| /* | 
 |  * Budget Fair Queueing (BFQ) I/O scheduler. | 
 |  * | 
 |  * Based on ideas and code from CFQ: | 
 |  * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> | 
 |  * | 
 |  * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> | 
 |  *		      Paolo Valente <paolo.valente@unimore.it> | 
 |  * | 
 |  * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> | 
 |  *                    Arianna Avanzini <avanzini@google.com> | 
 |  * | 
 |  * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> | 
 |  * | 
 |  *  This program is free software; you can redistribute it and/or | 
 |  *  modify it under the terms of the GNU General Public License as | 
 |  *  published by the Free Software Foundation; either version 2 of the | 
 |  *  License, or (at your option) any later version. | 
 |  * | 
 |  *  This program is distributed in the hope that it will be useful, | 
 |  *  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 |  *  General Public License for more details. | 
 |  * | 
 |  * BFQ is a proportional-share I/O scheduler, with some extra | 
 |  * low-latency capabilities. BFQ also supports full hierarchical | 
 |  * scheduling through cgroups. Next paragraphs provide an introduction | 
 |  * on BFQ inner workings. Details on BFQ benefits, usage and | 
 |  * limitations can be found in Documentation/block/bfq-iosched.txt. | 
 |  * | 
 |  * BFQ is a proportional-share storage-I/O scheduling algorithm based | 
 |  * on the slice-by-slice service scheme of CFQ. But BFQ assigns | 
 |  * budgets, measured in number of sectors, to processes instead of | 
 |  * time slices. The device is not granted to the in-service process | 
 |  * for a given time slice, but until it has exhausted its assigned | 
 |  * budget. This change from the time to the service domain enables BFQ | 
 |  * to distribute the device throughput among processes as desired, | 
 |  * without any distortion due to throughput fluctuations, or to device | 
 |  * internal queueing. BFQ uses an ad hoc internal scheduler, called | 
 |  * B-WF2Q+, to schedule processes according to their budgets. More | 
 |  * precisely, BFQ schedules queues associated with processes. Each | 
 |  * process/queue is assigned a user-configurable weight, and B-WF2Q+ | 
 |  * guarantees that each queue receives a fraction of the throughput | 
 |  * proportional to its weight. Thanks to the accurate policy of | 
 |  * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound | 
 |  * processes issuing sequential requests (to boost the throughput), | 
 |  * and yet guarantee a low latency to interactive and soft real-time | 
 |  * applications. | 
 |  * | 
 |  * In particular, to provide these low-latency guarantees, BFQ | 
 |  * explicitly privileges the I/O of two classes of time-sensitive | 
 |  * applications: interactive and soft real-time. This feature enables | 
 |  * BFQ to provide applications in these classes with a very low | 
 |  * latency. Finally, BFQ also features additional heuristics for | 
 |  * preserving both a low latency and a high throughput on NCQ-capable, | 
 |  * rotational or flash-based devices, and to get the job done quickly | 
 |  * for applications consisting in many I/O-bound processes. | 
 |  * | 
 |  * NOTE: if the main or only goal, with a given device, is to achieve | 
 |  * the maximum-possible throughput at all times, then do switch off | 
 |  * all low-latency heuristics for that device, by setting low_latency | 
 |  * to 0. | 
 |  * | 
 |  * BFQ is described in [1], where also a reference to the initial, more | 
 |  * theoretical paper on BFQ can be found. The interested reader can find | 
 |  * in the latter paper full details on the main algorithm, as well as | 
 |  * formulas of the guarantees and formal proofs of all the properties. | 
 |  * With respect to the version of BFQ presented in these papers, this | 
 |  * implementation adds a few more heuristics, such as the one that | 
 |  * guarantees a low latency to soft real-time applications, and a | 
 |  * hierarchical extension based on H-WF2Q+. | 
 |  * | 
 |  * B-WF2Q+ is based on WF2Q+, which is described in [2], together with | 
 |  * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ | 
 |  * with O(log N) complexity derives from the one introduced with EEVDF | 
 |  * in [3]. | 
 |  * | 
 |  * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O | 
 |  *     Scheduler", Proceedings of the First Workshop on Mobile System | 
 |  *     Technologies (MST-2015), May 2015. | 
 |  *     http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf | 
 |  * | 
 |  * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing | 
 |  *     Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, | 
 |  *     Oct 1997. | 
 |  * | 
 |  * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz | 
 |  * | 
 |  * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline | 
 |  *     First: A Flexible and Accurate Mechanism for Proportional Share | 
 |  *     Resource Allocation", technical report. | 
 |  * | 
 |  * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf | 
 |  */ | 
 | #include <linux/module.h> | 
 | #include <linux/slab.h> | 
 | #include <linux/blkdev.h> | 
 | #include <linux/cgroup.h> | 
 | #include <linux/elevator.h> | 
 | #include <linux/ktime.h> | 
 | #include <linux/rbtree.h> | 
 | #include <linux/ioprio.h> | 
 | #include <linux/sbitmap.h> | 
 | #include <linux/delay.h> | 
 |  | 
 | #include "blk.h" | 
 | #include "blk-mq.h" | 
 | #include "blk-mq-tag.h" | 
 | #include "blk-mq-sched.h" | 
 | #include "bfq-iosched.h" | 
 | #include "blk-wbt.h" | 
 |  | 
 | #define BFQ_BFQQ_FNS(name)						\ | 
 | void bfq_mark_bfqq_##name(struct bfq_queue *bfqq)			\ | 
 | {									\ | 
 | 	__set_bit(BFQQF_##name, &(bfqq)->flags);			\ | 
 | }									\ | 
 | void bfq_clear_bfqq_##name(struct bfq_queue *bfqq)			\ | 
 | {									\ | 
 | 	__clear_bit(BFQQF_##name, &(bfqq)->flags);		\ | 
 | }									\ | 
 | int bfq_bfqq_##name(const struct bfq_queue *bfqq)			\ | 
 | {									\ | 
 | 	return test_bit(BFQQF_##name, &(bfqq)->flags);		\ | 
 | } | 
 |  | 
 | BFQ_BFQQ_FNS(just_created); | 
 | BFQ_BFQQ_FNS(busy); | 
 | BFQ_BFQQ_FNS(wait_request); | 
 | BFQ_BFQQ_FNS(non_blocking_wait_rq); | 
 | BFQ_BFQQ_FNS(fifo_expire); | 
 | BFQ_BFQQ_FNS(has_short_ttime); | 
 | BFQ_BFQQ_FNS(sync); | 
 | BFQ_BFQQ_FNS(IO_bound); | 
 | BFQ_BFQQ_FNS(in_large_burst); | 
 | BFQ_BFQQ_FNS(coop); | 
 | BFQ_BFQQ_FNS(split_coop); | 
 | BFQ_BFQQ_FNS(softrt_update); | 
 | #undef BFQ_BFQQ_FNS						\ | 
 |  | 
 | /* Expiration time of sync (0) and async (1) requests, in ns. */ | 
 | static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; | 
 |  | 
 | /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ | 
 | static const int bfq_back_max = 16 * 1024; | 
 |  | 
 | /* Penalty of a backwards seek, in number of sectors. */ | 
 | static const int bfq_back_penalty = 2; | 
 |  | 
 | /* Idling period duration, in ns. */ | 
 | static u64 bfq_slice_idle = NSEC_PER_SEC / 125; | 
 |  | 
 | /* Minimum number of assigned budgets for which stats are safe to compute. */ | 
 | static const int bfq_stats_min_budgets = 194; | 
 |  | 
 | /* Default maximum budget values, in sectors and number of requests. */ | 
 | static const int bfq_default_max_budget = 16 * 1024; | 
 |  | 
 | /* | 
 |  * Async to sync throughput distribution is controlled as follows: | 
 |  * when an async request is served, the entity is charged the number | 
 |  * of sectors of the request, multiplied by the factor below | 
 |  */ | 
 | static const int bfq_async_charge_factor = 10; | 
 |  | 
 | /* Default timeout values, in jiffies, approximating CFQ defaults. */ | 
 | const int bfq_timeout = HZ / 8; | 
 |  | 
 | static struct kmem_cache *bfq_pool; | 
 |  | 
 | /* Below this threshold (in ns), we consider thinktime immediate. */ | 
 | #define BFQ_MIN_TT		(2 * NSEC_PER_MSEC) | 
 |  | 
 | /* hw_tag detection: parallel requests threshold and min samples needed. */ | 
 | #define BFQ_HW_QUEUE_THRESHOLD	4 | 
 | #define BFQ_HW_QUEUE_SAMPLES	32 | 
 |  | 
 | #define BFQQ_SEEK_THR		(sector_t)(8 * 100) | 
 | #define BFQQ_SECT_THR_NONROT	(sector_t)(2 * 32) | 
 | #define BFQQ_CLOSE_THR		(sector_t)(8 * 1024) | 
 | #define BFQQ_SEEKY(bfqq)	(hweight32(bfqq->seek_history) > 32/8) | 
 |  | 
 | /* Min number of samples required to perform peak-rate update */ | 
 | #define BFQ_RATE_MIN_SAMPLES	32 | 
 | /* Min observation time interval required to perform a peak-rate update (ns) */ | 
 | #define BFQ_RATE_MIN_INTERVAL	(300*NSEC_PER_MSEC) | 
 | /* Target observation time interval for a peak-rate update (ns) */ | 
 | #define BFQ_RATE_REF_INTERVAL	NSEC_PER_SEC | 
 |  | 
 | /* Shift used for peak rate fixed precision calculations. */ | 
 | #define BFQ_RATE_SHIFT		16 | 
 |  | 
 | /* | 
 |  * By default, BFQ computes the duration of the weight raising for | 
 |  * interactive applications automatically, using the following formula: | 
 |  * duration = (R / r) * T, where r is the peak rate of the device, and | 
 |  * R and T are two reference parameters. | 
 |  * In particular, R is the peak rate of the reference device (see below), | 
 |  * and T is a reference time: given the systems that are likely to be | 
 |  * installed on the reference device according to its speed class, T is | 
 |  * about the maximum time needed, under BFQ and while reading two files in | 
 |  * parallel, to load typical large applications on these systems. | 
 |  * In practice, the slower/faster the device at hand is, the more/less it | 
 |  * takes to load applications with respect to the reference device. | 
 |  * Accordingly, the longer/shorter BFQ grants weight raising to interactive | 
 |  * applications. | 
 |  * | 
 |  * BFQ uses four different reference pairs (R, T), depending on: | 
 |  * . whether the device is rotational or non-rotational; | 
 |  * . whether the device is slow, such as old or portable HDDs, as well as | 
 |  *   SD cards, or fast, such as newer HDDs and SSDs. | 
 |  * | 
 |  * The device's speed class is dynamically (re)detected in | 
 |  * bfq_update_peak_rate() every time the estimated peak rate is updated. | 
 |  * | 
 |  * In the following definitions, R_slow[0]/R_fast[0] and | 
 |  * T_slow[0]/T_fast[0] are the reference values for a slow/fast | 
 |  * rotational device, whereas R_slow[1]/R_fast[1] and | 
 |  * T_slow[1]/T_fast[1] are the reference values for a slow/fast | 
 |  * non-rotational device. Finally, device_speed_thresh are the | 
 |  * thresholds used to switch between speed classes. The reference | 
 |  * rates are not the actual peak rates of the devices used as a | 
 |  * reference, but slightly lower values. The reason for using these | 
 |  * slightly lower values is that the peak-rate estimator tends to | 
 |  * yield slightly lower values than the actual peak rate (it can yield | 
 |  * the actual peak rate only if there is only one process doing I/O, | 
 |  * and the process does sequential I/O). | 
 |  * | 
 |  * Both the reference peak rates and the thresholds are measured in | 
 |  * sectors/usec, left-shifted by BFQ_RATE_SHIFT. | 
 |  */ | 
 | static int R_slow[2] = {1000, 10700}; | 
 | static int R_fast[2] = {14000, 33000}; | 
 | /* | 
 |  * To improve readability, a conversion function is used to initialize the | 
 |  * following arrays, which entails that they can be initialized only in a | 
 |  * function. | 
 |  */ | 
 | static int T_slow[2]; | 
 | static int T_fast[2]; | 
 | static int device_speed_thresh[2]; | 
 |  | 
 | #define RQ_BIC(rq)		icq_to_bic((rq)->elv.priv[0]) | 
 | #define RQ_BFQQ(rq)		((rq)->elv.priv[1]) | 
 |  | 
 | struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync) | 
 | { | 
 | 	return bic->bfqq[is_sync]; | 
 | } | 
 |  | 
 | void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync) | 
 | { | 
 | 	bic->bfqq[is_sync] = bfqq; | 
 | } | 
 |  | 
 | struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) | 
 | { | 
 | 	return bic->icq.q->elevator->elevator_data; | 
 | } | 
 |  | 
 | /** | 
 |  * icq_to_bic - convert iocontext queue structure to bfq_io_cq. | 
 |  * @icq: the iocontext queue. | 
 |  */ | 
 | static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) | 
 | { | 
 | 	/* bic->icq is the first member, %NULL will convert to %NULL */ | 
 | 	return container_of(icq, struct bfq_io_cq, icq); | 
 | } | 
 |  | 
 | /** | 
 |  * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. | 
 |  * @bfqd: the lookup key. | 
 |  * @ioc: the io_context of the process doing I/O. | 
 |  * @q: the request queue. | 
 |  */ | 
 | static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd, | 
 | 					struct io_context *ioc, | 
 | 					struct request_queue *q) | 
 | { | 
 | 	if (ioc) { | 
 | 		unsigned long flags; | 
 | 		struct bfq_io_cq *icq; | 
 |  | 
 | 		spin_lock_irqsave(q->queue_lock, flags); | 
 | 		icq = icq_to_bic(ioc_lookup_icq(ioc, q)); | 
 | 		spin_unlock_irqrestore(q->queue_lock, flags); | 
 |  | 
 | 		return icq; | 
 | 	} | 
 |  | 
 | 	return NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * Scheduler run of queue, if there are requests pending and no one in the | 
 |  * driver that will restart queueing. | 
 |  */ | 
 | void bfq_schedule_dispatch(struct bfq_data *bfqd) | 
 | { | 
 | 	if (bfqd->queued != 0) { | 
 | 		bfq_log(bfqd, "schedule dispatch"); | 
 | 		blk_mq_run_hw_queues(bfqd->queue, true); | 
 | 	} | 
 | } | 
 |  | 
 | #define bfq_class_idle(bfqq)	((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) | 
 | #define bfq_class_rt(bfqq)	((bfqq)->ioprio_class == IOPRIO_CLASS_RT) | 
 |  | 
 | #define bfq_sample_valid(samples)	((samples) > 80) | 
 |  | 
 | /* | 
 |  * Lifted from AS - choose which of rq1 and rq2 that is best served now. | 
 |  * We choose the request that is closesr to the head right now.  Distance | 
 |  * behind the head is penalized and only allowed to a certain extent. | 
 |  */ | 
 | static struct request *bfq_choose_req(struct bfq_data *bfqd, | 
 | 				      struct request *rq1, | 
 | 				      struct request *rq2, | 
 | 				      sector_t last) | 
 | { | 
 | 	sector_t s1, s2, d1 = 0, d2 = 0; | 
 | 	unsigned long back_max; | 
 | #define BFQ_RQ1_WRAP	0x01 /* request 1 wraps */ | 
 | #define BFQ_RQ2_WRAP	0x02 /* request 2 wraps */ | 
 | 	unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ | 
 |  | 
 | 	if (!rq1 || rq1 == rq2) | 
 | 		return rq2; | 
 | 	if (!rq2) | 
 | 		return rq1; | 
 |  | 
 | 	if (rq_is_sync(rq1) && !rq_is_sync(rq2)) | 
 | 		return rq1; | 
 | 	else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) | 
 | 		return rq2; | 
 | 	if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) | 
 | 		return rq1; | 
 | 	else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) | 
 | 		return rq2; | 
 |  | 
 | 	s1 = blk_rq_pos(rq1); | 
 | 	s2 = blk_rq_pos(rq2); | 
 |  | 
 | 	/* | 
 | 	 * By definition, 1KiB is 2 sectors. | 
 | 	 */ | 
 | 	back_max = bfqd->bfq_back_max * 2; | 
 |  | 
 | 	/* | 
 | 	 * Strict one way elevator _except_ in the case where we allow | 
 | 	 * short backward seeks which are biased as twice the cost of a | 
 | 	 * similar forward seek. | 
 | 	 */ | 
 | 	if (s1 >= last) | 
 | 		d1 = s1 - last; | 
 | 	else if (s1 + back_max >= last) | 
 | 		d1 = (last - s1) * bfqd->bfq_back_penalty; | 
 | 	else | 
 | 		wrap |= BFQ_RQ1_WRAP; | 
 |  | 
 | 	if (s2 >= last) | 
 | 		d2 = s2 - last; | 
 | 	else if (s2 + back_max >= last) | 
 | 		d2 = (last - s2) * bfqd->bfq_back_penalty; | 
 | 	else | 
 | 		wrap |= BFQ_RQ2_WRAP; | 
 |  | 
 | 	/* Found required data */ | 
 |  | 
 | 	/* | 
 | 	 * By doing switch() on the bit mask "wrap" we avoid having to | 
 | 	 * check two variables for all permutations: --> faster! | 
 | 	 */ | 
 | 	switch (wrap) { | 
 | 	case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ | 
 | 		if (d1 < d2) | 
 | 			return rq1; | 
 | 		else if (d2 < d1) | 
 | 			return rq2; | 
 |  | 
 | 		if (s1 >= s2) | 
 | 			return rq1; | 
 | 		else | 
 | 			return rq2; | 
 |  | 
 | 	case BFQ_RQ2_WRAP: | 
 | 		return rq1; | 
 | 	case BFQ_RQ1_WRAP: | 
 | 		return rq2; | 
 | 	case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ | 
 | 	default: | 
 | 		/* | 
 | 		 * Since both rqs are wrapped, | 
 | 		 * start with the one that's further behind head | 
 | 		 * (--> only *one* back seek required), | 
 | 		 * since back seek takes more time than forward. | 
 | 		 */ | 
 | 		if (s1 <= s2) | 
 | 			return rq1; | 
 | 		else | 
 | 			return rq2; | 
 | 	} | 
 | } | 
 |  | 
 | static struct bfq_queue * | 
 | bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, | 
 | 		     sector_t sector, struct rb_node **ret_parent, | 
 | 		     struct rb_node ***rb_link) | 
 | { | 
 | 	struct rb_node **p, *parent; | 
 | 	struct bfq_queue *bfqq = NULL; | 
 |  | 
 | 	parent = NULL; | 
 | 	p = &root->rb_node; | 
 | 	while (*p) { | 
 | 		struct rb_node **n; | 
 |  | 
 | 		parent = *p; | 
 | 		bfqq = rb_entry(parent, struct bfq_queue, pos_node); | 
 |  | 
 | 		/* | 
 | 		 * Sort strictly based on sector. Smallest to the left, | 
 | 		 * largest to the right. | 
 | 		 */ | 
 | 		if (sector > blk_rq_pos(bfqq->next_rq)) | 
 | 			n = &(*p)->rb_right; | 
 | 		else if (sector < blk_rq_pos(bfqq->next_rq)) | 
 | 			n = &(*p)->rb_left; | 
 | 		else | 
 | 			break; | 
 | 		p = n; | 
 | 		bfqq = NULL; | 
 | 	} | 
 |  | 
 | 	*ret_parent = parent; | 
 | 	if (rb_link) | 
 | 		*rb_link = p; | 
 |  | 
 | 	bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", | 
 | 		(unsigned long long)sector, | 
 | 		bfqq ? bfqq->pid : 0); | 
 |  | 
 | 	return bfqq; | 
 | } | 
 |  | 
 | void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) | 
 | { | 
 | 	struct rb_node **p, *parent; | 
 | 	struct bfq_queue *__bfqq; | 
 |  | 
 | 	if (bfqq->pos_root) { | 
 | 		rb_erase(&bfqq->pos_node, bfqq->pos_root); | 
 | 		bfqq->pos_root = NULL; | 
 | 	} | 
 |  | 
 | 	if (bfq_class_idle(bfqq)) | 
 | 		return; | 
 | 	if (!bfqq->next_rq) | 
 | 		return; | 
 |  | 
 | 	bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; | 
 | 	__bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, | 
 | 			blk_rq_pos(bfqq->next_rq), &parent, &p); | 
 | 	if (!__bfqq) { | 
 | 		rb_link_node(&bfqq->pos_node, parent, p); | 
 | 		rb_insert_color(&bfqq->pos_node, bfqq->pos_root); | 
 | 	} else | 
 | 		bfqq->pos_root = NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * Tell whether there are active queues or groups with differentiated weights. | 
 |  */ | 
 | static bool bfq_differentiated_weights(struct bfq_data *bfqd) | 
 | { | 
 | 	/* | 
 | 	 * For weights to differ, at least one of the trees must contain | 
 | 	 * at least two nodes. | 
 | 	 */ | 
 | 	return (!RB_EMPTY_ROOT(&bfqd->queue_weights_tree) && | 
 | 		(bfqd->queue_weights_tree.rb_node->rb_left || | 
 | 		 bfqd->queue_weights_tree.rb_node->rb_right) | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	       ) || | 
 | 	       (!RB_EMPTY_ROOT(&bfqd->group_weights_tree) && | 
 | 		(bfqd->group_weights_tree.rb_node->rb_left || | 
 | 		 bfqd->group_weights_tree.rb_node->rb_right) | 
 | #endif | 
 | 	       ); | 
 | } | 
 |  | 
 | /* | 
 |  * The following function returns true if every queue must receive the | 
 |  * same share of the throughput (this condition is used when deciding | 
 |  * whether idling may be disabled, see the comments in the function | 
 |  * bfq_bfqq_may_idle()). | 
 |  * | 
 |  * Such a scenario occurs when: | 
 |  * 1) all active queues have the same weight, | 
 |  * 2) all active groups at the same level in the groups tree have the same | 
 |  *    weight, | 
 |  * 3) all active groups at the same level in the groups tree have the same | 
 |  *    number of children. | 
 |  * | 
 |  * Unfortunately, keeping the necessary state for evaluating exactly the | 
 |  * above symmetry conditions would be quite complex and time-consuming. | 
 |  * Therefore this function evaluates, instead, the following stronger | 
 |  * sub-conditions, for which it is much easier to maintain the needed | 
 |  * state: | 
 |  * 1) all active queues have the same weight, | 
 |  * 2) all active groups have the same weight, | 
 |  * 3) all active groups have at most one active child each. | 
 |  * In particular, the last two conditions are always true if hierarchical | 
 |  * support and the cgroups interface are not enabled, thus no state needs | 
 |  * to be maintained in this case. | 
 |  */ | 
 | static bool bfq_symmetric_scenario(struct bfq_data *bfqd) | 
 | { | 
 | 	return !bfq_differentiated_weights(bfqd); | 
 | } | 
 |  | 
 | /* | 
 |  * If the weight-counter tree passed as input contains no counter for | 
 |  * the weight of the input entity, then add that counter; otherwise just | 
 |  * increment the existing counter. | 
 |  * | 
 |  * Note that weight-counter trees contain few nodes in mostly symmetric | 
 |  * scenarios. For example, if all queues have the same weight, then the | 
 |  * weight-counter tree for the queues may contain at most one node. | 
 |  * This holds even if low_latency is on, because weight-raised queues | 
 |  * are not inserted in the tree. | 
 |  * In most scenarios, the rate at which nodes are created/destroyed | 
 |  * should be low too. | 
 |  */ | 
 | void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_entity *entity, | 
 | 			  struct rb_root *root) | 
 | { | 
 | 	struct rb_node **new = &(root->rb_node), *parent = NULL; | 
 |  | 
 | 	/* | 
 | 	 * Do not insert if the entity is already associated with a | 
 | 	 * counter, which happens if: | 
 | 	 *   1) the entity is associated with a queue, | 
 | 	 *   2) a request arrival has caused the queue to become both | 
 | 	 *      non-weight-raised, and hence change its weight, and | 
 | 	 *      backlogged; in this respect, each of the two events | 
 | 	 *      causes an invocation of this function, | 
 | 	 *   3) this is the invocation of this function caused by the | 
 | 	 *      second event. This second invocation is actually useless, | 
 | 	 *      and we handle this fact by exiting immediately. More | 
 | 	 *      efficient or clearer solutions might possibly be adopted. | 
 | 	 */ | 
 | 	if (entity->weight_counter) | 
 | 		return; | 
 |  | 
 | 	while (*new) { | 
 | 		struct bfq_weight_counter *__counter = container_of(*new, | 
 | 						struct bfq_weight_counter, | 
 | 						weights_node); | 
 | 		parent = *new; | 
 |  | 
 | 		if (entity->weight == __counter->weight) { | 
 | 			entity->weight_counter = __counter; | 
 | 			goto inc_counter; | 
 | 		} | 
 | 		if (entity->weight < __counter->weight) | 
 | 			new = &((*new)->rb_left); | 
 | 		else | 
 | 			new = &((*new)->rb_right); | 
 | 	} | 
 |  | 
 | 	entity->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), | 
 | 					 GFP_ATOMIC); | 
 |  | 
 | 	/* | 
 | 	 * In the unlucky event of an allocation failure, we just | 
 | 	 * exit. This will cause the weight of entity to not be | 
 | 	 * considered in bfq_differentiated_weights, which, in its | 
 | 	 * turn, causes the scenario to be deemed wrongly symmetric in | 
 | 	 * case entity's weight would have been the only weight making | 
 | 	 * the scenario asymmetric. On the bright side, no unbalance | 
 | 	 * will however occur when entity becomes inactive again (the | 
 | 	 * invocation of this function is triggered by an activation | 
 | 	 * of entity). In fact, bfq_weights_tree_remove does nothing | 
 | 	 * if !entity->weight_counter. | 
 | 	 */ | 
 | 	if (unlikely(!entity->weight_counter)) | 
 | 		return; | 
 |  | 
 | 	entity->weight_counter->weight = entity->weight; | 
 | 	rb_link_node(&entity->weight_counter->weights_node, parent, new); | 
 | 	rb_insert_color(&entity->weight_counter->weights_node, root); | 
 |  | 
 | inc_counter: | 
 | 	entity->weight_counter->num_active++; | 
 | } | 
 |  | 
 | /* | 
 |  * Decrement the weight counter associated with the entity, and, if the | 
 |  * counter reaches 0, remove the counter from the tree. | 
 |  * See the comments to the function bfq_weights_tree_add() for considerations | 
 |  * about overhead. | 
 |  */ | 
 | void bfq_weights_tree_remove(struct bfq_data *bfqd, struct bfq_entity *entity, | 
 | 			     struct rb_root *root) | 
 | { | 
 | 	if (!entity->weight_counter) | 
 | 		return; | 
 |  | 
 | 	entity->weight_counter->num_active--; | 
 | 	if (entity->weight_counter->num_active > 0) | 
 | 		goto reset_entity_pointer; | 
 |  | 
 | 	rb_erase(&entity->weight_counter->weights_node, root); | 
 | 	kfree(entity->weight_counter); | 
 |  | 
 | reset_entity_pointer: | 
 | 	entity->weight_counter = NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * Return expired entry, or NULL to just start from scratch in rbtree. | 
 |  */ | 
 | static struct request *bfq_check_fifo(struct bfq_queue *bfqq, | 
 | 				      struct request *last) | 
 | { | 
 | 	struct request *rq; | 
 |  | 
 | 	if (bfq_bfqq_fifo_expire(bfqq)) | 
 | 		return NULL; | 
 |  | 
 | 	bfq_mark_bfqq_fifo_expire(bfqq); | 
 |  | 
 | 	rq = rq_entry_fifo(bfqq->fifo.next); | 
 |  | 
 | 	if (rq == last || ktime_get_ns() < rq->fifo_time) | 
 | 		return NULL; | 
 |  | 
 | 	bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); | 
 | 	return rq; | 
 | } | 
 |  | 
 | static struct request *bfq_find_next_rq(struct bfq_data *bfqd, | 
 | 					struct bfq_queue *bfqq, | 
 | 					struct request *last) | 
 | { | 
 | 	struct rb_node *rbnext = rb_next(&last->rb_node); | 
 | 	struct rb_node *rbprev = rb_prev(&last->rb_node); | 
 | 	struct request *next, *prev = NULL; | 
 |  | 
 | 	/* Follow expired path, else get first next available. */ | 
 | 	next = bfq_check_fifo(bfqq, last); | 
 | 	if (next) | 
 | 		return next; | 
 |  | 
 | 	if (rbprev) | 
 | 		prev = rb_entry_rq(rbprev); | 
 |  | 
 | 	if (rbnext) | 
 | 		next = rb_entry_rq(rbnext); | 
 | 	else { | 
 | 		rbnext = rb_first(&bfqq->sort_list); | 
 | 		if (rbnext && rbnext != &last->rb_node) | 
 | 			next = rb_entry_rq(rbnext); | 
 | 	} | 
 |  | 
 | 	return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); | 
 | } | 
 |  | 
 | /* see the definition of bfq_async_charge_factor for details */ | 
 | static unsigned long bfq_serv_to_charge(struct request *rq, | 
 | 					struct bfq_queue *bfqq) | 
 | { | 
 | 	if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1) | 
 | 		return blk_rq_sectors(rq); | 
 |  | 
 | 	/* | 
 | 	 * If there are no weight-raised queues, then amplify service | 
 | 	 * by just the async charge factor; otherwise amplify service | 
 | 	 * by twice the async charge factor, to further reduce latency | 
 | 	 * for weight-raised queues. | 
 | 	 */ | 
 | 	if (bfqq->bfqd->wr_busy_queues == 0) | 
 | 		return blk_rq_sectors(rq) * bfq_async_charge_factor; | 
 |  | 
 | 	return blk_rq_sectors(rq) * 2 * bfq_async_charge_factor; | 
 | } | 
 |  | 
 | /** | 
 |  * bfq_updated_next_req - update the queue after a new next_rq selection. | 
 |  * @bfqd: the device data the queue belongs to. | 
 |  * @bfqq: the queue to update. | 
 |  * | 
 |  * If the first request of a queue changes we make sure that the queue | 
 |  * has enough budget to serve at least its first request (if the | 
 |  * request has grown).  We do this because if the queue has not enough | 
 |  * budget for its first request, it has to go through two dispatch | 
 |  * rounds to actually get it dispatched. | 
 |  */ | 
 | static void bfq_updated_next_req(struct bfq_data *bfqd, | 
 | 				 struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_entity *entity = &bfqq->entity; | 
 | 	struct request *next_rq = bfqq->next_rq; | 
 | 	unsigned long new_budget; | 
 |  | 
 | 	if (!next_rq) | 
 | 		return; | 
 |  | 
 | 	if (bfqq == bfqd->in_service_queue) | 
 | 		/* | 
 | 		 * In order not to break guarantees, budgets cannot be | 
 | 		 * changed after an entity has been selected. | 
 | 		 */ | 
 | 		return; | 
 |  | 
 | 	new_budget = max_t(unsigned long, bfqq->max_budget, | 
 | 			   bfq_serv_to_charge(next_rq, bfqq)); | 
 | 	if (entity->budget != new_budget) { | 
 | 		entity->budget = new_budget; | 
 | 		bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", | 
 | 					 new_budget); | 
 | 		bfq_requeue_bfqq(bfqd, bfqq, false); | 
 | 	} | 
 | } | 
 |  | 
 | static unsigned int bfq_wr_duration(struct bfq_data *bfqd) | 
 | { | 
 | 	u64 dur; | 
 |  | 
 | 	if (bfqd->bfq_wr_max_time > 0) | 
 | 		return bfqd->bfq_wr_max_time; | 
 |  | 
 | 	dur = bfqd->RT_prod; | 
 | 	do_div(dur, bfqd->peak_rate); | 
 |  | 
 | 	/* | 
 | 	 * Limit duration between 3 and 13 seconds. Tests show that | 
 | 	 * higher values than 13 seconds often yield the opposite of | 
 | 	 * the desired result, i.e., worsen responsiveness by letting | 
 | 	 * non-interactive and non-soft-real-time applications | 
 | 	 * preserve weight raising for a too long time interval. | 
 | 	 * | 
 | 	 * On the other end, lower values than 3 seconds make it | 
 | 	 * difficult for most interactive tasks to complete their jobs | 
 | 	 * before weight-raising finishes. | 
 | 	 */ | 
 | 	if (dur > msecs_to_jiffies(13000)) | 
 | 		dur = msecs_to_jiffies(13000); | 
 | 	else if (dur < msecs_to_jiffies(3000)) | 
 | 		dur = msecs_to_jiffies(3000); | 
 |  | 
 | 	return dur; | 
 | } | 
 |  | 
 | /* switch back from soft real-time to interactive weight raising */ | 
 | static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, | 
 | 					  struct bfq_data *bfqd) | 
 | { | 
 | 	bfqq->wr_coeff = bfqd->bfq_wr_coeff; | 
 | 	bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); | 
 | 	bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; | 
 | } | 
 |  | 
 | static void | 
 | bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, | 
 | 		      struct bfq_io_cq *bic, bool bfq_already_existing) | 
 | { | 
 | 	unsigned int old_wr_coeff = bfqq->wr_coeff; | 
 | 	bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); | 
 |  | 
 | 	if (bic->saved_has_short_ttime) | 
 | 		bfq_mark_bfqq_has_short_ttime(bfqq); | 
 | 	else | 
 | 		bfq_clear_bfqq_has_short_ttime(bfqq); | 
 |  | 
 | 	if (bic->saved_IO_bound) | 
 | 		bfq_mark_bfqq_IO_bound(bfqq); | 
 | 	else | 
 | 		bfq_clear_bfqq_IO_bound(bfqq); | 
 |  | 
 | 	bfqq->ttime = bic->saved_ttime; | 
 | 	bfqq->wr_coeff = bic->saved_wr_coeff; | 
 | 	bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt; | 
 | 	bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish; | 
 | 	bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time; | 
 |  | 
 | 	if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || | 
 | 	    time_is_before_jiffies(bfqq->last_wr_start_finish + | 
 | 				   bfqq->wr_cur_max_time))) { | 
 | 		if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && | 
 | 		    !bfq_bfqq_in_large_burst(bfqq) && | 
 | 		    time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + | 
 | 					     bfq_wr_duration(bfqd))) { | 
 | 			switch_back_to_interactive_wr(bfqq, bfqd); | 
 | 		} else { | 
 | 			bfqq->wr_coeff = 1; | 
 | 			bfq_log_bfqq(bfqq->bfqd, bfqq, | 
 | 				     "resume state: switching off wr"); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* make sure weight will be updated, however we got here */ | 
 | 	bfqq->entity.prio_changed = 1; | 
 |  | 
 | 	if (likely(!busy)) | 
 | 		return; | 
 |  | 
 | 	if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) | 
 | 		bfqd->wr_busy_queues++; | 
 | 	else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) | 
 | 		bfqd->wr_busy_queues--; | 
 | } | 
 |  | 
 | static int bfqq_process_refs(struct bfq_queue *bfqq) | 
 | { | 
 | 	return bfqq->ref - bfqq->allocated - bfqq->entity.on_st; | 
 | } | 
 |  | 
 | /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ | 
 | static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_queue *item; | 
 | 	struct hlist_node *n; | 
 |  | 
 | 	hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) | 
 | 		hlist_del_init(&item->burst_list_node); | 
 | 	hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); | 
 | 	bfqd->burst_size = 1; | 
 | 	bfqd->burst_parent_entity = bfqq->entity.parent; | 
 | } | 
 |  | 
 | /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ | 
 | static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) | 
 | { | 
 | 	/* Increment burst size to take into account also bfqq */ | 
 | 	bfqd->burst_size++; | 
 |  | 
 | 	if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { | 
 | 		struct bfq_queue *pos, *bfqq_item; | 
 | 		struct hlist_node *n; | 
 |  | 
 | 		/* | 
 | 		 * Enough queues have been activated shortly after each | 
 | 		 * other to consider this burst as large. | 
 | 		 */ | 
 | 		bfqd->large_burst = true; | 
 |  | 
 | 		/* | 
 | 		 * We can now mark all queues in the burst list as | 
 | 		 * belonging to a large burst. | 
 | 		 */ | 
 | 		hlist_for_each_entry(bfqq_item, &bfqd->burst_list, | 
 | 				     burst_list_node) | 
 | 			bfq_mark_bfqq_in_large_burst(bfqq_item); | 
 | 		bfq_mark_bfqq_in_large_burst(bfqq); | 
 |  | 
 | 		/* | 
 | 		 * From now on, and until the current burst finishes, any | 
 | 		 * new queue being activated shortly after the last queue | 
 | 		 * was inserted in the burst can be immediately marked as | 
 | 		 * belonging to a large burst. So the burst list is not | 
 | 		 * needed any more. Remove it. | 
 | 		 */ | 
 | 		hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, | 
 | 					  burst_list_node) | 
 | 			hlist_del_init(&pos->burst_list_node); | 
 | 	} else /* | 
 | 		* Burst not yet large: add bfqq to the burst list. Do | 
 | 		* not increment the ref counter for bfqq, because bfqq | 
 | 		* is removed from the burst list before freeing bfqq | 
 | 		* in put_queue. | 
 | 		*/ | 
 | 		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); | 
 | } | 
 |  | 
 | /* | 
 |  * If many queues belonging to the same group happen to be created | 
 |  * shortly after each other, then the processes associated with these | 
 |  * queues have typically a common goal. In particular, bursts of queue | 
 |  * creations are usually caused by services or applications that spawn | 
 |  * many parallel threads/processes. Examples are systemd during boot, | 
 |  * or git grep. To help these processes get their job done as soon as | 
 |  * possible, it is usually better to not grant either weight-raising | 
 |  * or device idling to their queues. | 
 |  * | 
 |  * In this comment we describe, firstly, the reasons why this fact | 
 |  * holds, and, secondly, the next function, which implements the main | 
 |  * steps needed to properly mark these queues so that they can then be | 
 |  * treated in a different way. | 
 |  * | 
 |  * The above services or applications benefit mostly from a high | 
 |  * throughput: the quicker the requests of the activated queues are | 
 |  * cumulatively served, the sooner the target job of these queues gets | 
 |  * completed. As a consequence, weight-raising any of these queues, | 
 |  * which also implies idling the device for it, is almost always | 
 |  * counterproductive. In most cases it just lowers throughput. | 
 |  * | 
 |  * On the other hand, a burst of queue creations may be caused also by | 
 |  * the start of an application that does not consist of a lot of | 
 |  * parallel I/O-bound threads. In fact, with a complex application, | 
 |  * several short processes may need to be executed to start-up the | 
 |  * application. In this respect, to start an application as quickly as | 
 |  * possible, the best thing to do is in any case to privilege the I/O | 
 |  * related to the application with respect to all other | 
 |  * I/O. Therefore, the best strategy to start as quickly as possible | 
 |  * an application that causes a burst of queue creations is to | 
 |  * weight-raise all the queues created during the burst. This is the | 
 |  * exact opposite of the best strategy for the other type of bursts. | 
 |  * | 
 |  * In the end, to take the best action for each of the two cases, the | 
 |  * two types of bursts need to be distinguished. Fortunately, this | 
 |  * seems relatively easy, by looking at the sizes of the bursts. In | 
 |  * particular, we found a threshold such that only bursts with a | 
 |  * larger size than that threshold are apparently caused by | 
 |  * services or commands such as systemd or git grep. For brevity, | 
 |  * hereafter we call just 'large' these bursts. BFQ *does not* | 
 |  * weight-raise queues whose creation occurs in a large burst. In | 
 |  * addition, for each of these queues BFQ performs or does not perform | 
 |  * idling depending on which choice boosts the throughput more. The | 
 |  * exact choice depends on the device and request pattern at | 
 |  * hand. | 
 |  * | 
 |  * Unfortunately, false positives may occur while an interactive task | 
 |  * is starting (e.g., an application is being started). The | 
 |  * consequence is that the queues associated with the task do not | 
 |  * enjoy weight raising as expected. Fortunately these false positives | 
 |  * are very rare. They typically occur if some service happens to | 
 |  * start doing I/O exactly when the interactive task starts. | 
 |  * | 
 |  * Turning back to the next function, it implements all the steps | 
 |  * needed to detect the occurrence of a large burst and to properly | 
 |  * mark all the queues belonging to it (so that they can then be | 
 |  * treated in a different way). This goal is achieved by maintaining a | 
 |  * "burst list" that holds, temporarily, the queues that belong to the | 
 |  * burst in progress. The list is then used to mark these queues as | 
 |  * belonging to a large burst if the burst does become large. The main | 
 |  * steps are the following. | 
 |  * | 
 |  * . when the very first queue is created, the queue is inserted into the | 
 |  *   list (as it could be the first queue in a possible burst) | 
 |  * | 
 |  * . if the current burst has not yet become large, and a queue Q that does | 
 |  *   not yet belong to the burst is activated shortly after the last time | 
 |  *   at which a new queue entered the burst list, then the function appends | 
 |  *   Q to the burst list | 
 |  * | 
 |  * . if, as a consequence of the previous step, the burst size reaches | 
 |  *   the large-burst threshold, then | 
 |  * | 
 |  *     . all the queues in the burst list are marked as belonging to a | 
 |  *       large burst | 
 |  * | 
 |  *     . the burst list is deleted; in fact, the burst list already served | 
 |  *       its purpose (keeping temporarily track of the queues in a burst, | 
 |  *       so as to be able to mark them as belonging to a large burst in the | 
 |  *       previous sub-step), and now is not needed any more | 
 |  * | 
 |  *     . the device enters a large-burst mode | 
 |  * | 
 |  * . if a queue Q that does not belong to the burst is created while | 
 |  *   the device is in large-burst mode and shortly after the last time | 
 |  *   at which a queue either entered the burst list or was marked as | 
 |  *   belonging to the current large burst, then Q is immediately marked | 
 |  *   as belonging to a large burst. | 
 |  * | 
 |  * . if a queue Q that does not belong to the burst is created a while | 
 |  *   later, i.e., not shortly after, than the last time at which a queue | 
 |  *   either entered the burst list or was marked as belonging to the | 
 |  *   current large burst, then the current burst is deemed as finished and: | 
 |  * | 
 |  *        . the large-burst mode is reset if set | 
 |  * | 
 |  *        . the burst list is emptied | 
 |  * | 
 |  *        . Q is inserted in the burst list, as Q may be the first queue | 
 |  *          in a possible new burst (then the burst list contains just Q | 
 |  *          after this step). | 
 |  */ | 
 | static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) | 
 | { | 
 | 	/* | 
 | 	 * If bfqq is already in the burst list or is part of a large | 
 | 	 * burst, or finally has just been split, then there is | 
 | 	 * nothing else to do. | 
 | 	 */ | 
 | 	if (!hlist_unhashed(&bfqq->burst_list_node) || | 
 | 	    bfq_bfqq_in_large_burst(bfqq) || | 
 | 	    time_is_after_eq_jiffies(bfqq->split_time + | 
 | 				     msecs_to_jiffies(10))) | 
 | 		return; | 
 |  | 
 | 	/* | 
 | 	 * If bfqq's creation happens late enough, or bfqq belongs to | 
 | 	 * a different group than the burst group, then the current | 
 | 	 * burst is finished, and related data structures must be | 
 | 	 * reset. | 
 | 	 * | 
 | 	 * In this respect, consider the special case where bfqq is | 
 | 	 * the very first queue created after BFQ is selected for this | 
 | 	 * device. In this case, last_ins_in_burst and | 
 | 	 * burst_parent_entity are not yet significant when we get | 
 | 	 * here. But it is easy to verify that, whether or not the | 
 | 	 * following condition is true, bfqq will end up being | 
 | 	 * inserted into the burst list. In particular the list will | 
 | 	 * happen to contain only bfqq. And this is exactly what has | 
 | 	 * to happen, as bfqq may be the first queue of the first | 
 | 	 * burst. | 
 | 	 */ | 
 | 	if (time_is_before_jiffies(bfqd->last_ins_in_burst + | 
 | 	    bfqd->bfq_burst_interval) || | 
 | 	    bfqq->entity.parent != bfqd->burst_parent_entity) { | 
 | 		bfqd->large_burst = false; | 
 | 		bfq_reset_burst_list(bfqd, bfqq); | 
 | 		goto end; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * If we get here, then bfqq is being activated shortly after the | 
 | 	 * last queue. So, if the current burst is also large, we can mark | 
 | 	 * bfqq as belonging to this large burst immediately. | 
 | 	 */ | 
 | 	if (bfqd->large_burst) { | 
 | 		bfq_mark_bfqq_in_large_burst(bfqq); | 
 | 		goto end; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * If we get here, then a large-burst state has not yet been | 
 | 	 * reached, but bfqq is being activated shortly after the last | 
 | 	 * queue. Then we add bfqq to the burst. | 
 | 	 */ | 
 | 	bfq_add_to_burst(bfqd, bfqq); | 
 | end: | 
 | 	/* | 
 | 	 * At this point, bfqq either has been added to the current | 
 | 	 * burst or has caused the current burst to terminate and a | 
 | 	 * possible new burst to start. In particular, in the second | 
 | 	 * case, bfqq has become the first queue in the possible new | 
 | 	 * burst.  In both cases last_ins_in_burst needs to be moved | 
 | 	 * forward. | 
 | 	 */ | 
 | 	bfqd->last_ins_in_burst = jiffies; | 
 | } | 
 |  | 
 | static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_entity *entity = &bfqq->entity; | 
 |  | 
 | 	return entity->budget - entity->service; | 
 | } | 
 |  | 
 | /* | 
 |  * If enough samples have been computed, return the current max budget | 
 |  * stored in bfqd, which is dynamically updated according to the | 
 |  * estimated disk peak rate; otherwise return the default max budget | 
 |  */ | 
 | static int bfq_max_budget(struct bfq_data *bfqd) | 
 | { | 
 | 	if (bfqd->budgets_assigned < bfq_stats_min_budgets) | 
 | 		return bfq_default_max_budget; | 
 | 	else | 
 | 		return bfqd->bfq_max_budget; | 
 | } | 
 |  | 
 | /* | 
 |  * Return min budget, which is a fraction of the current or default | 
 |  * max budget (trying with 1/32) | 
 |  */ | 
 | static int bfq_min_budget(struct bfq_data *bfqd) | 
 | { | 
 | 	if (bfqd->budgets_assigned < bfq_stats_min_budgets) | 
 | 		return bfq_default_max_budget / 32; | 
 | 	else | 
 | 		return bfqd->bfq_max_budget / 32; | 
 | } | 
 |  | 
 | /* | 
 |  * The next function, invoked after the input queue bfqq switches from | 
 |  * idle to busy, updates the budget of bfqq. The function also tells | 
 |  * whether the in-service queue should be expired, by returning | 
 |  * true. The purpose of expiring the in-service queue is to give bfqq | 
 |  * the chance to possibly preempt the in-service queue, and the reason | 
 |  * for preempting the in-service queue is to achieve one of the two | 
 |  * goals below. | 
 |  * | 
 |  * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has | 
 |  * expired because it has remained idle. In particular, bfqq may have | 
 |  * expired for one of the following two reasons: | 
 |  * | 
 |  * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling | 
 |  *   and did not make it to issue a new request before its last | 
 |  *   request was served; | 
 |  * | 
 |  * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue | 
 |  *   a new request before the expiration of the idling-time. | 
 |  * | 
 |  * Even if bfqq has expired for one of the above reasons, the process | 
 |  * associated with the queue may be however issuing requests greedily, | 
 |  * and thus be sensitive to the bandwidth it receives (bfqq may have | 
 |  * remained idle for other reasons: CPU high load, bfqq not enjoying | 
 |  * idling, I/O throttling somewhere in the path from the process to | 
 |  * the I/O scheduler, ...). But if, after every expiration for one of | 
 |  * the above two reasons, bfqq has to wait for the service of at least | 
 |  * one full budget of another queue before being served again, then | 
 |  * bfqq is likely to get a much lower bandwidth or resource time than | 
 |  * its reserved ones. To address this issue, two countermeasures need | 
 |  * to be taken. | 
 |  * | 
 |  * First, the budget and the timestamps of bfqq need to be updated in | 
 |  * a special way on bfqq reactivation: they need to be updated as if | 
 |  * bfqq did not remain idle and did not expire. In fact, if they are | 
 |  * computed as if bfqq expired and remained idle until reactivation, | 
 |  * then the process associated with bfqq is treated as if, instead of | 
 |  * being greedy, it stopped issuing requests when bfqq remained idle, | 
 |  * and restarts issuing requests only on this reactivation. In other | 
 |  * words, the scheduler does not help the process recover the "service | 
 |  * hole" between bfqq expiration and reactivation. As a consequence, | 
 |  * the process receives a lower bandwidth than its reserved one. In | 
 |  * contrast, to recover this hole, the budget must be updated as if | 
 |  * bfqq was not expired at all before this reactivation, i.e., it must | 
 |  * be set to the value of the remaining budget when bfqq was | 
 |  * expired. Along the same line, timestamps need to be assigned the | 
 |  * value they had the last time bfqq was selected for service, i.e., | 
 |  * before last expiration. Thus timestamps need to be back-shifted | 
 |  * with respect to their normal computation (see [1] for more details | 
 |  * on this tricky aspect). | 
 |  * | 
 |  * Secondly, to allow the process to recover the hole, the in-service | 
 |  * queue must be expired too, to give bfqq the chance to preempt it | 
 |  * immediately. In fact, if bfqq has to wait for a full budget of the | 
 |  * in-service queue to be completed, then it may become impossible to | 
 |  * let the process recover the hole, even if the back-shifted | 
 |  * timestamps of bfqq are lower than those of the in-service queue. If | 
 |  * this happens for most or all of the holes, then the process may not | 
 |  * receive its reserved bandwidth. In this respect, it is worth noting | 
 |  * that, being the service of outstanding requests unpreemptible, a | 
 |  * little fraction of the holes may however be unrecoverable, thereby | 
 |  * causing a little loss of bandwidth. | 
 |  * | 
 |  * The last important point is detecting whether bfqq does need this | 
 |  * bandwidth recovery. In this respect, the next function deems the | 
 |  * process associated with bfqq greedy, and thus allows it to recover | 
 |  * the hole, if: 1) the process is waiting for the arrival of a new | 
 |  * request (which implies that bfqq expired for one of the above two | 
 |  * reasons), and 2) such a request has arrived soon. The first | 
 |  * condition is controlled through the flag non_blocking_wait_rq, | 
 |  * while the second through the flag arrived_in_time. If both | 
 |  * conditions hold, then the function computes the budget in the | 
 |  * above-described special way, and signals that the in-service queue | 
 |  * should be expired. Timestamp back-shifting is done later in | 
 |  * __bfq_activate_entity. | 
 |  * | 
 |  * 2. Reduce latency. Even if timestamps are not backshifted to let | 
 |  * the process associated with bfqq recover a service hole, bfqq may | 
 |  * however happen to have, after being (re)activated, a lower finish | 
 |  * timestamp than the in-service queue.	 That is, the next budget of | 
 |  * bfqq may have to be completed before the one of the in-service | 
 |  * queue. If this is the case, then preempting the in-service queue | 
 |  * allows this goal to be achieved, apart from the unpreemptible, | 
 |  * outstanding requests mentioned above. | 
 |  * | 
 |  * Unfortunately, regardless of which of the above two goals one wants | 
 |  * to achieve, service trees need first to be updated to know whether | 
 |  * the in-service queue must be preempted. To have service trees | 
 |  * correctly updated, the in-service queue must be expired and | 
 |  * rescheduled, and bfqq must be scheduled too. This is one of the | 
 |  * most costly operations (in future versions, the scheduling | 
 |  * mechanism may be re-designed in such a way to make it possible to | 
 |  * know whether preemption is needed without needing to update service | 
 |  * trees). In addition, queue preemptions almost always cause random | 
 |  * I/O, and thus loss of throughput. Because of these facts, the next | 
 |  * function adopts the following simple scheme to avoid both costly | 
 |  * operations and too frequent preemptions: it requests the expiration | 
 |  * of the in-service queue (unconditionally) only for queues that need | 
 |  * to recover a hole, or that either are weight-raised or deserve to | 
 |  * be weight-raised. | 
 |  */ | 
 | static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, | 
 | 						struct bfq_queue *bfqq, | 
 | 						bool arrived_in_time, | 
 | 						bool wr_or_deserves_wr) | 
 | { | 
 | 	struct bfq_entity *entity = &bfqq->entity; | 
 |  | 
 | 	if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time) { | 
 | 		/* | 
 | 		 * We do not clear the flag non_blocking_wait_rq here, as | 
 | 		 * the latter is used in bfq_activate_bfqq to signal | 
 | 		 * that timestamps need to be back-shifted (and is | 
 | 		 * cleared right after). | 
 | 		 */ | 
 |  | 
 | 		/* | 
 | 		 * In next assignment we rely on that either | 
 | 		 * entity->service or entity->budget are not updated | 
 | 		 * on expiration if bfqq is empty (see | 
 | 		 * __bfq_bfqq_recalc_budget). Thus both quantities | 
 | 		 * remain unchanged after such an expiration, and the | 
 | 		 * following statement therefore assigns to | 
 | 		 * entity->budget the remaining budget on such an | 
 | 		 * expiration. For clarity, entity->service is not | 
 | 		 * updated on expiration in any case, and, in normal | 
 | 		 * operation, is reset only when bfqq is selected for | 
 | 		 * service (see bfq_get_next_queue). | 
 | 		 */ | 
 | 		entity->budget = min_t(unsigned long, | 
 | 				       bfq_bfqq_budget_left(bfqq), | 
 | 				       bfqq->max_budget); | 
 |  | 
 | 		return true; | 
 | 	} | 
 |  | 
 | 	entity->budget = max_t(unsigned long, bfqq->max_budget, | 
 | 			       bfq_serv_to_charge(bfqq->next_rq, bfqq)); | 
 | 	bfq_clear_bfqq_non_blocking_wait_rq(bfqq); | 
 | 	return wr_or_deserves_wr; | 
 | } | 
 |  | 
 | /* | 
 |  * Return the farthest future time instant according to jiffies | 
 |  * macros. | 
 |  */ | 
 | static unsigned long bfq_greatest_from_now(void) | 
 | { | 
 | 	return jiffies + MAX_JIFFY_OFFSET; | 
 | } | 
 |  | 
 | /* | 
 |  * Return the farthest past time instant according to jiffies | 
 |  * macros. | 
 |  */ | 
 | static unsigned long bfq_smallest_from_now(void) | 
 | { | 
 | 	return jiffies - MAX_JIFFY_OFFSET; | 
 | } | 
 |  | 
 | static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, | 
 | 					     struct bfq_queue *bfqq, | 
 | 					     unsigned int old_wr_coeff, | 
 | 					     bool wr_or_deserves_wr, | 
 | 					     bool interactive, | 
 | 					     bool in_burst, | 
 | 					     bool soft_rt) | 
 | { | 
 | 	if (old_wr_coeff == 1 && wr_or_deserves_wr) { | 
 | 		/* start a weight-raising period */ | 
 | 		if (interactive) { | 
 | 			bfqq->wr_coeff = bfqd->bfq_wr_coeff; | 
 | 			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); | 
 | 		} else { | 
 | 			/* | 
 | 			 * No interactive weight raising in progress | 
 | 			 * here: assign minus infinity to | 
 | 			 * wr_start_at_switch_to_srt, to make sure | 
 | 			 * that, at the end of the soft-real-time | 
 | 			 * weight raising periods that is starting | 
 | 			 * now, no interactive weight-raising period | 
 | 			 * may be wrongly considered as still in | 
 | 			 * progress (and thus actually started by | 
 | 			 * mistake). | 
 | 			 */ | 
 | 			bfqq->wr_start_at_switch_to_srt = | 
 | 				bfq_smallest_from_now(); | 
 | 			bfqq->wr_coeff = bfqd->bfq_wr_coeff * | 
 | 				BFQ_SOFTRT_WEIGHT_FACTOR; | 
 | 			bfqq->wr_cur_max_time = | 
 | 				bfqd->bfq_wr_rt_max_time; | 
 | 		} | 
 |  | 
 | 		/* | 
 | 		 * If needed, further reduce budget to make sure it is | 
 | 		 * close to bfqq's backlog, so as to reduce the | 
 | 		 * scheduling-error component due to a too large | 
 | 		 * budget. Do not care about throughput consequences, | 
 | 		 * but only about latency. Finally, do not assign a | 
 | 		 * too small budget either, to avoid increasing | 
 | 		 * latency by causing too frequent expirations. | 
 | 		 */ | 
 | 		bfqq->entity.budget = min_t(unsigned long, | 
 | 					    bfqq->entity.budget, | 
 | 					    2 * bfq_min_budget(bfqd)); | 
 | 	} else if (old_wr_coeff > 1) { | 
 | 		if (interactive) { /* update wr coeff and duration */ | 
 | 			bfqq->wr_coeff = bfqd->bfq_wr_coeff; | 
 | 			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); | 
 | 		} else if (in_burst) | 
 | 			bfqq->wr_coeff = 1; | 
 | 		else if (soft_rt) { | 
 | 			/* | 
 | 			 * The application is now or still meeting the | 
 | 			 * requirements for being deemed soft rt.  We | 
 | 			 * can then correctly and safely (re)charge | 
 | 			 * the weight-raising duration for the | 
 | 			 * application with the weight-raising | 
 | 			 * duration for soft rt applications. | 
 | 			 * | 
 | 			 * In particular, doing this recharge now, i.e., | 
 | 			 * before the weight-raising period for the | 
 | 			 * application finishes, reduces the probability | 
 | 			 * of the following negative scenario: | 
 | 			 * 1) the weight of a soft rt application is | 
 | 			 *    raised at startup (as for any newly | 
 | 			 *    created application), | 
 | 			 * 2) since the application is not interactive, | 
 | 			 *    at a certain time weight-raising is | 
 | 			 *    stopped for the application, | 
 | 			 * 3) at that time the application happens to | 
 | 			 *    still have pending requests, and hence | 
 | 			 *    is destined to not have a chance to be | 
 | 			 *    deemed soft rt before these requests are | 
 | 			 *    completed (see the comments to the | 
 | 			 *    function bfq_bfqq_softrt_next_start() | 
 | 			 *    for details on soft rt detection), | 
 | 			 * 4) these pending requests experience a high | 
 | 			 *    latency because the application is not | 
 | 			 *    weight-raised while they are pending. | 
 | 			 */ | 
 | 			if (bfqq->wr_cur_max_time != | 
 | 				bfqd->bfq_wr_rt_max_time) { | 
 | 				bfqq->wr_start_at_switch_to_srt = | 
 | 					bfqq->last_wr_start_finish; | 
 |  | 
 | 				bfqq->wr_cur_max_time = | 
 | 					bfqd->bfq_wr_rt_max_time; | 
 | 				bfqq->wr_coeff = bfqd->bfq_wr_coeff * | 
 | 					BFQ_SOFTRT_WEIGHT_FACTOR; | 
 | 			} | 
 | 			bfqq->last_wr_start_finish = jiffies; | 
 | 		} | 
 | 	} | 
 | } | 
 |  | 
 | static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, | 
 | 					struct bfq_queue *bfqq) | 
 | { | 
 | 	return bfqq->dispatched == 0 && | 
 | 		time_is_before_jiffies( | 
 | 			bfqq->budget_timeout + | 
 | 			bfqd->bfq_wr_min_idle_time); | 
 | } | 
 |  | 
 | static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, | 
 | 					     struct bfq_queue *bfqq, | 
 | 					     int old_wr_coeff, | 
 | 					     struct request *rq, | 
 | 					     bool *interactive) | 
 | { | 
 | 	bool soft_rt, in_burst,	wr_or_deserves_wr, | 
 | 		bfqq_wants_to_preempt, | 
 | 		idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), | 
 | 		/* | 
 | 		 * See the comments on | 
 | 		 * bfq_bfqq_update_budg_for_activation for | 
 | 		 * details on the usage of the next variable. | 
 | 		 */ | 
 | 		arrived_in_time =  ktime_get_ns() <= | 
 | 			bfqq->ttime.last_end_request + | 
 | 			bfqd->bfq_slice_idle * 3; | 
 |  | 
 |  | 
 | 	/* | 
 | 	 * bfqq deserves to be weight-raised if: | 
 | 	 * - it is sync, | 
 | 	 * - it does not belong to a large burst, | 
 | 	 * - it has been idle for enough time or is soft real-time, | 
 | 	 * - is linked to a bfq_io_cq (it is not shared in any sense). | 
 | 	 */ | 
 | 	in_burst = bfq_bfqq_in_large_burst(bfqq); | 
 | 	soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && | 
 | 		!in_burst && | 
 | 		time_is_before_jiffies(bfqq->soft_rt_next_start); | 
 | 	*interactive = !in_burst && idle_for_long_time; | 
 | 	wr_or_deserves_wr = bfqd->low_latency && | 
 | 		(bfqq->wr_coeff > 1 || | 
 | 		 (bfq_bfqq_sync(bfqq) && | 
 | 		  bfqq->bic && (*interactive || soft_rt))); | 
 |  | 
 | 	/* | 
 | 	 * Using the last flag, update budget and check whether bfqq | 
 | 	 * may want to preempt the in-service queue. | 
 | 	 */ | 
 | 	bfqq_wants_to_preempt = | 
 | 		bfq_bfqq_update_budg_for_activation(bfqd, bfqq, | 
 | 						    arrived_in_time, | 
 | 						    wr_or_deserves_wr); | 
 |  | 
 | 	/* | 
 | 	 * If bfqq happened to be activated in a burst, but has been | 
 | 	 * idle for much more than an interactive queue, then we | 
 | 	 * assume that, in the overall I/O initiated in the burst, the | 
 | 	 * I/O associated with bfqq is finished. So bfqq does not need | 
 | 	 * to be treated as a queue belonging to a burst | 
 | 	 * anymore. Accordingly, we reset bfqq's in_large_burst flag | 
 | 	 * if set, and remove bfqq from the burst list if it's | 
 | 	 * there. We do not decrement burst_size, because the fact | 
 | 	 * that bfqq does not need to belong to the burst list any | 
 | 	 * more does not invalidate the fact that bfqq was created in | 
 | 	 * a burst. | 
 | 	 */ | 
 | 	if (likely(!bfq_bfqq_just_created(bfqq)) && | 
 | 	    idle_for_long_time && | 
 | 	    time_is_before_jiffies( | 
 | 		    bfqq->budget_timeout + | 
 | 		    msecs_to_jiffies(10000))) { | 
 | 		hlist_del_init(&bfqq->burst_list_node); | 
 | 		bfq_clear_bfqq_in_large_burst(bfqq); | 
 | 	} | 
 |  | 
 | 	bfq_clear_bfqq_just_created(bfqq); | 
 |  | 
 |  | 
 | 	if (!bfq_bfqq_IO_bound(bfqq)) { | 
 | 		if (arrived_in_time) { | 
 | 			bfqq->requests_within_timer++; | 
 | 			if (bfqq->requests_within_timer >= | 
 | 			    bfqd->bfq_requests_within_timer) | 
 | 				bfq_mark_bfqq_IO_bound(bfqq); | 
 | 		} else | 
 | 			bfqq->requests_within_timer = 0; | 
 | 	} | 
 |  | 
 | 	if (bfqd->low_latency) { | 
 | 		if (unlikely(time_is_after_jiffies(bfqq->split_time))) | 
 | 			/* wraparound */ | 
 | 			bfqq->split_time = | 
 | 				jiffies - bfqd->bfq_wr_min_idle_time - 1; | 
 |  | 
 | 		if (time_is_before_jiffies(bfqq->split_time + | 
 | 					   bfqd->bfq_wr_min_idle_time)) { | 
 | 			bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, | 
 | 							 old_wr_coeff, | 
 | 							 wr_or_deserves_wr, | 
 | 							 *interactive, | 
 | 							 in_burst, | 
 | 							 soft_rt); | 
 |  | 
 | 			if (old_wr_coeff != bfqq->wr_coeff) | 
 | 				bfqq->entity.prio_changed = 1; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	bfqq->last_idle_bklogged = jiffies; | 
 | 	bfqq->service_from_backlogged = 0; | 
 | 	bfq_clear_bfqq_softrt_update(bfqq); | 
 |  | 
 | 	bfq_add_bfqq_busy(bfqd, bfqq); | 
 |  | 
 | 	/* | 
 | 	 * Expire in-service queue only if preemption may be needed | 
 | 	 * for guarantees. In this respect, the function | 
 | 	 * next_queue_may_preempt just checks a simple, necessary | 
 | 	 * condition, and not a sufficient condition based on | 
 | 	 * timestamps. In fact, for the latter condition to be | 
 | 	 * evaluated, timestamps would need first to be updated, and | 
 | 	 * this operation is quite costly (see the comments on the | 
 | 	 * function bfq_bfqq_update_budg_for_activation). | 
 | 	 */ | 
 | 	if (bfqd->in_service_queue && bfqq_wants_to_preempt && | 
 | 	    bfqd->in_service_queue->wr_coeff < bfqq->wr_coeff && | 
 | 	    next_queue_may_preempt(bfqd)) | 
 | 		bfq_bfqq_expire(bfqd, bfqd->in_service_queue, | 
 | 				false, BFQQE_PREEMPTED); | 
 | } | 
 |  | 
 | static void bfq_add_request(struct request *rq) | 
 | { | 
 | 	struct bfq_queue *bfqq = RQ_BFQQ(rq); | 
 | 	struct bfq_data *bfqd = bfqq->bfqd; | 
 | 	struct request *next_rq, *prev; | 
 | 	unsigned int old_wr_coeff = bfqq->wr_coeff; | 
 | 	bool interactive = false; | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); | 
 | 	bfqq->queued[rq_is_sync(rq)]++; | 
 | 	bfqd->queued++; | 
 |  | 
 | 	elv_rb_add(&bfqq->sort_list, rq); | 
 |  | 
 | 	/* | 
 | 	 * Check if this request is a better next-serve candidate. | 
 | 	 */ | 
 | 	prev = bfqq->next_rq; | 
 | 	next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); | 
 | 	bfqq->next_rq = next_rq; | 
 |  | 
 | 	/* | 
 | 	 * Adjust priority tree position, if next_rq changes. | 
 | 	 */ | 
 | 	if (prev != bfqq->next_rq) | 
 | 		bfq_pos_tree_add_move(bfqd, bfqq); | 
 |  | 
 | 	if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ | 
 | 		bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, | 
 | 						 rq, &interactive); | 
 | 	else { | 
 | 		if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && | 
 | 		    time_is_before_jiffies( | 
 | 				bfqq->last_wr_start_finish + | 
 | 				bfqd->bfq_wr_min_inter_arr_async)) { | 
 | 			bfqq->wr_coeff = bfqd->bfq_wr_coeff; | 
 | 			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); | 
 |  | 
 | 			bfqd->wr_busy_queues++; | 
 | 			bfqq->entity.prio_changed = 1; | 
 | 		} | 
 | 		if (prev != bfqq->next_rq) | 
 | 			bfq_updated_next_req(bfqd, bfqq); | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Assign jiffies to last_wr_start_finish in the following | 
 | 	 * cases: | 
 | 	 * | 
 | 	 * . if bfqq is not going to be weight-raised, because, for | 
 | 	 *   non weight-raised queues, last_wr_start_finish stores the | 
 | 	 *   arrival time of the last request; as of now, this piece | 
 | 	 *   of information is used only for deciding whether to | 
 | 	 *   weight-raise async queues | 
 | 	 * | 
 | 	 * . if bfqq is not weight-raised, because, if bfqq is now | 
 | 	 *   switching to weight-raised, then last_wr_start_finish | 
 | 	 *   stores the time when weight-raising starts | 
 | 	 * | 
 | 	 * . if bfqq is interactive, because, regardless of whether | 
 | 	 *   bfqq is currently weight-raised, the weight-raising | 
 | 	 *   period must start or restart (this case is considered | 
 | 	 *   separately because it is not detected by the above | 
 | 	 *   conditions, if bfqq is already weight-raised) | 
 | 	 * | 
 | 	 * last_wr_start_finish has to be updated also if bfqq is soft | 
 | 	 * real-time, because the weight-raising period is constantly | 
 | 	 * restarted on idle-to-busy transitions for these queues, but | 
 | 	 * this is already done in bfq_bfqq_handle_idle_busy_switch if | 
 | 	 * needed. | 
 | 	 */ | 
 | 	if (bfqd->low_latency && | 
 | 		(old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) | 
 | 		bfqq->last_wr_start_finish = jiffies; | 
 | } | 
 |  | 
 | static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, | 
 | 					  struct bio *bio, | 
 | 					  struct request_queue *q) | 
 | { | 
 | 	struct bfq_queue *bfqq = bfqd->bio_bfqq; | 
 |  | 
 |  | 
 | 	if (bfqq) | 
 | 		return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); | 
 |  | 
 | 	return NULL; | 
 | } | 
 |  | 
 | static sector_t get_sdist(sector_t last_pos, struct request *rq) | 
 | { | 
 | 	if (last_pos) | 
 | 		return abs(blk_rq_pos(rq) - last_pos); | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | #if 0 /* Still not clear if we can do without next two functions */ | 
 | static void bfq_activate_request(struct request_queue *q, struct request *rq) | 
 | { | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 |  | 
 | 	bfqd->rq_in_driver++; | 
 | } | 
 |  | 
 | static void bfq_deactivate_request(struct request_queue *q, struct request *rq) | 
 | { | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 |  | 
 | 	bfqd->rq_in_driver--; | 
 | } | 
 | #endif | 
 |  | 
 | static void bfq_remove_request(struct request_queue *q, | 
 | 			       struct request *rq) | 
 | { | 
 | 	struct bfq_queue *bfqq = RQ_BFQQ(rq); | 
 | 	struct bfq_data *bfqd = bfqq->bfqd; | 
 | 	const int sync = rq_is_sync(rq); | 
 |  | 
 | 	if (bfqq->next_rq == rq) { | 
 | 		bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); | 
 | 		bfq_updated_next_req(bfqd, bfqq); | 
 | 	} | 
 |  | 
 | 	if (rq->queuelist.prev != &rq->queuelist) | 
 | 		list_del_init(&rq->queuelist); | 
 | 	bfqq->queued[sync]--; | 
 | 	bfqd->queued--; | 
 | 	elv_rb_del(&bfqq->sort_list, rq); | 
 |  | 
 | 	elv_rqhash_del(q, rq); | 
 | 	if (q->last_merge == rq) | 
 | 		q->last_merge = NULL; | 
 |  | 
 | 	if (RB_EMPTY_ROOT(&bfqq->sort_list)) { | 
 | 		bfqq->next_rq = NULL; | 
 |  | 
 | 		if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { | 
 | 			bfq_del_bfqq_busy(bfqd, bfqq, false); | 
 | 			/* | 
 | 			 * bfqq emptied. In normal operation, when | 
 | 			 * bfqq is empty, bfqq->entity.service and | 
 | 			 * bfqq->entity.budget must contain, | 
 | 			 * respectively, the service received and the | 
 | 			 * budget used last time bfqq emptied. These | 
 | 			 * facts do not hold in this case, as at least | 
 | 			 * this last removal occurred while bfqq is | 
 | 			 * not in service. To avoid inconsistencies, | 
 | 			 * reset both bfqq->entity.service and | 
 | 			 * bfqq->entity.budget, if bfqq has still a | 
 | 			 * process that may issue I/O requests to it. | 
 | 			 */ | 
 | 			bfqq->entity.budget = bfqq->entity.service = 0; | 
 | 		} | 
 |  | 
 | 		/* | 
 | 		 * Remove queue from request-position tree as it is empty. | 
 | 		 */ | 
 | 		if (bfqq->pos_root) { | 
 | 			rb_erase(&bfqq->pos_node, bfqq->pos_root); | 
 | 			bfqq->pos_root = NULL; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	if (rq->cmd_flags & REQ_META) | 
 | 		bfqq->meta_pending--; | 
 |  | 
 | } | 
 |  | 
 | static bool bfq_bio_merge(struct blk_mq_hw_ctx *hctx, struct bio *bio) | 
 | { | 
 | 	struct request_queue *q = hctx->queue; | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 | 	struct request *free = NULL; | 
 | 	/* | 
 | 	 * bfq_bic_lookup grabs the queue_lock: invoke it now and | 
 | 	 * store its return value for later use, to avoid nesting | 
 | 	 * queue_lock inside the bfqd->lock. We assume that the bic | 
 | 	 * returned by bfq_bic_lookup does not go away before | 
 | 	 * bfqd->lock is taken. | 
 | 	 */ | 
 | 	struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q); | 
 | 	bool ret; | 
 |  | 
 | 	spin_lock_irq(&bfqd->lock); | 
 |  | 
 | 	if (bic) | 
 | 		bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf)); | 
 | 	else | 
 | 		bfqd->bio_bfqq = NULL; | 
 | 	bfqd->bio_bic = bic; | 
 |  | 
 | 	ret = blk_mq_sched_try_merge(q, bio, &free); | 
 |  | 
 | 	if (free) | 
 | 		blk_mq_free_request(free); | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 |  | 
 | 	return ret; | 
 | } | 
 |  | 
 | static int bfq_request_merge(struct request_queue *q, struct request **req, | 
 | 			     struct bio *bio) | 
 | { | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 | 	struct request *__rq; | 
 |  | 
 | 	__rq = bfq_find_rq_fmerge(bfqd, bio, q); | 
 | 	if (__rq && elv_bio_merge_ok(__rq, bio)) { | 
 | 		*req = __rq; | 
 | 		return ELEVATOR_FRONT_MERGE; | 
 | 	} | 
 |  | 
 | 	return ELEVATOR_NO_MERGE; | 
 | } | 
 |  | 
 | static void bfq_request_merged(struct request_queue *q, struct request *req, | 
 | 			       enum elv_merge type) | 
 | { | 
 | 	if (type == ELEVATOR_FRONT_MERGE && | 
 | 	    rb_prev(&req->rb_node) && | 
 | 	    blk_rq_pos(req) < | 
 | 	    blk_rq_pos(container_of(rb_prev(&req->rb_node), | 
 | 				    struct request, rb_node))) { | 
 | 		struct bfq_queue *bfqq = RQ_BFQQ(req); | 
 | 		struct bfq_data *bfqd = bfqq->bfqd; | 
 | 		struct request *prev, *next_rq; | 
 |  | 
 | 		/* Reposition request in its sort_list */ | 
 | 		elv_rb_del(&bfqq->sort_list, req); | 
 | 		elv_rb_add(&bfqq->sort_list, req); | 
 |  | 
 | 		/* Choose next request to be served for bfqq */ | 
 | 		prev = bfqq->next_rq; | 
 | 		next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, | 
 | 					 bfqd->last_position); | 
 | 		bfqq->next_rq = next_rq; | 
 | 		/* | 
 | 		 * If next_rq changes, update both the queue's budget to | 
 | 		 * fit the new request and the queue's position in its | 
 | 		 * rq_pos_tree. | 
 | 		 */ | 
 | 		if (prev != bfqq->next_rq) { | 
 | 			bfq_updated_next_req(bfqd, bfqq); | 
 | 			bfq_pos_tree_add_move(bfqd, bfqq); | 
 | 		} | 
 | 	} | 
 | } | 
 |  | 
 | static void bfq_requests_merged(struct request_queue *q, struct request *rq, | 
 | 				struct request *next) | 
 | { | 
 | 	struct bfq_queue *bfqq = RQ_BFQQ(rq), *next_bfqq = RQ_BFQQ(next); | 
 |  | 
 | 	if (!RB_EMPTY_NODE(&rq->rb_node)) | 
 | 		goto end; | 
 | 	spin_lock_irq(&bfqq->bfqd->lock); | 
 |  | 
 | 	/* | 
 | 	 * If next and rq belong to the same bfq_queue and next is older | 
 | 	 * than rq, then reposition rq in the fifo (by substituting next | 
 | 	 * with rq). Otherwise, if next and rq belong to different | 
 | 	 * bfq_queues, never reposition rq: in fact, we would have to | 
 | 	 * reposition it with respect to next's position in its own fifo, | 
 | 	 * which would most certainly be too expensive with respect to | 
 | 	 * the benefits. | 
 | 	 */ | 
 | 	if (bfqq == next_bfqq && | 
 | 	    !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && | 
 | 	    next->fifo_time < rq->fifo_time) { | 
 | 		list_del_init(&rq->queuelist); | 
 | 		list_replace_init(&next->queuelist, &rq->queuelist); | 
 | 		rq->fifo_time = next->fifo_time; | 
 | 	} | 
 |  | 
 | 	if (bfqq->next_rq == next) | 
 | 		bfqq->next_rq = rq; | 
 |  | 
 | 	bfq_remove_request(q, next); | 
 | 	bfqg_stats_update_io_remove(bfqq_group(bfqq), next->cmd_flags); | 
 |  | 
 | 	spin_unlock_irq(&bfqq->bfqd->lock); | 
 | end: | 
 | 	bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); | 
 | } | 
 |  | 
 | /* Must be called with bfqq != NULL */ | 
 | static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) | 
 | { | 
 | 	if (bfq_bfqq_busy(bfqq)) | 
 | 		bfqq->bfqd->wr_busy_queues--; | 
 | 	bfqq->wr_coeff = 1; | 
 | 	bfqq->wr_cur_max_time = 0; | 
 | 	bfqq->last_wr_start_finish = jiffies; | 
 | 	/* | 
 | 	 * Trigger a weight change on the next invocation of | 
 | 	 * __bfq_entity_update_weight_prio. | 
 | 	 */ | 
 | 	bfqq->entity.prio_changed = 1; | 
 | } | 
 |  | 
 | void bfq_end_wr_async_queues(struct bfq_data *bfqd, | 
 | 			     struct bfq_group *bfqg) | 
 | { | 
 | 	int i, j; | 
 |  | 
 | 	for (i = 0; i < 2; i++) | 
 | 		for (j = 0; j < IOPRIO_BE_NR; j++) | 
 | 			if (bfqg->async_bfqq[i][j]) | 
 | 				bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]); | 
 | 	if (bfqg->async_idle_bfqq) | 
 | 		bfq_bfqq_end_wr(bfqg->async_idle_bfqq); | 
 | } | 
 |  | 
 | static void bfq_end_wr(struct bfq_data *bfqd) | 
 | { | 
 | 	struct bfq_queue *bfqq; | 
 |  | 
 | 	spin_lock_irq(&bfqd->lock); | 
 |  | 
 | 	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) | 
 | 		bfq_bfqq_end_wr(bfqq); | 
 | 	list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) | 
 | 		bfq_bfqq_end_wr(bfqq); | 
 | 	bfq_end_wr_async(bfqd); | 
 |  | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 | } | 
 |  | 
 | static sector_t bfq_io_struct_pos(void *io_struct, bool request) | 
 | { | 
 | 	if (request) | 
 | 		return blk_rq_pos(io_struct); | 
 | 	else | 
 | 		return ((struct bio *)io_struct)->bi_iter.bi_sector; | 
 | } | 
 |  | 
 | static int bfq_rq_close_to_sector(void *io_struct, bool request, | 
 | 				  sector_t sector) | 
 | { | 
 | 	return abs(bfq_io_struct_pos(io_struct, request) - sector) <= | 
 | 	       BFQQ_CLOSE_THR; | 
 | } | 
 |  | 
 | static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, | 
 | 					 struct bfq_queue *bfqq, | 
 | 					 sector_t sector) | 
 | { | 
 | 	struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; | 
 | 	struct rb_node *parent, *node; | 
 | 	struct bfq_queue *__bfqq; | 
 |  | 
 | 	if (RB_EMPTY_ROOT(root)) | 
 | 		return NULL; | 
 |  | 
 | 	/* | 
 | 	 * First, if we find a request starting at the end of the last | 
 | 	 * request, choose it. | 
 | 	 */ | 
 | 	__bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); | 
 | 	if (__bfqq) | 
 | 		return __bfqq; | 
 |  | 
 | 	/* | 
 | 	 * If the exact sector wasn't found, the parent of the NULL leaf | 
 | 	 * will contain the closest sector (rq_pos_tree sorted by | 
 | 	 * next_request position). | 
 | 	 */ | 
 | 	__bfqq = rb_entry(parent, struct bfq_queue, pos_node); | 
 | 	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) | 
 | 		return __bfqq; | 
 |  | 
 | 	if (blk_rq_pos(__bfqq->next_rq) < sector) | 
 | 		node = rb_next(&__bfqq->pos_node); | 
 | 	else | 
 | 		node = rb_prev(&__bfqq->pos_node); | 
 | 	if (!node) | 
 | 		return NULL; | 
 |  | 
 | 	__bfqq = rb_entry(node, struct bfq_queue, pos_node); | 
 | 	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) | 
 | 		return __bfqq; | 
 |  | 
 | 	return NULL; | 
 | } | 
 |  | 
 | static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, | 
 | 						   struct bfq_queue *cur_bfqq, | 
 | 						   sector_t sector) | 
 | { | 
 | 	struct bfq_queue *bfqq; | 
 |  | 
 | 	/* | 
 | 	 * We shall notice if some of the queues are cooperating, | 
 | 	 * e.g., working closely on the same area of the device. In | 
 | 	 * that case, we can group them together and: 1) don't waste | 
 | 	 * time idling, and 2) serve the union of their requests in | 
 | 	 * the best possible order for throughput. | 
 | 	 */ | 
 | 	bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); | 
 | 	if (!bfqq || bfqq == cur_bfqq) | 
 | 		return NULL; | 
 |  | 
 | 	return bfqq; | 
 | } | 
 |  | 
 | static struct bfq_queue * | 
 | bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) | 
 | { | 
 | 	int process_refs, new_process_refs; | 
 | 	struct bfq_queue *__bfqq; | 
 |  | 
 | 	/* | 
 | 	 * If there are no process references on the new_bfqq, then it is | 
 | 	 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain | 
 | 	 * may have dropped their last reference (not just their last process | 
 | 	 * reference). | 
 | 	 */ | 
 | 	if (!bfqq_process_refs(new_bfqq)) | 
 | 		return NULL; | 
 |  | 
 | 	/* Avoid a circular list and skip interim queue merges. */ | 
 | 	while ((__bfqq = new_bfqq->new_bfqq)) { | 
 | 		if (__bfqq == bfqq) | 
 | 			return NULL; | 
 | 		new_bfqq = __bfqq; | 
 | 	} | 
 |  | 
 | 	process_refs = bfqq_process_refs(bfqq); | 
 | 	new_process_refs = bfqq_process_refs(new_bfqq); | 
 | 	/* | 
 | 	 * If the process for the bfqq has gone away, there is no | 
 | 	 * sense in merging the queues. | 
 | 	 */ | 
 | 	if (process_refs == 0 || new_process_refs == 0) | 
 | 		return NULL; | 
 |  | 
 | 	bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", | 
 | 		new_bfqq->pid); | 
 |  | 
 | 	/* | 
 | 	 * Merging is just a redirection: the requests of the process | 
 | 	 * owning one of the two queues are redirected to the other queue. | 
 | 	 * The latter queue, in its turn, is set as shared if this is the | 
 | 	 * first time that the requests of some process are redirected to | 
 | 	 * it. | 
 | 	 * | 
 | 	 * We redirect bfqq to new_bfqq and not the opposite, because | 
 | 	 * we are in the context of the process owning bfqq, thus we | 
 | 	 * have the io_cq of this process. So we can immediately | 
 | 	 * configure this io_cq to redirect the requests of the | 
 | 	 * process to new_bfqq. In contrast, the io_cq of new_bfqq is | 
 | 	 * not available any more (new_bfqq->bic == NULL). | 
 | 	 * | 
 | 	 * Anyway, even in case new_bfqq coincides with the in-service | 
 | 	 * queue, redirecting requests the in-service queue is the | 
 | 	 * best option, as we feed the in-service queue with new | 
 | 	 * requests close to the last request served and, by doing so, | 
 | 	 * are likely to increase the throughput. | 
 | 	 */ | 
 | 	bfqq->new_bfqq = new_bfqq; | 
 | 	new_bfqq->ref += process_refs; | 
 | 	return new_bfqq; | 
 | } | 
 |  | 
 | static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, | 
 | 					struct bfq_queue *new_bfqq) | 
 | { | 
 | 	if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || | 
 | 	    (bfqq->ioprio_class != new_bfqq->ioprio_class)) | 
 | 		return false; | 
 |  | 
 | 	/* | 
 | 	 * If either of the queues has already been detected as seeky, | 
 | 	 * then merging it with the other queue is unlikely to lead to | 
 | 	 * sequential I/O. | 
 | 	 */ | 
 | 	if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) | 
 | 		return false; | 
 |  | 
 | 	/* | 
 | 	 * Interleaved I/O is known to be done by (some) applications | 
 | 	 * only for reads, so it does not make sense to merge async | 
 | 	 * queues. | 
 | 	 */ | 
 | 	if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) | 
 | 		return false; | 
 |  | 
 | 	return true; | 
 | } | 
 |  | 
 | /* | 
 |  * If this function returns true, then bfqq cannot be merged. The idea | 
 |  * is that true cooperation happens very early after processes start | 
 |  * to do I/O. Usually, late cooperations are just accidental false | 
 |  * positives. In case bfqq is weight-raised, such false positives | 
 |  * would evidently degrade latency guarantees for bfqq. | 
 |  */ | 
 | static bool wr_from_too_long(struct bfq_queue *bfqq) | 
 | { | 
 | 	return bfqq->wr_coeff > 1 && | 
 | 		time_is_before_jiffies(bfqq->last_wr_start_finish + | 
 | 				       msecs_to_jiffies(100)); | 
 | } | 
 |  | 
 | /* | 
 |  * Attempt to schedule a merge of bfqq with the currently in-service | 
 |  * queue or with a close queue among the scheduled queues.  Return | 
 |  * NULL if no merge was scheduled, a pointer to the shared bfq_queue | 
 |  * structure otherwise. | 
 |  * | 
 |  * The OOM queue is not allowed to participate to cooperation: in fact, since | 
 |  * the requests temporarily redirected to the OOM queue could be redirected | 
 |  * again to dedicated queues at any time, the state needed to correctly | 
 |  * handle merging with the OOM queue would be quite complex and expensive | 
 |  * to maintain. Besides, in such a critical condition as an out of memory, | 
 |  * the benefits of queue merging may be little relevant, or even negligible. | 
 |  * | 
 |  * Weight-raised queues can be merged only if their weight-raising | 
 |  * period has just started. In fact cooperating processes are usually | 
 |  * started together. Thus, with this filter we avoid false positives | 
 |  * that would jeopardize low-latency guarantees. | 
 |  * | 
 |  * WARNING: queue merging may impair fairness among non-weight raised | 
 |  * queues, for at least two reasons: 1) the original weight of a | 
 |  * merged queue may change during the merged state, 2) even being the | 
 |  * weight the same, a merged queue may be bloated with many more | 
 |  * requests than the ones produced by its originally-associated | 
 |  * process. | 
 |  */ | 
 | static struct bfq_queue * | 
 | bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, | 
 | 		     void *io_struct, bool request) | 
 | { | 
 | 	struct bfq_queue *in_service_bfqq, *new_bfqq; | 
 |  | 
 | 	if (bfqq->new_bfqq) | 
 | 		return bfqq->new_bfqq; | 
 |  | 
 | 	if (!io_struct || | 
 | 	    wr_from_too_long(bfqq) || | 
 | 	    unlikely(bfqq == &bfqd->oom_bfqq)) | 
 | 		return NULL; | 
 |  | 
 | 	/* If there is only one backlogged queue, don't search. */ | 
 | 	if (bfqd->busy_queues == 1) | 
 | 		return NULL; | 
 |  | 
 | 	in_service_bfqq = bfqd->in_service_queue; | 
 |  | 
 | 	if (!in_service_bfqq || in_service_bfqq == bfqq | 
 | 	    || wr_from_too_long(in_service_bfqq) || | 
 | 	    unlikely(in_service_bfqq == &bfqd->oom_bfqq)) | 
 | 		goto check_scheduled; | 
 |  | 
 | 	if (bfq_rq_close_to_sector(io_struct, request, bfqd->last_position) && | 
 | 	    bfqq->entity.parent == in_service_bfqq->entity.parent && | 
 | 	    bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { | 
 | 		new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); | 
 | 		if (new_bfqq) | 
 | 			return new_bfqq; | 
 | 	} | 
 | 	/* | 
 | 	 * Check whether there is a cooperator among currently scheduled | 
 | 	 * queues. The only thing we need is that the bio/request is not | 
 | 	 * NULL, as we need it to establish whether a cooperator exists. | 
 | 	 */ | 
 | check_scheduled: | 
 | 	new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, | 
 | 			bfq_io_struct_pos(io_struct, request)); | 
 |  | 
 | 	if (new_bfqq && !wr_from_too_long(new_bfqq) && | 
 | 	    likely(new_bfqq != &bfqd->oom_bfqq) && | 
 | 	    bfq_may_be_close_cooperator(bfqq, new_bfqq)) | 
 | 		return bfq_setup_merge(bfqq, new_bfqq); | 
 |  | 
 | 	return NULL; | 
 | } | 
 |  | 
 | static void bfq_bfqq_save_state(struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_io_cq *bic = bfqq->bic; | 
 |  | 
 | 	/* | 
 | 	 * If !bfqq->bic, the queue is already shared or its requests | 
 | 	 * have already been redirected to a shared queue; both idle window | 
 | 	 * and weight raising state have already been saved. Do nothing. | 
 | 	 */ | 
 | 	if (!bic) | 
 | 		return; | 
 |  | 
 | 	bic->saved_ttime = bfqq->ttime; | 
 | 	bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq); | 
 | 	bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); | 
 | 	bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); | 
 | 	bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node); | 
 | 	if (unlikely(bfq_bfqq_just_created(bfqq) && | 
 | 		     !bfq_bfqq_in_large_burst(bfqq))) { | 
 | 		/* | 
 | 		 * bfqq being merged right after being created: bfqq | 
 | 		 * would have deserved interactive weight raising, but | 
 | 		 * did not make it to be set in a weight-raised state, | 
 | 		 * because of this early merge.	Store directly the | 
 | 		 * weight-raising state that would have been assigned | 
 | 		 * to bfqq, so that to avoid that bfqq unjustly fails | 
 | 		 * to enjoy weight raising if split soon. | 
 | 		 */ | 
 | 		bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; | 
 | 		bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd); | 
 | 		bic->saved_last_wr_start_finish = jiffies; | 
 | 	} else { | 
 | 		bic->saved_wr_coeff = bfqq->wr_coeff; | 
 | 		bic->saved_wr_start_at_switch_to_srt = | 
 | 			bfqq->wr_start_at_switch_to_srt; | 
 | 		bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish; | 
 | 		bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time; | 
 | 	} | 
 | } | 
 |  | 
 | static void | 
 | bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, | 
 | 		struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) | 
 | { | 
 | 	bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", | 
 | 		(unsigned long)new_bfqq->pid); | 
 | 	/* Save weight raising and idle window of the merged queues */ | 
 | 	bfq_bfqq_save_state(bfqq); | 
 | 	bfq_bfqq_save_state(new_bfqq); | 
 | 	if (bfq_bfqq_IO_bound(bfqq)) | 
 | 		bfq_mark_bfqq_IO_bound(new_bfqq); | 
 | 	bfq_clear_bfqq_IO_bound(bfqq); | 
 |  | 
 | 	/* | 
 | 	 * If bfqq is weight-raised, then let new_bfqq inherit | 
 | 	 * weight-raising. To reduce false positives, neglect the case | 
 | 	 * where bfqq has just been created, but has not yet made it | 
 | 	 * to be weight-raised (which may happen because EQM may merge | 
 | 	 * bfqq even before bfq_add_request is executed for the first | 
 | 	 * time for bfqq). Handling this case would however be very | 
 | 	 * easy, thanks to the flag just_created. | 
 | 	 */ | 
 | 	if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { | 
 | 		new_bfqq->wr_coeff = bfqq->wr_coeff; | 
 | 		new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; | 
 | 		new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; | 
 | 		new_bfqq->wr_start_at_switch_to_srt = | 
 | 			bfqq->wr_start_at_switch_to_srt; | 
 | 		if (bfq_bfqq_busy(new_bfqq)) | 
 | 			bfqd->wr_busy_queues++; | 
 | 		new_bfqq->entity.prio_changed = 1; | 
 | 	} | 
 |  | 
 | 	if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ | 
 | 		bfqq->wr_coeff = 1; | 
 | 		bfqq->entity.prio_changed = 1; | 
 | 		if (bfq_bfqq_busy(bfqq)) | 
 | 			bfqd->wr_busy_queues--; | 
 | 	} | 
 |  | 
 | 	bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", | 
 | 		     bfqd->wr_busy_queues); | 
 |  | 
 | 	/* | 
 | 	 * Merge queues (that is, let bic redirect its requests to new_bfqq) | 
 | 	 */ | 
 | 	bic_set_bfqq(bic, new_bfqq, 1); | 
 | 	bfq_mark_bfqq_coop(new_bfqq); | 
 | 	/* | 
 | 	 * new_bfqq now belongs to at least two bics (it is a shared queue): | 
 | 	 * set new_bfqq->bic to NULL. bfqq either: | 
 | 	 * - does not belong to any bic any more, and hence bfqq->bic must | 
 | 	 *   be set to NULL, or | 
 | 	 * - is a queue whose owning bics have already been redirected to a | 
 | 	 *   different queue, hence the queue is destined to not belong to | 
 | 	 *   any bic soon and bfqq->bic is already NULL (therefore the next | 
 | 	 *   assignment causes no harm). | 
 | 	 */ | 
 | 	new_bfqq->bic = NULL; | 
 | 	bfqq->bic = NULL; | 
 | 	/* release process reference to bfqq */ | 
 | 	bfq_put_queue(bfqq); | 
 | } | 
 |  | 
 | static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, | 
 | 				struct bio *bio) | 
 | { | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 | 	bool is_sync = op_is_sync(bio->bi_opf); | 
 | 	struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; | 
 |  | 
 | 	/* | 
 | 	 * Disallow merge of a sync bio into an async request. | 
 | 	 */ | 
 | 	if (is_sync && !rq_is_sync(rq)) | 
 | 		return false; | 
 |  | 
 | 	/* | 
 | 	 * Lookup the bfqq that this bio will be queued with. Allow | 
 | 	 * merge only if rq is queued there. | 
 | 	 */ | 
 | 	if (!bfqq) | 
 | 		return false; | 
 |  | 
 | 	/* | 
 | 	 * We take advantage of this function to perform an early merge | 
 | 	 * of the queues of possible cooperating processes. | 
 | 	 */ | 
 | 	new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false); | 
 | 	if (new_bfqq) { | 
 | 		/* | 
 | 		 * bic still points to bfqq, then it has not yet been | 
 | 		 * redirected to some other bfq_queue, and a queue | 
 | 		 * merge beween bfqq and new_bfqq can be safely | 
 | 		 * fulfillled, i.e., bic can be redirected to new_bfqq | 
 | 		 * and bfqq can be put. | 
 | 		 */ | 
 | 		bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, | 
 | 				new_bfqq); | 
 | 		/* | 
 | 		 * If we get here, bio will be queued into new_queue, | 
 | 		 * so use new_bfqq to decide whether bio and rq can be | 
 | 		 * merged. | 
 | 		 */ | 
 | 		bfqq = new_bfqq; | 
 |  | 
 | 		/* | 
 | 		 * Change also bqfd->bio_bfqq, as | 
 | 		 * bfqd->bio_bic now points to new_bfqq, and | 
 | 		 * this function may be invoked again (and then may | 
 | 		 * use again bqfd->bio_bfqq). | 
 | 		 */ | 
 | 		bfqd->bio_bfqq = bfqq; | 
 | 	} | 
 |  | 
 | 	return bfqq == RQ_BFQQ(rq); | 
 | } | 
 |  | 
 | /* | 
 |  * Set the maximum time for the in-service queue to consume its | 
 |  * budget. This prevents seeky processes from lowering the throughput. | 
 |  * In practice, a time-slice service scheme is used with seeky | 
 |  * processes. | 
 |  */ | 
 | static void bfq_set_budget_timeout(struct bfq_data *bfqd, | 
 | 				   struct bfq_queue *bfqq) | 
 | { | 
 | 	unsigned int timeout_coeff; | 
 |  | 
 | 	if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) | 
 | 		timeout_coeff = 1; | 
 | 	else | 
 | 		timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; | 
 |  | 
 | 	bfqd->last_budget_start = ktime_get(); | 
 |  | 
 | 	bfqq->budget_timeout = jiffies + | 
 | 		bfqd->bfq_timeout * timeout_coeff; | 
 | } | 
 |  | 
 | static void __bfq_set_in_service_queue(struct bfq_data *bfqd, | 
 | 				       struct bfq_queue *bfqq) | 
 | { | 
 | 	if (bfqq) { | 
 | 		bfq_clear_bfqq_fifo_expire(bfqq); | 
 |  | 
 | 		bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; | 
 |  | 
 | 		if (time_is_before_jiffies(bfqq->last_wr_start_finish) && | 
 | 		    bfqq->wr_coeff > 1 && | 
 | 		    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && | 
 | 		    time_is_before_jiffies(bfqq->budget_timeout)) { | 
 | 			/* | 
 | 			 * For soft real-time queues, move the start | 
 | 			 * of the weight-raising period forward by the | 
 | 			 * time the queue has not received any | 
 | 			 * service. Otherwise, a relatively long | 
 | 			 * service delay is likely to cause the | 
 | 			 * weight-raising period of the queue to end, | 
 | 			 * because of the short duration of the | 
 | 			 * weight-raising period of a soft real-time | 
 | 			 * queue.  It is worth noting that this move | 
 | 			 * is not so dangerous for the other queues, | 
 | 			 * because soft real-time queues are not | 
 | 			 * greedy. | 
 | 			 * | 
 | 			 * To not add a further variable, we use the | 
 | 			 * overloaded field budget_timeout to | 
 | 			 * determine for how long the queue has not | 
 | 			 * received service, i.e., how much time has | 
 | 			 * elapsed since the queue expired. However, | 
 | 			 * this is a little imprecise, because | 
 | 			 * budget_timeout is set to jiffies if bfqq | 
 | 			 * not only expires, but also remains with no | 
 | 			 * request. | 
 | 			 */ | 
 | 			if (time_after(bfqq->budget_timeout, | 
 | 				       bfqq->last_wr_start_finish)) | 
 | 				bfqq->last_wr_start_finish += | 
 | 					jiffies - bfqq->budget_timeout; | 
 | 			else | 
 | 				bfqq->last_wr_start_finish = jiffies; | 
 | 		} | 
 |  | 
 | 		bfq_set_budget_timeout(bfqd, bfqq); | 
 | 		bfq_log_bfqq(bfqd, bfqq, | 
 | 			     "set_in_service_queue, cur-budget = %d", | 
 | 			     bfqq->entity.budget); | 
 | 	} | 
 |  | 
 | 	bfqd->in_service_queue = bfqq; | 
 | } | 
 |  | 
 | /* | 
 |  * Get and set a new queue for service. | 
 |  */ | 
 | static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) | 
 | { | 
 | 	struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); | 
 |  | 
 | 	__bfq_set_in_service_queue(bfqd, bfqq); | 
 | 	return bfqq; | 
 | } | 
 |  | 
 | static void bfq_arm_slice_timer(struct bfq_data *bfqd) | 
 | { | 
 | 	struct bfq_queue *bfqq = bfqd->in_service_queue; | 
 | 	u32 sl; | 
 |  | 
 | 	bfq_mark_bfqq_wait_request(bfqq); | 
 |  | 
 | 	/* | 
 | 	 * We don't want to idle for seeks, but we do want to allow | 
 | 	 * fair distribution of slice time for a process doing back-to-back | 
 | 	 * seeks. So allow a little bit of time for him to submit a new rq. | 
 | 	 */ | 
 | 	sl = bfqd->bfq_slice_idle; | 
 | 	/* | 
 | 	 * Unless the queue is being weight-raised or the scenario is | 
 | 	 * asymmetric, grant only minimum idle time if the queue | 
 | 	 * is seeky. A long idling is preserved for a weight-raised | 
 | 	 * queue, or, more in general, in an asymmetric scenario, | 
 | 	 * because a long idling is needed for guaranteeing to a queue | 
 | 	 * its reserved share of the throughput (in particular, it is | 
 | 	 * needed if the queue has a higher weight than some other | 
 | 	 * queue). | 
 | 	 */ | 
 | 	if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && | 
 | 	    bfq_symmetric_scenario(bfqd)) | 
 | 		sl = min_t(u64, sl, BFQ_MIN_TT); | 
 |  | 
 | 	bfqd->last_idling_start = ktime_get(); | 
 | 	hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), | 
 | 		      HRTIMER_MODE_REL); | 
 | 	bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); | 
 | } | 
 |  | 
 | /* | 
 |  * In autotuning mode, max_budget is dynamically recomputed as the | 
 |  * amount of sectors transferred in timeout at the estimated peak | 
 |  * rate. This enables BFQ to utilize a full timeslice with a full | 
 |  * budget, even if the in-service queue is served at peak rate. And | 
 |  * this maximises throughput with sequential workloads. | 
 |  */ | 
 | static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) | 
 | { | 
 | 	return (u64)bfqd->peak_rate * USEC_PER_MSEC * | 
 | 		jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; | 
 | } | 
 |  | 
 | /* | 
 |  * Update parameters related to throughput and responsiveness, as a | 
 |  * function of the estimated peak rate. See comments on | 
 |  * bfq_calc_max_budget(), and on T_slow and T_fast arrays. | 
 |  */ | 
 | static void update_thr_responsiveness_params(struct bfq_data *bfqd) | 
 | { | 
 | 	int dev_type = blk_queue_nonrot(bfqd->queue); | 
 |  | 
 | 	if (bfqd->bfq_user_max_budget == 0) | 
 | 		bfqd->bfq_max_budget = | 
 | 			bfq_calc_max_budget(bfqd); | 
 |  | 
 | 	if (bfqd->device_speed == BFQ_BFQD_FAST && | 
 | 	    bfqd->peak_rate < device_speed_thresh[dev_type]) { | 
 | 		bfqd->device_speed = BFQ_BFQD_SLOW; | 
 | 		bfqd->RT_prod = R_slow[dev_type] * | 
 | 			T_slow[dev_type]; | 
 | 	} else if (bfqd->device_speed == BFQ_BFQD_SLOW && | 
 | 		   bfqd->peak_rate > device_speed_thresh[dev_type]) { | 
 | 		bfqd->device_speed = BFQ_BFQD_FAST; | 
 | 		bfqd->RT_prod = R_fast[dev_type] * | 
 | 			T_fast[dev_type]; | 
 | 	} | 
 |  | 
 | 	bfq_log(bfqd, | 
 | "dev_type %s dev_speed_class = %s (%llu sects/sec), thresh %llu setcs/sec", | 
 | 		dev_type == 0 ? "ROT" : "NONROT", | 
 | 		bfqd->device_speed == BFQ_BFQD_FAST ? "FAST" : "SLOW", | 
 | 		bfqd->device_speed == BFQ_BFQD_FAST ? | 
 | 		(USEC_PER_SEC*(u64)R_fast[dev_type])>>BFQ_RATE_SHIFT : | 
 | 		(USEC_PER_SEC*(u64)R_slow[dev_type])>>BFQ_RATE_SHIFT, | 
 | 		(USEC_PER_SEC*(u64)device_speed_thresh[dev_type])>> | 
 | 		BFQ_RATE_SHIFT); | 
 | } | 
 |  | 
 | static void bfq_reset_rate_computation(struct bfq_data *bfqd, | 
 | 				       struct request *rq) | 
 | { | 
 | 	if (rq != NULL) { /* new rq dispatch now, reset accordingly */ | 
 | 		bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); | 
 | 		bfqd->peak_rate_samples = 1; | 
 | 		bfqd->sequential_samples = 0; | 
 | 		bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = | 
 | 			blk_rq_sectors(rq); | 
 | 	} else /* no new rq dispatched, just reset the number of samples */ | 
 | 		bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ | 
 |  | 
 | 	bfq_log(bfqd, | 
 | 		"reset_rate_computation at end, sample %u/%u tot_sects %llu", | 
 | 		bfqd->peak_rate_samples, bfqd->sequential_samples, | 
 | 		bfqd->tot_sectors_dispatched); | 
 | } | 
 |  | 
 | static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) | 
 | { | 
 | 	u32 rate, weight, divisor; | 
 |  | 
 | 	/* | 
 | 	 * For the convergence property to hold (see comments on | 
 | 	 * bfq_update_peak_rate()) and for the assessment to be | 
 | 	 * reliable, a minimum number of samples must be present, and | 
 | 	 * a minimum amount of time must have elapsed. If not so, do | 
 | 	 * not compute new rate. Just reset parameters, to get ready | 
 | 	 * for a new evaluation attempt. | 
 | 	 */ | 
 | 	if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || | 
 | 	    bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) | 
 | 		goto reset_computation; | 
 |  | 
 | 	/* | 
 | 	 * If a new request completion has occurred after last | 
 | 	 * dispatch, then, to approximate the rate at which requests | 
 | 	 * have been served by the device, it is more precise to | 
 | 	 * extend the observation interval to the last completion. | 
 | 	 */ | 
 | 	bfqd->delta_from_first = | 
 | 		max_t(u64, bfqd->delta_from_first, | 
 | 		      bfqd->last_completion - bfqd->first_dispatch); | 
 |  | 
 | 	/* | 
 | 	 * Rate computed in sects/usec, and not sects/nsec, for | 
 | 	 * precision issues. | 
 | 	 */ | 
 | 	rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, | 
 | 			div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); | 
 |  | 
 | 	/* | 
 | 	 * Peak rate not updated if: | 
 | 	 * - the percentage of sequential dispatches is below 3/4 of the | 
 | 	 *   total, and rate is below the current estimated peak rate | 
 | 	 * - rate is unreasonably high (> 20M sectors/sec) | 
 | 	 */ | 
 | 	if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && | 
 | 	     rate <= bfqd->peak_rate) || | 
 | 		rate > 20<<BFQ_RATE_SHIFT) | 
 | 		goto reset_computation; | 
 |  | 
 | 	/* | 
 | 	 * We have to update the peak rate, at last! To this purpose, | 
 | 	 * we use a low-pass filter. We compute the smoothing constant | 
 | 	 * of the filter as a function of the 'weight' of the new | 
 | 	 * measured rate. | 
 | 	 * | 
 | 	 * As can be seen in next formulas, we define this weight as a | 
 | 	 * quantity proportional to how sequential the workload is, | 
 | 	 * and to how long the observation time interval is. | 
 | 	 * | 
 | 	 * The weight runs from 0 to 8. The maximum value of the | 
 | 	 * weight, 8, yields the minimum value for the smoothing | 
 | 	 * constant. At this minimum value for the smoothing constant, | 
 | 	 * the measured rate contributes for half of the next value of | 
 | 	 * the estimated peak rate. | 
 | 	 * | 
 | 	 * So, the first step is to compute the weight as a function | 
 | 	 * of how sequential the workload is. Note that the weight | 
 | 	 * cannot reach 9, because bfqd->sequential_samples cannot | 
 | 	 * become equal to bfqd->peak_rate_samples, which, in its | 
 | 	 * turn, holds true because bfqd->sequential_samples is not | 
 | 	 * incremented for the first sample. | 
 | 	 */ | 
 | 	weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; | 
 |  | 
 | 	/* | 
 | 	 * Second step: further refine the weight as a function of the | 
 | 	 * duration of the observation interval. | 
 | 	 */ | 
 | 	weight = min_t(u32, 8, | 
 | 		       div_u64(weight * bfqd->delta_from_first, | 
 | 			       BFQ_RATE_REF_INTERVAL)); | 
 |  | 
 | 	/* | 
 | 	 * Divisor ranging from 10, for minimum weight, to 2, for | 
 | 	 * maximum weight. | 
 | 	 */ | 
 | 	divisor = 10 - weight; | 
 |  | 
 | 	/* | 
 | 	 * Finally, update peak rate: | 
 | 	 * | 
 | 	 * peak_rate = peak_rate * (divisor-1) / divisor  +  rate / divisor | 
 | 	 */ | 
 | 	bfqd->peak_rate *= divisor-1; | 
 | 	bfqd->peak_rate /= divisor; | 
 | 	rate /= divisor; /* smoothing constant alpha = 1/divisor */ | 
 |  | 
 | 	bfqd->peak_rate += rate; | 
 | 	update_thr_responsiveness_params(bfqd); | 
 |  | 
 | reset_computation: | 
 | 	bfq_reset_rate_computation(bfqd, rq); | 
 | } | 
 |  | 
 | /* | 
 |  * Update the read/write peak rate (the main quantity used for | 
 |  * auto-tuning, see update_thr_responsiveness_params()). | 
 |  * | 
 |  * It is not trivial to estimate the peak rate (correctly): because of | 
 |  * the presence of sw and hw queues between the scheduler and the | 
 |  * device components that finally serve I/O requests, it is hard to | 
 |  * say exactly when a given dispatched request is served inside the | 
 |  * device, and for how long. As a consequence, it is hard to know | 
 |  * precisely at what rate a given set of requests is actually served | 
 |  * by the device. | 
 |  * | 
 |  * On the opposite end, the dispatch time of any request is trivially | 
 |  * available, and, from this piece of information, the "dispatch rate" | 
 |  * of requests can be immediately computed. So, the idea in the next | 
 |  * function is to use what is known, namely request dispatch times | 
 |  * (plus, when useful, request completion times), to estimate what is | 
 |  * unknown, namely in-device request service rate. | 
 |  * | 
 |  * The main issue is that, because of the above facts, the rate at | 
 |  * which a certain set of requests is dispatched over a certain time | 
 |  * interval can vary greatly with respect to the rate at which the | 
 |  * same requests are then served. But, since the size of any | 
 |  * intermediate queue is limited, and the service scheme is lossless | 
 |  * (no request is silently dropped), the following obvious convergence | 
 |  * property holds: the number of requests dispatched MUST become | 
 |  * closer and closer to the number of requests completed as the | 
 |  * observation interval grows. This is the key property used in | 
 |  * the next function to estimate the peak service rate as a function | 
 |  * of the observed dispatch rate. The function assumes to be invoked | 
 |  * on every request dispatch. | 
 |  */ | 
 | static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) | 
 | { | 
 | 	u64 now_ns = ktime_get_ns(); | 
 |  | 
 | 	if (bfqd->peak_rate_samples == 0) { /* first dispatch */ | 
 | 		bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", | 
 | 			bfqd->peak_rate_samples); | 
 | 		bfq_reset_rate_computation(bfqd, rq); | 
 | 		goto update_last_values; /* will add one sample */ | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Device idle for very long: the observation interval lasting | 
 | 	 * up to this dispatch cannot be a valid observation interval | 
 | 	 * for computing a new peak rate (similarly to the late- | 
 | 	 * completion event in bfq_completed_request()). Go to | 
 | 	 * update_rate_and_reset to have the following three steps | 
 | 	 * taken: | 
 | 	 * - close the observation interval at the last (previous) | 
 | 	 *   request dispatch or completion | 
 | 	 * - compute rate, if possible, for that observation interval | 
 | 	 * - start a new observation interval with this dispatch | 
 | 	 */ | 
 | 	if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && | 
 | 	    bfqd->rq_in_driver == 0) | 
 | 		goto update_rate_and_reset; | 
 |  | 
 | 	/* Update sampling information */ | 
 | 	bfqd->peak_rate_samples++; | 
 |  | 
 | 	if ((bfqd->rq_in_driver > 0 || | 
 | 		now_ns - bfqd->last_completion < BFQ_MIN_TT) | 
 | 	     && get_sdist(bfqd->last_position, rq) < BFQQ_SEEK_THR) | 
 | 		bfqd->sequential_samples++; | 
 |  | 
 | 	bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); | 
 |  | 
 | 	/* Reset max observed rq size every 32 dispatches */ | 
 | 	if (likely(bfqd->peak_rate_samples % 32)) | 
 | 		bfqd->last_rq_max_size = | 
 | 			max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); | 
 | 	else | 
 | 		bfqd->last_rq_max_size = blk_rq_sectors(rq); | 
 |  | 
 | 	bfqd->delta_from_first = now_ns - bfqd->first_dispatch; | 
 |  | 
 | 	/* Target observation interval not yet reached, go on sampling */ | 
 | 	if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) | 
 | 		goto update_last_values; | 
 |  | 
 | update_rate_and_reset: | 
 | 	bfq_update_rate_reset(bfqd, rq); | 
 | update_last_values: | 
 | 	bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); | 
 | 	bfqd->last_dispatch = now_ns; | 
 | } | 
 |  | 
 | /* | 
 |  * Remove request from internal lists. | 
 |  */ | 
 | static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) | 
 | { | 
 | 	struct bfq_queue *bfqq = RQ_BFQQ(rq); | 
 |  | 
 | 	/* | 
 | 	 * For consistency, the next instruction should have been | 
 | 	 * executed after removing the request from the queue and | 
 | 	 * dispatching it.  We execute instead this instruction before | 
 | 	 * bfq_remove_request() (and hence introduce a temporary | 
 | 	 * inconsistency), for efficiency.  In fact, should this | 
 | 	 * dispatch occur for a non in-service bfqq, this anticipated | 
 | 	 * increment prevents two counters related to bfqq->dispatched | 
 | 	 * from risking to be, first, uselessly decremented, and then | 
 | 	 * incremented again when the (new) value of bfqq->dispatched | 
 | 	 * happens to be taken into account. | 
 | 	 */ | 
 | 	bfqq->dispatched++; | 
 | 	bfq_update_peak_rate(q->elevator->elevator_data, rq); | 
 |  | 
 | 	bfq_remove_request(q, rq); | 
 | } | 
 |  | 
 | static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq) | 
 | { | 
 | 	/* | 
 | 	 * If this bfqq is shared between multiple processes, check | 
 | 	 * to make sure that those processes are still issuing I/Os | 
 | 	 * within the mean seek distance. If not, it may be time to | 
 | 	 * break the queues apart again. | 
 | 	 */ | 
 | 	if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) | 
 | 		bfq_mark_bfqq_split_coop(bfqq); | 
 |  | 
 | 	if (RB_EMPTY_ROOT(&bfqq->sort_list)) { | 
 | 		if (bfqq->dispatched == 0) | 
 | 			/* | 
 | 			 * Overloading budget_timeout field to store | 
 | 			 * the time at which the queue remains with no | 
 | 			 * backlog and no outstanding request; used by | 
 | 			 * the weight-raising mechanism. | 
 | 			 */ | 
 | 			bfqq->budget_timeout = jiffies; | 
 |  | 
 | 		bfq_del_bfqq_busy(bfqd, bfqq, true); | 
 | 	} else { | 
 | 		bfq_requeue_bfqq(bfqd, bfqq, true); | 
 | 		/* | 
 | 		 * Resort priority tree of potential close cooperators. | 
 | 		 */ | 
 | 		bfq_pos_tree_add_move(bfqd, bfqq); | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * All in-service entities must have been properly deactivated | 
 | 	 * or requeued before executing the next function, which | 
 | 	 * resets all in-service entites as no more in service. | 
 | 	 */ | 
 | 	__bfq_bfqd_reset_in_service(bfqd); | 
 | } | 
 |  | 
 | /** | 
 |  * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. | 
 |  * @bfqd: device data. | 
 |  * @bfqq: queue to update. | 
 |  * @reason: reason for expiration. | 
 |  * | 
 |  * Handle the feedback on @bfqq budget at queue expiration. | 
 |  * See the body for detailed comments. | 
 |  */ | 
 | static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, | 
 | 				     struct bfq_queue *bfqq, | 
 | 				     enum bfqq_expiration reason) | 
 | { | 
 | 	struct request *next_rq; | 
 | 	int budget, min_budget; | 
 |  | 
 | 	min_budget = bfq_min_budget(bfqd); | 
 |  | 
 | 	if (bfqq->wr_coeff == 1) | 
 | 		budget = bfqq->max_budget; | 
 | 	else /* | 
 | 	      * Use a constant, low budget for weight-raised queues, | 
 | 	      * to help achieve a low latency. Keep it slightly higher | 
 | 	      * than the minimum possible budget, to cause a little | 
 | 	      * bit fewer expirations. | 
 | 	      */ | 
 | 		budget = 2 * min_budget; | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", | 
 | 		bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); | 
 | 	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", | 
 | 		budget, bfq_min_budget(bfqd)); | 
 | 	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", | 
 | 		bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); | 
 |  | 
 | 	if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { | 
 | 		switch (reason) { | 
 | 		/* | 
 | 		 * Caveat: in all the following cases we trade latency | 
 | 		 * for throughput. | 
 | 		 */ | 
 | 		case BFQQE_TOO_IDLE: | 
 | 			/* | 
 | 			 * This is the only case where we may reduce | 
 | 			 * the budget: if there is no request of the | 
 | 			 * process still waiting for completion, then | 
 | 			 * we assume (tentatively) that the timer has | 
 | 			 * expired because the batch of requests of | 
 | 			 * the process could have been served with a | 
 | 			 * smaller budget.  Hence, betting that | 
 | 			 * process will behave in the same way when it | 
 | 			 * becomes backlogged again, we reduce its | 
 | 			 * next budget.  As long as we guess right, | 
 | 			 * this budget cut reduces the latency | 
 | 			 * experienced by the process. | 
 | 			 * | 
 | 			 * However, if there are still outstanding | 
 | 			 * requests, then the process may have not yet | 
 | 			 * issued its next request just because it is | 
 | 			 * still waiting for the completion of some of | 
 | 			 * the still outstanding ones.  So in this | 
 | 			 * subcase we do not reduce its budget, on the | 
 | 			 * contrary we increase it to possibly boost | 
 | 			 * the throughput, as discussed in the | 
 | 			 * comments to the BUDGET_TIMEOUT case. | 
 | 			 */ | 
 | 			if (bfqq->dispatched > 0) /* still outstanding reqs */ | 
 | 				budget = min(budget * 2, bfqd->bfq_max_budget); | 
 | 			else { | 
 | 				if (budget > 5 * min_budget) | 
 | 					budget -= 4 * min_budget; | 
 | 				else | 
 | 					budget = min_budget; | 
 | 			} | 
 | 			break; | 
 | 		case BFQQE_BUDGET_TIMEOUT: | 
 | 			/* | 
 | 			 * We double the budget here because it gives | 
 | 			 * the chance to boost the throughput if this | 
 | 			 * is not a seeky process (and has bumped into | 
 | 			 * this timeout because of, e.g., ZBR). | 
 | 			 */ | 
 | 			budget = min(budget * 2, bfqd->bfq_max_budget); | 
 | 			break; | 
 | 		case BFQQE_BUDGET_EXHAUSTED: | 
 | 			/* | 
 | 			 * The process still has backlog, and did not | 
 | 			 * let either the budget timeout or the disk | 
 | 			 * idling timeout expire. Hence it is not | 
 | 			 * seeky, has a short thinktime and may be | 
 | 			 * happy with a higher budget too. So | 
 | 			 * definitely increase the budget of this good | 
 | 			 * candidate to boost the disk throughput. | 
 | 			 */ | 
 | 			budget = min(budget * 4, bfqd->bfq_max_budget); | 
 | 			break; | 
 | 		case BFQQE_NO_MORE_REQUESTS: | 
 | 			/* | 
 | 			 * For queues that expire for this reason, it | 
 | 			 * is particularly important to keep the | 
 | 			 * budget close to the actual service they | 
 | 			 * need. Doing so reduces the timestamp | 
 | 			 * misalignment problem described in the | 
 | 			 * comments in the body of | 
 | 			 * __bfq_activate_entity. In fact, suppose | 
 | 			 * that a queue systematically expires for | 
 | 			 * BFQQE_NO_MORE_REQUESTS and presents a | 
 | 			 * new request in time to enjoy timestamp | 
 | 			 * back-shifting. The larger the budget of the | 
 | 			 * queue is with respect to the service the | 
 | 			 * queue actually requests in each service | 
 | 			 * slot, the more times the queue can be | 
 | 			 * reactivated with the same virtual finish | 
 | 			 * time. It follows that, even if this finish | 
 | 			 * time is pushed to the system virtual time | 
 | 			 * to reduce the consequent timestamp | 
 | 			 * misalignment, the queue unjustly enjoys for | 
 | 			 * many re-activations a lower finish time | 
 | 			 * than all newly activated queues. | 
 | 			 * | 
 | 			 * The service needed by bfqq is measured | 
 | 			 * quite precisely by bfqq->entity.service. | 
 | 			 * Since bfqq does not enjoy device idling, | 
 | 			 * bfqq->entity.service is equal to the number | 
 | 			 * of sectors that the process associated with | 
 | 			 * bfqq requested to read/write before waiting | 
 | 			 * for request completions, or blocking for | 
 | 			 * other reasons. | 
 | 			 */ | 
 | 			budget = max_t(int, bfqq->entity.service, min_budget); | 
 | 			break; | 
 | 		default: | 
 | 			return; | 
 | 		} | 
 | 	} else if (!bfq_bfqq_sync(bfqq)) { | 
 | 		/* | 
 | 		 * Async queues get always the maximum possible | 
 | 		 * budget, as for them we do not care about latency | 
 | 		 * (in addition, their ability to dispatch is limited | 
 | 		 * by the charging factor). | 
 | 		 */ | 
 | 		budget = bfqd->bfq_max_budget; | 
 | 	} | 
 |  | 
 | 	bfqq->max_budget = budget; | 
 |  | 
 | 	if (bfqd->budgets_assigned >= bfq_stats_min_budgets && | 
 | 	    !bfqd->bfq_user_max_budget) | 
 | 		bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); | 
 |  | 
 | 	/* | 
 | 	 * If there is still backlog, then assign a new budget, making | 
 | 	 * sure that it is large enough for the next request.  Since | 
 | 	 * the finish time of bfqq must be kept in sync with the | 
 | 	 * budget, be sure to call __bfq_bfqq_expire() *after* this | 
 | 	 * update. | 
 | 	 * | 
 | 	 * If there is no backlog, then no need to update the budget; | 
 | 	 * it will be updated on the arrival of a new request. | 
 | 	 */ | 
 | 	next_rq = bfqq->next_rq; | 
 | 	if (next_rq) | 
 | 		bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, | 
 | 					    bfq_serv_to_charge(next_rq, bfqq)); | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", | 
 | 			next_rq ? blk_rq_sectors(next_rq) : 0, | 
 | 			bfqq->entity.budget); | 
 | } | 
 |  | 
 | /* | 
 |  * Return true if the process associated with bfqq is "slow". The slow | 
 |  * flag is used, in addition to the budget timeout, to reduce the | 
 |  * amount of service provided to seeky processes, and thus reduce | 
 |  * their chances to lower the throughput. More details in the comments | 
 |  * on the function bfq_bfqq_expire(). | 
 |  * | 
 |  * An important observation is in order: as discussed in the comments | 
 |  * on the function bfq_update_peak_rate(), with devices with internal | 
 |  * queues, it is hard if ever possible to know when and for how long | 
 |  * an I/O request is processed by the device (apart from the trivial | 
 |  * I/O pattern where a new request is dispatched only after the | 
 |  * previous one has been completed). This makes it hard to evaluate | 
 |  * the real rate at which the I/O requests of each bfq_queue are | 
 |  * served.  In fact, for an I/O scheduler like BFQ, serving a | 
 |  * bfq_queue means just dispatching its requests during its service | 
 |  * slot (i.e., until the budget of the queue is exhausted, or the | 
 |  * queue remains idle, or, finally, a timeout fires). But, during the | 
 |  * service slot of a bfq_queue, around 100 ms at most, the device may | 
 |  * be even still processing requests of bfq_queues served in previous | 
 |  * service slots. On the opposite end, the requests of the in-service | 
 |  * bfq_queue may be completed after the service slot of the queue | 
 |  * finishes. | 
 |  * | 
 |  * Anyway, unless more sophisticated solutions are used | 
 |  * (where possible), the sum of the sizes of the requests dispatched | 
 |  * during the service slot of a bfq_queue is probably the only | 
 |  * approximation available for the service received by the bfq_queue | 
 |  * during its service slot. And this sum is the quantity used in this | 
 |  * function to evaluate the I/O speed of a process. | 
 |  */ | 
 | static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, | 
 | 				 bool compensate, enum bfqq_expiration reason, | 
 | 				 unsigned long *delta_ms) | 
 | { | 
 | 	ktime_t delta_ktime; | 
 | 	u32 delta_usecs; | 
 | 	bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ | 
 |  | 
 | 	if (!bfq_bfqq_sync(bfqq)) | 
 | 		return false; | 
 |  | 
 | 	if (compensate) | 
 | 		delta_ktime = bfqd->last_idling_start; | 
 | 	else | 
 | 		delta_ktime = ktime_get(); | 
 | 	delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); | 
 | 	delta_usecs = ktime_to_us(delta_ktime); | 
 |  | 
 | 	/* don't use too short time intervals */ | 
 | 	if (delta_usecs < 1000) { | 
 | 		if (blk_queue_nonrot(bfqd->queue)) | 
 | 			 /* | 
 | 			  * give same worst-case guarantees as idling | 
 | 			  * for seeky | 
 | 			  */ | 
 | 			*delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; | 
 | 		else /* charge at least one seek */ | 
 | 			*delta_ms = bfq_slice_idle / NSEC_PER_MSEC; | 
 |  | 
 | 		return slow; | 
 | 	} | 
 |  | 
 | 	*delta_ms = delta_usecs / USEC_PER_MSEC; | 
 |  | 
 | 	/* | 
 | 	 * Use only long (> 20ms) intervals to filter out excessive | 
 | 	 * spikes in service rate estimation. | 
 | 	 */ | 
 | 	if (delta_usecs > 20000) { | 
 | 		/* | 
 | 		 * Caveat for rotational devices: processes doing I/O | 
 | 		 * in the slower disk zones tend to be slow(er) even | 
 | 		 * if not seeky. In this respect, the estimated peak | 
 | 		 * rate is likely to be an average over the disk | 
 | 		 * surface. Accordingly, to not be too harsh with | 
 | 		 * unlucky processes, a process is deemed slow only if | 
 | 		 * its rate has been lower than half of the estimated | 
 | 		 * peak rate. | 
 | 		 */ | 
 | 		slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; | 
 | 	} | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); | 
 |  | 
 | 	return slow; | 
 | } | 
 |  | 
 | /* | 
 |  * To be deemed as soft real-time, an application must meet two | 
 |  * requirements. First, the application must not require an average | 
 |  * bandwidth higher than the approximate bandwidth required to playback or | 
 |  * record a compressed high-definition video. | 
 |  * The next function is invoked on the completion of the last request of a | 
 |  * batch, to compute the next-start time instant, soft_rt_next_start, such | 
 |  * that, if the next request of the application does not arrive before | 
 |  * soft_rt_next_start, then the above requirement on the bandwidth is met. | 
 |  * | 
 |  * The second requirement is that the request pattern of the application is | 
 |  * isochronous, i.e., that, after issuing a request or a batch of requests, | 
 |  * the application stops issuing new requests until all its pending requests | 
 |  * have been completed. After that, the application may issue a new batch, | 
 |  * and so on. | 
 |  * For this reason the next function is invoked to compute | 
 |  * soft_rt_next_start only for applications that meet this requirement, | 
 |  * whereas soft_rt_next_start is set to infinity for applications that do | 
 |  * not. | 
 |  * | 
 |  * Unfortunately, even a greedy application may happen to behave in an | 
 |  * isochronous way if the CPU load is high. In fact, the application may | 
 |  * stop issuing requests while the CPUs are busy serving other processes, | 
 |  * then restart, then stop again for a while, and so on. In addition, if | 
 |  * the disk achieves a low enough throughput with the request pattern | 
 |  * issued by the application (e.g., because the request pattern is random | 
 |  * and/or the device is slow), then the application may meet the above | 
 |  * bandwidth requirement too. To prevent such a greedy application to be | 
 |  * deemed as soft real-time, a further rule is used in the computation of | 
 |  * soft_rt_next_start: soft_rt_next_start must be higher than the current | 
 |  * time plus the maximum time for which the arrival of a request is waited | 
 |  * for when a sync queue becomes idle, namely bfqd->bfq_slice_idle. | 
 |  * This filters out greedy applications, as the latter issue instead their | 
 |  * next request as soon as possible after the last one has been completed | 
 |  * (in contrast, when a batch of requests is completed, a soft real-time | 
 |  * application spends some time processing data). | 
 |  * | 
 |  * Unfortunately, the last filter may easily generate false positives if | 
 |  * only bfqd->bfq_slice_idle is used as a reference time interval and one | 
 |  * or both the following cases occur: | 
 |  * 1) HZ is so low that the duration of a jiffy is comparable to or higher | 
 |  *    than bfqd->bfq_slice_idle. This happens, e.g., on slow devices with | 
 |  *    HZ=100. | 
 |  * 2) jiffies, instead of increasing at a constant rate, may stop increasing | 
 |  *    for a while, then suddenly 'jump' by several units to recover the lost | 
 |  *    increments. This seems to happen, e.g., inside virtual machines. | 
 |  * To address this issue, we do not use as a reference time interval just | 
 |  * bfqd->bfq_slice_idle, but bfqd->bfq_slice_idle plus a few jiffies. In | 
 |  * particular we add the minimum number of jiffies for which the filter | 
 |  * seems to be quite precise also in embedded systems and KVM/QEMU virtual | 
 |  * machines. | 
 |  */ | 
 | static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, | 
 | 						struct bfq_queue *bfqq) | 
 | { | 
 | 	return max(bfqq->last_idle_bklogged + | 
 | 		   HZ * bfqq->service_from_backlogged / | 
 | 		   bfqd->bfq_wr_max_softrt_rate, | 
 | 		   jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); | 
 | } | 
 |  | 
 | /** | 
 |  * bfq_bfqq_expire - expire a queue. | 
 |  * @bfqd: device owning the queue. | 
 |  * @bfqq: the queue to expire. | 
 |  * @compensate: if true, compensate for the time spent idling. | 
 |  * @reason: the reason causing the expiration. | 
 |  * | 
 |  * If the process associated with bfqq does slow I/O (e.g., because it | 
 |  * issues random requests), we charge bfqq with the time it has been | 
 |  * in service instead of the service it has received (see | 
 |  * bfq_bfqq_charge_time for details on how this goal is achieved). As | 
 |  * a consequence, bfqq will typically get higher timestamps upon | 
 |  * reactivation, and hence it will be rescheduled as if it had | 
 |  * received more service than what it has actually received. In the | 
 |  * end, bfqq receives less service in proportion to how slowly its | 
 |  * associated process consumes its budgets (and hence how seriously it | 
 |  * tends to lower the throughput). In addition, this time-charging | 
 |  * strategy guarantees time fairness among slow processes. In | 
 |  * contrast, if the process associated with bfqq is not slow, we | 
 |  * charge bfqq exactly with the service it has received. | 
 |  * | 
 |  * Charging time to the first type of queues and the exact service to | 
 |  * the other has the effect of using the WF2Q+ policy to schedule the | 
 |  * former on a timeslice basis, without violating service domain | 
 |  * guarantees among the latter. | 
 |  */ | 
 | void bfq_bfqq_expire(struct bfq_data *bfqd, | 
 | 		     struct bfq_queue *bfqq, | 
 | 		     bool compensate, | 
 | 		     enum bfqq_expiration reason) | 
 | { | 
 | 	bool slow; | 
 | 	unsigned long delta = 0; | 
 | 	struct bfq_entity *entity = &bfqq->entity; | 
 | 	int ref; | 
 |  | 
 | 	/* | 
 | 	 * Check whether the process is slow (see bfq_bfqq_is_slow). | 
 | 	 */ | 
 | 	slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta); | 
 |  | 
 | 	/* | 
 | 	 * Increase service_from_backlogged before next statement, | 
 | 	 * because the possible next invocation of | 
 | 	 * bfq_bfqq_charge_time would likely inflate | 
 | 	 * entity->service. In contrast, service_from_backlogged must | 
 | 	 * contain real service, to enable the soft real-time | 
 | 	 * heuristic to correctly compute the bandwidth consumed by | 
 | 	 * bfqq. | 
 | 	 */ | 
 | 	bfqq->service_from_backlogged += entity->service; | 
 |  | 
 | 	/* | 
 | 	 * As above explained, charge slow (typically seeky) and | 
 | 	 * timed-out queues with the time and not the service | 
 | 	 * received, to favor sequential workloads. | 
 | 	 * | 
 | 	 * Processes doing I/O in the slower disk zones will tend to | 
 | 	 * be slow(er) even if not seeky. Therefore, since the | 
 | 	 * estimated peak rate is actually an average over the disk | 
 | 	 * surface, these processes may timeout just for bad luck. To | 
 | 	 * avoid punishing them, do not charge time to processes that | 
 | 	 * succeeded in consuming at least 2/3 of their budget. This | 
 | 	 * allows BFQ to preserve enough elasticity to still perform | 
 | 	 * bandwidth, and not time, distribution with little unlucky | 
 | 	 * or quasi-sequential processes. | 
 | 	 */ | 
 | 	if (bfqq->wr_coeff == 1 && | 
 | 	    (slow || | 
 | 	     (reason == BFQQE_BUDGET_TIMEOUT && | 
 | 	      bfq_bfqq_budget_left(bfqq) >=  entity->budget / 3))) | 
 | 		bfq_bfqq_charge_time(bfqd, bfqq, delta); | 
 |  | 
 | 	if (reason == BFQQE_TOO_IDLE && | 
 | 	    entity->service <= 2 * entity->budget / 10) | 
 | 		bfq_clear_bfqq_IO_bound(bfqq); | 
 |  | 
 | 	if (bfqd->low_latency && bfqq->wr_coeff == 1) | 
 | 		bfqq->last_wr_start_finish = jiffies; | 
 |  | 
 | 	if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && | 
 | 	    RB_EMPTY_ROOT(&bfqq->sort_list)) { | 
 | 		/* | 
 | 		 * If we get here, and there are no outstanding | 
 | 		 * requests, then the request pattern is isochronous | 
 | 		 * (see the comments on the function | 
 | 		 * bfq_bfqq_softrt_next_start()). Thus we can compute | 
 | 		 * soft_rt_next_start. If, instead, the queue still | 
 | 		 * has outstanding requests, then we have to wait for | 
 | 		 * the completion of all the outstanding requests to | 
 | 		 * discover whether the request pattern is actually | 
 | 		 * isochronous. | 
 | 		 */ | 
 | 		if (bfqq->dispatched == 0) | 
 | 			bfqq->soft_rt_next_start = | 
 | 				bfq_bfqq_softrt_next_start(bfqd, bfqq); | 
 | 		else { | 
 | 			/* | 
 | 			 * The application is still waiting for the | 
 | 			 * completion of one or more requests: | 
 | 			 * prevent it from possibly being incorrectly | 
 | 			 * deemed as soft real-time by setting its | 
 | 			 * soft_rt_next_start to infinity. In fact, | 
 | 			 * without this assignment, the application | 
 | 			 * would be incorrectly deemed as soft | 
 | 			 * real-time if: | 
 | 			 * 1) it issued a new request before the | 
 | 			 *    completion of all its in-flight | 
 | 			 *    requests, and | 
 | 			 * 2) at that time, its soft_rt_next_start | 
 | 			 *    happened to be in the past. | 
 | 			 */ | 
 | 			bfqq->soft_rt_next_start = | 
 | 				bfq_greatest_from_now(); | 
 | 			/* | 
 | 			 * Schedule an update of soft_rt_next_start to when | 
 | 			 * the task may be discovered to be isochronous. | 
 | 			 */ | 
 | 			bfq_mark_bfqq_softrt_update(bfqq); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, | 
 | 		"expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, | 
 | 		slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); | 
 |  | 
 | 	/* | 
 | 	 * Increase, decrease or leave budget unchanged according to | 
 | 	 * reason. | 
 | 	 */ | 
 | 	__bfq_bfqq_recalc_budget(bfqd, bfqq, reason); | 
 | 	ref = bfqq->ref; | 
 | 	__bfq_bfqq_expire(bfqd, bfqq); | 
 |  | 
 | 	/* mark bfqq as waiting a request only if a bic still points to it */ | 
 | 	if (ref > 1 && !bfq_bfqq_busy(bfqq) && | 
 | 	    reason != BFQQE_BUDGET_TIMEOUT && | 
 | 	    reason != BFQQE_BUDGET_EXHAUSTED) | 
 | 		bfq_mark_bfqq_non_blocking_wait_rq(bfqq); | 
 | } | 
 |  | 
 | /* | 
 |  * Budget timeout is not implemented through a dedicated timer, but | 
 |  * just checked on request arrivals and completions, as well as on | 
 |  * idle timer expirations. | 
 |  */ | 
 | static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) | 
 | { | 
 | 	return time_is_before_eq_jiffies(bfqq->budget_timeout); | 
 | } | 
 |  | 
 | /* | 
 |  * If we expire a queue that is actively waiting (i.e., with the | 
 |  * device idled) for the arrival of a new request, then we may incur | 
 |  * the timestamp misalignment problem described in the body of the | 
 |  * function __bfq_activate_entity. Hence we return true only if this | 
 |  * condition does not hold, or if the queue is slow enough to deserve | 
 |  * only to be kicked off for preserving a high throughput. | 
 |  */ | 
 | static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) | 
 | { | 
 | 	bfq_log_bfqq(bfqq->bfqd, bfqq, | 
 | 		"may_budget_timeout: wait_request %d left %d timeout %d", | 
 | 		bfq_bfqq_wait_request(bfqq), | 
 | 			bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3, | 
 | 		bfq_bfqq_budget_timeout(bfqq)); | 
 |  | 
 | 	return (!bfq_bfqq_wait_request(bfqq) || | 
 | 		bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3) | 
 | 		&& | 
 | 		bfq_bfqq_budget_timeout(bfqq); | 
 | } | 
 |  | 
 | /* | 
 |  * For a queue that becomes empty, device idling is allowed only if | 
 |  * this function returns true for the queue. As a consequence, since | 
 |  * device idling plays a critical role in both throughput boosting and | 
 |  * service guarantees, the return value of this function plays a | 
 |  * critical role in both these aspects as well. | 
 |  * | 
 |  * In a nutshell, this function returns true only if idling is | 
 |  * beneficial for throughput or, even if detrimental for throughput, | 
 |  * idling is however necessary to preserve service guarantees (low | 
 |  * latency, desired throughput distribution, ...). In particular, on | 
 |  * NCQ-capable devices, this function tries to return false, so as to | 
 |  * help keep the drives' internal queues full, whenever this helps the | 
 |  * device boost the throughput without causing any service-guarantee | 
 |  * issue. | 
 |  * | 
 |  * In more detail, the return value of this function is obtained by, | 
 |  * first, computing a number of boolean variables that take into | 
 |  * account throughput and service-guarantee issues, and, then, | 
 |  * combining these variables in a logical expression. Most of the | 
 |  * issues taken into account are not trivial. We discuss these issues | 
 |  * individually while introducing the variables. | 
 |  */ | 
 | static bool bfq_bfqq_may_idle(struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_data *bfqd = bfqq->bfqd; | 
 | 	bool rot_without_queueing = | 
 | 		!blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, | 
 | 		bfqq_sequential_and_IO_bound, | 
 | 		idling_boosts_thr, idling_boosts_thr_without_issues, | 
 | 		idling_needed_for_service_guarantees, | 
 | 		asymmetric_scenario; | 
 |  | 
 | 	if (bfqd->strict_guarantees) | 
 | 		return true; | 
 |  | 
 | 	/* | 
 | 	 * Idling is performed only if slice_idle > 0. In addition, we | 
 | 	 * do not idle if | 
 | 	 * (a) bfqq is async | 
 | 	 * (b) bfqq is in the idle io prio class: in this case we do | 
 | 	 * not idle because we want to minimize the bandwidth that | 
 | 	 * queues in this class can steal to higher-priority queues | 
 | 	 */ | 
 | 	if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || | 
 | 	    bfq_class_idle(bfqq)) | 
 | 		return false; | 
 |  | 
 | 	bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && | 
 | 		bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); | 
 |  | 
 | 	/* | 
 | 	 * The next variable takes into account the cases where idling | 
 | 	 * boosts the throughput. | 
 | 	 * | 
 | 	 * The value of the variable is computed considering, first, that | 
 | 	 * idling is virtually always beneficial for the throughput if: | 
 | 	 * (a) the device is not NCQ-capable and rotational, or | 
 | 	 * (b) regardless of the presence of NCQ, the device is rotational and | 
 | 	 *     the request pattern for bfqq is I/O-bound and sequential, or | 
 | 	 * (c) regardless of whether it is rotational, the device is | 
 | 	 *     not NCQ-capable and the request pattern for bfqq is | 
 | 	 *     I/O-bound and sequential. | 
 | 	 * | 
 | 	 * Secondly, and in contrast to the above item (b), idling an | 
 | 	 * NCQ-capable flash-based device would not boost the | 
 | 	 * throughput even with sequential I/O; rather it would lower | 
 | 	 * the throughput in proportion to how fast the device | 
 | 	 * is. Accordingly, the next variable is true if any of the | 
 | 	 * above conditions (a), (b) or (c) is true, and, in | 
 | 	 * particular, happens to be false if bfqd is an NCQ-capable | 
 | 	 * flash-based device. | 
 | 	 */ | 
 | 	idling_boosts_thr = rot_without_queueing || | 
 | 		((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && | 
 | 		 bfqq_sequential_and_IO_bound); | 
 |  | 
 | 	/* | 
 | 	 * The value of the next variable, | 
 | 	 * idling_boosts_thr_without_issues, is equal to that of | 
 | 	 * idling_boosts_thr, unless a special case holds. In this | 
 | 	 * special case, described below, idling may cause problems to | 
 | 	 * weight-raised queues. | 
 | 	 * | 
 | 	 * When the request pool is saturated (e.g., in the presence | 
 | 	 * of write hogs), if the processes associated with | 
 | 	 * non-weight-raised queues ask for requests at a lower rate, | 
 | 	 * then processes associated with weight-raised queues have a | 
 | 	 * higher probability to get a request from the pool | 
 | 	 * immediately (or at least soon) when they need one. Thus | 
 | 	 * they have a higher probability to actually get a fraction | 
 | 	 * of the device throughput proportional to their high | 
 | 	 * weight. This is especially true with NCQ-capable drives, | 
 | 	 * which enqueue several requests in advance, and further | 
 | 	 * reorder internally-queued requests. | 
 | 	 * | 
 | 	 * For this reason, we force to false the value of | 
 | 	 * idling_boosts_thr_without_issues if there are weight-raised | 
 | 	 * busy queues. In this case, and if bfqq is not weight-raised, | 
 | 	 * this guarantees that the device is not idled for bfqq (if, | 
 | 	 * instead, bfqq is weight-raised, then idling will be | 
 | 	 * guaranteed by another variable, see below). Combined with | 
 | 	 * the timestamping rules of BFQ (see [1] for details), this | 
 | 	 * behavior causes bfqq, and hence any sync non-weight-raised | 
 | 	 * queue, to get a lower number of requests served, and thus | 
 | 	 * to ask for a lower number of requests from the request | 
 | 	 * pool, before the busy weight-raised queues get served | 
 | 	 * again. This often mitigates starvation problems in the | 
 | 	 * presence of heavy write workloads and NCQ, thereby | 
 | 	 * guaranteeing a higher application and system responsiveness | 
 | 	 * in these hostile scenarios. | 
 | 	 */ | 
 | 	idling_boosts_thr_without_issues = idling_boosts_thr && | 
 | 		bfqd->wr_busy_queues == 0; | 
 |  | 
 | 	/* | 
 | 	 * There is then a case where idling must be performed not | 
 | 	 * for throughput concerns, but to preserve service | 
 | 	 * guarantees. | 
 | 	 * | 
 | 	 * To introduce this case, we can note that allowing the drive | 
 | 	 * to enqueue more than one request at a time, and hence | 
 | 	 * delegating de facto final scheduling decisions to the | 
 | 	 * drive's internal scheduler, entails loss of control on the | 
 | 	 * actual request service order. In particular, the critical | 
 | 	 * situation is when requests from different processes happen | 
 | 	 * to be present, at the same time, in the internal queue(s) | 
 | 	 * of the drive. In such a situation, the drive, by deciding | 
 | 	 * the service order of the internally-queued requests, does | 
 | 	 * determine also the actual throughput distribution among | 
 | 	 * these processes. But the drive typically has no notion or | 
 | 	 * concern about per-process throughput distribution, and | 
 | 	 * makes its decisions only on a per-request basis. Therefore, | 
 | 	 * the service distribution enforced by the drive's internal | 
 | 	 * scheduler is likely to coincide with the desired | 
 | 	 * device-throughput distribution only in a completely | 
 | 	 * symmetric scenario where: | 
 | 	 * (i)  each of these processes must get the same throughput as | 
 | 	 *      the others; | 
 | 	 * (ii) all these processes have the same I/O pattern | 
 | 		(either sequential or random). | 
 | 	 * In fact, in such a scenario, the drive will tend to treat | 
 | 	 * the requests of each of these processes in about the same | 
 | 	 * way as the requests of the others, and thus to provide | 
 | 	 * each of these processes with about the same throughput | 
 | 	 * (which is exactly the desired throughput distribution). In | 
 | 	 * contrast, in any asymmetric scenario, device idling is | 
 | 	 * certainly needed to guarantee that bfqq receives its | 
 | 	 * assigned fraction of the device throughput (see [1] for | 
 | 	 * details). | 
 | 	 * | 
 | 	 * We address this issue by controlling, actually, only the | 
 | 	 * symmetry sub-condition (i), i.e., provided that | 
 | 	 * sub-condition (i) holds, idling is not performed, | 
 | 	 * regardless of whether sub-condition (ii) holds. In other | 
 | 	 * words, only if sub-condition (i) holds, then idling is | 
 | 	 * allowed, and the device tends to be prevented from queueing | 
 | 	 * many requests, possibly of several processes. The reason | 
 | 	 * for not controlling also sub-condition (ii) is that we | 
 | 	 * exploit preemption to preserve guarantees in case of | 
 | 	 * symmetric scenarios, even if (ii) does not hold, as | 
 | 	 * explained in the next two paragraphs. | 
 | 	 * | 
 | 	 * Even if a queue, say Q, is expired when it remains idle, Q | 
 | 	 * can still preempt the new in-service queue if the next | 
 | 	 * request of Q arrives soon (see the comments on | 
 | 	 * bfq_bfqq_update_budg_for_activation). If all queues and | 
 | 	 * groups have the same weight, this form of preemption, | 
 | 	 * combined with the hole-recovery heuristic described in the | 
 | 	 * comments on function bfq_bfqq_update_budg_for_activation, | 
 | 	 * are enough to preserve a correct bandwidth distribution in | 
 | 	 * the mid term, even without idling. In fact, even if not | 
 | 	 * idling allows the internal queues of the device to contain | 
 | 	 * many requests, and thus to reorder requests, we can rather | 
 | 	 * safely assume that the internal scheduler still preserves a | 
 | 	 * minimum of mid-term fairness. The motivation for using | 
 | 	 * preemption instead of idling is that, by not idling, | 
 | 	 * service guarantees are preserved without minimally | 
 | 	 * sacrificing throughput. In other words, both a high | 
 | 	 * throughput and its desired distribution are obtained. | 
 | 	 * | 
 | 	 * More precisely, this preemption-based, idleless approach | 
 | 	 * provides fairness in terms of IOPS, and not sectors per | 
 | 	 * second. This can be seen with a simple example. Suppose | 
 | 	 * that there are two queues with the same weight, but that | 
 | 	 * the first queue receives requests of 8 sectors, while the | 
 | 	 * second queue receives requests of 1024 sectors. In | 
 | 	 * addition, suppose that each of the two queues contains at | 
 | 	 * most one request at a time, which implies that each queue | 
 | 	 * always remains idle after it is served. Finally, after | 
 | 	 * remaining idle, each queue receives very quickly a new | 
 | 	 * request. It follows that the two queues are served | 
 | 	 * alternatively, preempting each other if needed. This | 
 | 	 * implies that, although both queues have the same weight, | 
 | 	 * the queue with large requests receives a service that is | 
 | 	 * 1024/8 times as high as the service received by the other | 
 | 	 * queue. | 
 | 	 * | 
 | 	 * On the other hand, device idling is performed, and thus | 
 | 	 * pure sector-domain guarantees are provided, for the | 
 | 	 * following queues, which are likely to need stronger | 
 | 	 * throughput guarantees: weight-raised queues, and queues | 
 | 	 * with a higher weight than other queues. When such queues | 
 | 	 * are active, sub-condition (i) is false, which triggers | 
 | 	 * device idling. | 
 | 	 * | 
 | 	 * According to the above considerations, the next variable is | 
 | 	 * true (only) if sub-condition (i) holds. To compute the | 
 | 	 * value of this variable, we not only use the return value of | 
 | 	 * the function bfq_symmetric_scenario(), but also check | 
 | 	 * whether bfqq is being weight-raised, because | 
 | 	 * bfq_symmetric_scenario() does not take into account also | 
 | 	 * weight-raised queues (see comments on | 
 | 	 * bfq_weights_tree_add()). | 
 | 	 * | 
 | 	 * As a side note, it is worth considering that the above | 
 | 	 * device-idling countermeasures may however fail in the | 
 | 	 * following unlucky scenario: if idling is (correctly) | 
 | 	 * disabled in a time period during which all symmetry | 
 | 	 * sub-conditions hold, and hence the device is allowed to | 
 | 	 * enqueue many requests, but at some later point in time some | 
 | 	 * sub-condition stops to hold, then it may become impossible | 
 | 	 * to let requests be served in the desired order until all | 
 | 	 * the requests already queued in the device have been served. | 
 | 	 */ | 
 | 	asymmetric_scenario = bfqq->wr_coeff > 1 || | 
 | 		!bfq_symmetric_scenario(bfqd); | 
 |  | 
 | 	/* | 
 | 	 * Finally, there is a case where maximizing throughput is the | 
 | 	 * best choice even if it may cause unfairness toward | 
 | 	 * bfqq. Such a case is when bfqq became active in a burst of | 
 | 	 * queue activations. Queues that became active during a large | 
 | 	 * burst benefit only from throughput, as discussed in the | 
 | 	 * comments on bfq_handle_burst. Thus, if bfqq became active | 
 | 	 * in a burst and not idling the device maximizes throughput, | 
 | 	 * then the device must no be idled, because not idling the | 
 | 	 * device provides bfqq and all other queues in the burst with | 
 | 	 * maximum benefit. Combining this and the above case, we can | 
 | 	 * now establish when idling is actually needed to preserve | 
 | 	 * service guarantees. | 
 | 	 */ | 
 | 	idling_needed_for_service_guarantees = | 
 | 		asymmetric_scenario && !bfq_bfqq_in_large_burst(bfqq); | 
 |  | 
 | 	/* | 
 | 	 * We have now all the components we need to compute the | 
 | 	 * return value of the function, which is true only if idling | 
 | 	 * either boosts the throughput (without issues), or is | 
 | 	 * necessary to preserve service guarantees. | 
 | 	 */ | 
 | 	return idling_boosts_thr_without_issues || | 
 | 		idling_needed_for_service_guarantees; | 
 | } | 
 |  | 
 | /* | 
 |  * If the in-service queue is empty but the function bfq_bfqq_may_idle | 
 |  * returns true, then: | 
 |  * 1) the queue must remain in service and cannot be expired, and | 
 |  * 2) the device must be idled to wait for the possible arrival of a new | 
 |  *    request for the queue. | 
 |  * See the comments on the function bfq_bfqq_may_idle for the reasons | 
 |  * why performing device idling is the best choice to boost the throughput | 
 |  * and preserve service guarantees when bfq_bfqq_may_idle itself | 
 |  * returns true. | 
 |  */ | 
 | static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) | 
 | { | 
 | 	return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_may_idle(bfqq); | 
 | } | 
 |  | 
 | /* | 
 |  * Select a queue for service.  If we have a current queue in service, | 
 |  * check whether to continue servicing it, or retrieve and set a new one. | 
 |  */ | 
 | static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) | 
 | { | 
 | 	struct bfq_queue *bfqq; | 
 | 	struct request *next_rq; | 
 | 	enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; | 
 |  | 
 | 	bfqq = bfqd->in_service_queue; | 
 | 	if (!bfqq) | 
 | 		goto new_queue; | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); | 
 |  | 
 | 	if (bfq_may_expire_for_budg_timeout(bfqq) && | 
 | 	    !bfq_bfqq_wait_request(bfqq) && | 
 | 	    !bfq_bfqq_must_idle(bfqq)) | 
 | 		goto expire; | 
 |  | 
 | check_queue: | 
 | 	/* | 
 | 	 * This loop is rarely executed more than once. Even when it | 
 | 	 * happens, it is much more convenient to re-execute this loop | 
 | 	 * than to return NULL and trigger a new dispatch to get a | 
 | 	 * request served. | 
 | 	 */ | 
 | 	next_rq = bfqq->next_rq; | 
 | 	/* | 
 | 	 * If bfqq has requests queued and it has enough budget left to | 
 | 	 * serve them, keep the queue, otherwise expire it. | 
 | 	 */ | 
 | 	if (next_rq) { | 
 | 		if (bfq_serv_to_charge(next_rq, bfqq) > | 
 | 			bfq_bfqq_budget_left(bfqq)) { | 
 | 			/* | 
 | 			 * Expire the queue for budget exhaustion, | 
 | 			 * which makes sure that the next budget is | 
 | 			 * enough to serve the next request, even if | 
 | 			 * it comes from the fifo expired path. | 
 | 			 */ | 
 | 			reason = BFQQE_BUDGET_EXHAUSTED; | 
 | 			goto expire; | 
 | 		} else { | 
 | 			/* | 
 | 			 * The idle timer may be pending because we may | 
 | 			 * not disable disk idling even when a new request | 
 | 			 * arrives. | 
 | 			 */ | 
 | 			if (bfq_bfqq_wait_request(bfqq)) { | 
 | 				/* | 
 | 				 * If we get here: 1) at least a new request | 
 | 				 * has arrived but we have not disabled the | 
 | 				 * timer because the request was too small, | 
 | 				 * 2) then the block layer has unplugged | 
 | 				 * the device, causing the dispatch to be | 
 | 				 * invoked. | 
 | 				 * | 
 | 				 * Since the device is unplugged, now the | 
 | 				 * requests are probably large enough to | 
 | 				 * provide a reasonable throughput. | 
 | 				 * So we disable idling. | 
 | 				 */ | 
 | 				bfq_clear_bfqq_wait_request(bfqq); | 
 | 				hrtimer_try_to_cancel(&bfqd->idle_slice_timer); | 
 | 			} | 
 | 			goto keep_queue; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * No requests pending. However, if the in-service queue is idling | 
 | 	 * for a new request, or has requests waiting for a completion and | 
 | 	 * may idle after their completion, then keep it anyway. | 
 | 	 */ | 
 | 	if (bfq_bfqq_wait_request(bfqq) || | 
 | 	    (bfqq->dispatched != 0 && bfq_bfqq_may_idle(bfqq))) { | 
 | 		bfqq = NULL; | 
 | 		goto keep_queue; | 
 | 	} | 
 |  | 
 | 	reason = BFQQE_NO_MORE_REQUESTS; | 
 | expire: | 
 | 	bfq_bfqq_expire(bfqd, bfqq, false, reason); | 
 | new_queue: | 
 | 	bfqq = bfq_set_in_service_queue(bfqd); | 
 | 	if (bfqq) { | 
 | 		bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); | 
 | 		goto check_queue; | 
 | 	} | 
 | keep_queue: | 
 | 	if (bfqq) | 
 | 		bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); | 
 | 	else | 
 | 		bfq_log(bfqd, "select_queue: no queue returned"); | 
 |  | 
 | 	return bfqq; | 
 | } | 
 |  | 
 | static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_entity *entity = &bfqq->entity; | 
 |  | 
 | 	if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ | 
 | 		bfq_log_bfqq(bfqd, bfqq, | 
 | 			"raising period dur %u/%u msec, old coeff %u, w %d(%d)", | 
 | 			jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), | 
 | 			jiffies_to_msecs(bfqq->wr_cur_max_time), | 
 | 			bfqq->wr_coeff, | 
 | 			bfqq->entity.weight, bfqq->entity.orig_weight); | 
 |  | 
 | 		if (entity->prio_changed) | 
 | 			bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); | 
 |  | 
 | 		/* | 
 | 		 * If the queue was activated in a burst, or too much | 
 | 		 * time has elapsed from the beginning of this | 
 | 		 * weight-raising period, then end weight raising. | 
 | 		 */ | 
 | 		if (bfq_bfqq_in_large_burst(bfqq)) | 
 | 			bfq_bfqq_end_wr(bfqq); | 
 | 		else if (time_is_before_jiffies(bfqq->last_wr_start_finish + | 
 | 						bfqq->wr_cur_max_time)) { | 
 | 			if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || | 
 | 			time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + | 
 | 					       bfq_wr_duration(bfqd))) | 
 | 				bfq_bfqq_end_wr(bfqq); | 
 | 			else { | 
 | 				switch_back_to_interactive_wr(bfqq, bfqd); | 
 | 				bfqq->entity.prio_changed = 1; | 
 | 			} | 
 | 		} | 
 | 	} | 
 | 	/* | 
 | 	 * To improve latency (for this or other queues), immediately | 
 | 	 * update weight both if it must be raised and if it must be | 
 | 	 * lowered. Since, entity may be on some active tree here, and | 
 | 	 * might have a pending change of its ioprio class, invoke | 
 | 	 * next function with the last parameter unset (see the | 
 | 	 * comments on the function). | 
 | 	 */ | 
 | 	if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) | 
 | 		__bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), | 
 | 						entity, false); | 
 | } | 
 |  | 
 | /* | 
 |  * Dispatch next request from bfqq. | 
 |  */ | 
 | static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, | 
 | 						 struct bfq_queue *bfqq) | 
 | { | 
 | 	struct request *rq = bfqq->next_rq; | 
 | 	unsigned long service_to_charge; | 
 |  | 
 | 	service_to_charge = bfq_serv_to_charge(rq, bfqq); | 
 |  | 
 | 	bfq_bfqq_served(bfqq, service_to_charge); | 
 |  | 
 | 	bfq_dispatch_remove(bfqd->queue, rq); | 
 |  | 
 | 	/* | 
 | 	 * If weight raising has to terminate for bfqq, then next | 
 | 	 * function causes an immediate update of bfqq's weight, | 
 | 	 * without waiting for next activation. As a consequence, on | 
 | 	 * expiration, bfqq will be timestamped as if has never been | 
 | 	 * weight-raised during this service slot, even if it has | 
 | 	 * received part or even most of the service as a | 
 | 	 * weight-raised queue. This inflates bfqq's timestamps, which | 
 | 	 * is beneficial, as bfqq is then more willing to leave the | 
 | 	 * device immediately to possible other weight-raised queues. | 
 | 	 */ | 
 | 	bfq_update_wr_data(bfqd, bfqq); | 
 |  | 
 | 	/* | 
 | 	 * Expire bfqq, pretending that its budget expired, if bfqq | 
 | 	 * belongs to CLASS_IDLE and other queues are waiting for | 
 | 	 * service. | 
 | 	 */ | 
 | 	if (bfqd->busy_queues > 1 && bfq_class_idle(bfqq)) | 
 | 		goto expire; | 
 |  | 
 | 	return rq; | 
 |  | 
 | expire: | 
 | 	bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); | 
 | 	return rq; | 
 | } | 
 |  | 
 | static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) | 
 | { | 
 | 	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; | 
 |  | 
 | 	/* | 
 | 	 * Avoiding lock: a race on bfqd->busy_queues should cause at | 
 | 	 * most a call to dispatch for nothing | 
 | 	 */ | 
 | 	return !list_empty_careful(&bfqd->dispatch) || | 
 | 		bfqd->busy_queues > 0; | 
 | } | 
 |  | 
 | static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) | 
 | { | 
 | 	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; | 
 | 	struct request *rq = NULL; | 
 | 	struct bfq_queue *bfqq = NULL; | 
 |  | 
 | 	if (!list_empty(&bfqd->dispatch)) { | 
 | 		rq = list_first_entry(&bfqd->dispatch, struct request, | 
 | 				      queuelist); | 
 | 		list_del_init(&rq->queuelist); | 
 |  | 
 | 		bfqq = RQ_BFQQ(rq); | 
 |  | 
 | 		if (bfqq) { | 
 | 			/* | 
 | 			 * Increment counters here, because this | 
 | 			 * dispatch does not follow the standard | 
 | 			 * dispatch flow (where counters are | 
 | 			 * incremented) | 
 | 			 */ | 
 | 			bfqq->dispatched++; | 
 |  | 
 | 			goto inc_in_driver_start_rq; | 
 | 		} | 
 |  | 
 | 		/* | 
 | 		 * We exploit the put_rq_private hook to decrement | 
 | 		 * rq_in_driver, but put_rq_private will not be | 
 | 		 * invoked on this request. So, to avoid unbalance, | 
 | 		 * just start this request, without incrementing | 
 | 		 * rq_in_driver. As a negative consequence, | 
 | 		 * rq_in_driver is deceptively lower than it should be | 
 | 		 * while this request is in service. This may cause | 
 | 		 * bfq_schedule_dispatch to be invoked uselessly. | 
 | 		 * | 
 | 		 * As for implementing an exact solution, the | 
 | 		 * put_request hook, if defined, is probably invoked | 
 | 		 * also on this request. So, by exploiting this hook, | 
 | 		 * we could 1) increment rq_in_driver here, and 2) | 
 | 		 * decrement it in put_request. Such a solution would | 
 | 		 * let the value of the counter be always accurate, | 
 | 		 * but it would entail using an extra interface | 
 | 		 * function. This cost seems higher than the benefit, | 
 | 		 * being the frequency of non-elevator-private | 
 | 		 * requests very low. | 
 | 		 */ | 
 | 		goto start_rq; | 
 | 	} | 
 |  | 
 | 	bfq_log(bfqd, "dispatch requests: %d busy queues", bfqd->busy_queues); | 
 |  | 
 | 	if (bfqd->busy_queues == 0) | 
 | 		goto exit; | 
 |  | 
 | 	/* | 
 | 	 * Force device to serve one request at a time if | 
 | 	 * strict_guarantees is true. Forcing this service scheme is | 
 | 	 * currently the ONLY way to guarantee that the request | 
 | 	 * service order enforced by the scheduler is respected by a | 
 | 	 * queueing device. Otherwise the device is free even to make | 
 | 	 * some unlucky request wait for as long as the device | 
 | 	 * wishes. | 
 | 	 * | 
 | 	 * Of course, serving one request at at time may cause loss of | 
 | 	 * throughput. | 
 | 	 */ | 
 | 	if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0) | 
 | 		goto exit; | 
 |  | 
 | 	bfqq = bfq_select_queue(bfqd); | 
 | 	if (!bfqq) | 
 | 		goto exit; | 
 |  | 
 | 	rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); | 
 |  | 
 | 	if (rq) { | 
 | inc_in_driver_start_rq: | 
 | 		bfqd->rq_in_driver++; | 
 | start_rq: | 
 | 		rq->rq_flags |= RQF_STARTED; | 
 | 	} | 
 | exit: | 
 | 	return rq; | 
 | } | 
 |  | 
 | static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) | 
 | { | 
 | 	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; | 
 | 	struct request *rq; | 
 | #if defined(CONFIG_BFQ_GROUP_IOSCHED) && defined(CONFIG_DEBUG_BLK_CGROUP) | 
 | 	struct bfq_queue *in_serv_queue, *bfqq; | 
 | 	bool waiting_rq, idle_timer_disabled; | 
 | #endif | 
 |  | 
 | 	spin_lock_irq(&bfqd->lock); | 
 |  | 
 | #if defined(CONFIG_BFQ_GROUP_IOSCHED) && defined(CONFIG_DEBUG_BLK_CGROUP) | 
 | 	in_serv_queue = bfqd->in_service_queue; | 
 | 	waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); | 
 |  | 
 | 	rq = __bfq_dispatch_request(hctx); | 
 |  | 
 | 	idle_timer_disabled = | 
 | 		waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); | 
 |  | 
 | #else | 
 | 	rq = __bfq_dispatch_request(hctx); | 
 | #endif | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 |  | 
 | #if defined(CONFIG_BFQ_GROUP_IOSCHED) && defined(CONFIG_DEBUG_BLK_CGROUP) | 
 | 	bfqq = rq ? RQ_BFQQ(rq) : NULL; | 
 | 	if (!idle_timer_disabled && !bfqq) | 
 | 		return rq; | 
 |  | 
 | 	/* | 
 | 	 * rq and bfqq are guaranteed to exist until this function | 
 | 	 * ends, for the following reasons. First, rq can be | 
 | 	 * dispatched to the device, and then can be completed and | 
 | 	 * freed, only after this function ends. Second, rq cannot be | 
 | 	 * merged (and thus freed because of a merge) any longer, | 
 | 	 * because it has already started. Thus rq cannot be freed | 
 | 	 * before this function ends, and, since rq has a reference to | 
 | 	 * bfqq, the same guarantee holds for bfqq too. | 
 | 	 * | 
 | 	 * In addition, the following queue lock guarantees that | 
 | 	 * bfqq_group(bfqq) exists as well. | 
 | 	 */ | 
 | 	spin_lock_irq(hctx->queue->queue_lock); | 
 | 	if (idle_timer_disabled) | 
 | 		/* | 
 | 		 * Since the idle timer has been disabled, | 
 | 		 * in_serv_queue contained some request when | 
 | 		 * __bfq_dispatch_request was invoked above, which | 
 | 		 * implies that rq was picked exactly from | 
 | 		 * in_serv_queue. Thus in_serv_queue == bfqq, and is | 
 | 		 * therefore guaranteed to exist because of the above | 
 | 		 * arguments. | 
 | 		 */ | 
 | 		bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); | 
 | 	if (bfqq) { | 
 | 		struct bfq_group *bfqg = bfqq_group(bfqq); | 
 |  | 
 | 		bfqg_stats_update_avg_queue_size(bfqg); | 
 | 		bfqg_stats_set_start_empty_time(bfqg); | 
 | 		bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); | 
 | 	} | 
 | 	spin_unlock_irq(hctx->queue->queue_lock); | 
 | #endif | 
 |  | 
 | 	return rq; | 
 | } | 
 |  | 
 | /* | 
 |  * Task holds one reference to the queue, dropped when task exits.  Each rq | 
 |  * in-flight on this queue also holds a reference, dropped when rq is freed. | 
 |  * | 
 |  * Scheduler lock must be held here. Recall not to use bfqq after calling | 
 |  * this function on it. | 
 |  */ | 
 | void bfq_put_queue(struct bfq_queue *bfqq) | 
 | { | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	struct bfq_group *bfqg = bfqq_group(bfqq); | 
 | #endif | 
 |  | 
 | 	if (bfqq->bfqd) | 
 | 		bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", | 
 | 			     bfqq, bfqq->ref); | 
 |  | 
 | 	bfqq->ref--; | 
 | 	if (bfqq->ref) | 
 | 		return; | 
 |  | 
 | 	if (!hlist_unhashed(&bfqq->burst_list_node)) { | 
 | 		hlist_del_init(&bfqq->burst_list_node); | 
 | 		/* | 
 | 		 * Decrement also burst size after the removal, if the | 
 | 		 * process associated with bfqq is exiting, and thus | 
 | 		 * does not contribute to the burst any longer. This | 
 | 		 * decrement helps filter out false positives of large | 
 | 		 * bursts, when some short-lived process (often due to | 
 | 		 * the execution of commands by some service) happens | 
 | 		 * to start and exit while a complex application is | 
 | 		 * starting, and thus spawning several processes that | 
 | 		 * do I/O (and that *must not* be treated as a large | 
 | 		 * burst, see comments on bfq_handle_burst). | 
 | 		 * | 
 | 		 * In particular, the decrement is performed only if: | 
 | 		 * 1) bfqq is not a merged queue, because, if it is, | 
 | 		 * then this free of bfqq is not triggered by the exit | 
 | 		 * of the process bfqq is associated with, but exactly | 
 | 		 * by the fact that bfqq has just been merged. | 
 | 		 * 2) burst_size is greater than 0, to handle | 
 | 		 * unbalanced decrements. Unbalanced decrements may | 
 | 		 * happen in te following case: bfqq is inserted into | 
 | 		 * the current burst list--without incrementing | 
 | 		 * bust_size--because of a split, but the current | 
 | 		 * burst list is not the burst list bfqq belonged to | 
 | 		 * (see comments on the case of a split in | 
 | 		 * bfq_set_request). | 
 | 		 */ | 
 | 		if (bfqq->bic && bfqq->bfqd->burst_size > 0) | 
 | 			bfqq->bfqd->burst_size--; | 
 | 	} | 
 |  | 
 | 	kmem_cache_free(bfq_pool, bfqq); | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	bfqg_and_blkg_put(bfqg); | 
 | #endif | 
 | } | 
 |  | 
 | static void bfq_put_cooperator(struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_queue *__bfqq, *next; | 
 |  | 
 | 	/* | 
 | 	 * If this queue was scheduled to merge with another queue, be | 
 | 	 * sure to drop the reference taken on that queue (and others in | 
 | 	 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. | 
 | 	 */ | 
 | 	__bfqq = bfqq->new_bfqq; | 
 | 	while (__bfqq) { | 
 | 		if (__bfqq == bfqq) | 
 | 			break; | 
 | 		next = __bfqq->new_bfqq; | 
 | 		bfq_put_queue(__bfqq); | 
 | 		__bfqq = next; | 
 | 	} | 
 | } | 
 |  | 
 | static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) | 
 | { | 
 | 	if (bfqq == bfqd->in_service_queue) { | 
 | 		__bfq_bfqq_expire(bfqd, bfqq); | 
 | 		bfq_schedule_dispatch(bfqd); | 
 | 	} | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); | 
 |  | 
 | 	bfq_put_cooperator(bfqq); | 
 |  | 
 | 	bfq_put_queue(bfqq); /* release process reference */ | 
 | } | 
 |  | 
 | static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync) | 
 | { | 
 | 	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); | 
 | 	struct bfq_data *bfqd; | 
 |  | 
 | 	if (bfqq) | 
 | 		bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ | 
 |  | 
 | 	if (bfqq && bfqd) { | 
 | 		unsigned long flags; | 
 |  | 
 | 		spin_lock_irqsave(&bfqd->lock, flags); | 
 | 		bfq_exit_bfqq(bfqd, bfqq); | 
 | 		bic_set_bfqq(bic, NULL, is_sync); | 
 | 		spin_unlock_irqrestore(&bfqd->lock, flags); | 
 | 	} | 
 | } | 
 |  | 
 | static void bfq_exit_icq(struct io_cq *icq) | 
 | { | 
 | 	struct bfq_io_cq *bic = icq_to_bic(icq); | 
 |  | 
 | 	bfq_exit_icq_bfqq(bic, true); | 
 | 	bfq_exit_icq_bfqq(bic, false); | 
 | } | 
 |  | 
 | /* | 
 |  * Update the entity prio values; note that the new values will not | 
 |  * be used until the next (re)activation. | 
 |  */ | 
 | static void | 
 | bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) | 
 | { | 
 | 	struct task_struct *tsk = current; | 
 | 	int ioprio_class; | 
 | 	struct bfq_data *bfqd = bfqq->bfqd; | 
 |  | 
 | 	if (!bfqd) | 
 | 		return; | 
 |  | 
 | 	ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); | 
 | 	switch (ioprio_class) { | 
 | 	default: | 
 | 		dev_err(bfqq->bfqd->queue->backing_dev_info->dev, | 
 | 			"bfq: bad prio class %d\n", ioprio_class); | 
 | 		/* fall through */ | 
 | 	case IOPRIO_CLASS_NONE: | 
 | 		/* | 
 | 		 * No prio set, inherit CPU scheduling settings. | 
 | 		 */ | 
 | 		bfqq->new_ioprio = task_nice_ioprio(tsk); | 
 | 		bfqq->new_ioprio_class = task_nice_ioclass(tsk); | 
 | 		break; | 
 | 	case IOPRIO_CLASS_RT: | 
 | 		bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); | 
 | 		bfqq->new_ioprio_class = IOPRIO_CLASS_RT; | 
 | 		break; | 
 | 	case IOPRIO_CLASS_BE: | 
 | 		bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); | 
 | 		bfqq->new_ioprio_class = IOPRIO_CLASS_BE; | 
 | 		break; | 
 | 	case IOPRIO_CLASS_IDLE: | 
 | 		bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; | 
 | 		bfqq->new_ioprio = 7; | 
 | 		break; | 
 | 	} | 
 |  | 
 | 	if (bfqq->new_ioprio >= IOPRIO_BE_NR) { | 
 | 		pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", | 
 | 			bfqq->new_ioprio); | 
 | 		bfqq->new_ioprio = IOPRIO_BE_NR; | 
 | 	} | 
 |  | 
 | 	bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); | 
 | 	bfqq->entity.prio_changed = 1; | 
 | } | 
 |  | 
 | static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, | 
 | 				       struct bio *bio, bool is_sync, | 
 | 				       struct bfq_io_cq *bic); | 
 |  | 
 | static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) | 
 | { | 
 | 	struct bfq_data *bfqd = bic_to_bfqd(bic); | 
 | 	struct bfq_queue *bfqq; | 
 | 	int ioprio = bic->icq.ioc->ioprio; | 
 |  | 
 | 	/* | 
 | 	 * This condition may trigger on a newly created bic, be sure to | 
 | 	 * drop the lock before returning. | 
 | 	 */ | 
 | 	if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) | 
 | 		return; | 
 |  | 
 | 	bic->ioprio = ioprio; | 
 |  | 
 | 	bfqq = bic_to_bfqq(bic, false); | 
 | 	if (bfqq) { | 
 | 		/* release process reference on this queue */ | 
 | 		bfq_put_queue(bfqq); | 
 | 		bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic); | 
 | 		bic_set_bfqq(bic, bfqq, false); | 
 | 	} | 
 |  | 
 | 	bfqq = bic_to_bfqq(bic, true); | 
 | 	if (bfqq) | 
 | 		bfq_set_next_ioprio_data(bfqq, bic); | 
 | } | 
 |  | 
 | static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, | 
 | 			  struct bfq_io_cq *bic, pid_t pid, int is_sync) | 
 | { | 
 | 	RB_CLEAR_NODE(&bfqq->entity.rb_node); | 
 | 	INIT_LIST_HEAD(&bfqq->fifo); | 
 | 	INIT_HLIST_NODE(&bfqq->burst_list_node); | 
 |  | 
 | 	bfqq->ref = 0; | 
 | 	bfqq->bfqd = bfqd; | 
 |  | 
 | 	if (bic) | 
 | 		bfq_set_next_ioprio_data(bfqq, bic); | 
 |  | 
 | 	if (is_sync) { | 
 | 		/* | 
 | 		 * No need to mark as has_short_ttime if in | 
 | 		 * idle_class, because no device idling is performed | 
 | 		 * for queues in idle class | 
 | 		 */ | 
 | 		if (!bfq_class_idle(bfqq)) | 
 | 			/* tentatively mark as has_short_ttime */ | 
 | 			bfq_mark_bfqq_has_short_ttime(bfqq); | 
 | 		bfq_mark_bfqq_sync(bfqq); | 
 | 		bfq_mark_bfqq_just_created(bfqq); | 
 | 	} else | 
 | 		bfq_clear_bfqq_sync(bfqq); | 
 |  | 
 | 	/* set end request to minus infinity from now */ | 
 | 	bfqq->ttime.last_end_request = ktime_get_ns() + 1; | 
 |  | 
 | 	bfq_mark_bfqq_IO_bound(bfqq); | 
 |  | 
 | 	bfqq->pid = pid; | 
 |  | 
 | 	/* Tentative initial value to trade off between thr and lat */ | 
 | 	bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; | 
 | 	bfqq->budget_timeout = bfq_smallest_from_now(); | 
 |  | 
 | 	bfqq->wr_coeff = 1; | 
 | 	bfqq->last_wr_start_finish = jiffies; | 
 | 	bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); | 
 | 	bfqq->split_time = bfq_smallest_from_now(); | 
 |  | 
 | 	/* | 
 | 	 * Set to the value for which bfqq will not be deemed as | 
 | 	 * soft rt when it becomes backlogged. | 
 | 	 */ | 
 | 	bfqq->soft_rt_next_start = bfq_greatest_from_now(); | 
 |  | 
 | 	/* first request is almost certainly seeky */ | 
 | 	bfqq->seek_history = 1; | 
 | } | 
 |  | 
 | static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, | 
 | 					       struct bfq_group *bfqg, | 
 | 					       int ioprio_class, int ioprio) | 
 | { | 
 | 	switch (ioprio_class) { | 
 | 	case IOPRIO_CLASS_RT: | 
 | 		return &bfqg->async_bfqq[0][ioprio]; | 
 | 	case IOPRIO_CLASS_NONE: | 
 | 		ioprio = IOPRIO_NORM; | 
 | 		/* fall through */ | 
 | 	case IOPRIO_CLASS_BE: | 
 | 		return &bfqg->async_bfqq[1][ioprio]; | 
 | 	case IOPRIO_CLASS_IDLE: | 
 | 		return &bfqg->async_idle_bfqq; | 
 | 	default: | 
 | 		return NULL; | 
 | 	} | 
 | } | 
 |  | 
 | static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, | 
 | 				       struct bio *bio, bool is_sync, | 
 | 				       struct bfq_io_cq *bic) | 
 | { | 
 | 	const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); | 
 | 	const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); | 
 | 	struct bfq_queue **async_bfqq = NULL; | 
 | 	struct bfq_queue *bfqq; | 
 | 	struct bfq_group *bfqg; | 
 |  | 
 | 	rcu_read_lock(); | 
 |  | 
 | 	bfqg = bfq_find_set_group(bfqd, bio_blkcg(bio)); | 
 | 	if (!bfqg) { | 
 | 		bfqq = &bfqd->oom_bfqq; | 
 | 		goto out; | 
 | 	} | 
 |  | 
 | 	if (!is_sync) { | 
 | 		async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, | 
 | 						  ioprio); | 
 | 		bfqq = *async_bfqq; | 
 | 		if (bfqq) | 
 | 			goto out; | 
 | 	} | 
 |  | 
 | 	bfqq = kmem_cache_alloc_node(bfq_pool, | 
 | 				     GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, | 
 | 				     bfqd->queue->node); | 
 |  | 
 | 	if (bfqq) { | 
 | 		bfq_init_bfqq(bfqd, bfqq, bic, current->pid, | 
 | 			      is_sync); | 
 | 		bfq_init_entity(&bfqq->entity, bfqg); | 
 | 		bfq_log_bfqq(bfqd, bfqq, "allocated"); | 
 | 	} else { | 
 | 		bfqq = &bfqd->oom_bfqq; | 
 | 		bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); | 
 | 		goto out; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Pin the queue now that it's allocated, scheduler exit will | 
 | 	 * prune it. | 
 | 	 */ | 
 | 	if (async_bfqq) { | 
 | 		bfqq->ref++; /* | 
 | 			      * Extra group reference, w.r.t. sync | 
 | 			      * queue. This extra reference is removed | 
 | 			      * only if bfqq->bfqg disappears, to | 
 | 			      * guarantee that this queue is not freed | 
 | 			      * until its group goes away. | 
 | 			      */ | 
 | 		bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", | 
 | 			     bfqq, bfqq->ref); | 
 | 		*async_bfqq = bfqq; | 
 | 	} | 
 |  | 
 | out: | 
 | 	bfqq->ref++; /* get a process reference to this queue */ | 
 | 	bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq, bfqq->ref); | 
 | 	rcu_read_unlock(); | 
 | 	return bfqq; | 
 | } | 
 |  | 
 | static void bfq_update_io_thinktime(struct bfq_data *bfqd, | 
 | 				    struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_ttime *ttime = &bfqq->ttime; | 
 | 	u64 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; | 
 |  | 
 | 	elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); | 
 |  | 
 | 	ttime->ttime_samples = (7*bfqq->ttime.ttime_samples + 256) / 8; | 
 | 	ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed,  8); | 
 | 	ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, | 
 | 				     ttime->ttime_samples); | 
 | } | 
 |  | 
 | static void | 
 | bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, | 
 | 		       struct request *rq) | 
 | { | 
 | 	bfqq->seek_history <<= 1; | 
 | 	bfqq->seek_history |= | 
 | 		get_sdist(bfqq->last_request_pos, rq) > BFQQ_SEEK_THR && | 
 | 		(!blk_queue_nonrot(bfqd->queue) || | 
 | 		 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT); | 
 | } | 
 |  | 
 | static void bfq_update_has_short_ttime(struct bfq_data *bfqd, | 
 | 				       struct bfq_queue *bfqq, | 
 | 				       struct bfq_io_cq *bic) | 
 | { | 
 | 	bool has_short_ttime = true; | 
 |  | 
 | 	/* | 
 | 	 * No need to update has_short_ttime if bfqq is async or in | 
 | 	 * idle io prio class, or if bfq_slice_idle is zero, because | 
 | 	 * no device idling is performed for bfqq in this case. | 
 | 	 */ | 
 | 	if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || | 
 | 	    bfqd->bfq_slice_idle == 0) | 
 | 		return; | 
 |  | 
 | 	/* Idle window just restored, statistics are meaningless. */ | 
 | 	if (time_is_after_eq_jiffies(bfqq->split_time + | 
 | 				     bfqd->bfq_wr_min_idle_time)) | 
 | 		return; | 
 |  | 
 | 	/* Think time is infinite if no process is linked to | 
 | 	 * bfqq. Otherwise check average think time to | 
 | 	 * decide whether to mark as has_short_ttime | 
 | 	 */ | 
 | 	if (atomic_read(&bic->icq.ioc->active_ref) == 0 || | 
 | 	    (bfq_sample_valid(bfqq->ttime.ttime_samples) && | 
 | 	     bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle)) | 
 | 		has_short_ttime = false; | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, "update_has_short_ttime: has_short_ttime %d", | 
 | 		     has_short_ttime); | 
 |  | 
 | 	if (has_short_ttime) | 
 | 		bfq_mark_bfqq_has_short_ttime(bfqq); | 
 | 	else | 
 | 		bfq_clear_bfqq_has_short_ttime(bfqq); | 
 | } | 
 |  | 
 | /* | 
 |  * Called when a new fs request (rq) is added to bfqq.  Check if there's | 
 |  * something we should do about it. | 
 |  */ | 
 | static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, | 
 | 			    struct request *rq) | 
 | { | 
 | 	struct bfq_io_cq *bic = RQ_BIC(rq); | 
 |  | 
 | 	if (rq->cmd_flags & REQ_META) | 
 | 		bfqq->meta_pending++; | 
 |  | 
 | 	bfq_update_io_thinktime(bfqd, bfqq); | 
 | 	bfq_update_has_short_ttime(bfqd, bfqq, bic); | 
 | 	bfq_update_io_seektime(bfqd, bfqq, rq); | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, | 
 | 		     "rq_enqueued: has_short_ttime=%d (seeky %d)", | 
 | 		     bfq_bfqq_has_short_ttime(bfqq), BFQQ_SEEKY(bfqq)); | 
 |  | 
 | 	bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); | 
 |  | 
 | 	if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { | 
 | 		bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && | 
 | 				 blk_rq_sectors(rq) < 32; | 
 | 		bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); | 
 |  | 
 | 		/* | 
 | 		 * There is just this request queued: if the request | 
 | 		 * is small and the queue is not to be expired, then | 
 | 		 * just exit. | 
 | 		 * | 
 | 		 * In this way, if the device is being idled to wait | 
 | 		 * for a new request from the in-service queue, we | 
 | 		 * avoid unplugging the device and committing the | 
 | 		 * device to serve just a small request. On the | 
 | 		 * contrary, we wait for the block layer to decide | 
 | 		 * when to unplug the device: hopefully, new requests | 
 | 		 * will be merged to this one quickly, then the device | 
 | 		 * will be unplugged and larger requests will be | 
 | 		 * dispatched. | 
 | 		 */ | 
 | 		if (small_req && !budget_timeout) | 
 | 			return; | 
 |  | 
 | 		/* | 
 | 		 * A large enough request arrived, or the queue is to | 
 | 		 * be expired: in both cases disk idling is to be | 
 | 		 * stopped, so clear wait_request flag and reset | 
 | 		 * timer. | 
 | 		 */ | 
 | 		bfq_clear_bfqq_wait_request(bfqq); | 
 | 		hrtimer_try_to_cancel(&bfqd->idle_slice_timer); | 
 |  | 
 | 		/* | 
 | 		 * The queue is not empty, because a new request just | 
 | 		 * arrived. Hence we can safely expire the queue, in | 
 | 		 * case of budget timeout, without risking that the | 
 | 		 * timestamps of the queue are not updated correctly. | 
 | 		 * See [1] for more details. | 
 | 		 */ | 
 | 		if (budget_timeout) | 
 | 			bfq_bfqq_expire(bfqd, bfqq, false, | 
 | 					BFQQE_BUDGET_TIMEOUT); | 
 | 	} | 
 | } | 
 |  | 
 | /* returns true if it causes the idle timer to be disabled */ | 
 | static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) | 
 | { | 
 | 	struct bfq_queue *bfqq = RQ_BFQQ(rq), | 
 | 		*new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true); | 
 | 	bool waiting, idle_timer_disabled = false; | 
 |  | 
 | 	if (new_bfqq) { | 
 | 		if (bic_to_bfqq(RQ_BIC(rq), 1) != bfqq) | 
 | 			new_bfqq = bic_to_bfqq(RQ_BIC(rq), 1); | 
 | 		/* | 
 | 		 * Release the request's reference to the old bfqq | 
 | 		 * and make sure one is taken to the shared queue. | 
 | 		 */ | 
 | 		new_bfqq->allocated++; | 
 | 		bfqq->allocated--; | 
 | 		new_bfqq->ref++; | 
 | 		/* | 
 | 		 * If the bic associated with the process | 
 | 		 * issuing this request still points to bfqq | 
 | 		 * (and thus has not been already redirected | 
 | 		 * to new_bfqq or even some other bfq_queue), | 
 | 		 * then complete the merge and redirect it to | 
 | 		 * new_bfqq. | 
 | 		 */ | 
 | 		if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq) | 
 | 			bfq_merge_bfqqs(bfqd, RQ_BIC(rq), | 
 | 					bfqq, new_bfqq); | 
 |  | 
 | 		bfq_clear_bfqq_just_created(bfqq); | 
 | 		/* | 
 | 		 * rq is about to be enqueued into new_bfqq, | 
 | 		 * release rq reference on bfqq | 
 | 		 */ | 
 | 		bfq_put_queue(bfqq); | 
 | 		rq->elv.priv[1] = new_bfqq; | 
 | 		bfqq = new_bfqq; | 
 | 	} | 
 |  | 
 | 	waiting = bfqq && bfq_bfqq_wait_request(bfqq); | 
 | 	bfq_add_request(rq); | 
 | 	idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); | 
 |  | 
 | 	rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; | 
 | 	list_add_tail(&rq->queuelist, &bfqq->fifo); | 
 |  | 
 | 	bfq_rq_enqueued(bfqd, bfqq, rq); | 
 |  | 
 | 	return idle_timer_disabled; | 
 | } | 
 |  | 
 | static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, | 
 | 			       bool at_head) | 
 | { | 
 | 	struct request_queue *q = hctx->queue; | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 | #if defined(CONFIG_BFQ_GROUP_IOSCHED) && defined(CONFIG_DEBUG_BLK_CGROUP) | 
 | 	struct bfq_queue *bfqq = RQ_BFQQ(rq); | 
 | 	bool idle_timer_disabled = false; | 
 | 	unsigned int cmd_flags; | 
 | #endif | 
 |  | 
 | 	spin_lock_irq(&bfqd->lock); | 
 | 	if (blk_mq_sched_try_insert_merge(q, rq)) { | 
 | 		spin_unlock_irq(&bfqd->lock); | 
 | 		return; | 
 | 	} | 
 |  | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 |  | 
 | 	blk_mq_sched_request_inserted(rq); | 
 |  | 
 | 	spin_lock_irq(&bfqd->lock); | 
 | 	if (at_head || blk_rq_is_passthrough(rq)) { | 
 | 		if (at_head) | 
 | 			list_add(&rq->queuelist, &bfqd->dispatch); | 
 | 		else | 
 | 			list_add_tail(&rq->queuelist, &bfqd->dispatch); | 
 | 	} else { | 
 | #if defined(CONFIG_BFQ_GROUP_IOSCHED) && defined(CONFIG_DEBUG_BLK_CGROUP) | 
 | 		idle_timer_disabled = __bfq_insert_request(bfqd, rq); | 
 | 		/* | 
 | 		 * Update bfqq, because, if a queue merge has occurred | 
 | 		 * in __bfq_insert_request, then rq has been | 
 | 		 * redirected into a new queue. | 
 | 		 */ | 
 | 		bfqq = RQ_BFQQ(rq); | 
 | #else | 
 | 		__bfq_insert_request(bfqd, rq); | 
 | #endif | 
 |  | 
 | 		if (rq_mergeable(rq)) { | 
 | 			elv_rqhash_add(q, rq); | 
 | 			if (!q->last_merge) | 
 | 				q->last_merge = rq; | 
 | 		} | 
 | 	} | 
 |  | 
 | #if defined(CONFIG_BFQ_GROUP_IOSCHED) && defined(CONFIG_DEBUG_BLK_CGROUP) | 
 | 	/* | 
 | 	 * Cache cmd_flags before releasing scheduler lock, because rq | 
 | 	 * may disappear afterwards (for example, because of a request | 
 | 	 * merge). | 
 | 	 */ | 
 | 	cmd_flags = rq->cmd_flags; | 
 | #endif | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 |  | 
 | #if defined(CONFIG_BFQ_GROUP_IOSCHED) && defined(CONFIG_DEBUG_BLK_CGROUP) | 
 | 	if (!bfqq) | 
 | 		return; | 
 | 	/* | 
 | 	 * bfqq still exists, because it can disappear only after | 
 | 	 * either it is merged with another queue, or the process it | 
 | 	 * is associated with exits. But both actions must be taken by | 
 | 	 * the same process currently executing this flow of | 
 | 	 * instruction. | 
 | 	 * | 
 | 	 * In addition, the following queue lock guarantees that | 
 | 	 * bfqq_group(bfqq) exists as well. | 
 | 	 */ | 
 | 	spin_lock_irq(q->queue_lock); | 
 | 	bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); | 
 | 	if (idle_timer_disabled) | 
 | 		bfqg_stats_update_idle_time(bfqq_group(bfqq)); | 
 | 	spin_unlock_irq(q->queue_lock); | 
 | #endif | 
 | } | 
 |  | 
 | static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, | 
 | 				struct list_head *list, bool at_head) | 
 | { | 
 | 	while (!list_empty(list)) { | 
 | 		struct request *rq; | 
 |  | 
 | 		rq = list_first_entry(list, struct request, queuelist); | 
 | 		list_del_init(&rq->queuelist); | 
 | 		bfq_insert_request(hctx, rq, at_head); | 
 | 	} | 
 | } | 
 |  | 
 | static void bfq_update_hw_tag(struct bfq_data *bfqd) | 
 | { | 
 | 	bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, | 
 | 				       bfqd->rq_in_driver); | 
 |  | 
 | 	if (bfqd->hw_tag == 1) | 
 | 		return; | 
 |  | 
 | 	/* | 
 | 	 * This sample is valid if the number of outstanding requests | 
 | 	 * is large enough to allow a queueing behavior.  Note that the | 
 | 	 * sum is not exact, as it's not taking into account deactivated | 
 | 	 * requests. | 
 | 	 */ | 
 | 	if (bfqd->rq_in_driver + bfqd->queued < BFQ_HW_QUEUE_THRESHOLD) | 
 | 		return; | 
 |  | 
 | 	if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) | 
 | 		return; | 
 |  | 
 | 	bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; | 
 | 	bfqd->max_rq_in_driver = 0; | 
 | 	bfqd->hw_tag_samples = 0; | 
 | } | 
 |  | 
 | static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) | 
 | { | 
 | 	u64 now_ns; | 
 | 	u32 delta_us; | 
 |  | 
 | 	bfq_update_hw_tag(bfqd); | 
 |  | 
 | 	bfqd->rq_in_driver--; | 
 | 	bfqq->dispatched--; | 
 |  | 
 | 	if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { | 
 | 		/* | 
 | 		 * Set budget_timeout (which we overload to store the | 
 | 		 * time at which the queue remains with no backlog and | 
 | 		 * no outstanding request; used by the weight-raising | 
 | 		 * mechanism). | 
 | 		 */ | 
 | 		bfqq->budget_timeout = jiffies; | 
 |  | 
 | 		bfq_weights_tree_remove(bfqd, &bfqq->entity, | 
 | 					&bfqd->queue_weights_tree); | 
 | 	} | 
 |  | 
 | 	now_ns = ktime_get_ns(); | 
 |  | 
 | 	bfqq->ttime.last_end_request = now_ns; | 
 |  | 
 | 	/* | 
 | 	 * Using us instead of ns, to get a reasonable precision in | 
 | 	 * computing rate in next check. | 
 | 	 */ | 
 | 	delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); | 
 |  | 
 | 	/* | 
 | 	 * If the request took rather long to complete, and, according | 
 | 	 * to the maximum request size recorded, this completion latency | 
 | 	 * implies that the request was certainly served at a very low | 
 | 	 * rate (less than 1M sectors/sec), then the whole observation | 
 | 	 * interval that lasts up to this time instant cannot be a | 
 | 	 * valid time interval for computing a new peak rate.  Invoke | 
 | 	 * bfq_update_rate_reset to have the following three steps | 
 | 	 * taken: | 
 | 	 * - close the observation interval at the last (previous) | 
 | 	 *   request dispatch or completion | 
 | 	 * - compute rate, if possible, for that observation interval | 
 | 	 * - reset to zero samples, which will trigger a proper | 
 | 	 *   re-initialization of the observation interval on next | 
 | 	 *   dispatch | 
 | 	 */ | 
 | 	if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && | 
 | 	   (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < | 
 | 			1UL<<(BFQ_RATE_SHIFT - 10)) | 
 | 		bfq_update_rate_reset(bfqd, NULL); | 
 | 	bfqd->last_completion = now_ns; | 
 |  | 
 | 	/* | 
 | 	 * If we are waiting to discover whether the request pattern | 
 | 	 * of the task associated with the queue is actually | 
 | 	 * isochronous, and both requisites for this condition to hold | 
 | 	 * are now satisfied, then compute soft_rt_next_start (see the | 
 | 	 * comments on the function bfq_bfqq_softrt_next_start()). We | 
 | 	 * schedule this delayed check when bfqq expires, if it still | 
 | 	 * has in-flight requests. | 
 | 	 */ | 
 | 	if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && | 
 | 	    RB_EMPTY_ROOT(&bfqq->sort_list)) | 
 | 		bfqq->soft_rt_next_start = | 
 | 			bfq_bfqq_softrt_next_start(bfqd, bfqq); | 
 |  | 
 | 	/* | 
 | 	 * If this is the in-service queue, check if it needs to be expired, | 
 | 	 * or if we want to idle in case it has no pending requests. | 
 | 	 */ | 
 | 	if (bfqd->in_service_queue == bfqq) { | 
 | 		if (bfqq->dispatched == 0 && bfq_bfqq_must_idle(bfqq)) { | 
 | 			bfq_arm_slice_timer(bfqd); | 
 | 			return; | 
 | 		} else if (bfq_may_expire_for_budg_timeout(bfqq)) | 
 | 			bfq_bfqq_expire(bfqd, bfqq, false, | 
 | 					BFQQE_BUDGET_TIMEOUT); | 
 | 		else if (RB_EMPTY_ROOT(&bfqq->sort_list) && | 
 | 			 (bfqq->dispatched == 0 || | 
 | 			  !bfq_bfqq_may_idle(bfqq))) | 
 | 			bfq_bfqq_expire(bfqd, bfqq, false, | 
 | 					BFQQE_NO_MORE_REQUESTS); | 
 | 	} | 
 |  | 
 | 	if (!bfqd->rq_in_driver) | 
 | 		bfq_schedule_dispatch(bfqd); | 
 | } | 
 |  | 
 | static void bfq_put_rq_priv_body(struct bfq_queue *bfqq) | 
 | { | 
 | 	bfqq->allocated--; | 
 |  | 
 | 	bfq_put_queue(bfqq); | 
 | } | 
 |  | 
 | static void bfq_finish_request(struct request *rq) | 
 | { | 
 | 	struct bfq_queue *bfqq; | 
 | 	struct bfq_data *bfqd; | 
 |  | 
 | 	if (!rq->elv.icq) | 
 | 		return; | 
 |  | 
 | 	bfqq = RQ_BFQQ(rq); | 
 | 	bfqd = bfqq->bfqd; | 
 |  | 
 | 	if (rq->rq_flags & RQF_STARTED) | 
 | 		bfqg_stats_update_completion(bfqq_group(bfqq), | 
 | 					     rq_start_time_ns(rq), | 
 | 					     rq_io_start_time_ns(rq), | 
 | 					     rq->cmd_flags); | 
 |  | 
 | 	if (likely(rq->rq_flags & RQF_STARTED)) { | 
 | 		unsigned long flags; | 
 |  | 
 | 		spin_lock_irqsave(&bfqd->lock, flags); | 
 |  | 
 | 		bfq_completed_request(bfqq, bfqd); | 
 | 		bfq_put_rq_priv_body(bfqq); | 
 |  | 
 | 		spin_unlock_irqrestore(&bfqd->lock, flags); | 
 | 	} else { | 
 | 		/* | 
 | 		 * Request rq may be still/already in the scheduler, | 
 | 		 * in which case we need to remove it. And we cannot | 
 | 		 * defer such a check and removal, to avoid | 
 | 		 * inconsistencies in the time interval from the end | 
 | 		 * of this function to the start of the deferred work. | 
 | 		 * This situation seems to occur only in process | 
 | 		 * context, as a consequence of a merge. In the | 
 | 		 * current version of the code, this implies that the | 
 | 		 * lock is held. | 
 | 		 */ | 
 |  | 
 | 		if (!RB_EMPTY_NODE(&rq->rb_node)) { | 
 | 			bfq_remove_request(rq->q, rq); | 
 | 			bfqg_stats_update_io_remove(bfqq_group(bfqq), | 
 | 						    rq->cmd_flags); | 
 | 		} | 
 | 		bfq_put_rq_priv_body(bfqq); | 
 | 	} | 
 |  | 
 | 	rq->elv.priv[0] = NULL; | 
 | 	rq->elv.priv[1] = NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * Returns NULL if a new bfqq should be allocated, or the old bfqq if this | 
 |  * was the last process referring to that bfqq. | 
 |  */ | 
 | static struct bfq_queue * | 
 | bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) | 
 | { | 
 | 	bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); | 
 |  | 
 | 	if (bfqq_process_refs(bfqq) == 1) { | 
 | 		bfqq->pid = current->pid; | 
 | 		bfq_clear_bfqq_coop(bfqq); | 
 | 		bfq_clear_bfqq_split_coop(bfqq); | 
 | 		return bfqq; | 
 | 	} | 
 |  | 
 | 	bic_set_bfqq(bic, NULL, 1); | 
 |  | 
 | 	bfq_put_cooperator(bfqq); | 
 |  | 
 | 	bfq_put_queue(bfqq); | 
 | 	return NULL; | 
 | } | 
 |  | 
 | static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, | 
 | 						   struct bfq_io_cq *bic, | 
 | 						   struct bio *bio, | 
 | 						   bool split, bool is_sync, | 
 | 						   bool *new_queue) | 
 | { | 
 | 	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); | 
 |  | 
 | 	if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) | 
 | 		return bfqq; | 
 |  | 
 | 	if (new_queue) | 
 | 		*new_queue = true; | 
 |  | 
 | 	if (bfqq) | 
 | 		bfq_put_queue(bfqq); | 
 | 	bfqq = bfq_get_queue(bfqd, bio, is_sync, bic); | 
 |  | 
 | 	bic_set_bfqq(bic, bfqq, is_sync); | 
 | 	if (split && is_sync) { | 
 | 		if ((bic->was_in_burst_list && bfqd->large_burst) || | 
 | 		    bic->saved_in_large_burst) | 
 | 			bfq_mark_bfqq_in_large_burst(bfqq); | 
 | 		else { | 
 | 			bfq_clear_bfqq_in_large_burst(bfqq); | 
 | 			if (bic->was_in_burst_list) | 
 | 				/* | 
 | 				 * If bfqq was in the current | 
 | 				 * burst list before being | 
 | 				 * merged, then we have to add | 
 | 				 * it back. And we do not need | 
 | 				 * to increase burst_size, as | 
 | 				 * we did not decrement | 
 | 				 * burst_size when we removed | 
 | 				 * bfqq from the burst list as | 
 | 				 * a consequence of a merge | 
 | 				 * (see comments in | 
 | 				 * bfq_put_queue). In this | 
 | 				 * respect, it would be rather | 
 | 				 * costly to know whether the | 
 | 				 * current burst list is still | 
 | 				 * the same burst list from | 
 | 				 * which bfqq was removed on | 
 | 				 * the merge. To avoid this | 
 | 				 * cost, if bfqq was in a | 
 | 				 * burst list, then we add | 
 | 				 * bfqq to the current burst | 
 | 				 * list without any further | 
 | 				 * check. This can cause | 
 | 				 * inappropriate insertions, | 
 | 				 * but rarely enough to not | 
 | 				 * harm the detection of large | 
 | 				 * bursts significantly. | 
 | 				 */ | 
 | 				hlist_add_head(&bfqq->burst_list_node, | 
 | 					       &bfqd->burst_list); | 
 | 		} | 
 | 		bfqq->split_time = jiffies; | 
 | 	} | 
 |  | 
 | 	return bfqq; | 
 | } | 
 |  | 
 | /* | 
 |  * Allocate bfq data structures associated with this request. | 
 |  */ | 
 | static void bfq_prepare_request(struct request *rq, struct bio *bio) | 
 | { | 
 | 	struct request_queue *q = rq->q; | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 | 	struct bfq_io_cq *bic; | 
 | 	const int is_sync = rq_is_sync(rq); | 
 | 	struct bfq_queue *bfqq; | 
 | 	bool new_queue = false; | 
 | 	bool bfqq_already_existing = false, split = false; | 
 |  | 
 | 	if (!rq->elv.icq) | 
 | 		return; | 
 | 	bic = icq_to_bic(rq->elv.icq); | 
 |  | 
 | 	spin_lock_irq(&bfqd->lock); | 
 |  | 
 | 	bfq_check_ioprio_change(bic, bio); | 
 |  | 
 | 	bfq_bic_update_cgroup(bic, bio); | 
 |  | 
 | 	bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, | 
 | 					 &new_queue); | 
 |  | 
 | 	if (likely(!new_queue)) { | 
 | 		/* If the queue was seeky for too long, break it apart. */ | 
 | 		if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq)) { | 
 | 			bfq_log_bfqq(bfqd, bfqq, "breaking apart bfqq"); | 
 |  | 
 | 			/* Update bic before losing reference to bfqq */ | 
 | 			if (bfq_bfqq_in_large_burst(bfqq)) | 
 | 				bic->saved_in_large_burst = true; | 
 |  | 
 | 			bfqq = bfq_split_bfqq(bic, bfqq); | 
 | 			split = true; | 
 |  | 
 | 			if (!bfqq) | 
 | 				bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, | 
 | 								 true, is_sync, | 
 | 								 NULL); | 
 | 			else | 
 | 				bfqq_already_existing = true; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	bfqq->allocated++; | 
 | 	bfqq->ref++; | 
 | 	bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", | 
 | 		     rq, bfqq, bfqq->ref); | 
 |  | 
 | 	rq->elv.priv[0] = bic; | 
 | 	rq->elv.priv[1] = bfqq; | 
 |  | 
 | 	/* | 
 | 	 * If a bfq_queue has only one process reference, it is owned | 
 | 	 * by only this bic: we can then set bfqq->bic = bic. in | 
 | 	 * addition, if the queue has also just been split, we have to | 
 | 	 * resume its state. | 
 | 	 */ | 
 | 	if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { | 
 | 		bfqq->bic = bic; | 
 | 		if (split) { | 
 | 			/* | 
 | 			 * The queue has just been split from a shared | 
 | 			 * queue: restore the idle window and the | 
 | 			 * possible weight raising period. | 
 | 			 */ | 
 | 			bfq_bfqq_resume_state(bfqq, bfqd, bic, | 
 | 					      bfqq_already_existing); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	if (unlikely(bfq_bfqq_just_created(bfqq))) | 
 | 		bfq_handle_burst(bfqd, bfqq); | 
 |  | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 | } | 
 |  | 
 | static void bfq_idle_slice_timer_body(struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_data *bfqd = bfqq->bfqd; | 
 | 	enum bfqq_expiration reason; | 
 | 	unsigned long flags; | 
 |  | 
 | 	spin_lock_irqsave(&bfqd->lock, flags); | 
 | 	bfq_clear_bfqq_wait_request(bfqq); | 
 |  | 
 | 	if (bfqq != bfqd->in_service_queue) { | 
 | 		spin_unlock_irqrestore(&bfqd->lock, flags); | 
 | 		return; | 
 | 	} | 
 |  | 
 | 	if (bfq_bfqq_budget_timeout(bfqq)) | 
 | 		/* | 
 | 		 * Also here the queue can be safely expired | 
 | 		 * for budget timeout without wasting | 
 | 		 * guarantees | 
 | 		 */ | 
 | 		reason = BFQQE_BUDGET_TIMEOUT; | 
 | 	else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) | 
 | 		/* | 
 | 		 * The queue may not be empty upon timer expiration, | 
 | 		 * because we may not disable the timer when the | 
 | 		 * first request of the in-service queue arrives | 
 | 		 * during disk idling. | 
 | 		 */ | 
 | 		reason = BFQQE_TOO_IDLE; | 
 | 	else | 
 | 		goto schedule_dispatch; | 
 |  | 
 | 	bfq_bfqq_expire(bfqd, bfqq, true, reason); | 
 |  | 
 | schedule_dispatch: | 
 | 	spin_unlock_irqrestore(&bfqd->lock, flags); | 
 | 	bfq_schedule_dispatch(bfqd); | 
 | } | 
 |  | 
 | /* | 
 |  * Handler of the expiration of the timer running if the in-service queue | 
 |  * is idling inside its time slice. | 
 |  */ | 
 | static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) | 
 | { | 
 | 	struct bfq_data *bfqd = container_of(timer, struct bfq_data, | 
 | 					     idle_slice_timer); | 
 | 	struct bfq_queue *bfqq = bfqd->in_service_queue; | 
 |  | 
 | 	/* | 
 | 	 * Theoretical race here: the in-service queue can be NULL or | 
 | 	 * different from the queue that was idling if a new request | 
 | 	 * arrives for the current queue and there is a full dispatch | 
 | 	 * cycle that changes the in-service queue.  This can hardly | 
 | 	 * happen, but in the worst case we just expire a queue too | 
 | 	 * early. | 
 | 	 */ | 
 | 	if (bfqq) | 
 | 		bfq_idle_slice_timer_body(bfqq); | 
 |  | 
 | 	return HRTIMER_NORESTART; | 
 | } | 
 |  | 
 | static void __bfq_put_async_bfqq(struct bfq_data *bfqd, | 
 | 				 struct bfq_queue **bfqq_ptr) | 
 | { | 
 | 	struct bfq_queue *bfqq = *bfqq_ptr; | 
 |  | 
 | 	bfq_log(bfqd, "put_async_bfqq: %p", bfqq); | 
 | 	if (bfqq) { | 
 | 		bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); | 
 |  | 
 | 		bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", | 
 | 			     bfqq, bfqq->ref); | 
 | 		bfq_put_queue(bfqq); | 
 | 		*bfqq_ptr = NULL; | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * Release all the bfqg references to its async queues.  If we are | 
 |  * deallocating the group these queues may still contain requests, so | 
 |  * we reparent them to the root cgroup (i.e., the only one that will | 
 |  * exist for sure until all the requests on a device are gone). | 
 |  */ | 
 | void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) | 
 | { | 
 | 	int i, j; | 
 |  | 
 | 	for (i = 0; i < 2; i++) | 
 | 		for (j = 0; j < IOPRIO_BE_NR; j++) | 
 | 			__bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]); | 
 |  | 
 | 	__bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq); | 
 | } | 
 |  | 
 | static void bfq_exit_queue(struct elevator_queue *e) | 
 | { | 
 | 	struct bfq_data *bfqd = e->elevator_data; | 
 | 	struct bfq_queue *bfqq, *n; | 
 |  | 
 | 	hrtimer_cancel(&bfqd->idle_slice_timer); | 
 |  | 
 | 	spin_lock_irq(&bfqd->lock); | 
 | 	list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) | 
 | 		bfq_deactivate_bfqq(bfqd, bfqq, false, false); | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 |  | 
 | 	hrtimer_cancel(&bfqd->idle_slice_timer); | 
 |  | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq); | 
 | #else | 
 | 	spin_lock_irq(&bfqd->lock); | 
 | 	bfq_put_async_queues(bfqd, bfqd->root_group); | 
 | 	kfree(bfqd->root_group); | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 | #endif | 
 |  | 
 | 	kfree(bfqd); | 
 | } | 
 |  | 
 | static void bfq_init_root_group(struct bfq_group *root_group, | 
 | 				struct bfq_data *bfqd) | 
 | { | 
 | 	int i; | 
 |  | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	root_group->entity.parent = NULL; | 
 | 	root_group->my_entity = NULL; | 
 | 	root_group->bfqd = bfqd; | 
 | #endif | 
 | 	root_group->rq_pos_tree = RB_ROOT; | 
 | 	for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) | 
 | 		root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; | 
 | 	root_group->sched_data.bfq_class_idle_last_service = jiffies; | 
 | } | 
 |  | 
 | static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) | 
 | { | 
 | 	struct bfq_data *bfqd; | 
 | 	struct elevator_queue *eq; | 
 |  | 
 | 	eq = elevator_alloc(q, e); | 
 | 	if (!eq) | 
 | 		return -ENOMEM; | 
 |  | 
 | 	bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); | 
 | 	if (!bfqd) { | 
 | 		kobject_put(&eq->kobj); | 
 | 		return -ENOMEM; | 
 | 	} | 
 | 	eq->elevator_data = bfqd; | 
 |  | 
 | 	spin_lock_irq(q->queue_lock); | 
 | 	q->elevator = eq; | 
 | 	spin_unlock_irq(q->queue_lock); | 
 |  | 
 | 	/* | 
 | 	 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. | 
 | 	 * Grab a permanent reference to it, so that the normal code flow | 
 | 	 * will not attempt to free it. | 
 | 	 */ | 
 | 	bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); | 
 | 	bfqd->oom_bfqq.ref++; | 
 | 	bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; | 
 | 	bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; | 
 | 	bfqd->oom_bfqq.entity.new_weight = | 
 | 		bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); | 
 |  | 
 | 	/* oom_bfqq does not participate to bursts */ | 
 | 	bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); | 
 |  | 
 | 	/* | 
 | 	 * Trigger weight initialization, according to ioprio, at the | 
 | 	 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio | 
 | 	 * class won't be changed any more. | 
 | 	 */ | 
 | 	bfqd->oom_bfqq.entity.prio_changed = 1; | 
 |  | 
 | 	bfqd->queue = q; | 
 |  | 
 | 	INIT_LIST_HEAD(&bfqd->dispatch); | 
 |  | 
 | 	hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, | 
 | 		     HRTIMER_MODE_REL); | 
 | 	bfqd->idle_slice_timer.function = bfq_idle_slice_timer; | 
 |  | 
 | 	bfqd->queue_weights_tree = RB_ROOT; | 
 | 	bfqd->group_weights_tree = RB_ROOT; | 
 |  | 
 | 	INIT_LIST_HEAD(&bfqd->active_list); | 
 | 	INIT_LIST_HEAD(&bfqd->idle_list); | 
 | 	INIT_HLIST_HEAD(&bfqd->burst_list); | 
 |  | 
 | 	bfqd->hw_tag = -1; | 
 |  | 
 | 	bfqd->bfq_max_budget = bfq_default_max_budget; | 
 |  | 
 | 	bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; | 
 | 	bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; | 
 | 	bfqd->bfq_back_max = bfq_back_max; | 
 | 	bfqd->bfq_back_penalty = bfq_back_penalty; | 
 | 	bfqd->bfq_slice_idle = bfq_slice_idle; | 
 | 	bfqd->bfq_timeout = bfq_timeout; | 
 |  | 
 | 	bfqd->bfq_requests_within_timer = 120; | 
 |  | 
 | 	bfqd->bfq_large_burst_thresh = 8; | 
 | 	bfqd->bfq_burst_interval = msecs_to_jiffies(180); | 
 |  | 
 | 	bfqd->low_latency = true; | 
 |  | 
 | 	/* | 
 | 	 * Trade-off between responsiveness and fairness. | 
 | 	 */ | 
 | 	bfqd->bfq_wr_coeff = 30; | 
 | 	bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); | 
 | 	bfqd->bfq_wr_max_time = 0; | 
 | 	bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); | 
 | 	bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); | 
 | 	bfqd->bfq_wr_max_softrt_rate = 7000; /* | 
 | 					      * Approximate rate required | 
 | 					      * to playback or record a | 
 | 					      * high-definition compressed | 
 | 					      * video. | 
 | 					      */ | 
 | 	bfqd->wr_busy_queues = 0; | 
 |  | 
 | 	/* | 
 | 	 * Begin by assuming, optimistically, that the device is a | 
 | 	 * high-speed one, and that its peak rate is equal to 2/3 of | 
 | 	 * the highest reference rate. | 
 | 	 */ | 
 | 	bfqd->RT_prod = R_fast[blk_queue_nonrot(bfqd->queue)] * | 
 | 			T_fast[blk_queue_nonrot(bfqd->queue)]; | 
 | 	bfqd->peak_rate = R_fast[blk_queue_nonrot(bfqd->queue)] * 2 / 3; | 
 | 	bfqd->device_speed = BFQ_BFQD_FAST; | 
 |  | 
 | 	spin_lock_init(&bfqd->lock); | 
 |  | 
 | 	/* | 
 | 	 * The invocation of the next bfq_create_group_hierarchy | 
 | 	 * function is the head of a chain of function calls | 
 | 	 * (bfq_create_group_hierarchy->blkcg_activate_policy-> | 
 | 	 * blk_mq_freeze_queue) that may lead to the invocation of the | 
 | 	 * has_work hook function. For this reason, | 
 | 	 * bfq_create_group_hierarchy is invoked only after all | 
 | 	 * scheduler data has been initialized, apart from the fields | 
 | 	 * that can be initialized only after invoking | 
 | 	 * bfq_create_group_hierarchy. This, in particular, enables | 
 | 	 * has_work to correctly return false. Of course, to avoid | 
 | 	 * other inconsistencies, the blk-mq stack must then refrain | 
 | 	 * from invoking further scheduler hooks before this init | 
 | 	 * function is finished. | 
 | 	 */ | 
 | 	bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); | 
 | 	if (!bfqd->root_group) | 
 | 		goto out_free; | 
 | 	bfq_init_root_group(bfqd->root_group, bfqd); | 
 | 	bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); | 
 |  | 
 | 	wbt_disable_default(q); | 
 | 	return 0; | 
 |  | 
 | out_free: | 
 | 	kfree(bfqd); | 
 | 	kobject_put(&eq->kobj); | 
 | 	return -ENOMEM; | 
 | } | 
 |  | 
 | static void bfq_slab_kill(void) | 
 | { | 
 | 	kmem_cache_destroy(bfq_pool); | 
 | } | 
 |  | 
 | static int __init bfq_slab_setup(void) | 
 | { | 
 | 	bfq_pool = KMEM_CACHE(bfq_queue, 0); | 
 | 	if (!bfq_pool) | 
 | 		return -ENOMEM; | 
 | 	return 0; | 
 | } | 
 |  | 
 | static ssize_t bfq_var_show(unsigned int var, char *page) | 
 | { | 
 | 	return sprintf(page, "%u\n", var); | 
 | } | 
 |  | 
 | static int bfq_var_store(unsigned long *var, const char *page) | 
 | { | 
 | 	unsigned long new_val; | 
 | 	int ret = kstrtoul(page, 10, &new_val); | 
 |  | 
 | 	if (ret) | 
 | 		return ret; | 
 | 	*var = new_val; | 
 | 	return 0; | 
 | } | 
 |  | 
 | #define SHOW_FUNCTION(__FUNC, __VAR, __CONV)				\ | 
 | static ssize_t __FUNC(struct elevator_queue *e, char *page)		\ | 
 | {									\ | 
 | 	struct bfq_data *bfqd = e->elevator_data;			\ | 
 | 	u64 __data = __VAR;						\ | 
 | 	if (__CONV == 1)						\ | 
 | 		__data = jiffies_to_msecs(__data);			\ | 
 | 	else if (__CONV == 2)						\ | 
 | 		__data = div_u64(__data, NSEC_PER_MSEC);		\ | 
 | 	return bfq_var_show(__data, (page));				\ | 
 | } | 
 | SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); | 
 | SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); | 
 | SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); | 
 | SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); | 
 | SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); | 
 | SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); | 
 | SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); | 
 | SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); | 
 | SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); | 
 | #undef SHOW_FUNCTION | 
 |  | 
 | #define USEC_SHOW_FUNCTION(__FUNC, __VAR)				\ | 
 | static ssize_t __FUNC(struct elevator_queue *e, char *page)		\ | 
 | {									\ | 
 | 	struct bfq_data *bfqd = e->elevator_data;			\ | 
 | 	u64 __data = __VAR;						\ | 
 | 	__data = div_u64(__data, NSEC_PER_USEC);			\ | 
 | 	return bfq_var_show(__data, (page));				\ | 
 | } | 
 | USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); | 
 | #undef USEC_SHOW_FUNCTION | 
 |  | 
 | #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV)			\ | 
 | static ssize_t								\ | 
 | __FUNC(struct elevator_queue *e, const char *page, size_t count)	\ | 
 | {									\ | 
 | 	struct bfq_data *bfqd = e->elevator_data;			\ | 
 | 	unsigned long __data, __min = (MIN), __max = (MAX);		\ | 
 | 	int ret;							\ | 
 | 									\ | 
 | 	ret = bfq_var_store(&__data, (page));				\ | 
 | 	if (ret)							\ | 
 | 		return ret;						\ | 
 | 	if (__data < __min)						\ | 
 | 		__data = __min;						\ | 
 | 	else if (__data > __max)					\ | 
 | 		__data = __max;						\ | 
 | 	if (__CONV == 1)						\ | 
 | 		*(__PTR) = msecs_to_jiffies(__data);			\ | 
 | 	else if (__CONV == 2)						\ | 
 | 		*(__PTR) = (u64)__data * NSEC_PER_MSEC;			\ | 
 | 	else								\ | 
 | 		*(__PTR) = __data;					\ | 
 | 	return count;							\ | 
 | } | 
 | STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, | 
 | 		INT_MAX, 2); | 
 | STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, | 
 | 		INT_MAX, 2); | 
 | STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); | 
 | STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, | 
 | 		INT_MAX, 0); | 
 | STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); | 
 | #undef STORE_FUNCTION | 
 |  | 
 | #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX)			\ | 
 | static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ | 
 | {									\ | 
 | 	struct bfq_data *bfqd = e->elevator_data;			\ | 
 | 	unsigned long __data, __min = (MIN), __max = (MAX);		\ | 
 | 	int ret;							\ | 
 | 									\ | 
 | 	ret = bfq_var_store(&__data, (page));				\ | 
 | 	if (ret)							\ | 
 | 		return ret;						\ | 
 | 	if (__data < __min)						\ | 
 | 		__data = __min;						\ | 
 | 	else if (__data > __max)					\ | 
 | 		__data = __max;						\ | 
 | 	*(__PTR) = (u64)__data * NSEC_PER_USEC;				\ | 
 | 	return count;							\ | 
 | } | 
 | USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, | 
 | 		    UINT_MAX); | 
 | #undef USEC_STORE_FUNCTION | 
 |  | 
 | static ssize_t bfq_max_budget_store(struct elevator_queue *e, | 
 | 				    const char *page, size_t count) | 
 | { | 
 | 	struct bfq_data *bfqd = e->elevator_data; | 
 | 	unsigned long __data; | 
 | 	int ret; | 
 |  | 
 | 	ret = bfq_var_store(&__data, (page)); | 
 | 	if (ret) | 
 | 		return ret; | 
 |  | 
 | 	if (__data == 0) | 
 | 		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); | 
 | 	else { | 
 | 		if (__data > INT_MAX) | 
 | 			__data = INT_MAX; | 
 | 		bfqd->bfq_max_budget = __data; | 
 | 	} | 
 |  | 
 | 	bfqd->bfq_user_max_budget = __data; | 
 |  | 
 | 	return count; | 
 | } | 
 |  | 
 | /* | 
 |  * Leaving this name to preserve name compatibility with cfq | 
 |  * parameters, but this timeout is used for both sync and async. | 
 |  */ | 
 | static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, | 
 | 				      const char *page, size_t count) | 
 | { | 
 | 	struct bfq_data *bfqd = e->elevator_data; | 
 | 	unsigned long __data; | 
 | 	int ret; | 
 |  | 
 | 	ret = bfq_var_store(&__data, (page)); | 
 | 	if (ret) | 
 | 		return ret; | 
 |  | 
 | 	if (__data < 1) | 
 | 		__data = 1; | 
 | 	else if (__data > INT_MAX) | 
 | 		__data = INT_MAX; | 
 |  | 
 | 	bfqd->bfq_timeout = msecs_to_jiffies(__data); | 
 | 	if (bfqd->bfq_user_max_budget == 0) | 
 | 		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); | 
 |  | 
 | 	return count; | 
 | } | 
 |  | 
 | static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, | 
 | 				     const char *page, size_t count) | 
 | { | 
 | 	struct bfq_data *bfqd = e->elevator_data; | 
 | 	unsigned long __data; | 
 | 	int ret; | 
 |  | 
 | 	ret = bfq_var_store(&__data, (page)); | 
 | 	if (ret) | 
 | 		return ret; | 
 |  | 
 | 	if (__data > 1) | 
 | 		__data = 1; | 
 | 	if (!bfqd->strict_guarantees && __data == 1 | 
 | 	    && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) | 
 | 		bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; | 
 |  | 
 | 	bfqd->strict_guarantees = __data; | 
 |  | 
 | 	return count; | 
 | } | 
 |  | 
 | static ssize_t bfq_low_latency_store(struct elevator_queue *e, | 
 | 				     const char *page, size_t count) | 
 | { | 
 | 	struct bfq_data *bfqd = e->elevator_data; | 
 | 	unsigned long __data; | 
 | 	int ret; | 
 |  | 
 | 	ret = bfq_var_store(&__data, (page)); | 
 | 	if (ret) | 
 | 		return ret; | 
 |  | 
 | 	if (__data > 1) | 
 | 		__data = 1; | 
 | 	if (__data == 0 && bfqd->low_latency != 0) | 
 | 		bfq_end_wr(bfqd); | 
 | 	bfqd->low_latency = __data; | 
 |  | 
 | 	return count; | 
 | } | 
 |  | 
 | #define BFQ_ATTR(name) \ | 
 | 	__ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) | 
 |  | 
 | static struct elv_fs_entry bfq_attrs[] = { | 
 | 	BFQ_ATTR(fifo_expire_sync), | 
 | 	BFQ_ATTR(fifo_expire_async), | 
 | 	BFQ_ATTR(back_seek_max), | 
 | 	BFQ_ATTR(back_seek_penalty), | 
 | 	BFQ_ATTR(slice_idle), | 
 | 	BFQ_ATTR(slice_idle_us), | 
 | 	BFQ_ATTR(max_budget), | 
 | 	BFQ_ATTR(timeout_sync), | 
 | 	BFQ_ATTR(strict_guarantees), | 
 | 	BFQ_ATTR(low_latency), | 
 | 	__ATTR_NULL | 
 | }; | 
 |  | 
 | static struct elevator_type iosched_bfq_mq = { | 
 | 	.ops.mq = { | 
 | 		.prepare_request	= bfq_prepare_request, | 
 | 		.finish_request		= bfq_finish_request, | 
 | 		.exit_icq		= bfq_exit_icq, | 
 | 		.insert_requests	= bfq_insert_requests, | 
 | 		.dispatch_request	= bfq_dispatch_request, | 
 | 		.next_request		= elv_rb_latter_request, | 
 | 		.former_request		= elv_rb_former_request, | 
 | 		.allow_merge		= bfq_allow_bio_merge, | 
 | 		.bio_merge		= bfq_bio_merge, | 
 | 		.request_merge		= bfq_request_merge, | 
 | 		.requests_merged	= bfq_requests_merged, | 
 | 		.request_merged		= bfq_request_merged, | 
 | 		.has_work		= bfq_has_work, | 
 | 		.init_sched		= bfq_init_queue, | 
 | 		.exit_sched		= bfq_exit_queue, | 
 | 	}, | 
 |  | 
 | 	.uses_mq =		true, | 
 | 	.icq_size =		sizeof(struct bfq_io_cq), | 
 | 	.icq_align =		__alignof__(struct bfq_io_cq), | 
 | 	.elevator_attrs =	bfq_attrs, | 
 | 	.elevator_name =	"bfq", | 
 | 	.elevator_owner =	THIS_MODULE, | 
 | }; | 
 | MODULE_ALIAS("bfq-iosched"); | 
 |  | 
 | static int __init bfq_init(void) | 
 | { | 
 | 	int ret; | 
 |  | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	ret = blkcg_policy_register(&blkcg_policy_bfq); | 
 | 	if (ret) | 
 | 		return ret; | 
 | #endif | 
 |  | 
 | 	ret = -ENOMEM; | 
 | 	if (bfq_slab_setup()) | 
 | 		goto err_pol_unreg; | 
 |  | 
 | 	/* | 
 | 	 * Times to load large popular applications for the typical | 
 | 	 * systems installed on the reference devices (see the | 
 | 	 * comments before the definitions of the next two | 
 | 	 * arrays). Actually, we use slightly slower values, as the | 
 | 	 * estimated peak rate tends to be smaller than the actual | 
 | 	 * peak rate.  The reason for this last fact is that estimates | 
 | 	 * are computed over much shorter time intervals than the long | 
 | 	 * intervals typically used for benchmarking. Why? First, to | 
 | 	 * adapt more quickly to variations. Second, because an I/O | 
 | 	 * scheduler cannot rely on a peak-rate-evaluation workload to | 
 | 	 * be run for a long time. | 
 | 	 */ | 
 | 	T_slow[0] = msecs_to_jiffies(3500); /* actually 4 sec */ | 
 | 	T_slow[1] = msecs_to_jiffies(6000); /* actually 6.5 sec */ | 
 | 	T_fast[0] = msecs_to_jiffies(7000); /* actually 8 sec */ | 
 | 	T_fast[1] = msecs_to_jiffies(2500); /* actually 3 sec */ | 
 |  | 
 | 	/* | 
 | 	 * Thresholds that determine the switch between speed classes | 
 | 	 * (see the comments before the definition of the array | 
 | 	 * device_speed_thresh). These thresholds are biased towards | 
 | 	 * transitions to the fast class. This is safer than the | 
 | 	 * opposite bias. In fact, a wrong transition to the slow | 
 | 	 * class results in short weight-raising periods, because the | 
 | 	 * speed of the device then tends to be higher that the | 
 | 	 * reference peak rate. On the opposite end, a wrong | 
 | 	 * transition to the fast class tends to increase | 
 | 	 * weight-raising periods, because of the opposite reason. | 
 | 	 */ | 
 | 	device_speed_thresh[0] = (4 * R_slow[0]) / 3; | 
 | 	device_speed_thresh[1] = (4 * R_slow[1]) / 3; | 
 |  | 
 | 	ret = elv_register(&iosched_bfq_mq); | 
 | 	if (ret) | 
 | 		goto slab_kill; | 
 |  | 
 | 	return 0; | 
 |  | 
 | slab_kill: | 
 | 	bfq_slab_kill(); | 
 | err_pol_unreg: | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	blkcg_policy_unregister(&blkcg_policy_bfq); | 
 | #endif | 
 | 	return ret; | 
 | } | 
 |  | 
 | static void __exit bfq_exit(void) | 
 | { | 
 | 	elv_unregister(&iosched_bfq_mq); | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	blkcg_policy_unregister(&blkcg_policy_bfq); | 
 | #endif | 
 | 	bfq_slab_kill(); | 
 | } | 
 |  | 
 | module_init(bfq_init); | 
 | module_exit(bfq_exit); | 
 |  | 
 | MODULE_AUTHOR("Paolo Valente"); | 
 | MODULE_LICENSE("GPL"); | 
 | MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); |