|  | # | 
|  | # Input device configuration | 
|  | # | 
|  |  | 
|  | menu "Input device support" | 
|  | depends on !UML | 
|  |  | 
|  | config INPUT | 
|  | tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT | 
|  | default y | 
|  | help | 
|  | Say Y here if you have any input device (mouse, keyboard, tablet, | 
|  | joystick, steering wheel ...) connected to your system and want | 
|  | it to be available to applications. This includes standard PS/2 | 
|  | keyboard and mouse. | 
|  |  | 
|  | Say N here if you have a headless (no monitor, no keyboard) system. | 
|  |  | 
|  | More information is available: <file:Documentation/input/input.txt> | 
|  |  | 
|  | If unsure, say Y. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called input. | 
|  |  | 
|  | if INPUT | 
|  |  | 
|  | config INPUT_LEDS | 
|  | tristate "Export input device LEDs in sysfs" | 
|  | depends on LEDS_CLASS | 
|  | default INPUT | 
|  | help | 
|  | Say Y here if you would like to export LEDs on input devices | 
|  | as standard LED class devices in sysfs. | 
|  |  | 
|  | If unsure, say Y. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called input-leds. | 
|  |  | 
|  | config INPUT_FF_MEMLESS | 
|  | tristate "Support for memoryless force-feedback devices" | 
|  | help | 
|  | Say Y here if you have memoryless force-feedback input device | 
|  | such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual | 
|  | Power 2, or similar. You will also need to enable hardware-specific | 
|  | driver. | 
|  |  | 
|  | If unsure, say N. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called ff-memless. | 
|  |  | 
|  | config INPUT_POLLDEV | 
|  | tristate "Polled input device skeleton" | 
|  | help | 
|  | Say Y here if you are using a driver for an input | 
|  | device that periodically polls hardware state. This | 
|  | option is only useful for out-of-tree drivers since | 
|  | in-tree drivers select it automatically. | 
|  |  | 
|  | If unsure, say N. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called input-polldev. | 
|  |  | 
|  | config INPUT_SPARSEKMAP | 
|  | tristate "Sparse keymap support library" | 
|  | help | 
|  | Say Y here if you are using a driver for an input | 
|  | device that uses sparse keymap. This option is only | 
|  | useful for out-of-tree drivers since in-tree drivers | 
|  | select it automatically. | 
|  |  | 
|  | If unsure, say N. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called sparse-keymap. | 
|  |  | 
|  | config INPUT_MATRIXKMAP | 
|  | tristate "Matrix keymap support library" | 
|  | help | 
|  | Say Y here if you are using a driver for an input | 
|  | device that uses matrix keymap. This option is only | 
|  | useful for out-of-tree drivers since in-tree drivers | 
|  | select it automatically. | 
|  |  | 
|  | If unsure, say N. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called matrix-keymap. | 
|  |  | 
|  | comment "Userland interfaces" | 
|  |  | 
|  | config INPUT_MOUSEDEV | 
|  | tristate "Mouse interface" | 
|  | help | 
|  | Say Y here if you want your mouse to be accessible as char devices | 
|  | 13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an | 
|  | emulated IntelliMouse Explorer PS/2 mouse. That way, all user space | 
|  | programs (including SVGAlib, GPM and X) will be able to use your | 
|  | mouse. | 
|  |  | 
|  | If unsure, say Y. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called mousedev. | 
|  |  | 
|  | config INPUT_MOUSEDEV_PSAUX | 
|  | bool "Provide legacy /dev/psaux device" | 
|  | depends on INPUT_MOUSEDEV | 
|  | help | 
|  | Say Y here if you want your mouse also be accessible as char device | 
|  | 10:1 - /dev/psaux. The data available through /dev/psaux is exactly | 
|  | the same as the data from /dev/input/mice. | 
|  |  | 
|  | If unsure, say Y. | 
|  |  | 
|  | config INPUT_MOUSEDEV_SCREEN_X | 
|  | int "Horizontal screen resolution" | 
|  | depends on INPUT_MOUSEDEV | 
|  | default "1024" | 
|  | help | 
|  | If you're using a digitizer, or a graphic tablet, and want to use | 
|  | it as a mouse then the mousedev driver needs to know the X window | 
|  | screen resolution you are using to correctly scale the data. If | 
|  | you're not using a digitizer, this value is ignored. | 
|  |  | 
|  | config INPUT_MOUSEDEV_SCREEN_Y | 
|  | int "Vertical screen resolution" | 
|  | depends on INPUT_MOUSEDEV | 
|  | default "768" | 
|  | help | 
|  | If you're using a digitizer, or a graphic tablet, and want to use | 
|  | it as a mouse then the mousedev driver needs to know the X window | 
|  | screen resolution you are using to correctly scale the data. If | 
|  | you're not using a digitizer, this value is ignored. | 
|  |  | 
|  | config INPUT_JOYDEV | 
|  | tristate "Joystick interface" | 
|  | help | 
|  | Say Y here if you want your joystick or gamepad to be | 
|  | accessible as char device 13:0+ - /dev/input/jsX device. | 
|  |  | 
|  | If unsure, say Y. | 
|  |  | 
|  | More information is available: <file:Documentation/input/joystick.txt> | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called joydev. | 
|  |  | 
|  | config INPUT_EVDEV | 
|  | tristate "Event interface" | 
|  | help | 
|  | Say Y here if you want your input device events be accessible | 
|  | under char device 13:64+ - /dev/input/eventX in a generic way. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called evdev. | 
|  |  | 
|  | config INPUT_EVBUG | 
|  | tristate "Event debugging" | 
|  | help | 
|  | Say Y here if you have a problem with the input subsystem and | 
|  | want all events (keypresses, mouse movements), to be output to | 
|  | the system log. While this is useful for debugging, it's also | 
|  | a security threat - your keypresses include your passwords, of | 
|  | course. | 
|  |  | 
|  | If unsure, say N. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called evbug. | 
|  |  | 
|  | config INPUT_APMPOWER | 
|  | tristate "Input Power Event -> APM Bridge" if EXPERT | 
|  | depends on INPUT && APM_EMULATION | 
|  | help | 
|  | Say Y here if you want suspend key events to trigger a user | 
|  | requested suspend through APM. This is useful on embedded | 
|  | systems where such behaviour is desired without userspace | 
|  | interaction. If unsure, say N. | 
|  |  | 
|  | To compile this driver as a module, choose M here: the | 
|  | module will be called apm-power. | 
|  |  | 
|  | comment "Input Device Drivers" | 
|  |  | 
|  | source "drivers/input/keyboard/Kconfig" | 
|  |  | 
|  | source "drivers/input/mouse/Kconfig" | 
|  |  | 
|  | source "drivers/input/joystick/Kconfig" | 
|  |  | 
|  | source "drivers/input/tablet/Kconfig" | 
|  |  | 
|  | source "drivers/input/touchscreen/Kconfig" | 
|  |  | 
|  | source "drivers/input/misc/Kconfig" | 
|  |  | 
|  | source "drivers/input/rmi4/Kconfig" | 
|  |  | 
|  | endif | 
|  |  | 
|  | menu "Hardware I/O ports" | 
|  |  | 
|  | source "drivers/input/serio/Kconfig" | 
|  |  | 
|  | source "drivers/input/gameport/Kconfig" | 
|  |  | 
|  | endmenu | 
|  |  | 
|  | endmenu | 
|  |  |