| 			 ============================ | 
 | 			 LINUX KERNEL MEMORY BARRIERS | 
 | 			 ============================ | 
 |  | 
 | By: David Howells <dhowells@redhat.com> | 
 |     Paul E. McKenney <paulmck@linux.vnet.ibm.com> | 
 |  | 
 | Contents: | 
 |  | 
 |  (*) Abstract memory access model. | 
 |  | 
 |      - Device operations. | 
 |      - Guarantees. | 
 |  | 
 |  (*) What are memory barriers? | 
 |  | 
 |      - Varieties of memory barrier. | 
 |      - What may not be assumed about memory barriers? | 
 |      - Data dependency barriers. | 
 |      - Control dependencies. | 
 |      - SMP barrier pairing. | 
 |      - Examples of memory barrier sequences. | 
 |      - Read memory barriers vs load speculation. | 
 |      - Transitivity | 
 |  | 
 |  (*) Explicit kernel barriers. | 
 |  | 
 |      - Compiler barrier. | 
 |      - CPU memory barriers. | 
 |      - MMIO write barrier. | 
 |  | 
 |  (*) Implicit kernel memory barriers. | 
 |  | 
 |      - Locking functions. | 
 |      - Interrupt disabling functions. | 
 |      - Sleep and wake-up functions. | 
 |      - Miscellaneous functions. | 
 |  | 
 |  (*) Inter-CPU locking barrier effects. | 
 |  | 
 |      - Locks vs memory accesses. | 
 |      - Locks vs I/O accesses. | 
 |  | 
 |  (*) Where are memory barriers needed? | 
 |  | 
 |      - Interprocessor interaction. | 
 |      - Atomic operations. | 
 |      - Accessing devices. | 
 |      - Interrupts. | 
 |  | 
 |  (*) Kernel I/O barrier effects. | 
 |  | 
 |  (*) Assumed minimum execution ordering model. | 
 |  | 
 |  (*) The effects of the cpu cache. | 
 |  | 
 |      - Cache coherency. | 
 |      - Cache coherency vs DMA. | 
 |      - Cache coherency vs MMIO. | 
 |  | 
 |  (*) The things CPUs get up to. | 
 |  | 
 |      - And then there's the Alpha. | 
 |  | 
 |  (*) Example uses. | 
 |  | 
 |      - Circular buffers. | 
 |  | 
 |  (*) References. | 
 |  | 
 |  | 
 | ============================ | 
 | ABSTRACT MEMORY ACCESS MODEL | 
 | ============================ | 
 |  | 
 | Consider the following abstract model of the system: | 
 |  | 
 | 		            :                : | 
 | 		            :                : | 
 | 		            :                : | 
 | 		+-------+   :   +--------+   :   +-------+ | 
 | 		|       |   :   |        |   :   |       | | 
 | 		|       |   :   |        |   :   |       | | 
 | 		| CPU 1 |<----->| Memory |<----->| CPU 2 | | 
 | 		|       |   :   |        |   :   |       | | 
 | 		|       |   :   |        |   :   |       | | 
 | 		+-------+   :   +--------+   :   +-------+ | 
 | 		    ^       :       ^        :       ^ | 
 | 		    |       :       |        :       | | 
 | 		    |       :       |        :       | | 
 | 		    |       :       v        :       | | 
 | 		    |       :   +--------+   :       | | 
 | 		    |       :   |        |   :       | | 
 | 		    |       :   |        |   :       | | 
 | 		    +---------->| Device |<----------+ | 
 | 		            :   |        |   : | 
 | 		            :   |        |   : | 
 | 		            :   +--------+   : | 
 | 		            :                : | 
 |  | 
 | Each CPU executes a program that generates memory access operations.  In the | 
 | abstract CPU, memory operation ordering is very relaxed, and a CPU may actually | 
 | perform the memory operations in any order it likes, provided program causality | 
 | appears to be maintained.  Similarly, the compiler may also arrange the | 
 | instructions it emits in any order it likes, provided it doesn't affect the | 
 | apparent operation of the program. | 
 |  | 
 | So in the above diagram, the effects of the memory operations performed by a | 
 | CPU are perceived by the rest of the system as the operations cross the | 
 | interface between the CPU and rest of the system (the dotted lines). | 
 |  | 
 |  | 
 | For example, consider the following sequence of events: | 
 |  | 
 | 	CPU 1		CPU 2 | 
 | 	===============	=============== | 
 | 	{ A == 1; B == 2 } | 
 | 	A = 3;		x = A; | 
 | 	B = 4;		y = B; | 
 |  | 
 | The set of accesses as seen by the memory system in the middle can be arranged | 
 | in 24 different combinations: | 
 |  | 
 | 	STORE A=3,	STORE B=4,	x=LOAD A->3,	y=LOAD B->4 | 
 | 	STORE A=3,	STORE B=4,	y=LOAD B->4,	x=LOAD A->3 | 
 | 	STORE A=3,	x=LOAD A->3,	STORE B=4,	y=LOAD B->4 | 
 | 	STORE A=3,	x=LOAD A->3,	y=LOAD B->2,	STORE B=4 | 
 | 	STORE A=3,	y=LOAD B->2,	STORE B=4,	x=LOAD A->3 | 
 | 	STORE A=3,	y=LOAD B->2,	x=LOAD A->3,	STORE B=4 | 
 | 	STORE B=4,	STORE A=3,	x=LOAD A->3,	y=LOAD B->4 | 
 | 	STORE B=4, ... | 
 | 	... | 
 |  | 
 | and can thus result in four different combinations of values: | 
 |  | 
 | 	x == 1, y == 2 | 
 | 	x == 1, y == 4 | 
 | 	x == 3, y == 2 | 
 | 	x == 3, y == 4 | 
 |  | 
 |  | 
 | Furthermore, the stores committed by a CPU to the memory system may not be | 
 | perceived by the loads made by another CPU in the same order as the stores were | 
 | committed. | 
 |  | 
 |  | 
 | As a further example, consider this sequence of events: | 
 |  | 
 | 	CPU 1		CPU 2 | 
 | 	===============	=============== | 
 | 	{ A == 1, B == 2, C = 3, P == &A, Q == &C } | 
 | 	B = 4;		Q = P; | 
 | 	P = &B		D = *Q; | 
 |  | 
 | There is an obvious data dependency here, as the value loaded into D depends on | 
 | the address retrieved from P by CPU 2.  At the end of the sequence, any of the | 
 | following results are possible: | 
 |  | 
 | 	(Q == &A) and (D == 1) | 
 | 	(Q == &B) and (D == 2) | 
 | 	(Q == &B) and (D == 4) | 
 |  | 
 | Note that CPU 2 will never try and load C into D because the CPU will load P | 
 | into Q before issuing the load of *Q. | 
 |  | 
 |  | 
 | DEVICE OPERATIONS | 
 | ----------------- | 
 |  | 
 | Some devices present their control interfaces as collections of memory | 
 | locations, but the order in which the control registers are accessed is very | 
 | important.  For instance, imagine an ethernet card with a set of internal | 
 | registers that are accessed through an address port register (A) and a data | 
 | port register (D).  To read internal register 5, the following code might then | 
 | be used: | 
 |  | 
 | 	*A = 5; | 
 | 	x = *D; | 
 |  | 
 | but this might show up as either of the following two sequences: | 
 |  | 
 | 	STORE *A = 5, x = LOAD *D | 
 | 	x = LOAD *D, STORE *A = 5 | 
 |  | 
 | the second of which will almost certainly result in a malfunction, since it set | 
 | the address _after_ attempting to read the register. | 
 |  | 
 |  | 
 | GUARANTEES | 
 | ---------- | 
 |  | 
 | There are some minimal guarantees that may be expected of a CPU: | 
 |  | 
 |  (*) On any given CPU, dependent memory accesses will be issued in order, with | 
 |      respect to itself.  This means that for: | 
 |  | 
 | 	ACCESS_ONCE(Q) = P; smp_read_barrier_depends(); D = ACCESS_ONCE(*Q); | 
 |  | 
 |      the CPU will issue the following memory operations: | 
 |  | 
 | 	Q = LOAD P, D = LOAD *Q | 
 |  | 
 |      and always in that order.  On most systems, smp_read_barrier_depends() | 
 |      does nothing, but it is required for DEC Alpha.  The ACCESS_ONCE() | 
 |      is required to prevent compiler mischief.  Please note that you | 
 |      should normally use something like rcu_dereference() instead of | 
 |      open-coding smp_read_barrier_depends(). | 
 |  | 
 |  (*) Overlapping loads and stores within a particular CPU will appear to be | 
 |      ordered within that CPU.  This means that for: | 
 |  | 
 | 	a = ACCESS_ONCE(*X); ACCESS_ONCE(*X) = b; | 
 |  | 
 |      the CPU will only issue the following sequence of memory operations: | 
 |  | 
 | 	a = LOAD *X, STORE *X = b | 
 |  | 
 |      And for: | 
 |  | 
 | 	ACCESS_ONCE(*X) = c; d = ACCESS_ONCE(*X); | 
 |  | 
 |      the CPU will only issue: | 
 |  | 
 | 	STORE *X = c, d = LOAD *X | 
 |  | 
 |      (Loads and stores overlap if they are targeted at overlapping pieces of | 
 |      memory). | 
 |  | 
 | And there are a number of things that _must_ or _must_not_ be assumed: | 
 |  | 
 |  (*) It _must_not_ be assumed that the compiler will do what you want with | 
 |      memory references that are not protected by ACCESS_ONCE().  Without | 
 |      ACCESS_ONCE(), the compiler is within its rights to do all sorts | 
 |      of "creative" transformations, which are covered in the Compiler | 
 |      Barrier section. | 
 |  | 
 |  (*) It _must_not_ be assumed that independent loads and stores will be issued | 
 |      in the order given.  This means that for: | 
 |  | 
 | 	X = *A; Y = *B; *D = Z; | 
 |  | 
 |      we may get any of the following sequences: | 
 |  | 
 | 	X = LOAD *A,  Y = LOAD *B,  STORE *D = Z | 
 | 	X = LOAD *A,  STORE *D = Z, Y = LOAD *B | 
 | 	Y = LOAD *B,  X = LOAD *A,  STORE *D = Z | 
 | 	Y = LOAD *B,  STORE *D = Z, X = LOAD *A | 
 | 	STORE *D = Z, X = LOAD *A,  Y = LOAD *B | 
 | 	STORE *D = Z, Y = LOAD *B,  X = LOAD *A | 
 |  | 
 |  (*) It _must_ be assumed that overlapping memory accesses may be merged or | 
 |      discarded.  This means that for: | 
 |  | 
 | 	X = *A; Y = *(A + 4); | 
 |  | 
 |      we may get any one of the following sequences: | 
 |  | 
 | 	X = LOAD *A; Y = LOAD *(A + 4); | 
 | 	Y = LOAD *(A + 4); X = LOAD *A; | 
 | 	{X, Y} = LOAD {*A, *(A + 4) }; | 
 |  | 
 |      And for: | 
 |  | 
 | 	*A = X; *(A + 4) = Y; | 
 |  | 
 |      we may get any of: | 
 |  | 
 | 	STORE *A = X; STORE *(A + 4) = Y; | 
 | 	STORE *(A + 4) = Y; STORE *A = X; | 
 | 	STORE {*A, *(A + 4) } = {X, Y}; | 
 |  | 
 |  | 
 | ========================= | 
 | WHAT ARE MEMORY BARRIERS? | 
 | ========================= | 
 |  | 
 | As can be seen above, independent memory operations are effectively performed | 
 | in random order, but this can be a problem for CPU-CPU interaction and for I/O. | 
 | What is required is some way of intervening to instruct the compiler and the | 
 | CPU to restrict the order. | 
 |  | 
 | Memory barriers are such interventions.  They impose a perceived partial | 
 | ordering over the memory operations on either side of the barrier. | 
 |  | 
 | Such enforcement is important because the CPUs and other devices in a system | 
 | can use a variety of tricks to improve performance, including reordering, | 
 | deferral and combination of memory operations; speculative loads; speculative | 
 | branch prediction and various types of caching.  Memory barriers are used to | 
 | override or suppress these tricks, allowing the code to sanely control the | 
 | interaction of multiple CPUs and/or devices. | 
 |  | 
 |  | 
 | VARIETIES OF MEMORY BARRIER | 
 | --------------------------- | 
 |  | 
 | Memory barriers come in four basic varieties: | 
 |  | 
 |  (1) Write (or store) memory barriers. | 
 |  | 
 |      A write memory barrier gives a guarantee that all the STORE operations | 
 |      specified before the barrier will appear to happen before all the STORE | 
 |      operations specified after the barrier with respect to the other | 
 |      components of the system. | 
 |  | 
 |      A write barrier is a partial ordering on stores only; it is not required | 
 |      to have any effect on loads. | 
 |  | 
 |      A CPU can be viewed as committing a sequence of store operations to the | 
 |      memory system as time progresses.  All stores before a write barrier will | 
 |      occur in the sequence _before_ all the stores after the write barrier. | 
 |  | 
 |      [!] Note that write barriers should normally be paired with read or data | 
 |      dependency barriers; see the "SMP barrier pairing" subsection. | 
 |  | 
 |  | 
 |  (2) Data dependency barriers. | 
 |  | 
 |      A data dependency barrier is a weaker form of read barrier.  In the case | 
 |      where two loads are performed such that the second depends on the result | 
 |      of the first (eg: the first load retrieves the address to which the second | 
 |      load will be directed), a data dependency barrier would be required to | 
 |      make sure that the target of the second load is updated before the address | 
 |      obtained by the first load is accessed. | 
 |  | 
 |      A data dependency barrier is a partial ordering on interdependent loads | 
 |      only; it is not required to have any effect on stores, independent loads | 
 |      or overlapping loads. | 
 |  | 
 |      As mentioned in (1), the other CPUs in the system can be viewed as | 
 |      committing sequences of stores to the memory system that the CPU being | 
 |      considered can then perceive.  A data dependency barrier issued by the CPU | 
 |      under consideration guarantees that for any load preceding it, if that | 
 |      load touches one of a sequence of stores from another CPU, then by the | 
 |      time the barrier completes, the effects of all the stores prior to that | 
 |      touched by the load will be perceptible to any loads issued after the data | 
 |      dependency barrier. | 
 |  | 
 |      See the "Examples of memory barrier sequences" subsection for diagrams | 
 |      showing the ordering constraints. | 
 |  | 
 |      [!] Note that the first load really has to have a _data_ dependency and | 
 |      not a control dependency.  If the address for the second load is dependent | 
 |      on the first load, but the dependency is through a conditional rather than | 
 |      actually loading the address itself, then it's a _control_ dependency and | 
 |      a full read barrier or better is required.  See the "Control dependencies" | 
 |      subsection for more information. | 
 |  | 
 |      [!] Note that data dependency barriers should normally be paired with | 
 |      write barriers; see the "SMP barrier pairing" subsection. | 
 |  | 
 |  | 
 |  (3) Read (or load) memory barriers. | 
 |  | 
 |      A read barrier is a data dependency barrier plus a guarantee that all the | 
 |      LOAD operations specified before the barrier will appear to happen before | 
 |      all the LOAD operations specified after the barrier with respect to the | 
 |      other components of the system. | 
 |  | 
 |      A read barrier is a partial ordering on loads only; it is not required to | 
 |      have any effect on stores. | 
 |  | 
 |      Read memory barriers imply data dependency barriers, and so can substitute | 
 |      for them. | 
 |  | 
 |      [!] Note that read barriers should normally be paired with write barriers; | 
 |      see the "SMP barrier pairing" subsection. | 
 |  | 
 |  | 
 |  (4) General memory barriers. | 
 |  | 
 |      A general memory barrier gives a guarantee that all the LOAD and STORE | 
 |      operations specified before the barrier will appear to happen before all | 
 |      the LOAD and STORE operations specified after the barrier with respect to | 
 |      the other components of the system. | 
 |  | 
 |      A general memory barrier is a partial ordering over both loads and stores. | 
 |  | 
 |      General memory barriers imply both read and write memory barriers, and so | 
 |      can substitute for either. | 
 |  | 
 |  | 
 | And a couple of implicit varieties: | 
 |  | 
 |  (5) ACQUIRE operations. | 
 |  | 
 |      This acts as a one-way permeable barrier.  It guarantees that all memory | 
 |      operations after the ACQUIRE operation will appear to happen after the | 
 |      ACQUIRE operation with respect to the other components of the system. | 
 |      ACQUIRE operations include LOCK operations and smp_load_acquire() | 
 |      operations. | 
 |  | 
 |      Memory operations that occur before an ACQUIRE operation may appear to | 
 |      happen after it completes. | 
 |  | 
 |      An ACQUIRE operation should almost always be paired with a RELEASE | 
 |      operation. | 
 |  | 
 |  | 
 |  (6) RELEASE operations. | 
 |  | 
 |      This also acts as a one-way permeable barrier.  It guarantees that all | 
 |      memory operations before the RELEASE operation will appear to happen | 
 |      before the RELEASE operation with respect to the other components of the | 
 |      system. RELEASE operations include UNLOCK operations and | 
 |      smp_store_release() operations. | 
 |  | 
 |      Memory operations that occur after a RELEASE operation may appear to | 
 |      happen before it completes. | 
 |  | 
 |      The use of ACQUIRE and RELEASE operations generally precludes the need | 
 |      for other sorts of memory barrier (but note the exceptions mentioned in | 
 |      the subsection "MMIO write barrier").  In addition, a RELEASE+ACQUIRE | 
 |      pair is -not- guaranteed to act as a full memory barrier.  However, after | 
 |      an ACQUIRE on a given variable, all memory accesses preceding any prior | 
 |      RELEASE on that same variable are guaranteed to be visible.  In other | 
 |      words, within a given variable's critical section, all accesses of all | 
 |      previous critical sections for that variable are guaranteed to have | 
 |      completed. | 
 |  | 
 |      This means that ACQUIRE acts as a minimal "acquire" operation and | 
 |      RELEASE acts as a minimal "release" operation. | 
 |  | 
 |  | 
 | Memory barriers are only required where there's a possibility of interaction | 
 | between two CPUs or between a CPU and a device.  If it can be guaranteed that | 
 | there won't be any such interaction in any particular piece of code, then | 
 | memory barriers are unnecessary in that piece of code. | 
 |  | 
 |  | 
 | Note that these are the _minimum_ guarantees.  Different architectures may give | 
 | more substantial guarantees, but they may _not_ be relied upon outside of arch | 
 | specific code. | 
 |  | 
 |  | 
 | WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS? | 
 | ---------------------------------------------- | 
 |  | 
 | There are certain things that the Linux kernel memory barriers do not guarantee: | 
 |  | 
 |  (*) There is no guarantee that any of the memory accesses specified before a | 
 |      memory barrier will be _complete_ by the completion of a memory barrier | 
 |      instruction; the barrier can be considered to draw a line in that CPU's | 
 |      access queue that accesses of the appropriate type may not cross. | 
 |  | 
 |  (*) There is no guarantee that issuing a memory barrier on one CPU will have | 
 |      any direct effect on another CPU or any other hardware in the system.  The | 
 |      indirect effect will be the order in which the second CPU sees the effects | 
 |      of the first CPU's accesses occur, but see the next point: | 
 |  | 
 |  (*) There is no guarantee that a CPU will see the correct order of effects | 
 |      from a second CPU's accesses, even _if_ the second CPU uses a memory | 
 |      barrier, unless the first CPU _also_ uses a matching memory barrier (see | 
 |      the subsection on "SMP Barrier Pairing"). | 
 |  | 
 |  (*) There is no guarantee that some intervening piece of off-the-CPU | 
 |      hardware[*] will not reorder the memory accesses.  CPU cache coherency | 
 |      mechanisms should propagate the indirect effects of a memory barrier | 
 |      between CPUs, but might not do so in order. | 
 |  | 
 | 	[*] For information on bus mastering DMA and coherency please read: | 
 |  | 
 | 	    Documentation/PCI/pci.txt | 
 | 	    Documentation/DMA-API-HOWTO.txt | 
 | 	    Documentation/DMA-API.txt | 
 |  | 
 |  | 
 | DATA DEPENDENCY BARRIERS | 
 | ------------------------ | 
 |  | 
 | The usage requirements of data dependency barriers are a little subtle, and | 
 | it's not always obvious that they're needed.  To illustrate, consider the | 
 | following sequence of events: | 
 |  | 
 | 	CPU 1		      CPU 2 | 
 | 	===============	      =============== | 
 | 	{ A == 1, B == 2, C = 3, P == &A, Q == &C } | 
 | 	B = 4; | 
 | 	<write barrier> | 
 | 	ACCESS_ONCE(P) = &B | 
 | 			      Q = ACCESS_ONCE(P); | 
 | 			      D = *Q; | 
 |  | 
 | There's a clear data dependency here, and it would seem that by the end of the | 
 | sequence, Q must be either &A or &B, and that: | 
 |  | 
 | 	(Q == &A) implies (D == 1) | 
 | 	(Q == &B) implies (D == 4) | 
 |  | 
 | But!  CPU 2's perception of P may be updated _before_ its perception of B, thus | 
 | leading to the following situation: | 
 |  | 
 | 	(Q == &B) and (D == 2) ???? | 
 |  | 
 | Whilst this may seem like a failure of coherency or causality maintenance, it | 
 | isn't, and this behaviour can be observed on certain real CPUs (such as the DEC | 
 | Alpha). | 
 |  | 
 | To deal with this, a data dependency barrier or better must be inserted | 
 | between the address load and the data load: | 
 |  | 
 | 	CPU 1		      CPU 2 | 
 | 	===============	      =============== | 
 | 	{ A == 1, B == 2, C = 3, P == &A, Q == &C } | 
 | 	B = 4; | 
 | 	<write barrier> | 
 | 	ACCESS_ONCE(P) = &B | 
 | 			      Q = ACCESS_ONCE(P); | 
 | 			      <data dependency barrier> | 
 | 			      D = *Q; | 
 |  | 
 | This enforces the occurrence of one of the two implications, and prevents the | 
 | third possibility from arising. | 
 |  | 
 | [!] Note that this extremely counterintuitive situation arises most easily on | 
 | machines with split caches, so that, for example, one cache bank processes | 
 | even-numbered cache lines and the other bank processes odd-numbered cache | 
 | lines.  The pointer P might be stored in an odd-numbered cache line, and the | 
 | variable B might be stored in an even-numbered cache line.  Then, if the | 
 | even-numbered bank of the reading CPU's cache is extremely busy while the | 
 | odd-numbered bank is idle, one can see the new value of the pointer P (&B), | 
 | but the old value of the variable B (2). | 
 |  | 
 |  | 
 | Another example of where data dependency barriers might be required is where a | 
 | number is read from memory and then used to calculate the index for an array | 
 | access: | 
 |  | 
 | 	CPU 1		      CPU 2 | 
 | 	===============	      =============== | 
 | 	{ M[0] == 1, M[1] == 2, M[3] = 3, P == 0, Q == 3 } | 
 | 	M[1] = 4; | 
 | 	<write barrier> | 
 | 	ACCESS_ONCE(P) = 1 | 
 | 			      Q = ACCESS_ONCE(P); | 
 | 			      <data dependency barrier> | 
 | 			      D = M[Q]; | 
 |  | 
 |  | 
 | The data dependency barrier is very important to the RCU system, | 
 | for example.  See rcu_assign_pointer() and rcu_dereference() in | 
 | include/linux/rcupdate.h.  This permits the current target of an RCU'd | 
 | pointer to be replaced with a new modified target, without the replacement | 
 | target appearing to be incompletely initialised. | 
 |  | 
 | See also the subsection on "Cache Coherency" for a more thorough example. | 
 |  | 
 |  | 
 | CONTROL DEPENDENCIES | 
 | -------------------- | 
 |  | 
 | A control dependency requires a full read memory barrier, not simply a data | 
 | dependency barrier to make it work correctly.  Consider the following bit of | 
 | code: | 
 |  | 
 | 	q = ACCESS_ONCE(a); | 
 | 	if (q) { | 
 | 		<data dependency barrier>  /* BUG: No data dependency!!! */ | 
 | 		p = ACCESS_ONCE(b); | 
 | 	} | 
 |  | 
 | This will not have the desired effect because there is no actual data | 
 | dependency, but rather a control dependency that the CPU may short-circuit | 
 | by attempting to predict the outcome in advance, so that other CPUs see | 
 | the load from b as having happened before the load from a.  In such a | 
 | case what's actually required is: | 
 |  | 
 | 	q = ACCESS_ONCE(a); | 
 | 	if (q) { | 
 | 		<read barrier> | 
 | 		p = ACCESS_ONCE(b); | 
 | 	} | 
 |  | 
 | However, stores are not speculated.  This means that ordering -is- provided | 
 | in the following example: | 
 |  | 
 | 	q = ACCESS_ONCE(a); | 
 | 	if (ACCESS_ONCE(q)) { | 
 | 		ACCESS_ONCE(b) = p; | 
 | 	} | 
 |  | 
 | Please note that ACCESS_ONCE() is not optional!  Without the ACCESS_ONCE(), | 
 | the compiler is within its rights to transform this example: | 
 |  | 
 | 	q = a; | 
 | 	if (q) { | 
 | 		b = p;  /* BUG: Compiler can reorder!!! */ | 
 | 		do_something(); | 
 | 	} else { | 
 | 		b = p;  /* BUG: Compiler can reorder!!! */ | 
 | 		do_something_else(); | 
 | 	} | 
 |  | 
 | into this, which of course defeats the ordering: | 
 |  | 
 | 	b = p; | 
 | 	q = a; | 
 | 	if (q) | 
 | 		do_something(); | 
 | 	else | 
 | 		do_something_else(); | 
 |  | 
 | Worse yet, if the compiler is able to prove (say) that the value of | 
 | variable 'a' is always non-zero, it would be well within its rights | 
 | to optimize the original example by eliminating the "if" statement | 
 | as follows: | 
 |  | 
 | 	q = a; | 
 | 	b = p;  /* BUG: Compiler can reorder!!! */ | 
 | 	do_something(); | 
 |  | 
 | The solution is again ACCESS_ONCE(), which preserves the ordering between | 
 | the load from variable 'a' and the store to variable 'b': | 
 |  | 
 | 	q = ACCESS_ONCE(a); | 
 | 	if (q) { | 
 | 		ACCESS_ONCE(b) = p; | 
 | 		do_something(); | 
 | 	} else { | 
 | 		ACCESS_ONCE(b) = p; | 
 | 		do_something_else(); | 
 | 	} | 
 |  | 
 | You could also use barrier() to prevent the compiler from moving | 
 | the stores to variable 'b', but barrier() would not prevent the | 
 | compiler from proving to itself that a==1 always, so ACCESS_ONCE() | 
 | is also needed. | 
 |  | 
 | It is important to note that control dependencies absolutely require a | 
 | a conditional.  For example, the following "optimized" version of | 
 | the above example breaks ordering: | 
 |  | 
 | 	q = ACCESS_ONCE(a); | 
 | 	ACCESS_ONCE(b) = p;  /* BUG: No ordering vs. load from a!!! */ | 
 | 	if (q) { | 
 | 		/* ACCESS_ONCE(b) = p; -- moved up, BUG!!! */ | 
 | 		do_something(); | 
 | 	} else { | 
 | 		/* ACCESS_ONCE(b) = p; -- moved up, BUG!!! */ | 
 | 		do_something_else(); | 
 | 	} | 
 |  | 
 | It is of course legal for the prior load to be part of the conditional, | 
 | for example, as follows: | 
 |  | 
 | 	if (ACCESS_ONCE(a) > 0) { | 
 | 		ACCESS_ONCE(b) = q / 2; | 
 | 		do_something(); | 
 | 	} else { | 
 | 		ACCESS_ONCE(b) = q / 3; | 
 | 		do_something_else(); | 
 | 	} | 
 |  | 
 | This will again ensure that the load from variable 'a' is ordered before the | 
 | stores to variable 'b'. | 
 |  | 
 | In addition, you need to be careful what you do with the local variable 'q', | 
 | otherwise the compiler might be able to guess the value and again remove | 
 | the needed conditional.  For example: | 
 |  | 
 | 	q = ACCESS_ONCE(a); | 
 | 	if (q % MAX) { | 
 | 		ACCESS_ONCE(b) = p; | 
 | 		do_something(); | 
 | 	} else { | 
 | 		ACCESS_ONCE(b) = p; | 
 | 		do_something_else(); | 
 | 	} | 
 |  | 
 | If MAX is defined to be 1, then the compiler knows that (q % MAX) is | 
 | equal to zero, in which case the compiler is within its rights to | 
 | transform the above code into the following: | 
 |  | 
 | 	q = ACCESS_ONCE(a); | 
 | 	ACCESS_ONCE(b) = p; | 
 | 	do_something_else(); | 
 |  | 
 | This transformation loses the ordering between the load from variable 'a' | 
 | and the store to variable 'b'.  If you are relying on this ordering, you | 
 | should do something like the following: | 
 |  | 
 | 	q = ACCESS_ONCE(a); | 
 | 	BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */ | 
 | 	if (q % MAX) { | 
 | 		ACCESS_ONCE(b) = p; | 
 | 		do_something(); | 
 | 	} else { | 
 | 		ACCESS_ONCE(b) = p; | 
 | 		do_something_else(); | 
 | 	} | 
 |  | 
 | Finally, control dependencies do -not- provide transitivity.  This is | 
 | demonstrated by two related examples: | 
 |  | 
 | 	CPU 0                     CPU 1 | 
 | 	=====================     ===================== | 
 | 	r1 = ACCESS_ONCE(x);      r2 = ACCESS_ONCE(y); | 
 | 	if (r1 >= 0)              if (r2 >= 0) | 
 | 	  ACCESS_ONCE(y) = 1;       ACCESS_ONCE(x) = 1; | 
 |  | 
 | 	assert(!(r1 == 1 && r2 == 1)); | 
 |  | 
 | The above two-CPU example will never trigger the assert().  However, | 
 | if control dependencies guaranteed transitivity (which they do not), | 
 | then adding the following two CPUs would guarantee a related assertion: | 
 |  | 
 | 	CPU 2                     CPU 3 | 
 | 	=====================     ===================== | 
 | 	ACCESS_ONCE(x) = 2;       ACCESS_ONCE(y) = 2; | 
 |  | 
 | 	assert(!(r1 == 2 && r2 == 2 && x == 1 && y == 1)); /* FAILS!!! */ | 
 |  | 
 | But because control dependencies do -not- provide transitivity, the | 
 | above assertion can fail after the combined four-CPU example completes. | 
 | If you need the four-CPU example to provide ordering, you will need | 
 | smp_mb() between the loads and stores in the CPU 0 and CPU 1 code fragments. | 
 |  | 
 | In summary: | 
 |  | 
 |   (*) Control dependencies can order prior loads against later stores. | 
 |       However, they do -not- guarantee any other sort of ordering: | 
 |       Not prior loads against later loads, nor prior stores against | 
 |       later anything.  If you need these other forms of ordering, | 
 |       use smb_rmb(), smp_wmb(), or, in the case of prior stores and | 
 |       later loads, smp_mb(). | 
 |  | 
 |   (*) Control dependencies require at least one run-time conditional | 
 |       between the prior load and the subsequent store.  If the compiler | 
 |       is able to optimize the conditional away, it will have also | 
 |       optimized away the ordering.  Careful use of ACCESS_ONCE() can | 
 |       help to preserve the needed conditional. | 
 |  | 
 |   (*) Control dependencies require that the compiler avoid reordering the | 
 |       dependency into nonexistence.  Careful use of ACCESS_ONCE() or | 
 |       barrier() can help to preserve your control dependency.  Please | 
 |       see the Compiler Barrier section for more information. | 
 |  | 
 |   (*) Control dependencies do -not- provide transitivity.  If you | 
 |       need transitivity, use smp_mb(). | 
 |  | 
 |  | 
 | SMP BARRIER PAIRING | 
 | ------------------- | 
 |  | 
 | When dealing with CPU-CPU interactions, certain types of memory barrier should | 
 | always be paired.  A lack of appropriate pairing is almost certainly an error. | 
 |  | 
 | A write barrier should always be paired with a data dependency barrier or read | 
 | barrier, though a general barrier would also be viable.  Similarly a read | 
 | barrier or a data dependency barrier should always be paired with at least an | 
 | write barrier, though, again, a general barrier is viable: | 
 |  | 
 | 	CPU 1		      CPU 2 | 
 | 	===============	      =============== | 
 | 	ACCESS_ONCE(a) = 1; | 
 | 	<write barrier> | 
 | 	ACCESS_ONCE(b) = 2;   x = ACCESS_ONCE(b); | 
 | 			      <read barrier> | 
 | 			      y = ACCESS_ONCE(a); | 
 |  | 
 | Or: | 
 |  | 
 | 	CPU 1		      CPU 2 | 
 | 	===============	      =============================== | 
 | 	a = 1; | 
 | 	<write barrier> | 
 | 	ACCESS_ONCE(b) = &a;  x = ACCESS_ONCE(b); | 
 | 			      <data dependency barrier> | 
 | 			      y = *x; | 
 |  | 
 | Basically, the read barrier always has to be there, even though it can be of | 
 | the "weaker" type. | 
 |  | 
 | [!] Note that the stores before the write barrier would normally be expected to | 
 | match the loads after the read barrier or the data dependency barrier, and vice | 
 | versa: | 
 |  | 
 | 	CPU 1                               CPU 2 | 
 | 	===================                 =================== | 
 | 	ACCESS_ONCE(a) = 1;  }----   --->{  v = ACCESS_ONCE(c); | 
 | 	ACCESS_ONCE(b) = 2;  }    \ /    {  w = ACCESS_ONCE(d); | 
 | 	<write barrier>            \        <read barrier> | 
 | 	ACCESS_ONCE(c) = 3;  }    / \    {  x = ACCESS_ONCE(a); | 
 | 	ACCESS_ONCE(d) = 4;  }----   --->{  y = ACCESS_ONCE(b); | 
 |  | 
 |  | 
 | EXAMPLES OF MEMORY BARRIER SEQUENCES | 
 | ------------------------------------ | 
 |  | 
 | Firstly, write barriers act as partial orderings on store operations. | 
 | Consider the following sequence of events: | 
 |  | 
 | 	CPU 1 | 
 | 	======================= | 
 | 	STORE A = 1 | 
 | 	STORE B = 2 | 
 | 	STORE C = 3 | 
 | 	<write barrier> | 
 | 	STORE D = 4 | 
 | 	STORE E = 5 | 
 |  | 
 | This sequence of events is committed to the memory coherence system in an order | 
 | that the rest of the system might perceive as the unordered set of { STORE A, | 
 | STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E | 
 | }: | 
 |  | 
 | 	+-------+       :      : | 
 | 	|       |       +------+ | 
 | 	|       |------>| C=3  |     }     /\ | 
 | 	|       |  :    +------+     }-----  \  -----> Events perceptible to | 
 | 	|       |  :    | A=1  |     }        \/       the rest of the system | 
 | 	|       |  :    +------+     } | 
 | 	| CPU 1 |  :    | B=2  |     } | 
 | 	|       |       +------+     } | 
 | 	|       |   wwwwwwwwwwwwwwww }   <--- At this point the write barrier | 
 | 	|       |       +------+     }        requires all stores prior to the | 
 | 	|       |  :    | E=5  |     }        barrier to be committed before | 
 | 	|       |  :    +------+     }        further stores may take place | 
 | 	|       |------>| D=4  |     } | 
 | 	|       |       +------+ | 
 | 	+-------+       :      : | 
 | 	                   | | 
 | 	                   | Sequence in which stores are committed to the | 
 | 	                   | memory system by CPU 1 | 
 | 	                   V | 
 |  | 
 |  | 
 | Secondly, data dependency barriers act as partial orderings on data-dependent | 
 | loads.  Consider the following sequence of events: | 
 |  | 
 | 	CPU 1			CPU 2 | 
 | 	=======================	======================= | 
 | 		{ B = 7; X = 9; Y = 8; C = &Y } | 
 | 	STORE A = 1 | 
 | 	STORE B = 2 | 
 | 	<write barrier> | 
 | 	STORE C = &B		LOAD X | 
 | 	STORE D = 4		LOAD C (gets &B) | 
 | 				LOAD *C (reads B) | 
 |  | 
 | Without intervention, CPU 2 may perceive the events on CPU 1 in some | 
 | effectively random order, despite the write barrier issued by CPU 1: | 
 |  | 
 | 	+-------+       :      :                :       : | 
 | 	|       |       +------+                +-------+  | Sequence of update | 
 | 	|       |------>| B=2  |-----       --->| Y->8  |  | of perception on | 
 | 	|       |  :    +------+     \          +-------+  | CPU 2 | 
 | 	| CPU 1 |  :    | A=1  |      \     --->| C->&Y |  V | 
 | 	|       |       +------+       |        +-------+ | 
 | 	|       |   wwwwwwwwwwwwwwww   |        :       : | 
 | 	|       |       +------+       |        :       : | 
 | 	|       |  :    | C=&B |---    |        :       :       +-------+ | 
 | 	|       |  :    +------+   \   |        +-------+       |       | | 
 | 	|       |------>| D=4  |    ----------->| C->&B |------>|       | | 
 | 	|       |       +------+       |        +-------+       |       | | 
 | 	+-------+       :      :       |        :       :       |       | | 
 | 	                               |        :       :       |       | | 
 | 	                               |        :       :       | CPU 2 | | 
 | 	                               |        +-------+       |       | | 
 | 	    Apparently incorrect --->  |        | B->7  |------>|       | | 
 | 	    perception of B (!)        |        +-------+       |       | | 
 | 	                               |        :       :       |       | | 
 | 	                               |        +-------+       |       | | 
 | 	    The load of X holds --->    \       | X->9  |------>|       | | 
 | 	    up the maintenance           \      +-------+       |       | | 
 | 	    of coherence of B             ----->| B->2  |       +-------+ | 
 | 	                                        +-------+ | 
 | 	                                        :       : | 
 |  | 
 |  | 
 | In the above example, CPU 2 perceives that B is 7, despite the load of *C | 
 | (which would be B) coming after the LOAD of C. | 
 |  | 
 | If, however, a data dependency barrier were to be placed between the load of C | 
 | and the load of *C (ie: B) on CPU 2: | 
 |  | 
 | 	CPU 1			CPU 2 | 
 | 	=======================	======================= | 
 | 		{ B = 7; X = 9; Y = 8; C = &Y } | 
 | 	STORE A = 1 | 
 | 	STORE B = 2 | 
 | 	<write barrier> | 
 | 	STORE C = &B		LOAD X | 
 | 	STORE D = 4		LOAD C (gets &B) | 
 | 				<data dependency barrier> | 
 | 				LOAD *C (reads B) | 
 |  | 
 | then the following will occur: | 
 |  | 
 | 	+-------+       :      :                :       : | 
 | 	|       |       +------+                +-------+ | 
 | 	|       |------>| B=2  |-----       --->| Y->8  | | 
 | 	|       |  :    +------+     \          +-------+ | 
 | 	| CPU 1 |  :    | A=1  |      \     --->| C->&Y | | 
 | 	|       |       +------+       |        +-------+ | 
 | 	|       |   wwwwwwwwwwwwwwww   |        :       : | 
 | 	|       |       +------+       |        :       : | 
 | 	|       |  :    | C=&B |---    |        :       :       +-------+ | 
 | 	|       |  :    +------+   \   |        +-------+       |       | | 
 | 	|       |------>| D=4  |    ----------->| C->&B |------>|       | | 
 | 	|       |       +------+       |        +-------+       |       | | 
 | 	+-------+       :      :       |        :       :       |       | | 
 | 	                               |        :       :       |       | | 
 | 	                               |        :       :       | CPU 2 | | 
 | 	                               |        +-------+       |       | | 
 | 	                               |        | X->9  |------>|       | | 
 | 	                               |        +-------+       |       | | 
 | 	  Makes sure all effects --->   \   ddddddddddddddddd   |       | | 
 | 	  prior to the store of C        \      +-------+       |       | | 
 | 	  are perceptible to              ----->| B->2  |------>|       | | 
 | 	  subsequent loads                      +-------+       |       | | 
 | 	                                        :       :       +-------+ | 
 |  | 
 |  | 
 | And thirdly, a read barrier acts as a partial order on loads.  Consider the | 
 | following sequence of events: | 
 |  | 
 | 	CPU 1			CPU 2 | 
 | 	=======================	======================= | 
 | 		{ A = 0, B = 9 } | 
 | 	STORE A=1 | 
 | 	<write barrier> | 
 | 	STORE B=2 | 
 | 				LOAD B | 
 | 				LOAD A | 
 |  | 
 | Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in | 
 | some effectively random order, despite the write barrier issued by CPU 1: | 
 |  | 
 | 	+-------+       :      :                :       : | 
 | 	|       |       +------+                +-------+ | 
 | 	|       |------>| A=1  |------      --->| A->0  | | 
 | 	|       |       +------+      \         +-------+ | 
 | 	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  | | 
 | 	|       |       +------+        |       +-------+ | 
 | 	|       |------>| B=2  |---     |       :       : | 
 | 	|       |       +------+   \    |       :       :       +-------+ | 
 | 	+-------+       :      :    \   |       +-------+       |       | | 
 | 	                             ---------->| B->2  |------>|       | | 
 | 	                                |       +-------+       | CPU 2 | | 
 | 	                                |       | A->0  |------>|       | | 
 | 	                                |       +-------+       |       | | 
 | 	                                |       :       :       +-------+ | 
 | 	                                 \      :       : | 
 | 	                                  \     +-------+ | 
 | 	                                   ---->| A->1  | | 
 | 	                                        +-------+ | 
 | 	                                        :       : | 
 |  | 
 |  | 
 | If, however, a read barrier were to be placed between the load of B and the | 
 | load of A on CPU 2: | 
 |  | 
 | 	CPU 1			CPU 2 | 
 | 	=======================	======================= | 
 | 		{ A = 0, B = 9 } | 
 | 	STORE A=1 | 
 | 	<write barrier> | 
 | 	STORE B=2 | 
 | 				LOAD B | 
 | 				<read barrier> | 
 | 				LOAD A | 
 |  | 
 | then the partial ordering imposed by CPU 1 will be perceived correctly by CPU | 
 | 2: | 
 |  | 
 | 	+-------+       :      :                :       : | 
 | 	|       |       +------+                +-------+ | 
 | 	|       |------>| A=1  |------      --->| A->0  | | 
 | 	|       |       +------+      \         +-------+ | 
 | 	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  | | 
 | 	|       |       +------+        |       +-------+ | 
 | 	|       |------>| B=2  |---     |       :       : | 
 | 	|       |       +------+   \    |       :       :       +-------+ | 
 | 	+-------+       :      :    \   |       +-------+       |       | | 
 | 	                             ---------->| B->2  |------>|       | | 
 | 	                                |       +-------+       | CPU 2 | | 
 | 	                                |       :       :       |       | | 
 | 	                                |       :       :       |       | | 
 | 	  At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       | | 
 | 	  barrier causes all effects      \     +-------+       |       | | 
 | 	  prior to the storage of B        ---->| A->1  |------>|       | | 
 | 	  to be perceptible to CPU 2            +-------+       |       | | 
 | 	                                        :       :       +-------+ | 
 |  | 
 |  | 
 | To illustrate this more completely, consider what could happen if the code | 
 | contained a load of A either side of the read barrier: | 
 |  | 
 | 	CPU 1			CPU 2 | 
 | 	=======================	======================= | 
 | 		{ A = 0, B = 9 } | 
 | 	STORE A=1 | 
 | 	<write barrier> | 
 | 	STORE B=2 | 
 | 				LOAD B | 
 | 				LOAD A [first load of A] | 
 | 				<read barrier> | 
 | 				LOAD A [second load of A] | 
 |  | 
 | Even though the two loads of A both occur after the load of B, they may both | 
 | come up with different values: | 
 |  | 
 | 	+-------+       :      :                :       : | 
 | 	|       |       +------+                +-------+ | 
 | 	|       |------>| A=1  |------      --->| A->0  | | 
 | 	|       |       +------+      \         +-------+ | 
 | 	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  | | 
 | 	|       |       +------+        |       +-------+ | 
 | 	|       |------>| B=2  |---     |       :       : | 
 | 	|       |       +------+   \    |       :       :       +-------+ | 
 | 	+-------+       :      :    \   |       +-------+       |       | | 
 | 	                             ---------->| B->2  |------>|       | | 
 | 	                                |       +-------+       | CPU 2 | | 
 | 	                                |       :       :       |       | | 
 | 	                                |       :       :       |       | | 
 | 	                                |       +-------+       |       | | 
 | 	                                |       | A->0  |------>| 1st   | | 
 | 	                                |       +-------+       |       | | 
 | 	  At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       | | 
 | 	  barrier causes all effects      \     +-------+       |       | | 
 | 	  prior to the storage of B        ---->| A->1  |------>| 2nd   | | 
 | 	  to be perceptible to CPU 2            +-------+       |       | | 
 | 	                                        :       :       +-------+ | 
 |  | 
 |  | 
 | But it may be that the update to A from CPU 1 becomes perceptible to CPU 2 | 
 | before the read barrier completes anyway: | 
 |  | 
 | 	+-------+       :      :                :       : | 
 | 	|       |       +------+                +-------+ | 
 | 	|       |------>| A=1  |------      --->| A->0  | | 
 | 	|       |       +------+      \         +-------+ | 
 | 	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  | | 
 | 	|       |       +------+        |       +-------+ | 
 | 	|       |------>| B=2  |---     |       :       : | 
 | 	|       |       +------+   \    |       :       :       +-------+ | 
 | 	+-------+       :      :    \   |       +-------+       |       | | 
 | 	                             ---------->| B->2  |------>|       | | 
 | 	                                |       +-------+       | CPU 2 | | 
 | 	                                |       :       :       |       | | 
 | 	                                 \      :       :       |       | | 
 | 	                                  \     +-------+       |       | | 
 | 	                                   ---->| A->1  |------>| 1st   | | 
 | 	                                        +-------+       |       | | 
 | 	                                    rrrrrrrrrrrrrrrrr   |       | | 
 | 	                                        +-------+       |       | | 
 | 	                                        | A->1  |------>| 2nd   | | 
 | 	                                        +-------+       |       | | 
 | 	                                        :       :       +-------+ | 
 |  | 
 |  | 
 | The guarantee is that the second load will always come up with A == 1 if the | 
 | load of B came up with B == 2.  No such guarantee exists for the first load of | 
 | A; that may come up with either A == 0 or A == 1. | 
 |  | 
 |  | 
 | READ MEMORY BARRIERS VS LOAD SPECULATION | 
 | ---------------------------------------- | 
 |  | 
 | Many CPUs speculate with loads: that is they see that they will need to load an | 
 | item from memory, and they find a time where they're not using the bus for any | 
 | other loads, and so do the load in advance - even though they haven't actually | 
 | got to that point in the instruction execution flow yet.  This permits the | 
 | actual load instruction to potentially complete immediately because the CPU | 
 | already has the value to hand. | 
 |  | 
 | It may turn out that the CPU didn't actually need the value - perhaps because a | 
 | branch circumvented the load - in which case it can discard the value or just | 
 | cache it for later use. | 
 |  | 
 | Consider: | 
 |  | 
 | 	CPU 1			CPU 2 | 
 | 	=======================	======================= | 
 | 				LOAD B | 
 | 				DIVIDE		} Divide instructions generally | 
 | 				DIVIDE		} take a long time to perform | 
 | 				LOAD A | 
 |  | 
 | Which might appear as this: | 
 |  | 
 | 	                                        :       :       +-------+ | 
 | 	                                        +-------+       |       | | 
 | 	                                    --->| B->2  |------>|       | | 
 | 	                                        +-------+       | CPU 2 | | 
 | 	                                        :       :DIVIDE |       | | 
 | 	                                        +-------+       |       | | 
 | 	The CPU being busy doing a --->     --->| A->0  |~~~~   |       | | 
 | 	division speculates on the              +-------+   ~   |       | | 
 | 	LOAD of A                               :       :   ~   |       | | 
 | 	                                        :       :DIVIDE |       | | 
 | 	                                        :       :   ~   |       | | 
 | 	Once the divisions are complete -->     :       :   ~-->|       | | 
 | 	the CPU can then perform the            :       :       |       | | 
 | 	LOAD with immediate effect              :       :       +-------+ | 
 |  | 
 |  | 
 | Placing a read barrier or a data dependency barrier just before the second | 
 | load: | 
 |  | 
 | 	CPU 1			CPU 2 | 
 | 	=======================	======================= | 
 | 				LOAD B | 
 | 				DIVIDE | 
 | 				DIVIDE | 
 | 				<read barrier> | 
 | 				LOAD A | 
 |  | 
 | will force any value speculatively obtained to be reconsidered to an extent | 
 | dependent on the type of barrier used.  If there was no change made to the | 
 | speculated memory location, then the speculated value will just be used: | 
 |  | 
 | 	                                        :       :       +-------+ | 
 | 	                                        +-------+       |       | | 
 | 	                                    --->| B->2  |------>|       | | 
 | 	                                        +-------+       | CPU 2 | | 
 | 	                                        :       :DIVIDE |       | | 
 | 	                                        +-------+       |       | | 
 | 	The CPU being busy doing a --->     --->| A->0  |~~~~   |       | | 
 | 	division speculates on the              +-------+   ~   |       | | 
 | 	LOAD of A                               :       :   ~   |       | | 
 | 	                                        :       :DIVIDE |       | | 
 | 	                                        :       :   ~   |       | | 
 | 	                                        :       :   ~   |       | | 
 | 	                                    rrrrrrrrrrrrrrrr~   |       | | 
 | 	                                        :       :   ~   |       | | 
 | 	                                        :       :   ~-->|       | | 
 | 	                                        :       :       |       | | 
 | 	                                        :       :       +-------+ | 
 |  | 
 |  | 
 | but if there was an update or an invalidation from another CPU pending, then | 
 | the speculation will be cancelled and the value reloaded: | 
 |  | 
 | 	                                        :       :       +-------+ | 
 | 	                                        +-------+       |       | | 
 | 	                                    --->| B->2  |------>|       | | 
 | 	                                        +-------+       | CPU 2 | | 
 | 	                                        :       :DIVIDE |       | | 
 | 	                                        +-------+       |       | | 
 | 	The CPU being busy doing a --->     --->| A->0  |~~~~   |       | | 
 | 	division speculates on the              +-------+   ~   |       | | 
 | 	LOAD of A                               :       :   ~   |       | | 
 | 	                                        :       :DIVIDE |       | | 
 | 	                                        :       :   ~   |       | | 
 | 	                                        :       :   ~   |       | | 
 | 	                                    rrrrrrrrrrrrrrrrr   |       | | 
 | 	                                        +-------+       |       | | 
 | 	The speculation is discarded --->   --->| A->1  |------>|       | | 
 | 	and an updated value is                 +-------+       |       | | 
 | 	retrieved                               :       :       +-------+ | 
 |  | 
 |  | 
 | TRANSITIVITY | 
 | ------------ | 
 |  | 
 | Transitivity is a deeply intuitive notion about ordering that is not | 
 | always provided by real computer systems.  The following example | 
 | demonstrates transitivity (also called "cumulativity"): | 
 |  | 
 | 	CPU 1			CPU 2			CPU 3 | 
 | 	=======================	=======================	======================= | 
 | 		{ X = 0, Y = 0 } | 
 | 	STORE X=1		LOAD X			STORE Y=1 | 
 | 				<general barrier>	<general barrier> | 
 | 				LOAD Y			LOAD X | 
 |  | 
 | Suppose that CPU 2's load from X returns 1 and its load from Y returns 0. | 
 | This indicates that CPU 2's load from X in some sense follows CPU 1's | 
 | store to X and that CPU 2's load from Y in some sense preceded CPU 3's | 
 | store to Y.  The question is then "Can CPU 3's load from X return 0?" | 
 |  | 
 | Because CPU 2's load from X in some sense came after CPU 1's store, it | 
 | is natural to expect that CPU 3's load from X must therefore return 1. | 
 | This expectation is an example of transitivity: if a load executing on | 
 | CPU A follows a load from the same variable executing on CPU B, then | 
 | CPU A's load must either return the same value that CPU B's load did, | 
 | or must return some later value. | 
 |  | 
 | In the Linux kernel, use of general memory barriers guarantees | 
 | transitivity.  Therefore, in the above example, if CPU 2's load from X | 
 | returns 1 and its load from Y returns 0, then CPU 3's load from X must | 
 | also return 1. | 
 |  | 
 | However, transitivity is -not- guaranteed for read or write barriers. | 
 | For example, suppose that CPU 2's general barrier in the above example | 
 | is changed to a read barrier as shown below: | 
 |  | 
 | 	CPU 1			CPU 2			CPU 3 | 
 | 	=======================	=======================	======================= | 
 | 		{ X = 0, Y = 0 } | 
 | 	STORE X=1		LOAD X			STORE Y=1 | 
 | 				<read barrier>		<general barrier> | 
 | 				LOAD Y			LOAD X | 
 |  | 
 | This substitution destroys transitivity: in this example, it is perfectly | 
 | legal for CPU 2's load from X to return 1, its load from Y to return 0, | 
 | and CPU 3's load from X to return 0. | 
 |  | 
 | The key point is that although CPU 2's read barrier orders its pair | 
 | of loads, it does not guarantee to order CPU 1's store.  Therefore, if | 
 | this example runs on a system where CPUs 1 and 2 share a store buffer | 
 | or a level of cache, CPU 2 might have early access to CPU 1's writes. | 
 | General barriers are therefore required to ensure that all CPUs agree | 
 | on the combined order of CPU 1's and CPU 2's accesses. | 
 |  | 
 | To reiterate, if your code requires transitivity, use general barriers | 
 | throughout. | 
 |  | 
 |  | 
 | ======================== | 
 | EXPLICIT KERNEL BARRIERS | 
 | ======================== | 
 |  | 
 | The Linux kernel has a variety of different barriers that act at different | 
 | levels: | 
 |  | 
 |   (*) Compiler barrier. | 
 |  | 
 |   (*) CPU memory barriers. | 
 |  | 
 |   (*) MMIO write barrier. | 
 |  | 
 |  | 
 | COMPILER BARRIER | 
 | ---------------- | 
 |  | 
 | The Linux kernel has an explicit compiler barrier function that prevents the | 
 | compiler from moving the memory accesses either side of it to the other side: | 
 |  | 
 | 	barrier(); | 
 |  | 
 | This is a general barrier -- there are no read-read or write-write variants | 
 | of barrier().  However, ACCESS_ONCE() can be thought of as a weak form | 
 | for barrier() that affects only the specific accesses flagged by the | 
 | ACCESS_ONCE(). | 
 |  | 
 | The barrier() function has the following effects: | 
 |  | 
 |  (*) Prevents the compiler from reordering accesses following the | 
 |      barrier() to precede any accesses preceding the barrier(). | 
 |      One example use for this property is to ease communication between | 
 |      interrupt-handler code and the code that was interrupted. | 
 |  | 
 |  (*) Within a loop, forces the compiler to load the variables used | 
 |      in that loop's conditional on each pass through that loop. | 
 |  | 
 | The ACCESS_ONCE() function can prevent any number of optimizations that, | 
 | while perfectly safe in single-threaded code, can be fatal in concurrent | 
 | code.  Here are some examples of these sorts of optimizations: | 
 |  | 
 |  (*) The compiler is within its rights to merge successive loads from | 
 |      the same variable.  Such merging can cause the compiler to "optimize" | 
 |      the following code: | 
 |  | 
 | 	while (tmp = a) | 
 | 		do_something_with(tmp); | 
 |  | 
 |      into the following code, which, although in some sense legitimate | 
 |      for single-threaded code, is almost certainly not what the developer | 
 |      intended: | 
 |  | 
 | 	if (tmp = a) | 
 | 		for (;;) | 
 | 			do_something_with(tmp); | 
 |  | 
 |      Use ACCESS_ONCE() to prevent the compiler from doing this to you: | 
 |  | 
 | 	while (tmp = ACCESS_ONCE(a)) | 
 | 		do_something_with(tmp); | 
 |  | 
 |  (*) The compiler is within its rights to reload a variable, for example, | 
 |      in cases where high register pressure prevents the compiler from | 
 |      keeping all data of interest in registers.  The compiler might | 
 |      therefore optimize the variable 'tmp' out of our previous example: | 
 |  | 
 | 	while (tmp = a) | 
 | 		do_something_with(tmp); | 
 |  | 
 |      This could result in the following code, which is perfectly safe in | 
 |      single-threaded code, but can be fatal in concurrent code: | 
 |  | 
 | 	while (a) | 
 | 		do_something_with(a); | 
 |  | 
 |      For example, the optimized version of this code could result in | 
 |      passing a zero to do_something_with() in the case where the variable | 
 |      a was modified by some other CPU between the "while" statement and | 
 |      the call to do_something_with(). | 
 |  | 
 |      Again, use ACCESS_ONCE() to prevent the compiler from doing this: | 
 |  | 
 | 	while (tmp = ACCESS_ONCE(a)) | 
 | 		do_something_with(tmp); | 
 |  | 
 |      Note that if the compiler runs short of registers, it might save | 
 |      tmp onto the stack.  The overhead of this saving and later restoring | 
 |      is why compilers reload variables.  Doing so is perfectly safe for | 
 |      single-threaded code, so you need to tell the compiler about cases | 
 |      where it is not safe. | 
 |  | 
 |  (*) The compiler is within its rights to omit a load entirely if it knows | 
 |      what the value will be.  For example, if the compiler can prove that | 
 |      the value of variable 'a' is always zero, it can optimize this code: | 
 |  | 
 | 	while (tmp = a) | 
 | 		do_something_with(tmp); | 
 |  | 
 |      Into this: | 
 |  | 
 | 	do { } while (0); | 
 |  | 
 |      This transformation is a win for single-threaded code because it gets | 
 |      rid of a load and a branch.  The problem is that the compiler will | 
 |      carry out its proof assuming that the current CPU is the only one | 
 |      updating variable 'a'.  If variable 'a' is shared, then the compiler's | 
 |      proof will be erroneous.  Use ACCESS_ONCE() to tell the compiler | 
 |      that it doesn't know as much as it thinks it does: | 
 |  | 
 | 	while (tmp = ACCESS_ONCE(a)) | 
 | 		do_something_with(tmp); | 
 |  | 
 |      But please note that the compiler is also closely watching what you | 
 |      do with the value after the ACCESS_ONCE().  For example, suppose you | 
 |      do the following and MAX is a preprocessor macro with the value 1: | 
 |  | 
 | 	while ((tmp = ACCESS_ONCE(a)) % MAX) | 
 | 		do_something_with(tmp); | 
 |  | 
 |      Then the compiler knows that the result of the "%" operator applied | 
 |      to MAX will always be zero, again allowing the compiler to optimize | 
 |      the code into near-nonexistence.  (It will still load from the | 
 |      variable 'a'.) | 
 |  | 
 |  (*) Similarly, the compiler is within its rights to omit a store entirely | 
 |      if it knows that the variable already has the value being stored. | 
 |      Again, the compiler assumes that the current CPU is the only one | 
 |      storing into the variable, which can cause the compiler to do the | 
 |      wrong thing for shared variables.  For example, suppose you have | 
 |      the following: | 
 |  | 
 | 	a = 0; | 
 | 	/* Code that does not store to variable a. */ | 
 | 	a = 0; | 
 |  | 
 |      The compiler sees that the value of variable 'a' is already zero, so | 
 |      it might well omit the second store.  This would come as a fatal | 
 |      surprise if some other CPU might have stored to variable 'a' in the | 
 |      meantime. | 
 |  | 
 |      Use ACCESS_ONCE() to prevent the compiler from making this sort of | 
 |      wrong guess: | 
 |  | 
 | 	ACCESS_ONCE(a) = 0; | 
 | 	/* Code that does not store to variable a. */ | 
 | 	ACCESS_ONCE(a) = 0; | 
 |  | 
 |  (*) The compiler is within its rights to reorder memory accesses unless | 
 |      you tell it not to.  For example, consider the following interaction | 
 |      between process-level code and an interrupt handler: | 
 |  | 
 | 	void process_level(void) | 
 | 	{ | 
 | 		msg = get_message(); | 
 | 		flag = true; | 
 | 	} | 
 |  | 
 | 	void interrupt_handler(void) | 
 | 	{ | 
 | 		if (flag) | 
 | 			process_message(msg); | 
 | 	} | 
 |  | 
 |      There is nothing to prevent the the compiler from transforming | 
 |      process_level() to the following, in fact, this might well be a | 
 |      win for single-threaded code: | 
 |  | 
 | 	void process_level(void) | 
 | 	{ | 
 | 		flag = true; | 
 | 		msg = get_message(); | 
 | 	} | 
 |  | 
 |      If the interrupt occurs between these two statement, then | 
 |      interrupt_handler() might be passed a garbled msg.  Use ACCESS_ONCE() | 
 |      to prevent this as follows: | 
 |  | 
 | 	void process_level(void) | 
 | 	{ | 
 | 		ACCESS_ONCE(msg) = get_message(); | 
 | 		ACCESS_ONCE(flag) = true; | 
 | 	} | 
 |  | 
 | 	void interrupt_handler(void) | 
 | 	{ | 
 | 		if (ACCESS_ONCE(flag)) | 
 | 			process_message(ACCESS_ONCE(msg)); | 
 | 	} | 
 |  | 
 |      Note that the ACCESS_ONCE() wrappers in interrupt_handler() | 
 |      are needed if this interrupt handler can itself be interrupted | 
 |      by something that also accesses 'flag' and 'msg', for example, | 
 |      a nested interrupt or an NMI.  Otherwise, ACCESS_ONCE() is not | 
 |      needed in interrupt_handler() other than for documentation purposes. | 
 |      (Note also that nested interrupts do not typically occur in modern | 
 |      Linux kernels, in fact, if an interrupt handler returns with | 
 |      interrupts enabled, you will get a WARN_ONCE() splat.) | 
 |  | 
 |      You should assume that the compiler can move ACCESS_ONCE() past | 
 |      code not containing ACCESS_ONCE(), barrier(), or similar primitives. | 
 |  | 
 |      This effect could also be achieved using barrier(), but ACCESS_ONCE() | 
 |      is more selective:  With ACCESS_ONCE(), the compiler need only forget | 
 |      the contents of the indicated memory locations, while with barrier() | 
 |      the compiler must discard the value of all memory locations that | 
 |      it has currented cached in any machine registers.  Of course, | 
 |      the compiler must also respect the order in which the ACCESS_ONCE()s | 
 |      occur, though the CPU of course need not do so. | 
 |  | 
 |  (*) The compiler is within its rights to invent stores to a variable, | 
 |      as in the following example: | 
 |  | 
 | 	if (a) | 
 | 		b = a; | 
 | 	else | 
 | 		b = 42; | 
 |  | 
 |      The compiler might save a branch by optimizing this as follows: | 
 |  | 
 | 	b = 42; | 
 | 	if (a) | 
 | 		b = a; | 
 |  | 
 |      In single-threaded code, this is not only safe, but also saves | 
 |      a branch.  Unfortunately, in concurrent code, this optimization | 
 |      could cause some other CPU to see a spurious value of 42 -- even | 
 |      if variable 'a' was never zero -- when loading variable 'b'. | 
 |      Use ACCESS_ONCE() to prevent this as follows: | 
 |  | 
 | 	if (a) | 
 | 		ACCESS_ONCE(b) = a; | 
 | 	else | 
 | 		ACCESS_ONCE(b) = 42; | 
 |  | 
 |      The compiler can also invent loads.  These are usually less | 
 |      damaging, but they can result in cache-line bouncing and thus in | 
 |      poor performance and scalability.  Use ACCESS_ONCE() to prevent | 
 |      invented loads. | 
 |  | 
 |  (*) For aligned memory locations whose size allows them to be accessed | 
 |      with a single memory-reference instruction, prevents "load tearing" | 
 |      and "store tearing," in which a single large access is replaced by | 
 |      multiple smaller accesses.  For example, given an architecture having | 
 |      16-bit store instructions with 7-bit immediate fields, the compiler | 
 |      might be tempted to use two 16-bit store-immediate instructions to | 
 |      implement the following 32-bit store: | 
 |  | 
 | 	p = 0x00010002; | 
 |  | 
 |      Please note that GCC really does use this sort of optimization, | 
 |      which is not surprising given that it would likely take more | 
 |      than two instructions to build the constant and then store it. | 
 |      This optimization can therefore be a win in single-threaded code. | 
 |      In fact, a recent bug (since fixed) caused GCC to incorrectly use | 
 |      this optimization in a volatile store.  In the absence of such bugs, | 
 |      use of ACCESS_ONCE() prevents store tearing in the following example: | 
 |  | 
 | 	ACCESS_ONCE(p) = 0x00010002; | 
 |  | 
 |      Use of packed structures can also result in load and store tearing, | 
 |      as in this example: | 
 |  | 
 | 	struct __attribute__((__packed__)) foo { | 
 | 		short a; | 
 | 		int b; | 
 | 		short c; | 
 | 	}; | 
 | 	struct foo foo1, foo2; | 
 | 	... | 
 |  | 
 | 	foo2.a = foo1.a; | 
 | 	foo2.b = foo1.b; | 
 | 	foo2.c = foo1.c; | 
 |  | 
 |      Because there are no ACCESS_ONCE() wrappers and no volatile markings, | 
 |      the compiler would be well within its rights to implement these three | 
 |      assignment statements as a pair of 32-bit loads followed by a pair | 
 |      of 32-bit stores.  This would result in load tearing on 'foo1.b' | 
 |      and store tearing on 'foo2.b'.  ACCESS_ONCE() again prevents tearing | 
 |      in this example: | 
 |  | 
 | 	foo2.a = foo1.a; | 
 | 	ACCESS_ONCE(foo2.b) = ACCESS_ONCE(foo1.b); | 
 | 	foo2.c = foo1.c; | 
 |  | 
 | All that aside, it is never necessary to use ACCESS_ONCE() on a variable | 
 | that has been marked volatile.  For example, because 'jiffies' is marked | 
 | volatile, it is never necessary to say ACCESS_ONCE(jiffies).  The reason | 
 | for this is that ACCESS_ONCE() is implemented as a volatile cast, which | 
 | has no effect when its argument is already marked volatile. | 
 |  | 
 | Please note that these compiler barriers have no direct effect on the CPU, | 
 | which may then reorder things however it wishes. | 
 |  | 
 |  | 
 | CPU MEMORY BARRIERS | 
 | ------------------- | 
 |  | 
 | The Linux kernel has eight basic CPU memory barriers: | 
 |  | 
 | 	TYPE		MANDATORY		SMP CONDITIONAL | 
 | 	===============	=======================	=========================== | 
 | 	GENERAL		mb()			smp_mb() | 
 | 	WRITE		wmb()			smp_wmb() | 
 | 	READ		rmb()			smp_rmb() | 
 | 	DATA DEPENDENCY	read_barrier_depends()	smp_read_barrier_depends() | 
 |  | 
 |  | 
 | All memory barriers except the data dependency barriers imply a compiler | 
 | barrier. Data dependencies do not impose any additional compiler ordering. | 
 |  | 
 | Aside: In the case of data dependencies, the compiler would be expected to | 
 | issue the loads in the correct order (eg. `a[b]` would have to load the value | 
 | of b before loading a[b]), however there is no guarantee in the C specification | 
 | that the compiler may not speculate the value of b (eg. is equal to 1) and load | 
 | a before b (eg. tmp = a[1]; if (b != 1) tmp = a[b]; ). There is also the | 
 | problem of a compiler reloading b after having loaded a[b], thus having a newer | 
 | copy of b than a[b]. A consensus has not yet been reached about these problems, | 
 | however the ACCESS_ONCE macro is a good place to start looking. | 
 |  | 
 | SMP memory barriers are reduced to compiler barriers on uniprocessor compiled | 
 | systems because it is assumed that a CPU will appear to be self-consistent, | 
 | and will order overlapping accesses correctly with respect to itself. | 
 |  | 
 | [!] Note that SMP memory barriers _must_ be used to control the ordering of | 
 | references to shared memory on SMP systems, though the use of locking instead | 
 | is sufficient. | 
 |  | 
 | Mandatory barriers should not be used to control SMP effects, since mandatory | 
 | barriers unnecessarily impose overhead on UP systems. They may, however, be | 
 | used to control MMIO effects on accesses through relaxed memory I/O windows. | 
 | These are required even on non-SMP systems as they affect the order in which | 
 | memory operations appear to a device by prohibiting both the compiler and the | 
 | CPU from reordering them. | 
 |  | 
 |  | 
 | There are some more advanced barrier functions: | 
 |  | 
 |  (*) set_mb(var, value) | 
 |  | 
 |      This assigns the value to the variable and then inserts a full memory | 
 |      barrier after it, depending on the function.  It isn't guaranteed to | 
 |      insert anything more than a compiler barrier in a UP compilation. | 
 |  | 
 |  | 
 |  (*) smp_mb__before_atomic_dec(); | 
 |  (*) smp_mb__after_atomic_dec(); | 
 |  (*) smp_mb__before_atomic_inc(); | 
 |  (*) smp_mb__after_atomic_inc(); | 
 |  | 
 |      These are for use with atomic add, subtract, increment and decrement | 
 |      functions that don't return a value, especially when used for reference | 
 |      counting.  These functions do not imply memory barriers. | 
 |  | 
 |      As an example, consider a piece of code that marks an object as being dead | 
 |      and then decrements the object's reference count: | 
 |  | 
 | 	obj->dead = 1; | 
 | 	smp_mb__before_atomic_dec(); | 
 | 	atomic_dec(&obj->ref_count); | 
 |  | 
 |      This makes sure that the death mark on the object is perceived to be set | 
 |      *before* the reference counter is decremented. | 
 |  | 
 |      See Documentation/atomic_ops.txt for more information.  See the "Atomic | 
 |      operations" subsection for information on where to use these. | 
 |  | 
 |  | 
 |  (*) smp_mb__before_clear_bit(void); | 
 |  (*) smp_mb__after_clear_bit(void); | 
 |  | 
 |      These are for use similar to the atomic inc/dec barriers.  These are | 
 |      typically used for bitwise unlocking operations, so care must be taken as | 
 |      there are no implicit memory barriers here either. | 
 |  | 
 |      Consider implementing an unlock operation of some nature by clearing a | 
 |      locking bit.  The clear_bit() would then need to be barriered like this: | 
 |  | 
 | 	smp_mb__before_clear_bit(); | 
 | 	clear_bit( ... ); | 
 |  | 
 |      This prevents memory operations before the clear leaking to after it.  See | 
 |      the subsection on "Locking Functions" with reference to RELEASE operation | 
 |      implications. | 
 |  | 
 |      See Documentation/atomic_ops.txt for more information.  See the "Atomic | 
 |      operations" subsection for information on where to use these. | 
 |  | 
 |  | 
 | MMIO WRITE BARRIER | 
 | ------------------ | 
 |  | 
 | The Linux kernel also has a special barrier for use with memory-mapped I/O | 
 | writes: | 
 |  | 
 | 	mmiowb(); | 
 |  | 
 | This is a variation on the mandatory write barrier that causes writes to weakly | 
 | ordered I/O regions to be partially ordered.  Its effects may go beyond the | 
 | CPU->Hardware interface and actually affect the hardware at some level. | 
 |  | 
 | See the subsection "Locks vs I/O accesses" for more information. | 
 |  | 
 |  | 
 | =============================== | 
 | IMPLICIT KERNEL MEMORY BARRIERS | 
 | =============================== | 
 |  | 
 | Some of the other functions in the linux kernel imply memory barriers, amongst | 
 | which are locking and scheduling functions. | 
 |  | 
 | This specification is a _minimum_ guarantee; any particular architecture may | 
 | provide more substantial guarantees, but these may not be relied upon outside | 
 | of arch specific code. | 
 |  | 
 |  | 
 | ACQUIRING FUNCTIONS | 
 | ------------------- | 
 |  | 
 | The Linux kernel has a number of locking constructs: | 
 |  | 
 |  (*) spin locks | 
 |  (*) R/W spin locks | 
 |  (*) mutexes | 
 |  (*) semaphores | 
 |  (*) R/W semaphores | 
 |  (*) RCU | 
 |  | 
 | In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations | 
 | for each construct.  These operations all imply certain barriers: | 
 |  | 
 |  (1) ACQUIRE operation implication: | 
 |  | 
 |      Memory operations issued after the ACQUIRE will be completed after the | 
 |      ACQUIRE operation has completed. | 
 |  | 
 |      Memory operations issued before the ACQUIRE may be completed after the | 
 |      ACQUIRE operation has completed.  An smp_mb__before_spinlock(), combined | 
 |      with a following ACQUIRE, orders prior loads against subsequent stores and | 
 |      stores and prior stores against subsequent stores.  Note that this is | 
 |      weaker than smp_mb()!  The smp_mb__before_spinlock() primitive is free on | 
 |      many architectures. | 
 |  | 
 |  (2) RELEASE operation implication: | 
 |  | 
 |      Memory operations issued before the RELEASE will be completed before the | 
 |      RELEASE operation has completed. | 
 |  | 
 |      Memory operations issued after the RELEASE may be completed before the | 
 |      RELEASE operation has completed. | 
 |  | 
 |  (3) ACQUIRE vs ACQUIRE implication: | 
 |  | 
 |      All ACQUIRE operations issued before another ACQUIRE operation will be | 
 |      completed before that ACQUIRE operation. | 
 |  | 
 |  (4) ACQUIRE vs RELEASE implication: | 
 |  | 
 |      All ACQUIRE operations issued before a RELEASE operation will be | 
 |      completed before the RELEASE operation. | 
 |  | 
 |  (5) Failed conditional ACQUIRE implication: | 
 |  | 
 |      Certain locking variants of the ACQUIRE operation may fail, either due to | 
 |      being unable to get the lock immediately, or due to receiving an unblocked | 
 |      signal whilst asleep waiting for the lock to become available.  Failed | 
 |      locks do not imply any sort of barrier. | 
 |  | 
 | [!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only | 
 | one-way barriers is that the effects of instructions outside of a critical | 
 | section may seep into the inside of the critical section. | 
 |  | 
 | An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier | 
 | because it is possible for an access preceding the ACQUIRE to happen after the | 
 | ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and | 
 | the two accesses can themselves then cross: | 
 |  | 
 | 	*A = a; | 
 | 	ACQUIRE M | 
 | 	RELEASE M | 
 | 	*B = b; | 
 |  | 
 | may occur as: | 
 |  | 
 | 	ACQUIRE M, STORE *B, STORE *A, RELEASE M | 
 |  | 
 | This same reordering can of course occur if the lock's ACQUIRE and RELEASE are | 
 | to the same lock variable, but only from the perspective of another CPU not | 
 | holding that lock. | 
 |  | 
 | In short, a RELEASE followed by an ACQUIRE may -not- be assumed to be a full | 
 | memory barrier because it is possible for a preceding RELEASE to pass a | 
 | later ACQUIRE from the viewpoint of the CPU, but not from the viewpoint | 
 | of the compiler.  Note that deadlocks cannot be introduced by this | 
 | interchange because if such a deadlock threatened, the RELEASE would | 
 | simply complete. | 
 |  | 
 | If it is necessary for a RELEASE-ACQUIRE pair to produce a full barrier, the | 
 | ACQUIRE can be followed by an smp_mb__after_unlock_lock() invocation.  This | 
 | will produce a full barrier if either (a) the RELEASE and the ACQUIRE are | 
 | executed by the same CPU or task, or (b) the RELEASE and ACQUIRE act on the | 
 | same variable.  The smp_mb__after_unlock_lock() primitive is free on many | 
 | architectures.  Without smp_mb__after_unlock_lock(), the critical sections | 
 | corresponding to the RELEASE and the ACQUIRE can cross: | 
 |  | 
 | 	*A = a; | 
 | 	RELEASE M | 
 | 	ACQUIRE N | 
 | 	*B = b; | 
 |  | 
 | could occur as: | 
 |  | 
 | 	ACQUIRE N, STORE *B, STORE *A, RELEASE M | 
 |  | 
 | With smp_mb__after_unlock_lock(), they cannot, so that: | 
 |  | 
 | 	*A = a; | 
 | 	RELEASE M | 
 | 	ACQUIRE N | 
 | 	smp_mb__after_unlock_lock(); | 
 | 	*B = b; | 
 |  | 
 | will always occur as either of the following: | 
 |  | 
 | 	STORE *A, RELEASE, ACQUIRE, STORE *B | 
 | 	STORE *A, ACQUIRE, RELEASE, STORE *B | 
 |  | 
 | If the RELEASE and ACQUIRE were instead both operating on the same lock | 
 | variable, only the first of these two alternatives can occur. | 
 |  | 
 | Locks and semaphores may not provide any guarantee of ordering on UP compiled | 
 | systems, and so cannot be counted on in such a situation to actually achieve | 
 | anything at all - especially with respect to I/O accesses - unless combined | 
 | with interrupt disabling operations. | 
 |  | 
 | See also the section on "Inter-CPU locking barrier effects". | 
 |  | 
 |  | 
 | As an example, consider the following: | 
 |  | 
 | 	*A = a; | 
 | 	*B = b; | 
 | 	ACQUIRE | 
 | 	*C = c; | 
 | 	*D = d; | 
 | 	RELEASE | 
 | 	*E = e; | 
 | 	*F = f; | 
 |  | 
 | The following sequence of events is acceptable: | 
 |  | 
 | 	ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE | 
 |  | 
 | 	[+] Note that {*F,*A} indicates a combined access. | 
 |  | 
 | But none of the following are: | 
 |  | 
 | 	{*F,*A}, *B,	ACQUIRE, *C, *D,	RELEASE, *E | 
 | 	*A, *B, *C,	ACQUIRE, *D,		RELEASE, *E, *F | 
 | 	*A, *B,		ACQUIRE, *C,		RELEASE, *D, *E, *F | 
 | 	*B,		ACQUIRE, *C, *D,	RELEASE, {*F,*A}, *E | 
 |  | 
 |  | 
 |  | 
 | INTERRUPT DISABLING FUNCTIONS | 
 | ----------------------------- | 
 |  | 
 | Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts | 
 | (RELEASE equivalent) will act as compiler barriers only.  So if memory or I/O | 
 | barriers are required in such a situation, they must be provided from some | 
 | other means. | 
 |  | 
 |  | 
 | SLEEP AND WAKE-UP FUNCTIONS | 
 | --------------------------- | 
 |  | 
 | Sleeping and waking on an event flagged in global data can be viewed as an | 
 | interaction between two pieces of data: the task state of the task waiting for | 
 | the event and the global data used to indicate the event.  To make sure that | 
 | these appear to happen in the right order, the primitives to begin the process | 
 | of going to sleep, and the primitives to initiate a wake up imply certain | 
 | barriers. | 
 |  | 
 | Firstly, the sleeper normally follows something like this sequence of events: | 
 |  | 
 | 	for (;;) { | 
 | 		set_current_state(TASK_UNINTERRUPTIBLE); | 
 | 		if (event_indicated) | 
 | 			break; | 
 | 		schedule(); | 
 | 	} | 
 |  | 
 | A general memory barrier is interpolated automatically by set_current_state() | 
 | after it has altered the task state: | 
 |  | 
 | 	CPU 1 | 
 | 	=============================== | 
 | 	set_current_state(); | 
 | 	  set_mb(); | 
 | 	    STORE current->state | 
 | 	    <general barrier> | 
 | 	LOAD event_indicated | 
 |  | 
 | set_current_state() may be wrapped by: | 
 |  | 
 | 	prepare_to_wait(); | 
 | 	prepare_to_wait_exclusive(); | 
 |  | 
 | which therefore also imply a general memory barrier after setting the state. | 
 | The whole sequence above is available in various canned forms, all of which | 
 | interpolate the memory barrier in the right place: | 
 |  | 
 | 	wait_event(); | 
 | 	wait_event_interruptible(); | 
 | 	wait_event_interruptible_exclusive(); | 
 | 	wait_event_interruptible_timeout(); | 
 | 	wait_event_killable(); | 
 | 	wait_event_timeout(); | 
 | 	wait_on_bit(); | 
 | 	wait_on_bit_lock(); | 
 |  | 
 |  | 
 | Secondly, code that performs a wake up normally follows something like this: | 
 |  | 
 | 	event_indicated = 1; | 
 | 	wake_up(&event_wait_queue); | 
 |  | 
 | or: | 
 |  | 
 | 	event_indicated = 1; | 
 | 	wake_up_process(event_daemon); | 
 |  | 
 | A write memory barrier is implied by wake_up() and co. if and only if they wake | 
 | something up.  The barrier occurs before the task state is cleared, and so sits | 
 | between the STORE to indicate the event and the STORE to set TASK_RUNNING: | 
 |  | 
 | 	CPU 1				CPU 2 | 
 | 	===============================	=============================== | 
 | 	set_current_state();		STORE event_indicated | 
 | 	  set_mb();			wake_up(); | 
 | 	    STORE current->state	  <write barrier> | 
 | 	    <general barrier>		  STORE current->state | 
 | 	LOAD event_indicated | 
 |  | 
 | The available waker functions include: | 
 |  | 
 | 	complete(); | 
 | 	wake_up(); | 
 | 	wake_up_all(); | 
 | 	wake_up_bit(); | 
 | 	wake_up_interruptible(); | 
 | 	wake_up_interruptible_all(); | 
 | 	wake_up_interruptible_nr(); | 
 | 	wake_up_interruptible_poll(); | 
 | 	wake_up_interruptible_sync(); | 
 | 	wake_up_interruptible_sync_poll(); | 
 | 	wake_up_locked(); | 
 | 	wake_up_locked_poll(); | 
 | 	wake_up_nr(); | 
 | 	wake_up_poll(); | 
 | 	wake_up_process(); | 
 |  | 
 |  | 
 | [!] Note that the memory barriers implied by the sleeper and the waker do _not_ | 
 | order multiple stores before the wake-up with respect to loads of those stored | 
 | values after the sleeper has called set_current_state().  For instance, if the | 
 | sleeper does: | 
 |  | 
 | 	set_current_state(TASK_INTERRUPTIBLE); | 
 | 	if (event_indicated) | 
 | 		break; | 
 | 	__set_current_state(TASK_RUNNING); | 
 | 	do_something(my_data); | 
 |  | 
 | and the waker does: | 
 |  | 
 | 	my_data = value; | 
 | 	event_indicated = 1; | 
 | 	wake_up(&event_wait_queue); | 
 |  | 
 | there's no guarantee that the change to event_indicated will be perceived by | 
 | the sleeper as coming after the change to my_data.  In such a circumstance, the | 
 | code on both sides must interpolate its own memory barriers between the | 
 | separate data accesses.  Thus the above sleeper ought to do: | 
 |  | 
 | 	set_current_state(TASK_INTERRUPTIBLE); | 
 | 	if (event_indicated) { | 
 | 		smp_rmb(); | 
 | 		do_something(my_data); | 
 | 	} | 
 |  | 
 | and the waker should do: | 
 |  | 
 | 	my_data = value; | 
 | 	smp_wmb(); | 
 | 	event_indicated = 1; | 
 | 	wake_up(&event_wait_queue); | 
 |  | 
 |  | 
 | MISCELLANEOUS FUNCTIONS | 
 | ----------------------- | 
 |  | 
 | Other functions that imply barriers: | 
 |  | 
 |  (*) schedule() and similar imply full memory barriers. | 
 |  | 
 |  | 
 | =================================== | 
 | INTER-CPU ACQUIRING BARRIER EFFECTS | 
 | =================================== | 
 |  | 
 | On SMP systems locking primitives give a more substantial form of barrier: one | 
 | that does affect memory access ordering on other CPUs, within the context of | 
 | conflict on any particular lock. | 
 |  | 
 |  | 
 | ACQUIRES VS MEMORY ACCESSES | 
 | --------------------------- | 
 |  | 
 | Consider the following: the system has a pair of spinlocks (M) and (Q), and | 
 | three CPUs; then should the following sequence of events occur: | 
 |  | 
 | 	CPU 1				CPU 2 | 
 | 	===============================	=============================== | 
 | 	ACCESS_ONCE(*A) = a;		ACCESS_ONCE(*E) = e; | 
 | 	ACQUIRE M			ACQUIRE Q | 
 | 	ACCESS_ONCE(*B) = b;		ACCESS_ONCE(*F) = f; | 
 | 	ACCESS_ONCE(*C) = c;		ACCESS_ONCE(*G) = g; | 
 | 	RELEASE M			RELEASE Q | 
 | 	ACCESS_ONCE(*D) = d;		ACCESS_ONCE(*H) = h; | 
 |  | 
 | Then there is no guarantee as to what order CPU 3 will see the accesses to *A | 
 | through *H occur in, other than the constraints imposed by the separate locks | 
 | on the separate CPUs. It might, for example, see: | 
 |  | 
 | 	*E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M | 
 |  | 
 | But it won't see any of: | 
 |  | 
 | 	*B, *C or *D preceding ACQUIRE M | 
 | 	*A, *B or *C following RELEASE M | 
 | 	*F, *G or *H preceding ACQUIRE Q | 
 | 	*E, *F or *G following RELEASE Q | 
 |  | 
 |  | 
 | However, if the following occurs: | 
 |  | 
 | 	CPU 1				CPU 2 | 
 | 	===============================	=============================== | 
 | 	ACCESS_ONCE(*A) = a; | 
 | 	ACQUIRE M		     [1] | 
 | 	ACCESS_ONCE(*B) = b; | 
 | 	ACCESS_ONCE(*C) = c; | 
 | 	RELEASE M	     [1] | 
 | 	ACCESS_ONCE(*D) = d;		ACCESS_ONCE(*E) = e; | 
 | 					ACQUIRE M		     [2] | 
 | 					smp_mb__after_unlock_lock(); | 
 | 					ACCESS_ONCE(*F) = f; | 
 | 					ACCESS_ONCE(*G) = g; | 
 | 					RELEASE M	     [2] | 
 | 					ACCESS_ONCE(*H) = h; | 
 |  | 
 | CPU 3 might see: | 
 |  | 
 | 	*E, ACQUIRE M [1], *C, *B, *A, RELEASE M [1], | 
 | 		ACQUIRE M [2], *H, *F, *G, RELEASE M [2], *D | 
 |  | 
 | But assuming CPU 1 gets the lock first, CPU 3 won't see any of: | 
 |  | 
 | 	*B, *C, *D, *F, *G or *H preceding ACQUIRE M [1] | 
 | 	*A, *B or *C following RELEASE M [1] | 
 | 	*F, *G or *H preceding ACQUIRE M [2] | 
 | 	*A, *B, *C, *E, *F or *G following RELEASE M [2] | 
 |  | 
 | Note that the smp_mb__after_unlock_lock() is critically important | 
 | here: Without it CPU 3 might see some of the above orderings. | 
 | Without smp_mb__after_unlock_lock(), the accesses are not guaranteed | 
 | to be seen in order unless CPU 3 holds lock M. | 
 |  | 
 |  | 
 | ACQUIRES VS I/O ACCESSES | 
 | ------------------------ | 
 |  | 
 | Under certain circumstances (especially involving NUMA), I/O accesses within | 
 | two spinlocked sections on two different CPUs may be seen as interleaved by the | 
 | PCI bridge, because the PCI bridge does not necessarily participate in the | 
 | cache-coherence protocol, and is therefore incapable of issuing the required | 
 | read memory barriers. | 
 |  | 
 | For example: | 
 |  | 
 | 	CPU 1				CPU 2 | 
 | 	===============================	=============================== | 
 | 	spin_lock(Q) | 
 | 	writel(0, ADDR) | 
 | 	writel(1, DATA); | 
 | 	spin_unlock(Q); | 
 | 					spin_lock(Q); | 
 | 					writel(4, ADDR); | 
 | 					writel(5, DATA); | 
 | 					spin_unlock(Q); | 
 |  | 
 | may be seen by the PCI bridge as follows: | 
 |  | 
 | 	STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5 | 
 |  | 
 | which would probably cause the hardware to malfunction. | 
 |  | 
 |  | 
 | What is necessary here is to intervene with an mmiowb() before dropping the | 
 | spinlock, for example: | 
 |  | 
 | 	CPU 1				CPU 2 | 
 | 	===============================	=============================== | 
 | 	spin_lock(Q) | 
 | 	writel(0, ADDR) | 
 | 	writel(1, DATA); | 
 | 	mmiowb(); | 
 | 	spin_unlock(Q); | 
 | 					spin_lock(Q); | 
 | 					writel(4, ADDR); | 
 | 					writel(5, DATA); | 
 | 					mmiowb(); | 
 | 					spin_unlock(Q); | 
 |  | 
 | this will ensure that the two stores issued on CPU 1 appear at the PCI bridge | 
 | before either of the stores issued on CPU 2. | 
 |  | 
 |  | 
 | Furthermore, following a store by a load from the same device obviates the need | 
 | for the mmiowb(), because the load forces the store to complete before the load | 
 | is performed: | 
 |  | 
 | 	CPU 1				CPU 2 | 
 | 	===============================	=============================== | 
 | 	spin_lock(Q) | 
 | 	writel(0, ADDR) | 
 | 	a = readl(DATA); | 
 | 	spin_unlock(Q); | 
 | 					spin_lock(Q); | 
 | 					writel(4, ADDR); | 
 | 					b = readl(DATA); | 
 | 					spin_unlock(Q); | 
 |  | 
 |  | 
 | See Documentation/DocBook/deviceiobook.tmpl for more information. | 
 |  | 
 |  | 
 | ================================= | 
 | WHERE ARE MEMORY BARRIERS NEEDED? | 
 | ================================= | 
 |  | 
 | Under normal operation, memory operation reordering is generally not going to | 
 | be a problem as a single-threaded linear piece of code will still appear to | 
 | work correctly, even if it's in an SMP kernel.  There are, however, four | 
 | circumstances in which reordering definitely _could_ be a problem: | 
 |  | 
 |  (*) Interprocessor interaction. | 
 |  | 
 |  (*) Atomic operations. | 
 |  | 
 |  (*) Accessing devices. | 
 |  | 
 |  (*) Interrupts. | 
 |  | 
 |  | 
 | INTERPROCESSOR INTERACTION | 
 | -------------------------- | 
 |  | 
 | When there's a system with more than one processor, more than one CPU in the | 
 | system may be working on the same data set at the same time.  This can cause | 
 | synchronisation problems, and the usual way of dealing with them is to use | 
 | locks.  Locks, however, are quite expensive, and so it may be preferable to | 
 | operate without the use of a lock if at all possible.  In such a case | 
 | operations that affect both CPUs may have to be carefully ordered to prevent | 
 | a malfunction. | 
 |  | 
 | Consider, for example, the R/W semaphore slow path.  Here a waiting process is | 
 | queued on the semaphore, by virtue of it having a piece of its stack linked to | 
 | the semaphore's list of waiting processes: | 
 |  | 
 | 	struct rw_semaphore { | 
 | 		... | 
 | 		spinlock_t lock; | 
 | 		struct list_head waiters; | 
 | 	}; | 
 |  | 
 | 	struct rwsem_waiter { | 
 | 		struct list_head list; | 
 | 		struct task_struct *task; | 
 | 	}; | 
 |  | 
 | To wake up a particular waiter, the up_read() or up_write() functions have to: | 
 |  | 
 |  (1) read the next pointer from this waiter's record to know as to where the | 
 |      next waiter record is; | 
 |  | 
 |  (2) read the pointer to the waiter's task structure; | 
 |  | 
 |  (3) clear the task pointer to tell the waiter it has been given the semaphore; | 
 |  | 
 |  (4) call wake_up_process() on the task; and | 
 |  | 
 |  (5) release the reference held on the waiter's task struct. | 
 |  | 
 | In other words, it has to perform this sequence of events: | 
 |  | 
 | 	LOAD waiter->list.next; | 
 | 	LOAD waiter->task; | 
 | 	STORE waiter->task; | 
 | 	CALL wakeup | 
 | 	RELEASE task | 
 |  | 
 | and if any of these steps occur out of order, then the whole thing may | 
 | malfunction. | 
 |  | 
 | Once it has queued itself and dropped the semaphore lock, the waiter does not | 
 | get the lock again; it instead just waits for its task pointer to be cleared | 
 | before proceeding.  Since the record is on the waiter's stack, this means that | 
 | if the task pointer is cleared _before_ the next pointer in the list is read, | 
 | another CPU might start processing the waiter and might clobber the waiter's | 
 | stack before the up*() function has a chance to read the next pointer. | 
 |  | 
 | Consider then what might happen to the above sequence of events: | 
 |  | 
 | 	CPU 1				CPU 2 | 
 | 	===============================	=============================== | 
 | 					down_xxx() | 
 | 					Queue waiter | 
 | 					Sleep | 
 | 	up_yyy() | 
 | 	LOAD waiter->task; | 
 | 	STORE waiter->task; | 
 | 					Woken up by other event | 
 | 	<preempt> | 
 | 					Resume processing | 
 | 					down_xxx() returns | 
 | 					call foo() | 
 | 					foo() clobbers *waiter | 
 | 	</preempt> | 
 | 	LOAD waiter->list.next; | 
 | 	--- OOPS --- | 
 |  | 
 | This could be dealt with using the semaphore lock, but then the down_xxx() | 
 | function has to needlessly get the spinlock again after being woken up. | 
 |  | 
 | The way to deal with this is to insert a general SMP memory barrier: | 
 |  | 
 | 	LOAD waiter->list.next; | 
 | 	LOAD waiter->task; | 
 | 	smp_mb(); | 
 | 	STORE waiter->task; | 
 | 	CALL wakeup | 
 | 	RELEASE task | 
 |  | 
 | In this case, the barrier makes a guarantee that all memory accesses before the | 
 | barrier will appear to happen before all the memory accesses after the barrier | 
 | with respect to the other CPUs on the system.  It does _not_ guarantee that all | 
 | the memory accesses before the barrier will be complete by the time the barrier | 
 | instruction itself is complete. | 
 |  | 
 | On a UP system - where this wouldn't be a problem - the smp_mb() is just a | 
 | compiler barrier, thus making sure the compiler emits the instructions in the | 
 | right order without actually intervening in the CPU.  Since there's only one | 
 | CPU, that CPU's dependency ordering logic will take care of everything else. | 
 |  | 
 |  | 
 | ATOMIC OPERATIONS | 
 | ----------------- | 
 |  | 
 | Whilst they are technically interprocessor interaction considerations, atomic | 
 | operations are noted specially as some of them imply full memory barriers and | 
 | some don't, but they're very heavily relied on as a group throughout the | 
 | kernel. | 
 |  | 
 | Any atomic operation that modifies some state in memory and returns information | 
 | about the state (old or new) implies an SMP-conditional general memory barrier | 
 | (smp_mb()) on each side of the actual operation (with the exception of | 
 | explicit lock operations, described later).  These include: | 
 |  | 
 | 	xchg(); | 
 | 	cmpxchg(); | 
 | 	atomic_xchg();			atomic_long_xchg(); | 
 | 	atomic_cmpxchg();		atomic_long_cmpxchg(); | 
 | 	atomic_inc_return();		atomic_long_inc_return(); | 
 | 	atomic_dec_return();		atomic_long_dec_return(); | 
 | 	atomic_add_return();		atomic_long_add_return(); | 
 | 	atomic_sub_return();		atomic_long_sub_return(); | 
 | 	atomic_inc_and_test();		atomic_long_inc_and_test(); | 
 | 	atomic_dec_and_test();		atomic_long_dec_and_test(); | 
 | 	atomic_sub_and_test();		atomic_long_sub_and_test(); | 
 | 	atomic_add_negative();		atomic_long_add_negative(); | 
 | 	test_and_set_bit(); | 
 | 	test_and_clear_bit(); | 
 | 	test_and_change_bit(); | 
 |  | 
 | 	/* when succeeds (returns 1) */ | 
 | 	atomic_add_unless();		atomic_long_add_unless(); | 
 |  | 
 | These are used for such things as implementing ACQUIRE-class and RELEASE-class | 
 | operations and adjusting reference counters towards object destruction, and as | 
 | such the implicit memory barrier effects are necessary. | 
 |  | 
 |  | 
 | The following operations are potential problems as they do _not_ imply memory | 
 | barriers, but might be used for implementing such things as RELEASE-class | 
 | operations: | 
 |  | 
 | 	atomic_set(); | 
 | 	set_bit(); | 
 | 	clear_bit(); | 
 | 	change_bit(); | 
 |  | 
 | With these the appropriate explicit memory barrier should be used if necessary | 
 | (smp_mb__before_clear_bit() for instance). | 
 |  | 
 |  | 
 | The following also do _not_ imply memory barriers, and so may require explicit | 
 | memory barriers under some circumstances (smp_mb__before_atomic_dec() for | 
 | instance): | 
 |  | 
 | 	atomic_add(); | 
 | 	atomic_sub(); | 
 | 	atomic_inc(); | 
 | 	atomic_dec(); | 
 |  | 
 | If they're used for statistics generation, then they probably don't need memory | 
 | barriers, unless there's a coupling between statistical data. | 
 |  | 
 | If they're used for reference counting on an object to control its lifetime, | 
 | they probably don't need memory barriers because either the reference count | 
 | will be adjusted inside a locked section, or the caller will already hold | 
 | sufficient references to make the lock, and thus a memory barrier unnecessary. | 
 |  | 
 | If they're used for constructing a lock of some description, then they probably | 
 | do need memory barriers as a lock primitive generally has to do things in a | 
 | specific order. | 
 |  | 
 | Basically, each usage case has to be carefully considered as to whether memory | 
 | barriers are needed or not. | 
 |  | 
 | The following operations are special locking primitives: | 
 |  | 
 | 	test_and_set_bit_lock(); | 
 | 	clear_bit_unlock(); | 
 | 	__clear_bit_unlock(); | 
 |  | 
 | These implement ACQUIRE-class and RELEASE-class operations. These should be used in | 
 | preference to other operations when implementing locking primitives, because | 
 | their implementations can be optimised on many architectures. | 
 |  | 
 | [!] Note that special memory barrier primitives are available for these | 
 | situations because on some CPUs the atomic instructions used imply full memory | 
 | barriers, and so barrier instructions are superfluous in conjunction with them, | 
 | and in such cases the special barrier primitives will be no-ops. | 
 |  | 
 | See Documentation/atomic_ops.txt for more information. | 
 |  | 
 |  | 
 | ACCESSING DEVICES | 
 | ----------------- | 
 |  | 
 | Many devices can be memory mapped, and so appear to the CPU as if they're just | 
 | a set of memory locations.  To control such a device, the driver usually has to | 
 | make the right memory accesses in exactly the right order. | 
 |  | 
 | However, having a clever CPU or a clever compiler creates a potential problem | 
 | in that the carefully sequenced accesses in the driver code won't reach the | 
 | device in the requisite order if the CPU or the compiler thinks it is more | 
 | efficient to reorder, combine or merge accesses - something that would cause | 
 | the device to malfunction. | 
 |  | 
 | Inside of the Linux kernel, I/O should be done through the appropriate accessor | 
 | routines - such as inb() or writel() - which know how to make such accesses | 
 | appropriately sequential.  Whilst this, for the most part, renders the explicit | 
 | use of memory barriers unnecessary, there are a couple of situations where they | 
 | might be needed: | 
 |  | 
 |  (1) On some systems, I/O stores are not strongly ordered across all CPUs, and | 
 |      so for _all_ general drivers locks should be used and mmiowb() must be | 
 |      issued prior to unlocking the critical section. | 
 |  | 
 |  (2) If the accessor functions are used to refer to an I/O memory window with | 
 |      relaxed memory access properties, then _mandatory_ memory barriers are | 
 |      required to enforce ordering. | 
 |  | 
 | See Documentation/DocBook/deviceiobook.tmpl for more information. | 
 |  | 
 |  | 
 | INTERRUPTS | 
 | ---------- | 
 |  | 
 | A driver may be interrupted by its own interrupt service routine, and thus the | 
 | two parts of the driver may interfere with each other's attempts to control or | 
 | access the device. | 
 |  | 
 | This may be alleviated - at least in part - by disabling local interrupts (a | 
 | form of locking), such that the critical operations are all contained within | 
 | the interrupt-disabled section in the driver.  Whilst the driver's interrupt | 
 | routine is executing, the driver's core may not run on the same CPU, and its | 
 | interrupt is not permitted to happen again until the current interrupt has been | 
 | handled, thus the interrupt handler does not need to lock against that. | 
 |  | 
 | However, consider a driver that was talking to an ethernet card that sports an | 
 | address register and a data register.  If that driver's core talks to the card | 
 | under interrupt-disablement and then the driver's interrupt handler is invoked: | 
 |  | 
 | 	LOCAL IRQ DISABLE | 
 | 	writew(ADDR, 3); | 
 | 	writew(DATA, y); | 
 | 	LOCAL IRQ ENABLE | 
 | 	<interrupt> | 
 | 	writew(ADDR, 4); | 
 | 	q = readw(DATA); | 
 | 	</interrupt> | 
 |  | 
 | The store to the data register might happen after the second store to the | 
 | address register if ordering rules are sufficiently relaxed: | 
 |  | 
 | 	STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA | 
 |  | 
 |  | 
 | If ordering rules are relaxed, it must be assumed that accesses done inside an | 
 | interrupt disabled section may leak outside of it and may interleave with | 
 | accesses performed in an interrupt - and vice versa - unless implicit or | 
 | explicit barriers are used. | 
 |  | 
 | Normally this won't be a problem because the I/O accesses done inside such | 
 | sections will include synchronous load operations on strictly ordered I/O | 
 | registers that form implicit I/O barriers. If this isn't sufficient then an | 
 | mmiowb() may need to be used explicitly. | 
 |  | 
 |  | 
 | A similar situation may occur between an interrupt routine and two routines | 
 | running on separate CPUs that communicate with each other. If such a case is | 
 | likely, then interrupt-disabling locks should be used to guarantee ordering. | 
 |  | 
 |  | 
 | ========================== | 
 | KERNEL I/O BARRIER EFFECTS | 
 | ========================== | 
 |  | 
 | When accessing I/O memory, drivers should use the appropriate accessor | 
 | functions: | 
 |  | 
 |  (*) inX(), outX(): | 
 |  | 
 |      These are intended to talk to I/O space rather than memory space, but | 
 |      that's primarily a CPU-specific concept. The i386 and x86_64 processors do | 
 |      indeed have special I/O space access cycles and instructions, but many | 
 |      CPUs don't have such a concept. | 
 |  | 
 |      The PCI bus, amongst others, defines an I/O space concept which - on such | 
 |      CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O | 
 |      space.  However, it may also be mapped as a virtual I/O space in the CPU's | 
 |      memory map, particularly on those CPUs that don't support alternate I/O | 
 |      spaces. | 
 |  | 
 |      Accesses to this space may be fully synchronous (as on i386), but | 
 |      intermediary bridges (such as the PCI host bridge) may not fully honour | 
 |      that. | 
 |  | 
 |      They are guaranteed to be fully ordered with respect to each other. | 
 |  | 
 |      They are not guaranteed to be fully ordered with respect to other types of | 
 |      memory and I/O operation. | 
 |  | 
 |  (*) readX(), writeX(): | 
 |  | 
 |      Whether these are guaranteed to be fully ordered and uncombined with | 
 |      respect to each other on the issuing CPU depends on the characteristics | 
 |      defined for the memory window through which they're accessing. On later | 
 |      i386 architecture machines, for example, this is controlled by way of the | 
 |      MTRR registers. | 
 |  | 
 |      Ordinarily, these will be guaranteed to be fully ordered and uncombined, | 
 |      provided they're not accessing a prefetchable device. | 
 |  | 
 |      However, intermediary hardware (such as a PCI bridge) may indulge in | 
 |      deferral if it so wishes; to flush a store, a load from the same location | 
 |      is preferred[*], but a load from the same device or from configuration | 
 |      space should suffice for PCI. | 
 |  | 
 |      [*] NOTE! attempting to load from the same location as was written to may | 
 | 	 cause a malfunction - consider the 16550 Rx/Tx serial registers for | 
 | 	 example. | 
 |  | 
 |      Used with prefetchable I/O memory, an mmiowb() barrier may be required to | 
 |      force stores to be ordered. | 
 |  | 
 |      Please refer to the PCI specification for more information on interactions | 
 |      between PCI transactions. | 
 |  | 
 |  (*) readX_relaxed() | 
 |  | 
 |      These are similar to readX(), but are not guaranteed to be ordered in any | 
 |      way. Be aware that there is no I/O read barrier available. | 
 |  | 
 |  (*) ioreadX(), iowriteX() | 
 |  | 
 |      These will perform appropriately for the type of access they're actually | 
 |      doing, be it inX()/outX() or readX()/writeX(). | 
 |  | 
 |  | 
 | ======================================== | 
 | ASSUMED MINIMUM EXECUTION ORDERING MODEL | 
 | ======================================== | 
 |  | 
 | It has to be assumed that the conceptual CPU is weakly-ordered but that it will | 
 | maintain the appearance of program causality with respect to itself.  Some CPUs | 
 | (such as i386 or x86_64) are more constrained than others (such as powerpc or | 
 | frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside | 
 | of arch-specific code. | 
 |  | 
 | This means that it must be considered that the CPU will execute its instruction | 
 | stream in any order it feels like - or even in parallel - provided that if an | 
 | instruction in the stream depends on an earlier instruction, then that | 
 | earlier instruction must be sufficiently complete[*] before the later | 
 | instruction may proceed; in other words: provided that the appearance of | 
 | causality is maintained. | 
 |  | 
 |  [*] Some instructions have more than one effect - such as changing the | 
 |      condition codes, changing registers or changing memory - and different | 
 |      instructions may depend on different effects. | 
 |  | 
 | A CPU may also discard any instruction sequence that winds up having no | 
 | ultimate effect.  For example, if two adjacent instructions both load an | 
 | immediate value into the same register, the first may be discarded. | 
 |  | 
 |  | 
 | Similarly, it has to be assumed that compiler might reorder the instruction | 
 | stream in any way it sees fit, again provided the appearance of causality is | 
 | maintained. | 
 |  | 
 |  | 
 | ============================ | 
 | THE EFFECTS OF THE CPU CACHE | 
 | ============================ | 
 |  | 
 | The way cached memory operations are perceived across the system is affected to | 
 | a certain extent by the caches that lie between CPUs and memory, and by the | 
 | memory coherence system that maintains the consistency of state in the system. | 
 |  | 
 | As far as the way a CPU interacts with another part of the system through the | 
 | caches goes, the memory system has to include the CPU's caches, and memory | 
 | barriers for the most part act at the interface between the CPU and its cache | 
 | (memory barriers logically act on the dotted line in the following diagram): | 
 |  | 
 | 	    <--- CPU --->         :       <----------- Memory -----------> | 
 | 	                          : | 
 | 	+--------+    +--------+  :   +--------+    +-----------+ | 
 | 	|        |    |        |  :   |        |    |           |    +--------+ | 
 | 	|  CPU   |    | Memory |  :   | CPU    |    |           |    |        | | 
 | 	|  Core  |--->| Access |----->| Cache  |<-->|           |    |        | | 
 | 	|        |    | Queue  |  :   |        |    |           |--->| Memory | | 
 | 	|        |    |        |  :   |        |    |           |    |        | | 
 | 	+--------+    +--------+  :   +--------+    |           |    |        | | 
 | 	                          :                 | Cache     |    +--------+ | 
 | 	                          :                 | Coherency | | 
 | 	                          :                 | Mechanism |    +--------+ | 
 | 	+--------+    +--------+  :   +--------+    |           |    |	      | | 
 | 	|        |    |        |  :   |        |    |           |    |        | | 
 | 	|  CPU   |    | Memory |  :   | CPU    |    |           |--->| Device | | 
 | 	|  Core  |--->| Access |----->| Cache  |<-->|           |    |        | | 
 | 	|        |    | Queue  |  :   |        |    |           |    |        | | 
 | 	|        |    |        |  :   |        |    |           |    +--------+ | 
 | 	+--------+    +--------+  :   +--------+    +-----------+ | 
 | 	                          : | 
 | 	                          : | 
 |  | 
 | Although any particular load or store may not actually appear outside of the | 
 | CPU that issued it since it may have been satisfied within the CPU's own cache, | 
 | it will still appear as if the full memory access had taken place as far as the | 
 | other CPUs are concerned since the cache coherency mechanisms will migrate the | 
 | cacheline over to the accessing CPU and propagate the effects upon conflict. | 
 |  | 
 | The CPU core may execute instructions in any order it deems fit, provided the | 
 | expected program causality appears to be maintained.  Some of the instructions | 
 | generate load and store operations which then go into the queue of memory | 
 | accesses to be performed.  The core may place these in the queue in any order | 
 | it wishes, and continue execution until it is forced to wait for an instruction | 
 | to complete. | 
 |  | 
 | What memory barriers are concerned with is controlling the order in which | 
 | accesses cross from the CPU side of things to the memory side of things, and | 
 | the order in which the effects are perceived to happen by the other observers | 
 | in the system. | 
 |  | 
 | [!] Memory barriers are _not_ needed within a given CPU, as CPUs always see | 
 | their own loads and stores as if they had happened in program order. | 
 |  | 
 | [!] MMIO or other device accesses may bypass the cache system.  This depends on | 
 | the properties of the memory window through which devices are accessed and/or | 
 | the use of any special device communication instructions the CPU may have. | 
 |  | 
 |  | 
 | CACHE COHERENCY | 
 | --------------- | 
 |  | 
 | Life isn't quite as simple as it may appear above, however: for while the | 
 | caches are expected to be coherent, there's no guarantee that that coherency | 
 | will be ordered.  This means that whilst changes made on one CPU will | 
 | eventually become visible on all CPUs, there's no guarantee that they will | 
 | become apparent in the same order on those other CPUs. | 
 |  | 
 |  | 
 | Consider dealing with a system that has a pair of CPUs (1 & 2), each of which | 
 | has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D): | 
 |  | 
 | 	            : | 
 | 	            :                          +--------+ | 
 | 	            :      +---------+         |        | | 
 | 	+--------+  : +--->| Cache A |<------->|        | | 
 | 	|        |  : |    +---------+         |        | | 
 | 	|  CPU 1 |<---+                        |        | | 
 | 	|        |  : |    +---------+         |        | | 
 | 	+--------+  : +--->| Cache B |<------->|        | | 
 | 	            :      +---------+         |        | | 
 | 	            :                          | Memory | | 
 | 	            :      +---------+         | System | | 
 | 	+--------+  : +--->| Cache C |<------->|        | | 
 | 	|        |  : |    +---------+         |        | | 
 | 	|  CPU 2 |<---+                        |        | | 
 | 	|        |  : |    +---------+         |        | | 
 | 	+--------+  : +--->| Cache D |<------->|        | | 
 | 	            :      +---------+         |        | | 
 | 	            :                          +--------+ | 
 | 	            : | 
 |  | 
 | Imagine the system has the following properties: | 
 |  | 
 |  (*) an odd-numbered cache line may be in cache A, cache C or it may still be | 
 |      resident in memory; | 
 |  | 
 |  (*) an even-numbered cache line may be in cache B, cache D or it may still be | 
 |      resident in memory; | 
 |  | 
 |  (*) whilst the CPU core is interrogating one cache, the other cache may be | 
 |      making use of the bus to access the rest of the system - perhaps to | 
 |      displace a dirty cacheline or to do a speculative load; | 
 |  | 
 |  (*) each cache has a queue of operations that need to be applied to that cache | 
 |      to maintain coherency with the rest of the system; | 
 |  | 
 |  (*) the coherency queue is not flushed by normal loads to lines already | 
 |      present in the cache, even though the contents of the queue may | 
 |      potentially affect those loads. | 
 |  | 
 | Imagine, then, that two writes are made on the first CPU, with a write barrier | 
 | between them to guarantee that they will appear to reach that CPU's caches in | 
 | the requisite order: | 
 |  | 
 | 	CPU 1		CPU 2		COMMENT | 
 | 	===============	===============	======================================= | 
 | 					u == 0, v == 1 and p == &u, q == &u | 
 | 	v = 2; | 
 | 	smp_wmb();			Make sure change to v is visible before | 
 | 					 change to p | 
 | 	<A:modify v=2>			v is now in cache A exclusively | 
 | 	p = &v; | 
 | 	<B:modify p=&v>			p is now in cache B exclusively | 
 |  | 
 | The write memory barrier forces the other CPUs in the system to perceive that | 
 | the local CPU's caches have apparently been updated in the correct order.  But | 
 | now imagine that the second CPU wants to read those values: | 
 |  | 
 | 	CPU 1		CPU 2		COMMENT | 
 | 	===============	===============	======================================= | 
 | 	... | 
 | 			q = p; | 
 | 			x = *q; | 
 |  | 
 | The above pair of reads may then fail to happen in the expected order, as the | 
 | cacheline holding p may get updated in one of the second CPU's caches whilst | 
 | the update to the cacheline holding v is delayed in the other of the second | 
 | CPU's caches by some other cache event: | 
 |  | 
 | 	CPU 1		CPU 2		COMMENT | 
 | 	===============	===============	======================================= | 
 | 					u == 0, v == 1 and p == &u, q == &u | 
 | 	v = 2; | 
 | 	smp_wmb(); | 
 | 	<A:modify v=2>	<C:busy> | 
 | 			<C:queue v=2> | 
 | 	p = &v;		q = p; | 
 | 			<D:request p> | 
 | 	<B:modify p=&v>	<D:commit p=&v> | 
 | 			<D:read p> | 
 | 			x = *q; | 
 | 			<C:read *q>	Reads from v before v updated in cache | 
 | 			<C:unbusy> | 
 | 			<C:commit v=2> | 
 |  | 
 | Basically, whilst both cachelines will be updated on CPU 2 eventually, there's | 
 | no guarantee that, without intervention, the order of update will be the same | 
 | as that committed on CPU 1. | 
 |  | 
 |  | 
 | To intervene, we need to interpolate a data dependency barrier or a read | 
 | barrier between the loads.  This will force the cache to commit its coherency | 
 | queue before processing any further requests: | 
 |  | 
 | 	CPU 1		CPU 2		COMMENT | 
 | 	===============	===============	======================================= | 
 | 					u == 0, v == 1 and p == &u, q == &u | 
 | 	v = 2; | 
 | 	smp_wmb(); | 
 | 	<A:modify v=2>	<C:busy> | 
 | 			<C:queue v=2> | 
 | 	p = &v;		q = p; | 
 | 			<D:request p> | 
 | 	<B:modify p=&v>	<D:commit p=&v> | 
 | 			<D:read p> | 
 | 			smp_read_barrier_depends() | 
 | 			<C:unbusy> | 
 | 			<C:commit v=2> | 
 | 			x = *q; | 
 | 			<C:read *q>	Reads from v after v updated in cache | 
 |  | 
 |  | 
 | This sort of problem can be encountered on DEC Alpha processors as they have a | 
 | split cache that improves performance by making better use of the data bus. | 
 | Whilst most CPUs do imply a data dependency barrier on the read when a memory | 
 | access depends on a read, not all do, so it may not be relied on. | 
 |  | 
 | Other CPUs may also have split caches, but must coordinate between the various | 
 | cachelets for normal memory accesses.  The semantics of the Alpha removes the | 
 | need for coordination in the absence of memory barriers. | 
 |  | 
 |  | 
 | CACHE COHERENCY VS DMA | 
 | ---------------------- | 
 |  | 
 | Not all systems maintain cache coherency with respect to devices doing DMA.  In | 
 | such cases, a device attempting DMA may obtain stale data from RAM because | 
 | dirty cache lines may be resident in the caches of various CPUs, and may not | 
 | have been written back to RAM yet.  To deal with this, the appropriate part of | 
 | the kernel must flush the overlapping bits of cache on each CPU (and maybe | 
 | invalidate them as well). | 
 |  | 
 | In addition, the data DMA'd to RAM by a device may be overwritten by dirty | 
 | cache lines being written back to RAM from a CPU's cache after the device has | 
 | installed its own data, or cache lines present in the CPU's cache may simply | 
 | obscure the fact that RAM has been updated, until at such time as the cacheline | 
 | is discarded from the CPU's cache and reloaded.  To deal with this, the | 
 | appropriate part of the kernel must invalidate the overlapping bits of the | 
 | cache on each CPU. | 
 |  | 
 | See Documentation/cachetlb.txt for more information on cache management. | 
 |  | 
 |  | 
 | CACHE COHERENCY VS MMIO | 
 | ----------------------- | 
 |  | 
 | Memory mapped I/O usually takes place through memory locations that are part of | 
 | a window in the CPU's memory space that has different properties assigned than | 
 | the usual RAM directed window. | 
 |  | 
 | Amongst these properties is usually the fact that such accesses bypass the | 
 | caching entirely and go directly to the device buses.  This means MMIO accesses | 
 | may, in effect, overtake accesses to cached memory that were emitted earlier. | 
 | A memory barrier isn't sufficient in such a case, but rather the cache must be | 
 | flushed between the cached memory write and the MMIO access if the two are in | 
 | any way dependent. | 
 |  | 
 |  | 
 | ========================= | 
 | THE THINGS CPUS GET UP TO | 
 | ========================= | 
 |  | 
 | A programmer might take it for granted that the CPU will perform memory | 
 | operations in exactly the order specified, so that if the CPU is, for example, | 
 | given the following piece of code to execute: | 
 |  | 
 | 	a = ACCESS_ONCE(*A); | 
 | 	ACCESS_ONCE(*B) = b; | 
 | 	c = ACCESS_ONCE(*C); | 
 | 	d = ACCESS_ONCE(*D); | 
 | 	ACCESS_ONCE(*E) = e; | 
 |  | 
 | they would then expect that the CPU will complete the memory operation for each | 
 | instruction before moving on to the next one, leading to a definite sequence of | 
 | operations as seen by external observers in the system: | 
 |  | 
 | 	LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E. | 
 |  | 
 |  | 
 | Reality is, of course, much messier.  With many CPUs and compilers, the above | 
 | assumption doesn't hold because: | 
 |  | 
 |  (*) loads are more likely to need to be completed immediately to permit | 
 |      execution progress, whereas stores can often be deferred without a | 
 |      problem; | 
 |  | 
 |  (*) loads may be done speculatively, and the result discarded should it prove | 
 |      to have been unnecessary; | 
 |  | 
 |  (*) loads may be done speculatively, leading to the result having been fetched | 
 |      at the wrong time in the expected sequence of events; | 
 |  | 
 |  (*) the order of the memory accesses may be rearranged to promote better use | 
 |      of the CPU buses and caches; | 
 |  | 
 |  (*) loads and stores may be combined to improve performance when talking to | 
 |      memory or I/O hardware that can do batched accesses of adjacent locations, | 
 |      thus cutting down on transaction setup costs (memory and PCI devices may | 
 |      both be able to do this); and | 
 |  | 
 |  (*) the CPU's data cache may affect the ordering, and whilst cache-coherency | 
 |      mechanisms may alleviate this - once the store has actually hit the cache | 
 |      - there's no guarantee that the coherency management will be propagated in | 
 |      order to other CPUs. | 
 |  | 
 | So what another CPU, say, might actually observe from the above piece of code | 
 | is: | 
 |  | 
 | 	LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B | 
 |  | 
 | 	(Where "LOAD {*C,*D}" is a combined load) | 
 |  | 
 |  | 
 | However, it is guaranteed that a CPU will be self-consistent: it will see its | 
 | _own_ accesses appear to be correctly ordered, without the need for a memory | 
 | barrier.  For instance with the following code: | 
 |  | 
 | 	U = ACCESS_ONCE(*A); | 
 | 	ACCESS_ONCE(*A) = V; | 
 | 	ACCESS_ONCE(*A) = W; | 
 | 	X = ACCESS_ONCE(*A); | 
 | 	ACCESS_ONCE(*A) = Y; | 
 | 	Z = ACCESS_ONCE(*A); | 
 |  | 
 | and assuming no intervention by an external influence, it can be assumed that | 
 | the final result will appear to be: | 
 |  | 
 | 	U == the original value of *A | 
 | 	X == W | 
 | 	Z == Y | 
 | 	*A == Y | 
 |  | 
 | The code above may cause the CPU to generate the full sequence of memory | 
 | accesses: | 
 |  | 
 | 	U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A | 
 |  | 
 | in that order, but, without intervention, the sequence may have almost any | 
 | combination of elements combined or discarded, provided the program's view of | 
 | the world remains consistent.  Note that ACCESS_ONCE() is -not- optional | 
 | in the above example, as there are architectures where a given CPU might | 
 | interchange successive loads to the same location.  On such architectures, | 
 | ACCESS_ONCE() does whatever is necessary to prevent this, for example, on | 
 | Itanium the volatile casts used by ACCESS_ONCE() cause GCC to emit the | 
 | special ld.acq and st.rel instructions that prevent such reordering. | 
 |  | 
 | The compiler may also combine, discard or defer elements of the sequence before | 
 | the CPU even sees them. | 
 |  | 
 | For instance: | 
 |  | 
 | 	*A = V; | 
 | 	*A = W; | 
 |  | 
 | may be reduced to: | 
 |  | 
 | 	*A = W; | 
 |  | 
 | since, without either a write barrier or an ACCESS_ONCE(), it can be | 
 | assumed that the effect of the storage of V to *A is lost.  Similarly: | 
 |  | 
 | 	*A = Y; | 
 | 	Z = *A; | 
 |  | 
 | may, without a memory barrier or an ACCESS_ONCE(), be reduced to: | 
 |  | 
 | 	*A = Y; | 
 | 	Z = Y; | 
 |  | 
 | and the LOAD operation never appear outside of the CPU. | 
 |  | 
 |  | 
 | AND THEN THERE'S THE ALPHA | 
 | -------------------------- | 
 |  | 
 | The DEC Alpha CPU is one of the most relaxed CPUs there is.  Not only that, | 
 | some versions of the Alpha CPU have a split data cache, permitting them to have | 
 | two semantically-related cache lines updated at separate times.  This is where | 
 | the data dependency barrier really becomes necessary as this synchronises both | 
 | caches with the memory coherence system, thus making it seem like pointer | 
 | changes vs new data occur in the right order. | 
 |  | 
 | The Alpha defines the Linux kernel's memory barrier model. | 
 |  | 
 | See the subsection on "Cache Coherency" above. | 
 |  | 
 |  | 
 | ============ | 
 | EXAMPLE USES | 
 | ============ | 
 |  | 
 | CIRCULAR BUFFERS | 
 | ---------------- | 
 |  | 
 | Memory barriers can be used to implement circular buffering without the need | 
 | of a lock to serialise the producer with the consumer.  See: | 
 |  | 
 | 	Documentation/circular-buffers.txt | 
 |  | 
 | for details. | 
 |  | 
 |  | 
 | ========== | 
 | REFERENCES | 
 | ========== | 
 |  | 
 | Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek, | 
 | Digital Press) | 
 | 	Chapter 5.2: Physical Address Space Characteristics | 
 | 	Chapter 5.4: Caches and Write Buffers | 
 | 	Chapter 5.5: Data Sharing | 
 | 	Chapter 5.6: Read/Write Ordering | 
 |  | 
 | AMD64 Architecture Programmer's Manual Volume 2: System Programming | 
 | 	Chapter 7.1: Memory-Access Ordering | 
 | 	Chapter 7.4: Buffering and Combining Memory Writes | 
 |  | 
 | IA-32 Intel Architecture Software Developer's Manual, Volume 3: | 
 | System Programming Guide | 
 | 	Chapter 7.1: Locked Atomic Operations | 
 | 	Chapter 7.2: Memory Ordering | 
 | 	Chapter 7.4: Serializing Instructions | 
 |  | 
 | The SPARC Architecture Manual, Version 9 | 
 | 	Chapter 8: Memory Models | 
 | 	Appendix D: Formal Specification of the Memory Models | 
 | 	Appendix J: Programming with the Memory Models | 
 |  | 
 | UltraSPARC Programmer Reference Manual | 
 | 	Chapter 5: Memory Accesses and Cacheability | 
 | 	Chapter 15: Sparc-V9 Memory Models | 
 |  | 
 | UltraSPARC III Cu User's Manual | 
 | 	Chapter 9: Memory Models | 
 |  | 
 | UltraSPARC IIIi Processor User's Manual | 
 | 	Chapter 8: Memory Models | 
 |  | 
 | UltraSPARC Architecture 2005 | 
 | 	Chapter 9: Memory | 
 | 	Appendix D: Formal Specifications of the Memory Models | 
 |  | 
 | UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005 | 
 | 	Chapter 8: Memory Models | 
 | 	Appendix F: Caches and Cache Coherency | 
 |  | 
 | Solaris Internals, Core Kernel Architecture, p63-68: | 
 | 	Chapter 3.3: Hardware Considerations for Locks and | 
 | 			Synchronization | 
 |  | 
 | Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching | 
 | for Kernel Programmers: | 
 | 	Chapter 13: Other Memory Models | 
 |  | 
 | Intel Itanium Architecture Software Developer's Manual: Volume 1: | 
 | 	Section 2.6: Speculation | 
 | 	Section 4.4: Memory Access |