| /* | |
| * arch/alpha/lib/checksum.c | |
| * | |
| * This file contains network checksum routines that are better done | |
| * in an architecture-specific manner due to speed.. | |
| * Comments in other versions indicate that the algorithms are from RFC1071 | |
| * | |
| * accellerated versions (and 21264 assembly versions ) contributed by | |
| * Rick Gorton <rick.gorton@alpha-processor.com> | |
| */ | |
| #include <linux/module.h> | |
| #include <linux/string.h> | |
| #include <asm/byteorder.h> | |
| static inline unsigned short from64to16(unsigned long x) | |
| { | |
| /* Using extract instructions is a bit more efficient | |
| than the original shift/bitmask version. */ | |
| union { | |
| unsigned long ul; | |
| unsigned int ui[2]; | |
| unsigned short us[4]; | |
| } in_v, tmp_v, out_v; | |
| in_v.ul = x; | |
| tmp_v.ul = (unsigned long) in_v.ui[0] + (unsigned long) in_v.ui[1]; | |
| /* Since the bits of tmp_v.sh[3] are going to always be zero, | |
| we don't have to bother to add that in. */ | |
| out_v.ul = (unsigned long) tmp_v.us[0] + (unsigned long) tmp_v.us[1] | |
| + (unsigned long) tmp_v.us[2]; | |
| /* Similarly, out_v.us[2] is always zero for the final add. */ | |
| return out_v.us[0] + out_v.us[1]; | |
| } | |
| /* | |
| * computes the checksum of the TCP/UDP pseudo-header | |
| * returns a 16-bit checksum, already complemented. | |
| */ | |
| __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr, | |
| unsigned short len, | |
| unsigned short proto, | |
| __wsum sum) | |
| { | |
| return (__force __sum16)~from64to16( | |
| (__force u64)saddr + (__force u64)daddr + | |
| (__force u64)sum + ((len + proto) << 8)); | |
| } | |
| __wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr, | |
| unsigned short len, | |
| unsigned short proto, | |
| __wsum sum) | |
| { | |
| unsigned long result; | |
| result = (__force u64)saddr + (__force u64)daddr + | |
| (__force u64)sum + ((len + proto) << 8); | |
| /* Fold down to 32-bits so we don't lose in the typedef-less | |
| network stack. */ | |
| /* 64 to 33 */ | |
| result = (result & 0xffffffff) + (result >> 32); | |
| /* 33 to 32 */ | |
| result = (result & 0xffffffff) + (result >> 32); | |
| return (__force __wsum)result; | |
| } | |
| EXPORT_SYMBOL(csum_tcpudp_nofold); | |
| /* | |
| * Do a 64-bit checksum on an arbitrary memory area.. | |
| * | |
| * This isn't a great routine, but it's not _horrible_ either. The | |
| * inner loop could be unrolled a bit further, and there are better | |
| * ways to do the carry, but this is reasonable. | |
| */ | |
| static inline unsigned long do_csum(const unsigned char * buff, int len) | |
| { | |
| int odd, count; | |
| unsigned long result = 0; | |
| if (len <= 0) | |
| goto out; | |
| odd = 1 & (unsigned long) buff; | |
| if (odd) { | |
| result = *buff << 8; | |
| len--; | |
| buff++; | |
| } | |
| count = len >> 1; /* nr of 16-bit words.. */ | |
| if (count) { | |
| if (2 & (unsigned long) buff) { | |
| result += *(unsigned short *) buff; | |
| count--; | |
| len -= 2; | |
| buff += 2; | |
| } | |
| count >>= 1; /* nr of 32-bit words.. */ | |
| if (count) { | |
| if (4 & (unsigned long) buff) { | |
| result += *(unsigned int *) buff; | |
| count--; | |
| len -= 4; | |
| buff += 4; | |
| } | |
| count >>= 1; /* nr of 64-bit words.. */ | |
| if (count) { | |
| unsigned long carry = 0; | |
| do { | |
| unsigned long w = *(unsigned long *) buff; | |
| count--; | |
| buff += 8; | |
| result += carry; | |
| result += w; | |
| carry = (w > result); | |
| } while (count); | |
| result += carry; | |
| result = (result & 0xffffffff) + (result >> 32); | |
| } | |
| if (len & 4) { | |
| result += *(unsigned int *) buff; | |
| buff += 4; | |
| } | |
| } | |
| if (len & 2) { | |
| result += *(unsigned short *) buff; | |
| buff += 2; | |
| } | |
| } | |
| if (len & 1) | |
| result += *buff; | |
| result = from64to16(result); | |
| if (odd) | |
| result = ((result >> 8) & 0xff) | ((result & 0xff) << 8); | |
| out: | |
| return result; | |
| } | |
| /* | |
| * This is a version of ip_compute_csum() optimized for IP headers, | |
| * which always checksum on 4 octet boundaries. | |
| */ | |
| __sum16 ip_fast_csum(const void *iph, unsigned int ihl) | |
| { | |
| return (__force __sum16)~do_csum(iph,ihl*4); | |
| } | |
| /* | |
| * computes the checksum of a memory block at buff, length len, | |
| * and adds in "sum" (32-bit) | |
| * | |
| * returns a 32-bit number suitable for feeding into itself | |
| * or csum_tcpudp_magic | |
| * | |
| * this function must be called with even lengths, except | |
| * for the last fragment, which may be odd | |
| * | |
| * it's best to have buff aligned on a 32-bit boundary | |
| */ | |
| __wsum csum_partial(const void *buff, int len, __wsum sum) | |
| { | |
| unsigned long result = do_csum(buff, len); | |
| /* add in old sum, and carry.. */ | |
| result += (__force u32)sum; | |
| /* 32+c bits -> 32 bits */ | |
| result = (result & 0xffffffff) + (result >> 32); | |
| return (__force __wsum)result; | |
| } | |
| EXPORT_SYMBOL(csum_partial); | |
| /* | |
| * this routine is used for miscellaneous IP-like checksums, mainly | |
| * in icmp.c | |
| */ | |
| __sum16 ip_compute_csum(const void *buff, int len) | |
| { | |
| return (__force __sum16)~from64to16(do_csum(buff,len)); | |
| } |