BASE + 6)
#define V4L2_CID_RDS_TX_MONO_STEREO (V4L2_CID_FM_TX_CLASS_BASE + 7)
#define V4L2_CID_RDS_TX_ARTIFICIAL_HEAD (V4L2_CID_FM_TX_CLASS_BASE + 8)
#define V4L2_CID_RDS_TX_COMPRESSED (V4L2_CID_FM_TX_CLASS_BASE + 9)
#define V4L2_CID_RDS_TX_DYNAMIC_PTY (V4L2_CID_FM_TX_CLASS_BASE + 10)
#define V4L2_CID_RDS_TX_TRAFFIC_ANNOUNCEMENT (V4L2_CID_FM_TX_CLASS_BASE + 11)
#define V4L2_CID_RDS_TX_TRAFFIC_PROGRAM (V4L2_CID_FM_TX_CLASS_BASE + 12)
#define V4L2_CID_RDS_TX_MUSIC_SPEECH (V4L2_CID_FM_TX_CLASS_BASE + 13)
#define V4L2_CID_RDS_TX_ALT_FREQS_ENABLE (V4L2_CID_FM_TX_CLASS_BASE + 14)
#define V4L2_CID_RDS_TX_ALT_FREQS (V4L2_CID_FM_TX_CLASS_BASE + 15)
#define V4L2_CID_AUDIO_LIMITER_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 64)
#define V4L2_CID_AUDIO_LIMITER_RELEASE_TIME (V4L2_CID_FM_TX_CLASS_BASE + 65)
#define V4L2_CID_AUDIO_LIMITER_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 66)
#define V4L2_CID_AUDIO_COMPRESSION_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 80)
#define V4L2_CID_AUDIO_COMPRESSION_GAIN (V4L2_CID_FM_TX_CLASS_BASE + 81)
#define V4L2_CID_AUDIO_COMPRESSION_THRESHOLD (V4L2_CID_FM_TX_CLASS_BASE + 82)
#define V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME (V4L2_CID_FM_TX_CLASS_BASE + 83)
#define V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME (V4L2_CID_FM_TX_CLASS_BASE + 84)
#define V4L2_CID_PILOT_TONE_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 96)
#define V4L2_CID_PILOT_TONE_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 97)
#define V4L2_CID_PILOT_TONE_FREQUENCY (V4L2_CID_FM_TX_CLASS_BASE + 98)
#define V4L2_CID_TUNE_PREEMPHASIS (V4L2_CID_FM_TX_CLASS_BASE + 112)
enum v4l2_preemphasis {
V4L2_PREEMPHASIS_DISABLED = 0,
V4L2_PREEMPHASIS_50_uS = 1,
V4L2_PREEMPHASIS_75_uS = 2,
};
#define V4L2_CID_TUNE_POWER_LEVEL (V4L2_CID_FM_TX_CLASS_BASE + 113)
#define V4L2_CID_TUNE_ANTENNA_CAPACITOR (V4L2_CID_FM_TX_CLASS_BASE + 114)
/* Flash and privacy (indicator) light controls */
#define V4L2_CID_FLASH_CLASS_BASE (V4L2_CTRL_CLASS_FLASH | 0x900)
#define V4L2_CID_FLASH_CLASS (V4L2_CTRL_CLASS_FLASH | 1)
#define V4L2_CID_FLASH_LED_MODE (V4L2_CID_FLASH_CLASS_BASE + 1)
enum v4l2_flash_led_mode {
V4L2_FLASH_LED_MODE_NONE,
V4L2_FLASH_LED_MODE_FLASH,
V4L2_FLASH_LED_MODE_TORCH,
};
#define V4L2_CID_FLASH_STROBE_SOURCE (V4L2_CID_FLASH_CLASS_BASE + 2)
enum v4l2_flash_strobe_source {
V4L2_FLASH_STROBE_SOURCE_SOFTWARE,
V4L2_FLASH_STROBE_SOURCE_EXTERNAL,
};
#define V4L2_CID_FLASH_STROBE (V4L2_CID_FLASH_CLASS_BASE + 3)
#define V4L2_CID_FLASH_STROBE_STOP (V4L2_CID_FLASH_CLASS_BASE + 4)
#define V4L2_CID_FLASH_STROBE_STATUS (V4L2_CID_FLASH_CLASS_BASE + 5)
#define V4L2_CID_FLASH_TIMEOUT (V4L2_CID_FLASH_CLASS_BASE + 6)
#define V4L2_CID_FLASH_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 7)
#define V4L2_CID_FLASH_TORCH_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 8)
#define V4L2_CID_FLASH_INDICATOR_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 9)
#define V4L2_CID_FLASH_FAULT (V4L2_CID_FLASH_CLASS_BASE + 10)
#define V4L2_FLASH_FAULT_OVER_VOLTAGE (1 << 0)
#define V4L2_FLASH_FAULT_TIMEOUT (1 << 1)
#define V4L2_FLASH_FAULT_OVER_TEMPERATURE (1 << 2)
#define V4L2_FLASH_FAULT_SHORT_CIRCUIT (1 << 3)
#define V4L2_FLASH_FAULT_OVER_CURRENT (1 << 4)
#define V4L2_FLASH_FAULT_INDICATOR (1 << 5)
#define V4L2_FLASH_FAULT_UNDER_VOLTAGE (1 << 6)
#define V4L2_FLASH_FAULT_INPUT_VOLTAGE (1 << 7)
#define V4L2_FLASH_FAULT_LED_OVER_TEMPERATURE (1 << 8)
#define V4L2_CID_FLASH_CHARGE (V4L2_CID_FLASH_CLASS_BASE + 11)
#define V4L2_CID_FLASH_READY (V4L2_CID_FLASH_CLASS_BASE + 12)
/* JPEG-class control IDs */
#define V4L2_CID_JPEG_CLASS_BASE (V4L2_CTRL_CLASS_JPEG | 0x900)
#define V4L2_CID_JPEG_CLASS (V4L2_CTRL_CLASS_JPEG | 1)
#define V4L2_CID_JPEG_CHROMA_SUBSAMPLING (V4L2_CID_JPEG_CLASS_BASE + 1)
enum v4l2_jpeg_chroma_subsampling {
V4L2_JPEG_CHROMA_SUBSAMPLING_444 = 0,
V4L2_JPEG_CHROMA_SUBSAMPLING_422 = 1,
V4L2_JPEG_CHROMA_SUBSAMPLING_420 = 2,
V4L2_JPEG_CHROMA_SUBSAMPLING_411 = 3,
V4L2_JPEG_CHROMA_SUBSAMPLING_410 = 4,
V4L2_JPEG_CHROMA_SUBSAMPLING_GRAY = 5,
};
#define V4L2_CID_JPEG_RESTART_INTERVAL (V4L2_CID_JPEG_CLASS_BASE + 2)
#define V4L2_CID_JPEG_COMPRESSION_QUALITY (V4L2_CID_JPEG_CLASS_BASE + 3)
#define V4L2_CID_JPEG_ACTIVE_MARKER (V4L2_CID_JPEG_CLASS_BASE + 4)
#define V4L2_JPEG_ACTIVE_MARKER_APP0 (1 << 0)
#define V4L2_JPEG_ACTIVE_MARKER_APP1 (1 << 1)
#define V4L2_JPEG_ACTIVE_MARKER_COM (1 << 16)
#define V4L2_JPEG_ACTIVE_MARKER_DQT (1 << 17)
#define V4L2_JPEG_ACTIVE_MARKER_DHT (1 << 18)
/* Image source controls */
#define V4L2_CID_IMAGE_SOURCE_CLASS_BASE (V4L2_CTRL_CLASS_IMAGE_SOURCE | 0x900)
#define V4L2_CID_IMAGE_SOURCE_CLASS (V4L2_CTRL_CLASS_IMAGE_SOURCE | 1)
#define V4L2_CID_VBLANK (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 1)
#define V4L2_CID_HBLANK (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 2)
#define V4L2_CID_ANALOGUE_GAIN (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 3)
#define V4L2_CID_TEST_PATTERN_RED (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 4)
#define V4L2_CID_TEST_PATTERN_GREENR (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 5)
#define V4L2_CID_TEST_PATTERN_BLUE (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 6)
#define V4L2_CID_TEST_PATTERN_GREENB (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 7)
#define V4L2_CID_UNIT_CELL_SIZE (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 8)
#define V4L2_CID_NOTIFY_GAINS (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 9)
/* Image processing controls */
#define V4L2_CID_IMAGE_PROC_CLASS_BASE (V4L2_CTRL_CLASS_IMAGE_PROC | 0x900)
#define V4L2_CID_IMAGE_PROC_CLASS (V4L2_CTRL_CLASS_IMAGE_PROC | 1)
#define V4L2_CID_LINK_FREQ (V4L2_CID_IMAGE_PROC_CLASS_BASE + 1)
#define V4L2_CID_PIXEL_RATE (V4L2_CID_IMAGE_PROC_CLASS_BASE + 2)
#define V4L2_CID_TEST_PATTERN (V4L2_CID_IMAGE_PROC_CLASS_BASE + 3)
#define V4L2_CID_DEINTERLACING_MODE (V4L2_CID_IMAGE_PROC_CLASS_BASE + 4)
#define V4L2_CID_DIGITAL_GAIN (V4L2_CID_IMAGE_PROC_CLASS_BASE + 5)
/* DV-class control IDs defined by V4L2 */
#define V4L2_CID_DV_CLASS_BASE (V4L2_CTRL_CLASS_DV | 0x900)
#define V4L2_CID_DV_CLASS (V4L2_CTRL_CLASS_DV | 1)
#define V4L2_CID_DV_TX_HOTPLUG (V4L2_CID_DV_CLASS_BASE + 1)
#define V4L2_CID_DV_TX_RXSENSE (V4L2_CID_DV_CLASS_BASE + 2)
#define V4L2_CID_DV_TX_EDID_PRESENT (V4L2_CID_DV_CLASS_BASE + 3)
#define V4L2_CID_DV_TX_MODE (V4L2_CID_DV_CLASS_BASE + 4)
enum v4l2_dv_tx_mode {
V4L2_DV_TX_MODE_DVI_D = 0,
V4L2_DV_TX_MODE_HDMI = 1,
};
#define V4L2_CID_DV_TX_RGB_RANGE (V4L2_CID_DV_CLASS_BASE + 5)
enum v4l2_dv_rgb_range {
V4L2_DV_RGB_RANGE_AUTO = 0,
V4L2_DV_RGB_RANGE_LIMITED = 1,
V4L2_DV_RGB_RANGE_FULL = 2,
};
#define V4L2_CID_DV_TX_IT_CONTENT_TYPE (V4L2_CID_DV_CLASS_BASE + 6)
enum v4l2_dv_it_content_type {
V4L2_DV_IT_CONTENT_TYPE_GRAPHICS = 0,
V4L2_DV_IT_CONTENT_TYPE_PHOTO = 1,
V4L2_DV_IT_CONTENT_TYPE_CINEMA = 2,
V4L2_DV_IT_CONTENT_TYPE_GAME = 3,
V4L2_DV_IT_CONTENT_TYPE_NO_ITC = 4,
};
#define V4L2_CID_DV_RX_POWER_PRESENT (V4L2_CID_DV_CLASS_BASE + 100)
#define V4L2_CID_DV_RX_RGB_RANGE (V4L2_CID_DV_CLASS_BASE + 101)
#define V4L2_CID_DV_RX_IT_CONTENT_TYPE (V4L2_CID_DV_CLASS_BASE + 102)
#define V4L2_CID_FM_RX_CLASS_BASE (V4L2_CTRL_CLASS_FM_RX | 0x900)
#define V4L2_CID_FM_RX_CLASS (V4L2_CTRL_CLASS_FM_RX | 1)
#define V4L2_CID_TUNE_DEEMPHASIS (V4L2_CID_FM_RX_CLASS_BASE + 1)
enum v4l2_deemphasis {
V4L2_DEEMPHASIS_DISABLED = V4L2_PREEMPHASIS_DISABLED,
V4L2_DEEMPHASIS_50_uS = V4L2_PREEMPHASIS_50_uS,
V4L2_DEEMPHASIS_75_uS = V4L2_PREEMPHASIS_75_uS,
};
#define V4L2_CID_RDS_RECEPTION (V4L2_CID_FM_RX_CLASS_BASE + 2)
#define V4L2_CID_RDS_RX_PTY (V4L2_CID_FM_RX_CLASS_BASE + 3)
#define V4L2_CID_RDS_RX_PS_NAME (V4L2_CID_FM_RX_CLASS_BASE + 4)
#define V4L2_CID_RDS_RX_RADIO_TEXT (V4L2_CID_FM_RX_CLASS_BASE + 5)
#define V4L2_CID_RDS_RX_TRAFFIC_ANNOUNCEMENT (V4L2_CID_FM_RX_CLASS_BASE + 6)
#define V4L2_CID_RDS_RX_TRAFFIC_PROGRAM (V4L2_CID_FM_RX_CLASS_BASE + 7)
#define V4L2_CID_RDS_RX_MUSIC_SPEECH (V4L2_CID_FM_RX_CLASS_BASE + 8)
#define V4L2_CID_RF_TUNER_CLASS_BASE (V4L2_CTRL_CLASS_RF_TUNER | 0x900)
#define V4L2_CID_RF_TUNER_CLASS (V4L2_CTRL_CLASS_RF_TUNER | 1)
#define V4L2_CID_RF_TUNER_BANDWIDTH_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 11)
#define V4L2_CID_RF_TUNER_BANDWIDTH (V4L2_CID_RF_TUNER_CLASS_BASE + 12)
#define V4L2_CID_RF_TUNER_RF_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 32)
#define V4L2_CID_RF_TUNER_LNA_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 41)
#define V4L2_CID_RF_TUNER_LNA_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 42)
#define V4L2_CID_RF_TUNER_MIXER_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 51)
#define V4L2_CID_RF_TUNER_MIXER_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 52)
#define V4L2_CID_RF_TUNER_IF_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 61)
#define V4L2_CID_RF_TUNER_IF_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 62)
#define V4L2_CID_RF_TUNER_PLL_LOCK (V4L2_CID_RF_TUNER_CLASS_BASE + 91)
/* Detection-class control IDs defined by V4L2 */
#define V4L2_CID_DETECT_CLASS_BASE (V4L2_CTRL_CLASS_DETECT | 0x900)
#define V4L2_CID_DETECT_CLASS (V4L2_CTRL_CLASS_DETECT | 1)
#define V4L2_CID_DETECT_MD_MODE (V4L2_CID_DETECT_CLASS_BASE + 1)
enum v4l2_detect_md_mode {
V4L2_DETECT_MD_MODE_DISABLED = 0,
V4L2_DETECT_MD_MODE_GLOBAL = 1,
V4L2_DETECT_MD_MODE_THRESHOLD_GRID = 2,
V4L2_DETECT_MD_MODE_REGION_GRID = 3,
};
#define V4L2_CID_DETECT_MD_GLOBAL_THRESHOLD (V4L2_CID_DETECT_CLASS_BASE + 2)
#define V4L2_CID_DETECT_MD_THRESHOLD_GRID (V4L2_CID_DETECT_CLASS_BASE + 3)
#define V4L2_CID_DETECT_MD_REGION_GRID (V4L2_CID_DETECT_CLASS_BASE + 4)
/* Stateless CODECs controls */
#define V4L2_CID_CODEC_STATELESS_BASE (V4L2_CTRL_CLASS_CODEC_STATELESS | 0x900)
#define V4L2_CID_CODEC_STATELESS_CLASS (V4L2_CTRL_CLASS_CODEC_STATELESS | 1)
#define V4L2_CID_STATELESS_H264_DECODE_MODE (V4L2_CID_CODEC_STATELESS_BASE + 0)
/**
* enum v4l2_stateless_h264_decode_mode - Decoding mode
*
* @V4L2_STATELESS_H264_DECODE_MODE_SLICE_BASED: indicates that decoding
* is performed one slice at a time. In this mode,
* V4L2_CID_STATELESS_H264_SLICE_PARAMS must contain the parsed slice
* parameters and the OUTPUT buffer must contain a single slice.
* V4L2_BUF_CAP_SUPPORTS_M2M_HOLD_CAPTURE_BUF feature is used
* in order to support multislice frames.
* @V4L2_STATELESS_H264_DECODE_MODE_FRAME_BASED: indicates that
* decoding is performed per frame. The OUTPUT buffer must contain
* all slices and also both fields. This mode is typically supported
* by device drivers that are able to parse the slice(s) header(s)
* in hardware. When this mode is selected,
* V4L2_CID_STATELESS_H264_SLICE_PARAMS is not used.
*/
enum v4l2_stateless_h264_decode_mode {
V4L2_STATELESS_H264_DECODE_MODE_SLICE_BASED,
V4L2_STATELESS_H264_DECODE_MODE_FRAME_BASED,
};
#define V4L2_CID_STATELESS_H264_START_CODE (V4L2_CID_CODEC_STATELESS_BASE + 1)
/**
* enum v4l2_stateless_h264_start_code - Start code
*
* @V4L2_STATELESS_H264_START_CODE_NONE: slices are passed
* to the driver without any start code.
* @V4L2_STATELESS_H264_START_CODE_ANNEX_B: slices are passed
* to the driver with an Annex B start code prefix
* (legal start codes can be 3-bytes 0x000001 or 4-bytes 0x00000001).
* This mode is typically supported by device drivers that parse
* the start code in hardware.
*/
enum v4l2_stateless_h264_start_code {
V4L2_STATELESS_H264_START_CODE_NONE,
V4L2_STATELESS_H264_START_CODE_ANNEX_B,
};
#define V4L2_H264_SPS_CONSTRAINT_SET0_FLAG 0x01
#define V4L2_H264_SPS_CONSTRAINT_SET1_FLAG 0x02
#define V4L2_H264_SPS_CONSTRAINT_SET2_FLAG 0x04
#define V4L2_H264_SPS_CONSTRAINT_SET3_FLAG 0x08
#define V4L2_H264_SPS_CONSTRAINT_SET4_FLAG 0x10
#define V4L2_H264_SPS_CONSTRAINT_SET5_FLAG 0x20
#define V4L2_H264_SPS_FLAG_SEPARATE_COLOUR_PLANE 0x01
#define V4L2_H264_SPS_FLAG_QPPRIME_Y_ZERO_TRANSFORM_BYPASS 0x02
#define V4L2_H264_SPS_FLAG_DELTA_PIC_ORDER_ALWAYS_ZERO 0x04
#define V4L2_H264_SPS_FLAG_GAPS_IN_FRAME_NUM_VALUE_ALLOWED 0x08
#define V4L2_H264_SPS_FLAG_FRAME_MBS_ONLY 0x10
#define V4L2_H264_SPS_FLAG_MB_ADAPTIVE_FRAME_FIELD 0x20
#define V4L2_H264_SPS_FLAG_DIRECT_8X8_INFERENCE 0x40
#define V4L2_H264_SPS_HAS_CHROMA_FORMAT(sps) \
((sps)->profile_idc == 100 || (sps)->profile_idc == 110 || \
(sps)->profile_idc == 122 || (sps)->profile_idc == 244 || \
(sps)->profile_idc == 44 || (sps)->profile_idc == 83 || \
(sps)->profile_idc == 86 || (sps)->profile_idc == 118 || \
(sps)->profile_idc == 128 || (sps)->profile_idc == 138 || \
(sps)->profile_idc == 139 || (sps)->profile_idc == 134 || \
(sps)->profile_idc == 135)
#define V4L2_CID_STATELESS_H264_SPS (V4L2_CID_CODEC_STATELESS_BASE + 2)
/**
* struct v4l2_ctrl_h264_sps - H264 sequence parameter set
*
* All the members on this sequence parameter set structure match the
* sequence parameter set syntax as specified by the H264 specification.
*
* @profile_idc: see H264 specification.
* @constraint_set_flags: see H264 specification.
* @level_idc: see H264 specification.
* @seq_parameter_set_id: see H264 specification.
* @chroma_format_idc: see H264 specification.
* @bit_depth_luma_minus8: see H264 specification.
* @bit_depth_chroma_minus8: see H264 specification.
* @log2_max_frame_num_minus4: see H264 specification.
* @pic_order_cnt_type: see H264 specification.
* @log2_max_pic_order_cnt_lsb_minus4: see H264 specification.
* @max_num_ref_frames: see H264 specification.
* @num_ref_frames_in_pic_order_cnt_cycle: see H264 specification.
* @offset_for_ref_frame: see H264 specification.
* @offset_for_non_ref_pic: see H264 specification.
* @offset_for_top_to_bottom_field: see H264 specification.
* @pic_width_in_mbs_minus1: see H264 specification.
* @pic_height_in_map_units_minus1: see H264 specification.
* @flags: see V4L2_H264_SPS_FLAG_{}.
*/
struct v4l2_ctrl_h264_sps {
__u8 profile_idc;
__u8 constraint_set_flags;
__u8 level_idc;
__u8 seq_parameter_set_id;
__u8 chroma_format_idc;
__u8 bit_depth_luma_minus8;
__u8 bit_depth_chroma_minus8;
__u8 log2_max_frame_num_minus4;
__u8 pic_order_cnt_type;
__u8 log2_max_pic_order_cnt_lsb_minus4;
__u8 max_num_ref_frames;
__u8 num_ref_frames_in_pic_order_cnt_cycle;
__s32 offset_for_ref_frame[255];
__s32 offset_for_non_ref_pic;
__s32 offset_for_top_to_bottom_field;
__u16 pic_width_in_mbs_minus1;
__u16 pic_height_in_map_units_minus1;
__u32 flags;
};
#define V4L2_H264_PPS_FLAG_ENTROPY_CODING_MODE 0x0001
#define V4L2_H264_PPS_FLAG_BOTTOM_FIELD_PIC_ORDER_IN_FRAME_PRESENT 0x0002
#define V4L2_H264_PPS_FLAG_WEIGHTED_PRED 0x0004
#define V4L2_H264_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT 0x0008
#define V4L2_H264_PPS_FLAG_CONSTRAINED_INTRA_PRED 0x0010
#define V4L2_H264_PPS_FLAG_REDUNDANT_PIC_CNT_PRESENT 0x0020
#define V4L2_H264_PPS_FLAG_TRANSFORM_8X8_MODE 0x0040
#define V4L2_H264_PPS_FLAG_SCALING_MATRIX_PRESENT 0x0080
#define V4L2_CID_STATELESS_H264_PPS (V4L2_CID_CODEC_STATELESS_BASE + 3)
/**
* struct v4l2_ctrl_h264_pps - H264 picture parameter set
*
* Except where noted, all the members on this picture parameter set
* structure match the picture parameter set syntax as specified
* by the H264 specification.
*
* In particular, V4L2_H264_PPS_FLAG_SCALING_MATRIX_PRESENT flag
* has a specific meaning. This flag should be set if a non-flat
* scaling matrix applies to the picture. In this case, applications
* are expected to use V4L2_CID_STATELESS_H264_SCALING_MATRIX,
* to pass the values of the non-flat matrices.
*
* @pic_parameter_set_id: see H264 specification.
* @seq_parameter_set_id: see H264 specification.
* @num_slice_groups_minus1: see H264 specification.
* @num_ref_idx_l0_default_active_minus1: see H264 specification.
* @num_ref_idx_l1_default_active_minus1: see H264 specification.
* @weighted_bipred_idc: see H264 specification.
* @pic_init_qp_minus26: see H264 specification.
* @pic_init_qs_minus26: see H264 specification.
* @chroma_qp_index_offset: see H264 specification.
* @second_chroma_qp_index_offset: see H264 specification.
* @flags: see V4L2_H264_PPS_FLAG_{}.
*/
struct v4l2_ctrl_h264_pps {
__u8 pic_parameter_set_id;
__u8 seq_parameter_set_id;
__u8 num_slice_groups_minus1;
__u8 num_ref_idx_l0_default_active_minus1;
__u8 num_ref_idx_l1_default_active_minus1;
__u8 weighted_bipred_idc;
__s8 pic_init_qp_minus26;
__s8 pic_init_qs_minus26;
__s8 chroma_qp_index_offset;
__s8 second_chroma_qp_index_offset;
__u16 flags;
};
#define V4L2_CID_STATELESS_H264_SCALING_MATRIX (V4L2_CID_CODEC_STATELESS_BASE + 4)
/**
* struct v4l2_ctrl_h264_scaling_matrix - H264 scaling matrices
*
* @scaling_list_4x4: scaling matrix after applying the inverse
* scanning process. Expected list order is Intra Y, Intra Cb,
* Intra Cr, Inter Y, Inter Cb, Inter Cr. The values on each
* scaling list are expected in raster scan order.
* @scaling_list_8x8: scaling matrix after applying the inverse
* scanning process. Expected list order is Intra Y, Inter Y,
* Intra Cb, Inter Cb, Intra Cr, Inter Cr. The values on each
* scaling list are expected in raster scan order.
*
* Note that the list order is different for the 4x4 and 8x8
* matrices as per the H264 specification, see table 7-2 "Assignment
* of mnemonic names to scaling list indices and specification of
* fall-back rule".
*/
struct v4l2_ctrl_h264_scaling_matrix {
__u8 scaling_list_4x4[6][16];
__u8 scaling_list_8x8[6][64];
};
struct v4l2_h264_weight_factors {
__s16 luma_weight[32];
__s16 luma_offset[32];
__s16 chroma_weight[32][2];
__s16 chroma_offset[32][2];
};
#define V4L2_H264_CTRL_PRED_WEIGHTS_REQUIRED(pps, slice) \
((((pps)->flags & V4L2_H264_PPS_FLAG_WEIGHTED_PRED) && \
((slice)->slice_type == V4L2_H264_SLICE_TYPE_P || \
(slice)->slice_type == V4L2_H264_SLICE_TYPE_SP)) || \
((pps)->weighted_bipred_idc == 1 && \
(slice)->slice_type == V4L2_H264_SLICE_TYPE_B))
#define V4L2_CID_STATELESS_H264_PRED_WEIGHTS (V4L2_CID_CODEC_STATELESS_BASE + 5)
/**
* struct v4l2_ctrl_h264_pred_weights - Prediction weight table
*
* Prediction weight table, which matches the syntax specified
* by the H264 specification.
*
* @luma_log2_weight_denom: see H264 specification.
* @chroma_log2_weight_denom: see H264 specification.
* @weight_factors: luma and chroma weight factors.
*/
struct v4l2_ctrl_h264_pred_weights {
__u16 luma_log2_weight_denom;
__u16 chroma_log2_weight_denom;
struct v4l2_h264_weight_factors weight_factors[2];
};
#define V4L2_H264_SLICE_TYPE_P 0
#define V4L2_H264_SLICE_TYPE_B 1
#define V4L2_H264_SLICE_TYPE_I 2
#define V4L2_H264_SLICE_TYPE_SP 3
#define V4L2_H264_SLICE_TYPE_SI 4
#define V4L2_H264_SLICE_FLAG_DIRECT_SPATIAL_MV_PRED 0x01
#define V4L2_H264_SLICE_FLAG_SP_FOR_SWITCH 0x02
#define V4L2_H264_TOP_FIELD_REF 0x1
#define V4L2_H264_BOTTOM_FIELD_REF 0x2
#define V4L2_H264_FRAME_REF 0x3
/**
* struct v4l2_h264_reference - H264 picture reference
*
* @fields: indicates how the picture is referenced.
* Valid values are V4L2_H264_{}_REF.
* @index: index into v4l2_ctrl_h264_decode_params.dpb[].
*/
struct v4l2_h264_reference {
__u8 fields;
__u8 index;
};
/*
* Maximum DPB size, as specified by section 'A.3.1 Level limits
* common to the Baseline, Main, and Extended profiles'.
*/
#define V4L2_H264_NUM_DPB_ENTRIES 16
#define V4L2_H264_REF_LIST_LEN (2 * V4L2_H264_NUM_DPB_ENTRIES)
#define V4L2_CID_STATELESS_H264_SLICE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 6)
/**
* struct v4l2_ctrl_h264_slice_params - H264 slice parameters
*
* This structure holds the H264 syntax elements that are specified
* as non-invariant for the slices in a given frame.
*
* Slice invariant syntax elements are contained in struct
* v4l2_ctrl_h264_decode_params. This is done to reduce the API surface
* on frame-based decoders, where slice header parsing is done by the
* hardware.
*
* Slice invariant syntax elements are specified in specification section
* "7.4.3 Slice header semantics".
*
* Except where noted, the members on this struct match the slice header syntax.
*
* @header_bit_size: offset in bits to slice_data() from the beginning of this slice.
* @first_mb_in_slice: see H264 specification.
* @slice_type: see H264 specification.
* @colour_plane_id: see H264 specification.
* @redundant_pic_cnt: see H264 specification.
* @cabac_init_idc: see H264 specification.
* @slice_qp_delta: see H264 specification.
* @slice_qs_delta: see H264 specification.
* @disable_deblocking_filter_idc: see H264 specification.
* @slice_alpha_c0_offset_div2: see H264 specification.
* @slice_beta_offset_div2: see H264 specification.
* @num_ref_idx_l0_active_minus1: see H264 specification.
* @num_ref_idx_l1_active_minus1: see H264 specification.
* @reserved: padding field. Should be zeroed by applications.
* @ref_pic_list0: reference picture list 0 after applying the per-slice modifications.
* @ref_pic_list1: reference picture list 1 after applying the per-slice modifications.
* @flags: see V4L2_H264_SLICE_FLAG_{}.
*/
struct v4l2_ctrl_h264_slice_params {
__u32 header_bit_size;
__u32 first_mb_in_slice;
__u8 slice_type;
__u8 colour_plane_id;
__u8 redundant_pic_cnt;
__u8 cabac_init_idc;
__s8 slice_qp_delta;
__s8 slice_qs_delta;
__u8 disable_deblocking_filter_idc;
__s8 slice_alpha_c0_offset_div2;
__s8 slice_beta_offset_div2;
__u8 num_ref_idx_l0_active_minus1;
__u8 num_ref_idx_l1_active_minus1;
__u8 reserved;
struct v4l2_h264_reference ref_pic_list0[V4L2_H264_REF_LIST_LEN];
struct v4l2_h264_reference ref_pic_list1[V4L2_H264_REF_LIST_LEN];
__u32 flags;
};
#define V4L2_H264_DPB_ENTRY_FLAG_VALID 0x01
#define V4L2_H264_DPB_ENTRY_FLAG_ACTIVE 0x02
#define V4L2_H264_DPB_ENTRY_FLAG_LONG_TERM 0x04
#define V4L2_H264_DPB_ENTRY_FLAG_FIELD 0x08
/**
* struct v4l2_h264_dpb_entry - H264 decoded picture buffer entry
*
* @reference_ts: timestamp of the V4L2 capture buffer to use as reference.
* The timestamp refers to the timestamp field in struct v4l2_buffer.
* Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
* @pic_num: matches PicNum variable assigned during the reference
* picture lists construction process.
* @frame_num: frame identifier which matches frame_num syntax element.
* @fields: indicates how the DPB entry is referenced. Valid values are
* V4L2_H264_{}_REF.
* @reserved: padding field. Should be zeroed by applications.
* @top_field_order_cnt: matches TopFieldOrderCnt picture value.
* @bottom_field_order_cnt: matches BottomFieldOrderCnt picture value.
* Note that picture field is indicated by v4l2_buffer.field.
* @flags: see V4L2_H264_DPB_ENTRY_FLAG_{}.
*/
struct v4l2_h264_dpb_entry {
__u64 reference_ts;
__u32 pic_num;
__u16 frame_num;
__u8 fields;
__u8 reserved[5];
__s32 top_field_order_cnt;
__s32 bottom_field_order_cnt;
__u32 flags;
};
#define V4L2_H264_DECODE_PARAM_FLAG_IDR_PIC 0x01
#define V4L2_H264_DECODE_PARAM_FLAG_FIELD_PIC 0x02
#define V4L2_H264_DECODE_PARAM_FLAG_BOTTOM_FIELD 0x04
#define V4L2_H264_DECODE_PARAM_FLAG_PFRAME 0x08
#define V4L2_H264_DECODE_PARAM_FLAG_BFRAME 0x10
#define V4L2_CID_STATELESS_H264_DECODE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 7)
/**
* struct v4l2_ctrl_h264_decode_params - H264 decoding parameters
*
* @dpb: decoded picture buffer.
* @nal_ref_idc: slice header syntax element.
* @frame_num: slice header syntax element.
* @top_field_order_cnt: matches TopFieldOrderCnt picture value.
* @bottom_field_order_cnt: matches BottomFieldOrderCnt picture value.
* Note that picture field is indicated by v4l2_buffer.field.
* @idr_pic_id: slice header syntax element.
* @pic_order_cnt_lsb: slice header syntax element.
* @delta_pic_order_cnt_bottom: slice header syntax element.
* @delta_pic_order_cnt0: slice header syntax element.
* @delta_pic_order_cnt1: slice header syntax element.
* @dec_ref_pic_marking_bit_size: size in bits of dec_ref_pic_marking()
* syntax element.
* @pic_order_cnt_bit_size: size in bits of pic order count syntax.
* @slice_group_change_cycle: slice header syntax element.
* @reserved: padding field. Should be zeroed by applications.
* @flags: see V4L2_H264_DECODE_PARAM_FLAG_{}.
*/
struct v4l2_ctrl_h264_decode_params {
struct v4l2_h264_dpb_entry dpb[V4L2_H264_NUM_DPB_ENTRIES];
__u16 nal_ref_idc;
__u16 frame_num;
__s32 top_field_order_cnt;
__s32 bottom_field_order_cnt;
__u16 idr_pic_id;
__u16 pic_order_cnt_lsb;
__s32 delta_pic_order_cnt_bottom;
__s32 delta_pic_order_cnt0;
__s32 delta_pic_order_cnt1;
__u32 dec_ref_pic_marking_bit_size;
__u32 pic_order_cnt_bit_size;
__u32 slice_group_change_cycle;
__u32 reserved;
__u32 flags;
};
/* Stateless FWHT control, used by the vicodec driver */
/* Current FWHT version */
#define V4L2_FWHT_VERSION 3
/* Set if this is an interlaced format */
#define V4L2_FWHT_FL_IS_INTERLACED _BITUL(0)
/* Set if this is a bottom-first (NTSC) interlaced format */
#define V4L2_FWHT_FL_IS_BOTTOM_FIRST _BITUL(1)
/* Set if each 'frame' contains just one field */
#define V4L2_FWHT_FL_IS_ALTERNATE _BITUL(2)
/*
* If V4L2_FWHT_FL_IS_ALTERNATE was set, then this is set if this
* 'frame' is the bottom field, else it is the top field.
*/
#define V4L2_FWHT_FL_IS_BOTTOM_FIELD _BITUL(3)
/* Set if the Y' plane is uncompressed */
#define V4L2_FWHT_FL_LUMA_IS_UNCOMPRESSED _BITUL(4)
/* Set if the Cb plane is uncompressed */
#define V4L2_FWHT_FL_CB_IS_UNCOMPRESSED _BITUL(5)
/* Set if the Cr plane is uncompressed */
#define V4L2_FWHT_FL_CR_IS_UNCOMPRESSED _BITUL(6)
/* Set if the chroma plane is full height, if cleared it is half height */
#define V4L2_FWHT_FL_CHROMA_FULL_HEIGHT _BITUL(7)
/* Set if the chroma plane is full width, if cleared it is half width */
#define V4L2_FWHT_FL_CHROMA_FULL_WIDTH _BITUL(8)
/* Set if the alpha plane is uncompressed */
#define V4L2_FWHT_FL_ALPHA_IS_UNCOMPRESSED _BITUL(9)
/* Set if this is an I Frame */
#define V4L2_FWHT_FL_I_FRAME _BITUL(10)
/* A 4-values flag - the number of components - 1 */
#define V4L2_FWHT_FL_COMPONENTS_NUM_MSK GENMASK(18, 16)
#define V4L2_FWHT_FL_COMPONENTS_NUM_OFFSET 16
/* A 4-values flag - the pixel encoding type */
#define V4L2_FWHT_FL_PIXENC_MSK GENMASK(20, 19)
#define V4L2_FWHT_FL_PIXENC_OFFSET 19
#define V4L2_FWHT_FL_PIXENC_YUV (1 << V4L2_FWHT_FL_PIXENC_OFFSET)
#define V4L2_FWHT_FL_PIXENC_RGB (2 << V4L2_FWHT_FL_PIXENC_OFFSET)
#define V4L2_FWHT_FL_PIXENC_HSV (3 << V4L2_FWHT_FL_PIXENC_OFFSET)
#define V4L2_CID_STATELESS_FWHT_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 100)
/**
* struct v4l2_ctrl_fwht_params - FWHT parameters
*
* @backward_ref_ts: timestamp of the V4L2 capture buffer to use as reference.
* The timestamp refers to the timestamp field in struct v4l2_buffer.
* Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
* @version: must be V4L2_FWHT_VERSION.
* @width: width of frame.
* @height: height of frame.
* @flags: FWHT flags (see V4L2_FWHT_FL_*).
* @colorspace: the colorspace (enum v4l2_colorspace).
* @xfer_func: the transfer function (enum v4l2_xfer_func).
* @ycbcr_enc: the Y'CbCr encoding (enum v4l2_ycbcr_encoding).
* @quantization: the quantization (enum v4l2_quantization).
*/
struct v4l2_ctrl_fwht_params {
__u64 backward_ref_ts;
__u32 version;
__u32 width;
__u32 height;
__u32 flags;
__u32 colorspace;
__u32 xfer_func;
__u32 ycbcr_enc;
__u32 quantization;
};
/* Stateless VP8 control */
#define V4L2_VP8_SEGMENT_FLAG_ENABLED 0x01
#define V4L2_VP8_SEGMENT_FLAG_UPDATE_MAP 0x02
#define V4L2_VP8_SEGMENT_FLAG_UPDATE_FEATURE_DATA 0x04
#define V4L2_VP8_SEGMENT_FLAG_DELTA_VALUE_MODE 0x08
/**
* struct v4l2_vp8_segment - VP8 segment-based adjustments parameters
*
* @quant_update: update values for the segment quantizer.
* @lf_update: update values for the loop filter level.
* @segment_probs: branch probabilities of the segment_id decoding tree.
* @padding: padding field. Should be zeroed by applications.
* @flags: see V4L2_VP8_SEGMENT_FLAG_{}.
*
* This structure contains segment-based adjustments related parameters.
* See the 'update_segmentation()' part of the frame header syntax,
* and section '9.3. Segment-Based Adjustments' of the VP8 specification
* for more details.
*/
struct v4l2_vp8_segment {
__s8 quant_update[4];
__s8 lf_update[4];
__u8 segment_probs[3];
__u8 padding;
__u32 flags;
};
#define V4L2_VP8_LF_ADJ_ENABLE 0x01
#define V4L2_VP8_LF_DELTA_UPDATE 0x02
#define V4L2_VP8_LF_FILTER_TYPE_SIMPLE 0x04
/**
* struct v4l2_vp8_loop_filter - VP8 loop filter parameters
*
* @ref_frm_delta: Reference frame signed delta values.
* @mb_mode_delta: MB prediction mode signed delta values.
* @sharpness_level: matches sharpness_level syntax element.
* @level: matches loop_filter_level syntax element.
* @padding: padding field. Should be zeroed by applications.
* @flags: see V4L2_VP8_LF_{}.
*
* This structure contains loop filter related parameters.
* See the 'mb_lf_adjustments()' part of the frame header syntax,
* and section '9.4. Loop Filter Type and Levels' of the VP8 specification
* for more details.
*/
struct v4l2_vp8_loop_filter {
__s8 ref_frm_delta[4];
__s8 mb_mode_delta[4];
__u8 sharpness_level;
__u8 level;
__u16 padding;
__u32 flags;
};
/**
* struct v4l2_vp8_quantization - VP8 quantizattion indices
*
* @y_ac_qi: luma AC coefficient table index.
* @y_dc_delta: luma DC delta vaue.
* @y2_dc_delta: y2 block DC delta value.
* @y2_ac_delta: y2 block AC delta value.
* @uv_dc_delta: chroma DC delta value.
* @uv_ac_delta: chroma AC delta value.
* @padding: padding field. Should be zeroed by applications.
*
* This structure contains the quantization indices present
* in 'quant_indices()' part of the frame header syntax.
* See section '9.6. Dequantization Indices' of the VP8 specification
* for more details.
*/
struct v4l2_vp8_quantization {
__u8 y_ac_qi;
__s8 y_dc_delta;
__s8 y2_dc_delta;
__s8 y2_ac_delta;
__s8 uv_dc_delta;
__s8 uv_ac_delta;
__u16 padding;
};
#define V4L2_VP8_COEFF_PROB_CNT 11
#define V4L2_VP8_MV_PROB_CNT 19
/**
* struct v4l2_vp8_entropy - VP8 update probabilities
*
* @coeff_probs: coefficient probability update values.
* @y_mode_probs: luma intra-prediction probabilities.
* @uv_mode_probs: chroma intra-prediction probabilities.
* @mv_probs: mv decoding probability.
* @padding: padding field. Should be zeroed by applications.
*
* This structure contains the update probabilities present in
* 'token_prob_update()' and 'mv_prob_update()' part of the frame header.
* See section '17.2. Probability Updates' of the VP8 specification
* for more details.
*/
struct v4l2_vp8_entropy {
__u8 coeff_probs[4][8][3][V4L2_VP8_COEFF_PROB_CNT];
__u8 y_mode_probs[4];
__u8 uv_mode_probs[3];
__u8 mv_probs[2][V4L2_VP8_MV_PROB_CNT];
__u8 padding[3];
};
/**
* struct v4l2_vp8_entropy_coder_state - VP8 boolean coder state
*
* @range: coder state value for "Range"
* @value: coder state value for "Value"
* @bit_count: number of bits left in range "Value".
* @padding: padding field. Should be zeroed by applications.
*
* This structure contains the state for the boolean coder, as
* explained in section '7. Boolean Entropy Decoder' of the VP8 specification.
*/
struct v4l2_vp8_entropy_coder_state {
__u8 range;
__u8 value;
__u8 bit_count;
__u8 padding;
};
#define V4L2_VP8_FRAME_FLAG_KEY_FRAME 0x01
#define V4L2_VP8_FRAME_FLAG_EXPERIMENTAL 0x02
#define V4L2_VP8_FRAME_FLAG_SHOW_FRAME 0x04
#define V4L2_VP8_FRAME_FLAG_MB_NO_SKIP_COEFF 0x08
#define V4L2_VP8_FRAME_FLAG_SIGN_BIAS_GOLDEN 0x10
#define V4L2_VP8_FRAME_FLAG_SIGN_BIAS_ALT 0x20
#define V4L2_VP8_FRAME_IS_KEY_FRAME(hdr) \
(!!((hdr)->flags & V4L2_VP8_FRAME_FLAG_KEY_FRAME))
#define V4L2_CID_STATELESS_VP8_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 200)
/**
* struct v4l2_ctrl_vp8_frame - VP8 frame parameters
*
* @segment: segmentation parameters. See &v4l2_vp8_segment for more details
* @lf: loop filter parameters. See &v4l2_vp8_loop_filter for more details
* @quant: quantization parameters. See &v4l2_vp8_quantization for more details
* @entropy: update probabilities. See &v4l2_vp8_entropy for more details
* @coder_state: boolean coder state. See &v4l2_vp8_entropy_coder_state for more details
* @width: frame width.
* @height: frame height.
* @horizontal_scale: horizontal scaling factor.
* @vertical_scale: vertical scaling factor.
* @version: bitstream version.
* @prob_skip_false: frame header syntax element.
* @prob_intra: frame header syntax element.
* @prob_last: frame header syntax element.
* @prob_gf: frame header syntax element.
* @num_dct_parts: number of DCT coefficients partitions.
* @first_part_size: size of the first partition, i.e. the control partition.
* @first_part_header_bits: size in bits of the first partition header portion.
* @dct_part_sizes: DCT coefficients sizes.
* @last_frame_ts: "last" reference buffer timestamp.
* The timestamp refers to the timestamp field in struct v4l2_buffer.
* Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
* @golden_frame_ts: "golden" reference buffer timestamp.
* @alt_frame_ts: "alt" reference buffer timestamp.
* @flags: see V4L2_VP8_FRAME_FLAG_{}.
*/
struct v4l2_ctrl_vp8_frame {
struct v4l2_vp8_segment segment;
struct v4l2_vp8_loop_filter lf;
struct v4l2_vp8_quantization quant;
struct v4l2_vp8_entropy entropy;
struct v4l2_vp8_entropy_coder_state coder_state;
__u16 width;
__u16 height;
__u8 horizontal_scale;
__u8 vertical_scale;
__u8 version;
__u8 prob_skip_false;
__u8 prob_intra;
__u8 prob_last;
__u8 prob_gf;
__u8 num_dct_parts;
__u32 first_part_size;
__u32 first_part_header_bits;
__u32 dct_part_sizes[8];
__u64 last_frame_ts;
__u64 golden_frame_ts;
__u64 alt_frame_ts;
__u64 flags;
};
/* Stateless MPEG-2 controls */
#define V4L2_MPEG2_SEQ_FLAG_PROGRESSIVE 0x01
#define V4L2_CID_STATELESS_MPEG2_SEQUENCE (V4L2_CID_CODEC_STATELESS_BASE+220)
/**
* struct v4l2_ctrl_mpeg2_sequence - MPEG-2 sequence header
*
* All the members on this structure match the sequence header and sequence
* extension syntaxes as specified by the MPEG-2 specification.
*
* Fields horizontal_size, vertical_size and vbv_buffer_size are a
* combination of respective _value and extension syntax elements,
* as described in section 6.3.3 "Sequence header".
*
* @horizontal_size: combination of elements horizontal_size_value and
* horizontal_size_extension.
* @vertical_size: combination of elements vertical_size_value and
* vertical_size_extension.
* @vbv_buffer_size: combination of elements vbv_buffer_size_value and
* vbv_buffer_size_extension.
* @profile_and_level_indication: see MPEG-2 specification.
* @chroma_format: see MPEG-2 specification.
* @flags: see V4L2_MPEG2_SEQ_FLAG_{}.
*/
struct v4l2_ctrl_mpeg2_sequence {
__u16 horizontal_size;
__u16 vertical_size;
__u32 vbv_buffer_size;
__u16 profile_and_level_indication;
__u8 chroma_format;
__u8 flags;
};
#define V4L2_MPEG2_PIC_CODING_TYPE_I 1
#define V4L2_MPEG2_PIC_CODING_TYPE_P 2
#define V4L2_MPEG2_PIC_CODING_TYPE_B 3
#define V4L2_MPEG2_PIC_CODING_TYPE_D 4
#define V4L2_MPEG2_PIC_TOP_FIELD 0x1
#define V4L2_MPEG2_PIC_BOTTOM_FIELD 0x2
#define V4L2_MPEG2_PIC_FRAME 0x3
#define V4L2_MPEG2_PIC_FLAG_TOP_FIELD_FIRST 0x0001
#define V4L2_MPEG2_PIC_FLAG_FRAME_PRED_DCT 0x0002
#define V4L2_MPEG2_PIC_FLAG_CONCEALMENT_MV 0x0004
#define V4L2_MPEG2_PIC_FLAG_Q_SCALE_TYPE 0x0008
#define V4L2_MPEG2_PIC_FLAG_INTRA_VLC 0x0010
#define V4L2_MPEG2_PIC_FLAG_ALT_SCAN 0x0020
#define V4L2_MPEG2_PIC_FLAG_REPEAT_FIRST 0x0040
#define V4L2_MPEG2_PIC_FLAG_PROGRESSIVE 0x0080
#define V4L2_CID_STATELESS_MPEG2_PICTURE (V4L2_CID_CODEC_STATELESS_BASE+221)
/**
* struct v4l2_ctrl_mpeg2_picture - MPEG-2 picture header
*
* All the members on this structure match the picture header and picture
* coding extension syntaxes as specified by the MPEG-2 specification.
*
* @backward_ref_ts: timestamp of the V4L2 capture buffer to use as
* reference for backward prediction.
* @forward_ref_ts: timestamp of the V4L2 capture buffer to use as
* reference for forward prediction. These timestamp refers to the
* timestamp field in struct v4l2_buffer. Use v4l2_timeval_to_ns()
* to convert the struct timeval to a __u64.
* @flags: see V4L2_MPEG2_PIC_FLAG_{}.
* @f_code: see MPEG-2 specification.
* @picture_coding_type: see MPEG-2 specification.
* @picture_structure: see V4L2_MPEG2_PIC_{}_FIELD.
* @intra_dc_precision: see MPEG-2 specification.
* @reserved: padding field. Should be zeroed by applications.
*/
struct v4l2_ctrl_mpeg2_picture {
__u64 backward_ref_ts;
__u64 forward_ref_ts;
__u32 flags;
__u8 f_code[2][2];
__u8 picture_coding_type;
__u8 picture_structure;
__u8 intra_dc_precision;
__u8 reserved[5];
};
#define V4L2_CID_STATELESS_MPEG2_QUANTISATION (V4L2_CID_CODEC_STATELESS_BASE+222)
/**
* struct v4l2_ctrl_mpeg2_quantisation - MPEG-2 quantisation
*
* Quantisation matrices as specified by section 6.3.7
* "Quant matrix extension".
*
* @intra_quantiser_matrix: The quantisation matrix coefficients
* for intra-coded frames, in zigzag scanning order. It is relevant
* for both luma and chroma components, although it can be superseded
* by the chroma-specific matrix for non-4:2:0 YUV formats.
* @non_intra_quantiser_matrix: The quantisation matrix coefficients
* for non-intra-coded frames, in zigzag scanning order. It is relevant
* for both luma and chroma components, although it can be superseded
* by the chroma-specific matrix for non-4:2:0 YUV formats.
* @chroma_intra_quantiser_matrix: The quantisation matrix coefficients
* for the chominance component of intra-coded frames, in zigzag scanning
* order. Only relevant for 4:2:2 and 4:4:4 YUV formats.
* @chroma_non_intra_quantiser_matrix: The quantisation matrix coefficients
* for the chrominance component of non-intra-coded frames, in zigzag scanning
* order. Only relevant for 4:2:2 and 4:4:4 YUV formats.
*/
struct v4l2_ctrl_mpeg2_quantisation {
__u8 intra_quantiser_matrix[64];
__u8 non_intra_quantiser_matrix[64];
__u8 chroma_intra_quantiser_matrix[64];
__u8 chroma_non_intra_quantiser_matrix[64];
};
#define V4L2_CID_STATELESS_HEVC_SPS (V4L2_CID_CODEC_STATELESS_BASE + 400)
#define V4L2_CID_STATELESS_HEVC_PPS (V4L2_CID_CODEC_STATELESS_BASE + 401)
#define V4L2_CID_STATELESS_HEVC_SLICE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 402)
#define V4L2_CID_STATELESS_HEVC_SCALING_MATRIX (V4L2_CID_CODEC_STATELESS_BASE + 403)
#define V4L2_CID_STATELESS_HEVC_DECODE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 404)
#define V4L2_CID_STATELESS_HEVC_DECODE_MODE (V4L2_CID_CODEC_STATELESS_BASE + 405)
#define V4L2_CID_STATELESS_HEVC_START_CODE (V4L2_CID_CODEC_STATELESS_BASE + 406)
#define V4L2_CID_STATELESS_HEVC_ENTRY_POINT_OFFSETS (V4L2_CID_CODEC_STATELESS_BASE + 407)
enum v4l2_stateless_hevc_decode_mode {
V4L2_STATELESS_HEVC_DECODE_MODE_SLICE_BASED,
V4L2_STATELESS_HEVC_DECODE_MODE_FRAME_BASED,
};
enum v4l2_stateless_hevc_start_code {
V4L2_STATELESS_HEVC_START_CODE_NONE,
V4L2_STATELESS_HEVC_START_CODE_ANNEX_B,
};
#define V4L2_HEVC_SLICE_TYPE_B 0
#define V4L2_HEVC_SLICE_TYPE_P 1
#define V4L2_HEVC_SLICE_TYPE_I 2
#define V4L2_HEVC_SPS_FLAG_SEPARATE_COLOUR_PLANE (1ULL << 0)
#define V4L2_HEVC_SPS_FLAG_SCALING_LIST_ENABLED (1ULL << 1)
#define V4L2_HEVC_SPS_FLAG_AMP_ENABLED (1ULL << 2)
#define V4L2_HEVC_SPS_FLAG_SAMPLE_ADAPTIVE_OFFSET (1ULL << 3)
#define V4L2_HEVC_SPS_FLAG_PCM_ENABLED (1ULL << 4)
#define V4L2_HEVC_SPS_FLAG_PCM_LOOP_FILTER_DISABLED (1ULL << 5)
#define V4L2_HEVC_SPS_FLAG_LONG_TERM_REF_PICS_PRESENT (1ULL << 6)
#define V4L2_HEVC_SPS_FLAG_SPS_TEMPORAL_MVP_ENABLED (1ULL << 7)
#define V4L2_HEVC_SPS_FLAG_STRONG_INTRA_SMOOTHING_ENABLED (1ULL << 8)
/**
* struct v4l2_ctrl_hevc_sps - ITU-T Rec. H.265: Sequence parameter set
*
* @video_parameter_set_id: specifies the value of the
* vps_video_parameter_set_id of the active VPS
* @seq_parameter_set_id: provides an identifier for the SPS for
* reference by other syntax elements
* @pic_width_in_luma_samples: specifies the width of each decoded picture
* in units of luma samples
* @pic_height_in_luma_samples: specifies the height of each decoded picture
* in units of luma samples
* @bit_depth_luma_minus8: this value plus 8specifies the bit depth of the
* samples of the luma array
* @bit_depth_chroma_minus8: this value plus 8 specifies the bit depth of the
* samples of the chroma arrays
* @log2_max_pic_order_cnt_lsb_minus4: this value plus 4 specifies the value of
* the variable MaxPicOrderCntLsb
* @sps_max_dec_pic_buffering_minus1: this value plus 1 specifies the maximum
* required size of the decoded picture
* buffer for the codec video sequence
* @sps_max_num_reorder_pics: indicates the maximum allowed number of pictures
* @sps_max_latency_increase_plus1: not equal to 0 is used to compute the
* value of SpsMaxLatencyPictures array
* @log2_min_luma_coding_block_size_minus3: plus 3 specifies the minimum
* luma coding block size
* @log2_diff_max_min_luma_coding_block_size: specifies the difference between
* the maximum and minimum luma
* coding block size
* @log2_min_luma_transform_block_size_minus2: plus 2 specifies the minimum luma
* transform block size
* @log2_diff_max_min_luma_transform_block_size: specifies the difference between
* the maximum and minimum luma
* transform block size
* @max_transform_hierarchy_depth_inter: specifies the maximum hierarchy
* depth for transform units of
* coding units coded in inter
* prediction mode
* @max_transform_hierarchy_depth_intra: specifies the maximum hierarchy
* depth for transform units of
* coding units coded in intra
* prediction mode
* @pcm_sample_bit_depth_luma_minus1: this value plus 1 specifies the number of
* bits used to represent each of PCM sample
* values of the luma component
* @pcm_sample_bit_depth_chroma_minus1: this value plus 1 specifies the number
* of bits used to represent each of PCM
* sample values of the chroma components
* @log2_min_pcm_luma_coding_block_size_minus3: this value plus 3 specifies the
* minimum size of coding blocks
* @log2_diff_max_min_pcm_luma_coding_block_size: specifies the difference between
* the maximum and minimum size of
* coding blocks
* @num_short_term_ref_pic_sets: specifies the number of st_ref_pic_set()
* syntax structures included in the SPS
* @num_long_term_ref_pics_sps: specifies the number of candidate long-term
* reference pictures that are specified in the SPS
* @chroma_format_idc: specifies the chroma sampling
* @sps_max_sub_layers_minus1: this value plus 1 specifies the maximum number
* of temporal sub-layers
* @reserved: padding field. Should be zeroed by applications.
* @flags: see V4L2_HEVC_SPS_FLAG_{}
*/
struct v4l2_ctrl_hevc_sps {
__u8 video_parameter_set_id;
__u8 seq_parameter_set_id;
__u16 pic_width_in_luma_samples;
__u16 pic_height_in_luma_samples;
__u8 bit_depth_luma_minus8;
__u8 bit_depth_chroma_minus8;
__u8 log2_max_pic_order_cnt_lsb_minus4;
__u8 sps_max_dec_pic_buffering_minus1;
__u8 sps_max_num_reorder_pics;
__u8 sps_max_latency_increase_plus1;
__u8 log2_min_luma_coding_block_size_minus3;
__u8 log2_diff_max_min_luma_coding_block_size;
__u8 log2_min_luma_transform_block_size_minus2;
__u8 log2_diff_max_min_luma_transform_block_size;
__u8 max_transform_hierarchy_depth_inter;
__u8 max_transform_hierarchy_depth_intra;
__u8 pcm_sample_bit_depth_luma_minus1;
__u8 pcm_sample_bit_depth_chroma_minus1;
__u8 log2_min_pcm_luma_coding_block_size_minus3;
__u8 log2_diff_max_min_pcm_luma_coding_block_size;
__u8 num_short_term_ref_pic_sets;
__u8 num_long_term_ref_pics_sps;
__u8 chroma_format_idc;
__u8 sps_max_sub_layers_minus1;
__u8 reserved[6];
__u64 flags;
};
#define V4L2_HEVC_PPS_FLAG_DEPENDENT_SLICE_SEGMENT_ENABLED (1ULL << 0)
#define V4L2_HEVC_PPS_FLAG_OUTPUT_FLAG_PRESENT (1ULL << 1)
#define V4L2_HEVC_PPS_FLAG_SIGN_DATA_HIDING_ENABLED (1ULL << 2)
#define V4L2_HEVC_PPS_FLAG_CABAC_INIT_PRESENT (1ULL << 3)
#define V4L2_HEVC_PPS_FLAG_CONSTRAINED_INTRA_PRED (1ULL << 4)
#define V4L2_HEVC_PPS_FLAG_TRANSFORM_SKIP_ENABLED (1ULL << 5)
#define V4L2_HEVC_PPS_FLAG_CU_QP_DELTA_ENABLED (1ULL << 6)
#define V4L2_HEVC_PPS_FLAG_PPS_SLICE_CHROMA_QP_OFFSETS_PRESENT (1ULL << 7)
#define V4L2_HEVC_PPS_FLAG_WEIGHTED_PRED (1ULL << 8)
#define V4L2_HEVC_PPS_FLAG_WEIGHTED_BIPRED (1ULL << 9)
#define V4L2_HEVC_PPS_FLAG_TRANSQUANT_BYPASS_ENABLED (1ULL << 10)
#define V4L2_HEVC_PPS_FLAG_TILES_ENABLED (1ULL << 11)
#define V4L2_HEVC_PPS_FLAG_ENTROPY_CODING_SYNC_ENABLED (1ULL << 12)
#define V4L2_HEVC_PPS_FLAG_LOOP_FILTER_ACROSS_TILES_ENABLED (1ULL << 13)
#define V4L2_HEVC_PPS_FLAG_PPS_LOOP_FILTER_ACROSS_SLICES_ENABLED (1ULL << 14)
#define V4L2_HEVC_PPS_FLAG_DEBLOCKING_FILTER_OVERRIDE_ENABLED (1ULL << 15)
#define V4L2_HEVC_PPS_FLAG_PPS_DISABLE_DEBLOCKING_FILTER (1ULL << 16)
#define V4L2_HEVC_PPS_FLAG_LISTS_MODIFICATION_PRESENT (1ULL << 17)
#define V4L2_HEVC_PPS_FLAG_SLICE_SEGMENT_HEADER_EXTENSION_PRESENT (1ULL << 18)
#define V4L2_HEVC_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT (1ULL << 19)
#define V4L2_HEVC_PPS_FLAG_UNIFORM_SPACING (1ULL << 20)
/**
* struct v4l2_ctrl_hevc_pps - ITU-T Rec. H.265: Picture parameter set
*
* @pic_parameter_set_id: identifies the PPS for reference by other
* syntax elements
* @num_extra_slice_header_bits: specifies the number of extra slice header
* bits that are present in the slice header RBSP
* for coded pictures referring to the PPS.
* @num_ref_idx_l0_default_active_minus1: this value plus 1 specifies the
* inferred value of num_ref_idx_l0_active_minus1
* @num_ref_idx_l1_default_active_minus1: this value plus 1 specifies the
* inferred value of num_ref_idx_l1_active_minus1
* @init_qp_minus26: this value plus 26 specifies the initial value of SliceQp Y for
* each slice referring to the PPS
* @diff_cu_qp_delta_depth: specifies the difference between the luma coding
* tree block size and the minimum luma coding block
* size of coding units that convey cu_qp_delta_abs
* and cu_qp_delta_sign_flag
* @pps_cb_qp_offset: specify the offsets to the luma quantization parameter Cb
* @pps_cr_qp_offset: specify the offsets to the luma quantization parameter Cr
* @num_tile_columns_minus1: this value plus 1 specifies the number of tile columns
* partitioning the picture
* @num_tile_rows_minus1: this value plus 1 specifies the number of tile rows partitioning
* the picture
* @column_width_minus1: this value plus 1 specifies the width of the each tile column in
* units of coding tree blocks
* @row_height_minus1: this value plus 1 specifies the height of the each tile row in
* units of coding tree blocks
* @pps_beta_offset_div2: specify the default deblocking parameter offsets for
* beta divided by 2
* @pps_tc_offset_div2: specify the default deblocking parameter offsets for tC
* divided by 2
* @log2_parallel_merge_level_minus2: this value plus 2 specifies the value of
* the variable Log2ParMrgLevel
* @reserved: padding field. Should be zeroed by applications.
* @flags: see V4L2_HEVC_PPS_FLAG_{}
*/
struct v4l2_ctrl_hevc_pps {
__u8 pic_parameter_set_id;
__u8 num_extra_slice_header_bits;
__u8 num_ref_idx_l0_default_active_minus1;
__u8 num_ref_idx_l1_default_active_minus1;
__s8 init_qp_minus26;
__u8 diff_cu_qp_delta_depth;
__s8 pps_cb_qp_offset;
__s8 pps_cr_qp_offset;
__u8 num_tile_columns_minus1;
__u8 num_tile_rows_minus1;
__u8 column_width_minus1[20];
__u8 row_height_minus1[22];
__s8 pps_beta_offset_div2;
__s8 pps_tc_offset_div2;
__u8 log2_parallel_merge_level_minus2;
__u8 reserved;
__u64 flags;
};
#define V4L2_HEVC_DPB_ENTRY_LONG_TERM_REFERENCE 0x01
#define V4L2_HEVC_SEI_PIC_STRUCT_FRAME 0
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_FIELD 1
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_FIELD 2
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_BOTTOM 3
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_TOP 4
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_BOTTOM_TOP 5
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_TOP_BOTTOM 6
#define V4L2_HEVC_SEI_PIC_STRUCT_FRAME_DOUBLING 7
#define V4L2_HEVC_SEI_PIC_STRUCT_FRAME_TRIPLING 8
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_PAIRED_PREVIOUS_BOTTOM 9
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_PAIRED_PREVIOUS_TOP 10
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_PAIRED_NEXT_BOTTOM 11
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_PAIRED_NEXT_TOP 12
#define V4L2_HEVC_DPB_ENTRIES_NUM_MAX 16
/**
* struct v4l2_hevc_dpb_entry - HEVC decoded picture buffer entry
*
* @timestamp: timestamp of the V4L2 capture buffer to use as reference.
* @flags: long term flag for the reference frame
* @field_pic: whether the reference is a field picture or a frame.
* @reserved: padding field. Should be zeroed by applications.
* @pic_order_cnt_val: the picture order count of the current picture.
*/
struct v4l2_hevc_dpb_entry {
__u64 timestamp;
__u8 flags;
__u8 field_pic;
__u16 reserved;
__s32 pic_order_cnt_val;
};
/**
* struct v4l2_hevc_pred_weight_table - HEVC weighted prediction parameters
*
* @delta_luma_weight_l0: the difference of the weighting factor applied
* to the luma prediction value for list 0
* @luma_offset_l0: the additive offset applied to the luma prediction value
* for list 0
* @delta_chroma_weight_l0: the difference of the weighting factor applied
* to the chroma prediction values for list 0
* @chroma_offset_l0: the difference of the additive offset applied to
* the chroma prediction values for list 0
* @delta_luma_weight_l1: the difference of the weighting factor applied
* to the luma prediction value for list 1
* @luma_offset_l1: the additive offset applied to the luma prediction value
* for list 1
* @delta_chroma_weight_l1: the difference of the weighting factor applied
* to the chroma prediction values for list 1
* @chroma_offset_l1: the difference of the additive offset applied to
* the chroma prediction values for list 1
* @luma_log2_weight_denom: the base 2 logarithm of the denominator for
* all luma weighting factors
* @delta_chroma_log2_weight_denom: the difference of the base 2 logarithm
* of the denominator for all chroma
* weighting factors
*/
struct v4l2_hevc_pred_weight_table {
__s8 delta_luma_weight_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__s8 luma_offset_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__s8 delta_chroma_weight_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2];
__s8 chroma_offset_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2];
__s8 delta_luma_weight_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__s8 luma_offset_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__s8 delta_chroma_weight_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2];
__s8 chroma_offset_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2];
__u8 luma_log2_weight_denom;
__s8 delta_chroma_log2_weight_denom;
};
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_SAO_LUMA (1ULL << 0)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_SAO_CHROMA (1ULL << 1)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_TEMPORAL_MVP_ENABLED (1ULL << 2)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_MVD_L1_ZERO (1ULL << 3)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_CABAC_INIT (1ULL << 4)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_COLLOCATED_FROM_L0 (1ULL << 5)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_USE_INTEGER_MV (1ULL << 6)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_DEBLOCKING_FILTER_DISABLED (1ULL << 7)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_LOOP_FILTER_ACROSS_SLICES_ENABLED (1ULL << 8)
#define V4L2_HEVC_SLICE_PARAMS_FLAG_DEPENDENT_SLICE_SEGMENT (1ULL << 9)
/**
* struct v4l2_ctrl_hevc_slice_params - HEVC slice parameters
*
* This control is a dynamically sized 1-dimensional array,
* V4L2_CTRL_FLAG_DYNAMIC_ARRAY flag must be set when using it.
*
* @bit_size: size (in bits) of the current slice data
* @data_byte_offset: offset (in bytes) to the video data in the current slice data
* @num_entry_point_offsets: specifies the number of entry point offset syntax
* elements in the slice header.
* @nal_unit_type: specifies the coding type of the slice (B, P or I)
* @nuh_temporal_id_plus1: minus 1 specifies a temporal identifier for the NAL unit
* @slice_type: see V4L2_HEVC_SLICE_TYPE_{}
* @colour_plane_id: specifies the colour plane associated with the current slice
* @slice_pic_order_cnt: specifies the picture order count
* @num_ref_idx_l0_active_minus1: this value plus 1 specifies the maximum
* reference index for reference picture list 0
* that may be used to decode the slice
* @num_ref_idx_l1_active_minus1: this value plus 1 specifies the maximum
* reference index for reference picture list 1
* that may be used to decode the slice
* @collocated_ref_idx: specifies the reference index of the collocated picture used
* for temporal motion vector prediction
* @five_minus_max_num_merge_cand: specifies the maximum number of merging
* motion vector prediction candidates supported in
* the slice subtracted from 5
* @slice_qp_delta: specifies the initial value of QpY to be used for the coding
* blocks in the slice
* @slice_cb_qp_offset: specifies a difference to be added to the value of pps_cb_qp_offset
* @slice_cr_qp_offset: specifies a difference to be added to the value of pps_cr_qp_offset
* @slice_act_y_qp_offset: screen content extension parameters
* @slice_act_cb_qp_offset: screen content extension parameters
* @slice_act_cr_qp_offset: screen content extension parameters
* @slice_beta_offset_div2: specify the deblocking parameter offsets for beta divided by 2
* @slice_tc_offset_div2: specify the deblocking parameter offsets for tC divided by 2
* @pic_struct: indicates whether a picture should be displayed as a frame or as one or
* more fields
* @reserved0: padding field. Should be zeroed by applications.
* @slice_segment_addr: specifies the address of the first coding tree block in
* the slice segment
* @ref_idx_l0: the list of L0 reference elements as indices in the DPB
* @ref_idx_l1: the list of L1 reference elements as indices in the DPB
* @short_term_ref_pic_set_size: specifies the size of short-term reference
* pictures set included in the SPS
* @long_term_ref_pic_set_size: specifies the size of long-term reference
* pictures set include in the SPS
* @pred_weight_table: the prediction weight coefficients for inter-picture
* prediction
* @reserved1: padding field. Should be zeroed by applications.
* @flags: see V4L2_HEVC_SLICE_PARAMS_FLAG_{}
*/
struct v4l2_ctrl_hevc_slice_params {
__u32 bit_size;
__u32 data_byte_offset;
__u32 num_entry_point_offsets;
/* ISO/IEC 23008-2, ITU-T Rec. H.265: NAL unit header */
__u8 nal_unit_type;
__u8 nuh_temporal_id_plus1;
/* ISO/IEC 23008-2, ITU-T Rec. H.265: General slice segment header */
__u8 slice_type;
__u8 colour_plane_id;
__s32 slice_pic_order_cnt;
__u8 num_ref_idx_l0_active_minus1;
__u8 num_ref_idx_l1_active_minus1;
__u8 collocated_ref_idx;
__u8 five_minus_max_num_merge_cand;
__s8 slice_qp_delta;
__s8 slice_cb_qp_offset;
__s8 slice_cr_qp_offset;
__s8 slice_act_y_qp_offset;
__s8 slice_act_cb_qp_offset;
__s8 slice_act_cr_qp_offset;
__s8 slice_beta_offset_div2;
__s8 slice_tc_offset_div2;
/* ISO/IEC 23008-2, ITU-T Rec. H.265: Picture timing SEI message */
__u8 pic_struct;
__u8 reserved0[3];
/* ISO/IEC 23008-2, ITU-T Rec. H.265: General slice segment header */
__u32 slice_segment_addr;
__u8 ref_idx_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__u8 ref_idx_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__u16 short_term_ref_pic_set_size;
__u16 long_term_ref_pic_set_size;
/* ISO/IEC 23008-2, ITU-T Rec. H.265: Weighted prediction parameter */
struct v4l2_hevc_pred_weight_table pred_weight_table;
__u8 reserved1[2];
__u64 flags;
};
#define V4L2_HEVC_DECODE_PARAM_FLAG_IRAP_PIC 0x1
#define V4L2_HEVC_DECODE_PARAM_FLAG_IDR_PIC 0x2
#define V4L2_HEVC_DECODE_PARAM_FLAG_NO_OUTPUT_OF_PRIOR 0x4
/**
* struct v4l2_ctrl_hevc_decode_params - HEVC decode parameters
*
* @pic_order_cnt_val: picture order count
* @short_term_ref_pic_set_size: specifies the size of short-term reference
* pictures set included in the SPS of the first slice
* @long_term_ref_pic_set_size: specifies the size of long-term reference
* pictures set include in the SPS of the first slice
* @num_active_dpb_entries: the number of entries in dpb
* @num_poc_st_curr_before: the number of reference pictures in the short-term
* set that come before the current frame
* @num_poc_st_curr_after: the number of reference pictures in the short-term
* set that come after the current frame
* @num_poc_lt_curr: the number of reference pictures in the long-term set
* @poc_st_curr_before: provides the index of the short term before references
* in DPB array
* @poc_st_curr_after: provides the index of the short term after references
* in DPB array
* @poc_lt_curr: provides the index of the long term references in DPB array
* @num_delta_pocs_of_ref_rps_idx: same as the derived value NumDeltaPocs[RefRpsIdx],
* can be used to parse the RPS data in slice headers
* instead of skipping it with @short_term_ref_pic_set_size.
* @reserved: padding field. Should be zeroed by applications.
* @dpb: the decoded picture buffer, for meta-data about reference frames
* @flags: see V4L2_HEVC_DECODE_PARAM_FLAG_{}
*/
struct v4l2_ctrl_hevc_decode_params {
__s32 pic_order_cnt_val;
__u16 short_term_ref_pic_set_size;
__u16 long_term_ref_pic_set_size;
__u8 num_active_dpb_entries;
__u8 num_poc_st_curr_before;
__u8 num_poc_st_curr_after;
__u8 num_poc_lt_curr;
__u8 poc_st_curr_before[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__u8 poc_st_curr_after[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__u8 poc_lt_curr[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__u8 num_delta_pocs_of_ref_rps_idx;
__u8 reserved[3];
struct v4l2_hevc_dpb_entry dpb[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__u64 flags;
};
/**
* struct v4l2_ctrl_hevc_scaling_matrix - HEVC scaling lists parameters
*
* @scaling_list_4x4: scaling list is used for the scaling process for
* transform coefficients. The values on each scaling
* list are expected in raster scan order
* @scaling_list_8x8: scaling list is used for the scaling process for
* transform coefficients. The values on each scaling
* list are expected in raster scan order
* @scaling_list_16x16: scaling list is used for the scaling process for
* transform coefficients. The values on each scaling
* list are expected in raster scan order
* @scaling_list_32x32: scaling list is used for the scaling process for
* transform coefficients. The values on each scaling
* list are expected in raster scan order
* @scaling_list_dc_coef_16x16: scaling list is used for the scaling process
* for transform coefficients. The values on each
* scaling list are expected in raster scan order.
* @scaling_list_dc_coef_32x32: scaling list is used for the scaling process
* for transform coefficients. The values on each
* scaling list are expected in raster scan order.
*/
struct v4l2_ctrl_hevc_scaling_matrix {
__u8 scaling_list_4x4[6][16];
__u8 scaling_list_8x8[6][64];
__u8 scaling_list_16x16[6][64];
__u8 scaling_list_32x32[2][64];
__u8 scaling_list_dc_coef_16x16[6];
__u8 scaling_list_dc_coef_32x32[2];
};
#define V4L2_CID_COLORIMETRY_CLASS_BASE (V4L2_CTRL_CLASS_COLORIMETRY | 0x900)
#define V4L2_CID_COLORIMETRY_CLASS (V4L2_CTRL_CLASS_COLORIMETRY | 1)
#define V4L2_CID_COLORIMETRY_HDR10_CLL_INFO (V4L2_CID_COLORIMETRY_CLASS_BASE + 0)
struct v4l2_ctrl_hdr10_cll_info {
__u16 max_content_light_level;
__u16 max_pic_average_light_level;
};
#define V4L2_CID_COLORIMETRY_HDR10_MASTERING_DISPLAY (V4L2_CID_COLORIMETRY_CLASS_BASE + 1)
#define V4L2_HDR10_MASTERING_PRIMARIES_X_LOW 5
#define V4L2_HDR10_MASTERING_PRIMARIES_X_HIGH 37000
#define V4L2_HDR10_MASTERING_PRIMARIES_Y_LOW 5
#define V4L2_HDR10_MASTERING_PRIMARIES_Y_HIGH 42000
#define V4L2_HDR10_MASTERING_WHITE_POINT_X_LOW 5
#define V4L2_HDR10_MASTERING_WHITE_POINT_X_HIGH 37000
#define V4L2_HDR10_MASTERING_WHITE_POINT_Y_LOW 5
#define V4L2_HDR10_MASTERING_WHITE_POINT_Y_HIGH 42000
#define V4L2_HDR10_MASTERING_MAX_LUMA_LOW 50000
#define V4L2_HDR10_MASTERING_MAX_LUMA_HIGH 100000000
#define V4L2_HDR10_MASTERING_MIN_LUMA_LOW 1
#define V4L2_HDR10_MASTERING_MIN_LUMA_HIGH 50000
struct v4l2_ctrl_hdr10_mastering_display {
__u16 display_primaries_x[3];
__u16 display_primaries_y[3];
__u16 white_point_x;
__u16 white_point_y;
__u32 max_display_mastering_luminance;
__u32 min_display_mastering_luminance;
};
/* Stateless VP9 controls */
#define V4L2_VP9_LOOP_FILTER_FLAG_DELTA_ENABLED 0x1
#define V4L2_VP9_LOOP_FILTER_FLAG_DELTA_UPDATE 0x2
/**
* struct v4l2_vp9_loop_filter - VP9 loop filter parameters
*
* @ref_deltas: contains the adjustment needed for the filter level based on the
* chosen reference frame. If this syntax element is not present in the bitstream,
* users should pass its last value.
* @mode_deltas: contains the adjustment needed for the filter level based on the
* chosen mode. If this syntax element is not present in the bitstream, users should
* pass its last value.
* @level: indicates the loop filter strength.
* @sharpness: indicates the sharpness level.
* @flags: combination of V4L2_VP9_LOOP_FILTER_FLAG_{} flags.
* @reserved: padding field. Should be zeroed by applications.
*
* This structure contains all loop filter related parameters. See sections
* '7.2.8 Loop filter semantics' of the VP9 specification for more details.
*/
struct v4l2_vp9_loop_filter {
__s8 ref_deltas[4];
__s8 mode_deltas[2];
__u8 level;
__u8 sharpness;
__u8 flags;
__u8 reserved[7];
};
/**
* struct v4l2_vp9_quantization - VP9 quantization parameters
*
* @base_q_idx: indicates the base frame qindex.
* @delta_q_y_dc: indicates the Y DC quantizer relative to base_q_idx.
* @delta_q_uv_dc: indicates the UV DC quantizer relative to base_q_idx.
* @delta_q_uv_ac: indicates the UV AC quantizer relative to base_q_idx.
* @reserved: padding field. Should be zeroed by applications.
*
* Encodes the quantization parameters. See section '7.2.9 Quantization params
* syntax' of the VP9 specification for more details.
*/
struct v4l2_vp9_quantization {
__u8 base_q_idx;
__s8 delta_q_y_dc;
__s8 delta_q_uv_dc;
__s8 delta_q_uv_ac;
__u8 reserved[4];
};
#define V4L2_VP9_SEGMENTATION_FLAG_ENABLED 0x01
#define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_MAP 0x02
#define V4L2_VP9_SEGMENTATION_FLAG_TEMPORAL_UPDATE 0x04
#define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_DATA 0x08
#define V4L2_VP9_SEGMENTATION_FLAG_ABS_OR_DELTA_UPDATE 0x10
#define V4L2_VP9_SEG_LVL_ALT_Q 0
#define V4L2_VP9_SEG_LVL_ALT_L 1
#define V4L2_VP9_SEG_LVL_REF_FRAME 2
#define V4L2_VP9_SEG_LVL_SKIP 3
#define V4L2_VP9_SEG_LVL_MAX 4
#define V4L2_VP9_SEGMENT_FEATURE_ENABLED(id) (1 << (id))
#define V4L2_VP9_SEGMENT_FEATURE_ENABLED_MASK 0xf
/**
* struct v4l2_vp9_segmentation - VP9 segmentation parameters
*
* @feature_data: data attached to each feature. Data entry is only valid if
* the feature is enabled. The array shall be indexed with segment number as
* the first dimension (0..7) and one of V4L2_VP9_SEG_{} as the second dimension.
* @feature_enabled: bitmask defining which features are enabled in each segment.
* The value for each segment is a combination of V4L2_VP9_SEGMENT_FEATURE_ENABLED(id)
* values where id is one of V4L2_VP9_SEG_LVL_{}.
* @tree_probs: specifies the probability values to be used when decoding a
* Segment-ID. See '5.15. Segmentation map' section of the VP9 specification
* for more details.
* @pred_probs: specifies the probability values to be used when decoding a
* Predicted-Segment-ID. See '6.4.14. Get segment id syntax' section of :ref:`vp9`
* for more details.
* @flags: combination of V4L2_VP9_SEGMENTATION_FLAG_{} flags.
* @reserved: padding field. Should be zeroed by applications.
*
* Encodes the quantization parameters. See section '7.2.10 Segmentation params syntax' of
* the VP9 specification for more details.
*/
struct v4l2_vp9_segmentation {
__s16 feature_data[8][4];
__u8 feature_enabled[8];
__u8 tree_probs[7];
__u8 pred_probs[3];
__u8 flags;
__u8 reserved[5];
};
#define V4L2_VP9_FRAME_FLAG_KEY_FRAME 0x001
#define V4L2_VP9_FRAME_FLAG_SHOW_FRAME 0x002
#define V4L2_VP9_FRAME_FLAG_ERROR_RESILIENT 0x004
#define V4L2_VP9_FRAME_FLAG_INTRA_ONLY 0x008
#define V4L2_VP9_FRAME_FLAG_ALLOW_HIGH_PREC_MV 0x010
#define V4L2_VP9_FRAME_FLAG_REFRESH_FRAME_CTX 0x020
#define V4L2_VP9_FRAME_FLAG_PARALLEL_DEC_MODE 0x040
#define V4L2_VP9_FRAME_FLAG_X_SUBSAMPLING 0x080
#define V4L2_VP9_FRAME_FLAG_Y_SUBSAMPLING 0x100
#define V4L2_VP9_FRAME_FLAG_COLOR_RANGE_FULL_SWING 0x200
#define V4L2_VP9_SIGN_BIAS_LAST 0x1
#define V4L2_VP9_SIGN_BIAS_GOLDEN 0x2
#define V4L2_VP9_SIGN_BIAS_ALT 0x4
#define V4L2_VP9_RESET_FRAME_CTX_NONE 0
#define V4L2_VP9_RESET_FRAME_CTX_SPEC 1
#define V4L2_VP9_RESET_FRAME_CTX_ALL 2
#define V4L2_VP9_INTERP_FILTER_EIGHTTAP 0
#define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SMOOTH 1
#define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SHARP 2
#define V4L2_VP9_INTERP_FILTER_BILINEAR 3
#define V4L2_VP9_INTERP_FILTER_SWITCHABLE 4
#define V4L2_VP9_REFERENCE_MODE_SINGLE_REFERENCE 0
#define V4L2_VP9_REFERENCE_MODE_COMPOUND_REFERENCE 1
#define V4L2_VP9_REFERENCE_MODE_SELECT 2
#define V4L2_VP9_PROFILE_MAX 3
#define V4L2_CID_STATELESS_VP9_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 300)
/**
* struct v4l2_ctrl_vp9_frame - VP9 frame decoding control
*
* @lf: loop filter parameters. See &v4l2_vp9_loop_filter for more details.
* @quant: quantization parameters. See &v4l2_vp9_quantization for more details.
* @seg: segmentation parameters. See &v4l2_vp9_segmentation for more details.
* @flags: combination of V4L2_VP9_FRAME_FLAG_{} flags.
* @compressed_header_size: compressed header size in bytes.
* @uncompressed_header_size: uncompressed header size in bytes.
* @frame_width_minus_1: add 1 to it and you'll get the frame width expressed in pixels.
* @frame_height_minus_1: add 1 to it and you'll get the frame height expressed in pixels.
* @render_width_minus_1: add 1 to it and you'll get the expected render width expressed in
* pixels. This is not used during the decoding process but might be used by HW scalers
* to prepare a frame that's ready for scanout.
* @render_height_minus_1: add 1 to it and you'll get the expected render height expressed in
* pixels. This is not used during the decoding process but might be used by HW scalers
* to prepare a frame that's ready for scanout.
* @last_frame_ts: "last" reference buffer timestamp.
* The timestamp refers to the timestamp field in struct v4l2_buffer.
* Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
* @golden_frame_ts: "golden" reference buffer timestamp.
* The timestamp refers to the timestamp field in struct v4l2_buffer.
* Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
* @alt_frame_ts: "alt" reference buffer timestamp.
* The timestamp refers to the timestamp field in struct v4l2_buffer.
* Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
* @ref_frame_sign_bias: a bitfield specifying whether the sign bias is set for a given
* reference frame. Either of V4L2_VP9_SIGN_BIAS_{}.
* @reset_frame_context: specifies whether the frame context should be reset to default values.
* Either of V4L2_VP9_RESET_FRAME_CTX_{}.
* @frame_context_idx: frame context that should be used/updated.
* @profile: VP9 profile. Can be 0, 1, 2 or 3.
* @bit_depth: bits per components. Can be 8, 10 or 12. Note that not all profiles support
* 10 and/or 12 bits depths.
* @interpolation_filter: specifies the filter selection used for performing inter prediction.
* Set to one of V4L2_VP9_INTERP_FILTER_{}.
* @tile_cols_log2: specifies the base 2 logarithm of the width of each tile (where the width
* is measured in units of 8x8 blocks). Shall be less than or equal to 6.
* @tile_rows_log2: specifies the base 2 logarithm of the height of each tile (where the height
* is measured in units of 8x8 blocks).
* @reference_mode: specifies the type of inter prediction to be used.
* Set to one of V4L2_VP9_REFERENCE_MODE_{}.
* @reserved: padding field. Should be zeroed by applications.
*/
struct v4l2_ctrl_vp9_frame {
struct v4l2_vp9_loop_filter lf;
struct v4l2_vp9_quantization quant;
struct v4l2_vp9_segmentation seg;
__u32 flags;
__u16 compressed_header_size;
__u16 uncompressed_header_size;
__u16 frame_width_minus_1;
__u16 frame_height_minus_1;
__u16 render_width_minus_1;
__u16 render_height_minus_1;
__u64 last_frame_ts;
__u64 golden_frame_ts;
__u64 alt_frame_ts;
__u8 ref_frame_sign_bias;
__u8 reset_frame_context;
__u8 frame_context_idx;
__u8 profile;
__u8 bit_depth;
__u8 interpolation_filter;
__u8 tile_cols_log2;
__u8 tile_rows_log2;
__u8 reference_mode;
__u8 reserved[7];
};
#define V4L2_VP9_NUM_FRAME_CTX 4
/**
* struct v4l2_vp9_mv_probs - VP9 Motion vector probability updates
* @joint: motion vector joint probability updates.
* @sign: motion vector sign probability updates.
* @classes: motion vector class probability updates.
* @class0_bit: motion vector class0 bit probability updates.
* @bits: motion vector bits probability updates.
* @class0_fr: motion vector class0 fractional bit probability updates.
* @fr: motion vector fractional bit probability updates.
* @class0_hp: motion vector class0 high precision fractional bit probability updates.
* @hp: motion vector high precision fractional bit probability updates.
*
* This structure contains new values of motion vector probabilities.
* A value of zero in an array element means there is no update of the relevant probability.
* See `struct v4l2_vp9_prob_updates` for details.
*/
struct v4l2_vp9_mv_probs {
__u8 joint[3];
__u8 sign[2];
__u8 classes[2][10];
__u8 class0_bit[2];
__u8 bits[2][10];
__u8 class0_fr[2][2][3];
__u8 fr[2][3];
__u8 class0_hp[2];
__u8 hp[2];
};
#define V4L2_CID_STATELESS_VP9_COMPRESSED_HDR (V4L2_CID_CODEC_STATELESS_BASE + 301)
#define V4L2_VP9_TX_MODE_ONLY_4X4 0
#define V4L2_VP9_TX_MODE_ALLOW_8X8 1
#define V4L2_VP9_TX_MODE_ALLOW_16X16 2
#define V4L2_VP9_TX_MODE_ALLOW_32X32 3
#define V4L2_VP9_TX_MODE_SELECT 4
/**
* struct v4l2_ctrl_vp9_compressed_hdr - VP9 probability updates control
* @tx_mode: specifies the TX mode. Set to one of V4L2_VP9_TX_MODE_{}.
* @tx8: TX 8x8 probability updates.
* @tx16: TX 16x16 probability updates.
* @tx32: TX 32x32 probability updates.
* @coef: coefficient probability updates.
* @skip: skip probability updates.
* @inter_mode: inter mode probability updates.
* @interp_filter: interpolation filter probability updates.
* @is_inter: is inter-block probability updates.
* @comp_mode: compound prediction mode probability updates.
* @single_ref: single ref probability updates.
* @comp_ref: compound ref probability updates.
* @y_mode: Y prediction mode probability updates.
* @uv_mode: UV prediction mode probability updates.
* @partition: partition probability updates.
* @mv: motion vector probability updates.
*
* This structure holds the probabilities update as parsed in the compressed
* header (Spec 6.3). These values represent the value of probability update after
* being translated with inv_map_table[] (see 6.3.5). A value of zero in an array element
* means that there is no update of the relevant probability.
*
* This control is optional and needs to be used when dealing with the hardware which is
* not capable of parsing the compressed header itself. Only drivers which need it will
* implement it.
*/
struct v4l2_ctrl_vp9_compressed_hdr {
__u8 tx_mode;
__u8 tx8[2][1];
__u8 tx16[2][2];
__u8 tx32[2][3];
__u8 coef[4][2][2][6][6][3];
__u8 skip[3];
__u8 inter_mode[7][3];
__u8 interp_filter[4][2];
__u8 is_inter[4];
__u8 comp_mode[5];
__u8 single_ref[5][2];
__u8 comp_ref[5];
__u8 y_mode[4][9];
__u8 uv_mode[10][9];
__u8 partition[16][3];
struct v4l2_vp9_mv_probs mv;
};
/* Stateless AV1 controls */
#define V4L2_AV1_TOTAL_REFS_PER_FRAME 8
#define V4L2_AV1_CDEF_MAX 8
#define V4L2_AV1_NUM_PLANES_MAX 3 /* 1 if monochrome, 3 otherwise */
#define V4L2_AV1_MAX_SEGMENTS 8
#define V4L2_AV1_MAX_OPERATING_POINTS (1 << 5) /* 5 bits to encode */
#define V4L2_AV1_REFS_PER_FRAME 7
#define V4L2_AV1_MAX_NUM_Y_POINTS (1 << 4) /* 4 bits to encode */
#define V4L2_AV1_MAX_NUM_CB_POINTS (1 << 4) /* 4 bits to encode */
#define V4L2_AV1_MAX_NUM_CR_POINTS (1 << 4) /* 4 bits to encode */
#define V4L2_AV1_AR_COEFFS_SIZE 25 /* (2 * 3 * (3 + 1)) + 1 */
#define V4L2_AV1_MAX_NUM_PLANES 3
#define V4L2_AV1_MAX_TILE_COLS 64
#define V4L2_AV1_MAX_TILE_ROWS 64
#define V4L2_AV1_MAX_TILE_COUNT 512
#define V4L2_AV1_SEQUENCE_FLAG_STILL_PICTURE 0x00000001
#define V4L2_AV1_SEQUENCE_FLAG_USE_128X128_SUPERBLOCK 0x00000002
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_FILTER_INTRA 0x00000004
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_INTRA_EDGE_FILTER 0x00000008
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_INTERINTRA_COMPOUND 0x00000010
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_MASKED_COMPOUND 0x00000020
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_WARPED_MOTION 0x00000040
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_DUAL_FILTER 0x00000080
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_ORDER_HINT 0x00000100
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_JNT_COMP 0x00000200
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_REF_FRAME_MVS 0x00000400
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_SUPERRES 0x00000800
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_CDEF 0x00001000
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_RESTORATION 0x00002000
#define V4L2_AV1_SEQUENCE_FLAG_MONO_CHROME 0x00004000
#define V4L2_AV1_SEQUENCE_FLAG_COLOR_RANGE 0x00008000
#define V4L2_AV1_SEQUENCE_FLAG_SUBSAMPLING_X 0x00010000
#define V4L2_AV1_SEQUENCE_FLAG_SUBSAMPLING_Y 0x00020000
#define V4L2_AV1_SEQUENCE_FLAG_FILM_GRAIN_PARAMS_PRESENT 0x00040000
#define V4L2_AV1_SEQUENCE_FLAG_SEPARATE_UV_DELTA_Q 0x00080000
#define V4L2_CID_STATELESS_AV1_SEQUENCE (V4L2_CID_CODEC_STATELESS_BASE + 500)
/**
* struct v4l2_ctrl_av1_sequence - AV1 Sequence
*
* Represents an AV1 Sequence OBU. See section 5.5 "Sequence header OBU syntax"
* for more details.
*
* @flags: See V4L2_AV1_SEQUENCE_FLAG_{}.
* @seq_profile: specifies the features that can be used in the coded video
* sequence.
* @order_hint_bits: specifies the number of bits used for the order_hint field
* at each frame.
* @bit_depth: the bitdepth to use for the sequence as described in section
* 5.5.2 "Color config syntax".
* @reserved: padding field. Should be zeroed by applications.
* @max_frame_width_minus_1: specifies the maximum frame width minus 1 for the
* frames represented by this sequence header.
* @max_frame_height_minus_1: specifies the maximum frame height minus 1 for the
* frames represented by this sequence header.
*/
struct v4l2_ctrl_av1_sequence {
__u32 flags;
__u8 seq_profile;
__u8 order_hint_bits;
__u8 bit_depth;
__u8 reserved;
__u16 max_frame_width_minus_1;
__u16 max_frame_height_minus_1;
};
#define V4L2_CID_STATELESS_AV1_TILE_GROUP_ENTRY (V4L2_CID_CODEC_STATELESS_BASE + 501)
/**
* struct v4l2_ctrl_av1_tile_group_entry - AV1 Tile Group entry
*
* Represents a single AV1 tile inside an AV1 Tile Group. Note that MiRowStart,
* MiRowEnd, MiColStart and MiColEnd can be retrieved from struct
* v4l2_av1_tile_info in struct v4l2_ctrl_av1_frame using tile_row and
* tile_col. See section 6.10.1 "General tile group OBU semantics" for more
* details.
*
* @tile_offset: offset from the OBU data, i.e. where the coded tile data
* actually starts.
* @tile_size: specifies the size in bytes of the coded tile. Equivalent to
* "TileSize" in the AV1 Specification.
* @tile_row: specifies the row of the current tile. Equivalent to "TileRow" in
* the AV1 Specification.
* @tile_col: specifies the col of the current tile. Equivalent to "TileCol" in
* the AV1 Specification.
*/
struct v4l2_ctrl_av1_tile_group_entry {
__u32 tile_offset;
__u32 tile_size;
__u32 tile_row;
__u32 tile_col;
};
/**
* enum v4l2_av1_warp_model - AV1 Warp Model as described in section 3
* "Symbols and abbreviated terms" of the AV1 Specification.
*
* @V4L2_AV1_WARP_MODEL_IDENTITY: Warp model is just an identity transform.
* @V4L2_AV1_WARP_MODEL_TRANSLATION: Warp model is a pure translation.
* @V4L2_AV1_WARP_MODEL_ROTZOOM: Warp model is a rotation + symmetric zoom +
* translation.
* @V4L2_AV1_WARP_MODEL_AFFINE: Warp model is a general affine transform.
*/
enum v4l2_av1_warp_model {
V4L2_AV1_WARP_MODEL_IDENTITY = 0,
V4L2_AV1_WARP_MODEL_TRANSLATION = 1,
V4L2_AV1_WARP_MODEL_ROTZOOM = 2,
V4L2_AV1_WARP_MODEL_AFFINE = 3,
};
/**
* enum v4l2_av1_reference_frame - AV1 reference frames
*
* @V4L2_AV1_REF_INTRA_FRAME: Intra Frame Reference
* @V4L2_AV1_REF_LAST_FRAME: Last Reference Frame
* @V4L2_AV1_REF_LAST2_FRAME: Last2 Reference Frame
* @V4L2_AV1_REF_LAST3_FRAME: Last3 Reference Frame
* @V4L2_AV1_REF_GOLDEN_FRAME: Golden Reference Frame
* @V4L2_AV1_REF_BWDREF_FRAME: BWD Reference Frame
* @V4L2_AV1_REF_ALTREF2_FRAME: Alternative2 Reference Frame
* @V4L2_AV1_REF_ALTREF_FRAME: Alternative Reference Frame
*/
enum v4l2_av1_reference_frame {
V4L2_AV1_REF_INTRA_FRAME = 0,
V4L2_AV1_REF_LAST_FRAME = 1,
V4L2_AV1_REF_LAST2_FRAME = 2,
V4L2_AV1_REF_LAST3_FRAME = 3,
V4L2_AV1_REF_GOLDEN_FRAME = 4,
V4L2_AV1_REF_BWDREF_FRAME = 5,
V4L2_AV1_REF_ALTREF2_FRAME = 6,
V4L2_AV1_REF_ALTREF_FRAME = 7,
};
#define V4L2_AV1_GLOBAL_MOTION_IS_INVALID(ref) (1 << (ref))
#define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_GLOBAL 0x1
#define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_ROT_ZOOM 0x2
#define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_TRANSLATION 0x4
/**
* struct v4l2_av1_global_motion - AV1 Global Motion parameters as described in
* section 6.8.17 "Global motion params semantics" of the AV1 specification.
*
* @flags: A bitfield containing the flags per reference frame. See
* V4L2_AV1_GLOBAL_MOTION_FLAG_{}
* @type: The type of global motion transform used.
* @params: this field has the same meaning as "gm_params" in the AV1
* specification.
* @invalid: bitfield indicating whether the global motion params are invalid
* for a given reference frame. See section 7.11.3.6 Setup shear process and
* the variable "warpValid". Use V4L2_AV1_GLOBAL_MOTION_IS_INVALID(ref) to
* create a suitable mask.
* @reserved: padding field. Should be zeroed by applications.
*/
struct v4l2_av1_global_motion {
__u8 flags[V4L2_AV1_TOTAL_REFS_PER_FRAME];
enum v4l2_av1_warp_model type[V4L2_AV1_TOTAL_REFS_PER_FRAME];
__s32 params[V4L2_AV1_TOTAL_REFS_PER_FRAME][6];
__u8 invalid;
__u8 reserved[3];
};
/**
* enum v4l2_av1_frame_restoration_type - AV1 Frame Restoration Type
* @V4L2_AV1_FRAME_RESTORE_NONE: no filtering is applied.
* @V4L2_AV1_FRAME_RESTORE_WIENER: Wiener filter process is invoked.
* @V4L2_AV1_FRAME_RESTORE_SGRPROJ: self guided filter process is invoked.
* @V4L2_AV1_FRAME_RESTORE_SWITCHABLE: restoration filter is swichtable.
*/
enum v4l2_av1_frame_restoration_type {
V4L2_AV1_FRAME_RESTORE_NONE = 0,
V4L2_AV1_FRAME_RESTORE_WIENER = 1,
V4L2_AV1_FRAME_RESTORE_SGRPROJ = 2,
V4L2_AV1_FRAME_RESTORE_SWITCHABLE = 3,
};
#define V4L2_AV1_LOOP_RESTORATION_FLAG_USES_LR 0x1
#define V4L2_AV1_LOOP_RESTORATION_FLAG_USES_CHROMA_LR 0x2
/**
* struct v4l2_av1_loop_restoration - AV1 Loop Restauration as described in
* section 6.10.15 "Loop restoration params semantics" of the AV1 specification.
*
* @flags: See V4L2_AV1_LOOP_RESTORATION_FLAG_{}.
* @lr_unit_shift: specifies if the luma restoration size should be halved.
* @lr_uv_shift: specifies if the chroma size should be half the luma size.
* @reserved: padding field. Should be zeroed by applications.
* @frame_restoration_type: specifies the type of restoration used for each
* plane. See enum v4l2_av1_frame_restoration_type.
* @loop_restoration_size: specifies the size of loop restoration units in units
* of samples in the current plane.
*/
struct v4l2_av1_loop_restoration {
__u8 flags;
__u8 lr_unit_shift;
__u8 lr_uv_shift;
__u8 reserved;
enum v4l2_av1_frame_restoration_type frame_restoration_type[V4L2_AV1_NUM_PLANES_MAX];
__u32 loop_restoration_size[V4L2_AV1_MAX_NUM_PLANES];
};
/**
* struct v4l2_av1_cdef - AV1 CDEF params semantics as described in section
* 6.10.14 "CDEF params semantics" of the AV1 specification
*
* @damping_minus_3: controls the amount of damping in the deringing filter.
* @bits: specifies the number of bits needed to specify which CDEF filter to
* apply.
* @y_pri_strength: specifies the strength of the primary filter.
* @y_sec_strength: specifies the strength of the secondary filter.
* @uv_pri_strength: specifies the strength of the primary filter.
* @uv_sec_strength: specifies the strength of the secondary filter.
*/
struct v4l2_av1_cdef {
__u8 damping_minus_3;
__u8 bits;
__u8 y_pri_strength[V4L2_AV1_CDEF_MAX];
__u8 y_sec_strength[V4L2_AV1_CDEF_MAX];
__u8 uv_pri_strength[V4L2_AV1_CDEF_MAX];
__u8 uv_sec_strength[V4L2_AV1_CDEF_MAX];
};
#define V4L2_AV1_SEGMENTATION_FLAG_ENABLED 0x1
#define V4L2_AV1_SEGMENTATION_FLAG_UPDATE_MAP 0x2
#define V4L2_AV1_SEGMENTATION_FLAG_TEMPORAL_UPDATE 0x4
#define V4L2_AV1_SEGMENTATION_FLAG_UPDATE_DATA 0x8
#define V4L2_AV1_SEGMENTATION_FLAG_SEG_ID_PRE_SKIP 0x10
/**
* enum v4l2_av1_segment_feature - AV1 segment features as described in section
* 3 "Symbols and abbreviated terms" of the AV1 specification.
*
* @V4L2_AV1_SEG_LVL_ALT_Q: Index for quantizer segment feature.
* @V4L2_AV1_SEG_LVL_ALT_LF_Y_V: Index for vertical luma loop filter segment
* feature.
* @V4L2_AV1_SEG_LVL_REF_FRAME: Index for reference frame segment feature.
* @V4L2_AV1_SEG_LVL_REF_SKIP: Index for skip segment feature.
* @V4L2_AV1_SEG_LVL_REF_GLOBALMV: Index for global mv feature.
* @V4L2_AV1_SEG_LVL_MAX: Number of segment features.
*/
enum v4l2_av1_segment_feature {
V4L2_AV1_SEG_LVL_ALT_Q = 0,
V4L2_AV1_SEG_LVL_ALT_LF_Y_V = 1,
V4L2_AV1_SEG_LVL_REF_FRAME = 5,
V4L2_AV1_SEG_LVL_REF_SKIP = 6,
V4L2_AV1_SEG_LVL_REF_GLOBALMV = 7,
V4L2_AV1_SEG_LVL_MAX = 8
};
#define V4L2_AV1_SEGMENT_FEATURE_ENABLED(id) (1 << (id))
/**
* struct v4l2_av1_segmentation - AV1 Segmentation params as defined in section
* 6.8.13 "Segmentation params semantics" of the AV1 specification.
*
* @flags: see V4L2_AV1_SEGMENTATION_FLAG_{}.
* @last_active_seg_id: indicates the highest numbered segment id that has some
* enabled feature. This is used when decoding the segment id to only decode
* choices corresponding to used segments.
* @feature_enabled: bitmask defining which features are enabled in each
* segment. Use V4L2_AV1_SEGMENT_FEATURE_ENABLED to build a suitable mask.
* @feature_data: data attached to each feature. Data entry is only valid if the
* feature is enabled
*/
struct v4l2_av1_segmentation {
__u8 flags;
__u8 last_active_seg_id;
__u8 feature_enabled[V4L2_AV1_MAX_SEGMENTS];
__s16 feature_data[V4L2_AV1_MAX_SEGMENTS][V4L2_AV1_SEG_LVL_MAX];
};
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_ENABLED 0x1
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_UPDATE 0x2
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_LF_PRESENT 0x4
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_LF_MULTI 0x8
/**
* struct v4l2_av1_loop_filter - AV1 Loop filter params as defined in section
* 6.8.10 "Loop filter semantics" and 6.8.16 "Loop filter delta parameters
* semantics" of the AV1 specification.
*
* @flags: see V4L2_AV1_LOOP_FILTER_FLAG_{}
* @level: an array containing loop filter strength values. Different loop
* filter strength values from the array are used depending on the image plane
* being filtered, and the edge direction (vertical or horizontal) being
* filtered.
* @sharpness: indicates the sharpness level. The loop_filter_level and
* loop_filter_sharpness together determine when a block edge is filtered, and
* by how much the filtering can change the sample values. The loop filter
* process is described in section 7.14 of the AV1 specification.
* @ref_deltas: contains the adjustment needed for the filter level based on the
* chosen reference frame. If this syntax element is not present, it maintains
* its previous value.
* @mode_deltas: contains the adjustment needed for the filter level based on
* the chosen mode. If this syntax element is not present, it maintains its
* previous value.
* @delta_lf_res: specifies the left shift which should be applied to decoded
* loop filter delta values.
*/
struct v4l2_av1_loop_filter {
__u8 flags;
__u8 level[4];
__u8 sharpness;
__s8 ref_deltas[V4L2_AV1_TOTAL_REFS_PER_FRAME];
__s8 mode_deltas[2];
__u8 delta_lf_res;
};
#define V4L2_AV1_QUANTIZATION_FLAG_DIFF_UV_DELTA 0x1
#define V4L2_AV1_QUANTIZATION_FLAG_USING_QMATRIX 0x2
#define V4L2_AV1_QUANTIZATION_FLAG_DELTA_Q_PRESENT 0x4
/**
* struct v4l2_av1_quantization - AV1 Quantization params as defined in section
* 6.8.11 "Quantization params semantics" of the AV1 specification.
*
* @flags: see V4L2_AV1_QUANTIZATION_FLAG_{}
* @base_q_idx: indicates the base frame qindex. This is used for Y AC
* coefficients and as the base value for the other quantizers.
* @delta_q_y_dc: indicates the Y DC quantizer relative to base_q_idx.
* @delta_q_u_dc: indicates the U DC quantizer relative to base_q_idx.
* @delta_q_u_ac: indicates the U AC quantizer relative to base_q_idx.
* @delta_q_v_dc: indicates the V DC quantizer relative to base_q_idx.
* @delta_q_v_ac: indicates the V AC quantizer relative to base_q_idx.
* @qm_y: specifies the level in the quantizer matrix that should be used for
* luma plane decoding.
* @qm_u: specifies the level in the quantizer matrix that should be used for
* chroma U plane decoding.
* @qm_v: specifies the level in the quantizer matrix that should be used for
* chroma V plane decoding.
* @delta_q_res: specifies the left shift which should be applied to decoded
* quantizer index delta values.
*/
struct v4l2_av1_quantization {
__u8 flags;
__u8 base_q_idx;
__s8 delta_q_y_dc;
__s8 delta_q_u_dc;
__s8 delta_q_u_ac;
__s8 delta_q_v_dc;
__s8 delta_q_v_ac;
__u8 qm_y;
__u8 qm_u;
__u8 qm_v;
__u8 delta_q_res;
};
#define V4L2_AV1_TILE_INFO_FLAG_UNIFORM_TILE_SPACING 0x1
/**
* struct v4l2_av1_tile_info - AV1 Tile info as defined in section 6.8.14 "Tile
* info semantics" of the AV1 specification.
*
* @flags: see V4L2_AV1_TILE_INFO_FLAG_{}
* @context_update_tile_id: specifies which tile to use for the CDF update.
* @tile_rows: specifies the number of tiles down the frame.
* @tile_cols: specifies the number of tiles across the frame.
* @mi_col_starts: an array specifying the start column (in units of 4x4 luma
* samples) for each tile across the image.
* @mi_row_starts: an array specifying the start row (in units of 4x4 luma
* samples) for each tile down the image.
* @width_in_sbs_minus_1: specifies the width of a tile minus 1 in units of
* superblocks.
* @height_in_sbs_minus_1: specifies the height of a tile minus 1 in units of
* superblocks.
* @tile_size_bytes: specifies the number of bytes needed to code each tile
* size.
* @reserved: padding field. Should be zeroed by applications.
*/
struct v4l2_av1_tile_info {
__u8 flags;
__u8 context_update_tile_id;
__u8 tile_cols;
__u8 tile_rows;
__u32 mi_col_starts[V4L2_AV1_MAX_TILE_COLS + 1];
__u32 mi_row_starts[V4L2_AV1_MAX_TILE_ROWS + 1];
__u32 width_in_sbs_minus_1[V4L2_AV1_MAX_TILE_COLS];
__u32 height_in_sbs_minus_1[V4L2_AV1_MAX_TILE_ROWS];
__u8 tile_size_bytes;
__u8 reserved[3];
};
/**
* enum v4l2_av1_frame_type - AV1 Frame Type
*
* @V4L2_AV1_KEY_FRAME: Key frame
* @V4L2_AV1_INTER_FRAME: Inter frame
* @V4L2_AV1_INTRA_ONLY_FRAME: Intra-only frame
* @V4L2_AV1_SWITCH_FRAME: Switch frame
*/
enum v4l2_av1_frame_type {
V4L2_AV1_KEY_FRAME = 0,
V4L2_AV1_INTER_FRAME = 1,
V4L2_AV1_INTRA_ONLY_FRAME = 2,
V4L2_AV1_SWITCH_FRAME = 3
};
/**
* enum v4l2_av1_interpolation_filter - AV1 interpolation filter types
*
* @V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP: eight tap filter
* @V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SMOOTH: eight tap smooth filter
* @V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SHARP: eight tap sharp filter
* @V4L2_AV1_INTERPOLATION_FILTER_BILINEAR: bilinear filter
* @V4L2_AV1_INTERPOLATION_FILTER_SWITCHABLE: filter selection is signaled at
* the block level
*
* See section 6.8.9 "Interpolation filter semantics" of the AV1 specification
* for more details.
*/
enum v4l2_av1_interpolation_filter {
V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP = 0,
V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SMOOTH = 1,
V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SHARP = 2,
V4L2_AV1_INTERPOLATION_FILTER_BILINEAR = 3,
V4L2_AV1_INTERPOLATION_FILTER_SWITCHABLE = 4,
};
/**
* enum v4l2_av1_tx_mode - AV1 Tx mode as described in section 6.8.21 "TX mode
* semantics" of the AV1 specification.
* @V4L2_AV1_TX_MODE_ONLY_4X4: the inverse transform will use only 4x4
* transforms
* @V4L2_AV1_TX_MODE_LARGEST: the inverse transform will use the largest
* transform size that fits inside the block
* @V4L2_AV1_TX_MODE_SELECT: the choice of transform size is specified
* explicitly for each block.
*/
enum v4l2_av1_tx_mode {
V4L2_AV1_TX_MODE_ONLY_4X4 = 0,
V4L2_AV1_TX_MODE_LARGEST = 1,
V4L2_AV1_TX_MODE_SELECT = 2
};
#define V4L2_AV1_FRAME_FLAG_SHOW_FRAME 0x00000001
#define V4L2_AV1_FRAME_FLAG_SHOWABLE_FRAME 0x00000002
#define V4L2_AV1_FRAME_FLAG_ERROR_RESILIENT_MODE 0x00000004
#define V4L2_AV1_FRAME_FLAG_DISABLE_CDF_UPDATE 0x00000008
#define V4L2_AV1_FRAME_FLAG_ALLOW_SCREEN_CONTENT_TOOLS 0x00000010
#define V4L2_AV1_FRAME_FLAG_FORCE_INTEGER_MV 0x00000020
#define V4L2_AV1_FRAME_FLAG_ALLOW_INTRABC 0x00000040
#define V4L2_AV1_FRAME_FLAG_USE_SUPERRES 0x00000080
#define V4L2_AV1_FRAME_FLAG_ALLOW_HIGH_PRECISION_MV 0x00000100
#define V4L2_AV1_FRAME_FLAG_IS_MOTION_MODE_SWITCHABLE 0x00000200
#define V4L2_AV1_FRAME_FLAG_USE_REF_FRAME_MVS 0x00000400
#define V4L2_AV1_FRAME_FLAG_DISABLE_FRAME_END_UPDATE_CDF 0x00000800
#define V4L2_AV1_FRAME_FLAG_ALLOW_WARPED_MOTION 0x00001000
#define V4L2_AV1_FRAME_FLAG_REFERENCE_SELECT 0x00002000
#define V4L2_AV1_FRAME_FLAG_REDUCED_TX_SET 0x00004000
#define V4L2_AV1_FRAME_FLAG_SKIP_MODE_ALLOWED 0x00008000
#define V4L2_AV1_FRAME_FLAG_SKIP_MODE_PRESENT 0x00010000
#define V4L2_AV1_FRAME_FLAG_FRAME_SIZE_OVERRIDE 0x00020000
#define V4L2_AV1_FRAME_FLAG_BUFFER_REMOVAL_TIME_PRESENT 0x00040000
#define V4L2_AV1_FRAME_FLAG_FRAME_REFS_SHORT_SIGNALING 0x00080000
#define V4L2_CID_STATELESS_AV1_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 502)
/**
* struct v4l2_ctrl_av1_frame - Represents an AV1 Frame Header OBU.
*
* @tile_info: tile info
* @quantization: quantization params
* @segmentation: segmentation params
* @superres_denom: the denominator for the upscaling ratio.
* @loop_filter: loop filter params
* @cdef: cdef params
* @skip_mode_frame: specifies the frames to use for compound prediction when
* skip_mode is equal to 1.
* @primary_ref_frame: specifies which reference frame contains the CDF values
* and other state that should be loaded at the start of the frame.
* @loop_restoration: loop restoration params
* @global_motion: global motion params
* @flags: see V4L2_AV1_FRAME_FLAG_{}
* @frame_type: specifies the AV1 frame type
* @order_hint: specifies OrderHintBits least significant bits of the expected
* output order for this frame.
* @upscaled_width: the upscaled width.
* @interpolation_filter: specifies the filter selection used for performing
* inter prediction.
* @tx_mode: specifies how the transform size is determined.
* @frame_width_minus_1: add 1 to get the frame's width.
* @frame_height_minus_1: add 1 to get the frame's height
* @render_width_minus_1: add 1 to get the render width of the frame in luma
* samples.
* @render_height_minus_1: add 1 to get the render height of the frame in luma
* samples.
* @current_frame_id: specifies the frame id number for the current frame. Frame
* id numbers are additional information that do not affect the decoding
* process, but provide decoders with a way of detecting missing reference
* frames so that appropriate action can be taken.
* @buffer_removal_time: specifies the frame removal time in units of DecCT clock
* ticks counted from the removal time of the last random access point for
* operating point opNum.
* @reserved: padding field. Should be zeroed by applications.
* @order_hints: specifies the expected output order hint for each reference
* frame. This field corresponds to the OrderHints variable from the
* specification (section 5.9.2 "Uncompressed header syntax"). As such, this is
* only used for non-intra frames and ignored otherwise. order_hints[0] is
* always ignored.
* @reference_frame_ts: the V4L2 timestamp of the reference frame slots.
* @ref_frame_idx: used to index into @reference_frame_ts when decoding
* inter-frames. The meaning of this array is the same as in the specification.
* The timestamp refers to the timestamp field in struct v4l2_buffer. Use
* v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
* @refresh_frame_flags: contains a bitmask that specifies which reference frame
* slots will be updated with the current frame after it is decoded.
*/
struct v4l2_ctrl_av1_frame {
struct v4l2_av1_tile_info tile_info;
struct v4l2_av1_quantization quantization;
__u8 superres_denom;
struct v4l2_av1_segmentation segmentation;
struct v4l2_av1_loop_filter loop_filter;
struct v4l2_av1_cdef cdef;
__u8 skip_mode_frame[2];
__u8 primary_ref_frame;
struct v4l2_av1_loop_restoration loop_restoration;
struct v4l2_av1_global_motion global_motion;
__u32 flags;
enum v4l2_av1_frame_type frame_type;
__u32 order_hint;
__u32 upscaled_width;
enum v4l2_av1_interpolation_filter interpolation_filter;
enum v4l2_av1_tx_mode tx_mode;
__u32 frame_width_minus_1;
__u32 frame_height_minus_1;
__u16 render_width_minus_1;
__u16 render_height_minus_1;
__u32 current_frame_id;
__u32 buffer_removal_time[V4L2_AV1_MAX_OPERATING_POINTS];
__u8 reserved[4];
__u32 order_hints[V4L2_AV1_TOTAL_REFS_PER_FRAME];
__u64 reference_frame_ts[V4L2_AV1_TOTAL_REFS_PER_FRAME];
__s8 ref_frame_idx[V4L2_AV1_REFS_PER_FRAME];
__u8 refresh_frame_flags;
};
#define V4L2_AV1_FILM_GRAIN_FLAG_APPLY_GRAIN 0x1
#define V4L2_AV1_FILM_GRAIN_FLAG_UPDATE_GRAIN 0x2
#define V4L2_AV1_FILM_GRAIN_FLAG_CHROMA_SCALING_FROM_LUMA 0x4
#define V4L2_AV1_FILM_GRAIN_FLAG_OVERLAP 0x8
#define V4L2_AV1_FILM_GRAIN_FLAG_CLIP_TO_RESTRICTED_RANGE 0x10
#define V4L2_CID_STATELESS_AV1_FILM_GRAIN (V4L2_CID_CODEC_STATELESS_BASE + 505)
/**
* struct v4l2_ctrl_av1_film_grain - AV1 Film Grain parameters.
*
* Film grain parameters as specified by section 6.8.20 of the AV1 Specification.
*
* @flags: see V4L2_AV1_FILM_GRAIN_{}.
* @cr_mult: represents a multiplier for the cr component used in derivation of
* the input index to the cr component scaling function.
* @grain_seed: specifies the starting value for the pseudo-random numbers used
* during film grain synthesis.
* @film_grain_params_ref_idx: indicates which reference frame contains the
* film grain parameters to be used for this frame.
* @num_y_points: specifies the number of points for the piece-wise linear
* scaling function of the luma component.
* @point_y_value: represents the x (luma value) coordinate for the i-th point
* of the piecewise linear scaling function for luma component. The values are
* signaled on the scale of 0..255. In case of 10 bit video, these values
* correspond to luma values divided by 4. In case of 12 bit video, these values
* correspond to luma values divided by 16.
* @point_y_scaling: represents the scaling (output) value for the i-th point
* of the piecewise linear scaling function for luma component.
* @num_cb_points: specifies the number of points for the piece-wise linear
* scaling function of the cb component.
* @point_cb_value: represents the x coordinate for the i-th point of the
* piece-wise linear scaling function for cb component. The values are signaled
* on the scale of 0..255.
* @point_cb_scaling: represents the scaling (output) value for the i-th point
* of the piecewise linear scaling function for cb component.
* @num_cr_points: specifies represents the number of points for the piece-wise
* linear scaling function of the cr component.
* @point_cr_value: represents the x coordinate for the i-th point of the
* piece-wise linear scaling function for cr component. The values are signaled
* on the scale of 0..255.
* @point_cr_scaling: represents the scaling (output) value for the i-th point
* of the piecewise linear scaling function for cr component.
* @grain_scaling_minus_8: represents the shift – 8 applied to the values of the
* chroma component. The grain_scaling_minus_8 can take values of 0..3 and
* determines the range and quantization step of the standard deviation of film
* grain.
* @ar_coeff_lag: specifies the number of auto-regressive coefficients for luma
* and chroma.
* @ar_coeffs_y_plus_128: specifies auto-regressive coefficients used for the Y
* plane.
* @ar_coeffs_cb_plus_128: specifies auto-regressive coefficients used for the U
* plane.
* @ar_coeffs_cr_plus_128: specifies auto-regressive coefficients used for the V
* plane.
* @ar_coeff_shift_minus_6: specifies the range of the auto-regressive
* coefficients. Values of 0, 1, 2, and 3 correspond to the ranges for
* auto-regressive coefficients of [-2, 2), [-1, 1), [-0.5, 0.5) and [-0.25,
* 0.25) respectively.
* @grain_scale_shift: specifies how much the Gaussian random numbers should be
* scaled down during the grain synthesis process.
* @cb_mult: represents a multiplier for the cb component used in derivation of
* the input index to the cb component scaling function.
* @cb_luma_mult: represents a multiplier for the average luma component used in
* derivation of the input index to the cb component scaling function.
* @cr_luma_mult: represents a multiplier for the average luma component used in
* derivation of the input index to the cr component scaling function.
* @cb_offset: represents an offset used in derivation of the input index to the
* cb component scaling function.
* @cr_offset: represents an offset used in derivation of the input index to the
* cr component scaling function.
* @reserved: padding field. Should be zeroed by applications.
*/
struct v4l2_ctrl_av1_film_grain {
__u8 flags;
__u8 cr_mult;
__u16 grain_seed;
__u8 film_grain_params_ref_idx;
__u8 num_y_points;
__u8 point_y_value[V4L2_AV1_MAX_NUM_Y_POINTS];
__u8 point_y_scaling[V4L2_AV1_MAX_NUM_Y_POINTS];
__u8 num_cb_points;
__u8 point_cb_value[V4L2_AV1_MAX_NUM_CB_POINTS];
__u8 point_cb_scaling[V4L2_AV1_MAX_NUM_CB_POINTS];
__u8 num_cr_points;
__u8 point_cr_value[V4L2_AV1_MAX_NUM_CR_POINTS];
__u8 point_cr_scaling[V4L2_AV1_MAX_NUM_CR_POINTS];
__u8 grain_scaling_minus_8;
__u8 ar_coeff_lag;
__u8 ar_coeffs_y_plus_128[V4L2_AV1_AR_COEFFS_SIZE];
__u8 ar_coeffs_cb_plus_128[V4L2_AV1_AR_COEFFS_SIZE];
__u8 ar_coeffs_cr_plus_128[V4L2_AV1_AR_COEFFS_SIZE];
__u8 ar_coeff_shift_minus_6;
__u8 grain_scale_shift;
__u8 cb_mult;
__u8 cb_luma_mult;
__u8 cr_luma_mult;
__u16 cb_offset;
__u16 cr_offset;
__u8 reserved[4];
};
/* MPEG-compression definitions kept for backwards compatibility */
#ifndef __KERNEL__
#define V4L2_CTRL_CLASS_MPEG V4L2_CTRL_CLASS_CODEC
#define V4L2_CID_MPEG_CLASS V4L2_CID_CODEC_CLASS
#define V4L2_CID_MPEG_BASE V4L2_CID_CODEC_BASE
#define V4L2_CID_MPEG_CX2341X_BASE V4L2_CID_CODEC_CX2341X_BASE
#define V4L2_CID_MPEG_MFC51_BASE V4L2_CID_CODEC_MFC51_BASE
#endif
#endif