|  | // SPDX-License-Identifier: GPL-2.0-or-later | 
|  | /* | 
|  | * decompress_common.c - Code shared by the XPRESS and LZX decompressors | 
|  | * | 
|  | * Copyright (C) 2015 Eric Biggers | 
|  | */ | 
|  |  | 
|  | #include "decompress_common.h" | 
|  |  | 
|  | /* | 
|  | * make_huffman_decode_table() - | 
|  | * | 
|  | * Build a decoding table for a canonical prefix code, or "Huffman code". | 
|  | * | 
|  | * This is an internal function, not part of the library API! | 
|  | * | 
|  | * This takes as input the length of the codeword for each symbol in the | 
|  | * alphabet and produces as output a table that can be used for fast | 
|  | * decoding of prefix-encoded symbols using read_huffsym(). | 
|  | * | 
|  | * Strictly speaking, a canonical prefix code might not be a Huffman | 
|  | * code.  But this algorithm will work either way; and in fact, since | 
|  | * Huffman codes are defined in terms of symbol frequencies, there is no | 
|  | * way for the decompressor to know whether the code is a true Huffman | 
|  | * code or not until all symbols have been decoded. | 
|  | * | 
|  | * Because the prefix code is assumed to be "canonical", it can be | 
|  | * reconstructed directly from the codeword lengths.  A prefix code is | 
|  | * canonical if and only if a longer codeword never lexicographically | 
|  | * precedes a shorter codeword, and the lexicographic ordering of | 
|  | * codewords of the same length is the same as the lexicographic ordering | 
|  | * of the corresponding symbols.  Consequently, we can sort the symbols | 
|  | * primarily by codeword length and secondarily by symbol value, then | 
|  | * reconstruct the prefix code by generating codewords lexicographically | 
|  | * in that order. | 
|  | * | 
|  | * This function does not, however, generate the prefix code explicitly. | 
|  | * Instead, it directly builds a table for decoding symbols using the | 
|  | * code.  The basic idea is this: given the next 'max_codeword_len' bits | 
|  | * in the input, we can look up the decoded symbol by indexing a table | 
|  | * containing 2**max_codeword_len entries.  A codeword with length | 
|  | * 'max_codeword_len' will have exactly one entry in this table, whereas | 
|  | * a codeword shorter than 'max_codeword_len' will have multiple entries | 
|  | * in this table.  Precisely, a codeword of length n will be represented | 
|  | * by 2**(max_codeword_len - n) entries in this table.  The 0-based index | 
|  | * of each such entry will contain the corresponding codeword as a prefix | 
|  | * when zero-padded on the left to 'max_codeword_len' binary digits. | 
|  | * | 
|  | * That's the basic idea, but we implement two optimizations regarding | 
|  | * the format of the decode table itself: | 
|  | * | 
|  | * - For many compression formats, the maximum codeword length is too | 
|  | *   long for it to be efficient to build the full decoding table | 
|  | *   whenever a new prefix code is used.  Instead, we can build the table | 
|  | *   using only 2**table_bits entries, where 'table_bits' is some number | 
|  | *   less than or equal to 'max_codeword_len'.  Then, only codewords of | 
|  | *   length 'table_bits' and shorter can be directly looked up.  For | 
|  | *   longer codewords, the direct lookup instead produces the root of a | 
|  | *   binary tree.  Using this tree, the decoder can do traditional | 
|  | *   bit-by-bit decoding of the remainder of the codeword.  Child nodes | 
|  | *   are allocated in extra entries at the end of the table; leaf nodes | 
|  | *   contain symbols.  Note that the long-codeword case is, in general, | 
|  | *   not performance critical, since in Huffman codes the most frequently | 
|  | *   used symbols are assigned the shortest codeword lengths. | 
|  | * | 
|  | * - When we decode a symbol using a direct lookup of the table, we still | 
|  | *   need to know its length so that the bitstream can be advanced by the | 
|  | *   appropriate number of bits.  The simple solution is to simply retain | 
|  | *   the 'lens' array and use the decoded symbol as an index into it. | 
|  | *   However, this requires two separate array accesses in the fast path. | 
|  | *   The optimization is to store the length directly in the decode | 
|  | *   table.  We use the bottom 11 bits for the symbol and the top 5 bits | 
|  | *   for the length.  In addition, to combine this optimization with the | 
|  | *   previous one, we introduce a special case where the top 2 bits of | 
|  | *   the length are both set if the entry is actually the root of a | 
|  | *   binary tree. | 
|  | * | 
|  | * @decode_table: | 
|  | *	The array in which to create the decoding table.  This must have | 
|  | *	a length of at least ((2**table_bits) + 2 * num_syms) entries. | 
|  | * | 
|  | * @num_syms: | 
|  | *	The number of symbols in the alphabet; also, the length of the | 
|  | *	'lens' array.  Must be less than or equal to 2048. | 
|  | * | 
|  | * @table_bits: | 
|  | *	The order of the decode table size, as explained above.  Must be | 
|  | *	less than or equal to 13. | 
|  | * | 
|  | * @lens: | 
|  | *	An array of length @num_syms, indexable by symbol, that gives the | 
|  | *	length of the codeword, in bits, for that symbol.  The length can | 
|  | *	be 0, which means that the symbol does not have a codeword | 
|  | *	assigned. | 
|  | * | 
|  | * @max_codeword_len: | 
|  | *	The longest codeword length allowed in the compression format. | 
|  | *	All entries in 'lens' must be less than or equal to this value. | 
|  | *	This must be less than or equal to 23. | 
|  | * | 
|  | * @working_space | 
|  | *	A temporary array of length '2 * (max_codeword_len + 1) + | 
|  | *	num_syms'. | 
|  | * | 
|  | * Returns 0 on success, or -1 if the lengths do not form a valid prefix | 
|  | * code. | 
|  | */ | 
|  | int make_huffman_decode_table(u16 decode_table[], const u32 num_syms, | 
|  | const u32 table_bits, const u8 lens[], | 
|  | const u32 max_codeword_len, | 
|  | u16 working_space[]) | 
|  | { | 
|  | const u32 table_num_entries = 1 << table_bits; | 
|  | u16 * const len_counts = &working_space[0]; | 
|  | u16 * const offsets = &working_space[1 * (max_codeword_len + 1)]; | 
|  | u16 * const sorted_syms = &working_space[2 * (max_codeword_len + 1)]; | 
|  | int left; | 
|  | void *decode_table_ptr; | 
|  | u32 sym_idx; | 
|  | u32 codeword_len; | 
|  | u32 stores_per_loop; | 
|  | u32 decode_table_pos; | 
|  | u32 len; | 
|  | u32 sym; | 
|  |  | 
|  | /* Count how many symbols have each possible codeword length. | 
|  | * Note that a length of 0 indicates the corresponding symbol is not | 
|  | * used in the code and therefore does not have a codeword. | 
|  | */ | 
|  | for (len = 0; len <= max_codeword_len; len++) | 
|  | len_counts[len] = 0; | 
|  | for (sym = 0; sym < num_syms; sym++) | 
|  | len_counts[lens[sym]]++; | 
|  |  | 
|  | /* We can assume all lengths are <= max_codeword_len, but we | 
|  | * cannot assume they form a valid prefix code.  A codeword of | 
|  | * length n should require a proportion of the codespace equaling | 
|  | * (1/2)^n.  The code is valid if and only if the codespace is | 
|  | * exactly filled by the lengths, by this measure. | 
|  | */ | 
|  | left = 1; | 
|  | for (len = 1; len <= max_codeword_len; len++) { | 
|  | left <<= 1; | 
|  | left -= len_counts[len]; | 
|  | if (left < 0) { | 
|  | /* The lengths overflow the codespace; that is, the code | 
|  | * is over-subscribed. | 
|  | */ | 
|  | return -1; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (left) { | 
|  | /* The lengths do not fill the codespace; that is, they form an | 
|  | * incomplete set. | 
|  | */ | 
|  | if (left == (1 << max_codeword_len)) { | 
|  | /* The code is completely empty.  This is arguably | 
|  | * invalid, but in fact it is valid in LZX and XPRESS, | 
|  | * so we must allow it.  By definition, no symbols can | 
|  | * be decoded with an empty code.  Consequently, we | 
|  | * technically don't even need to fill in the decode | 
|  | * table.  However, to avoid accessing uninitialized | 
|  | * memory if the algorithm nevertheless attempts to | 
|  | * decode symbols using such a code, we zero out the | 
|  | * decode table. | 
|  | */ | 
|  | memset(decode_table, 0, | 
|  | table_num_entries * sizeof(decode_table[0])); | 
|  | return 0; | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | /* Sort the symbols primarily by length and secondarily by symbol order. | 
|  | */ | 
|  |  | 
|  | /* Initialize 'offsets' so that offsets[len] for 1 <= len <= | 
|  | * max_codeword_len is the number of codewords shorter than 'len' bits. | 
|  | */ | 
|  | offsets[1] = 0; | 
|  | for (len = 1; len < max_codeword_len; len++) | 
|  | offsets[len + 1] = offsets[len] + len_counts[len]; | 
|  |  | 
|  | /* Use the 'offsets' array to sort the symbols.  Note that we do not | 
|  | * include symbols that are not used in the code.  Consequently, fewer | 
|  | * than 'num_syms' entries in 'sorted_syms' may be filled. | 
|  | */ | 
|  | for (sym = 0; sym < num_syms; sym++) | 
|  | if (lens[sym]) | 
|  | sorted_syms[offsets[lens[sym]]++] = sym; | 
|  |  | 
|  | /* Fill entries for codewords with length <= table_bits | 
|  | * --- that is, those short enough for a direct mapping. | 
|  | * | 
|  | * The table will start with entries for the shortest codeword(s), which | 
|  | * have the most entries.  From there, the number of entries per | 
|  | * codeword will decrease. | 
|  | */ | 
|  | decode_table_ptr = decode_table; | 
|  | sym_idx = 0; | 
|  | codeword_len = 1; | 
|  | stores_per_loop = (1 << (table_bits - codeword_len)); | 
|  | for (; stores_per_loop != 0; codeword_len++, stores_per_loop >>= 1) { | 
|  | u32 end_sym_idx = sym_idx + len_counts[codeword_len]; | 
|  |  | 
|  | for (; sym_idx < end_sym_idx; sym_idx++) { | 
|  | u16 entry; | 
|  | u16 *p; | 
|  | u32 n; | 
|  |  | 
|  | entry = ((u32)codeword_len << 11) | sorted_syms[sym_idx]; | 
|  | p = (u16 *)decode_table_ptr; | 
|  | n = stores_per_loop; | 
|  |  | 
|  | do { | 
|  | *p++ = entry; | 
|  | } while (--n); | 
|  |  | 
|  | decode_table_ptr = p; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* If we've filled in the entire table, we are done.  Otherwise, | 
|  | * there are codewords longer than table_bits for which we must | 
|  | * generate binary trees. | 
|  | */ | 
|  | decode_table_pos = (u16 *)decode_table_ptr - decode_table; | 
|  | if (decode_table_pos != table_num_entries) { | 
|  | u32 j; | 
|  | u32 next_free_tree_slot; | 
|  | u32 cur_codeword; | 
|  |  | 
|  | /* First, zero out the remaining entries.  This is | 
|  | * necessary so that these entries appear as | 
|  | * "unallocated" in the next part.  Each of these entries | 
|  | * will eventually be filled with the representation of | 
|  | * the root node of a binary tree. | 
|  | */ | 
|  | j = decode_table_pos; | 
|  | do { | 
|  | decode_table[j] = 0; | 
|  | } while (++j != table_num_entries); | 
|  |  | 
|  | /* We allocate child nodes starting at the end of the | 
|  | * direct lookup table.  Note that there should be | 
|  | * 2*num_syms extra entries for this purpose, although | 
|  | * fewer than this may actually be needed. | 
|  | */ | 
|  | next_free_tree_slot = table_num_entries; | 
|  |  | 
|  | /* Iterate through each codeword with length greater than | 
|  | * 'table_bits', primarily in order of codeword length | 
|  | * and secondarily in order of symbol. | 
|  | */ | 
|  | for (cur_codeword = decode_table_pos << 1; | 
|  | codeword_len <= max_codeword_len; | 
|  | codeword_len++, cur_codeword <<= 1) { | 
|  | u32 end_sym_idx = sym_idx + len_counts[codeword_len]; | 
|  |  | 
|  | for (; sym_idx < end_sym_idx; sym_idx++, cur_codeword++) { | 
|  | /* 'sorted_sym' is the symbol represented by the | 
|  | * codeword. | 
|  | */ | 
|  | u32 sorted_sym = sorted_syms[sym_idx]; | 
|  | u32 extra_bits = codeword_len - table_bits; | 
|  | u32 node_idx = cur_codeword >> extra_bits; | 
|  |  | 
|  | /* Go through each bit of the current codeword | 
|  | * beyond the prefix of length @table_bits and | 
|  | * walk the appropriate binary tree, allocating | 
|  | * any slots that have not yet been allocated. | 
|  | * | 
|  | * Note that the 'pointer' entry to the binary | 
|  | * tree, which is stored in the direct lookup | 
|  | * portion of the table, is represented | 
|  | * identically to other internal (non-leaf) | 
|  | * nodes of the binary tree; it can be thought | 
|  | * of as simply the root of the tree.  The | 
|  | * representation of these internal nodes is | 
|  | * simply the index of the left child combined | 
|  | * with the special bits 0xC000 to distinguish | 
|  | * the entry from direct mapping and leaf node | 
|  | * entries. | 
|  | */ | 
|  | do { | 
|  | /* At least one bit remains in the | 
|  | * codeword, but the current node is an | 
|  | * unallocated leaf.  Change it to an | 
|  | * internal node. | 
|  | */ | 
|  | if (decode_table[node_idx] == 0) { | 
|  | decode_table[node_idx] = | 
|  | next_free_tree_slot | 0xC000; | 
|  | decode_table[next_free_tree_slot++] = 0; | 
|  | decode_table[next_free_tree_slot++] = 0; | 
|  | } | 
|  |  | 
|  | /* Go to the left child if the next bit | 
|  | * in the codeword is 0; otherwise go to | 
|  | * the right child. | 
|  | */ | 
|  | node_idx = decode_table[node_idx] & 0x3FFF; | 
|  | --extra_bits; | 
|  | node_idx += (cur_codeword >> extra_bits) & 1; | 
|  | } while (extra_bits != 0); | 
|  |  | 
|  | /* We've traversed the tree using the entire | 
|  | * codeword, and we're now at the entry where | 
|  | * the actual symbol will be stored.  This is | 
|  | * distinguished from internal nodes by not | 
|  | * having its high two bits set. | 
|  | */ | 
|  | decode_table[node_idx] = sorted_sym; | 
|  | } | 
|  | } | 
|  | } | 
|  | return 0; | 
|  | } |