| // SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0 | |
| /****************************************************************************** | |
| * | |
| * Module Name: nswalk - Functions for walking the ACPI namespace | |
| * | |
| * Copyright (C) 2000 - 2026, Intel Corp. | |
| * | |
| *****************************************************************************/ | |
| #include <acpi/acpi.h> | |
| #include "accommon.h" | |
| #include "acnamesp.h" | |
| #define _COMPONENT ACPI_NAMESPACE | |
| ACPI_MODULE_NAME("nswalk") | |
| /******************************************************************************* | |
| * | |
| * FUNCTION: acpi_ns_get_next_node | |
| * | |
| * PARAMETERS: parent_node - Parent node whose children we are | |
| * getting | |
| * child_node - Previous child that was found. | |
| * The NEXT child will be returned | |
| * | |
| * RETURN: struct acpi_namespace_node - Pointer to the NEXT child or NULL if | |
| * none is found. | |
| * | |
| * DESCRIPTION: Return the next peer node within the namespace. If Handle | |
| * is valid, Scope is ignored. Otherwise, the first node | |
| * within Scope is returned. | |
| * | |
| ******************************************************************************/ | |
| struct acpi_namespace_node *acpi_ns_get_next_node(struct acpi_namespace_node | |
| *parent_node, | |
| struct acpi_namespace_node | |
| *child_node) | |
| { | |
| ACPI_FUNCTION_ENTRY(); | |
| if (!child_node) { | |
| /* It's really the parent's _scope_ that we want */ | |
| return (parent_node->child); | |
| } | |
| /* Otherwise just return the next peer */ | |
| return (child_node->peer); | |
| } | |
| /******************************************************************************* | |
| * | |
| * FUNCTION: acpi_ns_get_next_node_typed | |
| * | |
| * PARAMETERS: type - Type of node to be searched for | |
| * parent_node - Parent node whose children we are | |
| * getting | |
| * child_node - Previous child that was found. | |
| * The NEXT child will be returned | |
| * | |
| * RETURN: struct acpi_namespace_node - Pointer to the NEXT child or NULL if | |
| * none is found. | |
| * | |
| * DESCRIPTION: Return the next peer node within the namespace. If Handle | |
| * is valid, Scope is ignored. Otherwise, the first node | |
| * within Scope is returned. | |
| * | |
| ******************************************************************************/ | |
| struct acpi_namespace_node *acpi_ns_get_next_node_typed(acpi_object_type type, | |
| struct | |
| acpi_namespace_node | |
| *parent_node, | |
| struct | |
| acpi_namespace_node | |
| *child_node) | |
| { | |
| struct acpi_namespace_node *next_node = NULL; | |
| ACPI_FUNCTION_ENTRY(); | |
| next_node = acpi_ns_get_next_node(parent_node, child_node); | |
| /* If any type is OK, we are done */ | |
| if (type == ACPI_TYPE_ANY) { | |
| /* next_node is NULL if we are at the end-of-list */ | |
| return (next_node); | |
| } | |
| /* Must search for the node -- but within this scope only */ | |
| while (next_node) { | |
| /* If type matches, we are done */ | |
| if (next_node->type == type) { | |
| return (next_node); | |
| } | |
| /* Otherwise, move on to the next peer node */ | |
| next_node = next_node->peer; | |
| } | |
| /* Not found */ | |
| return (NULL); | |
| } | |
| /******************************************************************************* | |
| * | |
| * FUNCTION: acpi_ns_walk_namespace | |
| * | |
| * PARAMETERS: type - acpi_object_type to search for | |
| * start_node - Handle in namespace where search begins | |
| * max_depth - Depth to which search is to reach | |
| * flags - Whether to unlock the NS before invoking | |
| * the callback routine | |
| * descending_callback - Called during tree descent | |
| * when an object of "Type" is found | |
| * ascending_callback - Called during tree ascent | |
| * when an object of "Type" is found | |
| * context - Passed to user function(s) above | |
| * return_value - from the user_function if terminated | |
| * early. Otherwise, returns NULL. | |
| * RETURNS: Status | |
| * | |
| * DESCRIPTION: Performs a modified depth-first walk of the namespace tree, | |
| * starting (and ending) at the node specified by start_handle. | |
| * The callback function is called whenever a node that matches | |
| * the type parameter is found. If the callback function returns | |
| * a non-zero value, the search is terminated immediately and | |
| * this value is returned to the caller. | |
| * | |
| * The point of this procedure is to provide a generic namespace | |
| * walk routine that can be called from multiple places to | |
| * provide multiple services; the callback function(s) can be | |
| * tailored to each task, whether it is a print function, | |
| * a compare function, etc. | |
| * | |
| ******************************************************************************/ | |
| acpi_status | |
| acpi_ns_walk_namespace(acpi_object_type type, | |
| acpi_handle start_node, | |
| u32 max_depth, | |
| u32 flags, | |
| acpi_walk_callback descending_callback, | |
| acpi_walk_callback ascending_callback, | |
| void *context, void **return_value) | |
| { | |
| acpi_status status; | |
| acpi_status mutex_status; | |
| struct acpi_namespace_node *child_node; | |
| struct acpi_namespace_node *parent_node; | |
| acpi_object_type child_type; | |
| u32 level; | |
| u8 node_previously_visited = FALSE; | |
| ACPI_FUNCTION_TRACE(ns_walk_namespace); | |
| /* Special case for the namespace Root Node */ | |
| if (start_node == ACPI_ROOT_OBJECT) { | |
| start_node = acpi_gbl_root_node; | |
| } | |
| /* Avoid walking the namespace if the StartNode is NULL */ | |
| if (!start_node) { | |
| return_ACPI_STATUS(AE_NO_NAMESPACE); | |
| } | |
| /* Null child means "get first node" */ | |
| parent_node = start_node; | |
| child_node = acpi_ns_get_next_node(parent_node, NULL); | |
| child_type = ACPI_TYPE_ANY; | |
| level = 1; | |
| /* | |
| * Traverse the tree of nodes until we bubble back up to where we | |
| * started. When Level is zero, the loop is done because we have | |
| * bubbled up to (and passed) the original parent handle (start_entry) | |
| */ | |
| while (level > 0 && child_node) { | |
| status = AE_OK; | |
| /* Found next child, get the type if we are not searching for ANY */ | |
| if (type != ACPI_TYPE_ANY) { | |
| child_type = child_node->type; | |
| } | |
| /* | |
| * Ignore all temporary namespace nodes (created during control | |
| * method execution) unless told otherwise. These temporary nodes | |
| * can cause a race condition because they can be deleted during | |
| * the execution of the user function (if the namespace is | |
| * unlocked before invocation of the user function.) Only the | |
| * debugger namespace dump will examine the temporary nodes. | |
| */ | |
| if ((child_node->flags & ANOBJ_TEMPORARY) && | |
| !(flags & ACPI_NS_WALK_TEMP_NODES)) { | |
| status = AE_CTRL_DEPTH; | |
| } | |
| /* Type must match requested type */ | |
| else if (child_type == type) { | |
| /* | |
| * Found a matching node, invoke the user callback function. | |
| * Unlock the namespace if flag is set. | |
| */ | |
| if (flags & ACPI_NS_WALK_UNLOCK) { | |
| mutex_status = | |
| acpi_ut_release_mutex(ACPI_MTX_NAMESPACE); | |
| if (ACPI_FAILURE(mutex_status)) { | |
| return_ACPI_STATUS(mutex_status); | |
| } | |
| } | |
| /* | |
| * Invoke the user function, either descending, ascending, | |
| * or both. | |
| */ | |
| if (!node_previously_visited) { | |
| if (descending_callback) { | |
| status = | |
| descending_callback(child_node, | |
| level, context, | |
| return_value); | |
| } | |
| } else { | |
| if (ascending_callback) { | |
| status = | |
| ascending_callback(child_node, | |
| level, context, | |
| return_value); | |
| } | |
| } | |
| if (flags & ACPI_NS_WALK_UNLOCK) { | |
| mutex_status = | |
| acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE); | |
| if (ACPI_FAILURE(mutex_status)) { | |
| return_ACPI_STATUS(mutex_status); | |
| } | |
| } | |
| switch (status) { | |
| case AE_OK: | |
| case AE_CTRL_DEPTH: | |
| /* Just keep going */ | |
| break; | |
| case AE_CTRL_TERMINATE: | |
| /* Exit now, with OK status */ | |
| return_ACPI_STATUS(AE_OK); | |
| default: | |
| /* All others are valid exceptions */ | |
| return_ACPI_STATUS(status); | |
| } | |
| } | |
| /* | |
| * Depth first search: Attempt to go down another level in the | |
| * namespace if we are allowed to. Don't go any further if we have | |
| * reached the caller specified maximum depth or if the user | |
| * function has specified that the maximum depth has been reached. | |
| */ | |
| if (!node_previously_visited && | |
| (level < max_depth) && (status != AE_CTRL_DEPTH)) { | |
| if (child_node->child) { | |
| /* There is at least one child of this node, visit it */ | |
| level++; | |
| parent_node = child_node; | |
| child_node = | |
| acpi_ns_get_next_node(parent_node, NULL); | |
| continue; | |
| } | |
| } | |
| /* No more children, re-visit this node */ | |
| if (!node_previously_visited) { | |
| node_previously_visited = TRUE; | |
| continue; | |
| } | |
| /* No more children, visit peers */ | |
| child_node = acpi_ns_get_next_node(parent_node, child_node); | |
| if (child_node) { | |
| node_previously_visited = FALSE; | |
| } | |
| /* No peers, re-visit parent */ | |
| else { | |
| /* | |
| * No more children of this node (acpi_ns_get_next_node failed), go | |
| * back upwards in the namespace tree to the node's parent. | |
| */ | |
| level--; | |
| child_node = parent_node; | |
| parent_node = parent_node->parent; | |
| node_previously_visited = TRUE; | |
| } | |
| } | |
| /* Complete walk, not terminated by user function */ | |
| return_ACPI_STATUS(AE_OK); | |
| } |