|  | /* | 
|  | * Copyright (C) 2016 Facebook | 
|  | * Copyright (C) 2013-2014 Jens Axboe | 
|  | * | 
|  | * This program is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU General Public | 
|  | * License v2 as published by the Free Software Foundation. | 
|  | * | 
|  | * This program is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU General Public License | 
|  | * along with this program.  If not, see <https://www.gnu.org/licenses/>. | 
|  | */ | 
|  |  | 
|  | #include <linux/sched.h> | 
|  | #include <linux/random.h> | 
|  | #include <linux/sbitmap.h> | 
|  | #include <linux/seq_file.h> | 
|  |  | 
|  | int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, | 
|  | gfp_t flags, int node) | 
|  | { | 
|  | unsigned int bits_per_word; | 
|  | unsigned int i; | 
|  |  | 
|  | if (shift < 0) { | 
|  | shift = ilog2(BITS_PER_LONG); | 
|  | /* | 
|  | * If the bitmap is small, shrink the number of bits per word so | 
|  | * we spread over a few cachelines, at least. If less than 4 | 
|  | * bits, just forget about it, it's not going to work optimally | 
|  | * anyway. | 
|  | */ | 
|  | if (depth >= 4) { | 
|  | while ((4U << shift) > depth) | 
|  | shift--; | 
|  | } | 
|  | } | 
|  | bits_per_word = 1U << shift; | 
|  | if (bits_per_word > BITS_PER_LONG) | 
|  | return -EINVAL; | 
|  |  | 
|  | sb->shift = shift; | 
|  | sb->depth = depth; | 
|  | sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); | 
|  |  | 
|  | if (depth == 0) { | 
|  | sb->map = NULL; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | sb->map = kcalloc_node(sb->map_nr, sizeof(*sb->map), flags, node); | 
|  | if (!sb->map) | 
|  | return -ENOMEM; | 
|  |  | 
|  | for (i = 0; i < sb->map_nr; i++) { | 
|  | sb->map[i].depth = min(depth, bits_per_word); | 
|  | depth -= sb->map[i].depth; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_init_node); | 
|  |  | 
|  | void sbitmap_resize(struct sbitmap *sb, unsigned int depth) | 
|  | { | 
|  | unsigned int bits_per_word = 1U << sb->shift; | 
|  | unsigned int i; | 
|  |  | 
|  | sb->depth = depth; | 
|  | sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); | 
|  |  | 
|  | for (i = 0; i < sb->map_nr; i++) { | 
|  | sb->map[i].depth = min(depth, bits_per_word); | 
|  | depth -= sb->map[i].depth; | 
|  | } | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_resize); | 
|  |  | 
|  | static int __sbitmap_get_word(unsigned long *word, unsigned long depth, | 
|  | unsigned int hint, bool wrap) | 
|  | { | 
|  | unsigned int orig_hint = hint; | 
|  | int nr; | 
|  |  | 
|  | while (1) { | 
|  | nr = find_next_zero_bit(word, depth, hint); | 
|  | if (unlikely(nr >= depth)) { | 
|  | /* | 
|  | * We started with an offset, and we didn't reset the | 
|  | * offset to 0 in a failure case, so start from 0 to | 
|  | * exhaust the map. | 
|  | */ | 
|  | if (orig_hint && hint && wrap) { | 
|  | hint = orig_hint = 0; | 
|  | continue; | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | if (!test_and_set_bit_lock(nr, word)) | 
|  | break; | 
|  |  | 
|  | hint = nr + 1; | 
|  | if (hint >= depth - 1) | 
|  | hint = 0; | 
|  | } | 
|  |  | 
|  | return nr; | 
|  | } | 
|  |  | 
|  | int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin) | 
|  | { | 
|  | unsigned int i, index; | 
|  | int nr = -1; | 
|  |  | 
|  | index = SB_NR_TO_INDEX(sb, alloc_hint); | 
|  |  | 
|  | for (i = 0; i < sb->map_nr; i++) { | 
|  | nr = __sbitmap_get_word(&sb->map[index].word, | 
|  | sb->map[index].depth, | 
|  | SB_NR_TO_BIT(sb, alloc_hint), | 
|  | !round_robin); | 
|  | if (nr != -1) { | 
|  | nr += index << sb->shift; | 
|  | break; | 
|  | } | 
|  |  | 
|  | /* Jump to next index. */ | 
|  | index++; | 
|  | alloc_hint = index << sb->shift; | 
|  |  | 
|  | if (index >= sb->map_nr) { | 
|  | index = 0; | 
|  | alloc_hint = 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | return nr; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_get); | 
|  |  | 
|  | int sbitmap_get_shallow(struct sbitmap *sb, unsigned int alloc_hint, | 
|  | unsigned long shallow_depth) | 
|  | { | 
|  | unsigned int i, index; | 
|  | int nr = -1; | 
|  |  | 
|  | index = SB_NR_TO_INDEX(sb, alloc_hint); | 
|  |  | 
|  | for (i = 0; i < sb->map_nr; i++) { | 
|  | nr = __sbitmap_get_word(&sb->map[index].word, | 
|  | min(sb->map[index].depth, shallow_depth), | 
|  | SB_NR_TO_BIT(sb, alloc_hint), true); | 
|  | if (nr != -1) { | 
|  | nr += index << sb->shift; | 
|  | break; | 
|  | } | 
|  |  | 
|  | /* Jump to next index. */ | 
|  | index++; | 
|  | alloc_hint = index << sb->shift; | 
|  |  | 
|  | if (index >= sb->map_nr) { | 
|  | index = 0; | 
|  | alloc_hint = 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | return nr; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_get_shallow); | 
|  |  | 
|  | bool sbitmap_any_bit_set(const struct sbitmap *sb) | 
|  | { | 
|  | unsigned int i; | 
|  |  | 
|  | for (i = 0; i < sb->map_nr; i++) { | 
|  | if (sb->map[i].word) | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_any_bit_set); | 
|  |  | 
|  | bool sbitmap_any_bit_clear(const struct sbitmap *sb) | 
|  | { | 
|  | unsigned int i; | 
|  |  | 
|  | for (i = 0; i < sb->map_nr; i++) { | 
|  | const struct sbitmap_word *word = &sb->map[i]; | 
|  | unsigned long ret; | 
|  |  | 
|  | ret = find_first_zero_bit(&word->word, word->depth); | 
|  | if (ret < word->depth) | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_any_bit_clear); | 
|  |  | 
|  | unsigned int sbitmap_weight(const struct sbitmap *sb) | 
|  | { | 
|  | unsigned int i, weight = 0; | 
|  |  | 
|  | for (i = 0; i < sb->map_nr; i++) { | 
|  | const struct sbitmap_word *word = &sb->map[i]; | 
|  |  | 
|  | weight += bitmap_weight(&word->word, word->depth); | 
|  | } | 
|  | return weight; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_weight); | 
|  |  | 
|  | void sbitmap_show(struct sbitmap *sb, struct seq_file *m) | 
|  | { | 
|  | seq_printf(m, "depth=%u\n", sb->depth); | 
|  | seq_printf(m, "busy=%u\n", sbitmap_weight(sb)); | 
|  | seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift); | 
|  | seq_printf(m, "map_nr=%u\n", sb->map_nr); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_show); | 
|  |  | 
|  | static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte) | 
|  | { | 
|  | if ((offset & 0xf) == 0) { | 
|  | if (offset != 0) | 
|  | seq_putc(m, '\n'); | 
|  | seq_printf(m, "%08x:", offset); | 
|  | } | 
|  | if ((offset & 0x1) == 0) | 
|  | seq_putc(m, ' '); | 
|  | seq_printf(m, "%02x", byte); | 
|  | } | 
|  |  | 
|  | void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m) | 
|  | { | 
|  | u8 byte = 0; | 
|  | unsigned int byte_bits = 0; | 
|  | unsigned int offset = 0; | 
|  | int i; | 
|  |  | 
|  | for (i = 0; i < sb->map_nr; i++) { | 
|  | unsigned long word = READ_ONCE(sb->map[i].word); | 
|  | unsigned int word_bits = READ_ONCE(sb->map[i].depth); | 
|  |  | 
|  | while (word_bits > 0) { | 
|  | unsigned int bits = min(8 - byte_bits, word_bits); | 
|  |  | 
|  | byte |= (word & (BIT(bits) - 1)) << byte_bits; | 
|  | byte_bits += bits; | 
|  | if (byte_bits == 8) { | 
|  | emit_byte(m, offset, byte); | 
|  | byte = 0; | 
|  | byte_bits = 0; | 
|  | offset++; | 
|  | } | 
|  | word >>= bits; | 
|  | word_bits -= bits; | 
|  | } | 
|  | } | 
|  | if (byte_bits) { | 
|  | emit_byte(m, offset, byte); | 
|  | offset++; | 
|  | } | 
|  | if (offset) | 
|  | seq_putc(m, '\n'); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_bitmap_show); | 
|  |  | 
|  | static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq, | 
|  | unsigned int depth) | 
|  | { | 
|  | unsigned int wake_batch; | 
|  | unsigned int shallow_depth; | 
|  |  | 
|  | /* | 
|  | * For each batch, we wake up one queue. We need to make sure that our | 
|  | * batch size is small enough that the full depth of the bitmap, | 
|  | * potentially limited by a shallow depth, is enough to wake up all of | 
|  | * the queues. | 
|  | * | 
|  | * Each full word of the bitmap has bits_per_word bits, and there might | 
|  | * be a partial word. There are depth / bits_per_word full words and | 
|  | * depth % bits_per_word bits left over. In bitwise arithmetic: | 
|  | * | 
|  | * bits_per_word = 1 << shift | 
|  | * depth / bits_per_word = depth >> shift | 
|  | * depth % bits_per_word = depth & ((1 << shift) - 1) | 
|  | * | 
|  | * Each word can be limited to sbq->min_shallow_depth bits. | 
|  | */ | 
|  | shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth); | 
|  | depth = ((depth >> sbq->sb.shift) * shallow_depth + | 
|  | min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth)); | 
|  | wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1, | 
|  | SBQ_WAKE_BATCH); | 
|  |  | 
|  | return wake_batch; | 
|  | } | 
|  |  | 
|  | int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, | 
|  | int shift, bool round_robin, gfp_t flags, int node) | 
|  | { | 
|  | int ret; | 
|  | int i; | 
|  |  | 
|  | ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node); | 
|  | if (ret) | 
|  | return ret; | 
|  |  | 
|  | sbq->alloc_hint = alloc_percpu_gfp(unsigned int, flags); | 
|  | if (!sbq->alloc_hint) { | 
|  | sbitmap_free(&sbq->sb); | 
|  | return -ENOMEM; | 
|  | } | 
|  |  | 
|  | if (depth && !round_robin) { | 
|  | for_each_possible_cpu(i) | 
|  | *per_cpu_ptr(sbq->alloc_hint, i) = prandom_u32() % depth; | 
|  | } | 
|  |  | 
|  | sbq->min_shallow_depth = UINT_MAX; | 
|  | sbq->wake_batch = sbq_calc_wake_batch(sbq, depth); | 
|  | atomic_set(&sbq->wake_index, 0); | 
|  |  | 
|  | sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node); | 
|  | if (!sbq->ws) { | 
|  | free_percpu(sbq->alloc_hint); | 
|  | sbitmap_free(&sbq->sb); | 
|  | return -ENOMEM; | 
|  | } | 
|  |  | 
|  | for (i = 0; i < SBQ_WAIT_QUEUES; i++) { | 
|  | init_waitqueue_head(&sbq->ws[i].wait); | 
|  | atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch); | 
|  | } | 
|  |  | 
|  | sbq->round_robin = round_robin; | 
|  | return 0; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_queue_init_node); | 
|  |  | 
|  | static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq, | 
|  | unsigned int depth) | 
|  | { | 
|  | unsigned int wake_batch = sbq_calc_wake_batch(sbq, depth); | 
|  | int i; | 
|  |  | 
|  | if (sbq->wake_batch != wake_batch) { | 
|  | WRITE_ONCE(sbq->wake_batch, wake_batch); | 
|  | /* | 
|  | * Pairs with the memory barrier in sbitmap_queue_wake_up() | 
|  | * to ensure that the batch size is updated before the wait | 
|  | * counts. | 
|  | */ | 
|  | smp_mb__before_atomic(); | 
|  | for (i = 0; i < SBQ_WAIT_QUEUES; i++) | 
|  | atomic_set(&sbq->ws[i].wait_cnt, 1); | 
|  | } | 
|  | } | 
|  |  | 
|  | void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth) | 
|  | { | 
|  | sbitmap_queue_update_wake_batch(sbq, depth); | 
|  | sbitmap_resize(&sbq->sb, depth); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_queue_resize); | 
|  |  | 
|  | int __sbitmap_queue_get(struct sbitmap_queue *sbq) | 
|  | { | 
|  | unsigned int hint, depth; | 
|  | int nr; | 
|  |  | 
|  | hint = this_cpu_read(*sbq->alloc_hint); | 
|  | depth = READ_ONCE(sbq->sb.depth); | 
|  | if (unlikely(hint >= depth)) { | 
|  | hint = depth ? prandom_u32() % depth : 0; | 
|  | this_cpu_write(*sbq->alloc_hint, hint); | 
|  | } | 
|  | nr = sbitmap_get(&sbq->sb, hint, sbq->round_robin); | 
|  |  | 
|  | if (nr == -1) { | 
|  | /* If the map is full, a hint won't do us much good. */ | 
|  | this_cpu_write(*sbq->alloc_hint, 0); | 
|  | } else if (nr == hint || unlikely(sbq->round_robin)) { | 
|  | /* Only update the hint if we used it. */ | 
|  | hint = nr + 1; | 
|  | if (hint >= depth - 1) | 
|  | hint = 0; | 
|  | this_cpu_write(*sbq->alloc_hint, hint); | 
|  | } | 
|  |  | 
|  | return nr; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(__sbitmap_queue_get); | 
|  |  | 
|  | int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, | 
|  | unsigned int shallow_depth) | 
|  | { | 
|  | unsigned int hint, depth; | 
|  | int nr; | 
|  |  | 
|  | WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth); | 
|  |  | 
|  | hint = this_cpu_read(*sbq->alloc_hint); | 
|  | depth = READ_ONCE(sbq->sb.depth); | 
|  | if (unlikely(hint >= depth)) { | 
|  | hint = depth ? prandom_u32() % depth : 0; | 
|  | this_cpu_write(*sbq->alloc_hint, hint); | 
|  | } | 
|  | nr = sbitmap_get_shallow(&sbq->sb, hint, shallow_depth); | 
|  |  | 
|  | if (nr == -1) { | 
|  | /* If the map is full, a hint won't do us much good. */ | 
|  | this_cpu_write(*sbq->alloc_hint, 0); | 
|  | } else if (nr == hint || unlikely(sbq->round_robin)) { | 
|  | /* Only update the hint if we used it. */ | 
|  | hint = nr + 1; | 
|  | if (hint >= depth - 1) | 
|  | hint = 0; | 
|  | this_cpu_write(*sbq->alloc_hint, hint); | 
|  | } | 
|  |  | 
|  | return nr; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow); | 
|  |  | 
|  | void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq, | 
|  | unsigned int min_shallow_depth) | 
|  | { | 
|  | sbq->min_shallow_depth = min_shallow_depth; | 
|  | sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth); | 
|  |  | 
|  | static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq) | 
|  | { | 
|  | int i, wake_index; | 
|  |  | 
|  | wake_index = atomic_read(&sbq->wake_index); | 
|  | for (i = 0; i < SBQ_WAIT_QUEUES; i++) { | 
|  | struct sbq_wait_state *ws = &sbq->ws[wake_index]; | 
|  |  | 
|  | if (waitqueue_active(&ws->wait)) { | 
|  | int o = atomic_read(&sbq->wake_index); | 
|  |  | 
|  | if (wake_index != o) | 
|  | atomic_cmpxchg(&sbq->wake_index, o, wake_index); | 
|  | return ws; | 
|  | } | 
|  |  | 
|  | wake_index = sbq_index_inc(wake_index); | 
|  | } | 
|  |  | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | static bool __sbq_wake_up(struct sbitmap_queue *sbq) | 
|  | { | 
|  | struct sbq_wait_state *ws; | 
|  | unsigned int wake_batch; | 
|  | int wait_cnt; | 
|  |  | 
|  | ws = sbq_wake_ptr(sbq); | 
|  | if (!ws) | 
|  | return false; | 
|  |  | 
|  | wait_cnt = atomic_dec_return(&ws->wait_cnt); | 
|  | if (wait_cnt <= 0) { | 
|  | int ret; | 
|  |  | 
|  | wake_batch = READ_ONCE(sbq->wake_batch); | 
|  |  | 
|  | /* | 
|  | * Pairs with the memory barrier in sbitmap_queue_resize() to | 
|  | * ensure that we see the batch size update before the wait | 
|  | * count is reset. | 
|  | */ | 
|  | smp_mb__before_atomic(); | 
|  |  | 
|  | /* | 
|  | * For concurrent callers of this, the one that failed the | 
|  | * atomic_cmpxhcg() race should call this function again | 
|  | * to wakeup a new batch on a different 'ws'. | 
|  | */ | 
|  | ret = atomic_cmpxchg(&ws->wait_cnt, wait_cnt, wake_batch); | 
|  | if (ret == wait_cnt) { | 
|  | sbq_index_atomic_inc(&sbq->wake_index); | 
|  | wake_up_nr(&ws->wait, wake_batch); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | void sbitmap_queue_wake_up(struct sbitmap_queue *sbq) | 
|  | { | 
|  | while (__sbq_wake_up(sbq)) | 
|  | ; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up); | 
|  |  | 
|  | void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr, | 
|  | unsigned int cpu) | 
|  | { | 
|  | sbitmap_clear_bit_unlock(&sbq->sb, nr); | 
|  | /* | 
|  | * Pairs with the memory barrier in set_current_state() to ensure the | 
|  | * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker | 
|  | * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the | 
|  | * waiter. See the comment on waitqueue_active(). | 
|  | */ | 
|  | smp_mb__after_atomic(); | 
|  | sbitmap_queue_wake_up(sbq); | 
|  |  | 
|  | if (likely(!sbq->round_robin && nr < sbq->sb.depth)) | 
|  | *per_cpu_ptr(sbq->alloc_hint, cpu) = nr; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_queue_clear); | 
|  |  | 
|  | void sbitmap_queue_wake_all(struct sbitmap_queue *sbq) | 
|  | { | 
|  | int i, wake_index; | 
|  |  | 
|  | /* | 
|  | * Pairs with the memory barrier in set_current_state() like in | 
|  | * sbitmap_queue_wake_up(). | 
|  | */ | 
|  | smp_mb(); | 
|  | wake_index = atomic_read(&sbq->wake_index); | 
|  | for (i = 0; i < SBQ_WAIT_QUEUES; i++) { | 
|  | struct sbq_wait_state *ws = &sbq->ws[wake_index]; | 
|  |  | 
|  | if (waitqueue_active(&ws->wait)) | 
|  | wake_up(&ws->wait); | 
|  |  | 
|  | wake_index = sbq_index_inc(wake_index); | 
|  | } | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all); | 
|  |  | 
|  | void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m) | 
|  | { | 
|  | bool first; | 
|  | int i; | 
|  |  | 
|  | sbitmap_show(&sbq->sb, m); | 
|  |  | 
|  | seq_puts(m, "alloc_hint={"); | 
|  | first = true; | 
|  | for_each_possible_cpu(i) { | 
|  | if (!first) | 
|  | seq_puts(m, ", "); | 
|  | first = false; | 
|  | seq_printf(m, "%u", *per_cpu_ptr(sbq->alloc_hint, i)); | 
|  | } | 
|  | seq_puts(m, "}\n"); | 
|  |  | 
|  | seq_printf(m, "wake_batch=%u\n", sbq->wake_batch); | 
|  | seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index)); | 
|  |  | 
|  | seq_puts(m, "ws={\n"); | 
|  | for (i = 0; i < SBQ_WAIT_QUEUES; i++) { | 
|  | struct sbq_wait_state *ws = &sbq->ws[i]; | 
|  |  | 
|  | seq_printf(m, "\t{.wait_cnt=%d, .wait=%s},\n", | 
|  | atomic_read(&ws->wait_cnt), | 
|  | waitqueue_active(&ws->wait) ? "active" : "inactive"); | 
|  | } | 
|  | seq_puts(m, "}\n"); | 
|  |  | 
|  | seq_printf(m, "round_robin=%d\n", sbq->round_robin); | 
|  | seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(sbitmap_queue_show); |