| // SPDX-License-Identifier: GPL-2.0-only | 
 | /* | 
 |  * Copyright (C) 2016 Facebook | 
 |  * Copyright (C) 2013-2014 Jens Axboe | 
 |  */ | 
 |  | 
 | #include <linux/sched.h> | 
 | #include <linux/random.h> | 
 | #include <linux/sbitmap.h> | 
 | #include <linux/seq_file.h> | 
 |  | 
 | static int init_alloc_hint(struct sbitmap *sb, gfp_t flags) | 
 | { | 
 | 	unsigned depth = sb->depth; | 
 |  | 
 | 	sb->alloc_hint = alloc_percpu_gfp(unsigned int, flags); | 
 | 	if (!sb->alloc_hint) | 
 | 		return -ENOMEM; | 
 |  | 
 | 	if (depth && !sb->round_robin) { | 
 | 		int i; | 
 |  | 
 | 		for_each_possible_cpu(i) | 
 | 			*per_cpu_ptr(sb->alloc_hint, i) = get_random_u32_below(depth); | 
 | 	} | 
 | 	return 0; | 
 | } | 
 |  | 
 | static inline unsigned update_alloc_hint_before_get(struct sbitmap *sb, | 
 | 						    unsigned int depth) | 
 | { | 
 | 	unsigned hint; | 
 |  | 
 | 	hint = this_cpu_read(*sb->alloc_hint); | 
 | 	if (unlikely(hint >= depth)) { | 
 | 		hint = depth ? get_random_u32_below(depth) : 0; | 
 | 		this_cpu_write(*sb->alloc_hint, hint); | 
 | 	} | 
 |  | 
 | 	return hint; | 
 | } | 
 |  | 
 | static inline void update_alloc_hint_after_get(struct sbitmap *sb, | 
 | 					       unsigned int depth, | 
 | 					       unsigned int hint, | 
 | 					       unsigned int nr) | 
 | { | 
 | 	if (nr == -1) { | 
 | 		/* If the map is full, a hint won't do us much good. */ | 
 | 		this_cpu_write(*sb->alloc_hint, 0); | 
 | 	} else if (nr == hint || unlikely(sb->round_robin)) { | 
 | 		/* Only update the hint if we used it. */ | 
 | 		hint = nr + 1; | 
 | 		if (hint >= depth - 1) | 
 | 			hint = 0; | 
 | 		this_cpu_write(*sb->alloc_hint, hint); | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * See if we have deferred clears that we can batch move | 
 |  */ | 
 | static inline bool sbitmap_deferred_clear(struct sbitmap_word *map) | 
 | { | 
 | 	unsigned long mask; | 
 |  | 
 | 	if (!READ_ONCE(map->cleared)) | 
 | 		return false; | 
 |  | 
 | 	/* | 
 | 	 * First get a stable cleared mask, setting the old mask to 0. | 
 | 	 */ | 
 | 	mask = xchg(&map->cleared, 0); | 
 |  | 
 | 	/* | 
 | 	 * Now clear the masked bits in our free word | 
 | 	 */ | 
 | 	atomic_long_andnot(mask, (atomic_long_t *)&map->word); | 
 | 	BUILD_BUG_ON(sizeof(atomic_long_t) != sizeof(map->word)); | 
 | 	return true; | 
 | } | 
 |  | 
 | int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, | 
 | 		      gfp_t flags, int node, bool round_robin, | 
 | 		      bool alloc_hint) | 
 | { | 
 | 	unsigned int bits_per_word; | 
 |  | 
 | 	if (shift < 0) | 
 | 		shift = sbitmap_calculate_shift(depth); | 
 |  | 
 | 	bits_per_word = 1U << shift; | 
 | 	if (bits_per_word > BITS_PER_LONG) | 
 | 		return -EINVAL; | 
 |  | 
 | 	sb->shift = shift; | 
 | 	sb->depth = depth; | 
 | 	sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); | 
 | 	sb->round_robin = round_robin; | 
 |  | 
 | 	if (depth == 0) { | 
 | 		sb->map = NULL; | 
 | 		return 0; | 
 | 	} | 
 |  | 
 | 	if (alloc_hint) { | 
 | 		if (init_alloc_hint(sb, flags)) | 
 | 			return -ENOMEM; | 
 | 	} else { | 
 | 		sb->alloc_hint = NULL; | 
 | 	} | 
 |  | 
 | 	sb->map = kvzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node); | 
 | 	if (!sb->map) { | 
 | 		free_percpu(sb->alloc_hint); | 
 | 		return -ENOMEM; | 
 | 	} | 
 |  | 
 | 	return 0; | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_init_node); | 
 |  | 
 | void sbitmap_resize(struct sbitmap *sb, unsigned int depth) | 
 | { | 
 | 	unsigned int bits_per_word = 1U << sb->shift; | 
 | 	unsigned int i; | 
 |  | 
 | 	for (i = 0; i < sb->map_nr; i++) | 
 | 		sbitmap_deferred_clear(&sb->map[i]); | 
 |  | 
 | 	sb->depth = depth; | 
 | 	sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_resize); | 
 |  | 
 | static int __sbitmap_get_word(unsigned long *word, unsigned long depth, | 
 | 			      unsigned int hint, bool wrap) | 
 | { | 
 | 	int nr; | 
 |  | 
 | 	/* don't wrap if starting from 0 */ | 
 | 	wrap = wrap && hint; | 
 |  | 
 | 	while (1) { | 
 | 		nr = find_next_zero_bit(word, depth, hint); | 
 | 		if (unlikely(nr >= depth)) { | 
 | 			/* | 
 | 			 * We started with an offset, and we didn't reset the | 
 | 			 * offset to 0 in a failure case, so start from 0 to | 
 | 			 * exhaust the map. | 
 | 			 */ | 
 | 			if (hint && wrap) { | 
 | 				hint = 0; | 
 | 				continue; | 
 | 			} | 
 | 			return -1; | 
 | 		} | 
 |  | 
 | 		if (!test_and_set_bit_lock(nr, word)) | 
 | 			break; | 
 |  | 
 | 		hint = nr + 1; | 
 | 		if (hint >= depth - 1) | 
 | 			hint = 0; | 
 | 	} | 
 |  | 
 | 	return nr; | 
 | } | 
 |  | 
 | static int sbitmap_find_bit_in_word(struct sbitmap_word *map, | 
 | 				    unsigned int depth, | 
 | 				    unsigned int alloc_hint, | 
 | 				    bool wrap) | 
 | { | 
 | 	int nr; | 
 |  | 
 | 	do { | 
 | 		nr = __sbitmap_get_word(&map->word, depth, | 
 | 					alloc_hint, wrap); | 
 | 		if (nr != -1) | 
 | 			break; | 
 | 		if (!sbitmap_deferred_clear(map)) | 
 | 			break; | 
 | 	} while (1); | 
 |  | 
 | 	return nr; | 
 | } | 
 |  | 
 | static int sbitmap_find_bit(struct sbitmap *sb, | 
 | 			    unsigned int depth, | 
 | 			    unsigned int index, | 
 | 			    unsigned int alloc_hint, | 
 | 			    bool wrap) | 
 | { | 
 | 	unsigned int i; | 
 | 	int nr = -1; | 
 |  | 
 | 	for (i = 0; i < sb->map_nr; i++) { | 
 | 		nr = sbitmap_find_bit_in_word(&sb->map[index], | 
 | 					      min_t(unsigned int, | 
 | 						    __map_depth(sb, index), | 
 | 						    depth), | 
 | 					      alloc_hint, wrap); | 
 |  | 
 | 		if (nr != -1) { | 
 | 			nr += index << sb->shift; | 
 | 			break; | 
 | 		} | 
 |  | 
 | 		/* Jump to next index. */ | 
 | 		alloc_hint = 0; | 
 | 		if (++index >= sb->map_nr) | 
 | 			index = 0; | 
 | 	} | 
 |  | 
 | 	return nr; | 
 | } | 
 |  | 
 | static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint) | 
 | { | 
 | 	unsigned int index; | 
 |  | 
 | 	index = SB_NR_TO_INDEX(sb, alloc_hint); | 
 |  | 
 | 	/* | 
 | 	 * Unless we're doing round robin tag allocation, just use the | 
 | 	 * alloc_hint to find the right word index. No point in looping | 
 | 	 * twice in find_next_zero_bit() for that case. | 
 | 	 */ | 
 | 	if (sb->round_robin) | 
 | 		alloc_hint = SB_NR_TO_BIT(sb, alloc_hint); | 
 | 	else | 
 | 		alloc_hint = 0; | 
 |  | 
 | 	return sbitmap_find_bit(sb, UINT_MAX, index, alloc_hint, | 
 | 				!sb->round_robin); | 
 | } | 
 |  | 
 | int sbitmap_get(struct sbitmap *sb) | 
 | { | 
 | 	int nr; | 
 | 	unsigned int hint, depth; | 
 |  | 
 | 	if (WARN_ON_ONCE(unlikely(!sb->alloc_hint))) | 
 | 		return -1; | 
 |  | 
 | 	depth = READ_ONCE(sb->depth); | 
 | 	hint = update_alloc_hint_before_get(sb, depth); | 
 | 	nr = __sbitmap_get(sb, hint); | 
 | 	update_alloc_hint_after_get(sb, depth, hint, nr); | 
 |  | 
 | 	return nr; | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_get); | 
 |  | 
 | static int __sbitmap_get_shallow(struct sbitmap *sb, | 
 | 				 unsigned int alloc_hint, | 
 | 				 unsigned long shallow_depth) | 
 | { | 
 | 	unsigned int index; | 
 |  | 
 | 	index = SB_NR_TO_INDEX(sb, alloc_hint); | 
 | 	alloc_hint = SB_NR_TO_BIT(sb, alloc_hint); | 
 |  | 
 | 	return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint, true); | 
 | } | 
 |  | 
 | int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth) | 
 | { | 
 | 	int nr; | 
 | 	unsigned int hint, depth; | 
 |  | 
 | 	if (WARN_ON_ONCE(unlikely(!sb->alloc_hint))) | 
 | 		return -1; | 
 |  | 
 | 	depth = READ_ONCE(sb->depth); | 
 | 	hint = update_alloc_hint_before_get(sb, depth); | 
 | 	nr = __sbitmap_get_shallow(sb, hint, shallow_depth); | 
 | 	update_alloc_hint_after_get(sb, depth, hint, nr); | 
 |  | 
 | 	return nr; | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_get_shallow); | 
 |  | 
 | bool sbitmap_any_bit_set(const struct sbitmap *sb) | 
 | { | 
 | 	unsigned int i; | 
 |  | 
 | 	for (i = 0; i < sb->map_nr; i++) { | 
 | 		if (sb->map[i].word & ~sb->map[i].cleared) | 
 | 			return true; | 
 | 	} | 
 | 	return false; | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_any_bit_set); | 
 |  | 
 | static unsigned int __sbitmap_weight(const struct sbitmap *sb, bool set) | 
 | { | 
 | 	unsigned int i, weight = 0; | 
 |  | 
 | 	for (i = 0; i < sb->map_nr; i++) { | 
 | 		const struct sbitmap_word *word = &sb->map[i]; | 
 | 		unsigned int word_depth = __map_depth(sb, i); | 
 |  | 
 | 		if (set) | 
 | 			weight += bitmap_weight(&word->word, word_depth); | 
 | 		else | 
 | 			weight += bitmap_weight(&word->cleared, word_depth); | 
 | 	} | 
 | 	return weight; | 
 | } | 
 |  | 
 | static unsigned int sbitmap_cleared(const struct sbitmap *sb) | 
 | { | 
 | 	return __sbitmap_weight(sb, false); | 
 | } | 
 |  | 
 | unsigned int sbitmap_weight(const struct sbitmap *sb) | 
 | { | 
 | 	return __sbitmap_weight(sb, true) - sbitmap_cleared(sb); | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_weight); | 
 |  | 
 | void sbitmap_show(struct sbitmap *sb, struct seq_file *m) | 
 | { | 
 | 	seq_printf(m, "depth=%u\n", sb->depth); | 
 | 	seq_printf(m, "busy=%u\n", sbitmap_weight(sb)); | 
 | 	seq_printf(m, "cleared=%u\n", sbitmap_cleared(sb)); | 
 | 	seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift); | 
 | 	seq_printf(m, "map_nr=%u\n", sb->map_nr); | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_show); | 
 |  | 
 | static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte) | 
 | { | 
 | 	if ((offset & 0xf) == 0) { | 
 | 		if (offset != 0) | 
 | 			seq_putc(m, '\n'); | 
 | 		seq_printf(m, "%08x:", offset); | 
 | 	} | 
 | 	if ((offset & 0x1) == 0) | 
 | 		seq_putc(m, ' '); | 
 | 	seq_printf(m, "%02x", byte); | 
 | } | 
 |  | 
 | void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m) | 
 | { | 
 | 	u8 byte = 0; | 
 | 	unsigned int byte_bits = 0; | 
 | 	unsigned int offset = 0; | 
 | 	int i; | 
 |  | 
 | 	for (i = 0; i < sb->map_nr; i++) { | 
 | 		unsigned long word = READ_ONCE(sb->map[i].word); | 
 | 		unsigned long cleared = READ_ONCE(sb->map[i].cleared); | 
 | 		unsigned int word_bits = __map_depth(sb, i); | 
 |  | 
 | 		word &= ~cleared; | 
 |  | 
 | 		while (word_bits > 0) { | 
 | 			unsigned int bits = min(8 - byte_bits, word_bits); | 
 |  | 
 | 			byte |= (word & (BIT(bits) - 1)) << byte_bits; | 
 | 			byte_bits += bits; | 
 | 			if (byte_bits == 8) { | 
 | 				emit_byte(m, offset, byte); | 
 | 				byte = 0; | 
 | 				byte_bits = 0; | 
 | 				offset++; | 
 | 			} | 
 | 			word >>= bits; | 
 | 			word_bits -= bits; | 
 | 		} | 
 | 	} | 
 | 	if (byte_bits) { | 
 | 		emit_byte(m, offset, byte); | 
 | 		offset++; | 
 | 	} | 
 | 	if (offset) | 
 | 		seq_putc(m, '\n'); | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_bitmap_show); | 
 |  | 
 | static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq, | 
 | 					unsigned int depth) | 
 | { | 
 | 	unsigned int wake_batch; | 
 | 	unsigned int shallow_depth; | 
 |  | 
 | 	/* | 
 | 	 * For each batch, we wake up one queue. We need to make sure that our | 
 | 	 * batch size is small enough that the full depth of the bitmap, | 
 | 	 * potentially limited by a shallow depth, is enough to wake up all of | 
 | 	 * the queues. | 
 | 	 * | 
 | 	 * Each full word of the bitmap has bits_per_word bits, and there might | 
 | 	 * be a partial word. There are depth / bits_per_word full words and | 
 | 	 * depth % bits_per_word bits left over. In bitwise arithmetic: | 
 | 	 * | 
 | 	 * bits_per_word = 1 << shift | 
 | 	 * depth / bits_per_word = depth >> shift | 
 | 	 * depth % bits_per_word = depth & ((1 << shift) - 1) | 
 | 	 * | 
 | 	 * Each word can be limited to sbq->min_shallow_depth bits. | 
 | 	 */ | 
 | 	shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth); | 
 | 	depth = ((depth >> sbq->sb.shift) * shallow_depth + | 
 | 		 min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth)); | 
 | 	wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1, | 
 | 			     SBQ_WAKE_BATCH); | 
 |  | 
 | 	return wake_batch; | 
 | } | 
 |  | 
 | int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, | 
 | 			    int shift, bool round_robin, gfp_t flags, int node) | 
 | { | 
 | 	int ret; | 
 | 	int i; | 
 |  | 
 | 	ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node, | 
 | 				round_robin, true); | 
 | 	if (ret) | 
 | 		return ret; | 
 |  | 
 | 	sbq->min_shallow_depth = UINT_MAX; | 
 | 	sbq->wake_batch = sbq_calc_wake_batch(sbq, depth); | 
 | 	atomic_set(&sbq->wake_index, 0); | 
 | 	atomic_set(&sbq->ws_active, 0); | 
 | 	atomic_set(&sbq->completion_cnt, 0); | 
 | 	atomic_set(&sbq->wakeup_cnt, 0); | 
 |  | 
 | 	sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node); | 
 | 	if (!sbq->ws) { | 
 | 		sbitmap_free(&sbq->sb); | 
 | 		return -ENOMEM; | 
 | 	} | 
 |  | 
 | 	for (i = 0; i < SBQ_WAIT_QUEUES; i++) | 
 | 		init_waitqueue_head(&sbq->ws[i].wait); | 
 |  | 
 | 	return 0; | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_queue_init_node); | 
 |  | 
 | static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq, | 
 | 					    unsigned int depth) | 
 | { | 
 | 	unsigned int wake_batch; | 
 |  | 
 | 	wake_batch = sbq_calc_wake_batch(sbq, depth); | 
 | 	if (sbq->wake_batch != wake_batch) | 
 | 		WRITE_ONCE(sbq->wake_batch, wake_batch); | 
 | } | 
 |  | 
 | void sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue *sbq, | 
 | 					    unsigned int users) | 
 | { | 
 | 	unsigned int wake_batch; | 
 | 	unsigned int depth = (sbq->sb.depth + users - 1) / users; | 
 |  | 
 | 	wake_batch = clamp_val(depth / SBQ_WAIT_QUEUES, | 
 | 			1, SBQ_WAKE_BATCH); | 
 |  | 
 | 	WRITE_ONCE(sbq->wake_batch, wake_batch); | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_queue_recalculate_wake_batch); | 
 |  | 
 | void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth) | 
 | { | 
 | 	sbitmap_queue_update_wake_batch(sbq, depth); | 
 | 	sbitmap_resize(&sbq->sb, depth); | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_queue_resize); | 
 |  | 
 | int __sbitmap_queue_get(struct sbitmap_queue *sbq) | 
 | { | 
 | 	return sbitmap_get(&sbq->sb); | 
 | } | 
 | EXPORT_SYMBOL_GPL(__sbitmap_queue_get); | 
 |  | 
 | unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags, | 
 | 					unsigned int *offset) | 
 | { | 
 | 	struct sbitmap *sb = &sbq->sb; | 
 | 	unsigned int hint, depth; | 
 | 	unsigned long index, nr; | 
 | 	int i; | 
 |  | 
 | 	if (unlikely(sb->round_robin)) | 
 | 		return 0; | 
 |  | 
 | 	depth = READ_ONCE(sb->depth); | 
 | 	hint = update_alloc_hint_before_get(sb, depth); | 
 |  | 
 | 	index = SB_NR_TO_INDEX(sb, hint); | 
 |  | 
 | 	for (i = 0; i < sb->map_nr; i++) { | 
 | 		struct sbitmap_word *map = &sb->map[index]; | 
 | 		unsigned long get_mask; | 
 | 		unsigned int map_depth = __map_depth(sb, index); | 
 |  | 
 | 		sbitmap_deferred_clear(map); | 
 | 		if (map->word == (1UL << (map_depth - 1)) - 1) | 
 | 			goto next; | 
 |  | 
 | 		nr = find_first_zero_bit(&map->word, map_depth); | 
 | 		if (nr + nr_tags <= map_depth) { | 
 | 			atomic_long_t *ptr = (atomic_long_t *) &map->word; | 
 | 			unsigned long val; | 
 |  | 
 | 			get_mask = ((1UL << nr_tags) - 1) << nr; | 
 | 			val = READ_ONCE(map->word); | 
 | 			while (!atomic_long_try_cmpxchg(ptr, &val, | 
 | 							  get_mask | val)) | 
 | 				; | 
 | 			get_mask = (get_mask & ~val) >> nr; | 
 | 			if (get_mask) { | 
 | 				*offset = nr + (index << sb->shift); | 
 | 				update_alloc_hint_after_get(sb, depth, hint, | 
 | 							*offset + nr_tags - 1); | 
 | 				return get_mask; | 
 | 			} | 
 | 		} | 
 | next: | 
 | 		/* Jump to next index. */ | 
 | 		if (++index >= sb->map_nr) | 
 | 			index = 0; | 
 | 	} | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, | 
 | 			      unsigned int shallow_depth) | 
 | { | 
 | 	WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth); | 
 |  | 
 | 	return sbitmap_get_shallow(&sbq->sb, shallow_depth); | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_queue_get_shallow); | 
 |  | 
 | void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq, | 
 | 				     unsigned int min_shallow_depth) | 
 | { | 
 | 	sbq->min_shallow_depth = min_shallow_depth; | 
 | 	sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth); | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth); | 
 |  | 
 | static void __sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr) | 
 | { | 
 | 	int i, wake_index; | 
 |  | 
 | 	if (!atomic_read(&sbq->ws_active)) | 
 | 		return; | 
 |  | 
 | 	wake_index = atomic_read(&sbq->wake_index); | 
 | 	for (i = 0; i < SBQ_WAIT_QUEUES; i++) { | 
 | 		struct sbq_wait_state *ws = &sbq->ws[wake_index]; | 
 |  | 
 | 		/* | 
 | 		 * Advance the index before checking the current queue. | 
 | 		 * It improves fairness, by ensuring the queue doesn't | 
 | 		 * need to be fully emptied before trying to wake up | 
 | 		 * from the next one. | 
 | 		 */ | 
 | 		wake_index = sbq_index_inc(wake_index); | 
 |  | 
 | 		/* | 
 | 		 * It is sufficient to wake up at least one waiter to | 
 | 		 * guarantee forward progress. | 
 | 		 */ | 
 | 		if (waitqueue_active(&ws->wait) && | 
 | 		    wake_up_nr(&ws->wait, nr)) | 
 | 			break; | 
 | 	} | 
 |  | 
 | 	if (wake_index != atomic_read(&sbq->wake_index)) | 
 | 		atomic_set(&sbq->wake_index, wake_index); | 
 | } | 
 |  | 
 | void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr) | 
 | { | 
 | 	unsigned int wake_batch = READ_ONCE(sbq->wake_batch); | 
 | 	unsigned int wakeups; | 
 |  | 
 | 	if (!atomic_read(&sbq->ws_active)) | 
 | 		return; | 
 |  | 
 | 	atomic_add(nr, &sbq->completion_cnt); | 
 | 	wakeups = atomic_read(&sbq->wakeup_cnt); | 
 |  | 
 | 	do { | 
 | 		if (atomic_read(&sbq->completion_cnt) - wakeups < wake_batch) | 
 | 			return; | 
 | 	} while (!atomic_try_cmpxchg(&sbq->wakeup_cnt, | 
 | 				     &wakeups, wakeups + wake_batch)); | 
 |  | 
 | 	__sbitmap_queue_wake_up(sbq, wake_batch); | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up); | 
 |  | 
 | static inline void sbitmap_update_cpu_hint(struct sbitmap *sb, int cpu, int tag) | 
 | { | 
 | 	if (likely(!sb->round_robin && tag < sb->depth)) | 
 | 		data_race(*per_cpu_ptr(sb->alloc_hint, cpu) = tag); | 
 | } | 
 |  | 
 | void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset, | 
 | 				int *tags, int nr_tags) | 
 | { | 
 | 	struct sbitmap *sb = &sbq->sb; | 
 | 	unsigned long *addr = NULL; | 
 | 	unsigned long mask = 0; | 
 | 	int i; | 
 |  | 
 | 	smp_mb__before_atomic(); | 
 | 	for (i = 0; i < nr_tags; i++) { | 
 | 		const int tag = tags[i] - offset; | 
 | 		unsigned long *this_addr; | 
 |  | 
 | 		/* since we're clearing a batch, skip the deferred map */ | 
 | 		this_addr = &sb->map[SB_NR_TO_INDEX(sb, tag)].word; | 
 | 		if (!addr) { | 
 | 			addr = this_addr; | 
 | 		} else if (addr != this_addr) { | 
 | 			atomic_long_andnot(mask, (atomic_long_t *) addr); | 
 | 			mask = 0; | 
 | 			addr = this_addr; | 
 | 		} | 
 | 		mask |= (1UL << SB_NR_TO_BIT(sb, tag)); | 
 | 	} | 
 |  | 
 | 	if (mask) | 
 | 		atomic_long_andnot(mask, (atomic_long_t *) addr); | 
 |  | 
 | 	smp_mb__after_atomic(); | 
 | 	sbitmap_queue_wake_up(sbq, nr_tags); | 
 | 	sbitmap_update_cpu_hint(&sbq->sb, raw_smp_processor_id(), | 
 | 					tags[nr_tags - 1] - offset); | 
 | } | 
 |  | 
 | void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr, | 
 | 			 unsigned int cpu) | 
 | { | 
 | 	/* | 
 | 	 * Once the clear bit is set, the bit may be allocated out. | 
 | 	 * | 
 | 	 * Orders READ/WRITE on the associated instance(such as request | 
 | 	 * of blk_mq) by this bit for avoiding race with re-allocation, | 
 | 	 * and its pair is the memory barrier implied in __sbitmap_get_word. | 
 | 	 * | 
 | 	 * One invariant is that the clear bit has to be zero when the bit | 
 | 	 * is in use. | 
 | 	 */ | 
 | 	smp_mb__before_atomic(); | 
 | 	sbitmap_deferred_clear_bit(&sbq->sb, nr); | 
 |  | 
 | 	/* | 
 | 	 * Pairs with the memory barrier in set_current_state() to ensure the | 
 | 	 * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker | 
 | 	 * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the | 
 | 	 * waiter. See the comment on waitqueue_active(). | 
 | 	 */ | 
 | 	smp_mb__after_atomic(); | 
 | 	sbitmap_queue_wake_up(sbq, 1); | 
 | 	sbitmap_update_cpu_hint(&sbq->sb, cpu, nr); | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_queue_clear); | 
 |  | 
 | void sbitmap_queue_wake_all(struct sbitmap_queue *sbq) | 
 | { | 
 | 	int i, wake_index; | 
 |  | 
 | 	/* | 
 | 	 * Pairs with the memory barrier in set_current_state() like in | 
 | 	 * sbitmap_queue_wake_up(). | 
 | 	 */ | 
 | 	smp_mb(); | 
 | 	wake_index = atomic_read(&sbq->wake_index); | 
 | 	for (i = 0; i < SBQ_WAIT_QUEUES; i++) { | 
 | 		struct sbq_wait_state *ws = &sbq->ws[wake_index]; | 
 |  | 
 | 		if (waitqueue_active(&ws->wait)) | 
 | 			wake_up(&ws->wait); | 
 |  | 
 | 		wake_index = sbq_index_inc(wake_index); | 
 | 	} | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all); | 
 |  | 
 | void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m) | 
 | { | 
 | 	bool first; | 
 | 	int i; | 
 |  | 
 | 	sbitmap_show(&sbq->sb, m); | 
 |  | 
 | 	seq_puts(m, "alloc_hint={"); | 
 | 	first = true; | 
 | 	for_each_possible_cpu(i) { | 
 | 		if (!first) | 
 | 			seq_puts(m, ", "); | 
 | 		first = false; | 
 | 		seq_printf(m, "%u", *per_cpu_ptr(sbq->sb.alloc_hint, i)); | 
 | 	} | 
 | 	seq_puts(m, "}\n"); | 
 |  | 
 | 	seq_printf(m, "wake_batch=%u\n", sbq->wake_batch); | 
 | 	seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index)); | 
 | 	seq_printf(m, "ws_active=%d\n", atomic_read(&sbq->ws_active)); | 
 |  | 
 | 	seq_puts(m, "ws={\n"); | 
 | 	for (i = 0; i < SBQ_WAIT_QUEUES; i++) { | 
 | 		struct sbq_wait_state *ws = &sbq->ws[i]; | 
 | 		seq_printf(m, "\t{.wait=%s},\n", | 
 | 			   waitqueue_active(&ws->wait) ? "active" : "inactive"); | 
 | 	} | 
 | 	seq_puts(m, "}\n"); | 
 |  | 
 | 	seq_printf(m, "round_robin=%d\n", sbq->sb.round_robin); | 
 | 	seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth); | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_queue_show); | 
 |  | 
 | void sbitmap_add_wait_queue(struct sbitmap_queue *sbq, | 
 | 			    struct sbq_wait_state *ws, | 
 | 			    struct sbq_wait *sbq_wait) | 
 | { | 
 | 	if (!sbq_wait->sbq) { | 
 | 		sbq_wait->sbq = sbq; | 
 | 		atomic_inc(&sbq->ws_active); | 
 | 		add_wait_queue(&ws->wait, &sbq_wait->wait); | 
 | 	} | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_add_wait_queue); | 
 |  | 
 | void sbitmap_del_wait_queue(struct sbq_wait *sbq_wait) | 
 | { | 
 | 	list_del_init(&sbq_wait->wait.entry); | 
 | 	if (sbq_wait->sbq) { | 
 | 		atomic_dec(&sbq_wait->sbq->ws_active); | 
 | 		sbq_wait->sbq = NULL; | 
 | 	} | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_del_wait_queue); | 
 |  | 
 | void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq, | 
 | 			     struct sbq_wait_state *ws, | 
 | 			     struct sbq_wait *sbq_wait, int state) | 
 | { | 
 | 	if (!sbq_wait->sbq) { | 
 | 		atomic_inc(&sbq->ws_active); | 
 | 		sbq_wait->sbq = sbq; | 
 | 	} | 
 | 	prepare_to_wait_exclusive(&ws->wait, &sbq_wait->wait, state); | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_prepare_to_wait); | 
 |  | 
 | void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws, | 
 | 			 struct sbq_wait *sbq_wait) | 
 | { | 
 | 	finish_wait(&ws->wait, &sbq_wait->wait); | 
 | 	if (sbq_wait->sbq) { | 
 | 		atomic_dec(&sbq->ws_active); | 
 | 		sbq_wait->sbq = NULL; | 
 | 	} | 
 | } | 
 | EXPORT_SYMBOL_GPL(sbitmap_finish_wait); |