|  | 
 | hrtimers - subsystem for high-resolution kernel timers | 
 | ---------------------------------------------------- | 
 |  | 
 | This patch introduces a new subsystem for high-resolution kernel timers. | 
 |  | 
 | One might ask the question: we already have a timer subsystem | 
 | (kernel/timers.c), why do we need two timer subsystems? After a lot of | 
 | back and forth trying to integrate high-resolution and high-precision | 
 | features into the existing timer framework, and after testing various | 
 | such high-resolution timer implementations in practice, we came to the | 
 | conclusion that the timer wheel code is fundamentally not suitable for | 
 | such an approach. We initially didn't believe this ('there must be a way | 
 | to solve this'), and spent a considerable effort trying to integrate | 
 | things into the timer wheel, but we failed. In hindsight, there are | 
 | several reasons why such integration is hard/impossible: | 
 |  | 
 | - the forced handling of low-resolution and high-resolution timers in | 
 |   the same way leads to a lot of compromises, macro magic and #ifdef | 
 |   mess. The timers.c code is very "tightly coded" around jiffies and | 
 |   32-bitness assumptions, and has been honed and micro-optimized for a | 
 |   relatively narrow use case (jiffies in a relatively narrow HZ range) | 
 |   for many years - and thus even small extensions to it easily break | 
 |   the wheel concept, leading to even worse compromises. The timer wheel | 
 |   code is very good and tight code, there's zero problems with it in its | 
 |   current usage - but it is simply not suitable to be extended for | 
 |   high-res timers. | 
 |  | 
 | - the unpredictable [O(N)] overhead of cascading leads to delays which | 
 |   necessitate a more complex handling of high resolution timers, which | 
 |   in turn decreases robustness. Such a design still led to rather large | 
 |   timing inaccuracies. Cascading is a fundamental property of the timer | 
 |   wheel concept, it cannot be 'designed out' without unevitably | 
 |   degrading other portions of the timers.c code in an unacceptable way. | 
 |  | 
 | - the implementation of the current posix-timer subsystem on top of | 
 |   the timer wheel has already introduced a quite complex handling of | 
 |   the required readjusting of absolute CLOCK_REALTIME timers at | 
 |   settimeofday or NTP time - further underlying our experience by | 
 |   example: that the timer wheel data structure is too rigid for high-res | 
 |   timers. | 
 |  | 
 | - the timer wheel code is most optimal for use cases which can be | 
 |   identified as "timeouts". Such timeouts are usually set up to cover | 
 |   error conditions in various I/O paths, such as networking and block | 
 |   I/O. The vast majority of those timers never expire and are rarely | 
 |   recascaded because the expected correct event arrives in time so they | 
 |   can be removed from the timer wheel before any further processing of | 
 |   them becomes necessary. Thus the users of these timeouts can accept | 
 |   the granularity and precision tradeoffs of the timer wheel, and | 
 |   largely expect the timer subsystem to have near-zero overhead. | 
 |   Accurate timing for them is not a core purpose - in fact most of the | 
 |   timeout values used are ad-hoc. For them it is at most a necessary | 
 |   evil to guarantee the processing of actual timeout completions | 
 |   (because most of the timeouts are deleted before completion), which | 
 |   should thus be as cheap and unintrusive as possible. | 
 |  | 
 | The primary users of precision timers are user-space applications that | 
 | utilize nanosleep, posix-timers and itimer interfaces. Also, in-kernel | 
 | users like drivers and subsystems which require precise timed events | 
 | (e.g. multimedia) can benefit from the availability of a separate | 
 | high-resolution timer subsystem as well. | 
 |  | 
 | While this subsystem does not offer high-resolution clock sources just | 
 | yet, the hrtimer subsystem can be easily extended with high-resolution | 
 | clock capabilities, and patches for that exist and are maturing quickly. | 
 | The increasing demand for realtime and multimedia applications along | 
 | with other potential users for precise timers gives another reason to | 
 | separate the "timeout" and "precise timer" subsystems. | 
 |  | 
 | Another potential benefit is that such a separation allows even more | 
 | special-purpose optimization of the existing timer wheel for the low | 
 | resolution and low precision use cases - once the precision-sensitive | 
 | APIs are separated from the timer wheel and are migrated over to | 
 | hrtimers. E.g. we could decrease the frequency of the timeout subsystem | 
 | from 250 Hz to 100 HZ (or even smaller). | 
 |  | 
 | hrtimer subsystem implementation details | 
 | ---------------------------------------- | 
 |  | 
 | the basic design considerations were: | 
 |  | 
 | - simplicity | 
 |  | 
 | - data structure not bound to jiffies or any other granularity. All the | 
 |   kernel logic works at 64-bit nanoseconds resolution - no compromises. | 
 |  | 
 | - simplification of existing, timing related kernel code | 
 |  | 
 | another basic requirement was the immediate enqueueing and ordering of | 
 | timers at activation time. After looking at several possible solutions | 
 | such as radix trees and hashes, we chose the red black tree as the basic | 
 | data structure. Rbtrees are available as a library in the kernel and are | 
 | used in various performance-critical areas of e.g. memory management and | 
 | file systems. The rbtree is solely used for time sorted ordering, while | 
 | a separate list is used to give the expiry code fast access to the | 
 | queued timers, without having to walk the rbtree. | 
 |  | 
 | (This separate list is also useful for later when we'll introduce | 
 | high-resolution clocks, where we need separate pending and expired | 
 | queues while keeping the time-order intact.) | 
 |  | 
 | Time-ordered enqueueing is not purely for the purposes of | 
 | high-resolution clocks though, it also simplifies the handling of | 
 | absolute timers based on a low-resolution CLOCK_REALTIME. The existing | 
 | implementation needed to keep an extra list of all armed absolute | 
 | CLOCK_REALTIME timers along with complex locking. In case of | 
 | settimeofday and NTP, all the timers (!) had to be dequeued, the | 
 | time-changing code had to fix them up one by one, and all of them had to | 
 | be enqueued again. The time-ordered enqueueing and the storage of the | 
 | expiry time in absolute time units removes all this complex and poorly | 
 | scaling code from the posix-timer implementation - the clock can simply | 
 | be set without having to touch the rbtree. This also makes the handling | 
 | of posix-timers simpler in general. | 
 |  | 
 | The locking and per-CPU behavior of hrtimers was mostly taken from the | 
 | existing timer wheel code, as it is mature and well suited. Sharing code | 
 | was not really a win, due to the different data structures. Also, the | 
 | hrtimer functions now have clearer behavior and clearer names - such as | 
 | hrtimer_try_to_cancel() and hrtimer_cancel() [which are roughly | 
 | equivalent to del_timer() and del_timer_sync()] - so there's no direct | 
 | 1:1 mapping between them on the algorithmical level, and thus no real | 
 | potential for code sharing either. | 
 |  | 
 | Basic data types: every time value, absolute or relative, is in a | 
 | special nanosecond-resolution type: ktime_t. The kernel-internal | 
 | representation of ktime_t values and operations is implemented via | 
 | macros and inline functions, and can be switched between a "hybrid | 
 | union" type and a plain "scalar" 64bit nanoseconds representation (at | 
 | compile time). The hybrid union type optimizes time conversions on 32bit | 
 | CPUs. This build-time-selectable ktime_t storage format was implemented | 
 | to avoid the performance impact of 64-bit multiplications and divisions | 
 | on 32bit CPUs. Such operations are frequently necessary to convert | 
 | between the storage formats provided by kernel and userspace interfaces | 
 | and the internal time format. (See include/linux/ktime.h for further | 
 | details.) | 
 |  | 
 | hrtimers - rounding of timer values | 
 | ----------------------------------- | 
 |  | 
 | the hrtimer code will round timer events to lower-resolution clocks | 
 | because it has to. Otherwise it will do no artificial rounding at all. | 
 |  | 
 | one question is, what resolution value should be returned to the user by | 
 | the clock_getres() interface. This will return whatever real resolution | 
 | a given clock has - be it low-res, high-res, or artificially-low-res. | 
 |  | 
 | hrtimers - testing and verification | 
 | ---------------------------------- | 
 |  | 
 | We used the high-resolution clock subsystem ontop of hrtimers to verify | 
 | the hrtimer implementation details in praxis, and we also ran the posix | 
 | timer tests in order to ensure specification compliance. We also ran | 
 | tests on low-resolution clocks. | 
 |  | 
 | The hrtimer patch converts the following kernel functionality to use | 
 | hrtimers: | 
 |  | 
 |  - nanosleep | 
 |  - itimers | 
 |  - posix-timers | 
 |  | 
 | The conversion of nanosleep and posix-timers enabled the unification of | 
 | nanosleep and clock_nanosleep. | 
 |  | 
 | The code was successfully compiled for the following platforms: | 
 |  | 
 |  i386, x86_64, ARM, PPC, PPC64, IA64 | 
 |  | 
 | The code was run-tested on the following platforms: | 
 |  | 
 |  i386(UP/SMP), x86_64(UP/SMP), ARM, PPC | 
 |  | 
 | hrtimers were also integrated into the -rt tree, along with a | 
 | hrtimers-based high-resolution clock implementation, so the hrtimers | 
 | code got a healthy amount of testing and use in practice. | 
 |  | 
 | 	Thomas Gleixner, Ingo Molnar |