| // SPDX-License-Identifier: GPL-2.0-or-later | |
| /* | |
| * Hierarchical Budget Worst-case Fair Weighted Fair Queueing | |
| * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O | |
| * scheduler schedules generic entities. The latter can represent | |
| * either single bfq queues (associated with processes) or groups of | |
| * bfq queues (associated with cgroups). | |
| */ | |
| #include "bfq-iosched.h" | |
| /** | |
| * bfq_gt - compare two timestamps. | |
| * @a: first ts. | |
| * @b: second ts. | |
| * | |
| * Return @a > @b, dealing with wrapping correctly. | |
| */ | |
| static int bfq_gt(u64 a, u64 b) | |
| { | |
| return (s64)(a - b) > 0; | |
| } | |
| static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree) | |
| { | |
| struct rb_node *node = tree->rb_node; | |
| return rb_entry(node, struct bfq_entity, rb_node); | |
| } | |
| static unsigned int bfq_class_idx(struct bfq_entity *entity) | |
| { | |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); | |
| return bfqq ? bfqq->ioprio_class - 1 : | |
| BFQ_DEFAULT_GRP_CLASS - 1; | |
| } | |
| unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd) | |
| { | |
| return bfqd->busy_queues[0] + bfqd->busy_queues[1] + | |
| bfqd->busy_queues[2]; | |
| } | |
| static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, | |
| bool expiration); | |
| static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); | |
| /** | |
| * bfq_update_next_in_service - update sd->next_in_service | |
| * @sd: sched_data for which to perform the update. | |
| * @new_entity: if not NULL, pointer to the entity whose activation, | |
| * requeueing or repositioning triggered the invocation of | |
| * this function. | |
| * @expiration: id true, this function is being invoked after the | |
| * expiration of the in-service entity | |
| * | |
| * This function is called to update sd->next_in_service, which, in | |
| * its turn, may change as a consequence of the insertion or | |
| * extraction of an entity into/from one of the active trees of | |
| * sd. These insertions/extractions occur as a consequence of | |
| * activations/deactivations of entities, with some activations being | |
| * 'true' activations, and other activations being requeueings (i.e., | |
| * implementing the second, requeueing phase of the mechanism used to | |
| * reposition an entity in its active tree; see comments on | |
| * __bfq_activate_entity and __bfq_requeue_entity for details). In | |
| * both the last two activation sub-cases, new_entity points to the | |
| * just activated or requeued entity. | |
| * | |
| * Returns true if sd->next_in_service changes in such a way that | |
| * entity->parent may become the next_in_service for its parent | |
| * entity. | |
| */ | |
| static bool bfq_update_next_in_service(struct bfq_sched_data *sd, | |
| struct bfq_entity *new_entity, | |
| bool expiration) | |
| { | |
| struct bfq_entity *next_in_service = sd->next_in_service; | |
| bool parent_sched_may_change = false; | |
| bool change_without_lookup = false; | |
| /* | |
| * If this update is triggered by the activation, requeueing | |
| * or repositioning of an entity that does not coincide with | |
| * sd->next_in_service, then a full lookup in the active tree | |
| * can be avoided. In fact, it is enough to check whether the | |
| * just-modified entity has the same priority as | |
| * sd->next_in_service, is eligible and has a lower virtual | |
| * finish time than sd->next_in_service. If this compound | |
| * condition holds, then the new entity becomes the new | |
| * next_in_service. Otherwise no change is needed. | |
| */ | |
| if (new_entity && new_entity != sd->next_in_service) { | |
| /* | |
| * Flag used to decide whether to replace | |
| * sd->next_in_service with new_entity. Tentatively | |
| * set to true, and left as true if | |
| * sd->next_in_service is NULL. | |
| */ | |
| change_without_lookup = true; | |
| /* | |
| * If there is already a next_in_service candidate | |
| * entity, then compare timestamps to decide whether | |
| * to replace sd->service_tree with new_entity. | |
| */ | |
| if (next_in_service) { | |
| unsigned int new_entity_class_idx = | |
| bfq_class_idx(new_entity); | |
| struct bfq_service_tree *st = | |
| sd->service_tree + new_entity_class_idx; | |
| change_without_lookup = | |
| (new_entity_class_idx == | |
| bfq_class_idx(next_in_service) | |
| && | |
| !bfq_gt(new_entity->start, st->vtime) | |
| && | |
| bfq_gt(next_in_service->finish, | |
| new_entity->finish)); | |
| } | |
| if (change_without_lookup) | |
| next_in_service = new_entity; | |
| } | |
| if (!change_without_lookup) /* lookup needed */ | |
| next_in_service = bfq_lookup_next_entity(sd, expiration); | |
| if (next_in_service) { | |
| bool new_budget_triggers_change = | |
| bfq_update_parent_budget(next_in_service); | |
| parent_sched_may_change = !sd->next_in_service || | |
| new_budget_triggers_change; | |
| } | |
| sd->next_in_service = next_in_service; | |
| if (!next_in_service) | |
| return parent_sched_may_change; | |
| return parent_sched_may_change; | |
| } | |
| #ifdef CONFIG_BFQ_GROUP_IOSCHED | |
| struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) | |
| { | |
| struct bfq_entity *group_entity = bfqq->entity.parent; | |
| if (!group_entity) | |
| group_entity = &bfqq->bfqd->root_group->entity; | |
| return container_of(group_entity, struct bfq_group, entity); | |
| } | |
| /* | |
| * Returns true if this budget changes may let next_in_service->parent | |
| * become the next_in_service entity for its parent entity. | |
| */ | |
| static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) | |
| { | |
| struct bfq_entity *bfqg_entity; | |
| struct bfq_group *bfqg; | |
| struct bfq_sched_data *group_sd; | |
| bool ret = false; | |
| group_sd = next_in_service->sched_data; | |
| bfqg = container_of(group_sd, struct bfq_group, sched_data); | |
| /* | |
| * bfq_group's my_entity field is not NULL only if the group | |
| * is not the root group. We must not touch the root entity | |
| * as it must never become an in-service entity. | |
| */ | |
| bfqg_entity = bfqg->my_entity; | |
| if (bfqg_entity) { | |
| if (bfqg_entity->budget > next_in_service->budget) | |
| ret = true; | |
| bfqg_entity->budget = next_in_service->budget; | |
| } | |
| return ret; | |
| } | |
| /* | |
| * This function tells whether entity stops being a candidate for next | |
| * service, according to the restrictive definition of the field | |
| * next_in_service. In particular, this function is invoked for an | |
| * entity that is about to be set in service. | |
| * | |
| * If entity is a queue, then the entity is no longer a candidate for | |
| * next service according to the that definition, because entity is | |
| * about to become the in-service queue. This function then returns | |
| * true if entity is a queue. | |
| * | |
| * In contrast, entity could still be a candidate for next service if | |
| * it is not a queue, and has more than one active child. In fact, | |
| * even if one of its children is about to be set in service, other | |
| * active children may still be the next to serve, for the parent | |
| * entity, even according to the above definition. As a consequence, a | |
| * non-queue entity is not a candidate for next-service only if it has | |
| * only one active child. And only if this condition holds, then this | |
| * function returns true for a non-queue entity. | |
| */ | |
| static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) | |
| { | |
| struct bfq_group *bfqg; | |
| if (bfq_entity_to_bfqq(entity)) | |
| return true; | |
| bfqg = container_of(entity, struct bfq_group, entity); | |
| /* | |
| * The field active_entities does not always contain the | |
| * actual number of active children entities: it happens to | |
| * not account for the in-service entity in case the latter is | |
| * removed from its active tree (which may get done after | |
| * invoking the function bfq_no_longer_next_in_service in | |
| * bfq_get_next_queue). Fortunately, here, i.e., while | |
| * bfq_no_longer_next_in_service is not yet completed in | |
| * bfq_get_next_queue, bfq_active_extract has not yet been | |
| * invoked, and thus active_entities still coincides with the | |
| * actual number of active entities. | |
| */ | |
| if (bfqg->active_entities == 1) | |
| return true; | |
| return false; | |
| } | |
| #else /* CONFIG_BFQ_GROUP_IOSCHED */ | |
| struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) | |
| { | |
| return bfqq->bfqd->root_group; | |
| } | |
| static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) | |
| { | |
| return false; | |
| } | |
| static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) | |
| { | |
| return true; | |
| } | |
| #endif /* CONFIG_BFQ_GROUP_IOSCHED */ | |
| /* | |
| * Shift for timestamp calculations. This actually limits the maximum | |
| * service allowed in one timestamp delta (small shift values increase it), | |
| * the maximum total weight that can be used for the queues in the system | |
| * (big shift values increase it), and the period of virtual time | |
| * wraparounds. | |
| */ | |
| #define WFQ_SERVICE_SHIFT 22 | |
| struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) | |
| { | |
| struct bfq_queue *bfqq = NULL; | |
| if (!entity->my_sched_data) | |
| bfqq = container_of(entity, struct bfq_queue, entity); | |
| return bfqq; | |
| } | |
| /** | |
| * bfq_delta - map service into the virtual time domain. | |
| * @service: amount of service. | |
| * @weight: scale factor (weight of an entity or weight sum). | |
| */ | |
| static u64 bfq_delta(unsigned long service, unsigned long weight) | |
| { | |
| return div64_ul((u64)service << WFQ_SERVICE_SHIFT, weight); | |
| } | |
| /** | |
| * bfq_calc_finish - assign the finish time to an entity. | |
| * @entity: the entity to act upon. | |
| * @service: the service to be charged to the entity. | |
| */ | |
| static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service) | |
| { | |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); | |
| entity->finish = entity->start + | |
| bfq_delta(service, entity->weight); | |
| if (bfqq) { | |
| bfq_log_bfqq(bfqq->bfqd, bfqq, | |
| "calc_finish: serv %lu, w %d", | |
| service, entity->weight); | |
| bfq_log_bfqq(bfqq->bfqd, bfqq, | |
| "calc_finish: start %llu, finish %llu, delta %llu", | |
| entity->start, entity->finish, | |
| bfq_delta(service, entity->weight)); | |
| } | |
| } | |
| /** | |
| * bfq_entity_of - get an entity from a node. | |
| * @node: the node field of the entity. | |
| * | |
| * Convert a node pointer to the relative entity. This is used only | |
| * to simplify the logic of some functions and not as the generic | |
| * conversion mechanism because, e.g., in the tree walking functions, | |
| * the check for a %NULL value would be redundant. | |
| */ | |
| struct bfq_entity *bfq_entity_of(struct rb_node *node) | |
| { | |
| struct bfq_entity *entity = NULL; | |
| if (node) | |
| entity = rb_entry(node, struct bfq_entity, rb_node); | |
| return entity; | |
| } | |
| /** | |
| * bfq_extract - remove an entity from a tree. | |
| * @root: the tree root. | |
| * @entity: the entity to remove. | |
| */ | |
| static void bfq_extract(struct rb_root *root, struct bfq_entity *entity) | |
| { | |
| entity->tree = NULL; | |
| rb_erase(&entity->rb_node, root); | |
| } | |
| /** | |
| * bfq_idle_extract - extract an entity from the idle tree. | |
| * @st: the service tree of the owning @entity. | |
| * @entity: the entity being removed. | |
| */ | |
| static void bfq_idle_extract(struct bfq_service_tree *st, | |
| struct bfq_entity *entity) | |
| { | |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); | |
| struct rb_node *next; | |
| if (entity == st->first_idle) { | |
| next = rb_next(&entity->rb_node); | |
| st->first_idle = bfq_entity_of(next); | |
| } | |
| if (entity == st->last_idle) { | |
| next = rb_prev(&entity->rb_node); | |
| st->last_idle = bfq_entity_of(next); | |
| } | |
| bfq_extract(&st->idle, entity); | |
| if (bfqq) | |
| list_del(&bfqq->bfqq_list); | |
| } | |
| /** | |
| * bfq_insert - generic tree insertion. | |
| * @root: tree root. | |
| * @entity: entity to insert. | |
| * | |
| * This is used for the idle and the active tree, since they are both | |
| * ordered by finish time. | |
| */ | |
| static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) | |
| { | |
| struct bfq_entity *entry; | |
| struct rb_node **node = &root->rb_node; | |
| struct rb_node *parent = NULL; | |
| while (*node) { | |
| parent = *node; | |
| entry = rb_entry(parent, struct bfq_entity, rb_node); | |
| if (bfq_gt(entry->finish, entity->finish)) | |
| node = &parent->rb_left; | |
| else | |
| node = &parent->rb_right; | |
| } | |
| rb_link_node(&entity->rb_node, parent, node); | |
| rb_insert_color(&entity->rb_node, root); | |
| entity->tree = root; | |
| } | |
| /** | |
| * bfq_update_min - update the min_start field of a entity. | |
| * @entity: the entity to update. | |
| * @node: one of its children. | |
| * | |
| * This function is called when @entity may store an invalid value for | |
| * min_start due to updates to the active tree. The function assumes | |
| * that the subtree rooted at @node (which may be its left or its right | |
| * child) has a valid min_start value. | |
| */ | |
| static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node) | |
| { | |
| struct bfq_entity *child; | |
| if (node) { | |
| child = rb_entry(node, struct bfq_entity, rb_node); | |
| if (bfq_gt(entity->min_start, child->min_start)) | |
| entity->min_start = child->min_start; | |
| } | |
| } | |
| /** | |
| * bfq_update_active_node - recalculate min_start. | |
| * @node: the node to update. | |
| * | |
| * @node may have changed position or one of its children may have moved, | |
| * this function updates its min_start value. The left and right subtrees | |
| * are assumed to hold a correct min_start value. | |
| */ | |
| static void bfq_update_active_node(struct rb_node *node) | |
| { | |
| struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); | |
| entity->min_start = entity->start; | |
| bfq_update_min(entity, node->rb_right); | |
| bfq_update_min(entity, node->rb_left); | |
| } | |
| /** | |
| * bfq_update_active_tree - update min_start for the whole active tree. | |
| * @node: the starting node. | |
| * | |
| * @node must be the deepest modified node after an update. This function | |
| * updates its min_start using the values held by its children, assuming | |
| * that they did not change, and then updates all the nodes that may have | |
| * changed in the path to the root. The only nodes that may have changed | |
| * are the ones in the path or their siblings. | |
| */ | |
| static void bfq_update_active_tree(struct rb_node *node) | |
| { | |
| struct rb_node *parent; | |
| up: | |
| bfq_update_active_node(node); | |
| parent = rb_parent(node); | |
| if (!parent) | |
| return; | |
| if (node == parent->rb_left && parent->rb_right) | |
| bfq_update_active_node(parent->rb_right); | |
| else if (parent->rb_left) | |
| bfq_update_active_node(parent->rb_left); | |
| node = parent; | |
| goto up; | |
| } | |
| /** | |
| * bfq_active_insert - insert an entity in the active tree of its | |
| * group/device. | |
| * @st: the service tree of the entity. | |
| * @entity: the entity being inserted. | |
| * | |
| * The active tree is ordered by finish time, but an extra key is kept | |
| * per each node, containing the minimum value for the start times of | |
| * its children (and the node itself), so it's possible to search for | |
| * the eligible node with the lowest finish time in logarithmic time. | |
| */ | |
| static void bfq_active_insert(struct bfq_service_tree *st, | |
| struct bfq_entity *entity) | |
| { | |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); | |
| struct rb_node *node = &entity->rb_node; | |
| #ifdef CONFIG_BFQ_GROUP_IOSCHED | |
| struct bfq_sched_data *sd = NULL; | |
| struct bfq_group *bfqg = NULL; | |
| struct bfq_data *bfqd = NULL; | |
| #endif | |
| bfq_insert(&st->active, entity); | |
| if (node->rb_left) | |
| node = node->rb_left; | |
| else if (node->rb_right) | |
| node = node->rb_right; | |
| bfq_update_active_tree(node); | |
| #ifdef CONFIG_BFQ_GROUP_IOSCHED | |
| sd = entity->sched_data; | |
| bfqg = container_of(sd, struct bfq_group, sched_data); | |
| bfqd = (struct bfq_data *)bfqg->bfqd; | |
| #endif | |
| if (bfqq) | |
| list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list); | |
| #ifdef CONFIG_BFQ_GROUP_IOSCHED | |
| if (bfqg != bfqd->root_group) | |
| bfqg->active_entities++; | |
| #endif | |
| } | |
| /** | |
| * bfq_ioprio_to_weight - calc a weight from an ioprio. | |
| * @ioprio: the ioprio value to convert. | |
| */ | |
| unsigned short bfq_ioprio_to_weight(int ioprio) | |
| { | |
| return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF; | |
| } | |
| /** | |
| * bfq_weight_to_ioprio - calc an ioprio from a weight. | |
| * @weight: the weight value to convert. | |
| * | |
| * To preserve as much as possible the old only-ioprio user interface, | |
| * 0 is used as an escape ioprio value for weights (numerically) equal or | |
| * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF. | |
| */ | |
| static unsigned short bfq_weight_to_ioprio(int weight) | |
| { | |
| return max_t(int, 0, | |
| IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight); | |
| } | |
| static void bfq_get_entity(struct bfq_entity *entity) | |
| { | |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); | |
| if (bfqq) { | |
| bfqq->ref++; | |
| bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", | |
| bfqq, bfqq->ref); | |
| } else | |
| bfqg_and_blkg_get(container_of(entity, struct bfq_group, | |
| entity)); | |
| } | |
| /** | |
| * bfq_find_deepest - find the deepest node that an extraction can modify. | |
| * @node: the node being removed. | |
| * | |
| * Do the first step of an extraction in an rb tree, looking for the | |
| * node that will replace @node, and returning the deepest node that | |
| * the following modifications to the tree can touch. If @node is the | |
| * last node in the tree return %NULL. | |
| */ | |
| static struct rb_node *bfq_find_deepest(struct rb_node *node) | |
| { | |
| struct rb_node *deepest; | |
| if (!node->rb_right && !node->rb_left) | |
| deepest = rb_parent(node); | |
| else if (!node->rb_right) | |
| deepest = node->rb_left; | |
| else if (!node->rb_left) | |
| deepest = node->rb_right; | |
| else { | |
| deepest = rb_next(node); | |
| if (deepest->rb_right) | |
| deepest = deepest->rb_right; | |
| else if (rb_parent(deepest) != node) | |
| deepest = rb_parent(deepest); | |
| } | |
| return deepest; | |
| } | |
| /** | |
| * bfq_active_extract - remove an entity from the active tree. | |
| * @st: the service_tree containing the tree. | |
| * @entity: the entity being removed. | |
| */ | |
| static void bfq_active_extract(struct bfq_service_tree *st, | |
| struct bfq_entity *entity) | |
| { | |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); | |
| struct rb_node *node; | |
| #ifdef CONFIG_BFQ_GROUP_IOSCHED | |
| struct bfq_sched_data *sd = NULL; | |
| struct bfq_group *bfqg = NULL; | |
| struct bfq_data *bfqd = NULL; | |
| #endif | |
| node = bfq_find_deepest(&entity->rb_node); | |
| bfq_extract(&st->active, entity); | |
| if (node) | |
| bfq_update_active_tree(node); | |
| #ifdef CONFIG_BFQ_GROUP_IOSCHED | |
| sd = entity->sched_data; | |
| bfqg = container_of(sd, struct bfq_group, sched_data); | |
| bfqd = (struct bfq_data *)bfqg->bfqd; | |
| #endif | |
| if (bfqq) | |
| list_del(&bfqq->bfqq_list); | |
| #ifdef CONFIG_BFQ_GROUP_IOSCHED | |
| if (bfqg != bfqd->root_group) | |
| bfqg->active_entities--; | |
| #endif | |
| } | |
| /** | |
| * bfq_idle_insert - insert an entity into the idle tree. | |
| * @st: the service tree containing the tree. | |
| * @entity: the entity to insert. | |
| */ | |
| static void bfq_idle_insert(struct bfq_service_tree *st, | |
| struct bfq_entity *entity) | |
| { | |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); | |
| struct bfq_entity *first_idle = st->first_idle; | |
| struct bfq_entity *last_idle = st->last_idle; | |
| if (!first_idle || bfq_gt(first_idle->finish, entity->finish)) | |
| st->first_idle = entity; | |
| if (!last_idle || bfq_gt(entity->finish, last_idle->finish)) | |
| st->last_idle = entity; | |
| bfq_insert(&st->idle, entity); | |
| if (bfqq) | |
| list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); | |
| } | |
| /** | |
| * bfq_forget_entity - do not consider entity any longer for scheduling | |
| * @st: the service tree. | |
| * @entity: the entity being removed. | |
| * @is_in_service: true if entity is currently the in-service entity. | |
| * | |
| * Forget everything about @entity. In addition, if entity represents | |
| * a queue, and the latter is not in service, then release the service | |
| * reference to the queue (the one taken through bfq_get_entity). In | |
| * fact, in this case, there is really no more service reference to | |
| * the queue, as the latter is also outside any service tree. If, | |
| * instead, the queue is in service, then __bfq_bfqd_reset_in_service | |
| * will take care of putting the reference when the queue finally | |
| * stops being served. | |
| */ | |
| static void bfq_forget_entity(struct bfq_service_tree *st, | |
| struct bfq_entity *entity, | |
| bool is_in_service) | |
| { | |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); | |
| entity->on_st_or_in_serv = false; | |
| st->wsum -= entity->weight; | |
| if (is_in_service) | |
| return; | |
| if (bfqq) | |
| bfq_put_queue(bfqq); | |
| else | |
| bfqg_and_blkg_put(container_of(entity, struct bfq_group, | |
| entity)); | |
| } | |
| /** | |
| * bfq_put_idle_entity - release the idle tree ref of an entity. | |
| * @st: service tree for the entity. | |
| * @entity: the entity being released. | |
| */ | |
| void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity) | |
| { | |
| bfq_idle_extract(st, entity); | |
| bfq_forget_entity(st, entity, | |
| entity == entity->sched_data->in_service_entity); | |
| } | |
| /** | |
| * bfq_forget_idle - update the idle tree if necessary. | |
| * @st: the service tree to act upon. | |
| * | |
| * To preserve the global O(log N) complexity we only remove one entry here; | |
| * as the idle tree will not grow indefinitely this can be done safely. | |
| */ | |
| static void bfq_forget_idle(struct bfq_service_tree *st) | |
| { | |
| struct bfq_entity *first_idle = st->first_idle; | |
| struct bfq_entity *last_idle = st->last_idle; | |
| if (RB_EMPTY_ROOT(&st->active) && last_idle && | |
| !bfq_gt(last_idle->finish, st->vtime)) { | |
| /* | |
| * Forget the whole idle tree, increasing the vtime past | |
| * the last finish time of idle entities. | |
| */ | |
| st->vtime = last_idle->finish; | |
| } | |
| if (first_idle && !bfq_gt(first_idle->finish, st->vtime)) | |
| bfq_put_idle_entity(st, first_idle); | |
| } | |
| struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity) | |
| { | |
| struct bfq_sched_data *sched_data = entity->sched_data; | |
| unsigned int idx = bfq_class_idx(entity); | |
| return sched_data->service_tree + idx; | |
| } | |
| /* | |
| * Update weight and priority of entity. If update_class_too is true, | |
| * then update the ioprio_class of entity too. | |
| * | |
| * The reason why the update of ioprio_class is controlled through the | |
| * last parameter is as follows. Changing the ioprio class of an | |
| * entity implies changing the destination service trees for that | |
| * entity. If such a change occurred when the entity is already on one | |
| * of the service trees for its previous class, then the state of the | |
| * entity would become more complex: none of the new possible service | |
| * trees for the entity, according to bfq_entity_service_tree(), would | |
| * match any of the possible service trees on which the entity | |
| * is. Complex operations involving these trees, such as entity | |
| * activations and deactivations, should take into account this | |
| * additional complexity. To avoid this issue, this function is | |
| * invoked with update_class_too unset in the points in the code where | |
| * entity may happen to be on some tree. | |
| */ | |
| struct bfq_service_tree * | |
| __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, | |
| struct bfq_entity *entity, | |
| bool update_class_too) | |
| { | |
| struct bfq_service_tree *new_st = old_st; | |
| if (entity->prio_changed) { | |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); | |
| unsigned int prev_weight, new_weight; | |
| struct bfq_data *bfqd = NULL; | |
| struct rb_root_cached *root; | |
| #ifdef CONFIG_BFQ_GROUP_IOSCHED | |
| struct bfq_sched_data *sd; | |
| struct bfq_group *bfqg; | |
| #endif | |
| if (bfqq) | |
| bfqd = bfqq->bfqd; | |
| #ifdef CONFIG_BFQ_GROUP_IOSCHED | |
| else { | |
| sd = entity->my_sched_data; | |
| bfqg = container_of(sd, struct bfq_group, sched_data); | |
| bfqd = (struct bfq_data *)bfqg->bfqd; | |
| } | |
| #endif | |
| /* Matches the smp_wmb() in bfq_group_set_weight. */ | |
| smp_rmb(); | |
| old_st->wsum -= entity->weight; | |
| if (entity->new_weight != entity->orig_weight) { | |
| if (entity->new_weight < BFQ_MIN_WEIGHT || | |
| entity->new_weight > BFQ_MAX_WEIGHT) { | |
| pr_crit("update_weight_prio: new_weight %d\n", | |
| entity->new_weight); | |
| if (entity->new_weight < BFQ_MIN_WEIGHT) | |
| entity->new_weight = BFQ_MIN_WEIGHT; | |
| else | |
| entity->new_weight = BFQ_MAX_WEIGHT; | |
| } | |
| entity->orig_weight = entity->new_weight; | |
| if (bfqq) | |
| bfqq->ioprio = | |
| bfq_weight_to_ioprio(entity->orig_weight); | |
| } | |
| if (bfqq && update_class_too) | |
| bfqq->ioprio_class = bfqq->new_ioprio_class; | |
| /* | |
| * Reset prio_changed only if the ioprio_class change | |
| * is not pending any longer. | |
| */ | |
| if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class) | |
| entity->prio_changed = 0; | |
| /* | |
| * NOTE: here we may be changing the weight too early, | |
| * this will cause unfairness. The correct approach | |
| * would have required additional complexity to defer | |
| * weight changes to the proper time instants (i.e., | |
| * when entity->finish <= old_st->vtime). | |
| */ | |
| new_st = bfq_entity_service_tree(entity); | |
| prev_weight = entity->weight; | |
| new_weight = entity->orig_weight * | |
| (bfqq ? bfqq->wr_coeff : 1); | |
| /* | |
| * If the weight of the entity changes, and the entity is a | |
| * queue, remove the entity from its old weight counter (if | |
| * there is a counter associated with the entity). | |
| */ | |
| if (prev_weight != new_weight && bfqq) { | |
| root = &bfqd->queue_weights_tree; | |
| __bfq_weights_tree_remove(bfqd, bfqq, root); | |
| } | |
| entity->weight = new_weight; | |
| /* | |
| * Add the entity, if it is not a weight-raised queue, | |
| * to the counter associated with its new weight. | |
| */ | |
| if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) { | |
| /* If we get here, root has been initialized. */ | |
| bfq_weights_tree_add(bfqd, bfqq, root); | |
| } | |
| new_st->wsum += entity->weight; | |
| if (new_st != old_st) | |
| entity->start = new_st->vtime; | |
| } | |
| return new_st; | |
| } | |
| /** | |
| * bfq_bfqq_served - update the scheduler status after selection for | |
| * service. | |
| * @bfqq: the queue being served. | |
| * @served: bytes to transfer. | |
| * | |
| * NOTE: this can be optimized, as the timestamps of upper level entities | |
| * are synchronized every time a new bfqq is selected for service. By now, | |
| * we keep it to better check consistency. | |
| */ | |
| void bfq_bfqq_served(struct bfq_queue *bfqq, int served) | |
| { | |
| struct bfq_entity *entity = &bfqq->entity; | |
| struct bfq_service_tree *st; | |
| if (!bfqq->service_from_backlogged) | |
| bfqq->first_IO_time = jiffies; | |
| if (bfqq->wr_coeff > 1) | |
| bfqq->service_from_wr += served; | |
| bfqq->service_from_backlogged += served; | |
| for_each_entity(entity) { | |
| st = bfq_entity_service_tree(entity); | |
| entity->service += served; | |
| st->vtime += bfq_delta(served, st->wsum); | |
| bfq_forget_idle(st); | |
| } | |
| bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served); | |
| } | |
| /** | |
| * bfq_bfqq_charge_time - charge an amount of service equivalent to the length | |
| * of the time interval during which bfqq has been in | |
| * service. | |
| * @bfqd: the device | |
| * @bfqq: the queue that needs a service update. | |
| * @time_ms: the amount of time during which the queue has received service | |
| * | |
| * If a queue does not consume its budget fast enough, then providing | |
| * the queue with service fairness may impair throughput, more or less | |
| * severely. For this reason, queues that consume their budget slowly | |
| * are provided with time fairness instead of service fairness. This | |
| * goal is achieved through the BFQ scheduling engine, even if such an | |
| * engine works in the service, and not in the time domain. The trick | |
| * is charging these queues with an inflated amount of service, equal | |
| * to the amount of service that they would have received during their | |
| * service slot if they had been fast, i.e., if their requests had | |
| * been dispatched at a rate equal to the estimated peak rate. | |
| * | |
| * It is worth noting that time fairness can cause important | |
| * distortions in terms of bandwidth distribution, on devices with | |
| * internal queueing. The reason is that I/O requests dispatched | |
| * during the service slot of a queue may be served after that service | |
| * slot is finished, and may have a total processing time loosely | |
| * correlated with the duration of the service slot. This is | |
| * especially true for short service slots. | |
| */ | |
| void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq, | |
| unsigned long time_ms) | |
| { | |
| struct bfq_entity *entity = &bfqq->entity; | |
| unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout); | |
| unsigned long bounded_time_ms = min(time_ms, timeout_ms); | |
| int serv_to_charge_for_time = | |
| (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms; | |
| int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service); | |
| /* Increase budget to avoid inconsistencies */ | |
| if (tot_serv_to_charge > entity->budget) | |
| entity->budget = tot_serv_to_charge; | |
| bfq_bfqq_served(bfqq, | |
| max_t(int, 0, tot_serv_to_charge - entity->service)); | |
| } | |
| static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, | |
| struct bfq_service_tree *st, | |
| bool backshifted) | |
| { | |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); | |
| /* | |
| * When this function is invoked, entity is not in any service | |
| * tree, then it is safe to invoke next function with the last | |
| * parameter set (see the comments on the function). | |
| */ | |
| st = __bfq_entity_update_weight_prio(st, entity, true); | |
| bfq_calc_finish(entity, entity->budget); | |
| /* | |
| * If some queues enjoy backshifting for a while, then their | |
| * (virtual) finish timestamps may happen to become lower and | |
| * lower than the system virtual time. In particular, if | |
| * these queues often happen to be idle for short time | |
| * periods, and during such time periods other queues with | |
| * higher timestamps happen to be busy, then the backshifted | |
| * timestamps of the former queues can become much lower than | |
| * the system virtual time. In fact, to serve the queues with | |
| * higher timestamps while the ones with lower timestamps are | |
| * idle, the system virtual time may be pushed-up to much | |
| * higher values than the finish timestamps of the idle | |
| * queues. As a consequence, the finish timestamps of all new | |
| * or newly activated queues may end up being much larger than | |
| * those of lucky queues with backshifted timestamps. The | |
| * latter queues may then monopolize the device for a lot of | |
| * time. This would simply break service guarantees. | |
| * | |
| * To reduce this problem, push up a little bit the | |
| * backshifted timestamps of the queue associated with this | |
| * entity (only a queue can happen to have the backshifted | |
| * flag set): just enough to let the finish timestamp of the | |
| * queue be equal to the current value of the system virtual | |
| * time. This may introduce a little unfairness among queues | |
| * with backshifted timestamps, but it does not break | |
| * worst-case fairness guarantees. | |
| * | |
| * As a special case, if bfqq is weight-raised, push up | |
| * timestamps much less, to keep very low the probability that | |
| * this push up causes the backshifted finish timestamps of | |
| * weight-raised queues to become higher than the backshifted | |
| * finish timestamps of non weight-raised queues. | |
| */ | |
| if (backshifted && bfq_gt(st->vtime, entity->finish)) { | |
| unsigned long delta = st->vtime - entity->finish; | |
| if (bfqq) | |
| delta /= bfqq->wr_coeff; | |
| entity->start += delta; | |
| entity->finish += delta; | |
| } | |
| bfq_active_insert(st, entity); | |
| } | |
| /** | |
| * __bfq_activate_entity - handle activation of entity. | |
| * @entity: the entity being activated. | |
| * @non_blocking_wait_rq: true if entity was waiting for a request | |
| * | |
| * Called for a 'true' activation, i.e., if entity is not active and | |
| * one of its children receives a new request. | |
| * | |
| * Basically, this function updates the timestamps of entity and | |
| * inserts entity into its active tree, after possibly extracting it | |
| * from its idle tree. | |
| */ | |
| static void __bfq_activate_entity(struct bfq_entity *entity, | |
| bool non_blocking_wait_rq) | |
| { | |
| struct bfq_service_tree *st = bfq_entity_service_tree(entity); | |
| bool backshifted = false; | |
| unsigned long long min_vstart; | |
| /* See comments on bfq_fqq_update_budg_for_activation */ | |
| if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) { | |
| backshifted = true; | |
| min_vstart = entity->finish; | |
| } else | |
| min_vstart = st->vtime; | |
| if (entity->tree == &st->idle) { | |
| /* | |
| * Must be on the idle tree, bfq_idle_extract() will | |
| * check for that. | |
| */ | |
| bfq_idle_extract(st, entity); | |
| entity->start = bfq_gt(min_vstart, entity->finish) ? | |
| min_vstart : entity->finish; | |
| } else { | |
| /* | |
| * The finish time of the entity may be invalid, and | |
| * it is in the past for sure, otherwise the queue | |
| * would have been on the idle tree. | |
| */ | |
| entity->start = min_vstart; | |
| st->wsum += entity->weight; | |
| /* | |
| * entity is about to be inserted into a service tree, | |
| * and then set in service: get a reference to make | |
| * sure entity does not disappear until it is no | |
| * longer in service or scheduled for service. | |
| */ | |
| bfq_get_entity(entity); | |
| entity->on_st_or_in_serv = true; | |
| } | |
| #ifdef CONFIG_BFQ_GROUP_IOSCHED | |
| if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */ | |
| struct bfq_group *bfqg = | |
| container_of(entity, struct bfq_group, entity); | |
| struct bfq_data *bfqd = bfqg->bfqd; | |
| if (!entity->in_groups_with_pending_reqs) { | |
| entity->in_groups_with_pending_reqs = true; | |
| bfqd->num_groups_with_pending_reqs++; | |
| } | |
| } | |
| #endif | |
| bfq_update_fin_time_enqueue(entity, st, backshifted); | |
| } | |
| /** | |
| * __bfq_requeue_entity - handle requeueing or repositioning of an entity. | |
| * @entity: the entity being requeued or repositioned. | |
| * | |
| * Requeueing is needed if this entity stops being served, which | |
| * happens if a leaf descendant entity has expired. On the other hand, | |
| * repositioning is needed if the next_inservice_entity for the child | |
| * entity has changed. See the comments inside the function for | |
| * details. | |
| * | |
| * Basically, this function: 1) removes entity from its active tree if | |
| * present there, 2) updates the timestamps of entity and 3) inserts | |
| * entity back into its active tree (in the new, right position for | |
| * the new values of the timestamps). | |
| */ | |
| static void __bfq_requeue_entity(struct bfq_entity *entity) | |
| { | |
| struct bfq_sched_data *sd = entity->sched_data; | |
| struct bfq_service_tree *st = bfq_entity_service_tree(entity); | |
| if (entity == sd->in_service_entity) { | |
| /* | |
| * We are requeueing the current in-service entity, | |
| * which may have to be done for one of the following | |
| * reasons: | |
| * - entity represents the in-service queue, and the | |
| * in-service queue is being requeued after an | |
| * expiration; | |
| * - entity represents a group, and its budget has | |
| * changed because one of its child entities has | |
| * just been either activated or requeued for some | |
| * reason; the timestamps of the entity need then to | |
| * be updated, and the entity needs to be enqueued | |
| * or repositioned accordingly. | |
| * | |
| * In particular, before requeueing, the start time of | |
| * the entity must be moved forward to account for the | |
| * service that the entity has received while in | |
| * service. This is done by the next instructions. The | |
| * finish time will then be updated according to this | |
| * new value of the start time, and to the budget of | |
| * the entity. | |
| */ | |
| bfq_calc_finish(entity, entity->service); | |
| entity->start = entity->finish; | |
| /* | |
| * In addition, if the entity had more than one child | |
| * when set in service, then it was not extracted from | |
| * the active tree. This implies that the position of | |
| * the entity in the active tree may need to be | |
| * changed now, because we have just updated the start | |
| * time of the entity, and we will update its finish | |
| * time in a moment (the requeueing is then, more | |
| * precisely, a repositioning in this case). To | |
| * implement this repositioning, we: 1) dequeue the | |
| * entity here, 2) update the finish time and requeue | |
| * the entity according to the new timestamps below. | |
| */ | |
| if (entity->tree) | |
| bfq_active_extract(st, entity); | |
| } else { /* The entity is already active, and not in service */ | |
| /* | |
| * In this case, this function gets called only if the | |
| * next_in_service entity below this entity has | |
| * changed, and this change has caused the budget of | |
| * this entity to change, which, finally implies that | |
| * the finish time of this entity must be | |
| * updated. Such an update may cause the scheduling, | |
| * i.e., the position in the active tree, of this | |
| * entity to change. We handle this change by: 1) | |
| * dequeueing the entity here, 2) updating the finish | |
| * time and requeueing the entity according to the new | |
| * timestamps below. This is the same approach as the | |
| * non-extracted-entity sub-case above. | |
| */ | |
| bfq_active_extract(st, entity); | |
| } | |
| bfq_update_fin_time_enqueue(entity, st, false); | |
| } | |
| static void __bfq_activate_requeue_entity(struct bfq_entity *entity, | |
| struct bfq_sched_data *sd, | |
| bool non_blocking_wait_rq) | |
| { | |
| struct bfq_service_tree *st = bfq_entity_service_tree(entity); | |
| if (sd->in_service_entity == entity || entity->tree == &st->active) | |
| /* | |
| * in service or already queued on the active tree, | |
| * requeue or reposition | |
| */ | |
| __bfq_requeue_entity(entity); | |
| else | |
| /* | |
| * Not in service and not queued on its active tree: | |
| * the activity is idle and this is a true activation. | |
| */ | |
| __bfq_activate_entity(entity, non_blocking_wait_rq); | |
| } | |
| /** | |
| * bfq_activate_requeue_entity - activate or requeue an entity representing a | |
| * bfq_queue, and activate, requeue or reposition | |
| * all ancestors for which such an update becomes | |
| * necessary. | |
| * @entity: the entity to activate. | |
| * @non_blocking_wait_rq: true if this entity was waiting for a request | |
| * @requeue: true if this is a requeue, which implies that bfqq is | |
| * being expired; thus ALL its ancestors stop being served and must | |
| * therefore be requeued | |
| * @expiration: true if this function is being invoked in the expiration path | |
| * of the in-service queue | |
| */ | |
| static void bfq_activate_requeue_entity(struct bfq_entity *entity, | |
| bool non_blocking_wait_rq, | |
| bool requeue, bool expiration) | |
| { | |
| struct bfq_sched_data *sd; | |
| for_each_entity(entity) { | |
| sd = entity->sched_data; | |
| __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq); | |
| if (!bfq_update_next_in_service(sd, entity, expiration) && | |
| !requeue) | |
| break; | |
| } | |
| } | |
| /** | |
| * __bfq_deactivate_entity - update sched_data and service trees for | |
| * entity, so as to represent entity as inactive | |
| * @entity: the entity being deactivated. | |
| * @ins_into_idle_tree: if false, the entity will not be put into the | |
| * idle tree. | |
| * | |
| * If necessary and allowed, puts entity into the idle tree. NOTE: | |
| * entity may be on no tree if in service. | |
| */ | |
| bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) | |
| { | |
| struct bfq_sched_data *sd = entity->sched_data; | |
| struct bfq_service_tree *st; | |
| bool is_in_service; | |
| if (!entity->on_st_or_in_serv) /* | |
| * entity never activated, or | |
| * already inactive | |
| */ | |
| return false; | |
| /* | |
| * If we get here, then entity is active, which implies that | |
| * bfq_group_set_parent has already been invoked for the group | |
| * represented by entity. Therefore, the field | |
| * entity->sched_data has been set, and we can safely use it. | |
| */ | |
| st = bfq_entity_service_tree(entity); | |
| is_in_service = entity == sd->in_service_entity; | |
| bfq_calc_finish(entity, entity->service); | |
| if (is_in_service) | |
| sd->in_service_entity = NULL; | |
| else | |
| /* | |
| * Non in-service entity: nobody will take care of | |
| * resetting its service counter on expiration. Do it | |
| * now. | |
| */ | |
| entity->service = 0; | |
| if (entity->tree == &st->active) | |
| bfq_active_extract(st, entity); | |
| else if (!is_in_service && entity->tree == &st->idle) | |
| bfq_idle_extract(st, entity); | |
| if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime)) | |
| bfq_forget_entity(st, entity, is_in_service); | |
| else | |
| bfq_idle_insert(st, entity); | |
| return true; | |
| } | |
| /** | |
| * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. | |
| * @entity: the entity to deactivate. | |
| * @ins_into_idle_tree: true if the entity can be put into the idle tree | |
| * @expiration: true if this function is being invoked in the expiration path | |
| * of the in-service queue | |
| */ | |
| static void bfq_deactivate_entity(struct bfq_entity *entity, | |
| bool ins_into_idle_tree, | |
| bool expiration) | |
| { | |
| struct bfq_sched_data *sd; | |
| struct bfq_entity *parent = NULL; | |
| for_each_entity_safe(entity, parent) { | |
| sd = entity->sched_data; | |
| if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) { | |
| /* | |
| * entity is not in any tree any more, so | |
| * this deactivation is a no-op, and there is | |
| * nothing to change for upper-level entities | |
| * (in case of expiration, this can never | |
| * happen). | |
| */ | |
| return; | |
| } | |
| if (sd->next_in_service == entity) | |
| /* | |
| * entity was the next_in_service entity, | |
| * then, since entity has just been | |
| * deactivated, a new one must be found. | |
| */ | |
| bfq_update_next_in_service(sd, NULL, expiration); | |
| if (sd->next_in_service || sd->in_service_entity) { | |
| /* | |
| * The parent entity is still active, because | |
| * either next_in_service or in_service_entity | |
| * is not NULL. So, no further upwards | |
| * deactivation must be performed. Yet, | |
| * next_in_service has changed. Then the | |
| * schedule does need to be updated upwards. | |
| * | |
| * NOTE If in_service_entity is not NULL, then | |
| * next_in_service may happen to be NULL, | |
| * although the parent entity is evidently | |
| * active. This happens if 1) the entity | |
| * pointed by in_service_entity is the only | |
| * active entity in the parent entity, and 2) | |
| * according to the definition of | |
| * next_in_service, the in_service_entity | |
| * cannot be considered as | |
| * next_in_service. See the comments on the | |
| * definition of next_in_service for details. | |
| */ | |
| break; | |
| } | |
| /* | |
| * If we get here, then the parent is no more | |
| * backlogged and we need to propagate the | |
| * deactivation upwards. Thus let the loop go on. | |
| */ | |
| /* | |
| * Also let parent be queued into the idle tree on | |
| * deactivation, to preserve service guarantees, and | |
| * assuming that who invoked this function does not | |
| * need parent entities too to be removed completely. | |
| */ | |
| ins_into_idle_tree = true; | |
| } | |
| /* | |
| * If the deactivation loop is fully executed, then there are | |
| * no more entities to touch and next loop is not executed at | |
| * all. Otherwise, requeue remaining entities if they are | |
| * about to stop receiving service, or reposition them if this | |
| * is not the case. | |
| */ | |
| entity = parent; | |
| for_each_entity(entity) { | |
| /* | |
| * Invoke __bfq_requeue_entity on entity, even if | |
| * already active, to requeue/reposition it in the | |
| * active tree (because sd->next_in_service has | |
| * changed) | |
| */ | |
| __bfq_requeue_entity(entity); | |
| sd = entity->sched_data; | |
| if (!bfq_update_next_in_service(sd, entity, expiration) && | |
| !expiration) | |
| /* | |
| * next_in_service unchanged or not causing | |
| * any change in entity->parent->sd, and no | |
| * requeueing needed for expiration: stop | |
| * here. | |
| */ | |
| break; | |
| } | |
| } | |
| /** | |
| * bfq_calc_vtime_jump - compute the value to which the vtime should jump, | |
| * if needed, to have at least one entity eligible. | |
| * @st: the service tree to act upon. | |
| * | |
| * Assumes that st is not empty. | |
| */ | |
| static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st) | |
| { | |
| struct bfq_entity *root_entity = bfq_root_active_entity(&st->active); | |
| if (bfq_gt(root_entity->min_start, st->vtime)) | |
| return root_entity->min_start; | |
| return st->vtime; | |
| } | |
| static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value) | |
| { | |
| if (new_value > st->vtime) { | |
| st->vtime = new_value; | |
| bfq_forget_idle(st); | |
| } | |
| } | |
| /** | |
| * bfq_first_active_entity - find the eligible entity with | |
| * the smallest finish time | |
| * @st: the service tree to select from. | |
| * @vtime: the system virtual to use as a reference for eligibility | |
| * | |
| * This function searches the first schedulable entity, starting from the | |
| * root of the tree and going on the left every time on this side there is | |
| * a subtree with at least one eligible (start <= vtime) entity. The path on | |
| * the right is followed only if a) the left subtree contains no eligible | |
| * entities and b) no eligible entity has been found yet. | |
| */ | |
| static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, | |
| u64 vtime) | |
| { | |
| struct bfq_entity *entry, *first = NULL; | |
| struct rb_node *node = st->active.rb_node; | |
| while (node) { | |
| entry = rb_entry(node, struct bfq_entity, rb_node); | |
| left: | |
| if (!bfq_gt(entry->start, vtime)) | |
| first = entry; | |
| if (node->rb_left) { | |
| entry = rb_entry(node->rb_left, | |
| struct bfq_entity, rb_node); | |
| if (!bfq_gt(entry->min_start, vtime)) { | |
| node = node->rb_left; | |
| goto left; | |
| } | |
| } | |
| if (first) | |
| break; | |
| node = node->rb_right; | |
| } | |
| return first; | |
| } | |
| /** | |
| * __bfq_lookup_next_entity - return the first eligible entity in @st. | |
| * @st: the service tree. | |
| * | |
| * If there is no in-service entity for the sched_data st belongs to, | |
| * then return the entity that will be set in service if: | |
| * 1) the parent entity this st belongs to is set in service; | |
| * 2) no entity belonging to such parent entity undergoes a state change | |
| * that would influence the timestamps of the entity (e.g., becomes idle, | |
| * becomes backlogged, changes its budget, ...). | |
| * | |
| * In this first case, update the virtual time in @st too (see the | |
| * comments on this update inside the function). | |
| * | |
| * In contrast, if there is an in-service entity, then return the | |
| * entity that would be set in service if not only the above | |
| * conditions, but also the next one held true: the currently | |
| * in-service entity, on expiration, | |
| * 1) gets a finish time equal to the current one, or | |
| * 2) is not eligible any more, or | |
| * 3) is idle. | |
| */ | |
| static struct bfq_entity * | |
| __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service) | |
| { | |
| struct bfq_entity *entity; | |
| u64 new_vtime; | |
| if (RB_EMPTY_ROOT(&st->active)) | |
| return NULL; | |
| /* | |
| * Get the value of the system virtual time for which at | |
| * least one entity is eligible. | |
| */ | |
| new_vtime = bfq_calc_vtime_jump(st); | |
| /* | |
| * If there is no in-service entity for the sched_data this | |
| * active tree belongs to, then push the system virtual time | |
| * up to the value that guarantees that at least one entity is | |
| * eligible. If, instead, there is an in-service entity, then | |
| * do not make any such update, because there is already an | |
| * eligible entity, namely the in-service one (even if the | |
| * entity is not on st, because it was extracted when set in | |
| * service). | |
| */ | |
| if (!in_service) | |
| bfq_update_vtime(st, new_vtime); | |
| entity = bfq_first_active_entity(st, new_vtime); | |
| return entity; | |
| } | |
| /** | |
| * bfq_lookup_next_entity - return the first eligible entity in @sd. | |
| * @sd: the sched_data. | |
| * @expiration: true if we are on the expiration path of the in-service queue | |
| * | |
| * This function is invoked when there has been a change in the trees | |
| * for sd, and we need to know what is the new next entity to serve | |
| * after this change. | |
| */ | |
| static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, | |
| bool expiration) | |
| { | |
| struct bfq_service_tree *st = sd->service_tree; | |
| struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); | |
| struct bfq_entity *entity = NULL; | |
| int class_idx = 0; | |
| /* | |
| * Choose from idle class, if needed to guarantee a minimum | |
| * bandwidth to this class (and if there is some active entity | |
| * in idle class). This should also mitigate | |
| * priority-inversion problems in case a low priority task is | |
| * holding file system resources. | |
| */ | |
| if (time_is_before_jiffies(sd->bfq_class_idle_last_service + | |
| BFQ_CL_IDLE_TIMEOUT)) { | |
| if (!RB_EMPTY_ROOT(&idle_class_st->active)) | |
| class_idx = BFQ_IOPRIO_CLASSES - 1; | |
| /* About to be served if backlogged, or not yet backlogged */ | |
| sd->bfq_class_idle_last_service = jiffies; | |
| } | |
| /* | |
| * Find the next entity to serve for the highest-priority | |
| * class, unless the idle class needs to be served. | |
| */ | |
| for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { | |
| /* | |
| * If expiration is true, then bfq_lookup_next_entity | |
| * is being invoked as a part of the expiration path | |
| * of the in-service queue. In this case, even if | |
| * sd->in_service_entity is not NULL, | |
| * sd->in_service_entity at this point is actually not | |
| * in service any more, and, if needed, has already | |
| * been properly queued or requeued into the right | |
| * tree. The reason why sd->in_service_entity is still | |
| * not NULL here, even if expiration is true, is that | |
| * sd->in_service_entity is reset as a last step in the | |
| * expiration path. So, if expiration is true, tell | |
| * __bfq_lookup_next_entity that there is no | |
| * sd->in_service_entity. | |
| */ | |
| entity = __bfq_lookup_next_entity(st + class_idx, | |
| sd->in_service_entity && | |
| !expiration); | |
| if (entity) | |
| break; | |
| } | |
| if (!entity) | |
| return NULL; | |
| return entity; | |
| } | |
| bool next_queue_may_preempt(struct bfq_data *bfqd) | |
| { | |
| struct bfq_sched_data *sd = &bfqd->root_group->sched_data; | |
| return sd->next_in_service != sd->in_service_entity; | |
| } | |
| /* | |
| * Get next queue for service. | |
| */ | |
| struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) | |
| { | |
| struct bfq_entity *entity = NULL; | |
| struct bfq_sched_data *sd; | |
| struct bfq_queue *bfqq; | |
| if (bfq_tot_busy_queues(bfqd) == 0) | |
| return NULL; | |
| /* | |
| * Traverse the path from the root to the leaf entity to | |
| * serve. Set in service all the entities visited along the | |
| * way. | |
| */ | |
| sd = &bfqd->root_group->sched_data; | |
| for (; sd ; sd = entity->my_sched_data) { | |
| /* | |
| * WARNING. We are about to set the in-service entity | |
| * to sd->next_in_service, i.e., to the (cached) value | |
| * returned by bfq_lookup_next_entity(sd) the last | |
| * time it was invoked, i.e., the last time when the | |
| * service order in sd changed as a consequence of the | |
| * activation or deactivation of an entity. In this | |
| * respect, if we execute bfq_lookup_next_entity(sd) | |
| * in this very moment, it may, although with low | |
| * probability, yield a different entity than that | |
| * pointed to by sd->next_in_service. This rare event | |
| * happens in case there was no CLASS_IDLE entity to | |
| * serve for sd when bfq_lookup_next_entity(sd) was | |
| * invoked for the last time, while there is now one | |
| * such entity. | |
| * | |
| * If the above event happens, then the scheduling of | |
| * such entity in CLASS_IDLE is postponed until the | |
| * service of the sd->next_in_service entity | |
| * finishes. In fact, when the latter is expired, | |
| * bfq_lookup_next_entity(sd) gets called again, | |
| * exactly to update sd->next_in_service. | |
| */ | |
| /* Make next_in_service entity become in_service_entity */ | |
| entity = sd->next_in_service; | |
| sd->in_service_entity = entity; | |
| /* | |
| * If entity is no longer a candidate for next | |
| * service, then it must be extracted from its active | |
| * tree, so as to make sure that it won't be | |
| * considered when computing next_in_service. See the | |
| * comments on the function | |
| * bfq_no_longer_next_in_service() for details. | |
| */ | |
| if (bfq_no_longer_next_in_service(entity)) | |
| bfq_active_extract(bfq_entity_service_tree(entity), | |
| entity); | |
| /* | |
| * Even if entity is not to be extracted according to | |
| * the above check, a descendant entity may get | |
| * extracted in one of the next iterations of this | |
| * loop. Such an event could cause a change in | |
| * next_in_service for the level of the descendant | |
| * entity, and thus possibly back to this level. | |
| * | |
| * However, we cannot perform the resulting needed | |
| * update of next_in_service for this level before the | |
| * end of the whole loop, because, to know which is | |
| * the correct next-to-serve candidate entity for each | |
| * level, we need first to find the leaf entity to set | |
| * in service. In fact, only after we know which is | |
| * the next-to-serve leaf entity, we can discover | |
| * whether the parent entity of the leaf entity | |
| * becomes the next-to-serve, and so on. | |
| */ | |
| } | |
| bfqq = bfq_entity_to_bfqq(entity); | |
| /* | |
| * We can finally update all next-to-serve entities along the | |
| * path from the leaf entity just set in service to the root. | |
| */ | |
| for_each_entity(entity) { | |
| struct bfq_sched_data *sd = entity->sched_data; | |
| if (!bfq_update_next_in_service(sd, NULL, false)) | |
| break; | |
| } | |
| return bfqq; | |
| } | |
| /* returns true if the in-service queue gets freed */ | |
| bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) | |
| { | |
| struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue; | |
| struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity; | |
| struct bfq_entity *entity = in_serv_entity; | |
| bfq_clear_bfqq_wait_request(in_serv_bfqq); | |
| hrtimer_try_to_cancel(&bfqd->idle_slice_timer); | |
| bfqd->in_service_queue = NULL; | |
| /* | |
| * When this function is called, all in-service entities have | |
| * been properly deactivated or requeued, so we can safely | |
| * execute the final step: reset in_service_entity along the | |
| * path from entity to the root. | |
| */ | |
| for_each_entity(entity) | |
| entity->sched_data->in_service_entity = NULL; | |
| /* | |
| * in_serv_entity is no longer in service, so, if it is in no | |
| * service tree either, then release the service reference to | |
| * the queue it represents (taken with bfq_get_entity). | |
| */ | |
| if (!in_serv_entity->on_st_or_in_serv) { | |
| /* | |
| * If no process is referencing in_serv_bfqq any | |
| * longer, then the service reference may be the only | |
| * reference to the queue. If this is the case, then | |
| * bfqq gets freed here. | |
| */ | |
| int ref = in_serv_bfqq->ref; | |
| bfq_put_queue(in_serv_bfqq); | |
| if (ref == 1) | |
| return true; | |
| } | |
| return false; | |
| } | |
| void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, | |
| bool ins_into_idle_tree, bool expiration) | |
| { | |
| struct bfq_entity *entity = &bfqq->entity; | |
| bfq_deactivate_entity(entity, ins_into_idle_tree, expiration); | |
| } | |
| void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) | |
| { | |
| struct bfq_entity *entity = &bfqq->entity; | |
| bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), | |
| false, false); | |
| bfq_clear_bfqq_non_blocking_wait_rq(bfqq); | |
| } | |
| void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, | |
| bool expiration) | |
| { | |
| struct bfq_entity *entity = &bfqq->entity; | |
| bfq_activate_requeue_entity(entity, false, | |
| bfqq == bfqd->in_service_queue, expiration); | |
| } | |
| /* | |
| * Called when the bfqq no longer has requests pending, remove it from | |
| * the service tree. As a special case, it can be invoked during an | |
| * expiration. | |
| */ | |
| void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq, | |
| bool expiration) | |
| { | |
| bfq_log_bfqq(bfqd, bfqq, "del from busy"); | |
| bfq_clear_bfqq_busy(bfqq); | |
| bfqd->busy_queues[bfqq->ioprio_class - 1]--; | |
| if (bfqq->wr_coeff > 1) | |
| bfqd->wr_busy_queues--; | |
| bfqg_stats_update_dequeue(bfqq_group(bfqq)); | |
| bfq_deactivate_bfqq(bfqd, bfqq, true, expiration); | |
| if (!bfqq->dispatched) | |
| bfq_weights_tree_remove(bfqd, bfqq); | |
| } | |
| /* | |
| * Called when an inactive queue receives a new request. | |
| */ | |
| void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq) | |
| { | |
| bfq_log_bfqq(bfqd, bfqq, "add to busy"); | |
| bfq_activate_bfqq(bfqd, bfqq); | |
| bfq_mark_bfqq_busy(bfqq); | |
| bfqd->busy_queues[bfqq->ioprio_class - 1]++; | |
| if (!bfqq->dispatched) | |
| if (bfqq->wr_coeff == 1) | |
| bfq_weights_tree_add(bfqd, bfqq, | |
| &bfqd->queue_weights_tree); | |
| if (bfqq->wr_coeff > 1) | |
| bfqd->wr_busy_queues++; | |
| } |