| // SPDX-License-Identifier: GPL-2.0 | |
| /* | |
| * SUCS NET3: | |
| * | |
| * Generic stream handling routines. These are generic for most | |
| * protocols. Even IP. Tonight 8-). | |
| * This is used because TCP, LLC (others too) layer all have mostly | |
| * identical sendmsg() and recvmsg() code. | |
| * So we (will) share it here. | |
| * | |
| * Authors: Arnaldo Carvalho de Melo <acme@conectiva.com.br> | |
| * (from old tcp.c code) | |
| * Alan Cox <alan@lxorguk.ukuu.org.uk> (Borrowed comments 8-)) | |
| */ | |
| #include <linux/module.h> | |
| #include <linux/sched/signal.h> | |
| #include <linux/net.h> | |
| #include <linux/signal.h> | |
| #include <linux/tcp.h> | |
| #include <linux/wait.h> | |
| #include <net/sock.h> | |
| /** | |
| * sk_stream_write_space - stream socket write_space callback. | |
| * @sk: pointer to the socket structure | |
| * | |
| * This function is invoked when there's space available in the socket's | |
| * send buffer for writing. It first checks if the socket is writable, | |
| * clears the SOCK_NOSPACE flag indicating that memory for writing | |
| * is now available, wakes up any processes waiting for write operations | |
| * and sends asynchronous notifications if needed. | |
| */ | |
| void sk_stream_write_space(struct sock *sk) | |
| { | |
| struct socket *sock = sk->sk_socket; | |
| struct socket_wq *wq; | |
| if (__sk_stream_is_writeable(sk, 1) && sock) { | |
| clear_bit(SOCK_NOSPACE, &sock->flags); | |
| rcu_read_lock(); | |
| wq = rcu_dereference(sk->sk_wq); | |
| if (skwq_has_sleeper(wq)) | |
| wake_up_interruptible_poll(&wq->wait, EPOLLOUT | | |
| EPOLLWRNORM | EPOLLWRBAND); | |
| if (wq && wq->fasync_list && !(sk->sk_shutdown & SEND_SHUTDOWN)) | |
| sock_wake_async(wq, SOCK_WAKE_SPACE, POLL_OUT); | |
| rcu_read_unlock(); | |
| } | |
| } | |
| /** | |
| * sk_stream_wait_connect - Wait for a socket to get into the connected state | |
| * @sk: sock to wait on | |
| * @timeo_p: for how long to wait | |
| * | |
| * Must be called with the socket locked. | |
| */ | |
| int sk_stream_wait_connect(struct sock *sk, long *timeo_p) | |
| { | |
| DEFINE_WAIT_FUNC(wait, woken_wake_function); | |
| struct task_struct *tsk = current; | |
| int done; | |
| do { | |
| int err = sock_error(sk); | |
| if (err) | |
| return err; | |
| if ((1 << sk->sk_state) & ~(TCPF_SYN_SENT | TCPF_SYN_RECV)) | |
| return -EPIPE; | |
| if (!*timeo_p) | |
| return -EAGAIN; | |
| if (signal_pending(tsk)) | |
| return sock_intr_errno(*timeo_p); | |
| add_wait_queue(sk_sleep(sk), &wait); | |
| sk->sk_write_pending++; | |
| done = sk_wait_event(sk, timeo_p, | |
| !READ_ONCE(sk->sk_err) && | |
| !((1 << READ_ONCE(sk->sk_state)) & | |
| ~(TCPF_ESTABLISHED | TCPF_CLOSE_WAIT)), &wait); | |
| remove_wait_queue(sk_sleep(sk), &wait); | |
| sk->sk_write_pending--; | |
| } while (!done); | |
| return done < 0 ? done : 0; | |
| } | |
| EXPORT_SYMBOL(sk_stream_wait_connect); | |
| /** | |
| * sk_stream_closing - Return 1 if we still have things to send in our buffers. | |
| * @sk: socket to verify | |
| */ | |
| static int sk_stream_closing(const struct sock *sk) | |
| { | |
| return (1 << READ_ONCE(sk->sk_state)) & | |
| (TCPF_FIN_WAIT1 | TCPF_CLOSING | TCPF_LAST_ACK); | |
| } | |
| void sk_stream_wait_close(struct sock *sk, long timeout) | |
| { | |
| if (timeout) { | |
| DEFINE_WAIT_FUNC(wait, woken_wake_function); | |
| add_wait_queue(sk_sleep(sk), &wait); | |
| do { | |
| if (sk_wait_event(sk, &timeout, !sk_stream_closing(sk), &wait)) | |
| break; | |
| } while (!signal_pending(current) && timeout); | |
| remove_wait_queue(sk_sleep(sk), &wait); | |
| } | |
| } | |
| /** | |
| * sk_stream_wait_memory - Wait for more memory for a socket | |
| * @sk: socket to wait for memory | |
| * @timeo_p: for how long | |
| */ | |
| int sk_stream_wait_memory(struct sock *sk, long *timeo_p) | |
| { | |
| int ret, err = 0; | |
| long vm_wait = 0; | |
| long current_timeo = *timeo_p; | |
| DEFINE_WAIT_FUNC(wait, woken_wake_function); | |
| if (sk_stream_memory_free(sk)) | |
| current_timeo = vm_wait = get_random_u32_below(HZ / 5) + 2; | |
| add_wait_queue(sk_sleep(sk), &wait); | |
| while (1) { | |
| sk_set_bit(SOCKWQ_ASYNC_NOSPACE, sk); | |
| if (sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN)) | |
| goto do_error; | |
| if (!*timeo_p) | |
| goto do_eagain; | |
| if (signal_pending(current)) | |
| goto do_interrupted; | |
| sk_clear_bit(SOCKWQ_ASYNC_NOSPACE, sk); | |
| if (sk_stream_memory_free(sk) && !vm_wait) | |
| break; | |
| set_bit(SOCK_NOSPACE, &sk->sk_socket->flags); | |
| sk->sk_write_pending++; | |
| ret = sk_wait_event(sk, ¤t_timeo, READ_ONCE(sk->sk_err) || | |
| (READ_ONCE(sk->sk_shutdown) & SEND_SHUTDOWN) || | |
| (sk_stream_memory_free(sk) && !vm_wait), | |
| &wait); | |
| sk->sk_write_pending--; | |
| if (ret < 0) | |
| goto do_error; | |
| if (vm_wait) { | |
| vm_wait -= current_timeo; | |
| current_timeo = *timeo_p; | |
| if (current_timeo != MAX_SCHEDULE_TIMEOUT && | |
| (current_timeo -= vm_wait) < 0) | |
| current_timeo = 0; | |
| vm_wait = 0; | |
| } | |
| *timeo_p = current_timeo; | |
| } | |
| out: | |
| if (!sock_flag(sk, SOCK_DEAD)) | |
| remove_wait_queue(sk_sleep(sk), &wait); | |
| return err; | |
| do_error: | |
| err = -EPIPE; | |
| goto out; | |
| do_eagain: | |
| /* Make sure that whenever EAGAIN is returned, EPOLLOUT event can | |
| * be generated later. | |
| * When TCP receives ACK packets that make room, tcp_check_space() | |
| * only calls tcp_new_space() if SOCK_NOSPACE is set. | |
| */ | |
| set_bit(SOCK_NOSPACE, &sk->sk_socket->flags); | |
| err = -EAGAIN; | |
| goto out; | |
| do_interrupted: | |
| err = sock_intr_errno(*timeo_p); | |
| goto out; | |
| } | |
| EXPORT_SYMBOL(sk_stream_wait_memory); | |
| int sk_stream_error(struct sock *sk, int flags, int err) | |
| { | |
| if (err == -EPIPE) | |
| err = sock_error(sk) ? : -EPIPE; | |
| if (err == -EPIPE && !(flags & MSG_NOSIGNAL)) | |
| send_sig(SIGPIPE, current, 0); | |
| return err; | |
| } | |
| EXPORT_SYMBOL(sk_stream_error); | |
| void sk_stream_kill_queues(struct sock *sk) | |
| { | |
| /* First the read buffer. */ | |
| __skb_queue_purge(&sk->sk_receive_queue); | |
| /* Next, the error queue. | |
| * We need to use queue lock, because other threads might | |
| * add packets to the queue without socket lock being held. | |
| */ | |
| skb_queue_purge(&sk->sk_error_queue); | |
| /* Next, the write queue. */ | |
| WARN_ON_ONCE(!skb_queue_empty(&sk->sk_write_queue)); | |
| /* Account for returned memory. */ | |
| sk_mem_reclaim_final(sk); | |
| WARN_ON_ONCE(sk->sk_wmem_queued); | |
| /* It is _impossible_ for the backlog to contain anything | |
| * when we get here. All user references to this socket | |
| * have gone away, only the net layer knows can touch it. | |
| */ | |
| } | |
| EXPORT_SYMBOL(sk_stream_kill_queues); |