|  | /* | 
|  | * lib/bitmap.c | 
|  | * Helper functions for bitmap.h. | 
|  | * | 
|  | * This source code is licensed under the GNU General Public License, | 
|  | * Version 2.  See the file COPYING for more details. | 
|  | */ | 
|  | #include <linux/export.h> | 
|  | #include <linux/thread_info.h> | 
|  | #include <linux/ctype.h> | 
|  | #include <linux/errno.h> | 
|  | #include <linux/bitmap.h> | 
|  | #include <linux/bitops.h> | 
|  | #include <linux/bug.h> | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/string.h> | 
|  | #include <linux/uaccess.h> | 
|  |  | 
|  | #include <asm/page.h> | 
|  |  | 
|  | /* | 
|  | * bitmaps provide an array of bits, implemented using an an | 
|  | * array of unsigned longs.  The number of valid bits in a | 
|  | * given bitmap does _not_ need to be an exact multiple of | 
|  | * BITS_PER_LONG. | 
|  | * | 
|  | * The possible unused bits in the last, partially used word | 
|  | * of a bitmap are 'don't care'.  The implementation makes | 
|  | * no particular effort to keep them zero.  It ensures that | 
|  | * their value will not affect the results of any operation. | 
|  | * The bitmap operations that return Boolean (bitmap_empty, | 
|  | * for example) or scalar (bitmap_weight, for example) results | 
|  | * carefully filter out these unused bits from impacting their | 
|  | * results. | 
|  | * | 
|  | * These operations actually hold to a slightly stronger rule: | 
|  | * if you don't input any bitmaps to these ops that have some | 
|  | * unused bits set, then they won't output any set unused bits | 
|  | * in output bitmaps. | 
|  | * | 
|  | * The byte ordering of bitmaps is more natural on little | 
|  | * endian architectures.  See the big-endian headers | 
|  | * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h | 
|  | * for the best explanations of this ordering. | 
|  | */ | 
|  |  | 
|  | int __bitmap_equal(const unsigned long *bitmap1, | 
|  | const unsigned long *bitmap2, unsigned int bits) | 
|  | { | 
|  | unsigned int k, lim = bits/BITS_PER_LONG; | 
|  | for (k = 0; k < lim; ++k) | 
|  | if (bitmap1[k] != bitmap2[k]) | 
|  | return 0; | 
|  |  | 
|  | if (bits % BITS_PER_LONG) | 
|  | if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) | 
|  | return 0; | 
|  |  | 
|  | return 1; | 
|  | } | 
|  | EXPORT_SYMBOL(__bitmap_equal); | 
|  |  | 
|  | void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits) | 
|  | { | 
|  | unsigned int k, lim = bits/BITS_PER_LONG; | 
|  | for (k = 0; k < lim; ++k) | 
|  | dst[k] = ~src[k]; | 
|  |  | 
|  | if (bits % BITS_PER_LONG) | 
|  | dst[k] = ~src[k]; | 
|  | } | 
|  | EXPORT_SYMBOL(__bitmap_complement); | 
|  |  | 
|  | /** | 
|  | * __bitmap_shift_right - logical right shift of the bits in a bitmap | 
|  | *   @dst : destination bitmap | 
|  | *   @src : source bitmap | 
|  | *   @shift : shift by this many bits | 
|  | *   @nbits : bitmap size, in bits | 
|  | * | 
|  | * Shifting right (dividing) means moving bits in the MS -> LS bit | 
|  | * direction.  Zeros are fed into the vacated MS positions and the | 
|  | * LS bits shifted off the bottom are lost. | 
|  | */ | 
|  | void __bitmap_shift_right(unsigned long *dst, const unsigned long *src, | 
|  | unsigned shift, unsigned nbits) | 
|  | { | 
|  | unsigned k, lim = BITS_TO_LONGS(nbits); | 
|  | unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; | 
|  | unsigned long mask = BITMAP_LAST_WORD_MASK(nbits); | 
|  | for (k = 0; off + k < lim; ++k) { | 
|  | unsigned long upper, lower; | 
|  |  | 
|  | /* | 
|  | * If shift is not word aligned, take lower rem bits of | 
|  | * word above and make them the top rem bits of result. | 
|  | */ | 
|  | if (!rem || off + k + 1 >= lim) | 
|  | upper = 0; | 
|  | else { | 
|  | upper = src[off + k + 1]; | 
|  | if (off + k + 1 == lim - 1) | 
|  | upper &= mask; | 
|  | upper <<= (BITS_PER_LONG - rem); | 
|  | } | 
|  | lower = src[off + k]; | 
|  | if (off + k == lim - 1) | 
|  | lower &= mask; | 
|  | lower >>= rem; | 
|  | dst[k] = lower | upper; | 
|  | } | 
|  | if (off) | 
|  | memset(&dst[lim - off], 0, off*sizeof(unsigned long)); | 
|  | } | 
|  | EXPORT_SYMBOL(__bitmap_shift_right); | 
|  |  | 
|  |  | 
|  | /** | 
|  | * __bitmap_shift_left - logical left shift of the bits in a bitmap | 
|  | *   @dst : destination bitmap | 
|  | *   @src : source bitmap | 
|  | *   @shift : shift by this many bits | 
|  | *   @nbits : bitmap size, in bits | 
|  | * | 
|  | * Shifting left (multiplying) means moving bits in the LS -> MS | 
|  | * direction.  Zeros are fed into the vacated LS bit positions | 
|  | * and those MS bits shifted off the top are lost. | 
|  | */ | 
|  |  | 
|  | void __bitmap_shift_left(unsigned long *dst, const unsigned long *src, | 
|  | unsigned int shift, unsigned int nbits) | 
|  | { | 
|  | int k; | 
|  | unsigned int lim = BITS_TO_LONGS(nbits); | 
|  | unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; | 
|  | for (k = lim - off - 1; k >= 0; --k) { | 
|  | unsigned long upper, lower; | 
|  |  | 
|  | /* | 
|  | * If shift is not word aligned, take upper rem bits of | 
|  | * word below and make them the bottom rem bits of result. | 
|  | */ | 
|  | if (rem && k > 0) | 
|  | lower = src[k - 1] >> (BITS_PER_LONG - rem); | 
|  | else | 
|  | lower = 0; | 
|  | upper = src[k] << rem; | 
|  | dst[k + off] = lower | upper; | 
|  | } | 
|  | if (off) | 
|  | memset(dst, 0, off*sizeof(unsigned long)); | 
|  | } | 
|  | EXPORT_SYMBOL(__bitmap_shift_left); | 
|  |  | 
|  | int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, | 
|  | const unsigned long *bitmap2, unsigned int bits) | 
|  | { | 
|  | unsigned int k; | 
|  | unsigned int lim = bits/BITS_PER_LONG; | 
|  | unsigned long result = 0; | 
|  |  | 
|  | for (k = 0; k < lim; k++) | 
|  | result |= (dst[k] = bitmap1[k] & bitmap2[k]); | 
|  | if (bits % BITS_PER_LONG) | 
|  | result |= (dst[k] = bitmap1[k] & bitmap2[k] & | 
|  | BITMAP_LAST_WORD_MASK(bits)); | 
|  | return result != 0; | 
|  | } | 
|  | EXPORT_SYMBOL(__bitmap_and); | 
|  |  | 
|  | void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, | 
|  | const unsigned long *bitmap2, unsigned int bits) | 
|  | { | 
|  | unsigned int k; | 
|  | unsigned int nr = BITS_TO_LONGS(bits); | 
|  |  | 
|  | for (k = 0; k < nr; k++) | 
|  | dst[k] = bitmap1[k] | bitmap2[k]; | 
|  | } | 
|  | EXPORT_SYMBOL(__bitmap_or); | 
|  |  | 
|  | void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, | 
|  | const unsigned long *bitmap2, unsigned int bits) | 
|  | { | 
|  | unsigned int k; | 
|  | unsigned int nr = BITS_TO_LONGS(bits); | 
|  |  | 
|  | for (k = 0; k < nr; k++) | 
|  | dst[k] = bitmap1[k] ^ bitmap2[k]; | 
|  | } | 
|  | EXPORT_SYMBOL(__bitmap_xor); | 
|  |  | 
|  | int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, | 
|  | const unsigned long *bitmap2, unsigned int bits) | 
|  | { | 
|  | unsigned int k; | 
|  | unsigned int lim = bits/BITS_PER_LONG; | 
|  | unsigned long result = 0; | 
|  |  | 
|  | for (k = 0; k < lim; k++) | 
|  | result |= (dst[k] = bitmap1[k] & ~bitmap2[k]); | 
|  | if (bits % BITS_PER_LONG) | 
|  | result |= (dst[k] = bitmap1[k] & ~bitmap2[k] & | 
|  | BITMAP_LAST_WORD_MASK(bits)); | 
|  | return result != 0; | 
|  | } | 
|  | EXPORT_SYMBOL(__bitmap_andnot); | 
|  |  | 
|  | int __bitmap_intersects(const unsigned long *bitmap1, | 
|  | const unsigned long *bitmap2, unsigned int bits) | 
|  | { | 
|  | unsigned int k, lim = bits/BITS_PER_LONG; | 
|  | for (k = 0; k < lim; ++k) | 
|  | if (bitmap1[k] & bitmap2[k]) | 
|  | return 1; | 
|  |  | 
|  | if (bits % BITS_PER_LONG) | 
|  | if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) | 
|  | return 1; | 
|  | return 0; | 
|  | } | 
|  | EXPORT_SYMBOL(__bitmap_intersects); | 
|  |  | 
|  | int __bitmap_subset(const unsigned long *bitmap1, | 
|  | const unsigned long *bitmap2, unsigned int bits) | 
|  | { | 
|  | unsigned int k, lim = bits/BITS_PER_LONG; | 
|  | for (k = 0; k < lim; ++k) | 
|  | if (bitmap1[k] & ~bitmap2[k]) | 
|  | return 0; | 
|  |  | 
|  | if (bits % BITS_PER_LONG) | 
|  | if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) | 
|  | return 0; | 
|  | return 1; | 
|  | } | 
|  | EXPORT_SYMBOL(__bitmap_subset); | 
|  |  | 
|  | int __bitmap_weight(const unsigned long *bitmap, unsigned int bits) | 
|  | { | 
|  | unsigned int k, lim = bits/BITS_PER_LONG; | 
|  | int w = 0; | 
|  |  | 
|  | for (k = 0; k < lim; k++) | 
|  | w += hweight_long(bitmap[k]); | 
|  |  | 
|  | if (bits % BITS_PER_LONG) | 
|  | w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); | 
|  |  | 
|  | return w; | 
|  | } | 
|  | EXPORT_SYMBOL(__bitmap_weight); | 
|  |  | 
|  | void bitmap_set(unsigned long *map, unsigned int start, int len) | 
|  | { | 
|  | unsigned long *p = map + BIT_WORD(start); | 
|  | const unsigned int size = start + len; | 
|  | int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); | 
|  | unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); | 
|  |  | 
|  | while (len - bits_to_set >= 0) { | 
|  | *p |= mask_to_set; | 
|  | len -= bits_to_set; | 
|  | bits_to_set = BITS_PER_LONG; | 
|  | mask_to_set = ~0UL; | 
|  | p++; | 
|  | } | 
|  | if (len) { | 
|  | mask_to_set &= BITMAP_LAST_WORD_MASK(size); | 
|  | *p |= mask_to_set; | 
|  | } | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_set); | 
|  |  | 
|  | void bitmap_clear(unsigned long *map, unsigned int start, int len) | 
|  | { | 
|  | unsigned long *p = map + BIT_WORD(start); | 
|  | const unsigned int size = start + len; | 
|  | int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); | 
|  | unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); | 
|  |  | 
|  | while (len - bits_to_clear >= 0) { | 
|  | *p &= ~mask_to_clear; | 
|  | len -= bits_to_clear; | 
|  | bits_to_clear = BITS_PER_LONG; | 
|  | mask_to_clear = ~0UL; | 
|  | p++; | 
|  | } | 
|  | if (len) { | 
|  | mask_to_clear &= BITMAP_LAST_WORD_MASK(size); | 
|  | *p &= ~mask_to_clear; | 
|  | } | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_clear); | 
|  |  | 
|  | /** | 
|  | * bitmap_find_next_zero_area_off - find a contiguous aligned zero area | 
|  | * @map: The address to base the search on | 
|  | * @size: The bitmap size in bits | 
|  | * @start: The bitnumber to start searching at | 
|  | * @nr: The number of zeroed bits we're looking for | 
|  | * @align_mask: Alignment mask for zero area | 
|  | * @align_offset: Alignment offset for zero area. | 
|  | * | 
|  | * The @align_mask should be one less than a power of 2; the effect is that | 
|  | * the bit offset of all zero areas this function finds plus @align_offset | 
|  | * is multiple of that power of 2. | 
|  | */ | 
|  | unsigned long bitmap_find_next_zero_area_off(unsigned long *map, | 
|  | unsigned long size, | 
|  | unsigned long start, | 
|  | unsigned int nr, | 
|  | unsigned long align_mask, | 
|  | unsigned long align_offset) | 
|  | { | 
|  | unsigned long index, end, i; | 
|  | again: | 
|  | index = find_next_zero_bit(map, size, start); | 
|  |  | 
|  | /* Align allocation */ | 
|  | index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset; | 
|  |  | 
|  | end = index + nr; | 
|  | if (end > size) | 
|  | return end; | 
|  | i = find_next_bit(map, end, index); | 
|  | if (i < end) { | 
|  | start = i + 1; | 
|  | goto again; | 
|  | } | 
|  | return index; | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_find_next_zero_area_off); | 
|  |  | 
|  | /* | 
|  | * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers, | 
|  | * second version by Paul Jackson, third by Joe Korty. | 
|  | */ | 
|  |  | 
|  | #define CHUNKSZ				32 | 
|  | #define nbits_to_hold_value(val)	fls(val) | 
|  | #define BASEDEC 10		/* fancier cpuset lists input in decimal */ | 
|  |  | 
|  | /** | 
|  | * __bitmap_parse - convert an ASCII hex string into a bitmap. | 
|  | * @buf: pointer to buffer containing string. | 
|  | * @buflen: buffer size in bytes.  If string is smaller than this | 
|  | *    then it must be terminated with a \0. | 
|  | * @is_user: location of buffer, 0 indicates kernel space | 
|  | * @maskp: pointer to bitmap array that will contain result. | 
|  | * @nmaskbits: size of bitmap, in bits. | 
|  | * | 
|  | * Commas group hex digits into chunks.  Each chunk defines exactly 32 | 
|  | * bits of the resultant bitmask.  No chunk may specify a value larger | 
|  | * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value | 
|  | * then leading 0-bits are prepended.  %-EINVAL is returned for illegal | 
|  | * characters and for grouping errors such as "1,,5", ",44", "," and "". | 
|  | * Leading and trailing whitespace accepted, but not embedded whitespace. | 
|  | */ | 
|  | int __bitmap_parse(const char *buf, unsigned int buflen, | 
|  | int is_user, unsigned long *maskp, | 
|  | int nmaskbits) | 
|  | { | 
|  | int c, old_c, totaldigits, ndigits, nchunks, nbits; | 
|  | u32 chunk; | 
|  | const char __user __force *ubuf = (const char __user __force *)buf; | 
|  |  | 
|  | bitmap_zero(maskp, nmaskbits); | 
|  |  | 
|  | nchunks = nbits = totaldigits = c = 0; | 
|  | do { | 
|  | chunk = 0; | 
|  | ndigits = totaldigits; | 
|  |  | 
|  | /* Get the next chunk of the bitmap */ | 
|  | while (buflen) { | 
|  | old_c = c; | 
|  | if (is_user) { | 
|  | if (__get_user(c, ubuf++)) | 
|  | return -EFAULT; | 
|  | } | 
|  | else | 
|  | c = *buf++; | 
|  | buflen--; | 
|  | if (isspace(c)) | 
|  | continue; | 
|  |  | 
|  | /* | 
|  | * If the last character was a space and the current | 
|  | * character isn't '\0', we've got embedded whitespace. | 
|  | * This is a no-no, so throw an error. | 
|  | */ | 
|  | if (totaldigits && c && isspace(old_c)) | 
|  | return -EINVAL; | 
|  |  | 
|  | /* A '\0' or a ',' signal the end of the chunk */ | 
|  | if (c == '\0' || c == ',') | 
|  | break; | 
|  |  | 
|  | if (!isxdigit(c)) | 
|  | return -EINVAL; | 
|  |  | 
|  | /* | 
|  | * Make sure there are at least 4 free bits in 'chunk'. | 
|  | * If not, this hexdigit will overflow 'chunk', so | 
|  | * throw an error. | 
|  | */ | 
|  | if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1)) | 
|  | return -EOVERFLOW; | 
|  |  | 
|  | chunk = (chunk << 4) | hex_to_bin(c); | 
|  | totaldigits++; | 
|  | } | 
|  | if (ndigits == totaldigits) | 
|  | return -EINVAL; | 
|  | if (nchunks == 0 && chunk == 0) | 
|  | continue; | 
|  |  | 
|  | __bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits); | 
|  | *maskp |= chunk; | 
|  | nchunks++; | 
|  | nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ; | 
|  | if (nbits > nmaskbits) | 
|  | return -EOVERFLOW; | 
|  | } while (buflen && c == ','); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  | EXPORT_SYMBOL(__bitmap_parse); | 
|  |  | 
|  | /** | 
|  | * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap | 
|  | * | 
|  | * @ubuf: pointer to user buffer containing string. | 
|  | * @ulen: buffer size in bytes.  If string is smaller than this | 
|  | *    then it must be terminated with a \0. | 
|  | * @maskp: pointer to bitmap array that will contain result. | 
|  | * @nmaskbits: size of bitmap, in bits. | 
|  | * | 
|  | * Wrapper for __bitmap_parse(), providing it with user buffer. | 
|  | * | 
|  | * We cannot have this as an inline function in bitmap.h because it needs | 
|  | * linux/uaccess.h to get the access_ok() declaration and this causes | 
|  | * cyclic dependencies. | 
|  | */ | 
|  | int bitmap_parse_user(const char __user *ubuf, | 
|  | unsigned int ulen, unsigned long *maskp, | 
|  | int nmaskbits) | 
|  | { | 
|  | if (!access_ok(VERIFY_READ, ubuf, ulen)) | 
|  | return -EFAULT; | 
|  | return __bitmap_parse((const char __force *)ubuf, | 
|  | ulen, 1, maskp, nmaskbits); | 
|  |  | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_parse_user); | 
|  |  | 
|  | /** | 
|  | * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string | 
|  | * @list: indicates whether the bitmap must be list | 
|  | * @buf: page aligned buffer into which string is placed | 
|  | * @maskp: pointer to bitmap to convert | 
|  | * @nmaskbits: size of bitmap, in bits | 
|  | * | 
|  | * Output format is a comma-separated list of decimal numbers and | 
|  | * ranges if list is specified or hex digits grouped into comma-separated | 
|  | * sets of 8 digits/set. Returns the number of characters written to buf. | 
|  | * | 
|  | * It is assumed that @buf is a pointer into a PAGE_SIZE area and that | 
|  | * sufficient storage remains at @buf to accommodate the | 
|  | * bitmap_print_to_pagebuf() output. | 
|  | */ | 
|  | int bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp, | 
|  | int nmaskbits) | 
|  | { | 
|  | ptrdiff_t len = PTR_ALIGN(buf + PAGE_SIZE - 1, PAGE_SIZE) - buf; | 
|  | int n = 0; | 
|  |  | 
|  | if (len > 1) | 
|  | n = list ? scnprintf(buf, len, "%*pbl\n", nmaskbits, maskp) : | 
|  | scnprintf(buf, len, "%*pb\n", nmaskbits, maskp); | 
|  | return n; | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_print_to_pagebuf); | 
|  |  | 
|  | /** | 
|  | * __bitmap_parselist - convert list format ASCII string to bitmap | 
|  | * @buf: read nul-terminated user string from this buffer | 
|  | * @buflen: buffer size in bytes.  If string is smaller than this | 
|  | *    then it must be terminated with a \0. | 
|  | * @is_user: location of buffer, 0 indicates kernel space | 
|  | * @maskp: write resulting mask here | 
|  | * @nmaskbits: number of bits in mask to be written | 
|  | * | 
|  | * Input format is a comma-separated list of decimal numbers and | 
|  | * ranges.  Consecutively set bits are shown as two hyphen-separated | 
|  | * decimal numbers, the smallest and largest bit numbers set in | 
|  | * the range. | 
|  | * Optionally each range can be postfixed to denote that only parts of it | 
|  | * should be set. The range will divided to groups of specific size. | 
|  | * From each group will be used only defined amount of bits. | 
|  | * Syntax: range:used_size/group_size | 
|  | * Example: 0-1023:2/256 ==> 0,1,256,257,512,513,768,769 | 
|  | * | 
|  | * Returns 0 on success, -errno on invalid input strings. | 
|  | * Error values: | 
|  | *    %-EINVAL: second number in range smaller than first | 
|  | *    %-EINVAL: invalid character in string | 
|  | *    %-ERANGE: bit number specified too large for mask | 
|  | */ | 
|  | static int __bitmap_parselist(const char *buf, unsigned int buflen, | 
|  | int is_user, unsigned long *maskp, | 
|  | int nmaskbits) | 
|  | { | 
|  | unsigned int a, b, old_a, old_b; | 
|  | unsigned int group_size, used_size; | 
|  | int c, old_c, totaldigits, ndigits; | 
|  | const char __user __force *ubuf = (const char __user __force *)buf; | 
|  | int at_start, in_range, in_partial_range; | 
|  |  | 
|  | totaldigits = c = 0; | 
|  | old_a = old_b = 0; | 
|  | group_size = used_size = 0; | 
|  | bitmap_zero(maskp, nmaskbits); | 
|  | do { | 
|  | at_start = 1; | 
|  | in_range = 0; | 
|  | in_partial_range = 0; | 
|  | a = b = 0; | 
|  | ndigits = totaldigits; | 
|  |  | 
|  | /* Get the next cpu# or a range of cpu#'s */ | 
|  | while (buflen) { | 
|  | old_c = c; | 
|  | if (is_user) { | 
|  | if (__get_user(c, ubuf++)) | 
|  | return -EFAULT; | 
|  | } else | 
|  | c = *buf++; | 
|  | buflen--; | 
|  | if (isspace(c)) | 
|  | continue; | 
|  |  | 
|  | /* A '\0' or a ',' signal the end of a cpu# or range */ | 
|  | if (c == '\0' || c == ',') | 
|  | break; | 
|  | /* | 
|  | * whitespaces between digits are not allowed, | 
|  | * but it's ok if whitespaces are on head or tail. | 
|  | * when old_c is whilespace, | 
|  | * if totaldigits == ndigits, whitespace is on head. | 
|  | * if whitespace is on tail, it should not run here. | 
|  | * as c was ',' or '\0', | 
|  | * the last code line has broken the current loop. | 
|  | */ | 
|  | if ((totaldigits != ndigits) && isspace(old_c)) | 
|  | return -EINVAL; | 
|  |  | 
|  | if (c == '/') { | 
|  | used_size = a; | 
|  | at_start = 1; | 
|  | in_range = 0; | 
|  | a = b = 0; | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if (c == ':') { | 
|  | old_a = a; | 
|  | old_b = b; | 
|  | at_start = 1; | 
|  | in_range = 0; | 
|  | in_partial_range = 1; | 
|  | a = b = 0; | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if (c == '-') { | 
|  | if (at_start || in_range) | 
|  | return -EINVAL; | 
|  | b = 0; | 
|  | in_range = 1; | 
|  | at_start = 1; | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if (!isdigit(c)) | 
|  | return -EINVAL; | 
|  |  | 
|  | b = b * 10 + (c - '0'); | 
|  | if (!in_range) | 
|  | a = b; | 
|  | at_start = 0; | 
|  | totaldigits++; | 
|  | } | 
|  | if (ndigits == totaldigits) | 
|  | continue; | 
|  | if (in_partial_range) { | 
|  | group_size = a; | 
|  | a = old_a; | 
|  | b = old_b; | 
|  | old_a = old_b = 0; | 
|  | } | 
|  | /* if no digit is after '-', it's wrong*/ | 
|  | if (at_start && in_range) | 
|  | return -EINVAL; | 
|  | if (!(a <= b) || !(used_size <= group_size)) | 
|  | return -EINVAL; | 
|  | if (b >= nmaskbits) | 
|  | return -ERANGE; | 
|  | while (a <= b) { | 
|  | if (in_partial_range) { | 
|  | static int pos_in_group = 1; | 
|  |  | 
|  | if (pos_in_group <= used_size) | 
|  | set_bit(a, maskp); | 
|  |  | 
|  | if (a == b || ++pos_in_group > group_size) | 
|  | pos_in_group = 1; | 
|  | } else | 
|  | set_bit(a, maskp); | 
|  | a++; | 
|  | } | 
|  | } while (buflen && c == ','); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits) | 
|  | { | 
|  | char *nl  = strchrnul(bp, '\n'); | 
|  | int len = nl - bp; | 
|  |  | 
|  | return __bitmap_parselist(bp, len, 0, maskp, nmaskbits); | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_parselist); | 
|  |  | 
|  |  | 
|  | /** | 
|  | * bitmap_parselist_user() | 
|  | * | 
|  | * @ubuf: pointer to user buffer containing string. | 
|  | * @ulen: buffer size in bytes.  If string is smaller than this | 
|  | *    then it must be terminated with a \0. | 
|  | * @maskp: pointer to bitmap array that will contain result. | 
|  | * @nmaskbits: size of bitmap, in bits. | 
|  | * | 
|  | * Wrapper for bitmap_parselist(), providing it with user buffer. | 
|  | * | 
|  | * We cannot have this as an inline function in bitmap.h because it needs | 
|  | * linux/uaccess.h to get the access_ok() declaration and this causes | 
|  | * cyclic dependencies. | 
|  | */ | 
|  | int bitmap_parselist_user(const char __user *ubuf, | 
|  | unsigned int ulen, unsigned long *maskp, | 
|  | int nmaskbits) | 
|  | { | 
|  | if (!access_ok(VERIFY_READ, ubuf, ulen)) | 
|  | return -EFAULT; | 
|  | return __bitmap_parselist((const char __force *)ubuf, | 
|  | ulen, 1, maskp, nmaskbits); | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_parselist_user); | 
|  |  | 
|  |  | 
|  | /** | 
|  | * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap | 
|  | *	@buf: pointer to a bitmap | 
|  | *	@pos: a bit position in @buf (0 <= @pos < @nbits) | 
|  | *	@nbits: number of valid bit positions in @buf | 
|  | * | 
|  | * Map the bit at position @pos in @buf (of length @nbits) to the | 
|  | * ordinal of which set bit it is.  If it is not set or if @pos | 
|  | * is not a valid bit position, map to -1. | 
|  | * | 
|  | * If for example, just bits 4 through 7 are set in @buf, then @pos | 
|  | * values 4 through 7 will get mapped to 0 through 3, respectively, | 
|  | * and other @pos values will get mapped to -1.  When @pos value 7 | 
|  | * gets mapped to (returns) @ord value 3 in this example, that means | 
|  | * that bit 7 is the 3rd (starting with 0th) set bit in @buf. | 
|  | * | 
|  | * The bit positions 0 through @bits are valid positions in @buf. | 
|  | */ | 
|  | static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits) | 
|  | { | 
|  | if (pos >= nbits || !test_bit(pos, buf)) | 
|  | return -1; | 
|  |  | 
|  | return __bitmap_weight(buf, pos); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * bitmap_ord_to_pos - find position of n-th set bit in bitmap | 
|  | *	@buf: pointer to bitmap | 
|  | *	@ord: ordinal bit position (n-th set bit, n >= 0) | 
|  | *	@nbits: number of valid bit positions in @buf | 
|  | * | 
|  | * Map the ordinal offset of bit @ord in @buf to its position in @buf. | 
|  | * Value of @ord should be in range 0 <= @ord < weight(buf). If @ord | 
|  | * >= weight(buf), returns @nbits. | 
|  | * | 
|  | * If for example, just bits 4 through 7 are set in @buf, then @ord | 
|  | * values 0 through 3 will get mapped to 4 through 7, respectively, | 
|  | * and all other @ord values returns @nbits.  When @ord value 3 | 
|  | * gets mapped to (returns) @pos value 7 in this example, that means | 
|  | * that the 3rd set bit (starting with 0th) is at position 7 in @buf. | 
|  | * | 
|  | * The bit positions 0 through @nbits-1 are valid positions in @buf. | 
|  | */ | 
|  | unsigned int bitmap_ord_to_pos(const unsigned long *buf, unsigned int ord, unsigned int nbits) | 
|  | { | 
|  | unsigned int pos; | 
|  |  | 
|  | for (pos = find_first_bit(buf, nbits); | 
|  | pos < nbits && ord; | 
|  | pos = find_next_bit(buf, nbits, pos + 1)) | 
|  | ord--; | 
|  |  | 
|  | return pos; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap | 
|  | *	@dst: remapped result | 
|  | *	@src: subset to be remapped | 
|  | *	@old: defines domain of map | 
|  | *	@new: defines range of map | 
|  | *	@nbits: number of bits in each of these bitmaps | 
|  | * | 
|  | * Let @old and @new define a mapping of bit positions, such that | 
|  | * whatever position is held by the n-th set bit in @old is mapped | 
|  | * to the n-th set bit in @new.  In the more general case, allowing | 
|  | * for the possibility that the weight 'w' of @new is less than the | 
|  | * weight of @old, map the position of the n-th set bit in @old to | 
|  | * the position of the m-th set bit in @new, where m == n % w. | 
|  | * | 
|  | * If either of the @old and @new bitmaps are empty, or if @src and | 
|  | * @dst point to the same location, then this routine copies @src | 
|  | * to @dst. | 
|  | * | 
|  | * The positions of unset bits in @old are mapped to themselves | 
|  | * (the identify map). | 
|  | * | 
|  | * Apply the above specified mapping to @src, placing the result in | 
|  | * @dst, clearing any bits previously set in @dst. | 
|  | * | 
|  | * For example, lets say that @old has bits 4 through 7 set, and | 
|  | * @new has bits 12 through 15 set.  This defines the mapping of bit | 
|  | * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other | 
|  | * bit positions unchanged.  So if say @src comes into this routine | 
|  | * with bits 1, 5 and 7 set, then @dst should leave with bits 1, | 
|  | * 13 and 15 set. | 
|  | */ | 
|  | void bitmap_remap(unsigned long *dst, const unsigned long *src, | 
|  | const unsigned long *old, const unsigned long *new, | 
|  | unsigned int nbits) | 
|  | { | 
|  | unsigned int oldbit, w; | 
|  |  | 
|  | if (dst == src)		/* following doesn't handle inplace remaps */ | 
|  | return; | 
|  | bitmap_zero(dst, nbits); | 
|  |  | 
|  | w = bitmap_weight(new, nbits); | 
|  | for_each_set_bit(oldbit, src, nbits) { | 
|  | int n = bitmap_pos_to_ord(old, oldbit, nbits); | 
|  |  | 
|  | if (n < 0 || w == 0) | 
|  | set_bit(oldbit, dst);	/* identity map */ | 
|  | else | 
|  | set_bit(bitmap_ord_to_pos(new, n % w, nbits), dst); | 
|  | } | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_remap); | 
|  |  | 
|  | /** | 
|  | * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit | 
|  | *	@oldbit: bit position to be mapped | 
|  | *	@old: defines domain of map | 
|  | *	@new: defines range of map | 
|  | *	@bits: number of bits in each of these bitmaps | 
|  | * | 
|  | * Let @old and @new define a mapping of bit positions, such that | 
|  | * whatever position is held by the n-th set bit in @old is mapped | 
|  | * to the n-th set bit in @new.  In the more general case, allowing | 
|  | * for the possibility that the weight 'w' of @new is less than the | 
|  | * weight of @old, map the position of the n-th set bit in @old to | 
|  | * the position of the m-th set bit in @new, where m == n % w. | 
|  | * | 
|  | * The positions of unset bits in @old are mapped to themselves | 
|  | * (the identify map). | 
|  | * | 
|  | * Apply the above specified mapping to bit position @oldbit, returning | 
|  | * the new bit position. | 
|  | * | 
|  | * For example, lets say that @old has bits 4 through 7 set, and | 
|  | * @new has bits 12 through 15 set.  This defines the mapping of bit | 
|  | * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other | 
|  | * bit positions unchanged.  So if say @oldbit is 5, then this routine | 
|  | * returns 13. | 
|  | */ | 
|  | int bitmap_bitremap(int oldbit, const unsigned long *old, | 
|  | const unsigned long *new, int bits) | 
|  | { | 
|  | int w = bitmap_weight(new, bits); | 
|  | int n = bitmap_pos_to_ord(old, oldbit, bits); | 
|  | if (n < 0 || w == 0) | 
|  | return oldbit; | 
|  | else | 
|  | return bitmap_ord_to_pos(new, n % w, bits); | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_bitremap); | 
|  |  | 
|  | /** | 
|  | * bitmap_onto - translate one bitmap relative to another | 
|  | *	@dst: resulting translated bitmap | 
|  | * 	@orig: original untranslated bitmap | 
|  | * 	@relmap: bitmap relative to which translated | 
|  | *	@bits: number of bits in each of these bitmaps | 
|  | * | 
|  | * Set the n-th bit of @dst iff there exists some m such that the | 
|  | * n-th bit of @relmap is set, the m-th bit of @orig is set, and | 
|  | * the n-th bit of @relmap is also the m-th _set_ bit of @relmap. | 
|  | * (If you understood the previous sentence the first time your | 
|  | * read it, you're overqualified for your current job.) | 
|  | * | 
|  | * In other words, @orig is mapped onto (surjectively) @dst, | 
|  | * using the map { <n, m> | the n-th bit of @relmap is the | 
|  | * m-th set bit of @relmap }. | 
|  | * | 
|  | * Any set bits in @orig above bit number W, where W is the | 
|  | * weight of (number of set bits in) @relmap are mapped nowhere. | 
|  | * In particular, if for all bits m set in @orig, m >= W, then | 
|  | * @dst will end up empty.  In situations where the possibility | 
|  | * of such an empty result is not desired, one way to avoid it is | 
|  | * to use the bitmap_fold() operator, below, to first fold the | 
|  | * @orig bitmap over itself so that all its set bits x are in the | 
|  | * range 0 <= x < W.  The bitmap_fold() operator does this by | 
|  | * setting the bit (m % W) in @dst, for each bit (m) set in @orig. | 
|  | * | 
|  | * Example [1] for bitmap_onto(): | 
|  | *  Let's say @relmap has bits 30-39 set, and @orig has bits | 
|  | *  1, 3, 5, 7, 9 and 11 set.  Then on return from this routine, | 
|  | *  @dst will have bits 31, 33, 35, 37 and 39 set. | 
|  | * | 
|  | *  When bit 0 is set in @orig, it means turn on the bit in | 
|  | *  @dst corresponding to whatever is the first bit (if any) | 
|  | *  that is turned on in @relmap.  Since bit 0 was off in the | 
|  | *  above example, we leave off that bit (bit 30) in @dst. | 
|  | * | 
|  | *  When bit 1 is set in @orig (as in the above example), it | 
|  | *  means turn on the bit in @dst corresponding to whatever | 
|  | *  is the second bit that is turned on in @relmap.  The second | 
|  | *  bit in @relmap that was turned on in the above example was | 
|  | *  bit 31, so we turned on bit 31 in @dst. | 
|  | * | 
|  | *  Similarly, we turned on bits 33, 35, 37 and 39 in @dst, | 
|  | *  because they were the 4th, 6th, 8th and 10th set bits | 
|  | *  set in @relmap, and the 4th, 6th, 8th and 10th bits of | 
|  | *  @orig (i.e. bits 3, 5, 7 and 9) were also set. | 
|  | * | 
|  | *  When bit 11 is set in @orig, it means turn on the bit in | 
|  | *  @dst corresponding to whatever is the twelfth bit that is | 
|  | *  turned on in @relmap.  In the above example, there were | 
|  | *  only ten bits turned on in @relmap (30..39), so that bit | 
|  | *  11 was set in @orig had no affect on @dst. | 
|  | * | 
|  | * Example [2] for bitmap_fold() + bitmap_onto(): | 
|  | *  Let's say @relmap has these ten bits set: | 
|  | *		40 41 42 43 45 48 53 61 74 95 | 
|  | *  (for the curious, that's 40 plus the first ten terms of the | 
|  | *  Fibonacci sequence.) | 
|  | * | 
|  | *  Further lets say we use the following code, invoking | 
|  | *  bitmap_fold() then bitmap_onto, as suggested above to | 
|  | *  avoid the possibility of an empty @dst result: | 
|  | * | 
|  | *	unsigned long *tmp;	// a temporary bitmap's bits | 
|  | * | 
|  | *	bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits); | 
|  | *	bitmap_onto(dst, tmp, relmap, bits); | 
|  | * | 
|  | *  Then this table shows what various values of @dst would be, for | 
|  | *  various @orig's.  I list the zero-based positions of each set bit. | 
|  | *  The tmp column shows the intermediate result, as computed by | 
|  | *  using bitmap_fold() to fold the @orig bitmap modulo ten | 
|  | *  (the weight of @relmap). | 
|  | * | 
|  | *      @orig           tmp            @dst | 
|  | *      0                0             40 | 
|  | *      1                1             41 | 
|  | *      9                9             95 | 
|  | *      10               0             40 (*) | 
|  | *      1 3 5 7          1 3 5 7       41 43 48 61 | 
|  | *      0 1 2 3 4        0 1 2 3 4     40 41 42 43 45 | 
|  | *      0 9 18 27        0 9 8 7       40 61 74 95 | 
|  | *      0 10 20 30       0             40 | 
|  | *      0 11 22 33       0 1 2 3       40 41 42 43 | 
|  | *      0 12 24 36       0 2 4 6       40 42 45 53 | 
|  | *      78 102 211       1 2 8         41 42 74 (*) | 
|  | * | 
|  | * (*) For these marked lines, if we hadn't first done bitmap_fold() | 
|  | *     into tmp, then the @dst result would have been empty. | 
|  | * | 
|  | * If either of @orig or @relmap is empty (no set bits), then @dst | 
|  | * will be returned empty. | 
|  | * | 
|  | * If (as explained above) the only set bits in @orig are in positions | 
|  | * m where m >= W, (where W is the weight of @relmap) then @dst will | 
|  | * once again be returned empty. | 
|  | * | 
|  | * All bits in @dst not set by the above rule are cleared. | 
|  | */ | 
|  | void bitmap_onto(unsigned long *dst, const unsigned long *orig, | 
|  | const unsigned long *relmap, unsigned int bits) | 
|  | { | 
|  | unsigned int n, m;	/* same meaning as in above comment */ | 
|  |  | 
|  | if (dst == orig)	/* following doesn't handle inplace mappings */ | 
|  | return; | 
|  | bitmap_zero(dst, bits); | 
|  |  | 
|  | /* | 
|  | * The following code is a more efficient, but less | 
|  | * obvious, equivalent to the loop: | 
|  | *	for (m = 0; m < bitmap_weight(relmap, bits); m++) { | 
|  | *		n = bitmap_ord_to_pos(orig, m, bits); | 
|  | *		if (test_bit(m, orig)) | 
|  | *			set_bit(n, dst); | 
|  | *	} | 
|  | */ | 
|  |  | 
|  | m = 0; | 
|  | for_each_set_bit(n, relmap, bits) { | 
|  | /* m == bitmap_pos_to_ord(relmap, n, bits) */ | 
|  | if (test_bit(m, orig)) | 
|  | set_bit(n, dst); | 
|  | m++; | 
|  | } | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_onto); | 
|  |  | 
|  | /** | 
|  | * bitmap_fold - fold larger bitmap into smaller, modulo specified size | 
|  | *	@dst: resulting smaller bitmap | 
|  | *	@orig: original larger bitmap | 
|  | *	@sz: specified size | 
|  | *	@nbits: number of bits in each of these bitmaps | 
|  | * | 
|  | * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst. | 
|  | * Clear all other bits in @dst.  See further the comment and | 
|  | * Example [2] for bitmap_onto() for why and how to use this. | 
|  | */ | 
|  | void bitmap_fold(unsigned long *dst, const unsigned long *orig, | 
|  | unsigned int sz, unsigned int nbits) | 
|  | { | 
|  | unsigned int oldbit; | 
|  |  | 
|  | if (dst == orig)	/* following doesn't handle inplace mappings */ | 
|  | return; | 
|  | bitmap_zero(dst, nbits); | 
|  |  | 
|  | for_each_set_bit(oldbit, orig, nbits) | 
|  | set_bit(oldbit % sz, dst); | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_fold); | 
|  |  | 
|  | /* | 
|  | * Common code for bitmap_*_region() routines. | 
|  | *	bitmap: array of unsigned longs corresponding to the bitmap | 
|  | *	pos: the beginning of the region | 
|  | *	order: region size (log base 2 of number of bits) | 
|  | *	reg_op: operation(s) to perform on that region of bitmap | 
|  | * | 
|  | * Can set, verify and/or release a region of bits in a bitmap, | 
|  | * depending on which combination of REG_OP_* flag bits is set. | 
|  | * | 
|  | * A region of a bitmap is a sequence of bits in the bitmap, of | 
|  | * some size '1 << order' (a power of two), aligned to that same | 
|  | * '1 << order' power of two. | 
|  | * | 
|  | * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits). | 
|  | * Returns 0 in all other cases and reg_ops. | 
|  | */ | 
|  |  | 
|  | enum { | 
|  | REG_OP_ISFREE,		/* true if region is all zero bits */ | 
|  | REG_OP_ALLOC,		/* set all bits in region */ | 
|  | REG_OP_RELEASE,		/* clear all bits in region */ | 
|  | }; | 
|  |  | 
|  | static int __reg_op(unsigned long *bitmap, unsigned int pos, int order, int reg_op) | 
|  | { | 
|  | int nbits_reg;		/* number of bits in region */ | 
|  | int index;		/* index first long of region in bitmap */ | 
|  | int offset;		/* bit offset region in bitmap[index] */ | 
|  | int nlongs_reg;		/* num longs spanned by region in bitmap */ | 
|  | int nbitsinlong;	/* num bits of region in each spanned long */ | 
|  | unsigned long mask;	/* bitmask for one long of region */ | 
|  | int i;			/* scans bitmap by longs */ | 
|  | int ret = 0;		/* return value */ | 
|  |  | 
|  | /* | 
|  | * Either nlongs_reg == 1 (for small orders that fit in one long) | 
|  | * or (offset == 0 && mask == ~0UL) (for larger multiword orders.) | 
|  | */ | 
|  | nbits_reg = 1 << order; | 
|  | index = pos / BITS_PER_LONG; | 
|  | offset = pos - (index * BITS_PER_LONG); | 
|  | nlongs_reg = BITS_TO_LONGS(nbits_reg); | 
|  | nbitsinlong = min(nbits_reg,  BITS_PER_LONG); | 
|  |  | 
|  | /* | 
|  | * Can't do "mask = (1UL << nbitsinlong) - 1", as that | 
|  | * overflows if nbitsinlong == BITS_PER_LONG. | 
|  | */ | 
|  | mask = (1UL << (nbitsinlong - 1)); | 
|  | mask += mask - 1; | 
|  | mask <<= offset; | 
|  |  | 
|  | switch (reg_op) { | 
|  | case REG_OP_ISFREE: | 
|  | for (i = 0; i < nlongs_reg; i++) { | 
|  | if (bitmap[index + i] & mask) | 
|  | goto done; | 
|  | } | 
|  | ret = 1;	/* all bits in region free (zero) */ | 
|  | break; | 
|  |  | 
|  | case REG_OP_ALLOC: | 
|  | for (i = 0; i < nlongs_reg; i++) | 
|  | bitmap[index + i] |= mask; | 
|  | break; | 
|  |  | 
|  | case REG_OP_RELEASE: | 
|  | for (i = 0; i < nlongs_reg; i++) | 
|  | bitmap[index + i] &= ~mask; | 
|  | break; | 
|  | } | 
|  | done: | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * bitmap_find_free_region - find a contiguous aligned mem region | 
|  | *	@bitmap: array of unsigned longs corresponding to the bitmap | 
|  | *	@bits: number of bits in the bitmap | 
|  | *	@order: region size (log base 2 of number of bits) to find | 
|  | * | 
|  | * Find a region of free (zero) bits in a @bitmap of @bits bits and | 
|  | * allocate them (set them to one).  Only consider regions of length | 
|  | * a power (@order) of two, aligned to that power of two, which | 
|  | * makes the search algorithm much faster. | 
|  | * | 
|  | * Return the bit offset in bitmap of the allocated region, | 
|  | * or -errno on failure. | 
|  | */ | 
|  | int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order) | 
|  | { | 
|  | unsigned int pos, end;		/* scans bitmap by regions of size order */ | 
|  |  | 
|  | for (pos = 0 ; (end = pos + (1U << order)) <= bits; pos = end) { | 
|  | if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) | 
|  | continue; | 
|  | __reg_op(bitmap, pos, order, REG_OP_ALLOC); | 
|  | return pos; | 
|  | } | 
|  | return -ENOMEM; | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_find_free_region); | 
|  |  | 
|  | /** | 
|  | * bitmap_release_region - release allocated bitmap region | 
|  | *	@bitmap: array of unsigned longs corresponding to the bitmap | 
|  | *	@pos: beginning of bit region to release | 
|  | *	@order: region size (log base 2 of number of bits) to release | 
|  | * | 
|  | * This is the complement to __bitmap_find_free_region() and releases | 
|  | * the found region (by clearing it in the bitmap). | 
|  | * | 
|  | * No return value. | 
|  | */ | 
|  | void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order) | 
|  | { | 
|  | __reg_op(bitmap, pos, order, REG_OP_RELEASE); | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_release_region); | 
|  |  | 
|  | /** | 
|  | * bitmap_allocate_region - allocate bitmap region | 
|  | *	@bitmap: array of unsigned longs corresponding to the bitmap | 
|  | *	@pos: beginning of bit region to allocate | 
|  | *	@order: region size (log base 2 of number of bits) to allocate | 
|  | * | 
|  | * Allocate (set bits in) a specified region of a bitmap. | 
|  | * | 
|  | * Return 0 on success, or %-EBUSY if specified region wasn't | 
|  | * free (not all bits were zero). | 
|  | */ | 
|  | int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order) | 
|  | { | 
|  | if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) | 
|  | return -EBUSY; | 
|  | return __reg_op(bitmap, pos, order, REG_OP_ALLOC); | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_allocate_region); | 
|  |  | 
|  | /** | 
|  | * bitmap_from_u32array - copy the contents of a u32 array of bits to bitmap | 
|  | *	@bitmap: array of unsigned longs, the destination bitmap, non NULL | 
|  | *	@nbits: number of bits in @bitmap | 
|  | *	@buf: array of u32 (in host byte order), the source bitmap, non NULL | 
|  | *	@nwords: number of u32 words in @buf | 
|  | * | 
|  | * copy min(nbits, 32*nwords) bits from @buf to @bitmap, remaining | 
|  | * bits between nword and nbits in @bitmap (if any) are cleared. In | 
|  | * last word of @bitmap, the bits beyond nbits (if any) are kept | 
|  | * unchanged. | 
|  | * | 
|  | * Return the number of bits effectively copied. | 
|  | */ | 
|  | unsigned int | 
|  | bitmap_from_u32array(unsigned long *bitmap, unsigned int nbits, | 
|  | const u32 *buf, unsigned int nwords) | 
|  | { | 
|  | unsigned int dst_idx, src_idx; | 
|  |  | 
|  | for (src_idx = dst_idx = 0; dst_idx < BITS_TO_LONGS(nbits); ++dst_idx) { | 
|  | unsigned long part = 0; | 
|  |  | 
|  | if (src_idx < nwords) | 
|  | part = buf[src_idx++]; | 
|  |  | 
|  | #if BITS_PER_LONG == 64 | 
|  | if (src_idx < nwords) | 
|  | part |= ((unsigned long) buf[src_idx++]) << 32; | 
|  | #endif | 
|  |  | 
|  | if (dst_idx < nbits/BITS_PER_LONG) | 
|  | bitmap[dst_idx] = part; | 
|  | else { | 
|  | unsigned long mask = BITMAP_LAST_WORD_MASK(nbits); | 
|  |  | 
|  | bitmap[dst_idx] = (bitmap[dst_idx] & ~mask) | 
|  | | (part & mask); | 
|  | } | 
|  | } | 
|  |  | 
|  | return min_t(unsigned int, nbits, 32*nwords); | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_from_u32array); | 
|  |  | 
|  | /** | 
|  | * bitmap_to_u32array - copy the contents of bitmap to a u32 array of bits | 
|  | *	@buf: array of u32 (in host byte order), the dest bitmap, non NULL | 
|  | *	@nwords: number of u32 words in @buf | 
|  | *	@bitmap: array of unsigned longs, the source bitmap, non NULL | 
|  | *	@nbits: number of bits in @bitmap | 
|  | * | 
|  | * copy min(nbits, 32*nwords) bits from @bitmap to @buf. Remaining | 
|  | * bits after nbits in @buf (if any) are cleared. | 
|  | * | 
|  | * Return the number of bits effectively copied. | 
|  | */ | 
|  | unsigned int | 
|  | bitmap_to_u32array(u32 *buf, unsigned int nwords, | 
|  | const unsigned long *bitmap, unsigned int nbits) | 
|  | { | 
|  | unsigned int dst_idx = 0, src_idx = 0; | 
|  |  | 
|  | while (dst_idx < nwords) { | 
|  | unsigned long part = 0; | 
|  |  | 
|  | if (src_idx < BITS_TO_LONGS(nbits)) { | 
|  | part = bitmap[src_idx]; | 
|  | if (src_idx >= nbits/BITS_PER_LONG) | 
|  | part &= BITMAP_LAST_WORD_MASK(nbits); | 
|  | src_idx++; | 
|  | } | 
|  |  | 
|  | buf[dst_idx++] = part & 0xffffffffUL; | 
|  |  | 
|  | #if BITS_PER_LONG == 64 | 
|  | if (dst_idx < nwords) { | 
|  | part >>= 32; | 
|  | buf[dst_idx++] = part & 0xffffffffUL; | 
|  | } | 
|  | #endif | 
|  | } | 
|  |  | 
|  | return min_t(unsigned int, nbits, 32*nwords); | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_to_u32array); | 
|  |  | 
|  | /** | 
|  | * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order. | 
|  | * @dst:   destination buffer | 
|  | * @src:   bitmap to copy | 
|  | * @nbits: number of bits in the bitmap | 
|  | * | 
|  | * Require nbits % BITS_PER_LONG == 0. | 
|  | */ | 
|  | #ifdef __BIG_ENDIAN | 
|  | void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits) | 
|  | { | 
|  | unsigned int i; | 
|  |  | 
|  | for (i = 0; i < nbits/BITS_PER_LONG; i++) { | 
|  | if (BITS_PER_LONG == 64) | 
|  | dst[i] = cpu_to_le64(src[i]); | 
|  | else | 
|  | dst[i] = cpu_to_le32(src[i]); | 
|  | } | 
|  | } | 
|  | EXPORT_SYMBOL(bitmap_copy_le); | 
|  | #endif |