| // SPDX-License-Identifier: GPL-2.0-or-later | 
 | /* | 
 |  * Budget Fair Queueing (BFQ) I/O scheduler. | 
 |  * | 
 |  * Based on ideas and code from CFQ: | 
 |  * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> | 
 |  * | 
 |  * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> | 
 |  *		      Paolo Valente <paolo.valente@unimore.it> | 
 |  * | 
 |  * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> | 
 |  *                    Arianna Avanzini <avanzini@google.com> | 
 |  * | 
 |  * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> | 
 |  * | 
 |  * BFQ is a proportional-share I/O scheduler, with some extra | 
 |  * low-latency capabilities. BFQ also supports full hierarchical | 
 |  * scheduling through cgroups. Next paragraphs provide an introduction | 
 |  * on BFQ inner workings. Details on BFQ benefits, usage and | 
 |  * limitations can be found in Documentation/block/bfq-iosched.rst. | 
 |  * | 
 |  * BFQ is a proportional-share storage-I/O scheduling algorithm based | 
 |  * on the slice-by-slice service scheme of CFQ. But BFQ assigns | 
 |  * budgets, measured in number of sectors, to processes instead of | 
 |  * time slices. The device is not granted to the in-service process | 
 |  * for a given time slice, but until it has exhausted its assigned | 
 |  * budget. This change from the time to the service domain enables BFQ | 
 |  * to distribute the device throughput among processes as desired, | 
 |  * without any distortion due to throughput fluctuations, or to device | 
 |  * internal queueing. BFQ uses an ad hoc internal scheduler, called | 
 |  * B-WF2Q+, to schedule processes according to their budgets. More | 
 |  * precisely, BFQ schedules queues associated with processes. Each | 
 |  * process/queue is assigned a user-configurable weight, and B-WF2Q+ | 
 |  * guarantees that each queue receives a fraction of the throughput | 
 |  * proportional to its weight. Thanks to the accurate policy of | 
 |  * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound | 
 |  * processes issuing sequential requests (to boost the throughput), | 
 |  * and yet guarantee a low latency to interactive and soft real-time | 
 |  * applications. | 
 |  * | 
 |  * In particular, to provide these low-latency guarantees, BFQ | 
 |  * explicitly privileges the I/O of two classes of time-sensitive | 
 |  * applications: interactive and soft real-time. In more detail, BFQ | 
 |  * behaves this way if the low_latency parameter is set (default | 
 |  * configuration). This feature enables BFQ to provide applications in | 
 |  * these classes with a very low latency. | 
 |  * | 
 |  * To implement this feature, BFQ constantly tries to detect whether | 
 |  * the I/O requests in a bfq_queue come from an interactive or a soft | 
 |  * real-time application. For brevity, in these cases, the queue is | 
 |  * said to be interactive or soft real-time. In both cases, BFQ | 
 |  * privileges the service of the queue, over that of non-interactive | 
 |  * and non-soft-real-time queues. This privileging is performed, | 
 |  * mainly, by raising the weight of the queue. So, for brevity, we | 
 |  * call just weight-raising periods the time periods during which a | 
 |  * queue is privileged, because deemed interactive or soft real-time. | 
 |  * | 
 |  * The detection of soft real-time queues/applications is described in | 
 |  * detail in the comments on the function | 
 |  * bfq_bfqq_softrt_next_start. On the other hand, the detection of an | 
 |  * interactive queue works as follows: a queue is deemed interactive | 
 |  * if it is constantly non empty only for a limited time interval, | 
 |  * after which it does become empty. The queue may be deemed | 
 |  * interactive again (for a limited time), if it restarts being | 
 |  * constantly non empty, provided that this happens only after the | 
 |  * queue has remained empty for a given minimum idle time. | 
 |  * | 
 |  * By default, BFQ computes automatically the above maximum time | 
 |  * interval, i.e., the time interval after which a constantly | 
 |  * non-empty queue stops being deemed interactive. Since a queue is | 
 |  * weight-raised while it is deemed interactive, this maximum time | 
 |  * interval happens to coincide with the (maximum) duration of the | 
 |  * weight-raising for interactive queues. | 
 |  * | 
 |  * Finally, BFQ also features additional heuristics for | 
 |  * preserving both a low latency and a high throughput on NCQ-capable, | 
 |  * rotational or flash-based devices, and to get the job done quickly | 
 |  * for applications consisting in many I/O-bound processes. | 
 |  * | 
 |  * NOTE: if the main or only goal, with a given device, is to achieve | 
 |  * the maximum-possible throughput at all times, then do switch off | 
 |  * all low-latency heuristics for that device, by setting low_latency | 
 |  * to 0. | 
 |  * | 
 |  * BFQ is described in [1], where also a reference to the initial, | 
 |  * more theoretical paper on BFQ can be found. The interested reader | 
 |  * can find in the latter paper full details on the main algorithm, as | 
 |  * well as formulas of the guarantees and formal proofs of all the | 
 |  * properties.  With respect to the version of BFQ presented in these | 
 |  * papers, this implementation adds a few more heuristics, such as the | 
 |  * ones that guarantee a low latency to interactive and soft real-time | 
 |  * applications, and a hierarchical extension based on H-WF2Q+. | 
 |  * | 
 |  * B-WF2Q+ is based on WF2Q+, which is described in [2], together with | 
 |  * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ | 
 |  * with O(log N) complexity derives from the one introduced with EEVDF | 
 |  * in [3]. | 
 |  * | 
 |  * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O | 
 |  *     Scheduler", Proceedings of the First Workshop on Mobile System | 
 |  *     Technologies (MST-2015), May 2015. | 
 |  *     http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf | 
 |  * | 
 |  * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing | 
 |  *     Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, | 
 |  *     Oct 1997. | 
 |  * | 
 |  * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz | 
 |  * | 
 |  * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline | 
 |  *     First: A Flexible and Accurate Mechanism for Proportional Share | 
 |  *     Resource Allocation", technical report. | 
 |  * | 
 |  * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf | 
 |  */ | 
 | #include <linux/module.h> | 
 | #include <linux/slab.h> | 
 | #include <linux/blkdev.h> | 
 | #include <linux/cgroup.h> | 
 | #include <linux/elevator.h> | 
 | #include <linux/ktime.h> | 
 | #include <linux/rbtree.h> | 
 | #include <linux/ioprio.h> | 
 | #include <linux/sbitmap.h> | 
 | #include <linux/delay.h> | 
 |  | 
 | #include "blk.h" | 
 | #include "blk-mq.h" | 
 | #include "blk-mq-tag.h" | 
 | #include "blk-mq-sched.h" | 
 | #include "bfq-iosched.h" | 
 | #include "blk-wbt.h" | 
 |  | 
 | #define BFQ_BFQQ_FNS(name)						\ | 
 | void bfq_mark_bfqq_##name(struct bfq_queue *bfqq)			\ | 
 | {									\ | 
 | 	__set_bit(BFQQF_##name, &(bfqq)->flags);			\ | 
 | }									\ | 
 | void bfq_clear_bfqq_##name(struct bfq_queue *bfqq)			\ | 
 | {									\ | 
 | 	__clear_bit(BFQQF_##name, &(bfqq)->flags);		\ | 
 | }									\ | 
 | int bfq_bfqq_##name(const struct bfq_queue *bfqq)			\ | 
 | {									\ | 
 | 	return test_bit(BFQQF_##name, &(bfqq)->flags);		\ | 
 | } | 
 |  | 
 | BFQ_BFQQ_FNS(just_created); | 
 | BFQ_BFQQ_FNS(busy); | 
 | BFQ_BFQQ_FNS(wait_request); | 
 | BFQ_BFQQ_FNS(non_blocking_wait_rq); | 
 | BFQ_BFQQ_FNS(fifo_expire); | 
 | BFQ_BFQQ_FNS(has_short_ttime); | 
 | BFQ_BFQQ_FNS(sync); | 
 | BFQ_BFQQ_FNS(IO_bound); | 
 | BFQ_BFQQ_FNS(in_large_burst); | 
 | BFQ_BFQQ_FNS(coop); | 
 | BFQ_BFQQ_FNS(split_coop); | 
 | BFQ_BFQQ_FNS(softrt_update); | 
 | BFQ_BFQQ_FNS(has_waker); | 
 | #undef BFQ_BFQQ_FNS						\ | 
 |  | 
 | /* Expiration time of sync (0) and async (1) requests, in ns. */ | 
 | static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; | 
 |  | 
 | /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ | 
 | static const int bfq_back_max = 16 * 1024; | 
 |  | 
 | /* Penalty of a backwards seek, in number of sectors. */ | 
 | static const int bfq_back_penalty = 2; | 
 |  | 
 | /* Idling period duration, in ns. */ | 
 | static u64 bfq_slice_idle = NSEC_PER_SEC / 125; | 
 |  | 
 | /* Minimum number of assigned budgets for which stats are safe to compute. */ | 
 | static const int bfq_stats_min_budgets = 194; | 
 |  | 
 | /* Default maximum budget values, in sectors and number of requests. */ | 
 | static const int bfq_default_max_budget = 16 * 1024; | 
 |  | 
 | /* | 
 |  * When a sync request is dispatched, the queue that contains that | 
 |  * request, and all the ancestor entities of that queue, are charged | 
 |  * with the number of sectors of the request. In contrast, if the | 
 |  * request is async, then the queue and its ancestor entities are | 
 |  * charged with the number of sectors of the request, multiplied by | 
 |  * the factor below. This throttles the bandwidth for async I/O, | 
 |  * w.r.t. to sync I/O, and it is done to counter the tendency of async | 
 |  * writes to steal I/O throughput to reads. | 
 |  * | 
 |  * The current value of this parameter is the result of a tuning with | 
 |  * several hardware and software configurations. We tried to find the | 
 |  * lowest value for which writes do not cause noticeable problems to | 
 |  * reads. In fact, the lower this parameter, the stabler I/O control, | 
 |  * in the following respect.  The lower this parameter is, the less | 
 |  * the bandwidth enjoyed by a group decreases | 
 |  * - when the group does writes, w.r.t. to when it does reads; | 
 |  * - when other groups do reads, w.r.t. to when they do writes. | 
 |  */ | 
 | static const int bfq_async_charge_factor = 3; | 
 |  | 
 | /* Default timeout values, in jiffies, approximating CFQ defaults. */ | 
 | const int bfq_timeout = HZ / 8; | 
 |  | 
 | /* | 
 |  * Time limit for merging (see comments in bfq_setup_cooperator). Set | 
 |  * to the slowest value that, in our tests, proved to be effective in | 
 |  * removing false positives, while not causing true positives to miss | 
 |  * queue merging. | 
 |  * | 
 |  * As can be deduced from the low time limit below, queue merging, if | 
 |  * successful, happens at the very beginning of the I/O of the involved | 
 |  * cooperating processes, as a consequence of the arrival of the very | 
 |  * first requests from each cooperator.  After that, there is very | 
 |  * little chance to find cooperators. | 
 |  */ | 
 | static const unsigned long bfq_merge_time_limit = HZ/10; | 
 |  | 
 | static struct kmem_cache *bfq_pool; | 
 |  | 
 | /* Below this threshold (in ns), we consider thinktime immediate. */ | 
 | #define BFQ_MIN_TT		(2 * NSEC_PER_MSEC) | 
 |  | 
 | /* hw_tag detection: parallel requests threshold and min samples needed. */ | 
 | #define BFQ_HW_QUEUE_THRESHOLD	3 | 
 | #define BFQ_HW_QUEUE_SAMPLES	32 | 
 |  | 
 | #define BFQQ_SEEK_THR		(sector_t)(8 * 100) | 
 | #define BFQQ_SECT_THR_NONROT	(sector_t)(2 * 32) | 
 | #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ | 
 | 	(get_sdist(last_pos, rq) >			\ | 
 | 	 BFQQ_SEEK_THR &&				\ | 
 | 	 (!blk_queue_nonrot(bfqd->queue) ||		\ | 
 | 	  blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) | 
 | #define BFQQ_CLOSE_THR		(sector_t)(8 * 1024) | 
 | #define BFQQ_SEEKY(bfqq)	(hweight32(bfqq->seek_history) > 19) | 
 | /* | 
 |  * Sync random I/O is likely to be confused with soft real-time I/O, | 
 |  * because it is characterized by limited throughput and apparently | 
 |  * isochronous arrival pattern. To avoid false positives, queues | 
 |  * containing only random (seeky) I/O are prevented from being tagged | 
 |  * as soft real-time. | 
 |  */ | 
 | #define BFQQ_TOTALLY_SEEKY(bfqq)	(bfqq->seek_history == -1) | 
 |  | 
 | /* Min number of samples required to perform peak-rate update */ | 
 | #define BFQ_RATE_MIN_SAMPLES	32 | 
 | /* Min observation time interval required to perform a peak-rate update (ns) */ | 
 | #define BFQ_RATE_MIN_INTERVAL	(300*NSEC_PER_MSEC) | 
 | /* Target observation time interval for a peak-rate update (ns) */ | 
 | #define BFQ_RATE_REF_INTERVAL	NSEC_PER_SEC | 
 |  | 
 | /* | 
 |  * Shift used for peak-rate fixed precision calculations. | 
 |  * With | 
 |  * - the current shift: 16 positions | 
 |  * - the current type used to store rate: u32 | 
 |  * - the current unit of measure for rate: [sectors/usec], or, more precisely, | 
 |  *   [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, | 
 |  * the range of rates that can be stored is | 
 |  * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = | 
 |  * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = | 
 |  * [15, 65G] sectors/sec | 
 |  * Which, assuming a sector size of 512B, corresponds to a range of | 
 |  * [7.5K, 33T] B/sec | 
 |  */ | 
 | #define BFQ_RATE_SHIFT		16 | 
 |  | 
 | /* | 
 |  * When configured for computing the duration of the weight-raising | 
 |  * for interactive queues automatically (see the comments at the | 
 |  * beginning of this file), BFQ does it using the following formula: | 
 |  * duration = (ref_rate / r) * ref_wr_duration, | 
 |  * where r is the peak rate of the device, and ref_rate and | 
 |  * ref_wr_duration are two reference parameters.  In particular, | 
 |  * ref_rate is the peak rate of the reference storage device (see | 
 |  * below), and ref_wr_duration is about the maximum time needed, with | 
 |  * BFQ and while reading two files in parallel, to load typical large | 
 |  * applications on the reference device (see the comments on | 
 |  * max_service_from_wr below, for more details on how ref_wr_duration | 
 |  * is obtained).  In practice, the slower/faster the device at hand | 
 |  * is, the more/less it takes to load applications with respect to the | 
 |  * reference device.  Accordingly, the longer/shorter BFQ grants | 
 |  * weight raising to interactive applications. | 
 |  * | 
 |  * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), | 
 |  * depending on whether the device is rotational or non-rotational. | 
 |  * | 
 |  * In the following definitions, ref_rate[0] and ref_wr_duration[0] | 
 |  * are the reference values for a rotational device, whereas | 
 |  * ref_rate[1] and ref_wr_duration[1] are the reference values for a | 
 |  * non-rotational device. The reference rates are not the actual peak | 
 |  * rates of the devices used as a reference, but slightly lower | 
 |  * values. The reason for using slightly lower values is that the | 
 |  * peak-rate estimator tends to yield slightly lower values than the | 
 |  * actual peak rate (it can yield the actual peak rate only if there | 
 |  * is only one process doing I/O, and the process does sequential | 
 |  * I/O). | 
 |  * | 
 |  * The reference peak rates are measured in sectors/usec, left-shifted | 
 |  * by BFQ_RATE_SHIFT. | 
 |  */ | 
 | static int ref_rate[2] = {14000, 33000}; | 
 | /* | 
 |  * To improve readability, a conversion function is used to initialize | 
 |  * the following array, which entails that the array can be | 
 |  * initialized only in a function. | 
 |  */ | 
 | static int ref_wr_duration[2]; | 
 |  | 
 | /* | 
 |  * BFQ uses the above-detailed, time-based weight-raising mechanism to | 
 |  * privilege interactive tasks. This mechanism is vulnerable to the | 
 |  * following false positives: I/O-bound applications that will go on | 
 |  * doing I/O for much longer than the duration of weight | 
 |  * raising. These applications have basically no benefit from being | 
 |  * weight-raised at the beginning of their I/O. On the opposite end, | 
 |  * while being weight-raised, these applications | 
 |  * a) unjustly steal throughput to applications that may actually need | 
 |  * low latency; | 
 |  * b) make BFQ uselessly perform device idling; device idling results | 
 |  * in loss of device throughput with most flash-based storage, and may | 
 |  * increase latencies when used purposelessly. | 
 |  * | 
 |  * BFQ tries to reduce these problems, by adopting the following | 
 |  * countermeasure. To introduce this countermeasure, we need first to | 
 |  * finish explaining how the duration of weight-raising for | 
 |  * interactive tasks is computed. | 
 |  * | 
 |  * For a bfq_queue deemed as interactive, the duration of weight | 
 |  * raising is dynamically adjusted, as a function of the estimated | 
 |  * peak rate of the device, so as to be equal to the time needed to | 
 |  * execute the 'largest' interactive task we benchmarked so far. By | 
 |  * largest task, we mean the task for which each involved process has | 
 |  * to do more I/O than for any of the other tasks we benchmarked. This | 
 |  * reference interactive task is the start-up of LibreOffice Writer, | 
 |  * and in this task each process/bfq_queue needs to have at most ~110K | 
 |  * sectors transferred. | 
 |  * | 
 |  * This last piece of information enables BFQ to reduce the actual | 
 |  * duration of weight-raising for at least one class of I/O-bound | 
 |  * applications: those doing sequential or quasi-sequential I/O. An | 
 |  * example is file copy. In fact, once started, the main I/O-bound | 
 |  * processes of these applications usually consume the above 110K | 
 |  * sectors in much less time than the processes of an application that | 
 |  * is starting, because these I/O-bound processes will greedily devote | 
 |  * almost all their CPU cycles only to their target, | 
 |  * throughput-friendly I/O operations. This is even more true if BFQ | 
 |  * happens to be underestimating the device peak rate, and thus | 
 |  * overestimating the duration of weight raising. But, according to | 
 |  * our measurements, once transferred 110K sectors, these processes | 
 |  * have no right to be weight-raised any longer. | 
 |  * | 
 |  * Basing on the last consideration, BFQ ends weight-raising for a | 
 |  * bfq_queue if the latter happens to have received an amount of | 
 |  * service at least equal to the following constant. The constant is | 
 |  * set to slightly more than 110K, to have a minimum safety margin. | 
 |  * | 
 |  * This early ending of weight-raising reduces the amount of time | 
 |  * during which interactive false positives cause the two problems | 
 |  * described at the beginning of these comments. | 
 |  */ | 
 | static const unsigned long max_service_from_wr = 120000; | 
 |  | 
 | #define RQ_BIC(rq)		icq_to_bic((rq)->elv.priv[0]) | 
 | #define RQ_BFQQ(rq)		((rq)->elv.priv[1]) | 
 |  | 
 | struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync) | 
 | { | 
 | 	return bic->bfqq[is_sync]; | 
 | } | 
 |  | 
 | void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync) | 
 | { | 
 | 	bic->bfqq[is_sync] = bfqq; | 
 | } | 
 |  | 
 | struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) | 
 | { | 
 | 	return bic->icq.q->elevator->elevator_data; | 
 | } | 
 |  | 
 | /** | 
 |  * icq_to_bic - convert iocontext queue structure to bfq_io_cq. | 
 |  * @icq: the iocontext queue. | 
 |  */ | 
 | static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) | 
 | { | 
 | 	/* bic->icq is the first member, %NULL will convert to %NULL */ | 
 | 	return container_of(icq, struct bfq_io_cq, icq); | 
 | } | 
 |  | 
 | /** | 
 |  * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. | 
 |  * @bfqd: the lookup key. | 
 |  * @ioc: the io_context of the process doing I/O. | 
 |  * @q: the request queue. | 
 |  */ | 
 | static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd, | 
 | 					struct io_context *ioc, | 
 | 					struct request_queue *q) | 
 | { | 
 | 	if (ioc) { | 
 | 		unsigned long flags; | 
 | 		struct bfq_io_cq *icq; | 
 |  | 
 | 		spin_lock_irqsave(&q->queue_lock, flags); | 
 | 		icq = icq_to_bic(ioc_lookup_icq(ioc, q)); | 
 | 		spin_unlock_irqrestore(&q->queue_lock, flags); | 
 |  | 
 | 		return icq; | 
 | 	} | 
 |  | 
 | 	return NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * Scheduler run of queue, if there are requests pending and no one in the | 
 |  * driver that will restart queueing. | 
 |  */ | 
 | void bfq_schedule_dispatch(struct bfq_data *bfqd) | 
 | { | 
 | 	if (bfqd->queued != 0) { | 
 | 		bfq_log(bfqd, "schedule dispatch"); | 
 | 		blk_mq_run_hw_queues(bfqd->queue, true); | 
 | 	} | 
 | } | 
 |  | 
 | #define bfq_class_idle(bfqq)	((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) | 
 | #define bfq_class_rt(bfqq)	((bfqq)->ioprio_class == IOPRIO_CLASS_RT) | 
 |  | 
 | #define bfq_sample_valid(samples)	((samples) > 80) | 
 |  | 
 | /* | 
 |  * Lifted from AS - choose which of rq1 and rq2 that is best served now. | 
 |  * We choose the request that is closer to the head right now.  Distance | 
 |  * behind the head is penalized and only allowed to a certain extent. | 
 |  */ | 
 | static struct request *bfq_choose_req(struct bfq_data *bfqd, | 
 | 				      struct request *rq1, | 
 | 				      struct request *rq2, | 
 | 				      sector_t last) | 
 | { | 
 | 	sector_t s1, s2, d1 = 0, d2 = 0; | 
 | 	unsigned long back_max; | 
 | #define BFQ_RQ1_WRAP	0x01 /* request 1 wraps */ | 
 | #define BFQ_RQ2_WRAP	0x02 /* request 2 wraps */ | 
 | 	unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ | 
 |  | 
 | 	if (!rq1 || rq1 == rq2) | 
 | 		return rq2; | 
 | 	if (!rq2) | 
 | 		return rq1; | 
 |  | 
 | 	if (rq_is_sync(rq1) && !rq_is_sync(rq2)) | 
 | 		return rq1; | 
 | 	else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) | 
 | 		return rq2; | 
 | 	if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) | 
 | 		return rq1; | 
 | 	else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) | 
 | 		return rq2; | 
 |  | 
 | 	s1 = blk_rq_pos(rq1); | 
 | 	s2 = blk_rq_pos(rq2); | 
 |  | 
 | 	/* | 
 | 	 * By definition, 1KiB is 2 sectors. | 
 | 	 */ | 
 | 	back_max = bfqd->bfq_back_max * 2; | 
 |  | 
 | 	/* | 
 | 	 * Strict one way elevator _except_ in the case where we allow | 
 | 	 * short backward seeks which are biased as twice the cost of a | 
 | 	 * similar forward seek. | 
 | 	 */ | 
 | 	if (s1 >= last) | 
 | 		d1 = s1 - last; | 
 | 	else if (s1 + back_max >= last) | 
 | 		d1 = (last - s1) * bfqd->bfq_back_penalty; | 
 | 	else | 
 | 		wrap |= BFQ_RQ1_WRAP; | 
 |  | 
 | 	if (s2 >= last) | 
 | 		d2 = s2 - last; | 
 | 	else if (s2 + back_max >= last) | 
 | 		d2 = (last - s2) * bfqd->bfq_back_penalty; | 
 | 	else | 
 | 		wrap |= BFQ_RQ2_WRAP; | 
 |  | 
 | 	/* Found required data */ | 
 |  | 
 | 	/* | 
 | 	 * By doing switch() on the bit mask "wrap" we avoid having to | 
 | 	 * check two variables for all permutations: --> faster! | 
 | 	 */ | 
 | 	switch (wrap) { | 
 | 	case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ | 
 | 		if (d1 < d2) | 
 | 			return rq1; | 
 | 		else if (d2 < d1) | 
 | 			return rq2; | 
 |  | 
 | 		if (s1 >= s2) | 
 | 			return rq1; | 
 | 		else | 
 | 			return rq2; | 
 |  | 
 | 	case BFQ_RQ2_WRAP: | 
 | 		return rq1; | 
 | 	case BFQ_RQ1_WRAP: | 
 | 		return rq2; | 
 | 	case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ | 
 | 	default: | 
 | 		/* | 
 | 		 * Since both rqs are wrapped, | 
 | 		 * start with the one that's further behind head | 
 | 		 * (--> only *one* back seek required), | 
 | 		 * since back seek takes more time than forward. | 
 | 		 */ | 
 | 		if (s1 <= s2) | 
 | 			return rq1; | 
 | 		else | 
 | 			return rq2; | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * Async I/O can easily starve sync I/O (both sync reads and sync | 
 |  * writes), by consuming all tags. Similarly, storms of sync writes, | 
 |  * such as those that sync(2) may trigger, can starve sync reads. | 
 |  * Limit depths of async I/O and sync writes so as to counter both | 
 |  * problems. | 
 |  */ | 
 | static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data) | 
 | { | 
 | 	struct bfq_data *bfqd = data->q->elevator->elevator_data; | 
 |  | 
 | 	if (op_is_sync(op) && !op_is_write(op)) | 
 | 		return; | 
 |  | 
 | 	data->shallow_depth = | 
 | 		bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)]; | 
 |  | 
 | 	bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", | 
 | 			__func__, bfqd->wr_busy_queues, op_is_sync(op), | 
 | 			data->shallow_depth); | 
 | } | 
 |  | 
 | static struct bfq_queue * | 
 | bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, | 
 | 		     sector_t sector, struct rb_node **ret_parent, | 
 | 		     struct rb_node ***rb_link) | 
 | { | 
 | 	struct rb_node **p, *parent; | 
 | 	struct bfq_queue *bfqq = NULL; | 
 |  | 
 | 	parent = NULL; | 
 | 	p = &root->rb_node; | 
 | 	while (*p) { | 
 | 		struct rb_node **n; | 
 |  | 
 | 		parent = *p; | 
 | 		bfqq = rb_entry(parent, struct bfq_queue, pos_node); | 
 |  | 
 | 		/* | 
 | 		 * Sort strictly based on sector. Smallest to the left, | 
 | 		 * largest to the right. | 
 | 		 */ | 
 | 		if (sector > blk_rq_pos(bfqq->next_rq)) | 
 | 			n = &(*p)->rb_right; | 
 | 		else if (sector < blk_rq_pos(bfqq->next_rq)) | 
 | 			n = &(*p)->rb_left; | 
 | 		else | 
 | 			break; | 
 | 		p = n; | 
 | 		bfqq = NULL; | 
 | 	} | 
 |  | 
 | 	*ret_parent = parent; | 
 | 	if (rb_link) | 
 | 		*rb_link = p; | 
 |  | 
 | 	bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", | 
 | 		(unsigned long long)sector, | 
 | 		bfqq ? bfqq->pid : 0); | 
 |  | 
 | 	return bfqq; | 
 | } | 
 |  | 
 | static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) | 
 | { | 
 | 	return bfqq->service_from_backlogged > 0 && | 
 | 		time_is_before_jiffies(bfqq->first_IO_time + | 
 | 				       bfq_merge_time_limit); | 
 | } | 
 |  | 
 | /* | 
 |  * The following function is not marked as __cold because it is | 
 |  * actually cold, but for the same performance goal described in the | 
 |  * comments on the likely() at the beginning of | 
 |  * bfq_setup_cooperator(). Unexpectedly, to reach an even lower | 
 |  * execution time for the case where this function is not invoked, we | 
 |  * had to add an unlikely() in each involved if(). | 
 |  */ | 
 | void __cold | 
 | bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) | 
 | { | 
 | 	struct rb_node **p, *parent; | 
 | 	struct bfq_queue *__bfqq; | 
 |  | 
 | 	if (bfqq->pos_root) { | 
 | 		rb_erase(&bfqq->pos_node, bfqq->pos_root); | 
 | 		bfqq->pos_root = NULL; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * bfqq cannot be merged any longer (see comments in | 
 | 	 * bfq_setup_cooperator): no point in adding bfqq into the | 
 | 	 * position tree. | 
 | 	 */ | 
 | 	if (bfq_too_late_for_merging(bfqq)) | 
 | 		return; | 
 |  | 
 | 	if (bfq_class_idle(bfqq)) | 
 | 		return; | 
 | 	if (!bfqq->next_rq) | 
 | 		return; | 
 |  | 
 | 	bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; | 
 | 	__bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, | 
 | 			blk_rq_pos(bfqq->next_rq), &parent, &p); | 
 | 	if (!__bfqq) { | 
 | 		rb_link_node(&bfqq->pos_node, parent, p); | 
 | 		rb_insert_color(&bfqq->pos_node, bfqq->pos_root); | 
 | 	} else | 
 | 		bfqq->pos_root = NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * The following function returns false either if every active queue | 
 |  * must receive the same share of the throughput (symmetric scenario), | 
 |  * or, as a special case, if bfqq must receive a share of the | 
 |  * throughput lower than or equal to the share that every other active | 
 |  * queue must receive.  If bfqq does sync I/O, then these are the only | 
 |  * two cases where bfqq happens to be guaranteed its share of the | 
 |  * throughput even if I/O dispatching is not plugged when bfqq remains | 
 |  * temporarily empty (for more details, see the comments in the | 
 |  * function bfq_better_to_idle()). For this reason, the return value | 
 |  * of this function is used to check whether I/O-dispatch plugging can | 
 |  * be avoided. | 
 |  * | 
 |  * The above first case (symmetric scenario) occurs when: | 
 |  * 1) all active queues have the same weight, | 
 |  * 2) all active queues belong to the same I/O-priority class, | 
 |  * 3) all active groups at the same level in the groups tree have the same | 
 |  *    weight, | 
 |  * 4) all active groups at the same level in the groups tree have the same | 
 |  *    number of children. | 
 |  * | 
 |  * Unfortunately, keeping the necessary state for evaluating exactly | 
 |  * the last two symmetry sub-conditions above would be quite complex | 
 |  * and time consuming. Therefore this function evaluates, instead, | 
 |  * only the following stronger three sub-conditions, for which it is | 
 |  * much easier to maintain the needed state: | 
 |  * 1) all active queues have the same weight, | 
 |  * 2) all active queues belong to the same I/O-priority class, | 
 |  * 3) there are no active groups. | 
 |  * In particular, the last condition is always true if hierarchical | 
 |  * support or the cgroups interface are not enabled, thus no state | 
 |  * needs to be maintained in this case. | 
 |  */ | 
 | static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, | 
 | 				   struct bfq_queue *bfqq) | 
 | { | 
 | 	bool smallest_weight = bfqq && | 
 | 		bfqq->weight_counter && | 
 | 		bfqq->weight_counter == | 
 | 		container_of( | 
 | 			rb_first_cached(&bfqd->queue_weights_tree), | 
 | 			struct bfq_weight_counter, | 
 | 			weights_node); | 
 |  | 
 | 	/* | 
 | 	 * For queue weights to differ, queue_weights_tree must contain | 
 | 	 * at least two nodes. | 
 | 	 */ | 
 | 	bool varied_queue_weights = !smallest_weight && | 
 | 		!RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && | 
 | 		(bfqd->queue_weights_tree.rb_root.rb_node->rb_left || | 
 | 		 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); | 
 |  | 
 | 	bool multiple_classes_busy = | 
 | 		(bfqd->busy_queues[0] && bfqd->busy_queues[1]) || | 
 | 		(bfqd->busy_queues[0] && bfqd->busy_queues[2]) || | 
 | 		(bfqd->busy_queues[1] && bfqd->busy_queues[2]); | 
 |  | 
 | 	return varied_queue_weights || multiple_classes_busy | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	       || bfqd->num_groups_with_pending_reqs > 0 | 
 | #endif | 
 | 		; | 
 | } | 
 |  | 
 | /* | 
 |  * If the weight-counter tree passed as input contains no counter for | 
 |  * the weight of the input queue, then add that counter; otherwise just | 
 |  * increment the existing counter. | 
 |  * | 
 |  * Note that weight-counter trees contain few nodes in mostly symmetric | 
 |  * scenarios. For example, if all queues have the same weight, then the | 
 |  * weight-counter tree for the queues may contain at most one node. | 
 |  * This holds even if low_latency is on, because weight-raised queues | 
 |  * are not inserted in the tree. | 
 |  * In most scenarios, the rate at which nodes are created/destroyed | 
 |  * should be low too. | 
 |  */ | 
 | void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq, | 
 | 			  struct rb_root_cached *root) | 
 | { | 
 | 	struct bfq_entity *entity = &bfqq->entity; | 
 | 	struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; | 
 | 	bool leftmost = true; | 
 |  | 
 | 	/* | 
 | 	 * Do not insert if the queue is already associated with a | 
 | 	 * counter, which happens if: | 
 | 	 *   1) a request arrival has caused the queue to become both | 
 | 	 *      non-weight-raised, and hence change its weight, and | 
 | 	 *      backlogged; in this respect, each of the two events | 
 | 	 *      causes an invocation of this function, | 
 | 	 *   2) this is the invocation of this function caused by the | 
 | 	 *      second event. This second invocation is actually useless, | 
 | 	 *      and we handle this fact by exiting immediately. More | 
 | 	 *      efficient or clearer solutions might possibly be adopted. | 
 | 	 */ | 
 | 	if (bfqq->weight_counter) | 
 | 		return; | 
 |  | 
 | 	while (*new) { | 
 | 		struct bfq_weight_counter *__counter = container_of(*new, | 
 | 						struct bfq_weight_counter, | 
 | 						weights_node); | 
 | 		parent = *new; | 
 |  | 
 | 		if (entity->weight == __counter->weight) { | 
 | 			bfqq->weight_counter = __counter; | 
 | 			goto inc_counter; | 
 | 		} | 
 | 		if (entity->weight < __counter->weight) | 
 | 			new = &((*new)->rb_left); | 
 | 		else { | 
 | 			new = &((*new)->rb_right); | 
 | 			leftmost = false; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), | 
 | 				       GFP_ATOMIC); | 
 |  | 
 | 	/* | 
 | 	 * In the unlucky event of an allocation failure, we just | 
 | 	 * exit. This will cause the weight of queue to not be | 
 | 	 * considered in bfq_asymmetric_scenario, which, in its turn, | 
 | 	 * causes the scenario to be deemed wrongly symmetric in case | 
 | 	 * bfqq's weight would have been the only weight making the | 
 | 	 * scenario asymmetric.  On the bright side, no unbalance will | 
 | 	 * however occur when bfqq becomes inactive again (the | 
 | 	 * invocation of this function is triggered by an activation | 
 | 	 * of queue).  In fact, bfq_weights_tree_remove does nothing | 
 | 	 * if !bfqq->weight_counter. | 
 | 	 */ | 
 | 	if (unlikely(!bfqq->weight_counter)) | 
 | 		return; | 
 |  | 
 | 	bfqq->weight_counter->weight = entity->weight; | 
 | 	rb_link_node(&bfqq->weight_counter->weights_node, parent, new); | 
 | 	rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, | 
 | 				leftmost); | 
 |  | 
 | inc_counter: | 
 | 	bfqq->weight_counter->num_active++; | 
 | 	bfqq->ref++; | 
 | } | 
 |  | 
 | /* | 
 |  * Decrement the weight counter associated with the queue, and, if the | 
 |  * counter reaches 0, remove the counter from the tree. | 
 |  * See the comments to the function bfq_weights_tree_add() for considerations | 
 |  * about overhead. | 
 |  */ | 
 | void __bfq_weights_tree_remove(struct bfq_data *bfqd, | 
 | 			       struct bfq_queue *bfqq, | 
 | 			       struct rb_root_cached *root) | 
 | { | 
 | 	if (!bfqq->weight_counter) | 
 | 		return; | 
 |  | 
 | 	bfqq->weight_counter->num_active--; | 
 | 	if (bfqq->weight_counter->num_active > 0) | 
 | 		goto reset_entity_pointer; | 
 |  | 
 | 	rb_erase_cached(&bfqq->weight_counter->weights_node, root); | 
 | 	kfree(bfqq->weight_counter); | 
 |  | 
 | reset_entity_pointer: | 
 | 	bfqq->weight_counter = NULL; | 
 | 	bfq_put_queue(bfqq); | 
 | } | 
 |  | 
 | /* | 
 |  * Invoke __bfq_weights_tree_remove on bfqq and decrement the number | 
 |  * of active groups for each queue's inactive parent entity. | 
 |  */ | 
 | void bfq_weights_tree_remove(struct bfq_data *bfqd, | 
 | 			     struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_entity *entity = bfqq->entity.parent; | 
 |  | 
 | 	for_each_entity(entity) { | 
 | 		struct bfq_sched_data *sd = entity->my_sched_data; | 
 |  | 
 | 		if (sd->next_in_service || sd->in_service_entity) { | 
 | 			/* | 
 | 			 * entity is still active, because either | 
 | 			 * next_in_service or in_service_entity is not | 
 | 			 * NULL (see the comments on the definition of | 
 | 			 * next_in_service for details on why | 
 | 			 * in_service_entity must be checked too). | 
 | 			 * | 
 | 			 * As a consequence, its parent entities are | 
 | 			 * active as well, and thus this loop must | 
 | 			 * stop here. | 
 | 			 */ | 
 | 			break; | 
 | 		} | 
 |  | 
 | 		/* | 
 | 		 * The decrement of num_groups_with_pending_reqs is | 
 | 		 * not performed immediately upon the deactivation of | 
 | 		 * entity, but it is delayed to when it also happens | 
 | 		 * that the first leaf descendant bfqq of entity gets | 
 | 		 * all its pending requests completed. The following | 
 | 		 * instructions perform this delayed decrement, if | 
 | 		 * needed. See the comments on | 
 | 		 * num_groups_with_pending_reqs for details. | 
 | 		 */ | 
 | 		if (entity->in_groups_with_pending_reqs) { | 
 | 			entity->in_groups_with_pending_reqs = false; | 
 | 			bfqd->num_groups_with_pending_reqs--; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Next function is invoked last, because it causes bfqq to be | 
 | 	 * freed if the following holds: bfqq is not in service and | 
 | 	 * has no dispatched request. DO NOT use bfqq after the next | 
 | 	 * function invocation. | 
 | 	 */ | 
 | 	__bfq_weights_tree_remove(bfqd, bfqq, | 
 | 				  &bfqd->queue_weights_tree); | 
 | } | 
 |  | 
 | /* | 
 |  * Return expired entry, or NULL to just start from scratch in rbtree. | 
 |  */ | 
 | static struct request *bfq_check_fifo(struct bfq_queue *bfqq, | 
 | 				      struct request *last) | 
 | { | 
 | 	struct request *rq; | 
 |  | 
 | 	if (bfq_bfqq_fifo_expire(bfqq)) | 
 | 		return NULL; | 
 |  | 
 | 	bfq_mark_bfqq_fifo_expire(bfqq); | 
 |  | 
 | 	rq = rq_entry_fifo(bfqq->fifo.next); | 
 |  | 
 | 	if (rq == last || ktime_get_ns() < rq->fifo_time) | 
 | 		return NULL; | 
 |  | 
 | 	bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); | 
 | 	return rq; | 
 | } | 
 |  | 
 | static struct request *bfq_find_next_rq(struct bfq_data *bfqd, | 
 | 					struct bfq_queue *bfqq, | 
 | 					struct request *last) | 
 | { | 
 | 	struct rb_node *rbnext = rb_next(&last->rb_node); | 
 | 	struct rb_node *rbprev = rb_prev(&last->rb_node); | 
 | 	struct request *next, *prev = NULL; | 
 |  | 
 | 	/* Follow expired path, else get first next available. */ | 
 | 	next = bfq_check_fifo(bfqq, last); | 
 | 	if (next) | 
 | 		return next; | 
 |  | 
 | 	if (rbprev) | 
 | 		prev = rb_entry_rq(rbprev); | 
 |  | 
 | 	if (rbnext) | 
 | 		next = rb_entry_rq(rbnext); | 
 | 	else { | 
 | 		rbnext = rb_first(&bfqq->sort_list); | 
 | 		if (rbnext && rbnext != &last->rb_node) | 
 | 			next = rb_entry_rq(rbnext); | 
 | 	} | 
 |  | 
 | 	return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); | 
 | } | 
 |  | 
 | /* see the definition of bfq_async_charge_factor for details */ | 
 | static unsigned long bfq_serv_to_charge(struct request *rq, | 
 | 					struct bfq_queue *bfqq) | 
 | { | 
 | 	if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || | 
 | 	    bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) | 
 | 		return blk_rq_sectors(rq); | 
 |  | 
 | 	return blk_rq_sectors(rq) * bfq_async_charge_factor; | 
 | } | 
 |  | 
 | /** | 
 |  * bfq_updated_next_req - update the queue after a new next_rq selection. | 
 |  * @bfqd: the device data the queue belongs to. | 
 |  * @bfqq: the queue to update. | 
 |  * | 
 |  * If the first request of a queue changes we make sure that the queue | 
 |  * has enough budget to serve at least its first request (if the | 
 |  * request has grown).  We do this because if the queue has not enough | 
 |  * budget for its first request, it has to go through two dispatch | 
 |  * rounds to actually get it dispatched. | 
 |  */ | 
 | static void bfq_updated_next_req(struct bfq_data *bfqd, | 
 | 				 struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_entity *entity = &bfqq->entity; | 
 | 	struct request *next_rq = bfqq->next_rq; | 
 | 	unsigned long new_budget; | 
 |  | 
 | 	if (!next_rq) | 
 | 		return; | 
 |  | 
 | 	if (bfqq == bfqd->in_service_queue) | 
 | 		/* | 
 | 		 * In order not to break guarantees, budgets cannot be | 
 | 		 * changed after an entity has been selected. | 
 | 		 */ | 
 | 		return; | 
 |  | 
 | 	new_budget = max_t(unsigned long, | 
 | 			   max_t(unsigned long, bfqq->max_budget, | 
 | 				 bfq_serv_to_charge(next_rq, bfqq)), | 
 | 			   entity->service); | 
 | 	if (entity->budget != new_budget) { | 
 | 		entity->budget = new_budget; | 
 | 		bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", | 
 | 					 new_budget); | 
 | 		bfq_requeue_bfqq(bfqd, bfqq, false); | 
 | 	} | 
 | } | 
 |  | 
 | static unsigned int bfq_wr_duration(struct bfq_data *bfqd) | 
 | { | 
 | 	u64 dur; | 
 |  | 
 | 	if (bfqd->bfq_wr_max_time > 0) | 
 | 		return bfqd->bfq_wr_max_time; | 
 |  | 
 | 	dur = bfqd->rate_dur_prod; | 
 | 	do_div(dur, bfqd->peak_rate); | 
 |  | 
 | 	/* | 
 | 	 * Limit duration between 3 and 25 seconds. The upper limit | 
 | 	 * has been conservatively set after the following worst case: | 
 | 	 * on a QEMU/KVM virtual machine | 
 | 	 * - running in a slow PC | 
 | 	 * - with a virtual disk stacked on a slow low-end 5400rpm HDD | 
 | 	 * - serving a heavy I/O workload, such as the sequential reading | 
 | 	 *   of several files | 
 | 	 * mplayer took 23 seconds to start, if constantly weight-raised. | 
 | 	 * | 
 | 	 * As for higher values than that accommodating the above bad | 
 | 	 * scenario, tests show that higher values would often yield | 
 | 	 * the opposite of the desired result, i.e., would worsen | 
 | 	 * responsiveness by allowing non-interactive applications to | 
 | 	 * preserve weight raising for too long. | 
 | 	 * | 
 | 	 * On the other end, lower values than 3 seconds make it | 
 | 	 * difficult for most interactive tasks to complete their jobs | 
 | 	 * before weight-raising finishes. | 
 | 	 */ | 
 | 	return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); | 
 | } | 
 |  | 
 | /* switch back from soft real-time to interactive weight raising */ | 
 | static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, | 
 | 					  struct bfq_data *bfqd) | 
 | { | 
 | 	bfqq->wr_coeff = bfqd->bfq_wr_coeff; | 
 | 	bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); | 
 | 	bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; | 
 | } | 
 |  | 
 | static void | 
 | bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, | 
 | 		      struct bfq_io_cq *bic, bool bfq_already_existing) | 
 | { | 
 | 	unsigned int old_wr_coeff = bfqq->wr_coeff; | 
 | 	bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); | 
 |  | 
 | 	if (bic->saved_has_short_ttime) | 
 | 		bfq_mark_bfqq_has_short_ttime(bfqq); | 
 | 	else | 
 | 		bfq_clear_bfqq_has_short_ttime(bfqq); | 
 |  | 
 | 	if (bic->saved_IO_bound) | 
 | 		bfq_mark_bfqq_IO_bound(bfqq); | 
 | 	else | 
 | 		bfq_clear_bfqq_IO_bound(bfqq); | 
 |  | 
 | 	bfqq->entity.new_weight = bic->saved_weight; | 
 | 	bfqq->ttime = bic->saved_ttime; | 
 | 	bfqq->wr_coeff = bic->saved_wr_coeff; | 
 | 	bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt; | 
 | 	bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish; | 
 | 	bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time; | 
 |  | 
 | 	if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || | 
 | 	    time_is_before_jiffies(bfqq->last_wr_start_finish + | 
 | 				   bfqq->wr_cur_max_time))) { | 
 | 		if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && | 
 | 		    !bfq_bfqq_in_large_burst(bfqq) && | 
 | 		    time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + | 
 | 					     bfq_wr_duration(bfqd))) { | 
 | 			switch_back_to_interactive_wr(bfqq, bfqd); | 
 | 		} else { | 
 | 			bfqq->wr_coeff = 1; | 
 | 			bfq_log_bfqq(bfqq->bfqd, bfqq, | 
 | 				     "resume state: switching off wr"); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* make sure weight will be updated, however we got here */ | 
 | 	bfqq->entity.prio_changed = 1; | 
 |  | 
 | 	if (likely(!busy)) | 
 | 		return; | 
 |  | 
 | 	if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) | 
 | 		bfqd->wr_busy_queues++; | 
 | 	else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) | 
 | 		bfqd->wr_busy_queues--; | 
 | } | 
 |  | 
 | static int bfqq_process_refs(struct bfq_queue *bfqq) | 
 | { | 
 | 	return bfqq->ref - bfqq->allocated - bfqq->entity.on_st - | 
 | 		(bfqq->weight_counter != NULL); | 
 | } | 
 |  | 
 | /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ | 
 | static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_queue *item; | 
 | 	struct hlist_node *n; | 
 |  | 
 | 	hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) | 
 | 		hlist_del_init(&item->burst_list_node); | 
 |  | 
 | 	/* | 
 | 	 * Start the creation of a new burst list only if there is no | 
 | 	 * active queue. See comments on the conditional invocation of | 
 | 	 * bfq_handle_burst(). | 
 | 	 */ | 
 | 	if (bfq_tot_busy_queues(bfqd) == 0) { | 
 | 		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); | 
 | 		bfqd->burst_size = 1; | 
 | 	} else | 
 | 		bfqd->burst_size = 0; | 
 |  | 
 | 	bfqd->burst_parent_entity = bfqq->entity.parent; | 
 | } | 
 |  | 
 | /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ | 
 | static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) | 
 | { | 
 | 	/* Increment burst size to take into account also bfqq */ | 
 | 	bfqd->burst_size++; | 
 |  | 
 | 	if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { | 
 | 		struct bfq_queue *pos, *bfqq_item; | 
 | 		struct hlist_node *n; | 
 |  | 
 | 		/* | 
 | 		 * Enough queues have been activated shortly after each | 
 | 		 * other to consider this burst as large. | 
 | 		 */ | 
 | 		bfqd->large_burst = true; | 
 |  | 
 | 		/* | 
 | 		 * We can now mark all queues in the burst list as | 
 | 		 * belonging to a large burst. | 
 | 		 */ | 
 | 		hlist_for_each_entry(bfqq_item, &bfqd->burst_list, | 
 | 				     burst_list_node) | 
 | 			bfq_mark_bfqq_in_large_burst(bfqq_item); | 
 | 		bfq_mark_bfqq_in_large_burst(bfqq); | 
 |  | 
 | 		/* | 
 | 		 * From now on, and until the current burst finishes, any | 
 | 		 * new queue being activated shortly after the last queue | 
 | 		 * was inserted in the burst can be immediately marked as | 
 | 		 * belonging to a large burst. So the burst list is not | 
 | 		 * needed any more. Remove it. | 
 | 		 */ | 
 | 		hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, | 
 | 					  burst_list_node) | 
 | 			hlist_del_init(&pos->burst_list_node); | 
 | 	} else /* | 
 | 		* Burst not yet large: add bfqq to the burst list. Do | 
 | 		* not increment the ref counter for bfqq, because bfqq | 
 | 		* is removed from the burst list before freeing bfqq | 
 | 		* in put_queue. | 
 | 		*/ | 
 | 		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); | 
 | } | 
 |  | 
 | /* | 
 |  * If many queues belonging to the same group happen to be created | 
 |  * shortly after each other, then the processes associated with these | 
 |  * queues have typically a common goal. In particular, bursts of queue | 
 |  * creations are usually caused by services or applications that spawn | 
 |  * many parallel threads/processes. Examples are systemd during boot, | 
 |  * or git grep. To help these processes get their job done as soon as | 
 |  * possible, it is usually better to not grant either weight-raising | 
 |  * or device idling to their queues, unless these queues must be | 
 |  * protected from the I/O flowing through other active queues. | 
 |  * | 
 |  * In this comment we describe, firstly, the reasons why this fact | 
 |  * holds, and, secondly, the next function, which implements the main | 
 |  * steps needed to properly mark these queues so that they can then be | 
 |  * treated in a different way. | 
 |  * | 
 |  * The above services or applications benefit mostly from a high | 
 |  * throughput: the quicker the requests of the activated queues are | 
 |  * cumulatively served, the sooner the target job of these queues gets | 
 |  * completed. As a consequence, weight-raising any of these queues, | 
 |  * which also implies idling the device for it, is almost always | 
 |  * counterproductive, unless there are other active queues to isolate | 
 |  * these new queues from. If there no other active queues, then | 
 |  * weight-raising these new queues just lowers throughput in most | 
 |  * cases. | 
 |  * | 
 |  * On the other hand, a burst of queue creations may be caused also by | 
 |  * the start of an application that does not consist of a lot of | 
 |  * parallel I/O-bound threads. In fact, with a complex application, | 
 |  * several short processes may need to be executed to start-up the | 
 |  * application. In this respect, to start an application as quickly as | 
 |  * possible, the best thing to do is in any case to privilege the I/O | 
 |  * related to the application with respect to all other | 
 |  * I/O. Therefore, the best strategy to start as quickly as possible | 
 |  * an application that causes a burst of queue creations is to | 
 |  * weight-raise all the queues created during the burst. This is the | 
 |  * exact opposite of the best strategy for the other type of bursts. | 
 |  * | 
 |  * In the end, to take the best action for each of the two cases, the | 
 |  * two types of bursts need to be distinguished. Fortunately, this | 
 |  * seems relatively easy, by looking at the sizes of the bursts. In | 
 |  * particular, we found a threshold such that only bursts with a | 
 |  * larger size than that threshold are apparently caused by | 
 |  * services or commands such as systemd or git grep. For brevity, | 
 |  * hereafter we call just 'large' these bursts. BFQ *does not* | 
 |  * weight-raise queues whose creation occurs in a large burst. In | 
 |  * addition, for each of these queues BFQ performs or does not perform | 
 |  * idling depending on which choice boosts the throughput more. The | 
 |  * exact choice depends on the device and request pattern at | 
 |  * hand. | 
 |  * | 
 |  * Unfortunately, false positives may occur while an interactive task | 
 |  * is starting (e.g., an application is being started). The | 
 |  * consequence is that the queues associated with the task do not | 
 |  * enjoy weight raising as expected. Fortunately these false positives | 
 |  * are very rare. They typically occur if some service happens to | 
 |  * start doing I/O exactly when the interactive task starts. | 
 |  * | 
 |  * Turning back to the next function, it is invoked only if there are | 
 |  * no active queues (apart from active queues that would belong to the | 
 |  * same, possible burst bfqq would belong to), and it implements all | 
 |  * the steps needed to detect the occurrence of a large burst and to | 
 |  * properly mark all the queues belonging to it (so that they can then | 
 |  * be treated in a different way). This goal is achieved by | 
 |  * maintaining a "burst list" that holds, temporarily, the queues that | 
 |  * belong to the burst in progress. The list is then used to mark | 
 |  * these queues as belonging to a large burst if the burst does become | 
 |  * large. The main steps are the following. | 
 |  * | 
 |  * . when the very first queue is created, the queue is inserted into the | 
 |  *   list (as it could be the first queue in a possible burst) | 
 |  * | 
 |  * . if the current burst has not yet become large, and a queue Q that does | 
 |  *   not yet belong to the burst is activated shortly after the last time | 
 |  *   at which a new queue entered the burst list, then the function appends | 
 |  *   Q to the burst list | 
 |  * | 
 |  * . if, as a consequence of the previous step, the burst size reaches | 
 |  *   the large-burst threshold, then | 
 |  * | 
 |  *     . all the queues in the burst list are marked as belonging to a | 
 |  *       large burst | 
 |  * | 
 |  *     . the burst list is deleted; in fact, the burst list already served | 
 |  *       its purpose (keeping temporarily track of the queues in a burst, | 
 |  *       so as to be able to mark them as belonging to a large burst in the | 
 |  *       previous sub-step), and now is not needed any more | 
 |  * | 
 |  *     . the device enters a large-burst mode | 
 |  * | 
 |  * . if a queue Q that does not belong to the burst is created while | 
 |  *   the device is in large-burst mode and shortly after the last time | 
 |  *   at which a queue either entered the burst list or was marked as | 
 |  *   belonging to the current large burst, then Q is immediately marked | 
 |  *   as belonging to a large burst. | 
 |  * | 
 |  * . if a queue Q that does not belong to the burst is created a while | 
 |  *   later, i.e., not shortly after, than the last time at which a queue | 
 |  *   either entered the burst list or was marked as belonging to the | 
 |  *   current large burst, then the current burst is deemed as finished and: | 
 |  * | 
 |  *        . the large-burst mode is reset if set | 
 |  * | 
 |  *        . the burst list is emptied | 
 |  * | 
 |  *        . Q is inserted in the burst list, as Q may be the first queue | 
 |  *          in a possible new burst (then the burst list contains just Q | 
 |  *          after this step). | 
 |  */ | 
 | static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) | 
 | { | 
 | 	/* | 
 | 	 * If bfqq is already in the burst list or is part of a large | 
 | 	 * burst, or finally has just been split, then there is | 
 | 	 * nothing else to do. | 
 | 	 */ | 
 | 	if (!hlist_unhashed(&bfqq->burst_list_node) || | 
 | 	    bfq_bfqq_in_large_burst(bfqq) || | 
 | 	    time_is_after_eq_jiffies(bfqq->split_time + | 
 | 				     msecs_to_jiffies(10))) | 
 | 		return; | 
 |  | 
 | 	/* | 
 | 	 * If bfqq's creation happens late enough, or bfqq belongs to | 
 | 	 * a different group than the burst group, then the current | 
 | 	 * burst is finished, and related data structures must be | 
 | 	 * reset. | 
 | 	 * | 
 | 	 * In this respect, consider the special case where bfqq is | 
 | 	 * the very first queue created after BFQ is selected for this | 
 | 	 * device. In this case, last_ins_in_burst and | 
 | 	 * burst_parent_entity are not yet significant when we get | 
 | 	 * here. But it is easy to verify that, whether or not the | 
 | 	 * following condition is true, bfqq will end up being | 
 | 	 * inserted into the burst list. In particular the list will | 
 | 	 * happen to contain only bfqq. And this is exactly what has | 
 | 	 * to happen, as bfqq may be the first queue of the first | 
 | 	 * burst. | 
 | 	 */ | 
 | 	if (time_is_before_jiffies(bfqd->last_ins_in_burst + | 
 | 	    bfqd->bfq_burst_interval) || | 
 | 	    bfqq->entity.parent != bfqd->burst_parent_entity) { | 
 | 		bfqd->large_burst = false; | 
 | 		bfq_reset_burst_list(bfqd, bfqq); | 
 | 		goto end; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * If we get here, then bfqq is being activated shortly after the | 
 | 	 * last queue. So, if the current burst is also large, we can mark | 
 | 	 * bfqq as belonging to this large burst immediately. | 
 | 	 */ | 
 | 	if (bfqd->large_burst) { | 
 | 		bfq_mark_bfqq_in_large_burst(bfqq); | 
 | 		goto end; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * If we get here, then a large-burst state has not yet been | 
 | 	 * reached, but bfqq is being activated shortly after the last | 
 | 	 * queue. Then we add bfqq to the burst. | 
 | 	 */ | 
 | 	bfq_add_to_burst(bfqd, bfqq); | 
 | end: | 
 | 	/* | 
 | 	 * At this point, bfqq either has been added to the current | 
 | 	 * burst or has caused the current burst to terminate and a | 
 | 	 * possible new burst to start. In particular, in the second | 
 | 	 * case, bfqq has become the first queue in the possible new | 
 | 	 * burst.  In both cases last_ins_in_burst needs to be moved | 
 | 	 * forward. | 
 | 	 */ | 
 | 	bfqd->last_ins_in_burst = jiffies; | 
 | } | 
 |  | 
 | static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_entity *entity = &bfqq->entity; | 
 |  | 
 | 	return entity->budget - entity->service; | 
 | } | 
 |  | 
 | /* | 
 |  * If enough samples have been computed, return the current max budget | 
 |  * stored in bfqd, which is dynamically updated according to the | 
 |  * estimated disk peak rate; otherwise return the default max budget | 
 |  */ | 
 | static int bfq_max_budget(struct bfq_data *bfqd) | 
 | { | 
 | 	if (bfqd->budgets_assigned < bfq_stats_min_budgets) | 
 | 		return bfq_default_max_budget; | 
 | 	else | 
 | 		return bfqd->bfq_max_budget; | 
 | } | 
 |  | 
 | /* | 
 |  * Return min budget, which is a fraction of the current or default | 
 |  * max budget (trying with 1/32) | 
 |  */ | 
 | static int bfq_min_budget(struct bfq_data *bfqd) | 
 | { | 
 | 	if (bfqd->budgets_assigned < bfq_stats_min_budgets) | 
 | 		return bfq_default_max_budget / 32; | 
 | 	else | 
 | 		return bfqd->bfq_max_budget / 32; | 
 | } | 
 |  | 
 | /* | 
 |  * The next function, invoked after the input queue bfqq switches from | 
 |  * idle to busy, updates the budget of bfqq. The function also tells | 
 |  * whether the in-service queue should be expired, by returning | 
 |  * true. The purpose of expiring the in-service queue is to give bfqq | 
 |  * the chance to possibly preempt the in-service queue, and the reason | 
 |  * for preempting the in-service queue is to achieve one of the two | 
 |  * goals below. | 
 |  * | 
 |  * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has | 
 |  * expired because it has remained idle. In particular, bfqq may have | 
 |  * expired for one of the following two reasons: | 
 |  * | 
 |  * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling | 
 |  *   and did not make it to issue a new request before its last | 
 |  *   request was served; | 
 |  * | 
 |  * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue | 
 |  *   a new request before the expiration of the idling-time. | 
 |  * | 
 |  * Even if bfqq has expired for one of the above reasons, the process | 
 |  * associated with the queue may be however issuing requests greedily, | 
 |  * and thus be sensitive to the bandwidth it receives (bfqq may have | 
 |  * remained idle for other reasons: CPU high load, bfqq not enjoying | 
 |  * idling, I/O throttling somewhere in the path from the process to | 
 |  * the I/O scheduler, ...). But if, after every expiration for one of | 
 |  * the above two reasons, bfqq has to wait for the service of at least | 
 |  * one full budget of another queue before being served again, then | 
 |  * bfqq is likely to get a much lower bandwidth or resource time than | 
 |  * its reserved ones. To address this issue, two countermeasures need | 
 |  * to be taken. | 
 |  * | 
 |  * First, the budget and the timestamps of bfqq need to be updated in | 
 |  * a special way on bfqq reactivation: they need to be updated as if | 
 |  * bfqq did not remain idle and did not expire. In fact, if they are | 
 |  * computed as if bfqq expired and remained idle until reactivation, | 
 |  * then the process associated with bfqq is treated as if, instead of | 
 |  * being greedy, it stopped issuing requests when bfqq remained idle, | 
 |  * and restarts issuing requests only on this reactivation. In other | 
 |  * words, the scheduler does not help the process recover the "service | 
 |  * hole" between bfqq expiration and reactivation. As a consequence, | 
 |  * the process receives a lower bandwidth than its reserved one. In | 
 |  * contrast, to recover this hole, the budget must be updated as if | 
 |  * bfqq was not expired at all before this reactivation, i.e., it must | 
 |  * be set to the value of the remaining budget when bfqq was | 
 |  * expired. Along the same line, timestamps need to be assigned the | 
 |  * value they had the last time bfqq was selected for service, i.e., | 
 |  * before last expiration. Thus timestamps need to be back-shifted | 
 |  * with respect to their normal computation (see [1] for more details | 
 |  * on this tricky aspect). | 
 |  * | 
 |  * Secondly, to allow the process to recover the hole, the in-service | 
 |  * queue must be expired too, to give bfqq the chance to preempt it | 
 |  * immediately. In fact, if bfqq has to wait for a full budget of the | 
 |  * in-service queue to be completed, then it may become impossible to | 
 |  * let the process recover the hole, even if the back-shifted | 
 |  * timestamps of bfqq are lower than those of the in-service queue. If | 
 |  * this happens for most or all of the holes, then the process may not | 
 |  * receive its reserved bandwidth. In this respect, it is worth noting | 
 |  * that, being the service of outstanding requests unpreemptible, a | 
 |  * little fraction of the holes may however be unrecoverable, thereby | 
 |  * causing a little loss of bandwidth. | 
 |  * | 
 |  * The last important point is detecting whether bfqq does need this | 
 |  * bandwidth recovery. In this respect, the next function deems the | 
 |  * process associated with bfqq greedy, and thus allows it to recover | 
 |  * the hole, if: 1) the process is waiting for the arrival of a new | 
 |  * request (which implies that bfqq expired for one of the above two | 
 |  * reasons), and 2) such a request has arrived soon. The first | 
 |  * condition is controlled through the flag non_blocking_wait_rq, | 
 |  * while the second through the flag arrived_in_time. If both | 
 |  * conditions hold, then the function computes the budget in the | 
 |  * above-described special way, and signals that the in-service queue | 
 |  * should be expired. Timestamp back-shifting is done later in | 
 |  * __bfq_activate_entity. | 
 |  * | 
 |  * 2. Reduce latency. Even if timestamps are not backshifted to let | 
 |  * the process associated with bfqq recover a service hole, bfqq may | 
 |  * however happen to have, after being (re)activated, a lower finish | 
 |  * timestamp than the in-service queue.	 That is, the next budget of | 
 |  * bfqq may have to be completed before the one of the in-service | 
 |  * queue. If this is the case, then preempting the in-service queue | 
 |  * allows this goal to be achieved, apart from the unpreemptible, | 
 |  * outstanding requests mentioned above. | 
 |  * | 
 |  * Unfortunately, regardless of which of the above two goals one wants | 
 |  * to achieve, service trees need first to be updated to know whether | 
 |  * the in-service queue must be preempted. To have service trees | 
 |  * correctly updated, the in-service queue must be expired and | 
 |  * rescheduled, and bfqq must be scheduled too. This is one of the | 
 |  * most costly operations (in future versions, the scheduling | 
 |  * mechanism may be re-designed in such a way to make it possible to | 
 |  * know whether preemption is needed without needing to update service | 
 |  * trees). In addition, queue preemptions almost always cause random | 
 |  * I/O, which may in turn cause loss of throughput. Finally, there may | 
 |  * even be no in-service queue when the next function is invoked (so, | 
 |  * no queue to compare timestamps with). Because of these facts, the | 
 |  * next function adopts the following simple scheme to avoid costly | 
 |  * operations, too frequent preemptions and too many dependencies on | 
 |  * the state of the scheduler: it requests the expiration of the | 
 |  * in-service queue (unconditionally) only for queues that need to | 
 |  * recover a hole. Then it delegates to other parts of the code the | 
 |  * responsibility of handling the above case 2. | 
 |  */ | 
 | static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, | 
 | 						struct bfq_queue *bfqq, | 
 | 						bool arrived_in_time) | 
 | { | 
 | 	struct bfq_entity *entity = &bfqq->entity; | 
 |  | 
 | 	/* | 
 | 	 * In the next compound condition, we check also whether there | 
 | 	 * is some budget left, because otherwise there is no point in | 
 | 	 * trying to go on serving bfqq with this same budget: bfqq | 
 | 	 * would be expired immediately after being selected for | 
 | 	 * service. This would only cause useless overhead. | 
 | 	 */ | 
 | 	if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && | 
 | 	    bfq_bfqq_budget_left(bfqq) > 0) { | 
 | 		/* | 
 | 		 * We do not clear the flag non_blocking_wait_rq here, as | 
 | 		 * the latter is used in bfq_activate_bfqq to signal | 
 | 		 * that timestamps need to be back-shifted (and is | 
 | 		 * cleared right after). | 
 | 		 */ | 
 |  | 
 | 		/* | 
 | 		 * In next assignment we rely on that either | 
 | 		 * entity->service or entity->budget are not updated | 
 | 		 * on expiration if bfqq is empty (see | 
 | 		 * __bfq_bfqq_recalc_budget). Thus both quantities | 
 | 		 * remain unchanged after such an expiration, and the | 
 | 		 * following statement therefore assigns to | 
 | 		 * entity->budget the remaining budget on such an | 
 | 		 * expiration. | 
 | 		 */ | 
 | 		entity->budget = min_t(unsigned long, | 
 | 				       bfq_bfqq_budget_left(bfqq), | 
 | 				       bfqq->max_budget); | 
 |  | 
 | 		/* | 
 | 		 * At this point, we have used entity->service to get | 
 | 		 * the budget left (needed for updating | 
 | 		 * entity->budget). Thus we finally can, and have to, | 
 | 		 * reset entity->service. The latter must be reset | 
 | 		 * because bfqq would otherwise be charged again for | 
 | 		 * the service it has received during its previous | 
 | 		 * service slot(s). | 
 | 		 */ | 
 | 		entity->service = 0; | 
 |  | 
 | 		return true; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * We can finally complete expiration, by setting service to 0. | 
 | 	 */ | 
 | 	entity->service = 0; | 
 | 	entity->budget = max_t(unsigned long, bfqq->max_budget, | 
 | 			       bfq_serv_to_charge(bfqq->next_rq, bfqq)); | 
 | 	bfq_clear_bfqq_non_blocking_wait_rq(bfqq); | 
 | 	return false; | 
 | } | 
 |  | 
 | /* | 
 |  * Return the farthest past time instant according to jiffies | 
 |  * macros. | 
 |  */ | 
 | static unsigned long bfq_smallest_from_now(void) | 
 | { | 
 | 	return jiffies - MAX_JIFFY_OFFSET; | 
 | } | 
 |  | 
 | static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, | 
 | 					     struct bfq_queue *bfqq, | 
 | 					     unsigned int old_wr_coeff, | 
 | 					     bool wr_or_deserves_wr, | 
 | 					     bool interactive, | 
 | 					     bool in_burst, | 
 | 					     bool soft_rt) | 
 | { | 
 | 	if (old_wr_coeff == 1 && wr_or_deserves_wr) { | 
 | 		/* start a weight-raising period */ | 
 | 		if (interactive) { | 
 | 			bfqq->service_from_wr = 0; | 
 | 			bfqq->wr_coeff = bfqd->bfq_wr_coeff; | 
 | 			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); | 
 | 		} else { | 
 | 			/* | 
 | 			 * No interactive weight raising in progress | 
 | 			 * here: assign minus infinity to | 
 | 			 * wr_start_at_switch_to_srt, to make sure | 
 | 			 * that, at the end of the soft-real-time | 
 | 			 * weight raising periods that is starting | 
 | 			 * now, no interactive weight-raising period | 
 | 			 * may be wrongly considered as still in | 
 | 			 * progress (and thus actually started by | 
 | 			 * mistake). | 
 | 			 */ | 
 | 			bfqq->wr_start_at_switch_to_srt = | 
 | 				bfq_smallest_from_now(); | 
 | 			bfqq->wr_coeff = bfqd->bfq_wr_coeff * | 
 | 				BFQ_SOFTRT_WEIGHT_FACTOR; | 
 | 			bfqq->wr_cur_max_time = | 
 | 				bfqd->bfq_wr_rt_max_time; | 
 | 		} | 
 |  | 
 | 		/* | 
 | 		 * If needed, further reduce budget to make sure it is | 
 | 		 * close to bfqq's backlog, so as to reduce the | 
 | 		 * scheduling-error component due to a too large | 
 | 		 * budget. Do not care about throughput consequences, | 
 | 		 * but only about latency. Finally, do not assign a | 
 | 		 * too small budget either, to avoid increasing | 
 | 		 * latency by causing too frequent expirations. | 
 | 		 */ | 
 | 		bfqq->entity.budget = min_t(unsigned long, | 
 | 					    bfqq->entity.budget, | 
 | 					    2 * bfq_min_budget(bfqd)); | 
 | 	} else if (old_wr_coeff > 1) { | 
 | 		if (interactive) { /* update wr coeff and duration */ | 
 | 			bfqq->wr_coeff = bfqd->bfq_wr_coeff; | 
 | 			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); | 
 | 		} else if (in_burst) | 
 | 			bfqq->wr_coeff = 1; | 
 | 		else if (soft_rt) { | 
 | 			/* | 
 | 			 * The application is now or still meeting the | 
 | 			 * requirements for being deemed soft rt.  We | 
 | 			 * can then correctly and safely (re)charge | 
 | 			 * the weight-raising duration for the | 
 | 			 * application with the weight-raising | 
 | 			 * duration for soft rt applications. | 
 | 			 * | 
 | 			 * In particular, doing this recharge now, i.e., | 
 | 			 * before the weight-raising period for the | 
 | 			 * application finishes, reduces the probability | 
 | 			 * of the following negative scenario: | 
 | 			 * 1) the weight of a soft rt application is | 
 | 			 *    raised at startup (as for any newly | 
 | 			 *    created application), | 
 | 			 * 2) since the application is not interactive, | 
 | 			 *    at a certain time weight-raising is | 
 | 			 *    stopped for the application, | 
 | 			 * 3) at that time the application happens to | 
 | 			 *    still have pending requests, and hence | 
 | 			 *    is destined to not have a chance to be | 
 | 			 *    deemed soft rt before these requests are | 
 | 			 *    completed (see the comments to the | 
 | 			 *    function bfq_bfqq_softrt_next_start() | 
 | 			 *    for details on soft rt detection), | 
 | 			 * 4) these pending requests experience a high | 
 | 			 *    latency because the application is not | 
 | 			 *    weight-raised while they are pending. | 
 | 			 */ | 
 | 			if (bfqq->wr_cur_max_time != | 
 | 				bfqd->bfq_wr_rt_max_time) { | 
 | 				bfqq->wr_start_at_switch_to_srt = | 
 | 					bfqq->last_wr_start_finish; | 
 |  | 
 | 				bfqq->wr_cur_max_time = | 
 | 					bfqd->bfq_wr_rt_max_time; | 
 | 				bfqq->wr_coeff = bfqd->bfq_wr_coeff * | 
 | 					BFQ_SOFTRT_WEIGHT_FACTOR; | 
 | 			} | 
 | 			bfqq->last_wr_start_finish = jiffies; | 
 | 		} | 
 | 	} | 
 | } | 
 |  | 
 | static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, | 
 | 					struct bfq_queue *bfqq) | 
 | { | 
 | 	return bfqq->dispatched == 0 && | 
 | 		time_is_before_jiffies( | 
 | 			bfqq->budget_timeout + | 
 | 			bfqd->bfq_wr_min_idle_time); | 
 | } | 
 |  | 
 |  | 
 | /* | 
 |  * Return true if bfqq is in a higher priority class, or has a higher | 
 |  * weight than the in-service queue. | 
 |  */ | 
 | static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, | 
 | 					    struct bfq_queue *in_serv_bfqq) | 
 | { | 
 | 	int bfqq_weight, in_serv_weight; | 
 |  | 
 | 	if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) | 
 | 		return true; | 
 |  | 
 | 	if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { | 
 | 		bfqq_weight = bfqq->entity.weight; | 
 | 		in_serv_weight = in_serv_bfqq->entity.weight; | 
 | 	} else { | 
 | 		if (bfqq->entity.parent) | 
 | 			bfqq_weight = bfqq->entity.parent->weight; | 
 | 		else | 
 | 			bfqq_weight = bfqq->entity.weight; | 
 | 		if (in_serv_bfqq->entity.parent) | 
 | 			in_serv_weight = in_serv_bfqq->entity.parent->weight; | 
 | 		else | 
 | 			in_serv_weight = in_serv_bfqq->entity.weight; | 
 | 	} | 
 |  | 
 | 	return bfqq_weight > in_serv_weight; | 
 | } | 
 |  | 
 | static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, | 
 | 					     struct bfq_queue *bfqq, | 
 | 					     int old_wr_coeff, | 
 | 					     struct request *rq, | 
 | 					     bool *interactive) | 
 | { | 
 | 	bool soft_rt, in_burst,	wr_or_deserves_wr, | 
 | 		bfqq_wants_to_preempt, | 
 | 		idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), | 
 | 		/* | 
 | 		 * See the comments on | 
 | 		 * bfq_bfqq_update_budg_for_activation for | 
 | 		 * details on the usage of the next variable. | 
 | 		 */ | 
 | 		arrived_in_time =  ktime_get_ns() <= | 
 | 			bfqq->ttime.last_end_request + | 
 | 			bfqd->bfq_slice_idle * 3; | 
 |  | 
 |  | 
 | 	/* | 
 | 	 * bfqq deserves to be weight-raised if: | 
 | 	 * - it is sync, | 
 | 	 * - it does not belong to a large burst, | 
 | 	 * - it has been idle for enough time or is soft real-time, | 
 | 	 * - is linked to a bfq_io_cq (it is not shared in any sense). | 
 | 	 */ | 
 | 	in_burst = bfq_bfqq_in_large_burst(bfqq); | 
 | 	soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && | 
 | 		!BFQQ_TOTALLY_SEEKY(bfqq) && | 
 | 		!in_burst && | 
 | 		time_is_before_jiffies(bfqq->soft_rt_next_start) && | 
 | 		bfqq->dispatched == 0; | 
 | 	*interactive = !in_burst && idle_for_long_time; | 
 | 	wr_or_deserves_wr = bfqd->low_latency && | 
 | 		(bfqq->wr_coeff > 1 || | 
 | 		 (bfq_bfqq_sync(bfqq) && | 
 | 		  bfqq->bic && (*interactive || soft_rt))); | 
 |  | 
 | 	/* | 
 | 	 * Using the last flag, update budget and check whether bfqq | 
 | 	 * may want to preempt the in-service queue. | 
 | 	 */ | 
 | 	bfqq_wants_to_preempt = | 
 | 		bfq_bfqq_update_budg_for_activation(bfqd, bfqq, | 
 | 						    arrived_in_time); | 
 |  | 
 | 	/* | 
 | 	 * If bfqq happened to be activated in a burst, but has been | 
 | 	 * idle for much more than an interactive queue, then we | 
 | 	 * assume that, in the overall I/O initiated in the burst, the | 
 | 	 * I/O associated with bfqq is finished. So bfqq does not need | 
 | 	 * to be treated as a queue belonging to a burst | 
 | 	 * anymore. Accordingly, we reset bfqq's in_large_burst flag | 
 | 	 * if set, and remove bfqq from the burst list if it's | 
 | 	 * there. We do not decrement burst_size, because the fact | 
 | 	 * that bfqq does not need to belong to the burst list any | 
 | 	 * more does not invalidate the fact that bfqq was created in | 
 | 	 * a burst. | 
 | 	 */ | 
 | 	if (likely(!bfq_bfqq_just_created(bfqq)) && | 
 | 	    idle_for_long_time && | 
 | 	    time_is_before_jiffies( | 
 | 		    bfqq->budget_timeout + | 
 | 		    msecs_to_jiffies(10000))) { | 
 | 		hlist_del_init(&bfqq->burst_list_node); | 
 | 		bfq_clear_bfqq_in_large_burst(bfqq); | 
 | 	} | 
 |  | 
 | 	bfq_clear_bfqq_just_created(bfqq); | 
 |  | 
 |  | 
 | 	if (!bfq_bfqq_IO_bound(bfqq)) { | 
 | 		if (arrived_in_time) { | 
 | 			bfqq->requests_within_timer++; | 
 | 			if (bfqq->requests_within_timer >= | 
 | 			    bfqd->bfq_requests_within_timer) | 
 | 				bfq_mark_bfqq_IO_bound(bfqq); | 
 | 		} else | 
 | 			bfqq->requests_within_timer = 0; | 
 | 	} | 
 |  | 
 | 	if (bfqd->low_latency) { | 
 | 		if (unlikely(time_is_after_jiffies(bfqq->split_time))) | 
 | 			/* wraparound */ | 
 | 			bfqq->split_time = | 
 | 				jiffies - bfqd->bfq_wr_min_idle_time - 1; | 
 |  | 
 | 		if (time_is_before_jiffies(bfqq->split_time + | 
 | 					   bfqd->bfq_wr_min_idle_time)) { | 
 | 			bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, | 
 | 							 old_wr_coeff, | 
 | 							 wr_or_deserves_wr, | 
 | 							 *interactive, | 
 | 							 in_burst, | 
 | 							 soft_rt); | 
 |  | 
 | 			if (old_wr_coeff != bfqq->wr_coeff) | 
 | 				bfqq->entity.prio_changed = 1; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	bfqq->last_idle_bklogged = jiffies; | 
 | 	bfqq->service_from_backlogged = 0; | 
 | 	bfq_clear_bfqq_softrt_update(bfqq); | 
 |  | 
 | 	bfq_add_bfqq_busy(bfqd, bfqq); | 
 |  | 
 | 	/* | 
 | 	 * Expire in-service queue only if preemption may be needed | 
 | 	 * for guarantees. In particular, we care only about two | 
 | 	 * cases. The first is that bfqq has to recover a service | 
 | 	 * hole, as explained in the comments on | 
 | 	 * bfq_bfqq_update_budg_for_activation(), i.e., that | 
 | 	 * bfqq_wants_to_preempt is true. However, if bfqq does not | 
 | 	 * carry time-critical I/O, then bfqq's bandwidth is less | 
 | 	 * important than that of queues that carry time-critical I/O. | 
 | 	 * So, as a further constraint, we consider this case only if | 
 | 	 * bfqq is at least as weight-raised, i.e., at least as time | 
 | 	 * critical, as the in-service queue. | 
 | 	 * | 
 | 	 * The second case is that bfqq is in a higher priority class, | 
 | 	 * or has a higher weight than the in-service queue. If this | 
 | 	 * condition does not hold, we don't care because, even if | 
 | 	 * bfqq does not start to be served immediately, the resulting | 
 | 	 * delay for bfqq's I/O is however lower or much lower than | 
 | 	 * the ideal completion time to be guaranteed to bfqq's I/O. | 
 | 	 * | 
 | 	 * In both cases, preemption is needed only if, according to | 
 | 	 * the timestamps of both bfqq and of the in-service queue, | 
 | 	 * bfqq actually is the next queue to serve. So, to reduce | 
 | 	 * useless preemptions, the return value of | 
 | 	 * next_queue_may_preempt() is considered in the next compound | 
 | 	 * condition too. Yet next_queue_may_preempt() just checks a | 
 | 	 * simple, necessary condition for bfqq to be the next queue | 
 | 	 * to serve. In fact, to evaluate a sufficient condition, the | 
 | 	 * timestamps of the in-service queue would need to be | 
 | 	 * updated, and this operation is quite costly (see the | 
 | 	 * comments on bfq_bfqq_update_budg_for_activation()). | 
 | 	 */ | 
 | 	if (bfqd->in_service_queue && | 
 | 	    ((bfqq_wants_to_preempt && | 
 | 	      bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || | 
 | 	     bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue)) && | 
 | 	    next_queue_may_preempt(bfqd)) | 
 | 		bfq_bfqq_expire(bfqd, bfqd->in_service_queue, | 
 | 				false, BFQQE_PREEMPTED); | 
 | } | 
 |  | 
 | static void bfq_reset_inject_limit(struct bfq_data *bfqd, | 
 | 				   struct bfq_queue *bfqq) | 
 | { | 
 | 	/* invalidate baseline total service time */ | 
 | 	bfqq->last_serv_time_ns = 0; | 
 |  | 
 | 	/* | 
 | 	 * Reset pointer in case we are waiting for | 
 | 	 * some request completion. | 
 | 	 */ | 
 | 	bfqd->waited_rq = NULL; | 
 |  | 
 | 	/* | 
 | 	 * If bfqq has a short think time, then start by setting the | 
 | 	 * inject limit to 0 prudentially, because the service time of | 
 | 	 * an injected I/O request may be higher than the think time | 
 | 	 * of bfqq, and therefore, if one request was injected when | 
 | 	 * bfqq remains empty, this injected request might delay the | 
 | 	 * service of the next I/O request for bfqq significantly. In | 
 | 	 * case bfqq can actually tolerate some injection, then the | 
 | 	 * adaptive update will however raise the limit soon. This | 
 | 	 * lucky circumstance holds exactly because bfqq has a short | 
 | 	 * think time, and thus, after remaining empty, is likely to | 
 | 	 * get new I/O enqueued---and then completed---before being | 
 | 	 * expired. This is the very pattern that gives the | 
 | 	 * limit-update algorithm the chance to measure the effect of | 
 | 	 * injection on request service times, and then to update the | 
 | 	 * limit accordingly. | 
 | 	 * | 
 | 	 * However, in the following special case, the inject limit is | 
 | 	 * left to 1 even if the think time is short: bfqq's I/O is | 
 | 	 * synchronized with that of some other queue, i.e., bfqq may | 
 | 	 * receive new I/O only after the I/O of the other queue is | 
 | 	 * completed. Keeping the inject limit to 1 allows the | 
 | 	 * blocking I/O to be served while bfqq is in service. And | 
 | 	 * this is very convenient both for bfqq and for overall | 
 | 	 * throughput, as explained in detail in the comments in | 
 | 	 * bfq_update_has_short_ttime(). | 
 | 	 * | 
 | 	 * On the opposite end, if bfqq has a long think time, then | 
 | 	 * start directly by 1, because: | 
 | 	 * a) on the bright side, keeping at most one request in | 
 | 	 * service in the drive is unlikely to cause any harm to the | 
 | 	 * latency of bfqq's requests, as the service time of a single | 
 | 	 * request is likely to be lower than the think time of bfqq; | 
 | 	 * b) on the downside, after becoming empty, bfqq is likely to | 
 | 	 * expire before getting its next request. With this request | 
 | 	 * arrival pattern, it is very hard to sample total service | 
 | 	 * times and update the inject limit accordingly (see comments | 
 | 	 * on bfq_update_inject_limit()). So the limit is likely to be | 
 | 	 * never, or at least seldom, updated.  As a consequence, by | 
 | 	 * setting the limit to 1, we avoid that no injection ever | 
 | 	 * occurs with bfqq. On the downside, this proactive step | 
 | 	 * further reduces chances to actually compute the baseline | 
 | 	 * total service time. Thus it reduces chances to execute the | 
 | 	 * limit-update algorithm and possibly raise the limit to more | 
 | 	 * than 1. | 
 | 	 */ | 
 | 	if (bfq_bfqq_has_short_ttime(bfqq)) | 
 | 		bfqq->inject_limit = 0; | 
 | 	else | 
 | 		bfqq->inject_limit = 1; | 
 |  | 
 | 	bfqq->decrease_time_jif = jiffies; | 
 | } | 
 |  | 
 | static void bfq_add_request(struct request *rq) | 
 | { | 
 | 	struct bfq_queue *bfqq = RQ_BFQQ(rq); | 
 | 	struct bfq_data *bfqd = bfqq->bfqd; | 
 | 	struct request *next_rq, *prev; | 
 | 	unsigned int old_wr_coeff = bfqq->wr_coeff; | 
 | 	bool interactive = false; | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); | 
 | 	bfqq->queued[rq_is_sync(rq)]++; | 
 | 	bfqd->queued++; | 
 |  | 
 | 	if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) { | 
 | 		/* | 
 | 		 * Detect whether bfqq's I/O seems synchronized with | 
 | 		 * that of some other queue, i.e., whether bfqq, after | 
 | 		 * remaining empty, happens to receive new I/O only | 
 | 		 * right after some I/O request of the other queue has | 
 | 		 * been completed. We call waker queue the other | 
 | 		 * queue, and we assume, for simplicity, that bfqq may | 
 | 		 * have at most one waker queue. | 
 | 		 * | 
 | 		 * A remarkable throughput boost can be reached by | 
 | 		 * unconditionally injecting the I/O of the waker | 
 | 		 * queue, every time a new bfq_dispatch_request | 
 | 		 * happens to be invoked while I/O is being plugged | 
 | 		 * for bfqq.  In addition to boosting throughput, this | 
 | 		 * unblocks bfqq's I/O, thereby improving bandwidth | 
 | 		 * and latency for bfqq. Note that these same results | 
 | 		 * may be achieved with the general injection | 
 | 		 * mechanism, but less effectively. For details on | 
 | 		 * this aspect, see the comments on the choice of the | 
 | 		 * queue for injection in bfq_select_queue(). | 
 | 		 * | 
 | 		 * Turning back to the detection of a waker queue, a | 
 | 		 * queue Q is deemed as a waker queue for bfqq if, for | 
 | 		 * two consecutive times, bfqq happens to become non | 
 | 		 * empty right after a request of Q has been | 
 | 		 * completed. In particular, on the first time, Q is | 
 | 		 * tentatively set as a candidate waker queue, while | 
 | 		 * on the second time, the flag | 
 | 		 * bfq_bfqq_has_waker(bfqq) is set to confirm that Q | 
 | 		 * is a waker queue for bfqq. These detection steps | 
 | 		 * are performed only if bfqq has a long think time, | 
 | 		 * so as to make it more likely that bfqq's I/O is | 
 | 		 * actually being blocked by a synchronization. This | 
 | 		 * last filter, plus the above two-times requirement, | 
 | 		 * make false positives less likely. | 
 | 		 * | 
 | 		 * NOTE | 
 | 		 * | 
 | 		 * The sooner a waker queue is detected, the sooner | 
 | 		 * throughput can be boosted by injecting I/O from the | 
 | 		 * waker queue. Fortunately, detection is likely to be | 
 | 		 * actually fast, for the following reasons. While | 
 | 		 * blocked by synchronization, bfqq has a long think | 
 | 		 * time. This implies that bfqq's inject limit is at | 
 | 		 * least equal to 1 (see the comments in | 
 | 		 * bfq_update_inject_limit()). So, thanks to | 
 | 		 * injection, the waker queue is likely to be served | 
 | 		 * during the very first I/O-plugging time interval | 
 | 		 * for bfqq. This triggers the first step of the | 
 | 		 * detection mechanism. Thanks again to injection, the | 
 | 		 * candidate waker queue is then likely to be | 
 | 		 * confirmed no later than during the next | 
 | 		 * I/O-plugging interval for bfqq. | 
 | 		 */ | 
 | 		if (bfqd->last_completed_rq_bfqq && | 
 | 		    !bfq_bfqq_has_short_ttime(bfqq) && | 
 | 		    ktime_get_ns() - bfqd->last_completion < | 
 | 		    200 * NSEC_PER_USEC) { | 
 | 			if (bfqd->last_completed_rq_bfqq != bfqq && | 
 | 			    bfqd->last_completed_rq_bfqq != | 
 | 			    bfqq->waker_bfqq) { | 
 | 				/* | 
 | 				 * First synchronization detected with | 
 | 				 * a candidate waker queue, or with a | 
 | 				 * different candidate waker queue | 
 | 				 * from the current one. | 
 | 				 */ | 
 | 				bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; | 
 |  | 
 | 				/* | 
 | 				 * If the waker queue disappears, then | 
 | 				 * bfqq->waker_bfqq must be reset. To | 
 | 				 * this goal, we maintain in each | 
 | 				 * waker queue a list, woken_list, of | 
 | 				 * all the queues that reference the | 
 | 				 * waker queue through their | 
 | 				 * waker_bfqq pointer. When the waker | 
 | 				 * queue exits, the waker_bfqq pointer | 
 | 				 * of all the queues in the woken_list | 
 | 				 * is reset. | 
 | 				 * | 
 | 				 * In addition, if bfqq is already in | 
 | 				 * the woken_list of a waker queue, | 
 | 				 * then, before being inserted into | 
 | 				 * the woken_list of a new waker | 
 | 				 * queue, bfqq must be removed from | 
 | 				 * the woken_list of the old waker | 
 | 				 * queue. | 
 | 				 */ | 
 | 				if (!hlist_unhashed(&bfqq->woken_list_node)) | 
 | 					hlist_del_init(&bfqq->woken_list_node); | 
 | 				hlist_add_head(&bfqq->woken_list_node, | 
 | 				    &bfqd->last_completed_rq_bfqq->woken_list); | 
 |  | 
 | 				bfq_clear_bfqq_has_waker(bfqq); | 
 | 			} else if (bfqd->last_completed_rq_bfqq == | 
 | 				   bfqq->waker_bfqq && | 
 | 				   !bfq_bfqq_has_waker(bfqq)) { | 
 | 				/* | 
 | 				 * synchronization with waker_bfqq | 
 | 				 * seen for the second time | 
 | 				 */ | 
 | 				bfq_mark_bfqq_has_waker(bfqq); | 
 | 			} | 
 | 		} | 
 |  | 
 | 		/* | 
 | 		 * Periodically reset inject limit, to make sure that | 
 | 		 * the latter eventually drops in case workload | 
 | 		 * changes, see step (3) in the comments on | 
 | 		 * bfq_update_inject_limit(). | 
 | 		 */ | 
 | 		if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + | 
 | 					     msecs_to_jiffies(1000))) | 
 | 			bfq_reset_inject_limit(bfqd, bfqq); | 
 |  | 
 | 		/* | 
 | 		 * The following conditions must hold to setup a new | 
 | 		 * sampling of total service time, and then a new | 
 | 		 * update of the inject limit: | 
 | 		 * - bfqq is in service, because the total service | 
 | 		 *   time is evaluated only for the I/O requests of | 
 | 		 *   the queues in service; | 
 | 		 * - this is the right occasion to compute or to | 
 | 		 *   lower the baseline total service time, because | 
 | 		 *   there are actually no requests in the drive, | 
 | 		 *   or | 
 | 		 *   the baseline total service time is available, and | 
 | 		 *   this is the right occasion to compute the other | 
 | 		 *   quantity needed to update the inject limit, i.e., | 
 | 		 *   the total service time caused by the amount of | 
 | 		 *   injection allowed by the current value of the | 
 | 		 *   limit. It is the right occasion because injection | 
 | 		 *   has actually been performed during the service | 
 | 		 *   hole, and there are still in-flight requests, | 
 | 		 *   which are very likely to be exactly the injected | 
 | 		 *   requests, or part of them; | 
 | 		 * - the minimum interval for sampling the total | 
 | 		 *   service time and updating the inject limit has | 
 | 		 *   elapsed. | 
 | 		 */ | 
 | 		if (bfqq == bfqd->in_service_queue && | 
 | 		    (bfqd->rq_in_driver == 0 || | 
 | 		     (bfqq->last_serv_time_ns > 0 && | 
 | 		      bfqd->rqs_injected && bfqd->rq_in_driver > 0)) && | 
 | 		    time_is_before_eq_jiffies(bfqq->decrease_time_jif + | 
 | 					      msecs_to_jiffies(10))) { | 
 | 			bfqd->last_empty_occupied_ns = ktime_get_ns(); | 
 | 			/* | 
 | 			 * Start the state machine for measuring the | 
 | 			 * total service time of rq: setting | 
 | 			 * wait_dispatch will cause bfqd->waited_rq to | 
 | 			 * be set when rq will be dispatched. | 
 | 			 */ | 
 | 			bfqd->wait_dispatch = true; | 
 | 			/* | 
 | 			 * If there is no I/O in service in the drive, | 
 | 			 * then possible injection occurred before the | 
 | 			 * arrival of rq will not affect the total | 
 | 			 * service time of rq. So the injection limit | 
 | 			 * must not be updated as a function of such | 
 | 			 * total service time, unless new injection | 
 | 			 * occurs before rq is completed. To have the | 
 | 			 * injection limit updated only in the latter | 
 | 			 * case, reset rqs_injected here (rqs_injected | 
 | 			 * will be set in case injection is performed | 
 | 			 * on bfqq before rq is completed). | 
 | 			 */ | 
 | 			if (bfqd->rq_in_driver == 0) | 
 | 				bfqd->rqs_injected = false; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	elv_rb_add(&bfqq->sort_list, rq); | 
 |  | 
 | 	/* | 
 | 	 * Check if this request is a better next-serve candidate. | 
 | 	 */ | 
 | 	prev = bfqq->next_rq; | 
 | 	next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); | 
 | 	bfqq->next_rq = next_rq; | 
 |  | 
 | 	/* | 
 | 	 * Adjust priority tree position, if next_rq changes. | 
 | 	 * See comments on bfq_pos_tree_add_move() for the unlikely(). | 
 | 	 */ | 
 | 	if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) | 
 | 		bfq_pos_tree_add_move(bfqd, bfqq); | 
 |  | 
 | 	if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ | 
 | 		bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, | 
 | 						 rq, &interactive); | 
 | 	else { | 
 | 		if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && | 
 | 		    time_is_before_jiffies( | 
 | 				bfqq->last_wr_start_finish + | 
 | 				bfqd->bfq_wr_min_inter_arr_async)) { | 
 | 			bfqq->wr_coeff = bfqd->bfq_wr_coeff; | 
 | 			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); | 
 |  | 
 | 			bfqd->wr_busy_queues++; | 
 | 			bfqq->entity.prio_changed = 1; | 
 | 		} | 
 | 		if (prev != bfqq->next_rq) | 
 | 			bfq_updated_next_req(bfqd, bfqq); | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Assign jiffies to last_wr_start_finish in the following | 
 | 	 * cases: | 
 | 	 * | 
 | 	 * . if bfqq is not going to be weight-raised, because, for | 
 | 	 *   non weight-raised queues, last_wr_start_finish stores the | 
 | 	 *   arrival time of the last request; as of now, this piece | 
 | 	 *   of information is used only for deciding whether to | 
 | 	 *   weight-raise async queues | 
 | 	 * | 
 | 	 * . if bfqq is not weight-raised, because, if bfqq is now | 
 | 	 *   switching to weight-raised, then last_wr_start_finish | 
 | 	 *   stores the time when weight-raising starts | 
 | 	 * | 
 | 	 * . if bfqq is interactive, because, regardless of whether | 
 | 	 *   bfqq is currently weight-raised, the weight-raising | 
 | 	 *   period must start or restart (this case is considered | 
 | 	 *   separately because it is not detected by the above | 
 | 	 *   conditions, if bfqq is already weight-raised) | 
 | 	 * | 
 | 	 * last_wr_start_finish has to be updated also if bfqq is soft | 
 | 	 * real-time, because the weight-raising period is constantly | 
 | 	 * restarted on idle-to-busy transitions for these queues, but | 
 | 	 * this is already done in bfq_bfqq_handle_idle_busy_switch if | 
 | 	 * needed. | 
 | 	 */ | 
 | 	if (bfqd->low_latency && | 
 | 		(old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) | 
 | 		bfqq->last_wr_start_finish = jiffies; | 
 | } | 
 |  | 
 | static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, | 
 | 					  struct bio *bio, | 
 | 					  struct request_queue *q) | 
 | { | 
 | 	struct bfq_queue *bfqq = bfqd->bio_bfqq; | 
 |  | 
 |  | 
 | 	if (bfqq) | 
 | 		return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); | 
 |  | 
 | 	return NULL; | 
 | } | 
 |  | 
 | static sector_t get_sdist(sector_t last_pos, struct request *rq) | 
 | { | 
 | 	if (last_pos) | 
 | 		return abs(blk_rq_pos(rq) - last_pos); | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | #if 0 /* Still not clear if we can do without next two functions */ | 
 | static void bfq_activate_request(struct request_queue *q, struct request *rq) | 
 | { | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 |  | 
 | 	bfqd->rq_in_driver++; | 
 | } | 
 |  | 
 | static void bfq_deactivate_request(struct request_queue *q, struct request *rq) | 
 | { | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 |  | 
 | 	bfqd->rq_in_driver--; | 
 | } | 
 | #endif | 
 |  | 
 | static void bfq_remove_request(struct request_queue *q, | 
 | 			       struct request *rq) | 
 | { | 
 | 	struct bfq_queue *bfqq = RQ_BFQQ(rq); | 
 | 	struct bfq_data *bfqd = bfqq->bfqd; | 
 | 	const int sync = rq_is_sync(rq); | 
 |  | 
 | 	if (bfqq->next_rq == rq) { | 
 | 		bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); | 
 | 		bfq_updated_next_req(bfqd, bfqq); | 
 | 	} | 
 |  | 
 | 	if (rq->queuelist.prev != &rq->queuelist) | 
 | 		list_del_init(&rq->queuelist); | 
 | 	bfqq->queued[sync]--; | 
 | 	bfqd->queued--; | 
 | 	elv_rb_del(&bfqq->sort_list, rq); | 
 |  | 
 | 	elv_rqhash_del(q, rq); | 
 | 	if (q->last_merge == rq) | 
 | 		q->last_merge = NULL; | 
 |  | 
 | 	if (RB_EMPTY_ROOT(&bfqq->sort_list)) { | 
 | 		bfqq->next_rq = NULL; | 
 |  | 
 | 		if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { | 
 | 			bfq_del_bfqq_busy(bfqd, bfqq, false); | 
 | 			/* | 
 | 			 * bfqq emptied. In normal operation, when | 
 | 			 * bfqq is empty, bfqq->entity.service and | 
 | 			 * bfqq->entity.budget must contain, | 
 | 			 * respectively, the service received and the | 
 | 			 * budget used last time bfqq emptied. These | 
 | 			 * facts do not hold in this case, as at least | 
 | 			 * this last removal occurred while bfqq is | 
 | 			 * not in service. To avoid inconsistencies, | 
 | 			 * reset both bfqq->entity.service and | 
 | 			 * bfqq->entity.budget, if bfqq has still a | 
 | 			 * process that may issue I/O requests to it. | 
 | 			 */ | 
 | 			bfqq->entity.budget = bfqq->entity.service = 0; | 
 | 		} | 
 |  | 
 | 		/* | 
 | 		 * Remove queue from request-position tree as it is empty. | 
 | 		 */ | 
 | 		if (bfqq->pos_root) { | 
 | 			rb_erase(&bfqq->pos_node, bfqq->pos_root); | 
 | 			bfqq->pos_root = NULL; | 
 | 		} | 
 | 	} else { | 
 | 		/* see comments on bfq_pos_tree_add_move() for the unlikely() */ | 
 | 		if (unlikely(!bfqd->nonrot_with_queueing)) | 
 | 			bfq_pos_tree_add_move(bfqd, bfqq); | 
 | 	} | 
 |  | 
 | 	if (rq->cmd_flags & REQ_META) | 
 | 		bfqq->meta_pending--; | 
 |  | 
 | } | 
 |  | 
 | static bool bfq_bio_merge(struct blk_mq_hw_ctx *hctx, struct bio *bio, | 
 | 		unsigned int nr_segs) | 
 | { | 
 | 	struct request_queue *q = hctx->queue; | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 | 	struct request *free = NULL; | 
 | 	/* | 
 | 	 * bfq_bic_lookup grabs the queue_lock: invoke it now and | 
 | 	 * store its return value for later use, to avoid nesting | 
 | 	 * queue_lock inside the bfqd->lock. We assume that the bic | 
 | 	 * returned by bfq_bic_lookup does not go away before | 
 | 	 * bfqd->lock is taken. | 
 | 	 */ | 
 | 	struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q); | 
 | 	bool ret; | 
 |  | 
 | 	spin_lock_irq(&bfqd->lock); | 
 |  | 
 | 	if (bic) | 
 | 		bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf)); | 
 | 	else | 
 | 		bfqd->bio_bfqq = NULL; | 
 | 	bfqd->bio_bic = bic; | 
 |  | 
 | 	ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); | 
 |  | 
 | 	if (free) | 
 | 		blk_mq_free_request(free); | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 |  | 
 | 	return ret; | 
 | } | 
 |  | 
 | static int bfq_request_merge(struct request_queue *q, struct request **req, | 
 | 			     struct bio *bio) | 
 | { | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 | 	struct request *__rq; | 
 |  | 
 | 	__rq = bfq_find_rq_fmerge(bfqd, bio, q); | 
 | 	if (__rq && elv_bio_merge_ok(__rq, bio)) { | 
 | 		*req = __rq; | 
 | 		return ELEVATOR_FRONT_MERGE; | 
 | 	} | 
 |  | 
 | 	return ELEVATOR_NO_MERGE; | 
 | } | 
 |  | 
 | static struct bfq_queue *bfq_init_rq(struct request *rq); | 
 |  | 
 | static void bfq_request_merged(struct request_queue *q, struct request *req, | 
 | 			       enum elv_merge type) | 
 | { | 
 | 	if (type == ELEVATOR_FRONT_MERGE && | 
 | 	    rb_prev(&req->rb_node) && | 
 | 	    blk_rq_pos(req) < | 
 | 	    blk_rq_pos(container_of(rb_prev(&req->rb_node), | 
 | 				    struct request, rb_node))) { | 
 | 		struct bfq_queue *bfqq = bfq_init_rq(req); | 
 | 		struct bfq_data *bfqd; | 
 | 		struct request *prev, *next_rq; | 
 |  | 
 | 		if (!bfqq) | 
 | 			return; | 
 |  | 
 | 		bfqd = bfqq->bfqd; | 
 |  | 
 | 		/* Reposition request in its sort_list */ | 
 | 		elv_rb_del(&bfqq->sort_list, req); | 
 | 		elv_rb_add(&bfqq->sort_list, req); | 
 |  | 
 | 		/* Choose next request to be served for bfqq */ | 
 | 		prev = bfqq->next_rq; | 
 | 		next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, | 
 | 					 bfqd->last_position); | 
 | 		bfqq->next_rq = next_rq; | 
 | 		/* | 
 | 		 * If next_rq changes, update both the queue's budget to | 
 | 		 * fit the new request and the queue's position in its | 
 | 		 * rq_pos_tree. | 
 | 		 */ | 
 | 		if (prev != bfqq->next_rq) { | 
 | 			bfq_updated_next_req(bfqd, bfqq); | 
 | 			/* | 
 | 			 * See comments on bfq_pos_tree_add_move() for | 
 | 			 * the unlikely(). | 
 | 			 */ | 
 | 			if (unlikely(!bfqd->nonrot_with_queueing)) | 
 | 				bfq_pos_tree_add_move(bfqd, bfqq); | 
 | 		} | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * This function is called to notify the scheduler that the requests | 
 |  * rq and 'next' have been merged, with 'next' going away.  BFQ | 
 |  * exploits this hook to address the following issue: if 'next' has a | 
 |  * fifo_time lower that rq, then the fifo_time of rq must be set to | 
 |  * the value of 'next', to not forget the greater age of 'next'. | 
 |  * | 
 |  * NOTE: in this function we assume that rq is in a bfq_queue, basing | 
 |  * on that rq is picked from the hash table q->elevator->hash, which, | 
 |  * in its turn, is filled only with I/O requests present in | 
 |  * bfq_queues, while BFQ is in use for the request queue q. In fact, | 
 |  * the function that fills this hash table (elv_rqhash_add) is called | 
 |  * only by bfq_insert_request. | 
 |  */ | 
 | static void bfq_requests_merged(struct request_queue *q, struct request *rq, | 
 | 				struct request *next) | 
 | { | 
 | 	struct bfq_queue *bfqq = bfq_init_rq(rq), | 
 | 		*next_bfqq = bfq_init_rq(next); | 
 |  | 
 | 	if (!bfqq) | 
 | 		return; | 
 |  | 
 | 	/* | 
 | 	 * If next and rq belong to the same bfq_queue and next is older | 
 | 	 * than rq, then reposition rq in the fifo (by substituting next | 
 | 	 * with rq). Otherwise, if next and rq belong to different | 
 | 	 * bfq_queues, never reposition rq: in fact, we would have to | 
 | 	 * reposition it with respect to next's position in its own fifo, | 
 | 	 * which would most certainly be too expensive with respect to | 
 | 	 * the benefits. | 
 | 	 */ | 
 | 	if (bfqq == next_bfqq && | 
 | 	    !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && | 
 | 	    next->fifo_time < rq->fifo_time) { | 
 | 		list_del_init(&rq->queuelist); | 
 | 		list_replace_init(&next->queuelist, &rq->queuelist); | 
 | 		rq->fifo_time = next->fifo_time; | 
 | 	} | 
 |  | 
 | 	if (bfqq->next_rq == next) | 
 | 		bfqq->next_rq = rq; | 
 |  | 
 | 	bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); | 
 | } | 
 |  | 
 | /* Must be called with bfqq != NULL */ | 
 | static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) | 
 | { | 
 | 	if (bfq_bfqq_busy(bfqq)) | 
 | 		bfqq->bfqd->wr_busy_queues--; | 
 | 	bfqq->wr_coeff = 1; | 
 | 	bfqq->wr_cur_max_time = 0; | 
 | 	bfqq->last_wr_start_finish = jiffies; | 
 | 	/* | 
 | 	 * Trigger a weight change on the next invocation of | 
 | 	 * __bfq_entity_update_weight_prio. | 
 | 	 */ | 
 | 	bfqq->entity.prio_changed = 1; | 
 | } | 
 |  | 
 | void bfq_end_wr_async_queues(struct bfq_data *bfqd, | 
 | 			     struct bfq_group *bfqg) | 
 | { | 
 | 	int i, j; | 
 |  | 
 | 	for (i = 0; i < 2; i++) | 
 | 		for (j = 0; j < IOPRIO_BE_NR; j++) | 
 | 			if (bfqg->async_bfqq[i][j]) | 
 | 				bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]); | 
 | 	if (bfqg->async_idle_bfqq) | 
 | 		bfq_bfqq_end_wr(bfqg->async_idle_bfqq); | 
 | } | 
 |  | 
 | static void bfq_end_wr(struct bfq_data *bfqd) | 
 | { | 
 | 	struct bfq_queue *bfqq; | 
 |  | 
 | 	spin_lock_irq(&bfqd->lock); | 
 |  | 
 | 	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) | 
 | 		bfq_bfqq_end_wr(bfqq); | 
 | 	list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) | 
 | 		bfq_bfqq_end_wr(bfqq); | 
 | 	bfq_end_wr_async(bfqd); | 
 |  | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 | } | 
 |  | 
 | static sector_t bfq_io_struct_pos(void *io_struct, bool request) | 
 | { | 
 | 	if (request) | 
 | 		return blk_rq_pos(io_struct); | 
 | 	else | 
 | 		return ((struct bio *)io_struct)->bi_iter.bi_sector; | 
 | } | 
 |  | 
 | static int bfq_rq_close_to_sector(void *io_struct, bool request, | 
 | 				  sector_t sector) | 
 | { | 
 | 	return abs(bfq_io_struct_pos(io_struct, request) - sector) <= | 
 | 	       BFQQ_CLOSE_THR; | 
 | } | 
 |  | 
 | static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, | 
 | 					 struct bfq_queue *bfqq, | 
 | 					 sector_t sector) | 
 | { | 
 | 	struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; | 
 | 	struct rb_node *parent, *node; | 
 | 	struct bfq_queue *__bfqq; | 
 |  | 
 | 	if (RB_EMPTY_ROOT(root)) | 
 | 		return NULL; | 
 |  | 
 | 	/* | 
 | 	 * First, if we find a request starting at the end of the last | 
 | 	 * request, choose it. | 
 | 	 */ | 
 | 	__bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); | 
 | 	if (__bfqq) | 
 | 		return __bfqq; | 
 |  | 
 | 	/* | 
 | 	 * If the exact sector wasn't found, the parent of the NULL leaf | 
 | 	 * will contain the closest sector (rq_pos_tree sorted by | 
 | 	 * next_request position). | 
 | 	 */ | 
 | 	__bfqq = rb_entry(parent, struct bfq_queue, pos_node); | 
 | 	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) | 
 | 		return __bfqq; | 
 |  | 
 | 	if (blk_rq_pos(__bfqq->next_rq) < sector) | 
 | 		node = rb_next(&__bfqq->pos_node); | 
 | 	else | 
 | 		node = rb_prev(&__bfqq->pos_node); | 
 | 	if (!node) | 
 | 		return NULL; | 
 |  | 
 | 	__bfqq = rb_entry(node, struct bfq_queue, pos_node); | 
 | 	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) | 
 | 		return __bfqq; | 
 |  | 
 | 	return NULL; | 
 | } | 
 |  | 
 | static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, | 
 | 						   struct bfq_queue *cur_bfqq, | 
 | 						   sector_t sector) | 
 | { | 
 | 	struct bfq_queue *bfqq; | 
 |  | 
 | 	/* | 
 | 	 * We shall notice if some of the queues are cooperating, | 
 | 	 * e.g., working closely on the same area of the device. In | 
 | 	 * that case, we can group them together and: 1) don't waste | 
 | 	 * time idling, and 2) serve the union of their requests in | 
 | 	 * the best possible order for throughput. | 
 | 	 */ | 
 | 	bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); | 
 | 	if (!bfqq || bfqq == cur_bfqq) | 
 | 		return NULL; | 
 |  | 
 | 	return bfqq; | 
 | } | 
 |  | 
 | static struct bfq_queue * | 
 | bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) | 
 | { | 
 | 	int process_refs, new_process_refs; | 
 | 	struct bfq_queue *__bfqq; | 
 |  | 
 | 	/* | 
 | 	 * If there are no process references on the new_bfqq, then it is | 
 | 	 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain | 
 | 	 * may have dropped their last reference (not just their last process | 
 | 	 * reference). | 
 | 	 */ | 
 | 	if (!bfqq_process_refs(new_bfqq)) | 
 | 		return NULL; | 
 |  | 
 | 	/* Avoid a circular list and skip interim queue merges. */ | 
 | 	while ((__bfqq = new_bfqq->new_bfqq)) { | 
 | 		if (__bfqq == bfqq) | 
 | 			return NULL; | 
 | 		new_bfqq = __bfqq; | 
 | 	} | 
 |  | 
 | 	process_refs = bfqq_process_refs(bfqq); | 
 | 	new_process_refs = bfqq_process_refs(new_bfqq); | 
 | 	/* | 
 | 	 * If the process for the bfqq has gone away, there is no | 
 | 	 * sense in merging the queues. | 
 | 	 */ | 
 | 	if (process_refs == 0 || new_process_refs == 0) | 
 | 		return NULL; | 
 |  | 
 | 	bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", | 
 | 		new_bfqq->pid); | 
 |  | 
 | 	/* | 
 | 	 * Merging is just a redirection: the requests of the process | 
 | 	 * owning one of the two queues are redirected to the other queue. | 
 | 	 * The latter queue, in its turn, is set as shared if this is the | 
 | 	 * first time that the requests of some process are redirected to | 
 | 	 * it. | 
 | 	 * | 
 | 	 * We redirect bfqq to new_bfqq and not the opposite, because | 
 | 	 * we are in the context of the process owning bfqq, thus we | 
 | 	 * have the io_cq of this process. So we can immediately | 
 | 	 * configure this io_cq to redirect the requests of the | 
 | 	 * process to new_bfqq. In contrast, the io_cq of new_bfqq is | 
 | 	 * not available any more (new_bfqq->bic == NULL). | 
 | 	 * | 
 | 	 * Anyway, even in case new_bfqq coincides with the in-service | 
 | 	 * queue, redirecting requests the in-service queue is the | 
 | 	 * best option, as we feed the in-service queue with new | 
 | 	 * requests close to the last request served and, by doing so, | 
 | 	 * are likely to increase the throughput. | 
 | 	 */ | 
 | 	bfqq->new_bfqq = new_bfqq; | 
 | 	new_bfqq->ref += process_refs; | 
 | 	return new_bfqq; | 
 | } | 
 |  | 
 | static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, | 
 | 					struct bfq_queue *new_bfqq) | 
 | { | 
 | 	if (bfq_too_late_for_merging(new_bfqq)) | 
 | 		return false; | 
 |  | 
 | 	if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || | 
 | 	    (bfqq->ioprio_class != new_bfqq->ioprio_class)) | 
 | 		return false; | 
 |  | 
 | 	/* | 
 | 	 * If either of the queues has already been detected as seeky, | 
 | 	 * then merging it with the other queue is unlikely to lead to | 
 | 	 * sequential I/O. | 
 | 	 */ | 
 | 	if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) | 
 | 		return false; | 
 |  | 
 | 	/* | 
 | 	 * Interleaved I/O is known to be done by (some) applications | 
 | 	 * only for reads, so it does not make sense to merge async | 
 | 	 * queues. | 
 | 	 */ | 
 | 	if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) | 
 | 		return false; | 
 |  | 
 | 	return true; | 
 | } | 
 |  | 
 | /* | 
 |  * Attempt to schedule a merge of bfqq with the currently in-service | 
 |  * queue or with a close queue among the scheduled queues.  Return | 
 |  * NULL if no merge was scheduled, a pointer to the shared bfq_queue | 
 |  * structure otherwise. | 
 |  * | 
 |  * The OOM queue is not allowed to participate to cooperation: in fact, since | 
 |  * the requests temporarily redirected to the OOM queue could be redirected | 
 |  * again to dedicated queues at any time, the state needed to correctly | 
 |  * handle merging with the OOM queue would be quite complex and expensive | 
 |  * to maintain. Besides, in such a critical condition as an out of memory, | 
 |  * the benefits of queue merging may be little relevant, or even negligible. | 
 |  * | 
 |  * WARNING: queue merging may impair fairness among non-weight raised | 
 |  * queues, for at least two reasons: 1) the original weight of a | 
 |  * merged queue may change during the merged state, 2) even being the | 
 |  * weight the same, a merged queue may be bloated with many more | 
 |  * requests than the ones produced by its originally-associated | 
 |  * process. | 
 |  */ | 
 | static struct bfq_queue * | 
 | bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, | 
 | 		     void *io_struct, bool request) | 
 | { | 
 | 	struct bfq_queue *in_service_bfqq, *new_bfqq; | 
 |  | 
 | 	/* | 
 | 	 * Do not perform queue merging if the device is non | 
 | 	 * rotational and performs internal queueing. In fact, such a | 
 | 	 * device reaches a high speed through internal parallelism | 
 | 	 * and pipelining. This means that, to reach a high | 
 | 	 * throughput, it must have many requests enqueued at the same | 
 | 	 * time. But, in this configuration, the internal scheduling | 
 | 	 * algorithm of the device does exactly the job of queue | 
 | 	 * merging: it reorders requests so as to obtain as much as | 
 | 	 * possible a sequential I/O pattern. As a consequence, with | 
 | 	 * the workload generated by processes doing interleaved I/O, | 
 | 	 * the throughput reached by the device is likely to be the | 
 | 	 * same, with and without queue merging. | 
 | 	 * | 
 | 	 * Disabling merging also provides a remarkable benefit in | 
 | 	 * terms of throughput. Merging tends to make many workloads | 
 | 	 * artificially more uneven, because of shared queues | 
 | 	 * remaining non empty for incomparably more time than | 
 | 	 * non-merged queues. This may accentuate workload | 
 | 	 * asymmetries. For example, if one of the queues in a set of | 
 | 	 * merged queues has a higher weight than a normal queue, then | 
 | 	 * the shared queue may inherit such a high weight and, by | 
 | 	 * staying almost always active, may force BFQ to perform I/O | 
 | 	 * plugging most of the time. This evidently makes it harder | 
 | 	 * for BFQ to let the device reach a high throughput. | 
 | 	 * | 
 | 	 * Finally, the likely() macro below is not used because one | 
 | 	 * of the two branches is more likely than the other, but to | 
 | 	 * have the code path after the following if() executed as | 
 | 	 * fast as possible for the case of a non rotational device | 
 | 	 * with queueing. We want it because this is the fastest kind | 
 | 	 * of device. On the opposite end, the likely() may lengthen | 
 | 	 * the execution time of BFQ for the case of slower devices | 
 | 	 * (rotational or at least without queueing). But in this case | 
 | 	 * the execution time of BFQ matters very little, if not at | 
 | 	 * all. | 
 | 	 */ | 
 | 	if (likely(bfqd->nonrot_with_queueing)) | 
 | 		return NULL; | 
 |  | 
 | 	/* | 
 | 	 * Prevent bfqq from being merged if it has been created too | 
 | 	 * long ago. The idea is that true cooperating processes, and | 
 | 	 * thus their associated bfq_queues, are supposed to be | 
 | 	 * created shortly after each other. This is the case, e.g., | 
 | 	 * for KVM/QEMU and dump I/O threads. Basing on this | 
 | 	 * assumption, the following filtering greatly reduces the | 
 | 	 * probability that two non-cooperating processes, which just | 
 | 	 * happen to do close I/O for some short time interval, have | 
 | 	 * their queues merged by mistake. | 
 | 	 */ | 
 | 	if (bfq_too_late_for_merging(bfqq)) | 
 | 		return NULL; | 
 |  | 
 | 	if (bfqq->new_bfqq) | 
 | 		return bfqq->new_bfqq; | 
 |  | 
 | 	if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) | 
 | 		return NULL; | 
 |  | 
 | 	/* If there is only one backlogged queue, don't search. */ | 
 | 	if (bfq_tot_busy_queues(bfqd) == 1) | 
 | 		return NULL; | 
 |  | 
 | 	in_service_bfqq = bfqd->in_service_queue; | 
 |  | 
 | 	if (in_service_bfqq && in_service_bfqq != bfqq && | 
 | 	    likely(in_service_bfqq != &bfqd->oom_bfqq) && | 
 | 	    bfq_rq_close_to_sector(io_struct, request, | 
 | 				   bfqd->in_serv_last_pos) && | 
 | 	    bfqq->entity.parent == in_service_bfqq->entity.parent && | 
 | 	    bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { | 
 | 		new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); | 
 | 		if (new_bfqq) | 
 | 			return new_bfqq; | 
 | 	} | 
 | 	/* | 
 | 	 * Check whether there is a cooperator among currently scheduled | 
 | 	 * queues. The only thing we need is that the bio/request is not | 
 | 	 * NULL, as we need it to establish whether a cooperator exists. | 
 | 	 */ | 
 | 	new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, | 
 | 			bfq_io_struct_pos(io_struct, request)); | 
 |  | 
 | 	if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && | 
 | 	    bfq_may_be_close_cooperator(bfqq, new_bfqq)) | 
 | 		return bfq_setup_merge(bfqq, new_bfqq); | 
 |  | 
 | 	return NULL; | 
 | } | 
 |  | 
 | static void bfq_bfqq_save_state(struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_io_cq *bic = bfqq->bic; | 
 |  | 
 | 	/* | 
 | 	 * If !bfqq->bic, the queue is already shared or its requests | 
 | 	 * have already been redirected to a shared queue; both idle window | 
 | 	 * and weight raising state have already been saved. Do nothing. | 
 | 	 */ | 
 | 	if (!bic) | 
 | 		return; | 
 |  | 
 | 	bic->saved_weight = bfqq->entity.orig_weight; | 
 | 	bic->saved_ttime = bfqq->ttime; | 
 | 	bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq); | 
 | 	bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); | 
 | 	bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); | 
 | 	bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node); | 
 | 	if (unlikely(bfq_bfqq_just_created(bfqq) && | 
 | 		     !bfq_bfqq_in_large_burst(bfqq) && | 
 | 		     bfqq->bfqd->low_latency)) { | 
 | 		/* | 
 | 		 * bfqq being merged right after being created: bfqq | 
 | 		 * would have deserved interactive weight raising, but | 
 | 		 * did not make it to be set in a weight-raised state, | 
 | 		 * because of this early merge.	Store directly the | 
 | 		 * weight-raising state that would have been assigned | 
 | 		 * to bfqq, so that to avoid that bfqq unjustly fails | 
 | 		 * to enjoy weight raising if split soon. | 
 | 		 */ | 
 | 		bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; | 
 | 		bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now(); | 
 | 		bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd); | 
 | 		bic->saved_last_wr_start_finish = jiffies; | 
 | 	} else { | 
 | 		bic->saved_wr_coeff = bfqq->wr_coeff; | 
 | 		bic->saved_wr_start_at_switch_to_srt = | 
 | 			bfqq->wr_start_at_switch_to_srt; | 
 | 		bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish; | 
 | 		bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time; | 
 | 	} | 
 | } | 
 |  | 
 | static void | 
 | bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, | 
 | 		struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) | 
 | { | 
 | 	bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", | 
 | 		(unsigned long)new_bfqq->pid); | 
 | 	/* Save weight raising and idle window of the merged queues */ | 
 | 	bfq_bfqq_save_state(bfqq); | 
 | 	bfq_bfqq_save_state(new_bfqq); | 
 | 	if (bfq_bfqq_IO_bound(bfqq)) | 
 | 		bfq_mark_bfqq_IO_bound(new_bfqq); | 
 | 	bfq_clear_bfqq_IO_bound(bfqq); | 
 |  | 
 | 	/* | 
 | 	 * If bfqq is weight-raised, then let new_bfqq inherit | 
 | 	 * weight-raising. To reduce false positives, neglect the case | 
 | 	 * where bfqq has just been created, but has not yet made it | 
 | 	 * to be weight-raised (which may happen because EQM may merge | 
 | 	 * bfqq even before bfq_add_request is executed for the first | 
 | 	 * time for bfqq). Handling this case would however be very | 
 | 	 * easy, thanks to the flag just_created. | 
 | 	 */ | 
 | 	if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { | 
 | 		new_bfqq->wr_coeff = bfqq->wr_coeff; | 
 | 		new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; | 
 | 		new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; | 
 | 		new_bfqq->wr_start_at_switch_to_srt = | 
 | 			bfqq->wr_start_at_switch_to_srt; | 
 | 		if (bfq_bfqq_busy(new_bfqq)) | 
 | 			bfqd->wr_busy_queues++; | 
 | 		new_bfqq->entity.prio_changed = 1; | 
 | 	} | 
 |  | 
 | 	if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ | 
 | 		bfqq->wr_coeff = 1; | 
 | 		bfqq->entity.prio_changed = 1; | 
 | 		if (bfq_bfqq_busy(bfqq)) | 
 | 			bfqd->wr_busy_queues--; | 
 | 	} | 
 |  | 
 | 	bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", | 
 | 		     bfqd->wr_busy_queues); | 
 |  | 
 | 	/* | 
 | 	 * Merge queues (that is, let bic redirect its requests to new_bfqq) | 
 | 	 */ | 
 | 	bic_set_bfqq(bic, new_bfqq, 1); | 
 | 	bfq_mark_bfqq_coop(new_bfqq); | 
 | 	/* | 
 | 	 * new_bfqq now belongs to at least two bics (it is a shared queue): | 
 | 	 * set new_bfqq->bic to NULL. bfqq either: | 
 | 	 * - does not belong to any bic any more, and hence bfqq->bic must | 
 | 	 *   be set to NULL, or | 
 | 	 * - is a queue whose owning bics have already been redirected to a | 
 | 	 *   different queue, hence the queue is destined to not belong to | 
 | 	 *   any bic soon and bfqq->bic is already NULL (therefore the next | 
 | 	 *   assignment causes no harm). | 
 | 	 */ | 
 | 	new_bfqq->bic = NULL; | 
 | 	/* | 
 | 	 * If the queue is shared, the pid is the pid of one of the associated | 
 | 	 * processes. Which pid depends on the exact sequence of merge events | 
 | 	 * the queue underwent. So printing such a pid is useless and confusing | 
 | 	 * because it reports a random pid between those of the associated | 
 | 	 * processes. | 
 | 	 * We mark such a queue with a pid -1, and then print SHARED instead of | 
 | 	 * a pid in logging messages. | 
 | 	 */ | 
 | 	new_bfqq->pid = -1; | 
 | 	bfqq->bic = NULL; | 
 | 	/* release process reference to bfqq */ | 
 | 	bfq_put_queue(bfqq); | 
 | } | 
 |  | 
 | static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, | 
 | 				struct bio *bio) | 
 | { | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 | 	bool is_sync = op_is_sync(bio->bi_opf); | 
 | 	struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; | 
 |  | 
 | 	/* | 
 | 	 * Disallow merge of a sync bio into an async request. | 
 | 	 */ | 
 | 	if (is_sync && !rq_is_sync(rq)) | 
 | 		return false; | 
 |  | 
 | 	/* | 
 | 	 * Lookup the bfqq that this bio will be queued with. Allow | 
 | 	 * merge only if rq is queued there. | 
 | 	 */ | 
 | 	if (!bfqq) | 
 | 		return false; | 
 |  | 
 | 	/* | 
 | 	 * We take advantage of this function to perform an early merge | 
 | 	 * of the queues of possible cooperating processes. | 
 | 	 */ | 
 | 	new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false); | 
 | 	if (new_bfqq) { | 
 | 		/* | 
 | 		 * bic still points to bfqq, then it has not yet been | 
 | 		 * redirected to some other bfq_queue, and a queue | 
 | 		 * merge between bfqq and new_bfqq can be safely | 
 | 		 * fulfilled, i.e., bic can be redirected to new_bfqq | 
 | 		 * and bfqq can be put. | 
 | 		 */ | 
 | 		bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, | 
 | 				new_bfqq); | 
 | 		/* | 
 | 		 * If we get here, bio will be queued into new_queue, | 
 | 		 * so use new_bfqq to decide whether bio and rq can be | 
 | 		 * merged. | 
 | 		 */ | 
 | 		bfqq = new_bfqq; | 
 |  | 
 | 		/* | 
 | 		 * Change also bqfd->bio_bfqq, as | 
 | 		 * bfqd->bio_bic now points to new_bfqq, and | 
 | 		 * this function may be invoked again (and then may | 
 | 		 * use again bqfd->bio_bfqq). | 
 | 		 */ | 
 | 		bfqd->bio_bfqq = bfqq; | 
 | 	} | 
 |  | 
 | 	return bfqq == RQ_BFQQ(rq); | 
 | } | 
 |  | 
 | /* | 
 |  * Set the maximum time for the in-service queue to consume its | 
 |  * budget. This prevents seeky processes from lowering the throughput. | 
 |  * In practice, a time-slice service scheme is used with seeky | 
 |  * processes. | 
 |  */ | 
 | static void bfq_set_budget_timeout(struct bfq_data *bfqd, | 
 | 				   struct bfq_queue *bfqq) | 
 | { | 
 | 	unsigned int timeout_coeff; | 
 |  | 
 | 	if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) | 
 | 		timeout_coeff = 1; | 
 | 	else | 
 | 		timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; | 
 |  | 
 | 	bfqd->last_budget_start = ktime_get(); | 
 |  | 
 | 	bfqq->budget_timeout = jiffies + | 
 | 		bfqd->bfq_timeout * timeout_coeff; | 
 | } | 
 |  | 
 | static void __bfq_set_in_service_queue(struct bfq_data *bfqd, | 
 | 				       struct bfq_queue *bfqq) | 
 | { | 
 | 	if (bfqq) { | 
 | 		bfq_clear_bfqq_fifo_expire(bfqq); | 
 |  | 
 | 		bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; | 
 |  | 
 | 		if (time_is_before_jiffies(bfqq->last_wr_start_finish) && | 
 | 		    bfqq->wr_coeff > 1 && | 
 | 		    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && | 
 | 		    time_is_before_jiffies(bfqq->budget_timeout)) { | 
 | 			/* | 
 | 			 * For soft real-time queues, move the start | 
 | 			 * of the weight-raising period forward by the | 
 | 			 * time the queue has not received any | 
 | 			 * service. Otherwise, a relatively long | 
 | 			 * service delay is likely to cause the | 
 | 			 * weight-raising period of the queue to end, | 
 | 			 * because of the short duration of the | 
 | 			 * weight-raising period of a soft real-time | 
 | 			 * queue.  It is worth noting that this move | 
 | 			 * is not so dangerous for the other queues, | 
 | 			 * because soft real-time queues are not | 
 | 			 * greedy. | 
 | 			 * | 
 | 			 * To not add a further variable, we use the | 
 | 			 * overloaded field budget_timeout to | 
 | 			 * determine for how long the queue has not | 
 | 			 * received service, i.e., how much time has | 
 | 			 * elapsed since the queue expired. However, | 
 | 			 * this is a little imprecise, because | 
 | 			 * budget_timeout is set to jiffies if bfqq | 
 | 			 * not only expires, but also remains with no | 
 | 			 * request. | 
 | 			 */ | 
 | 			if (time_after(bfqq->budget_timeout, | 
 | 				       bfqq->last_wr_start_finish)) | 
 | 				bfqq->last_wr_start_finish += | 
 | 					jiffies - bfqq->budget_timeout; | 
 | 			else | 
 | 				bfqq->last_wr_start_finish = jiffies; | 
 | 		} | 
 |  | 
 | 		bfq_set_budget_timeout(bfqd, bfqq); | 
 | 		bfq_log_bfqq(bfqd, bfqq, | 
 | 			     "set_in_service_queue, cur-budget = %d", | 
 | 			     bfqq->entity.budget); | 
 | 	} | 
 |  | 
 | 	bfqd->in_service_queue = bfqq; | 
 | } | 
 |  | 
 | /* | 
 |  * Get and set a new queue for service. | 
 |  */ | 
 | static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) | 
 | { | 
 | 	struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); | 
 |  | 
 | 	__bfq_set_in_service_queue(bfqd, bfqq); | 
 | 	return bfqq; | 
 | } | 
 |  | 
 | static void bfq_arm_slice_timer(struct bfq_data *bfqd) | 
 | { | 
 | 	struct bfq_queue *bfqq = bfqd->in_service_queue; | 
 | 	u32 sl; | 
 |  | 
 | 	bfq_mark_bfqq_wait_request(bfqq); | 
 |  | 
 | 	/* | 
 | 	 * We don't want to idle for seeks, but we do want to allow | 
 | 	 * fair distribution of slice time for a process doing back-to-back | 
 | 	 * seeks. So allow a little bit of time for him to submit a new rq. | 
 | 	 */ | 
 | 	sl = bfqd->bfq_slice_idle; | 
 | 	/* | 
 | 	 * Unless the queue is being weight-raised or the scenario is | 
 | 	 * asymmetric, grant only minimum idle time if the queue | 
 | 	 * is seeky. A long idling is preserved for a weight-raised | 
 | 	 * queue, or, more in general, in an asymmetric scenario, | 
 | 	 * because a long idling is needed for guaranteeing to a queue | 
 | 	 * its reserved share of the throughput (in particular, it is | 
 | 	 * needed if the queue has a higher weight than some other | 
 | 	 * queue). | 
 | 	 */ | 
 | 	if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && | 
 | 	    !bfq_asymmetric_scenario(bfqd, bfqq)) | 
 | 		sl = min_t(u64, sl, BFQ_MIN_TT); | 
 | 	else if (bfqq->wr_coeff > 1) | 
 | 		sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); | 
 |  | 
 | 	bfqd->last_idling_start = ktime_get(); | 
 | 	bfqd->last_idling_start_jiffies = jiffies; | 
 |  | 
 | 	hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), | 
 | 		      HRTIMER_MODE_REL); | 
 | 	bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); | 
 | } | 
 |  | 
 | /* | 
 |  * In autotuning mode, max_budget is dynamically recomputed as the | 
 |  * amount of sectors transferred in timeout at the estimated peak | 
 |  * rate. This enables BFQ to utilize a full timeslice with a full | 
 |  * budget, even if the in-service queue is served at peak rate. And | 
 |  * this maximises throughput with sequential workloads. | 
 |  */ | 
 | static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) | 
 | { | 
 | 	return (u64)bfqd->peak_rate * USEC_PER_MSEC * | 
 | 		jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; | 
 | } | 
 |  | 
 | /* | 
 |  * Update parameters related to throughput and responsiveness, as a | 
 |  * function of the estimated peak rate. See comments on | 
 |  * bfq_calc_max_budget(), and on the ref_wr_duration array. | 
 |  */ | 
 | static void update_thr_responsiveness_params(struct bfq_data *bfqd) | 
 | { | 
 | 	if (bfqd->bfq_user_max_budget == 0) { | 
 | 		bfqd->bfq_max_budget = | 
 | 			bfq_calc_max_budget(bfqd); | 
 | 		bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); | 
 | 	} | 
 | } | 
 |  | 
 | static void bfq_reset_rate_computation(struct bfq_data *bfqd, | 
 | 				       struct request *rq) | 
 | { | 
 | 	if (rq != NULL) { /* new rq dispatch now, reset accordingly */ | 
 | 		bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); | 
 | 		bfqd->peak_rate_samples = 1; | 
 | 		bfqd->sequential_samples = 0; | 
 | 		bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = | 
 | 			blk_rq_sectors(rq); | 
 | 	} else /* no new rq dispatched, just reset the number of samples */ | 
 | 		bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ | 
 |  | 
 | 	bfq_log(bfqd, | 
 | 		"reset_rate_computation at end, sample %u/%u tot_sects %llu", | 
 | 		bfqd->peak_rate_samples, bfqd->sequential_samples, | 
 | 		bfqd->tot_sectors_dispatched); | 
 | } | 
 |  | 
 | static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) | 
 | { | 
 | 	u32 rate, weight, divisor; | 
 |  | 
 | 	/* | 
 | 	 * For the convergence property to hold (see comments on | 
 | 	 * bfq_update_peak_rate()) and for the assessment to be | 
 | 	 * reliable, a minimum number of samples must be present, and | 
 | 	 * a minimum amount of time must have elapsed. If not so, do | 
 | 	 * not compute new rate. Just reset parameters, to get ready | 
 | 	 * for a new evaluation attempt. | 
 | 	 */ | 
 | 	if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || | 
 | 	    bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) | 
 | 		goto reset_computation; | 
 |  | 
 | 	/* | 
 | 	 * If a new request completion has occurred after last | 
 | 	 * dispatch, then, to approximate the rate at which requests | 
 | 	 * have been served by the device, it is more precise to | 
 | 	 * extend the observation interval to the last completion. | 
 | 	 */ | 
 | 	bfqd->delta_from_first = | 
 | 		max_t(u64, bfqd->delta_from_first, | 
 | 		      bfqd->last_completion - bfqd->first_dispatch); | 
 |  | 
 | 	/* | 
 | 	 * Rate computed in sects/usec, and not sects/nsec, for | 
 | 	 * precision issues. | 
 | 	 */ | 
 | 	rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, | 
 | 			div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); | 
 |  | 
 | 	/* | 
 | 	 * Peak rate not updated if: | 
 | 	 * - the percentage of sequential dispatches is below 3/4 of the | 
 | 	 *   total, and rate is below the current estimated peak rate | 
 | 	 * - rate is unreasonably high (> 20M sectors/sec) | 
 | 	 */ | 
 | 	if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && | 
 | 	     rate <= bfqd->peak_rate) || | 
 | 		rate > 20<<BFQ_RATE_SHIFT) | 
 | 		goto reset_computation; | 
 |  | 
 | 	/* | 
 | 	 * We have to update the peak rate, at last! To this purpose, | 
 | 	 * we use a low-pass filter. We compute the smoothing constant | 
 | 	 * of the filter as a function of the 'weight' of the new | 
 | 	 * measured rate. | 
 | 	 * | 
 | 	 * As can be seen in next formulas, we define this weight as a | 
 | 	 * quantity proportional to how sequential the workload is, | 
 | 	 * and to how long the observation time interval is. | 
 | 	 * | 
 | 	 * The weight runs from 0 to 8. The maximum value of the | 
 | 	 * weight, 8, yields the minimum value for the smoothing | 
 | 	 * constant. At this minimum value for the smoothing constant, | 
 | 	 * the measured rate contributes for half of the next value of | 
 | 	 * the estimated peak rate. | 
 | 	 * | 
 | 	 * So, the first step is to compute the weight as a function | 
 | 	 * of how sequential the workload is. Note that the weight | 
 | 	 * cannot reach 9, because bfqd->sequential_samples cannot | 
 | 	 * become equal to bfqd->peak_rate_samples, which, in its | 
 | 	 * turn, holds true because bfqd->sequential_samples is not | 
 | 	 * incremented for the first sample. | 
 | 	 */ | 
 | 	weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; | 
 |  | 
 | 	/* | 
 | 	 * Second step: further refine the weight as a function of the | 
 | 	 * duration of the observation interval. | 
 | 	 */ | 
 | 	weight = min_t(u32, 8, | 
 | 		       div_u64(weight * bfqd->delta_from_first, | 
 | 			       BFQ_RATE_REF_INTERVAL)); | 
 |  | 
 | 	/* | 
 | 	 * Divisor ranging from 10, for minimum weight, to 2, for | 
 | 	 * maximum weight. | 
 | 	 */ | 
 | 	divisor = 10 - weight; | 
 |  | 
 | 	/* | 
 | 	 * Finally, update peak rate: | 
 | 	 * | 
 | 	 * peak_rate = peak_rate * (divisor-1) / divisor  +  rate / divisor | 
 | 	 */ | 
 | 	bfqd->peak_rate *= divisor-1; | 
 | 	bfqd->peak_rate /= divisor; | 
 | 	rate /= divisor; /* smoothing constant alpha = 1/divisor */ | 
 |  | 
 | 	bfqd->peak_rate += rate; | 
 |  | 
 | 	/* | 
 | 	 * For a very slow device, bfqd->peak_rate can reach 0 (see | 
 | 	 * the minimum representable values reported in the comments | 
 | 	 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid | 
 | 	 * divisions by zero where bfqd->peak_rate is used as a | 
 | 	 * divisor. | 
 | 	 */ | 
 | 	bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); | 
 |  | 
 | 	update_thr_responsiveness_params(bfqd); | 
 |  | 
 | reset_computation: | 
 | 	bfq_reset_rate_computation(bfqd, rq); | 
 | } | 
 |  | 
 | /* | 
 |  * Update the read/write peak rate (the main quantity used for | 
 |  * auto-tuning, see update_thr_responsiveness_params()). | 
 |  * | 
 |  * It is not trivial to estimate the peak rate (correctly): because of | 
 |  * the presence of sw and hw queues between the scheduler and the | 
 |  * device components that finally serve I/O requests, it is hard to | 
 |  * say exactly when a given dispatched request is served inside the | 
 |  * device, and for how long. As a consequence, it is hard to know | 
 |  * precisely at what rate a given set of requests is actually served | 
 |  * by the device. | 
 |  * | 
 |  * On the opposite end, the dispatch time of any request is trivially | 
 |  * available, and, from this piece of information, the "dispatch rate" | 
 |  * of requests can be immediately computed. So, the idea in the next | 
 |  * function is to use what is known, namely request dispatch times | 
 |  * (plus, when useful, request completion times), to estimate what is | 
 |  * unknown, namely in-device request service rate. | 
 |  * | 
 |  * The main issue is that, because of the above facts, the rate at | 
 |  * which a certain set of requests is dispatched over a certain time | 
 |  * interval can vary greatly with respect to the rate at which the | 
 |  * same requests are then served. But, since the size of any | 
 |  * intermediate queue is limited, and the service scheme is lossless | 
 |  * (no request is silently dropped), the following obvious convergence | 
 |  * property holds: the number of requests dispatched MUST become | 
 |  * closer and closer to the number of requests completed as the | 
 |  * observation interval grows. This is the key property used in | 
 |  * the next function to estimate the peak service rate as a function | 
 |  * of the observed dispatch rate. The function assumes to be invoked | 
 |  * on every request dispatch. | 
 |  */ | 
 | static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) | 
 | { | 
 | 	u64 now_ns = ktime_get_ns(); | 
 |  | 
 | 	if (bfqd->peak_rate_samples == 0) { /* first dispatch */ | 
 | 		bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", | 
 | 			bfqd->peak_rate_samples); | 
 | 		bfq_reset_rate_computation(bfqd, rq); | 
 | 		goto update_last_values; /* will add one sample */ | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Device idle for very long: the observation interval lasting | 
 | 	 * up to this dispatch cannot be a valid observation interval | 
 | 	 * for computing a new peak rate (similarly to the late- | 
 | 	 * completion event in bfq_completed_request()). Go to | 
 | 	 * update_rate_and_reset to have the following three steps | 
 | 	 * taken: | 
 | 	 * - close the observation interval at the last (previous) | 
 | 	 *   request dispatch or completion | 
 | 	 * - compute rate, if possible, for that observation interval | 
 | 	 * - start a new observation interval with this dispatch | 
 | 	 */ | 
 | 	if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && | 
 | 	    bfqd->rq_in_driver == 0) | 
 | 		goto update_rate_and_reset; | 
 |  | 
 | 	/* Update sampling information */ | 
 | 	bfqd->peak_rate_samples++; | 
 |  | 
 | 	if ((bfqd->rq_in_driver > 0 || | 
 | 		now_ns - bfqd->last_completion < BFQ_MIN_TT) | 
 | 	    && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) | 
 | 		bfqd->sequential_samples++; | 
 |  | 
 | 	bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); | 
 |  | 
 | 	/* Reset max observed rq size every 32 dispatches */ | 
 | 	if (likely(bfqd->peak_rate_samples % 32)) | 
 | 		bfqd->last_rq_max_size = | 
 | 			max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); | 
 | 	else | 
 | 		bfqd->last_rq_max_size = blk_rq_sectors(rq); | 
 |  | 
 | 	bfqd->delta_from_first = now_ns - bfqd->first_dispatch; | 
 |  | 
 | 	/* Target observation interval not yet reached, go on sampling */ | 
 | 	if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) | 
 | 		goto update_last_values; | 
 |  | 
 | update_rate_and_reset: | 
 | 	bfq_update_rate_reset(bfqd, rq); | 
 | update_last_values: | 
 | 	bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); | 
 | 	if (RQ_BFQQ(rq) == bfqd->in_service_queue) | 
 | 		bfqd->in_serv_last_pos = bfqd->last_position; | 
 | 	bfqd->last_dispatch = now_ns; | 
 | } | 
 |  | 
 | /* | 
 |  * Remove request from internal lists. | 
 |  */ | 
 | static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) | 
 | { | 
 | 	struct bfq_queue *bfqq = RQ_BFQQ(rq); | 
 |  | 
 | 	/* | 
 | 	 * For consistency, the next instruction should have been | 
 | 	 * executed after removing the request from the queue and | 
 | 	 * dispatching it.  We execute instead this instruction before | 
 | 	 * bfq_remove_request() (and hence introduce a temporary | 
 | 	 * inconsistency), for efficiency.  In fact, should this | 
 | 	 * dispatch occur for a non in-service bfqq, this anticipated | 
 | 	 * increment prevents two counters related to bfqq->dispatched | 
 | 	 * from risking to be, first, uselessly decremented, and then | 
 | 	 * incremented again when the (new) value of bfqq->dispatched | 
 | 	 * happens to be taken into account. | 
 | 	 */ | 
 | 	bfqq->dispatched++; | 
 | 	bfq_update_peak_rate(q->elevator->elevator_data, rq); | 
 |  | 
 | 	bfq_remove_request(q, rq); | 
 | } | 
 |  | 
 | /* | 
 |  * There is a case where idling does not have to be performed for | 
 |  * throughput concerns, but to preserve the throughput share of | 
 |  * the process associated with bfqq. | 
 |  * | 
 |  * To introduce this case, we can note that allowing the drive | 
 |  * to enqueue more than one request at a time, and hence | 
 |  * delegating de facto final scheduling decisions to the | 
 |  * drive's internal scheduler, entails loss of control on the | 
 |  * actual request service order. In particular, the critical | 
 |  * situation is when requests from different processes happen | 
 |  * to be present, at the same time, in the internal queue(s) | 
 |  * of the drive. In such a situation, the drive, by deciding | 
 |  * the service order of the internally-queued requests, does | 
 |  * determine also the actual throughput distribution among | 
 |  * these processes. But the drive typically has no notion or | 
 |  * concern about per-process throughput distribution, and | 
 |  * makes its decisions only on a per-request basis. Therefore, | 
 |  * the service distribution enforced by the drive's internal | 
 |  * scheduler is likely to coincide with the desired throughput | 
 |  * distribution only in a completely symmetric, or favorably | 
 |  * skewed scenario where: | 
 |  * (i-a) each of these processes must get the same throughput as | 
 |  *	 the others, | 
 |  * (i-b) in case (i-a) does not hold, it holds that the process | 
 |  *       associated with bfqq must receive a lower or equal | 
 |  *	 throughput than any of the other processes; | 
 |  * (ii)  the I/O of each process has the same properties, in | 
 |  *       terms of locality (sequential or random), direction | 
 |  *       (reads or writes), request sizes, greediness | 
 |  *       (from I/O-bound to sporadic), and so on; | 
 |  | 
 |  * In fact, in such a scenario, the drive tends to treat the requests | 
 |  * of each process in about the same way as the requests of the | 
 |  * others, and thus to provide each of these processes with about the | 
 |  * same throughput.  This is exactly the desired throughput | 
 |  * distribution if (i-a) holds, or, if (i-b) holds instead, this is an | 
 |  * even more convenient distribution for (the process associated with) | 
 |  * bfqq. | 
 |  * | 
 |  * In contrast, in any asymmetric or unfavorable scenario, device | 
 |  * idling (I/O-dispatch plugging) is certainly needed to guarantee | 
 |  * that bfqq receives its assigned fraction of the device throughput | 
 |  * (see [1] for details). | 
 |  * | 
 |  * The problem is that idling may significantly reduce throughput with | 
 |  * certain combinations of types of I/O and devices. An important | 
 |  * example is sync random I/O on flash storage with command | 
 |  * queueing. So, unless bfqq falls in cases where idling also boosts | 
 |  * throughput, it is important to check conditions (i-a), i(-b) and | 
 |  * (ii) accurately, so as to avoid idling when not strictly needed for | 
 |  * service guarantees. | 
 |  * | 
 |  * Unfortunately, it is extremely difficult to thoroughly check | 
 |  * condition (ii). And, in case there are active groups, it becomes | 
 |  * very difficult to check conditions (i-a) and (i-b) too.  In fact, | 
 |  * if there are active groups, then, for conditions (i-a) or (i-b) to | 
 |  * become false 'indirectly', it is enough that an active group | 
 |  * contains more active processes or sub-groups than some other active | 
 |  * group. More precisely, for conditions (i-a) or (i-b) to become | 
 |  * false because of such a group, it is not even necessary that the | 
 |  * group is (still) active: it is sufficient that, even if the group | 
 |  * has become inactive, some of its descendant processes still have | 
 |  * some request already dispatched but still waiting for | 
 |  * completion. In fact, requests have still to be guaranteed their | 
 |  * share of the throughput even after being dispatched. In this | 
 |  * respect, it is easy to show that, if a group frequently becomes | 
 |  * inactive while still having in-flight requests, and if, when this | 
 |  * happens, the group is not considered in the calculation of whether | 
 |  * the scenario is asymmetric, then the group may fail to be | 
 |  * guaranteed its fair share of the throughput (basically because | 
 |  * idling may not be performed for the descendant processes of the | 
 |  * group, but it had to be).  We address this issue with the following | 
 |  * bi-modal behavior, implemented in the function | 
 |  * bfq_asymmetric_scenario(). | 
 |  * | 
 |  * If there are groups with requests waiting for completion | 
 |  * (as commented above, some of these groups may even be | 
 |  * already inactive), then the scenario is tagged as | 
 |  * asymmetric, conservatively, without checking any of the | 
 |  * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. | 
 |  * This behavior matches also the fact that groups are created | 
 |  * exactly if controlling I/O is a primary concern (to | 
 |  * preserve bandwidth and latency guarantees). | 
 |  * | 
 |  * On the opposite end, if there are no groups with requests waiting | 
 |  * for completion, then only conditions (i-a) and (i-b) are actually | 
 |  * controlled, i.e., provided that conditions (i-a) or (i-b) holds, | 
 |  * idling is not performed, regardless of whether condition (ii) | 
 |  * holds.  In other words, only if conditions (i-a) and (i-b) do not | 
 |  * hold, then idling is allowed, and the device tends to be prevented | 
 |  * from queueing many requests, possibly of several processes. Since | 
 |  * there are no groups with requests waiting for completion, then, to | 
 |  * control conditions (i-a) and (i-b) it is enough to check just | 
 |  * whether all the queues with requests waiting for completion also | 
 |  * have the same weight. | 
 |  * | 
 |  * Not checking condition (ii) evidently exposes bfqq to the | 
 |  * risk of getting less throughput than its fair share. | 
 |  * However, for queues with the same weight, a further | 
 |  * mechanism, preemption, mitigates or even eliminates this | 
 |  * problem. And it does so without consequences on overall | 
 |  * throughput. This mechanism and its benefits are explained | 
 |  * in the next three paragraphs. | 
 |  * | 
 |  * Even if a queue, say Q, is expired when it remains idle, Q | 
 |  * can still preempt the new in-service queue if the next | 
 |  * request of Q arrives soon (see the comments on | 
 |  * bfq_bfqq_update_budg_for_activation). If all queues and | 
 |  * groups have the same weight, this form of preemption, | 
 |  * combined with the hole-recovery heuristic described in the | 
 |  * comments on function bfq_bfqq_update_budg_for_activation, | 
 |  * are enough to preserve a correct bandwidth distribution in | 
 |  * the mid term, even without idling. In fact, even if not | 
 |  * idling allows the internal queues of the device to contain | 
 |  * many requests, and thus to reorder requests, we can rather | 
 |  * safely assume that the internal scheduler still preserves a | 
 |  * minimum of mid-term fairness. | 
 |  * | 
 |  * More precisely, this preemption-based, idleless approach | 
 |  * provides fairness in terms of IOPS, and not sectors per | 
 |  * second. This can be seen with a simple example. Suppose | 
 |  * that there are two queues with the same weight, but that | 
 |  * the first queue receives requests of 8 sectors, while the | 
 |  * second queue receives requests of 1024 sectors. In | 
 |  * addition, suppose that each of the two queues contains at | 
 |  * most one request at a time, which implies that each queue | 
 |  * always remains idle after it is served. Finally, after | 
 |  * remaining idle, each queue receives very quickly a new | 
 |  * request. It follows that the two queues are served | 
 |  * alternatively, preempting each other if needed. This | 
 |  * implies that, although both queues have the same weight, | 
 |  * the queue with large requests receives a service that is | 
 |  * 1024/8 times as high as the service received by the other | 
 |  * queue. | 
 |  * | 
 |  * The motivation for using preemption instead of idling (for | 
 |  * queues with the same weight) is that, by not idling, | 
 |  * service guarantees are preserved (completely or at least in | 
 |  * part) without minimally sacrificing throughput. And, if | 
 |  * there is no active group, then the primary expectation for | 
 |  * this device is probably a high throughput. | 
 |  * | 
 |  * We are now left only with explaining the two sub-conditions in the | 
 |  * additional compound condition that is checked below for deciding | 
 |  * whether the scenario is asymmetric. To explain the first | 
 |  * sub-condition, we need to add that the function | 
 |  * bfq_asymmetric_scenario checks the weights of only | 
 |  * non-weight-raised queues, for efficiency reasons (see comments on | 
 |  * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised | 
 |  * is checked explicitly here. More precisely, the compound condition | 
 |  * below takes into account also the fact that, even if bfqq is being | 
 |  * weight-raised, the scenario is still symmetric if all queues with | 
 |  * requests waiting for completion happen to be | 
 |  * weight-raised. Actually, we should be even more precise here, and | 
 |  * differentiate between interactive weight raising and soft real-time | 
 |  * weight raising. | 
 |  * | 
 |  * The second sub-condition checked in the compound condition is | 
 |  * whether there is a fair amount of already in-flight I/O not | 
 |  * belonging to bfqq. If so, I/O dispatching is to be plugged, for the | 
 |  * following reason. The drive may decide to serve in-flight | 
 |  * non-bfqq's I/O requests before bfqq's ones, thereby delaying the | 
 |  * arrival of new I/O requests for bfqq (recall that bfqq is sync). If | 
 |  * I/O-dispatching is not plugged, then, while bfqq remains empty, a | 
 |  * basically uncontrolled amount of I/O from other queues may be | 
 |  * dispatched too, possibly causing the service of bfqq's I/O to be | 
 |  * delayed even longer in the drive. This problem gets more and more | 
 |  * serious as the speed and the queue depth of the drive grow, | 
 |  * because, as these two quantities grow, the probability to find no | 
 |  * queue busy but many requests in flight grows too. By contrast, | 
 |  * plugging I/O dispatching minimizes the delay induced by already | 
 |  * in-flight I/O, and enables bfqq to recover the bandwidth it may | 
 |  * lose because of this delay. | 
 |  * | 
 |  * As a side note, it is worth considering that the above | 
 |  * device-idling countermeasures may however fail in the following | 
 |  * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled | 
 |  * in a time period during which all symmetry sub-conditions hold, and | 
 |  * therefore the device is allowed to enqueue many requests, but at | 
 |  * some later point in time some sub-condition stops to hold, then it | 
 |  * may become impossible to make requests be served in the desired | 
 |  * order until all the requests already queued in the device have been | 
 |  * served. The last sub-condition commented above somewhat mitigates | 
 |  * this problem for weight-raised queues. | 
 |  */ | 
 | static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, | 
 | 						 struct bfq_queue *bfqq) | 
 | { | 
 | 	return (bfqq->wr_coeff > 1 && | 
 | 		(bfqd->wr_busy_queues < | 
 | 		 bfq_tot_busy_queues(bfqd) || | 
 | 		 bfqd->rq_in_driver >= | 
 | 		 bfqq->dispatched + 4)) || | 
 | 		bfq_asymmetric_scenario(bfqd, bfqq); | 
 | } | 
 |  | 
 | static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, | 
 | 			      enum bfqq_expiration reason) | 
 | { | 
 | 	/* | 
 | 	 * If this bfqq is shared between multiple processes, check | 
 | 	 * to make sure that those processes are still issuing I/Os | 
 | 	 * within the mean seek distance. If not, it may be time to | 
 | 	 * break the queues apart again. | 
 | 	 */ | 
 | 	if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) | 
 | 		bfq_mark_bfqq_split_coop(bfqq); | 
 |  | 
 | 	/* | 
 | 	 * Consider queues with a higher finish virtual time than | 
 | 	 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns | 
 | 	 * true, then bfqq's bandwidth would be violated if an | 
 | 	 * uncontrolled amount of I/O from these queues were | 
 | 	 * dispatched while bfqq is waiting for its new I/O to | 
 | 	 * arrive. This is exactly what may happen if this is a forced | 
 | 	 * expiration caused by a preemption attempt, and if bfqq is | 
 | 	 * not re-scheduled. To prevent this from happening, re-queue | 
 | 	 * bfqq if it needs I/O-dispatch plugging, even if it is | 
 | 	 * empty. By doing so, bfqq is granted to be served before the | 
 | 	 * above queues (provided that bfqq is of course eligible). | 
 | 	 */ | 
 | 	if (RB_EMPTY_ROOT(&bfqq->sort_list) && | 
 | 	    !(reason == BFQQE_PREEMPTED && | 
 | 	      idling_needed_for_service_guarantees(bfqd, bfqq))) { | 
 | 		if (bfqq->dispatched == 0) | 
 | 			/* | 
 | 			 * Overloading budget_timeout field to store | 
 | 			 * the time at which the queue remains with no | 
 | 			 * backlog and no outstanding request; used by | 
 | 			 * the weight-raising mechanism. | 
 | 			 */ | 
 | 			bfqq->budget_timeout = jiffies; | 
 |  | 
 | 		bfq_del_bfqq_busy(bfqd, bfqq, true); | 
 | 	} else { | 
 | 		bfq_requeue_bfqq(bfqd, bfqq, true); | 
 | 		/* | 
 | 		 * Resort priority tree of potential close cooperators. | 
 | 		 * See comments on bfq_pos_tree_add_move() for the unlikely(). | 
 | 		 */ | 
 | 		if (unlikely(!bfqd->nonrot_with_queueing && | 
 | 			     !RB_EMPTY_ROOT(&bfqq->sort_list))) | 
 | 			bfq_pos_tree_add_move(bfqd, bfqq); | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * All in-service entities must have been properly deactivated | 
 | 	 * or requeued before executing the next function, which | 
 | 	 * resets all in-service entities as no more in service. This | 
 | 	 * may cause bfqq to be freed. If this happens, the next | 
 | 	 * function returns true. | 
 | 	 */ | 
 | 	return __bfq_bfqd_reset_in_service(bfqd); | 
 | } | 
 |  | 
 | /** | 
 |  * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. | 
 |  * @bfqd: device data. | 
 |  * @bfqq: queue to update. | 
 |  * @reason: reason for expiration. | 
 |  * | 
 |  * Handle the feedback on @bfqq budget at queue expiration. | 
 |  * See the body for detailed comments. | 
 |  */ | 
 | static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, | 
 | 				     struct bfq_queue *bfqq, | 
 | 				     enum bfqq_expiration reason) | 
 | { | 
 | 	struct request *next_rq; | 
 | 	int budget, min_budget; | 
 |  | 
 | 	min_budget = bfq_min_budget(bfqd); | 
 |  | 
 | 	if (bfqq->wr_coeff == 1) | 
 | 		budget = bfqq->max_budget; | 
 | 	else /* | 
 | 	      * Use a constant, low budget for weight-raised queues, | 
 | 	      * to help achieve a low latency. Keep it slightly higher | 
 | 	      * than the minimum possible budget, to cause a little | 
 | 	      * bit fewer expirations. | 
 | 	      */ | 
 | 		budget = 2 * min_budget; | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", | 
 | 		bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); | 
 | 	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", | 
 | 		budget, bfq_min_budget(bfqd)); | 
 | 	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", | 
 | 		bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); | 
 |  | 
 | 	if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { | 
 | 		switch (reason) { | 
 | 		/* | 
 | 		 * Caveat: in all the following cases we trade latency | 
 | 		 * for throughput. | 
 | 		 */ | 
 | 		case BFQQE_TOO_IDLE: | 
 | 			/* | 
 | 			 * This is the only case where we may reduce | 
 | 			 * the budget: if there is no request of the | 
 | 			 * process still waiting for completion, then | 
 | 			 * we assume (tentatively) that the timer has | 
 | 			 * expired because the batch of requests of | 
 | 			 * the process could have been served with a | 
 | 			 * smaller budget.  Hence, betting that | 
 | 			 * process will behave in the same way when it | 
 | 			 * becomes backlogged again, we reduce its | 
 | 			 * next budget.  As long as we guess right, | 
 | 			 * this budget cut reduces the latency | 
 | 			 * experienced by the process. | 
 | 			 * | 
 | 			 * However, if there are still outstanding | 
 | 			 * requests, then the process may have not yet | 
 | 			 * issued its next request just because it is | 
 | 			 * still waiting for the completion of some of | 
 | 			 * the still outstanding ones.  So in this | 
 | 			 * subcase we do not reduce its budget, on the | 
 | 			 * contrary we increase it to possibly boost | 
 | 			 * the throughput, as discussed in the | 
 | 			 * comments to the BUDGET_TIMEOUT case. | 
 | 			 */ | 
 | 			if (bfqq->dispatched > 0) /* still outstanding reqs */ | 
 | 				budget = min(budget * 2, bfqd->bfq_max_budget); | 
 | 			else { | 
 | 				if (budget > 5 * min_budget) | 
 | 					budget -= 4 * min_budget; | 
 | 				else | 
 | 					budget = min_budget; | 
 | 			} | 
 | 			break; | 
 | 		case BFQQE_BUDGET_TIMEOUT: | 
 | 			/* | 
 | 			 * We double the budget here because it gives | 
 | 			 * the chance to boost the throughput if this | 
 | 			 * is not a seeky process (and has bumped into | 
 | 			 * this timeout because of, e.g., ZBR). | 
 | 			 */ | 
 | 			budget = min(budget * 2, bfqd->bfq_max_budget); | 
 | 			break; | 
 | 		case BFQQE_BUDGET_EXHAUSTED: | 
 | 			/* | 
 | 			 * The process still has backlog, and did not | 
 | 			 * let either the budget timeout or the disk | 
 | 			 * idling timeout expire. Hence it is not | 
 | 			 * seeky, has a short thinktime and may be | 
 | 			 * happy with a higher budget too. So | 
 | 			 * definitely increase the budget of this good | 
 | 			 * candidate to boost the disk throughput. | 
 | 			 */ | 
 | 			budget = min(budget * 4, bfqd->bfq_max_budget); | 
 | 			break; | 
 | 		case BFQQE_NO_MORE_REQUESTS: | 
 | 			/* | 
 | 			 * For queues that expire for this reason, it | 
 | 			 * is particularly important to keep the | 
 | 			 * budget close to the actual service they | 
 | 			 * need. Doing so reduces the timestamp | 
 | 			 * misalignment problem described in the | 
 | 			 * comments in the body of | 
 | 			 * __bfq_activate_entity. In fact, suppose | 
 | 			 * that a queue systematically expires for | 
 | 			 * BFQQE_NO_MORE_REQUESTS and presents a | 
 | 			 * new request in time to enjoy timestamp | 
 | 			 * back-shifting. The larger the budget of the | 
 | 			 * queue is with respect to the service the | 
 | 			 * queue actually requests in each service | 
 | 			 * slot, the more times the queue can be | 
 | 			 * reactivated with the same virtual finish | 
 | 			 * time. It follows that, even if this finish | 
 | 			 * time is pushed to the system virtual time | 
 | 			 * to reduce the consequent timestamp | 
 | 			 * misalignment, the queue unjustly enjoys for | 
 | 			 * many re-activations a lower finish time | 
 | 			 * than all newly activated queues. | 
 | 			 * | 
 | 			 * The service needed by bfqq is measured | 
 | 			 * quite precisely by bfqq->entity.service. | 
 | 			 * Since bfqq does not enjoy device idling, | 
 | 			 * bfqq->entity.service is equal to the number | 
 | 			 * of sectors that the process associated with | 
 | 			 * bfqq requested to read/write before waiting | 
 | 			 * for request completions, or blocking for | 
 | 			 * other reasons. | 
 | 			 */ | 
 | 			budget = max_t(int, bfqq->entity.service, min_budget); | 
 | 			break; | 
 | 		default: | 
 | 			return; | 
 | 		} | 
 | 	} else if (!bfq_bfqq_sync(bfqq)) { | 
 | 		/* | 
 | 		 * Async queues get always the maximum possible | 
 | 		 * budget, as for them we do not care about latency | 
 | 		 * (in addition, their ability to dispatch is limited | 
 | 		 * by the charging factor). | 
 | 		 */ | 
 | 		budget = bfqd->bfq_max_budget; | 
 | 	} | 
 |  | 
 | 	bfqq->max_budget = budget; | 
 |  | 
 | 	if (bfqd->budgets_assigned >= bfq_stats_min_budgets && | 
 | 	    !bfqd->bfq_user_max_budget) | 
 | 		bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); | 
 |  | 
 | 	/* | 
 | 	 * If there is still backlog, then assign a new budget, making | 
 | 	 * sure that it is large enough for the next request.  Since | 
 | 	 * the finish time of bfqq must be kept in sync with the | 
 | 	 * budget, be sure to call __bfq_bfqq_expire() *after* this | 
 | 	 * update. | 
 | 	 * | 
 | 	 * If there is no backlog, then no need to update the budget; | 
 | 	 * it will be updated on the arrival of a new request. | 
 | 	 */ | 
 | 	next_rq = bfqq->next_rq; | 
 | 	if (next_rq) | 
 | 		bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, | 
 | 					    bfq_serv_to_charge(next_rq, bfqq)); | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", | 
 | 			next_rq ? blk_rq_sectors(next_rq) : 0, | 
 | 			bfqq->entity.budget); | 
 | } | 
 |  | 
 | /* | 
 |  * Return true if the process associated with bfqq is "slow". The slow | 
 |  * flag is used, in addition to the budget timeout, to reduce the | 
 |  * amount of service provided to seeky processes, and thus reduce | 
 |  * their chances to lower the throughput. More details in the comments | 
 |  * on the function bfq_bfqq_expire(). | 
 |  * | 
 |  * An important observation is in order: as discussed in the comments | 
 |  * on the function bfq_update_peak_rate(), with devices with internal | 
 |  * queues, it is hard if ever possible to know when and for how long | 
 |  * an I/O request is processed by the device (apart from the trivial | 
 |  * I/O pattern where a new request is dispatched only after the | 
 |  * previous one has been completed). This makes it hard to evaluate | 
 |  * the real rate at which the I/O requests of each bfq_queue are | 
 |  * served.  In fact, for an I/O scheduler like BFQ, serving a | 
 |  * bfq_queue means just dispatching its requests during its service | 
 |  * slot (i.e., until the budget of the queue is exhausted, or the | 
 |  * queue remains idle, or, finally, a timeout fires). But, during the | 
 |  * service slot of a bfq_queue, around 100 ms at most, the device may | 
 |  * be even still processing requests of bfq_queues served in previous | 
 |  * service slots. On the opposite end, the requests of the in-service | 
 |  * bfq_queue may be completed after the service slot of the queue | 
 |  * finishes. | 
 |  * | 
 |  * Anyway, unless more sophisticated solutions are used | 
 |  * (where possible), the sum of the sizes of the requests dispatched | 
 |  * during the service slot of a bfq_queue is probably the only | 
 |  * approximation available for the service received by the bfq_queue | 
 |  * during its service slot. And this sum is the quantity used in this | 
 |  * function to evaluate the I/O speed of a process. | 
 |  */ | 
 | static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, | 
 | 				 bool compensate, enum bfqq_expiration reason, | 
 | 				 unsigned long *delta_ms) | 
 | { | 
 | 	ktime_t delta_ktime; | 
 | 	u32 delta_usecs; | 
 | 	bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ | 
 |  | 
 | 	if (!bfq_bfqq_sync(bfqq)) | 
 | 		return false; | 
 |  | 
 | 	if (compensate) | 
 | 		delta_ktime = bfqd->last_idling_start; | 
 | 	else | 
 | 		delta_ktime = ktime_get(); | 
 | 	delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); | 
 | 	delta_usecs = ktime_to_us(delta_ktime); | 
 |  | 
 | 	/* don't use too short time intervals */ | 
 | 	if (delta_usecs < 1000) { | 
 | 		if (blk_queue_nonrot(bfqd->queue)) | 
 | 			 /* | 
 | 			  * give same worst-case guarantees as idling | 
 | 			  * for seeky | 
 | 			  */ | 
 | 			*delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; | 
 | 		else /* charge at least one seek */ | 
 | 			*delta_ms = bfq_slice_idle / NSEC_PER_MSEC; | 
 |  | 
 | 		return slow; | 
 | 	} | 
 |  | 
 | 	*delta_ms = delta_usecs / USEC_PER_MSEC; | 
 |  | 
 | 	/* | 
 | 	 * Use only long (> 20ms) intervals to filter out excessive | 
 | 	 * spikes in service rate estimation. | 
 | 	 */ | 
 | 	if (delta_usecs > 20000) { | 
 | 		/* | 
 | 		 * Caveat for rotational devices: processes doing I/O | 
 | 		 * in the slower disk zones tend to be slow(er) even | 
 | 		 * if not seeky. In this respect, the estimated peak | 
 | 		 * rate is likely to be an average over the disk | 
 | 		 * surface. Accordingly, to not be too harsh with | 
 | 		 * unlucky processes, a process is deemed slow only if | 
 | 		 * its rate has been lower than half of the estimated | 
 | 		 * peak rate. | 
 | 		 */ | 
 | 		slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; | 
 | 	} | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); | 
 |  | 
 | 	return slow; | 
 | } | 
 |  | 
 | /* | 
 |  * To be deemed as soft real-time, an application must meet two | 
 |  * requirements. First, the application must not require an average | 
 |  * bandwidth higher than the approximate bandwidth required to playback or | 
 |  * record a compressed high-definition video. | 
 |  * The next function is invoked on the completion of the last request of a | 
 |  * batch, to compute the next-start time instant, soft_rt_next_start, such | 
 |  * that, if the next request of the application does not arrive before | 
 |  * soft_rt_next_start, then the above requirement on the bandwidth is met. | 
 |  * | 
 |  * The second requirement is that the request pattern of the application is | 
 |  * isochronous, i.e., that, after issuing a request or a batch of requests, | 
 |  * the application stops issuing new requests until all its pending requests | 
 |  * have been completed. After that, the application may issue a new batch, | 
 |  * and so on. | 
 |  * For this reason the next function is invoked to compute | 
 |  * soft_rt_next_start only for applications that meet this requirement, | 
 |  * whereas soft_rt_next_start is set to infinity for applications that do | 
 |  * not. | 
 |  * | 
 |  * Unfortunately, even a greedy (i.e., I/O-bound) application may | 
 |  * happen to meet, occasionally or systematically, both the above | 
 |  * bandwidth and isochrony requirements. This may happen at least in | 
 |  * the following circumstances. First, if the CPU load is high. The | 
 |  * application may stop issuing requests while the CPUs are busy | 
 |  * serving other processes, then restart, then stop again for a while, | 
 |  * and so on. The other circumstances are related to the storage | 
 |  * device: the storage device is highly loaded or reaches a low-enough | 
 |  * throughput with the I/O of the application (e.g., because the I/O | 
 |  * is random and/or the device is slow). In all these cases, the | 
 |  * I/O of the application may be simply slowed down enough to meet | 
 |  * the bandwidth and isochrony requirements. To reduce the probability | 
 |  * that greedy applications are deemed as soft real-time in these | 
 |  * corner cases, a further rule is used in the computation of | 
 |  * soft_rt_next_start: the return value of this function is forced to | 
 |  * be higher than the maximum between the following two quantities. | 
 |  * | 
 |  * (a) Current time plus: (1) the maximum time for which the arrival | 
 |  *     of a request is waited for when a sync queue becomes idle, | 
 |  *     namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We | 
 |  *     postpone for a moment the reason for adding a few extra | 
 |  *     jiffies; we get back to it after next item (b).  Lower-bounding | 
 |  *     the return value of this function with the current time plus | 
 |  *     bfqd->bfq_slice_idle tends to filter out greedy applications, | 
 |  *     because the latter issue their next request as soon as possible | 
 |  *     after the last one has been completed. In contrast, a soft | 
 |  *     real-time application spends some time processing data, after a | 
 |  *     batch of its requests has been completed. | 
 |  * | 
 |  * (b) Current value of bfqq->soft_rt_next_start. As pointed out | 
 |  *     above, greedy applications may happen to meet both the | 
 |  *     bandwidth and isochrony requirements under heavy CPU or | 
 |  *     storage-device load. In more detail, in these scenarios, these | 
 |  *     applications happen, only for limited time periods, to do I/O | 
 |  *     slowly enough to meet all the requirements described so far, | 
 |  *     including the filtering in above item (a). These slow-speed | 
 |  *     time intervals are usually interspersed between other time | 
 |  *     intervals during which these applications do I/O at a very high | 
 |  *     speed. Fortunately, exactly because of the high speed of the | 
 |  *     I/O in the high-speed intervals, the values returned by this | 
 |  *     function happen to be so high, near the end of any such | 
 |  *     high-speed interval, to be likely to fall *after* the end of | 
 |  *     the low-speed time interval that follows. These high values are | 
 |  *     stored in bfqq->soft_rt_next_start after each invocation of | 
 |  *     this function. As a consequence, if the last value of | 
 |  *     bfqq->soft_rt_next_start is constantly used to lower-bound the | 
 |  *     next value that this function may return, then, from the very | 
 |  *     beginning of a low-speed interval, bfqq->soft_rt_next_start is | 
 |  *     likely to be constantly kept so high that any I/O request | 
 |  *     issued during the low-speed interval is considered as arriving | 
 |  *     to soon for the application to be deemed as soft | 
 |  *     real-time. Then, in the high-speed interval that follows, the | 
 |  *     application will not be deemed as soft real-time, just because | 
 |  *     it will do I/O at a high speed. And so on. | 
 |  * | 
 |  * Getting back to the filtering in item (a), in the following two | 
 |  * cases this filtering might be easily passed by a greedy | 
 |  * application, if the reference quantity was just | 
 |  * bfqd->bfq_slice_idle: | 
 |  * 1) HZ is so low that the duration of a jiffy is comparable to or | 
 |  *    higher than bfqd->bfq_slice_idle. This happens, e.g., on slow | 
 |  *    devices with HZ=100. The time granularity may be so coarse | 
 |  *    that the approximation, in jiffies, of bfqd->bfq_slice_idle | 
 |  *    is rather lower than the exact value. | 
 |  * 2) jiffies, instead of increasing at a constant rate, may stop increasing | 
 |  *    for a while, then suddenly 'jump' by several units to recover the lost | 
 |  *    increments. This seems to happen, e.g., inside virtual machines. | 
 |  * To address this issue, in the filtering in (a) we do not use as a | 
 |  * reference time interval just bfqd->bfq_slice_idle, but | 
 |  * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the | 
 |  * minimum number of jiffies for which the filter seems to be quite | 
 |  * precise also in embedded systems and KVM/QEMU virtual machines. | 
 |  */ | 
 | static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, | 
 | 						struct bfq_queue *bfqq) | 
 | { | 
 | 	return max3(bfqq->soft_rt_next_start, | 
 | 		    bfqq->last_idle_bklogged + | 
 | 		    HZ * bfqq->service_from_backlogged / | 
 | 		    bfqd->bfq_wr_max_softrt_rate, | 
 | 		    jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); | 
 | } | 
 |  | 
 | /** | 
 |  * bfq_bfqq_expire - expire a queue. | 
 |  * @bfqd: device owning the queue. | 
 |  * @bfqq: the queue to expire. | 
 |  * @compensate: if true, compensate for the time spent idling. | 
 |  * @reason: the reason causing the expiration. | 
 |  * | 
 |  * If the process associated with bfqq does slow I/O (e.g., because it | 
 |  * issues random requests), we charge bfqq with the time it has been | 
 |  * in service instead of the service it has received (see | 
 |  * bfq_bfqq_charge_time for details on how this goal is achieved). As | 
 |  * a consequence, bfqq will typically get higher timestamps upon | 
 |  * reactivation, and hence it will be rescheduled as if it had | 
 |  * received more service than what it has actually received. In the | 
 |  * end, bfqq receives less service in proportion to how slowly its | 
 |  * associated process consumes its budgets (and hence how seriously it | 
 |  * tends to lower the throughput). In addition, this time-charging | 
 |  * strategy guarantees time fairness among slow processes. In | 
 |  * contrast, if the process associated with bfqq is not slow, we | 
 |  * charge bfqq exactly with the service it has received. | 
 |  * | 
 |  * Charging time to the first type of queues and the exact service to | 
 |  * the other has the effect of using the WF2Q+ policy to schedule the | 
 |  * former on a timeslice basis, without violating service domain | 
 |  * guarantees among the latter. | 
 |  */ | 
 | void bfq_bfqq_expire(struct bfq_data *bfqd, | 
 | 		     struct bfq_queue *bfqq, | 
 | 		     bool compensate, | 
 | 		     enum bfqq_expiration reason) | 
 | { | 
 | 	bool slow; | 
 | 	unsigned long delta = 0; | 
 | 	struct bfq_entity *entity = &bfqq->entity; | 
 |  | 
 | 	/* | 
 | 	 * Check whether the process is slow (see bfq_bfqq_is_slow). | 
 | 	 */ | 
 | 	slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta); | 
 |  | 
 | 	/* | 
 | 	 * As above explained, charge slow (typically seeky) and | 
 | 	 * timed-out queues with the time and not the service | 
 | 	 * received, to favor sequential workloads. | 
 | 	 * | 
 | 	 * Processes doing I/O in the slower disk zones will tend to | 
 | 	 * be slow(er) even if not seeky. Therefore, since the | 
 | 	 * estimated peak rate is actually an average over the disk | 
 | 	 * surface, these processes may timeout just for bad luck. To | 
 | 	 * avoid punishing them, do not charge time to processes that | 
 | 	 * succeeded in consuming at least 2/3 of their budget. This | 
 | 	 * allows BFQ to preserve enough elasticity to still perform | 
 | 	 * bandwidth, and not time, distribution with little unlucky | 
 | 	 * or quasi-sequential processes. | 
 | 	 */ | 
 | 	if (bfqq->wr_coeff == 1 && | 
 | 	    (slow || | 
 | 	     (reason == BFQQE_BUDGET_TIMEOUT && | 
 | 	      bfq_bfqq_budget_left(bfqq) >=  entity->budget / 3))) | 
 | 		bfq_bfqq_charge_time(bfqd, bfqq, delta); | 
 |  | 
 | 	if (reason == BFQQE_TOO_IDLE && | 
 | 	    entity->service <= 2 * entity->budget / 10) | 
 | 		bfq_clear_bfqq_IO_bound(bfqq); | 
 |  | 
 | 	if (bfqd->low_latency && bfqq->wr_coeff == 1) | 
 | 		bfqq->last_wr_start_finish = jiffies; | 
 |  | 
 | 	if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && | 
 | 	    RB_EMPTY_ROOT(&bfqq->sort_list)) { | 
 | 		/* | 
 | 		 * If we get here, and there are no outstanding | 
 | 		 * requests, then the request pattern is isochronous | 
 | 		 * (see the comments on the function | 
 | 		 * bfq_bfqq_softrt_next_start()). Thus we can compute | 
 | 		 * soft_rt_next_start. And we do it, unless bfqq is in | 
 | 		 * interactive weight raising. We do not do it in the | 
 | 		 * latter subcase, for the following reason. bfqq may | 
 | 		 * be conveying the I/O needed to load a soft | 
 | 		 * real-time application. Such an application will | 
 | 		 * actually exhibit a soft real-time I/O pattern after | 
 | 		 * it finally starts doing its job. But, if | 
 | 		 * soft_rt_next_start is computed here for an | 
 | 		 * interactive bfqq, and bfqq had received a lot of | 
 | 		 * service before remaining with no outstanding | 
 | 		 * request (likely to happen on a fast device), then | 
 | 		 * soft_rt_next_start would be assigned such a high | 
 | 		 * value that, for a very long time, bfqq would be | 
 | 		 * prevented from being possibly considered as soft | 
 | 		 * real time. | 
 | 		 * | 
 | 		 * If, instead, the queue still has outstanding | 
 | 		 * requests, then we have to wait for the completion | 
 | 		 * of all the outstanding requests to discover whether | 
 | 		 * the request pattern is actually isochronous. | 
 | 		 */ | 
 | 		if (bfqq->dispatched == 0 && | 
 | 		    bfqq->wr_coeff != bfqd->bfq_wr_coeff) | 
 | 			bfqq->soft_rt_next_start = | 
 | 				bfq_bfqq_softrt_next_start(bfqd, bfqq); | 
 | 		else if (bfqq->dispatched > 0) { | 
 | 			/* | 
 | 			 * Schedule an update of soft_rt_next_start to when | 
 | 			 * the task may be discovered to be isochronous. | 
 | 			 */ | 
 | 			bfq_mark_bfqq_softrt_update(bfqq); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, | 
 | 		"expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, | 
 | 		slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); | 
 |  | 
 | 	/* | 
 | 	 * bfqq expired, so no total service time needs to be computed | 
 | 	 * any longer: reset state machine for measuring total service | 
 | 	 * times. | 
 | 	 */ | 
 | 	bfqd->rqs_injected = bfqd->wait_dispatch = false; | 
 | 	bfqd->waited_rq = NULL; | 
 |  | 
 | 	/* | 
 | 	 * Increase, decrease or leave budget unchanged according to | 
 | 	 * reason. | 
 | 	 */ | 
 | 	__bfq_bfqq_recalc_budget(bfqd, bfqq, reason); | 
 | 	if (__bfq_bfqq_expire(bfqd, bfqq, reason)) | 
 | 		/* bfqq is gone, no more actions on it */ | 
 | 		return; | 
 |  | 
 | 	/* mark bfqq as waiting a request only if a bic still points to it */ | 
 | 	if (!bfq_bfqq_busy(bfqq) && | 
 | 	    reason != BFQQE_BUDGET_TIMEOUT && | 
 | 	    reason != BFQQE_BUDGET_EXHAUSTED) { | 
 | 		bfq_mark_bfqq_non_blocking_wait_rq(bfqq); | 
 | 		/* | 
 | 		 * Not setting service to 0, because, if the next rq | 
 | 		 * arrives in time, the queue will go on receiving | 
 | 		 * service with this same budget (as if it never expired) | 
 | 		 */ | 
 | 	} else | 
 | 		entity->service = 0; | 
 |  | 
 | 	/* | 
 | 	 * Reset the received-service counter for every parent entity. | 
 | 	 * Differently from what happens with bfqq->entity.service, | 
 | 	 * the resetting of this counter never needs to be postponed | 
 | 	 * for parent entities. In fact, in case bfqq may have a | 
 | 	 * chance to go on being served using the last, partially | 
 | 	 * consumed budget, bfqq->entity.service needs to be kept, | 
 | 	 * because if bfqq then actually goes on being served using | 
 | 	 * the same budget, the last value of bfqq->entity.service is | 
 | 	 * needed to properly decrement bfqq->entity.budget by the | 
 | 	 * portion already consumed. In contrast, it is not necessary | 
 | 	 * to keep entity->service for parent entities too, because | 
 | 	 * the bubble up of the new value of bfqq->entity.budget will | 
 | 	 * make sure that the budgets of parent entities are correct, | 
 | 	 * even in case bfqq and thus parent entities go on receiving | 
 | 	 * service with the same budget. | 
 | 	 */ | 
 | 	entity = entity->parent; | 
 | 	for_each_entity(entity) | 
 | 		entity->service = 0; | 
 | } | 
 |  | 
 | /* | 
 |  * Budget timeout is not implemented through a dedicated timer, but | 
 |  * just checked on request arrivals and completions, as well as on | 
 |  * idle timer expirations. | 
 |  */ | 
 | static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) | 
 | { | 
 | 	return time_is_before_eq_jiffies(bfqq->budget_timeout); | 
 | } | 
 |  | 
 | /* | 
 |  * If we expire a queue that is actively waiting (i.e., with the | 
 |  * device idled) for the arrival of a new request, then we may incur | 
 |  * the timestamp misalignment problem described in the body of the | 
 |  * function __bfq_activate_entity. Hence we return true only if this | 
 |  * condition does not hold, or if the queue is slow enough to deserve | 
 |  * only to be kicked off for preserving a high throughput. | 
 |  */ | 
 | static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) | 
 | { | 
 | 	bfq_log_bfqq(bfqq->bfqd, bfqq, | 
 | 		"may_budget_timeout: wait_request %d left %d timeout %d", | 
 | 		bfq_bfqq_wait_request(bfqq), | 
 | 			bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3, | 
 | 		bfq_bfqq_budget_timeout(bfqq)); | 
 |  | 
 | 	return (!bfq_bfqq_wait_request(bfqq) || | 
 | 		bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3) | 
 | 		&& | 
 | 		bfq_bfqq_budget_timeout(bfqq); | 
 | } | 
 |  | 
 | static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, | 
 | 					     struct bfq_queue *bfqq) | 
 | { | 
 | 	bool rot_without_queueing = | 
 | 		!blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, | 
 | 		bfqq_sequential_and_IO_bound, | 
 | 		idling_boosts_thr; | 
 |  | 
 | 	bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && | 
 | 		bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); | 
 |  | 
 | 	/* | 
 | 	 * The next variable takes into account the cases where idling | 
 | 	 * boosts the throughput. | 
 | 	 * | 
 | 	 * The value of the variable is computed considering, first, that | 
 | 	 * idling is virtually always beneficial for the throughput if: | 
 | 	 * (a) the device is not NCQ-capable and rotational, or | 
 | 	 * (b) regardless of the presence of NCQ, the device is rotational and | 
 | 	 *     the request pattern for bfqq is I/O-bound and sequential, or | 
 | 	 * (c) regardless of whether it is rotational, the device is | 
 | 	 *     not NCQ-capable and the request pattern for bfqq is | 
 | 	 *     I/O-bound and sequential. | 
 | 	 * | 
 | 	 * Secondly, and in contrast to the above item (b), idling an | 
 | 	 * NCQ-capable flash-based device would not boost the | 
 | 	 * throughput even with sequential I/O; rather it would lower | 
 | 	 * the throughput in proportion to how fast the device | 
 | 	 * is. Accordingly, the next variable is true if any of the | 
 | 	 * above conditions (a), (b) or (c) is true, and, in | 
 | 	 * particular, happens to be false if bfqd is an NCQ-capable | 
 | 	 * flash-based device. | 
 | 	 */ | 
 | 	idling_boosts_thr = rot_without_queueing || | 
 | 		((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && | 
 | 		 bfqq_sequential_and_IO_bound); | 
 |  | 
 | 	/* | 
 | 	 * The return value of this function is equal to that of | 
 | 	 * idling_boosts_thr, unless a special case holds. In this | 
 | 	 * special case, described below, idling may cause problems to | 
 | 	 * weight-raised queues. | 
 | 	 * | 
 | 	 * When the request pool is saturated (e.g., in the presence | 
 | 	 * of write hogs), if the processes associated with | 
 | 	 * non-weight-raised queues ask for requests at a lower rate, | 
 | 	 * then processes associated with weight-raised queues have a | 
 | 	 * higher probability to get a request from the pool | 
 | 	 * immediately (or at least soon) when they need one. Thus | 
 | 	 * they have a higher probability to actually get a fraction | 
 | 	 * of the device throughput proportional to their high | 
 | 	 * weight. This is especially true with NCQ-capable drives, | 
 | 	 * which enqueue several requests in advance, and further | 
 | 	 * reorder internally-queued requests. | 
 | 	 * | 
 | 	 * For this reason, we force to false the return value if | 
 | 	 * there are weight-raised busy queues. In this case, and if | 
 | 	 * bfqq is not weight-raised, this guarantees that the device | 
 | 	 * is not idled for bfqq (if, instead, bfqq is weight-raised, | 
 | 	 * then idling will be guaranteed by another variable, see | 
 | 	 * below). Combined with the timestamping rules of BFQ (see | 
 | 	 * [1] for details), this behavior causes bfqq, and hence any | 
 | 	 * sync non-weight-raised queue, to get a lower number of | 
 | 	 * requests served, and thus to ask for a lower number of | 
 | 	 * requests from the request pool, before the busy | 
 | 	 * weight-raised queues get served again. This often mitigates | 
 | 	 * starvation problems in the presence of heavy write | 
 | 	 * workloads and NCQ, thereby guaranteeing a higher | 
 | 	 * application and system responsiveness in these hostile | 
 | 	 * scenarios. | 
 | 	 */ | 
 | 	return idling_boosts_thr && | 
 | 		bfqd->wr_busy_queues == 0; | 
 | } | 
 |  | 
 | /* | 
 |  * For a queue that becomes empty, device idling is allowed only if | 
 |  * this function returns true for that queue. As a consequence, since | 
 |  * device idling plays a critical role for both throughput boosting | 
 |  * and service guarantees, the return value of this function plays a | 
 |  * critical role as well. | 
 |  * | 
 |  * In a nutshell, this function returns true only if idling is | 
 |  * beneficial for throughput or, even if detrimental for throughput, | 
 |  * idling is however necessary to preserve service guarantees (low | 
 |  * latency, desired throughput distribution, ...). In particular, on | 
 |  * NCQ-capable devices, this function tries to return false, so as to | 
 |  * help keep the drives' internal queues full, whenever this helps the | 
 |  * device boost the throughput without causing any service-guarantee | 
 |  * issue. | 
 |  * | 
 |  * Most of the issues taken into account to get the return value of | 
 |  * this function are not trivial. We discuss these issues in the two | 
 |  * functions providing the main pieces of information needed by this | 
 |  * function. | 
 |  */ | 
 | static bool bfq_better_to_idle(struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_data *bfqd = bfqq->bfqd; | 
 | 	bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; | 
 |  | 
 | 	if (unlikely(bfqd->strict_guarantees)) | 
 | 		return true; | 
 |  | 
 | 	/* | 
 | 	 * Idling is performed only if slice_idle > 0. In addition, we | 
 | 	 * do not idle if | 
 | 	 * (a) bfqq is async | 
 | 	 * (b) bfqq is in the idle io prio class: in this case we do | 
 | 	 * not idle because we want to minimize the bandwidth that | 
 | 	 * queues in this class can steal to higher-priority queues | 
 | 	 */ | 
 | 	if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || | 
 | 	   bfq_class_idle(bfqq)) | 
 | 		return false; | 
 |  | 
 | 	idling_boosts_thr_with_no_issue = | 
 | 		idling_boosts_thr_without_issues(bfqd, bfqq); | 
 |  | 
 | 	idling_needed_for_service_guar = | 
 | 		idling_needed_for_service_guarantees(bfqd, bfqq); | 
 |  | 
 | 	/* | 
 | 	 * We have now the two components we need to compute the | 
 | 	 * return value of the function, which is true only if idling | 
 | 	 * either boosts the throughput (without issues), or is | 
 | 	 * necessary to preserve service guarantees. | 
 | 	 */ | 
 | 	return idling_boosts_thr_with_no_issue || | 
 | 		idling_needed_for_service_guar; | 
 | } | 
 |  | 
 | /* | 
 |  * If the in-service queue is empty but the function bfq_better_to_idle | 
 |  * returns true, then: | 
 |  * 1) the queue must remain in service and cannot be expired, and | 
 |  * 2) the device must be idled to wait for the possible arrival of a new | 
 |  *    request for the queue. | 
 |  * See the comments on the function bfq_better_to_idle for the reasons | 
 |  * why performing device idling is the best choice to boost the throughput | 
 |  * and preserve service guarantees when bfq_better_to_idle itself | 
 |  * returns true. | 
 |  */ | 
 | static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) | 
 | { | 
 | 	return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); | 
 | } | 
 |  | 
 | /* | 
 |  * This function chooses the queue from which to pick the next extra | 
 |  * I/O request to inject, if it finds a compatible queue. See the | 
 |  * comments on bfq_update_inject_limit() for details on the injection | 
 |  * mechanism, and for the definitions of the quantities mentioned | 
 |  * below. | 
 |  */ | 
 | static struct bfq_queue * | 
 | bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) | 
 | { | 
 | 	struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; | 
 | 	unsigned int limit = in_serv_bfqq->inject_limit; | 
 | 	/* | 
 | 	 * If | 
 | 	 * - bfqq is not weight-raised and therefore does not carry | 
 | 	 *   time-critical I/O, | 
 | 	 * or | 
 | 	 * - regardless of whether bfqq is weight-raised, bfqq has | 
 | 	 *   however a long think time, during which it can absorb the | 
 | 	 *   effect of an appropriate number of extra I/O requests | 
 | 	 *   from other queues (see bfq_update_inject_limit for | 
 | 	 *   details on the computation of this number); | 
 | 	 * then injection can be performed without restrictions. | 
 | 	 */ | 
 | 	bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || | 
 | 		!bfq_bfqq_has_short_ttime(in_serv_bfqq); | 
 |  | 
 | 	/* | 
 | 	 * If | 
 | 	 * - the baseline total service time could not be sampled yet, | 
 | 	 *   so the inject limit happens to be still 0, and | 
 | 	 * - a lot of time has elapsed since the plugging of I/O | 
 | 	 *   dispatching started, so drive speed is being wasted | 
 | 	 *   significantly; | 
 | 	 * then temporarily raise inject limit to one request. | 
 | 	 */ | 
 | 	if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && | 
 | 	    bfq_bfqq_wait_request(in_serv_bfqq) && | 
 | 	    time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + | 
 | 				      bfqd->bfq_slice_idle) | 
 | 		) | 
 | 		limit = 1; | 
 |  | 
 | 	if (bfqd->rq_in_driver >= limit) | 
 | 		return NULL; | 
 |  | 
 | 	/* | 
 | 	 * Linear search of the source queue for injection; but, with | 
 | 	 * a high probability, very few steps are needed to find a | 
 | 	 * candidate queue, i.e., a queue with enough budget left for | 
 | 	 * its next request. In fact: | 
 | 	 * - BFQ dynamically updates the budget of every queue so as | 
 | 	 *   to accommodate the expected backlog of the queue; | 
 | 	 * - if a queue gets all its requests dispatched as injected | 
 | 	 *   service, then the queue is removed from the active list | 
 | 	 *   (and re-added only if it gets new requests, but then it | 
 | 	 *   is assigned again enough budget for its new backlog). | 
 | 	 */ | 
 | 	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) | 
 | 		if (!RB_EMPTY_ROOT(&bfqq->sort_list) && | 
 | 		    (in_serv_always_inject || bfqq->wr_coeff > 1) && | 
 | 		    bfq_serv_to_charge(bfqq->next_rq, bfqq) <= | 
 | 		    bfq_bfqq_budget_left(bfqq)) { | 
 | 			/* | 
 | 			 * Allow for only one large in-flight request | 
 | 			 * on non-rotational devices, for the | 
 | 			 * following reason. On non-rotationl drives, | 
 | 			 * large requests take much longer than | 
 | 			 * smaller requests to be served. In addition, | 
 | 			 * the drive prefers to serve large requests | 
 | 			 * w.r.t. to small ones, if it can choose. So, | 
 | 			 * having more than one large requests queued | 
 | 			 * in the drive may easily make the next first | 
 | 			 * request of the in-service queue wait for so | 
 | 			 * long to break bfqq's service guarantees. On | 
 | 			 * the bright side, large requests let the | 
 | 			 * drive reach a very high throughput, even if | 
 | 			 * there is only one in-flight large request | 
 | 			 * at a time. | 
 | 			 */ | 
 | 			if (blk_queue_nonrot(bfqd->queue) && | 
 | 			    blk_rq_sectors(bfqq->next_rq) >= | 
 | 			    BFQQ_SECT_THR_NONROT) | 
 | 				limit = min_t(unsigned int, 1, limit); | 
 | 			else | 
 | 				limit = in_serv_bfqq->inject_limit; | 
 |  | 
 | 			if (bfqd->rq_in_driver < limit) { | 
 | 				bfqd->rqs_injected = true; | 
 | 				return bfqq; | 
 | 			} | 
 | 		} | 
 |  | 
 | 	return NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * Select a queue for service.  If we have a current queue in service, | 
 |  * check whether to continue servicing it, or retrieve and set a new one. | 
 |  */ | 
 | static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) | 
 | { | 
 | 	struct bfq_queue *bfqq; | 
 | 	struct request *next_rq; | 
 | 	enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; | 
 |  | 
 | 	bfqq = bfqd->in_service_queue; | 
 | 	if (!bfqq) | 
 | 		goto new_queue; | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); | 
 |  | 
 | 	/* | 
 | 	 * Do not expire bfqq for budget timeout if bfqq may be about | 
 | 	 * to enjoy device idling. The reason why, in this case, we | 
 | 	 * prevent bfqq from expiring is the same as in the comments | 
 | 	 * on the case where bfq_bfqq_must_idle() returns true, in | 
 | 	 * bfq_completed_request(). | 
 | 	 */ | 
 | 	if (bfq_may_expire_for_budg_timeout(bfqq) && | 
 | 	    !bfq_bfqq_must_idle(bfqq)) | 
 | 		goto expire; | 
 |  | 
 | check_queue: | 
 | 	/* | 
 | 	 * This loop is rarely executed more than once. Even when it | 
 | 	 * happens, it is much more convenient to re-execute this loop | 
 | 	 * than to return NULL and trigger a new dispatch to get a | 
 | 	 * request served. | 
 | 	 */ | 
 | 	next_rq = bfqq->next_rq; | 
 | 	/* | 
 | 	 * If bfqq has requests queued and it has enough budget left to | 
 | 	 * serve them, keep the queue, otherwise expire it. | 
 | 	 */ | 
 | 	if (next_rq) { | 
 | 		if (bfq_serv_to_charge(next_rq, bfqq) > | 
 | 			bfq_bfqq_budget_left(bfqq)) { | 
 | 			/* | 
 | 			 * Expire the queue for budget exhaustion, | 
 | 			 * which makes sure that the next budget is | 
 | 			 * enough to serve the next request, even if | 
 | 			 * it comes from the fifo expired path. | 
 | 			 */ | 
 | 			reason = BFQQE_BUDGET_EXHAUSTED; | 
 | 			goto expire; | 
 | 		} else { | 
 | 			/* | 
 | 			 * The idle timer may be pending because we may | 
 | 			 * not disable disk idling even when a new request | 
 | 			 * arrives. | 
 | 			 */ | 
 | 			if (bfq_bfqq_wait_request(bfqq)) { | 
 | 				/* | 
 | 				 * If we get here: 1) at least a new request | 
 | 				 * has arrived but we have not disabled the | 
 | 				 * timer because the request was too small, | 
 | 				 * 2) then the block layer has unplugged | 
 | 				 * the device, causing the dispatch to be | 
 | 				 * invoked. | 
 | 				 * | 
 | 				 * Since the device is unplugged, now the | 
 | 				 * requests are probably large enough to | 
 | 				 * provide a reasonable throughput. | 
 | 				 * So we disable idling. | 
 | 				 */ | 
 | 				bfq_clear_bfqq_wait_request(bfqq); | 
 | 				hrtimer_try_to_cancel(&bfqd->idle_slice_timer); | 
 | 			} | 
 | 			goto keep_queue; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * No requests pending. However, if the in-service queue is idling | 
 | 	 * for a new request, or has requests waiting for a completion and | 
 | 	 * may idle after their completion, then keep it anyway. | 
 | 	 * | 
 | 	 * Yet, inject service from other queues if it boosts | 
 | 	 * throughput and is possible. | 
 | 	 */ | 
 | 	if (bfq_bfqq_wait_request(bfqq) || | 
 | 	    (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { | 
 | 		struct bfq_queue *async_bfqq = | 
 | 			bfqq->bic && bfqq->bic->bfqq[0] && | 
 | 			bfq_bfqq_busy(bfqq->bic->bfqq[0]) && | 
 | 			bfqq->bic->bfqq[0]->next_rq ? | 
 | 			bfqq->bic->bfqq[0] : NULL; | 
 |  | 
 | 		/* | 
 | 		 * The next three mutually-exclusive ifs decide | 
 | 		 * whether to try injection, and choose the queue to | 
 | 		 * pick an I/O request from. | 
 | 		 * | 
 | 		 * The first if checks whether the process associated | 
 | 		 * with bfqq has also async I/O pending. If so, it | 
 | 		 * injects such I/O unconditionally. Injecting async | 
 | 		 * I/O from the same process can cause no harm to the | 
 | 		 * process. On the contrary, it can only increase | 
 | 		 * bandwidth and reduce latency for the process. | 
 | 		 * | 
 | 		 * The second if checks whether there happens to be a | 
 | 		 * non-empty waker queue for bfqq, i.e., a queue whose | 
 | 		 * I/O needs to be completed for bfqq to receive new | 
 | 		 * I/O. This happens, e.g., if bfqq is associated with | 
 | 		 * a process that does some sync. A sync generates | 
 | 		 * extra blocking I/O, which must be completed before | 
 | 		 * the process associated with bfqq can go on with its | 
 | 		 * I/O. If the I/O of the waker queue is not served, | 
 | 		 * then bfqq remains empty, and no I/O is dispatched, | 
 | 		 * until the idle timeout fires for bfqq. This is | 
 | 		 * likely to result in lower bandwidth and higher | 
 | 		 * latencies for bfqq, and in a severe loss of total | 
 | 		 * throughput. The best action to take is therefore to | 
 | 		 * serve the waker queue as soon as possible. So do it | 
 | 		 * (without relying on the third alternative below for | 
 | 		 * eventually serving waker_bfqq's I/O; see the last | 
 | 		 * paragraph for further details). This systematic | 
 | 		 * injection of I/O from the waker queue does not | 
 | 		 * cause any delay to bfqq's I/O. On the contrary, | 
 | 		 * next bfqq's I/O is brought forward dramatically, | 
 | 		 * for it is not blocked for milliseconds. | 
 | 		 * | 
 | 		 * The third if checks whether bfqq is a queue for | 
 | 		 * which it is better to avoid injection. It is so if | 
 | 		 * bfqq delivers more throughput when served without | 
 | 		 * any further I/O from other queues in the middle, or | 
 | 		 * if the service times of bfqq's I/O requests both | 
 | 		 * count more than overall throughput, and may be | 
 | 		 * easily increased by injection (this happens if bfqq | 
 | 		 * has a short think time). If none of these | 
 | 		 * conditions holds, then a candidate queue for | 
 | 		 * injection is looked for through | 
 | 		 * bfq_choose_bfqq_for_injection(). Note that the | 
 | 		 * latter may return NULL (for example if the inject | 
 | 		 * limit for bfqq is currently 0). | 
 | 		 * | 
 | 		 * NOTE: motivation for the second alternative | 
 | 		 * | 
 | 		 * Thanks to the way the inject limit is updated in | 
 | 		 * bfq_update_has_short_ttime(), it is rather likely | 
 | 		 * that, if I/O is being plugged for bfqq and the | 
 | 		 * waker queue has pending I/O requests that are | 
 | 		 * blocking bfqq's I/O, then the third alternative | 
 | 		 * above lets the waker queue get served before the | 
 | 		 * I/O-plugging timeout fires. So one may deem the | 
 | 		 * second alternative superfluous. It is not, because | 
 | 		 * the third alternative may be way less effective in | 
 | 		 * case of a synchronization. For two main | 
 | 		 * reasons. First, throughput may be low because the | 
 | 		 * inject limit may be too low to guarantee the same | 
 | 		 * amount of injected I/O, from the waker queue or | 
 | 		 * other queues, that the second alternative | 
 | 		 * guarantees (the second alternative unconditionally | 
 | 		 * injects a pending I/O request of the waker queue | 
 | 		 * for each bfq_dispatch_request()). Second, with the | 
 | 		 * third alternative, the duration of the plugging, | 
 | 		 * i.e., the time before bfqq finally receives new I/O, | 
 | 		 * may not be minimized, because the waker queue may | 
 | 		 * happen to be served only after other queues. | 
 | 		 */ | 
 | 		if (async_bfqq && | 
 | 		    icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && | 
 | 		    bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= | 
 | 		    bfq_bfqq_budget_left(async_bfqq)) | 
 | 			bfqq = bfqq->bic->bfqq[0]; | 
 | 		else if (bfq_bfqq_has_waker(bfqq) && | 
 | 			   bfq_bfqq_busy(bfqq->waker_bfqq) && | 
 | 			   bfqq->next_rq && | 
 | 			   bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, | 
 | 					      bfqq->waker_bfqq) <= | 
 | 			   bfq_bfqq_budget_left(bfqq->waker_bfqq) | 
 | 			) | 
 | 			bfqq = bfqq->waker_bfqq; | 
 | 		else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && | 
 | 			 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || | 
 | 			  !bfq_bfqq_has_short_ttime(bfqq))) | 
 | 			bfqq = bfq_choose_bfqq_for_injection(bfqd); | 
 | 		else | 
 | 			bfqq = NULL; | 
 |  | 
 | 		goto keep_queue; | 
 | 	} | 
 |  | 
 | 	reason = BFQQE_NO_MORE_REQUESTS; | 
 | expire: | 
 | 	bfq_bfqq_expire(bfqd, bfqq, false, reason); | 
 | new_queue: | 
 | 	bfqq = bfq_set_in_service_queue(bfqd); | 
 | 	if (bfqq) { | 
 | 		bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); | 
 | 		goto check_queue; | 
 | 	} | 
 | keep_queue: | 
 | 	if (bfqq) | 
 | 		bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); | 
 | 	else | 
 | 		bfq_log(bfqd, "select_queue: no queue returned"); | 
 |  | 
 | 	return bfqq; | 
 | } | 
 |  | 
 | static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_entity *entity = &bfqq->entity; | 
 |  | 
 | 	if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ | 
 | 		bfq_log_bfqq(bfqd, bfqq, | 
 | 			"raising period dur %u/%u msec, old coeff %u, w %d(%d)", | 
 | 			jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), | 
 | 			jiffies_to_msecs(bfqq->wr_cur_max_time), | 
 | 			bfqq->wr_coeff, | 
 | 			bfqq->entity.weight, bfqq->entity.orig_weight); | 
 |  | 
 | 		if (entity->prio_changed) | 
 | 			bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); | 
 |  | 
 | 		/* | 
 | 		 * If the queue was activated in a burst, or too much | 
 | 		 * time has elapsed from the beginning of this | 
 | 		 * weight-raising period, then end weight raising. | 
 | 		 */ | 
 | 		if (bfq_bfqq_in_large_burst(bfqq)) | 
 | 			bfq_bfqq_end_wr(bfqq); | 
 | 		else if (time_is_before_jiffies(bfqq->last_wr_start_finish + | 
 | 						bfqq->wr_cur_max_time)) { | 
 | 			if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || | 
 | 			time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + | 
 | 					       bfq_wr_duration(bfqd))) | 
 | 				bfq_bfqq_end_wr(bfqq); | 
 | 			else { | 
 | 				switch_back_to_interactive_wr(bfqq, bfqd); | 
 | 				bfqq->entity.prio_changed = 1; | 
 | 			} | 
 | 		} | 
 | 		if (bfqq->wr_coeff > 1 && | 
 | 		    bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && | 
 | 		    bfqq->service_from_wr > max_service_from_wr) { | 
 | 			/* see comments on max_service_from_wr */ | 
 | 			bfq_bfqq_end_wr(bfqq); | 
 | 		} | 
 | 	} | 
 | 	/* | 
 | 	 * To improve latency (for this or other queues), immediately | 
 | 	 * update weight both if it must be raised and if it must be | 
 | 	 * lowered. Since, entity may be on some active tree here, and | 
 | 	 * might have a pending change of its ioprio class, invoke | 
 | 	 * next function with the last parameter unset (see the | 
 | 	 * comments on the function). | 
 | 	 */ | 
 | 	if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) | 
 | 		__bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), | 
 | 						entity, false); | 
 | } | 
 |  | 
 | /* | 
 |  * Dispatch next request from bfqq. | 
 |  */ | 
 | static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, | 
 | 						 struct bfq_queue *bfqq) | 
 | { | 
 | 	struct request *rq = bfqq->next_rq; | 
 | 	unsigned long service_to_charge; | 
 |  | 
 | 	service_to_charge = bfq_serv_to_charge(rq, bfqq); | 
 |  | 
 | 	bfq_bfqq_served(bfqq, service_to_charge); | 
 |  | 
 | 	if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { | 
 | 		bfqd->wait_dispatch = false; | 
 | 		bfqd->waited_rq = rq; | 
 | 	} | 
 |  | 
 | 	bfq_dispatch_remove(bfqd->queue, rq); | 
 |  | 
 | 	if (bfqq != bfqd->in_service_queue) | 
 | 		goto return_rq; | 
 |  | 
 | 	/* | 
 | 	 * If weight raising has to terminate for bfqq, then next | 
 | 	 * function causes an immediate update of bfqq's weight, | 
 | 	 * without waiting for next activation. As a consequence, on | 
 | 	 * expiration, bfqq will be timestamped as if has never been | 
 | 	 * weight-raised during this service slot, even if it has | 
 | 	 * received part or even most of the service as a | 
 | 	 * weight-raised queue. This inflates bfqq's timestamps, which | 
 | 	 * is beneficial, as bfqq is then more willing to leave the | 
 | 	 * device immediately to possible other weight-raised queues. | 
 | 	 */ | 
 | 	bfq_update_wr_data(bfqd, bfqq); | 
 |  | 
 | 	/* | 
 | 	 * Expire bfqq, pretending that its budget expired, if bfqq | 
 | 	 * belongs to CLASS_IDLE and other queues are waiting for | 
 | 	 * service. | 
 | 	 */ | 
 | 	if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))) | 
 | 		goto return_rq; | 
 |  | 
 | 	bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); | 
 |  | 
 | return_rq: | 
 | 	return rq; | 
 | } | 
 |  | 
 | static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) | 
 | { | 
 | 	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; | 
 |  | 
 | 	/* | 
 | 	 * Avoiding lock: a race on bfqd->busy_queues should cause at | 
 | 	 * most a call to dispatch for nothing | 
 | 	 */ | 
 | 	return !list_empty_careful(&bfqd->dispatch) || | 
 | 		bfq_tot_busy_queues(bfqd) > 0; | 
 | } | 
 |  | 
 | static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) | 
 | { | 
 | 	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; | 
 | 	struct request *rq = NULL; | 
 | 	struct bfq_queue *bfqq = NULL; | 
 |  | 
 | 	if (!list_empty(&bfqd->dispatch)) { | 
 | 		rq = list_first_entry(&bfqd->dispatch, struct request, | 
 | 				      queuelist); | 
 | 		list_del_init(&rq->queuelist); | 
 |  | 
 | 		bfqq = RQ_BFQQ(rq); | 
 |  | 
 | 		if (bfqq) { | 
 | 			/* | 
 | 			 * Increment counters here, because this | 
 | 			 * dispatch does not follow the standard | 
 | 			 * dispatch flow (where counters are | 
 | 			 * incremented) | 
 | 			 */ | 
 | 			bfqq->dispatched++; | 
 |  | 
 | 			goto inc_in_driver_start_rq; | 
 | 		} | 
 |  | 
 | 		/* | 
 | 		 * We exploit the bfq_finish_requeue_request hook to | 
 | 		 * decrement rq_in_driver, but | 
 | 		 * bfq_finish_requeue_request will not be invoked on | 
 | 		 * this request. So, to avoid unbalance, just start | 
 | 		 * this request, without incrementing rq_in_driver. As | 
 | 		 * a negative consequence, rq_in_driver is deceptively | 
 | 		 * lower than it should be while this request is in | 
 | 		 * service. This may cause bfq_schedule_dispatch to be | 
 | 		 * invoked uselessly. | 
 | 		 * | 
 | 		 * As for implementing an exact solution, the | 
 | 		 * bfq_finish_requeue_request hook, if defined, is | 
 | 		 * probably invoked also on this request. So, by | 
 | 		 * exploiting this hook, we could 1) increment | 
 | 		 * rq_in_driver here, and 2) decrement it in | 
 | 		 * bfq_finish_requeue_request. Such a solution would | 
 | 		 * let the value of the counter be always accurate, | 
 | 		 * but it would entail using an extra interface | 
 | 		 * function. This cost seems higher than the benefit, | 
 | 		 * being the frequency of non-elevator-private | 
 | 		 * requests very low. | 
 | 		 */ | 
 | 		goto start_rq; | 
 | 	} | 
 |  | 
 | 	bfq_log(bfqd, "dispatch requests: %d busy queues", | 
 | 		bfq_tot_busy_queues(bfqd)); | 
 |  | 
 | 	if (bfq_tot_busy_queues(bfqd) == 0) | 
 | 		goto exit; | 
 |  | 
 | 	/* | 
 | 	 * Force device to serve one request at a time if | 
 | 	 * strict_guarantees is true. Forcing this service scheme is | 
 | 	 * currently the ONLY way to guarantee that the request | 
 | 	 * service order enforced by the scheduler is respected by a | 
 | 	 * queueing device. Otherwise the device is free even to make | 
 | 	 * some unlucky request wait for as long as the device | 
 | 	 * wishes. | 
 | 	 * | 
 | 	 * Of course, serving one request at at time may cause loss of | 
 | 	 * throughput. | 
 | 	 */ | 
 | 	if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0) | 
 | 		goto exit; | 
 |  | 
 | 	bfqq = bfq_select_queue(bfqd); | 
 | 	if (!bfqq) | 
 | 		goto exit; | 
 |  | 
 | 	rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); | 
 |  | 
 | 	if (rq) { | 
 | inc_in_driver_start_rq: | 
 | 		bfqd->rq_in_driver++; | 
 | start_rq: | 
 | 		rq->rq_flags |= RQF_STARTED; | 
 | 	} | 
 | exit: | 
 | 	return rq; | 
 | } | 
 |  | 
 | #ifdef CONFIG_BFQ_CGROUP_DEBUG | 
 | static void bfq_update_dispatch_stats(struct request_queue *q, | 
 | 				      struct request *rq, | 
 | 				      struct bfq_queue *in_serv_queue, | 
 | 				      bool idle_timer_disabled) | 
 | { | 
 | 	struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; | 
 |  | 
 | 	if (!idle_timer_disabled && !bfqq) | 
 | 		return; | 
 |  | 
 | 	/* | 
 | 	 * rq and bfqq are guaranteed to exist until this function | 
 | 	 * ends, for the following reasons. First, rq can be | 
 | 	 * dispatched to the device, and then can be completed and | 
 | 	 * freed, only after this function ends. Second, rq cannot be | 
 | 	 * merged (and thus freed because of a merge) any longer, | 
 | 	 * because it has already started. Thus rq cannot be freed | 
 | 	 * before this function ends, and, since rq has a reference to | 
 | 	 * bfqq, the same guarantee holds for bfqq too. | 
 | 	 * | 
 | 	 * In addition, the following queue lock guarantees that | 
 | 	 * bfqq_group(bfqq) exists as well. | 
 | 	 */ | 
 | 	spin_lock_irq(&q->queue_lock); | 
 | 	if (idle_timer_disabled) | 
 | 		/* | 
 | 		 * Since the idle timer has been disabled, | 
 | 		 * in_serv_queue contained some request when | 
 | 		 * __bfq_dispatch_request was invoked above, which | 
 | 		 * implies that rq was picked exactly from | 
 | 		 * in_serv_queue. Thus in_serv_queue == bfqq, and is | 
 | 		 * therefore guaranteed to exist because of the above | 
 | 		 * arguments. | 
 | 		 */ | 
 | 		bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); | 
 | 	if (bfqq) { | 
 | 		struct bfq_group *bfqg = bfqq_group(bfqq); | 
 |  | 
 | 		bfqg_stats_update_avg_queue_size(bfqg); | 
 | 		bfqg_stats_set_start_empty_time(bfqg); | 
 | 		bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); | 
 | 	} | 
 | 	spin_unlock_irq(&q->queue_lock); | 
 | } | 
 | #else | 
 | static inline void bfq_update_dispatch_stats(struct request_queue *q, | 
 | 					     struct request *rq, | 
 | 					     struct bfq_queue *in_serv_queue, | 
 | 					     bool idle_timer_disabled) {} | 
 | #endif /* CONFIG_BFQ_CGROUP_DEBUG */ | 
 |  | 
 | static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) | 
 | { | 
 | 	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; | 
 | 	struct request *rq; | 
 | 	struct bfq_queue *in_serv_queue; | 
 | 	bool waiting_rq, idle_timer_disabled; | 
 |  | 
 | 	spin_lock_irq(&bfqd->lock); | 
 |  | 
 | 	in_serv_queue = bfqd->in_service_queue; | 
 | 	waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); | 
 |  | 
 | 	rq = __bfq_dispatch_request(hctx); | 
 |  | 
 | 	idle_timer_disabled = | 
 | 		waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); | 
 |  | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 |  | 
 | 	bfq_update_dispatch_stats(hctx->queue, rq, in_serv_queue, | 
 | 				  idle_timer_disabled); | 
 |  | 
 | 	return rq; | 
 | } | 
 |  | 
 | /* | 
 |  * Task holds one reference to the queue, dropped when task exits.  Each rq | 
 |  * in-flight on this queue also holds a reference, dropped when rq is freed. | 
 |  * | 
 |  * Scheduler lock must be held here. Recall not to use bfqq after calling | 
 |  * this function on it. | 
 |  */ | 
 | void bfq_put_queue(struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_queue *item; | 
 | 	struct hlist_node *n; | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	struct bfq_group *bfqg = bfqq_group(bfqq); | 
 | #endif | 
 |  | 
 | 	if (bfqq->bfqd) | 
 | 		bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", | 
 | 			     bfqq, bfqq->ref); | 
 |  | 
 | 	bfqq->ref--; | 
 | 	if (bfqq->ref) | 
 | 		return; | 
 |  | 
 | 	if (!hlist_unhashed(&bfqq->burst_list_node)) { | 
 | 		hlist_del_init(&bfqq->burst_list_node); | 
 | 		/* | 
 | 		 * Decrement also burst size after the removal, if the | 
 | 		 * process associated with bfqq is exiting, and thus | 
 | 		 * does not contribute to the burst any longer. This | 
 | 		 * decrement helps filter out false positives of large | 
 | 		 * bursts, when some short-lived process (often due to | 
 | 		 * the execution of commands by some service) happens | 
 | 		 * to start and exit while a complex application is | 
 | 		 * starting, and thus spawning several processes that | 
 | 		 * do I/O (and that *must not* be treated as a large | 
 | 		 * burst, see comments on bfq_handle_burst). | 
 | 		 * | 
 | 		 * In particular, the decrement is performed only if: | 
 | 		 * 1) bfqq is not a merged queue, because, if it is, | 
 | 		 * then this free of bfqq is not triggered by the exit | 
 | 		 * of the process bfqq is associated with, but exactly | 
 | 		 * by the fact that bfqq has just been merged. | 
 | 		 * 2) burst_size is greater than 0, to handle | 
 | 		 * unbalanced decrements. Unbalanced decrements may | 
 | 		 * happen in te following case: bfqq is inserted into | 
 | 		 * the current burst list--without incrementing | 
 | 		 * bust_size--because of a split, but the current | 
 | 		 * burst list is not the burst list bfqq belonged to | 
 | 		 * (see comments on the case of a split in | 
 | 		 * bfq_set_request). | 
 | 		 */ | 
 | 		if (bfqq->bic && bfqq->bfqd->burst_size > 0) | 
 | 			bfqq->bfqd->burst_size--; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * bfqq does not exist any longer, so it cannot be woken by | 
 | 	 * any other queue, and cannot wake any other queue. Then bfqq | 
 | 	 * must be removed from the woken list of its possible waker | 
 | 	 * queue, and all queues in the woken list of bfqq must stop | 
 | 	 * having a waker queue. Strictly speaking, these updates | 
 | 	 * should be performed when bfqq remains with no I/O source | 
 | 	 * attached to it, which happens before bfqq gets freed. In | 
 | 	 * particular, this happens when the last process associated | 
 | 	 * with bfqq exits or gets associated with a different | 
 | 	 * queue. However, both events lead to bfqq being freed soon, | 
 | 	 * and dangling references would come out only after bfqq gets | 
 | 	 * freed. So these updates are done here, as a simple and safe | 
 | 	 * way to handle all cases. | 
 | 	 */ | 
 | 	/* remove bfqq from woken list */ | 
 | 	if (!hlist_unhashed(&bfqq->woken_list_node)) | 
 | 		hlist_del_init(&bfqq->woken_list_node); | 
 |  | 
 | 	/* reset waker for all queues in woken list */ | 
 | 	hlist_for_each_entry_safe(item, n, &bfqq->woken_list, | 
 | 				  woken_list_node) { | 
 | 		item->waker_bfqq = NULL; | 
 | 		bfq_clear_bfqq_has_waker(item); | 
 | 		hlist_del_init(&item->woken_list_node); | 
 | 	} | 
 |  | 
 | 	if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq) | 
 | 		bfqq->bfqd->last_completed_rq_bfqq = NULL; | 
 |  | 
 | 	kmem_cache_free(bfq_pool, bfqq); | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	bfqg_and_blkg_put(bfqg); | 
 | #endif | 
 | } | 
 |  | 
 | static void bfq_put_cooperator(struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_queue *__bfqq, *next; | 
 |  | 
 | 	/* | 
 | 	 * If this queue was scheduled to merge with another queue, be | 
 | 	 * sure to drop the reference taken on that queue (and others in | 
 | 	 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. | 
 | 	 */ | 
 | 	__bfqq = bfqq->new_bfqq; | 
 | 	while (__bfqq) { | 
 | 		if (__bfqq == bfqq) | 
 | 			break; | 
 | 		next = __bfqq->new_bfqq; | 
 | 		bfq_put_queue(__bfqq); | 
 | 		__bfqq = next; | 
 | 	} | 
 | } | 
 |  | 
 | static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) | 
 | { | 
 | 	if (bfqq == bfqd->in_service_queue) { | 
 | 		__bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); | 
 | 		bfq_schedule_dispatch(bfqd); | 
 | 	} | 
 |  | 
 | 	bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); | 
 |  | 
 | 	bfq_put_cooperator(bfqq); | 
 |  | 
 | 	bfq_put_queue(bfqq); /* release process reference */ | 
 | } | 
 |  | 
 | static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync) | 
 | { | 
 | 	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); | 
 | 	struct bfq_data *bfqd; | 
 |  | 
 | 	if (bfqq) | 
 | 		bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ | 
 |  | 
 | 	if (bfqq && bfqd) { | 
 | 		unsigned long flags; | 
 |  | 
 | 		spin_lock_irqsave(&bfqd->lock, flags); | 
 | 		bfqq->bic = NULL; | 
 | 		bfq_exit_bfqq(bfqd, bfqq); | 
 | 		bic_set_bfqq(bic, NULL, is_sync); | 
 | 		spin_unlock_irqrestore(&bfqd->lock, flags); | 
 | 	} | 
 | } | 
 |  | 
 | static void bfq_exit_icq(struct io_cq *icq) | 
 | { | 
 | 	struct bfq_io_cq *bic = icq_to_bic(icq); | 
 |  | 
 | 	bfq_exit_icq_bfqq(bic, true); | 
 | 	bfq_exit_icq_bfqq(bic, false); | 
 | } | 
 |  | 
 | /* | 
 |  * Update the entity prio values; note that the new values will not | 
 |  * be used until the next (re)activation. | 
 |  */ | 
 | static void | 
 | bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) | 
 | { | 
 | 	struct task_struct *tsk = current; | 
 | 	int ioprio_class; | 
 | 	struct bfq_data *bfqd = bfqq->bfqd; | 
 |  | 
 | 	if (!bfqd) | 
 | 		return; | 
 |  | 
 | 	ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); | 
 | 	switch (ioprio_class) { | 
 | 	default: | 
 | 		dev_err(bfqq->bfqd->queue->backing_dev_info->dev, | 
 | 			"bfq: bad prio class %d\n", ioprio_class); | 
 | 		/* fall through */ | 
 | 	case IOPRIO_CLASS_NONE: | 
 | 		/* | 
 | 		 * No prio set, inherit CPU scheduling settings. | 
 | 		 */ | 
 | 		bfqq->new_ioprio = task_nice_ioprio(tsk); | 
 | 		bfqq->new_ioprio_class = task_nice_ioclass(tsk); | 
 | 		break; | 
 | 	case IOPRIO_CLASS_RT: | 
 | 		bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); | 
 | 		bfqq->new_ioprio_class = IOPRIO_CLASS_RT; | 
 | 		break; | 
 | 	case IOPRIO_CLASS_BE: | 
 | 		bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); | 
 | 		bfqq->new_ioprio_class = IOPRIO_CLASS_BE; | 
 | 		break; | 
 | 	case IOPRIO_CLASS_IDLE: | 
 | 		bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; | 
 | 		bfqq->new_ioprio = 7; | 
 | 		break; | 
 | 	} | 
 |  | 
 | 	if (bfqq->new_ioprio >= IOPRIO_BE_NR) { | 
 | 		pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", | 
 | 			bfqq->new_ioprio); | 
 | 		bfqq->new_ioprio = IOPRIO_BE_NR; | 
 | 	} | 
 |  | 
 | 	bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); | 
 | 	bfqq->entity.prio_changed = 1; | 
 | } | 
 |  | 
 | static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, | 
 | 				       struct bio *bio, bool is_sync, | 
 | 				       struct bfq_io_cq *bic); | 
 |  | 
 | static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) | 
 | { | 
 | 	struct bfq_data *bfqd = bic_to_bfqd(bic); | 
 | 	struct bfq_queue *bfqq; | 
 | 	int ioprio = bic->icq.ioc->ioprio; | 
 |  | 
 | 	/* | 
 | 	 * This condition may trigger on a newly created bic, be sure to | 
 | 	 * drop the lock before returning. | 
 | 	 */ | 
 | 	if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) | 
 | 		return; | 
 |  | 
 | 	bic->ioprio = ioprio; | 
 |  | 
 | 	bfqq = bic_to_bfqq(bic, false); | 
 | 	if (bfqq) { | 
 | 		/* release process reference on this queue */ | 
 | 		bfq_put_queue(bfqq); | 
 | 		bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic); | 
 | 		bic_set_bfqq(bic, bfqq, false); | 
 | 	} | 
 |  | 
 | 	bfqq = bic_to_bfqq(bic, true); | 
 | 	if (bfqq) | 
 | 		bfq_set_next_ioprio_data(bfqq, bic); | 
 | } | 
 |  | 
 | static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, | 
 | 			  struct bfq_io_cq *bic, pid_t pid, int is_sync) | 
 | { | 
 | 	RB_CLEAR_NODE(&bfqq->entity.rb_node); | 
 | 	INIT_LIST_HEAD(&bfqq->fifo); | 
 | 	INIT_HLIST_NODE(&bfqq->burst_list_node); | 
 | 	INIT_HLIST_NODE(&bfqq->woken_list_node); | 
 | 	INIT_HLIST_HEAD(&bfqq->woken_list); | 
 |  | 
 | 	bfqq->ref = 0; | 
 | 	bfqq->bfqd = bfqd; | 
 |  | 
 | 	if (bic) | 
 | 		bfq_set_next_ioprio_data(bfqq, bic); | 
 |  | 
 | 	if (is_sync) { | 
 | 		/* | 
 | 		 * No need to mark as has_short_ttime if in | 
 | 		 * idle_class, because no device idling is performed | 
 | 		 * for queues in idle class | 
 | 		 */ | 
 | 		if (!bfq_class_idle(bfqq)) | 
 | 			/* tentatively mark as has_short_ttime */ | 
 | 			bfq_mark_bfqq_has_short_ttime(bfqq); | 
 | 		bfq_mark_bfqq_sync(bfqq); | 
 | 		bfq_mark_bfqq_just_created(bfqq); | 
 | 	} else | 
 | 		bfq_clear_bfqq_sync(bfqq); | 
 |  | 
 | 	/* set end request to minus infinity from now */ | 
 | 	bfqq->ttime.last_end_request = ktime_get_ns() + 1; | 
 |  | 
 | 	bfq_mark_bfqq_IO_bound(bfqq); | 
 |  | 
 | 	bfqq->pid = pid; | 
 |  | 
 | 	/* Tentative initial value to trade off between thr and lat */ | 
 | 	bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; | 
 | 	bfqq->budget_timeout = bfq_smallest_from_now(); | 
 |  | 
 | 	bfqq->wr_coeff = 1; | 
 | 	bfqq->last_wr_start_finish = jiffies; | 
 | 	bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); | 
 | 	bfqq->split_time = bfq_smallest_from_now(); | 
 |  | 
 | 	/* | 
 | 	 * To not forget the possibly high bandwidth consumed by a | 
 | 	 * process/queue in the recent past, | 
 | 	 * bfq_bfqq_softrt_next_start() returns a value at least equal | 
 | 	 * to the current value of bfqq->soft_rt_next_start (see | 
 | 	 * comments on bfq_bfqq_softrt_next_start).  Set | 
 | 	 * soft_rt_next_start to now, to mean that bfqq has consumed | 
 | 	 * no bandwidth so far. | 
 | 	 */ | 
 | 	bfqq->soft_rt_next_start = jiffies; | 
 |  | 
 | 	/* first request is almost certainly seeky */ | 
 | 	bfqq->seek_history = 1; | 
 | } | 
 |  | 
 | static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, | 
 | 					       struct bfq_group *bfqg, | 
 | 					       int ioprio_class, int ioprio) | 
 | { | 
 | 	switch (ioprio_class) { | 
 | 	case IOPRIO_CLASS_RT: | 
 | 		return &bfqg->async_bfqq[0][ioprio]; | 
 | 	case IOPRIO_CLASS_NONE: | 
 | 		ioprio = IOPRIO_NORM; | 
 | 		/* fall through */ | 
 | 	case IOPRIO_CLASS_BE: | 
 | 		return &bfqg->async_bfqq[1][ioprio]; | 
 | 	case IOPRIO_CLASS_IDLE: | 
 | 		return &bfqg->async_idle_bfqq; | 
 | 	default: | 
 | 		return NULL; | 
 | 	} | 
 | } | 
 |  | 
 | static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, | 
 | 				       struct bio *bio, bool is_sync, | 
 | 				       struct bfq_io_cq *bic) | 
 | { | 
 | 	const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); | 
 | 	const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); | 
 | 	struct bfq_queue **async_bfqq = NULL; | 
 | 	struct bfq_queue *bfqq; | 
 | 	struct bfq_group *bfqg; | 
 |  | 
 | 	rcu_read_lock(); | 
 |  | 
 | 	bfqg = bfq_find_set_group(bfqd, __bio_blkcg(bio)); | 
 | 	if (!bfqg) { | 
 | 		bfqq = &bfqd->oom_bfqq; | 
 | 		goto out; | 
 | 	} | 
 |  | 
 | 	if (!is_sync) { | 
 | 		async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, | 
 | 						  ioprio); | 
 | 		bfqq = *async_bfqq; | 
 | 		if (bfqq) | 
 | 			goto out; | 
 | 	} | 
 |  | 
 | 	bfqq = kmem_cache_alloc_node(bfq_pool, | 
 | 				     GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, | 
 | 				     bfqd->queue->node); | 
 |  | 
 | 	if (bfqq) { | 
 | 		bfq_init_bfqq(bfqd, bfqq, bic, current->pid, | 
 | 			      is_sync); | 
 | 		bfq_init_entity(&bfqq->entity, bfqg); | 
 | 		bfq_log_bfqq(bfqd, bfqq, "allocated"); | 
 | 	} else { | 
 | 		bfqq = &bfqd->oom_bfqq; | 
 | 		bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); | 
 | 		goto out; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Pin the queue now that it's allocated, scheduler exit will | 
 | 	 * prune it. | 
 | 	 */ | 
 | 	if (async_bfqq) { | 
 | 		bfqq->ref++; /* | 
 | 			      * Extra group reference, w.r.t. sync | 
 | 			      * queue. This extra reference is removed | 
 | 			      * only if bfqq->bfqg disappears, to | 
 | 			      * guarantee that this queue is not freed | 
 | 			      * until its group goes away. | 
 | 			      */ | 
 | 		bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", | 
 | 			     bfqq, bfqq->ref); | 
 | 		*async_bfqq = bfqq; | 
 | 	} | 
 |  | 
 | out: | 
 | 	bfqq->ref++; /* get a process reference to this queue */ | 
 | 	bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq, bfqq->ref); | 
 | 	rcu_read_unlock(); | 
 | 	return bfqq; | 
 | } | 
 |  | 
 | static void bfq_update_io_thinktime(struct bfq_data *bfqd, | 
 | 				    struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_ttime *ttime = &bfqq->ttime; | 
 | 	u64 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; | 
 |  | 
 | 	elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); | 
 |  | 
 | 	ttime->ttime_samples = (7*bfqq->ttime.ttime_samples + 256) / 8; | 
 | 	ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed,  8); | 
 | 	ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, | 
 | 				     ttime->ttime_samples); | 
 | } | 
 |  | 
 | static void | 
 | bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, | 
 | 		       struct request *rq) | 
 | { | 
 | 	bfqq->seek_history <<= 1; | 
 | 	bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); | 
 |  | 
 | 	if (bfqq->wr_coeff > 1 && | 
 | 	    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && | 
 | 	    BFQQ_TOTALLY_SEEKY(bfqq)) | 
 | 		bfq_bfqq_end_wr(bfqq); | 
 | } | 
 |  | 
 | static void bfq_update_has_short_ttime(struct bfq_data *bfqd, | 
 | 				       struct bfq_queue *bfqq, | 
 | 				       struct bfq_io_cq *bic) | 
 | { | 
 | 	bool has_short_ttime = true, state_changed; | 
 |  | 
 | 	/* | 
 | 	 * No need to update has_short_ttime if bfqq is async or in | 
 | 	 * idle io prio class, or if bfq_slice_idle is zero, because | 
 | 	 * no device idling is performed for bfqq in this case. | 
 | 	 */ | 
 | 	if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || | 
 | 	    bfqd->bfq_slice_idle == 0) | 
 | 		return; | 
 |  | 
 | 	/* Idle window just restored, statistics are meaningless. */ | 
 | 	if (time_is_after_eq_jiffies(bfqq->split_time + | 
 | 				     bfqd->bfq_wr_min_idle_time)) | 
 | 		return; | 
 |  | 
 | 	/* Think time is infinite if no process is linked to | 
 | 	 * bfqq. Otherwise check average think time to | 
 | 	 * decide whether to mark as has_short_ttime | 
 | 	 */ | 
 | 	if (atomic_read(&bic->icq.ioc->active_ref) == 0 || | 
 | 	    (bfq_sample_valid(bfqq->ttime.ttime_samples) && | 
 | 	     bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle)) | 
 | 		has_short_ttime = false; | 
 |  | 
 | 	state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); | 
 |  | 
 | 	if (has_short_ttime) | 
 | 		bfq_mark_bfqq_has_short_ttime(bfqq); | 
 | 	else | 
 | 		bfq_clear_bfqq_has_short_ttime(bfqq); | 
 |  | 
 | 	/* | 
 | 	 * Until the base value for the total service time gets | 
 | 	 * finally computed for bfqq, the inject limit does depend on | 
 | 	 * the think-time state (short|long). In particular, the limit | 
 | 	 * is 0 or 1 if the think time is deemed, respectively, as | 
 | 	 * short or long (details in the comments in | 
 | 	 * bfq_update_inject_limit()). Accordingly, the next | 
 | 	 * instructions reset the inject limit if the think-time state | 
 | 	 * has changed and the above base value is still to be | 
 | 	 * computed. | 
 | 	 * | 
 | 	 * However, the reset is performed only if more than 100 ms | 
 | 	 * have elapsed since the last update of the inject limit, or | 
 | 	 * (inclusive) if the change is from short to long think | 
 | 	 * time. The reason for this waiting is as follows. | 
 | 	 * | 
 | 	 * bfqq may have a long think time because of a | 
 | 	 * synchronization with some other queue, i.e., because the | 
 | 	 * I/O of some other queue may need to be completed for bfqq | 
 | 	 * to receive new I/O. Details in the comments on the choice | 
 | 	 * of the queue for injection in bfq_select_queue(). | 
 | 	 * | 
 | 	 * As stressed in those comments, if such a synchronization is | 
 | 	 * actually in place, then, without injection on bfqq, the | 
 | 	 * blocking I/O cannot happen to served while bfqq is in | 
 | 	 * service. As a consequence, if bfqq is granted | 
 | 	 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O | 
 | 	 * is dispatched, until the idle timeout fires. This is likely | 
 | 	 * to result in lower bandwidth and higher latencies for bfqq, | 
 | 	 * and in a severe loss of total throughput. | 
 | 	 * | 
 | 	 * On the opposite end, a non-zero inject limit may allow the | 
 | 	 * I/O that blocks bfqq to be executed soon, and therefore | 
 | 	 * bfqq to receive new I/O soon. | 
 | 	 * | 
 | 	 * But, if the blocking gets actually eliminated, then the | 
 | 	 * next think-time sample for bfqq may be very low. This in | 
 | 	 * turn may cause bfqq's think time to be deemed | 
 | 	 * short. Without the 100 ms barrier, this new state change | 
 | 	 * would cause the body of the next if to be executed | 
 | 	 * immediately. But this would set to 0 the inject | 
 | 	 * limit. Without injection, the blocking I/O would cause the | 
 | 	 * think time of bfqq to become long again, and therefore the | 
 | 	 * inject limit to be raised again, and so on. The only effect | 
 | 	 * of such a steady oscillation between the two think-time | 
 | 	 * states would be to prevent effective injection on bfqq. | 
 | 	 * | 
 | 	 * In contrast, if the inject limit is not reset during such a | 
 | 	 * long time interval as 100 ms, then the number of short | 
 | 	 * think time samples can grow significantly before the reset | 
 | 	 * is performed. As a consequence, the think time state can | 
 | 	 * become stable before the reset. Therefore there will be no | 
 | 	 * state change when the 100 ms elapse, and no reset of the | 
 | 	 * inject limit. The inject limit remains steadily equal to 1 | 
 | 	 * both during and after the 100 ms. So injection can be | 
 | 	 * performed at all times, and throughput gets boosted. | 
 | 	 * | 
 | 	 * An inject limit equal to 1 is however in conflict, in | 
 | 	 * general, with the fact that the think time of bfqq is | 
 | 	 * short, because injection may be likely to delay bfqq's I/O | 
 | 	 * (as explained in the comments in | 
 | 	 * bfq_update_inject_limit()). But this does not happen in | 
 | 	 * this special case, because bfqq's low think time is due to | 
 | 	 * an effective handling of a synchronization, through | 
 | 	 * injection. In this special case, bfqq's I/O does not get | 
 | 	 * delayed by injection; on the contrary, bfqq's I/O is | 
 | 	 * brought forward, because it is not blocked for | 
 | 	 * milliseconds. | 
 | 	 * | 
 | 	 * In addition, serving the blocking I/O much sooner, and much | 
 | 	 * more frequently than once per I/O-plugging timeout, makes | 
 | 	 * it much quicker to detect a waker queue (the concept of | 
 | 	 * waker queue is defined in the comments in | 
 | 	 * bfq_add_request()). This makes it possible to start sooner | 
 | 	 * to boost throughput more effectively, by injecting the I/O | 
 | 	 * of the waker queue unconditionally on every | 
 | 	 * bfq_dispatch_request(). | 
 | 	 * | 
 | 	 * One last, important benefit of not resetting the inject | 
 | 	 * limit before 100 ms is that, during this time interval, the | 
 | 	 * base value for the total service time is likely to get | 
 | 	 * finally computed for bfqq, freeing the inject limit from | 
 | 	 * its relation with the think time. | 
 | 	 */ | 
 | 	if (state_changed && bfqq->last_serv_time_ns == 0 && | 
 | 	    (time_is_before_eq_jiffies(bfqq->decrease_time_jif + | 
 | 				      msecs_to_jiffies(100)) || | 
 | 	     !has_short_ttime)) | 
 | 		bfq_reset_inject_limit(bfqd, bfqq); | 
 | } | 
 |  | 
 | /* | 
 |  * Called when a new fs request (rq) is added to bfqq.  Check if there's | 
 |  * something we should do about it. | 
 |  */ | 
 | static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, | 
 | 			    struct request *rq) | 
 | { | 
 | 	if (rq->cmd_flags & REQ_META) | 
 | 		bfqq->meta_pending++; | 
 |  | 
 | 	bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); | 
 |  | 
 | 	if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { | 
 | 		bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && | 
 | 				 blk_rq_sectors(rq) < 32; | 
 | 		bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); | 
 |  | 
 | 		/* | 
 | 		 * There is just this request queued: if | 
 | 		 * - the request is small, and | 
 | 		 * - we are idling to boost throughput, and | 
 | 		 * - the queue is not to be expired, | 
 | 		 * then just exit. | 
 | 		 * | 
 | 		 * In this way, if the device is being idled to wait | 
 | 		 * for a new request from the in-service queue, we | 
 | 		 * avoid unplugging the device and committing the | 
 | 		 * device to serve just a small request. In contrast | 
 | 		 * we wait for the block layer to decide when to | 
 | 		 * unplug the device: hopefully, new requests will be | 
 | 		 * merged to this one quickly, then the device will be | 
 | 		 * unplugged and larger requests will be dispatched. | 
 | 		 */ | 
 | 		if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && | 
 | 		    !budget_timeout) | 
 | 			return; | 
 |  | 
 | 		/* | 
 | 		 * A large enough request arrived, or idling is being | 
 | 		 * performed to preserve service guarantees, or | 
 | 		 * finally the queue is to be expired: in all these | 
 | 		 * cases disk idling is to be stopped, so clear | 
 | 		 * wait_request flag and reset timer. | 
 | 		 */ | 
 | 		bfq_clear_bfqq_wait_request(bfqq); | 
 | 		hrtimer_try_to_cancel(&bfqd->idle_slice_timer); | 
 |  | 
 | 		/* | 
 | 		 * The queue is not empty, because a new request just | 
 | 		 * arrived. Hence we can safely expire the queue, in | 
 | 		 * case of budget timeout, without risking that the | 
 | 		 * timestamps of the queue are not updated correctly. | 
 | 		 * See [1] for more details. | 
 | 		 */ | 
 | 		if (budget_timeout) | 
 | 			bfq_bfqq_expire(bfqd, bfqq, false, | 
 | 					BFQQE_BUDGET_TIMEOUT); | 
 | 	} | 
 | } | 
 |  | 
 | /* returns true if it causes the idle timer to be disabled */ | 
 | static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) | 
 | { | 
 | 	struct bfq_queue *bfqq = RQ_BFQQ(rq), | 
 | 		*new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true); | 
 | 	bool waiting, idle_timer_disabled = false; | 
 |  | 
 | 	if (new_bfqq) { | 
 | 		/* | 
 | 		 * Release the request's reference to the old bfqq | 
 | 		 * and make sure one is taken to the shared queue. | 
 | 		 */ | 
 | 		new_bfqq->allocated++; | 
 | 		bfqq->allocated--; | 
 | 		new_bfqq->ref++; | 
 | 		/* | 
 | 		 * If the bic associated with the process | 
 | 		 * issuing this request still points to bfqq | 
 | 		 * (and thus has not been already redirected | 
 | 		 * to new_bfqq or even some other bfq_queue), | 
 | 		 * then complete the merge and redirect it to | 
 | 		 * new_bfqq. | 
 | 		 */ | 
 | 		if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq) | 
 | 			bfq_merge_bfqqs(bfqd, RQ_BIC(rq), | 
 | 					bfqq, new_bfqq); | 
 |  | 
 | 		bfq_clear_bfqq_just_created(bfqq); | 
 | 		/* | 
 | 		 * rq is about to be enqueued into new_bfqq, | 
 | 		 * release rq reference on bfqq | 
 | 		 */ | 
 | 		bfq_put_queue(bfqq); | 
 | 		rq->elv.priv[1] = new_bfqq; | 
 | 		bfqq = new_bfqq; | 
 | 	} | 
 |  | 
 | 	bfq_update_io_thinktime(bfqd, bfqq); | 
 | 	bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); | 
 | 	bfq_update_io_seektime(bfqd, bfqq, rq); | 
 |  | 
 | 	waiting = bfqq && bfq_bfqq_wait_request(bfqq); | 
 | 	bfq_add_request(rq); | 
 | 	idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); | 
 |  | 
 | 	rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; | 
 | 	list_add_tail(&rq->queuelist, &bfqq->fifo); | 
 |  | 
 | 	bfq_rq_enqueued(bfqd, bfqq, rq); | 
 |  | 
 | 	return idle_timer_disabled; | 
 | } | 
 |  | 
 | #ifdef CONFIG_BFQ_CGROUP_DEBUG | 
 | static void bfq_update_insert_stats(struct request_queue *q, | 
 | 				    struct bfq_queue *bfqq, | 
 | 				    bool idle_timer_disabled, | 
 | 				    unsigned int cmd_flags) | 
 | { | 
 | 	if (!bfqq) | 
 | 		return; | 
 |  | 
 | 	/* | 
 | 	 * bfqq still exists, because it can disappear only after | 
 | 	 * either it is merged with another queue, or the process it | 
 | 	 * is associated with exits. But both actions must be taken by | 
 | 	 * the same process currently executing this flow of | 
 | 	 * instructions. | 
 | 	 * | 
 | 	 * In addition, the following queue lock guarantees that | 
 | 	 * bfqq_group(bfqq) exists as well. | 
 | 	 */ | 
 | 	spin_lock_irq(&q->queue_lock); | 
 | 	bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); | 
 | 	if (idle_timer_disabled) | 
 | 		bfqg_stats_update_idle_time(bfqq_group(bfqq)); | 
 | 	spin_unlock_irq(&q->queue_lock); | 
 | } | 
 | #else | 
 | static inline void bfq_update_insert_stats(struct request_queue *q, | 
 | 					   struct bfq_queue *bfqq, | 
 | 					   bool idle_timer_disabled, | 
 | 					   unsigned int cmd_flags) {} | 
 | #endif /* CONFIG_BFQ_CGROUP_DEBUG */ | 
 |  | 
 | static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, | 
 | 			       bool at_head) | 
 | { | 
 | 	struct request_queue *q = hctx->queue; | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 | 	struct bfq_queue *bfqq; | 
 | 	bool idle_timer_disabled = false; | 
 | 	unsigned int cmd_flags; | 
 |  | 
 | 	spin_lock_irq(&bfqd->lock); | 
 | 	if (blk_mq_sched_try_insert_merge(q, rq)) { | 
 | 		spin_unlock_irq(&bfqd->lock); | 
 | 		return; | 
 | 	} | 
 |  | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 |  | 
 | 	blk_mq_sched_request_inserted(rq); | 
 |  | 
 | 	spin_lock_irq(&bfqd->lock); | 
 | 	bfqq = bfq_init_rq(rq); | 
 | 	if (!bfqq || at_head || blk_rq_is_passthrough(rq)) { | 
 | 		if (at_head) | 
 | 			list_add(&rq->queuelist, &bfqd->dispatch); | 
 | 		else | 
 | 			list_add_tail(&rq->queuelist, &bfqd->dispatch); | 
 | 	} else { | 
 | 		idle_timer_disabled = __bfq_insert_request(bfqd, rq); | 
 | 		/* | 
 | 		 * Update bfqq, because, if a queue merge has occurred | 
 | 		 * in __bfq_insert_request, then rq has been | 
 | 		 * redirected into a new queue. | 
 | 		 */ | 
 | 		bfqq = RQ_BFQQ(rq); | 
 |  | 
 | 		if (rq_mergeable(rq)) { | 
 | 			elv_rqhash_add(q, rq); | 
 | 			if (!q->last_merge) | 
 | 				q->last_merge = rq; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Cache cmd_flags before releasing scheduler lock, because rq | 
 | 	 * may disappear afterwards (for example, because of a request | 
 | 	 * merge). | 
 | 	 */ | 
 | 	cmd_flags = rq->cmd_flags; | 
 |  | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 |  | 
 | 	bfq_update_insert_stats(q, bfqq, idle_timer_disabled, | 
 | 				cmd_flags); | 
 | } | 
 |  | 
 | static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, | 
 | 				struct list_head *list, bool at_head) | 
 | { | 
 | 	while (!list_empty(list)) { | 
 | 		struct request *rq; | 
 |  | 
 | 		rq = list_first_entry(list, struct request, queuelist); | 
 | 		list_del_init(&rq->queuelist); | 
 | 		bfq_insert_request(hctx, rq, at_head); | 
 | 	} | 
 | } | 
 |  | 
 | static void bfq_update_hw_tag(struct bfq_data *bfqd) | 
 | { | 
 | 	struct bfq_queue *bfqq = bfqd->in_service_queue; | 
 |  | 
 | 	bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, | 
 | 				       bfqd->rq_in_driver); | 
 |  | 
 | 	if (bfqd->hw_tag == 1) | 
 | 		return; | 
 |  | 
 | 	/* | 
 | 	 * This sample is valid if the number of outstanding requests | 
 | 	 * is large enough to allow a queueing behavior.  Note that the | 
 | 	 * sum is not exact, as it's not taking into account deactivated | 
 | 	 * requests. | 
 | 	 */ | 
 | 	if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) | 
 | 		return; | 
 |  | 
 | 	/* | 
 | 	 * If active queue hasn't enough requests and can idle, bfq might not | 
 | 	 * dispatch sufficient requests to hardware. Don't zero hw_tag in this | 
 | 	 * case | 
 | 	 */ | 
 | 	if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && | 
 | 	    bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < | 
 | 	    BFQ_HW_QUEUE_THRESHOLD && | 
 | 	    bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) | 
 | 		return; | 
 |  | 
 | 	if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) | 
 | 		return; | 
 |  | 
 | 	bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; | 
 | 	bfqd->max_rq_in_driver = 0; | 
 | 	bfqd->hw_tag_samples = 0; | 
 |  | 
 | 	bfqd->nonrot_with_queueing = | 
 | 		blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; | 
 | } | 
 |  | 
 | static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) | 
 | { | 
 | 	u64 now_ns; | 
 | 	u32 delta_us; | 
 |  | 
 | 	bfq_update_hw_tag(bfqd); | 
 |  | 
 | 	bfqd->rq_in_driver--; | 
 | 	bfqq->dispatched--; | 
 |  | 
 | 	if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { | 
 | 		/* | 
 | 		 * Set budget_timeout (which we overload to store the | 
 | 		 * time at which the queue remains with no backlog and | 
 | 		 * no outstanding request; used by the weight-raising | 
 | 		 * mechanism). | 
 | 		 */ | 
 | 		bfqq->budget_timeout = jiffies; | 
 |  | 
 | 		bfq_weights_tree_remove(bfqd, bfqq); | 
 | 	} | 
 |  | 
 | 	now_ns = ktime_get_ns(); | 
 |  | 
 | 	bfqq->ttime.last_end_request = now_ns; | 
 |  | 
 | 	/* | 
 | 	 * Using us instead of ns, to get a reasonable precision in | 
 | 	 * computing rate in next check. | 
 | 	 */ | 
 | 	delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); | 
 |  | 
 | 	/* | 
 | 	 * If the request took rather long to complete, and, according | 
 | 	 * to the maximum request size recorded, this completion latency | 
 | 	 * implies that the request was certainly served at a very low | 
 | 	 * rate (less than 1M sectors/sec), then the whole observation | 
 | 	 * interval that lasts up to this time instant cannot be a | 
 | 	 * valid time interval for computing a new peak rate.  Invoke | 
 | 	 * bfq_update_rate_reset to have the following three steps | 
 | 	 * taken: | 
 | 	 * - close the observation interval at the last (previous) | 
 | 	 *   request dispatch or completion | 
 | 	 * - compute rate, if possible, for that observation interval | 
 | 	 * - reset to zero samples, which will trigger a proper | 
 | 	 *   re-initialization of the observation interval on next | 
 | 	 *   dispatch | 
 | 	 */ | 
 | 	if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && | 
 | 	   (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < | 
 | 			1UL<<(BFQ_RATE_SHIFT - 10)) | 
 | 		bfq_update_rate_reset(bfqd, NULL); | 
 | 	bfqd->last_completion = now_ns; | 
 | 	bfqd->last_completed_rq_bfqq = bfqq; | 
 |  | 
 | 	/* | 
 | 	 * If we are waiting to discover whether the request pattern | 
 | 	 * of the task associated with the queue is actually | 
 | 	 * isochronous, and both requisites for this condition to hold | 
 | 	 * are now satisfied, then compute soft_rt_next_start (see the | 
 | 	 * comments on the function bfq_bfqq_softrt_next_start()). We | 
 | 	 * do not compute soft_rt_next_start if bfqq is in interactive | 
 | 	 * weight raising (see the comments in bfq_bfqq_expire() for | 
 | 	 * an explanation). We schedule this delayed update when bfqq | 
 | 	 * expires, if it still has in-flight requests. | 
 | 	 */ | 
 | 	if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && | 
 | 	    RB_EMPTY_ROOT(&bfqq->sort_list) && | 
 | 	    bfqq->wr_coeff != bfqd->bfq_wr_coeff) | 
 | 		bfqq->soft_rt_next_start = | 
 | 			bfq_bfqq_softrt_next_start(bfqd, bfqq); | 
 |  | 
 | 	/* | 
 | 	 * If this is the in-service queue, check if it needs to be expired, | 
 | 	 * or if we want to idle in case it has no pending requests. | 
 | 	 */ | 
 | 	if (bfqd->in_service_queue == bfqq) { | 
 | 		if (bfq_bfqq_must_idle(bfqq)) { | 
 | 			if (bfqq->dispatched == 0) | 
 | 				bfq_arm_slice_timer(bfqd); | 
 | 			/* | 
 | 			 * If we get here, we do not expire bfqq, even | 
 | 			 * if bfqq was in budget timeout or had no | 
 | 			 * more requests (as controlled in the next | 
 | 			 * conditional instructions). The reason for | 
 | 			 * not expiring bfqq is as follows. | 
 | 			 * | 
 | 			 * Here bfqq->dispatched > 0 holds, but | 
 | 			 * bfq_bfqq_must_idle() returned true. This | 
 | 			 * implies that, even if no request arrives | 
 | 			 * for bfqq before bfqq->dispatched reaches 0, | 
 | 			 * bfqq will, however, not be expired on the | 
 | 			 * completion event that causes bfqq->dispatch | 
 | 			 * to reach zero. In contrast, on this event, | 
 | 			 * bfqq will start enjoying device idling | 
 | 			 * (I/O-dispatch plugging). | 
 | 			 * | 
 | 			 * But, if we expired bfqq here, bfqq would | 
 | 			 * not have the chance to enjoy device idling | 
 | 			 * when bfqq->dispatched finally reaches | 
 | 			 * zero. This would expose bfqq to violation | 
 | 			 * of its reserved service guarantees. | 
 | 			 */ | 
 | 			return; | 
 | 		} else if (bfq_may_expire_for_budg_timeout(bfqq)) | 
 | 			bfq_bfqq_expire(bfqd, bfqq, false, | 
 | 					BFQQE_BUDGET_TIMEOUT); | 
 | 		else if (RB_EMPTY_ROOT(&bfqq->sort_list) && | 
 | 			 (bfqq->dispatched == 0 || | 
 | 			  !bfq_better_to_idle(bfqq))) | 
 | 			bfq_bfqq_expire(bfqd, bfqq, false, | 
 | 					BFQQE_NO_MORE_REQUESTS); | 
 | 	} | 
 |  | 
 | 	if (!bfqd->rq_in_driver) | 
 | 		bfq_schedule_dispatch(bfqd); | 
 | } | 
 |  | 
 | static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq) | 
 | { | 
 | 	bfqq->allocated--; | 
 |  | 
 | 	bfq_put_queue(bfqq); | 
 | } | 
 |  | 
 | /* | 
 |  * The processes associated with bfqq may happen to generate their | 
 |  * cumulative I/O at a lower rate than the rate at which the device | 
 |  * could serve the same I/O. This is rather probable, e.g., if only | 
 |  * one process is associated with bfqq and the device is an SSD. It | 
 |  * results in bfqq becoming often empty while in service. In this | 
 |  * respect, if BFQ is allowed to switch to another queue when bfqq | 
 |  * remains empty, then the device goes on being fed with I/O requests, | 
 |  * and the throughput is not affected. In contrast, if BFQ is not | 
 |  * allowed to switch to another queue---because bfqq is sync and | 
 |  * I/O-dispatch needs to be plugged while bfqq is temporarily | 
 |  * empty---then, during the service of bfqq, there will be frequent | 
 |  * "service holes", i.e., time intervals during which bfqq gets empty | 
 |  * and the device can only consume the I/O already queued in its | 
 |  * hardware queues. During service holes, the device may even get to | 
 |  * remaining idle. In the end, during the service of bfqq, the device | 
 |  * is driven at a lower speed than the one it can reach with the kind | 
 |  * of I/O flowing through bfqq. | 
 |  * | 
 |  * To counter this loss of throughput, BFQ implements a "request | 
 |  * injection mechanism", which tries to fill the above service holes | 
 |  * with I/O requests taken from other queues. The hard part in this | 
 |  * mechanism is finding the right amount of I/O to inject, so as to | 
 |  * both boost throughput and not break bfqq's bandwidth and latency | 
 |  * guarantees. In this respect, the mechanism maintains a per-queue | 
 |  * inject limit, computed as below. While bfqq is empty, the injection | 
 |  * mechanism dispatches extra I/O requests only until the total number | 
 |  * of I/O requests in flight---i.e., already dispatched but not yet | 
 |  * completed---remains lower than this limit. | 
 |  * | 
 |  * A first definition comes in handy to introduce the algorithm by | 
 |  * which the inject limit is computed.  We define as first request for | 
 |  * bfqq, an I/O request for bfqq that arrives while bfqq is in | 
 |  * service, and causes bfqq to switch from empty to non-empty. The | 
 |  * algorithm updates the limit as a function of the effect of | 
 |  * injection on the service times of only the first requests of | 
 |  * bfqq. The reason for this restriction is that these are the | 
 |  * requests whose service time is affected most, because they are the | 
 |  * first to arrive after injection possibly occurred. | 
 |  * | 
 |  * To evaluate the effect of injection, the algorithm measures the | 
 |  * "total service time" of first requests. We define as total service | 
 |  * time of an I/O request, the time that elapses since when the | 
 |  * request is enqueued into bfqq, to when it is completed. This | 
 |  * quantity allows the whole effect of injection to be measured. It is | 
 |  * easy to see why. Suppose that some requests of other queues are | 
 |  * actually injected while bfqq is empty, and that a new request R | 
 |  * then arrives for bfqq. If the device does start to serve all or | 
 |  * part of the injected requests during the service hole, then, | 
 |  * because of this extra service, it may delay the next invocation of | 
 |  * the dispatch hook of BFQ. Then, even after R gets eventually | 
 |  * dispatched, the device may delay the actual service of R if it is | 
 |  * still busy serving the extra requests, or if it decides to serve, | 
 |  * before R, some extra request still present in its queues. As a | 
 |  * conclusion, the cumulative extra delay caused by injection can be | 
 |  * easily evaluated by just comparing the total service time of first | 
 |  * requests with and without injection. | 
 |  * | 
 |  * The limit-update algorithm works as follows. On the arrival of a | 
 |  * first request of bfqq, the algorithm measures the total time of the | 
 |  * request only if one of the three cases below holds, and, for each | 
 |  * case, it updates the limit as described below: | 
 |  * | 
 |  * (1) If there is no in-flight request. This gives a baseline for the | 
 |  *     total service time of the requests of bfqq. If the baseline has | 
 |  *     not been computed yet, then, after computing it, the limit is | 
 |  *     set to 1, to start boosting throughput, and to prepare the | 
 |  *     ground for the next case. If the baseline has already been | 
 |  *     computed, then it is updated, in case it results to be lower | 
 |  *     than the previous value. | 
 |  * | 
 |  * (2) If the limit is higher than 0 and there are in-flight | 
 |  *     requests. By comparing the total service time in this case with | 
 |  *     the above baseline, it is possible to know at which extent the | 
 |  *     current value of the limit is inflating the total service | 
 |  *     time. If the inflation is below a certain threshold, then bfqq | 
 |  *     is assumed to be suffering from no perceivable loss of its | 
 |  *     service guarantees, and the limit is even tentatively | 
 |  *     increased. If the inflation is above the threshold, then the | 
 |  *     limit is decreased. Due to the lack of any hysteresis, this | 
 |  *     logic makes the limit oscillate even in steady workload | 
 |  *     conditions. Yet we opted for it, because it is fast in reaching | 
 |  *     the best value for the limit, as a function of the current I/O | 
 |  *     workload. To reduce oscillations, this step is disabled for a | 
 |  *     short time interval after the limit happens to be decreased. | 
 |  * | 
 |  * (3) Periodically, after resetting the limit, to make sure that the | 
 |  *     limit eventually drops in case the workload changes. This is | 
 |  *     needed because, after the limit has gone safely up for a | 
 |  *     certain workload, it is impossible to guess whether the | 
 |  *     baseline total service time may have changed, without measuring | 
 |  *     it again without injection. A more effective version of this | 
 |  *     step might be to just sample the baseline, by interrupting | 
 |  *     injection only once, and then to reset/lower the limit only if | 
 |  *     the total service time with the current limit does happen to be | 
 |  *     too large. | 
 |  * | 
 |  * More details on each step are provided in the comments on the | 
 |  * pieces of code that implement these steps: the branch handling the | 
 |  * transition from empty to non empty in bfq_add_request(), the branch | 
 |  * handling injection in bfq_select_queue(), and the function | 
 |  * bfq_choose_bfqq_for_injection(). These comments also explain some | 
 |  * exceptions, made by the injection mechanism in some special cases. | 
 |  */ | 
 | static void bfq_update_inject_limit(struct bfq_data *bfqd, | 
 | 				    struct bfq_queue *bfqq) | 
 | { | 
 | 	u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; | 
 | 	unsigned int old_limit = bfqq->inject_limit; | 
 |  | 
 | 	if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { | 
 | 		u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; | 
 |  | 
 | 		if (tot_time_ns >= threshold && old_limit > 0) { | 
 | 			bfqq->inject_limit--; | 
 | 			bfqq->decrease_time_jif = jiffies; | 
 | 		} else if (tot_time_ns < threshold && | 
 | 			   old_limit <= bfqd->max_rq_in_driver) | 
 | 			bfqq->inject_limit++; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Either we still have to compute the base value for the | 
 | 	 * total service time, and there seem to be the right | 
 | 	 * conditions to do it, or we can lower the last base value | 
 | 	 * computed. | 
 | 	 * | 
 | 	 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O | 
 | 	 * request in flight, because this function is in the code | 
 | 	 * path that handles the completion of a request of bfqq, and, | 
 | 	 * in particular, this function is executed before | 
 | 	 * bfqd->rq_in_driver is decremented in such a code path. | 
 | 	 */ | 
 | 	if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) || | 
 | 	    tot_time_ns < bfqq->last_serv_time_ns) { | 
 | 		if (bfqq->last_serv_time_ns == 0) { | 
 | 			/* | 
 | 			 * Now we certainly have a base value: make sure we | 
 | 			 * start trying injection. | 
 | 			 */ | 
 | 			bfqq->inject_limit = max_t(unsigned int, 1, old_limit); | 
 | 		} | 
 | 		bfqq->last_serv_time_ns = tot_time_ns; | 
 | 	} else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1) | 
 | 		/* | 
 | 		 * No I/O injected and no request still in service in | 
 | 		 * the drive: these are the exact conditions for | 
 | 		 * computing the base value of the total service time | 
 | 		 * for bfqq. So let's update this value, because it is | 
 | 		 * rather variable. For example, it varies if the size | 
 | 		 * or the spatial locality of the I/O requests in bfqq | 
 | 		 * change. | 
 | 		 */ | 
 | 		bfqq->last_serv_time_ns = tot_time_ns; | 
 |  | 
 |  | 
 | 	/* update complete, not waiting for any request completion any longer */ | 
 | 	bfqd->waited_rq = NULL; | 
 | 	bfqd->rqs_injected = false; | 
 | } | 
 |  | 
 | /* | 
 |  * Handle either a requeue or a finish for rq. The things to do are | 
 |  * the same in both cases: all references to rq are to be dropped. In | 
 |  * particular, rq is considered completed from the point of view of | 
 |  * the scheduler. | 
 |  */ | 
 | static void bfq_finish_requeue_request(struct request *rq) | 
 | { | 
 | 	struct bfq_queue *bfqq = RQ_BFQQ(rq); | 
 | 	struct bfq_data *bfqd; | 
 |  | 
 | 	/* | 
 | 	 * Requeue and finish hooks are invoked in blk-mq without | 
 | 	 * checking whether the involved request is actually still | 
 | 	 * referenced in the scheduler. To handle this fact, the | 
 | 	 * following two checks make this function exit in case of | 
 | 	 * spurious invocations, for which there is nothing to do. | 
 | 	 * | 
 | 	 * First, check whether rq has nothing to do with an elevator. | 
 | 	 */ | 
 | 	if (unlikely(!(rq->rq_flags & RQF_ELVPRIV))) | 
 | 		return; | 
 |  | 
 | 	/* | 
 | 	 * rq either is not associated with any icq, or is an already | 
 | 	 * requeued request that has not (yet) been re-inserted into | 
 | 	 * a bfq_queue. | 
 | 	 */ | 
 | 	if (!rq->elv.icq || !bfqq) | 
 | 		return; | 
 |  | 
 | 	bfqd = bfqq->bfqd; | 
 |  | 
 | 	if (rq->rq_flags & RQF_STARTED) | 
 | 		bfqg_stats_update_completion(bfqq_group(bfqq), | 
 | 					     rq->start_time_ns, | 
 | 					     rq->io_start_time_ns, | 
 | 					     rq->cmd_flags); | 
 |  | 
 | 	if (likely(rq->rq_flags & RQF_STARTED)) { | 
 | 		unsigned long flags; | 
 |  | 
 | 		spin_lock_irqsave(&bfqd->lock, flags); | 
 |  | 
 | 		if (rq == bfqd->waited_rq) | 
 | 			bfq_update_inject_limit(bfqd, bfqq); | 
 |  | 
 | 		bfq_completed_request(bfqq, bfqd); | 
 | 		bfq_finish_requeue_request_body(bfqq); | 
 |  | 
 | 		spin_unlock_irqrestore(&bfqd->lock, flags); | 
 | 	} else { | 
 | 		/* | 
 | 		 * Request rq may be still/already in the scheduler, | 
 | 		 * in which case we need to remove it (this should | 
 | 		 * never happen in case of requeue). And we cannot | 
 | 		 * defer such a check and removal, to avoid | 
 | 		 * inconsistencies in the time interval from the end | 
 | 		 * of this function to the start of the deferred work. | 
 | 		 * This situation seems to occur only in process | 
 | 		 * context, as a consequence of a merge. In the | 
 | 		 * current version of the code, this implies that the | 
 | 		 * lock is held. | 
 | 		 */ | 
 |  | 
 | 		if (!RB_EMPTY_NODE(&rq->rb_node)) { | 
 | 			bfq_remove_request(rq->q, rq); | 
 | 			bfqg_stats_update_io_remove(bfqq_group(bfqq), | 
 | 						    rq->cmd_flags); | 
 | 		} | 
 | 		bfq_finish_requeue_request_body(bfqq); | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Reset private fields. In case of a requeue, this allows | 
 | 	 * this function to correctly do nothing if it is spuriously | 
 | 	 * invoked again on this same request (see the check at the | 
 | 	 * beginning of the function). Probably, a better general | 
 | 	 * design would be to prevent blk-mq from invoking the requeue | 
 | 	 * or finish hooks of an elevator, for a request that is not | 
 | 	 * referred by that elevator. | 
 | 	 * | 
 | 	 * Resetting the following fields would break the | 
 | 	 * request-insertion logic if rq is re-inserted into a bfq | 
 | 	 * internal queue, without a re-preparation. Here we assume | 
 | 	 * that re-insertions of requeued requests, without | 
 | 	 * re-preparation, can happen only for pass_through or at_head | 
 | 	 * requests (which are not re-inserted into bfq internal | 
 | 	 * queues). | 
 | 	 */ | 
 | 	rq->elv.priv[0] = NULL; | 
 | 	rq->elv.priv[1] = NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * Returns NULL if a new bfqq should be allocated, or the old bfqq if this | 
 |  * was the last process referring to that bfqq. | 
 |  */ | 
 | static struct bfq_queue * | 
 | bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) | 
 | { | 
 | 	bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); | 
 |  | 
 | 	if (bfqq_process_refs(bfqq) == 1) { | 
 | 		bfqq->pid = current->pid; | 
 | 		bfq_clear_bfqq_coop(bfqq); | 
 | 		bfq_clear_bfqq_split_coop(bfqq); | 
 | 		return bfqq; | 
 | 	} | 
 |  | 
 | 	bic_set_bfqq(bic, NULL, 1); | 
 |  | 
 | 	bfq_put_cooperator(bfqq); | 
 |  | 
 | 	bfq_put_queue(bfqq); | 
 | 	return NULL; | 
 | } | 
 |  | 
 | static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, | 
 | 						   struct bfq_io_cq *bic, | 
 | 						   struct bio *bio, | 
 | 						   bool split, bool is_sync, | 
 | 						   bool *new_queue) | 
 | { | 
 | 	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); | 
 |  | 
 | 	if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) | 
 | 		return bfqq; | 
 |  | 
 | 	if (new_queue) | 
 | 		*new_queue = true; | 
 |  | 
 | 	if (bfqq) | 
 | 		bfq_put_queue(bfqq); | 
 | 	bfqq = bfq_get_queue(bfqd, bio, is_sync, bic); | 
 |  | 
 | 	bic_set_bfqq(bic, bfqq, is_sync); | 
 | 	if (split && is_sync) { | 
 | 		if ((bic->was_in_burst_list && bfqd->large_burst) || | 
 | 		    bic->saved_in_large_burst) | 
 | 			bfq_mark_bfqq_in_large_burst(bfqq); | 
 | 		else { | 
 | 			bfq_clear_bfqq_in_large_burst(bfqq); | 
 | 			if (bic->was_in_burst_list) | 
 | 				/* | 
 | 				 * If bfqq was in the current | 
 | 				 * burst list before being | 
 | 				 * merged, then we have to add | 
 | 				 * it back. And we do not need | 
 | 				 * to increase burst_size, as | 
 | 				 * we did not decrement | 
 | 				 * burst_size when we removed | 
 | 				 * bfqq from the burst list as | 
 | 				 * a consequence of a merge | 
 | 				 * (see comments in | 
 | 				 * bfq_put_queue). In this | 
 | 				 * respect, it would be rather | 
 | 				 * costly to know whether the | 
 | 				 * current burst list is still | 
 | 				 * the same burst list from | 
 | 				 * which bfqq was removed on | 
 | 				 * the merge. To avoid this | 
 | 				 * cost, if bfqq was in a | 
 | 				 * burst list, then we add | 
 | 				 * bfqq to the current burst | 
 | 				 * list without any further | 
 | 				 * check. This can cause | 
 | 				 * inappropriate insertions, | 
 | 				 * but rarely enough to not | 
 | 				 * harm the detection of large | 
 | 				 * bursts significantly. | 
 | 				 */ | 
 | 				hlist_add_head(&bfqq->burst_list_node, | 
 | 					       &bfqd->burst_list); | 
 | 		} | 
 | 		bfqq->split_time = jiffies; | 
 | 	} | 
 |  | 
 | 	return bfqq; | 
 | } | 
 |  | 
 | /* | 
 |  * Only reset private fields. The actual request preparation will be | 
 |  * performed by bfq_init_rq, when rq is either inserted or merged. See | 
 |  * comments on bfq_init_rq for the reason behind this delayed | 
 |  * preparation. | 
 |  */ | 
 | static void bfq_prepare_request(struct request *rq, struct bio *bio) | 
 | { | 
 | 	/* | 
 | 	 * Regardless of whether we have an icq attached, we have to | 
 | 	 * clear the scheduler pointers, as they might point to | 
 | 	 * previously allocated bic/bfqq structs. | 
 | 	 */ | 
 | 	rq->elv.priv[0] = rq->elv.priv[1] = NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * If needed, init rq, allocate bfq data structures associated with | 
 |  * rq, and increment reference counters in the destination bfq_queue | 
 |  * for rq. Return the destination bfq_queue for rq, or NULL is rq is | 
 |  * not associated with any bfq_queue. | 
 |  * | 
 |  * This function is invoked by the functions that perform rq insertion | 
 |  * or merging. One may have expected the above preparation operations | 
 |  * to be performed in bfq_prepare_request, and not delayed to when rq | 
 |  * is inserted or merged. The rationale behind this delayed | 
 |  * preparation is that, after the prepare_request hook is invoked for | 
 |  * rq, rq may still be transformed into a request with no icq, i.e., a | 
 |  * request not associated with any queue. No bfq hook is invoked to | 
 |  * signal this transformation. As a consequence, should these | 
 |  * preparation operations be performed when the prepare_request hook | 
 |  * is invoked, and should rq be transformed one moment later, bfq | 
 |  * would end up in an inconsistent state, because it would have | 
 |  * incremented some queue counters for an rq destined to | 
 |  * transformation, without any chance to correctly lower these | 
 |  * counters back. In contrast, no transformation can still happen for | 
 |  * rq after rq has been inserted or merged. So, it is safe to execute | 
 |  * these preparation operations when rq is finally inserted or merged. | 
 |  */ | 
 | static struct bfq_queue *bfq_init_rq(struct request *rq) | 
 | { | 
 | 	struct request_queue *q = rq->q; | 
 | 	struct bio *bio = rq->bio; | 
 | 	struct bfq_data *bfqd = q->elevator->elevator_data; | 
 | 	struct bfq_io_cq *bic; | 
 | 	const int is_sync = rq_is_sync(rq); | 
 | 	struct bfq_queue *bfqq; | 
 | 	bool new_queue = false; | 
 | 	bool bfqq_already_existing = false, split = false; | 
 |  | 
 | 	if (unlikely(!rq->elv.icq)) | 
 | 		return NULL; | 
 |  | 
 | 	/* | 
 | 	 * Assuming that elv.priv[1] is set only if everything is set | 
 | 	 * for this rq. This holds true, because this function is | 
 | 	 * invoked only for insertion or merging, and, after such | 
 | 	 * events, a request cannot be manipulated any longer before | 
 | 	 * being removed from bfq. | 
 | 	 */ | 
 | 	if (rq->elv.priv[1]) | 
 | 		return rq->elv.priv[1]; | 
 |  | 
 | 	bic = icq_to_bic(rq->elv.icq); | 
 |  | 
 | 	bfq_check_ioprio_change(bic, bio); | 
 |  | 
 | 	bfq_bic_update_cgroup(bic, bio); | 
 |  | 
 | 	bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, | 
 | 					 &new_queue); | 
 |  | 
 | 	if (likely(!new_queue)) { | 
 | 		/* If the queue was seeky for too long, break it apart. */ | 
 | 		if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq)) { | 
 | 			bfq_log_bfqq(bfqd, bfqq, "breaking apart bfqq"); | 
 |  | 
 | 			/* Update bic before losing reference to bfqq */ | 
 | 			if (bfq_bfqq_in_large_burst(bfqq)) | 
 | 				bic->saved_in_large_burst = true; | 
 |  | 
 | 			bfqq = bfq_split_bfqq(bic, bfqq); | 
 | 			split = true; | 
 |  | 
 | 			if (!bfqq) | 
 | 				bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, | 
 | 								 true, is_sync, | 
 | 								 NULL); | 
 | 			else | 
 | 				bfqq_already_existing = true; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	bfqq->allocated++; | 
 | 	bfqq->ref++; | 
 | 	bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", | 
 | 		     rq, bfqq, bfqq->ref); | 
 |  | 
 | 	rq->elv.priv[0] = bic; | 
 | 	rq->elv.priv[1] = bfqq; | 
 |  | 
 | 	/* | 
 | 	 * If a bfq_queue has only one process reference, it is owned | 
 | 	 * by only this bic: we can then set bfqq->bic = bic. in | 
 | 	 * addition, if the queue has also just been split, we have to | 
 | 	 * resume its state. | 
 | 	 */ | 
 | 	if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { | 
 | 		bfqq->bic = bic; | 
 | 		if (split) { | 
 | 			/* | 
 | 			 * The queue has just been split from a shared | 
 | 			 * queue: restore the idle window and the | 
 | 			 * possible weight raising period. | 
 | 			 */ | 
 | 			bfq_bfqq_resume_state(bfqq, bfqd, bic, | 
 | 					      bfqq_already_existing); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Consider bfqq as possibly belonging to a burst of newly | 
 | 	 * created queues only if: | 
 | 	 * 1) A burst is actually happening (bfqd->burst_size > 0) | 
 | 	 * or | 
 | 	 * 2) There is no other active queue. In fact, if, in | 
 | 	 *    contrast, there are active queues not belonging to the | 
 | 	 *    possible burst bfqq may belong to, then there is no gain | 
 | 	 *    in considering bfqq as belonging to a burst, and | 
 | 	 *    therefore in not weight-raising bfqq. See comments on | 
 | 	 *    bfq_handle_burst(). | 
 | 	 * | 
 | 	 * This filtering also helps eliminating false positives, | 
 | 	 * occurring when bfqq does not belong to an actual large | 
 | 	 * burst, but some background task (e.g., a service) happens | 
 | 	 * to trigger the creation of new queues very close to when | 
 | 	 * bfqq and its possible companion queues are created. See | 
 | 	 * comments on bfq_handle_burst() for further details also on | 
 | 	 * this issue. | 
 | 	 */ | 
 | 	if (unlikely(bfq_bfqq_just_created(bfqq) && | 
 | 		     (bfqd->burst_size > 0 || | 
 | 		      bfq_tot_busy_queues(bfqd) == 0))) | 
 | 		bfq_handle_burst(bfqd, bfqq); | 
 |  | 
 | 	return bfqq; | 
 | } | 
 |  | 
 | static void bfq_idle_slice_timer_body(struct bfq_queue *bfqq) | 
 | { | 
 | 	struct bfq_data *bfqd = bfqq->bfqd; | 
 | 	enum bfqq_expiration reason; | 
 | 	unsigned long flags; | 
 |  | 
 | 	spin_lock_irqsave(&bfqd->lock, flags); | 
 | 	bfq_clear_bfqq_wait_request(bfqq); | 
 |  | 
 | 	if (bfqq != bfqd->in_service_queue) { | 
 | 		spin_unlock_irqrestore(&bfqd->lock, flags); | 
 | 		return; | 
 | 	} | 
 |  | 
 | 	if (bfq_bfqq_budget_timeout(bfqq)) | 
 | 		/* | 
 | 		 * Also here the queue can be safely expired | 
 | 		 * for budget timeout without wasting | 
 | 		 * guarantees | 
 | 		 */ | 
 | 		reason = BFQQE_BUDGET_TIMEOUT; | 
 | 	else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) | 
 | 		/* | 
 | 		 * The queue may not be empty upon timer expiration, | 
 | 		 * because we may not disable the timer when the | 
 | 		 * first request of the in-service queue arrives | 
 | 		 * during disk idling. | 
 | 		 */ | 
 | 		reason = BFQQE_TOO_IDLE; | 
 | 	else | 
 | 		goto schedule_dispatch; | 
 |  | 
 | 	bfq_bfqq_expire(bfqd, bfqq, true, reason); | 
 |  | 
 | schedule_dispatch: | 
 | 	spin_unlock_irqrestore(&bfqd->lock, flags); | 
 | 	bfq_schedule_dispatch(bfqd); | 
 | } | 
 |  | 
 | /* | 
 |  * Handler of the expiration of the timer running if the in-service queue | 
 |  * is idling inside its time slice. | 
 |  */ | 
 | static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) | 
 | { | 
 | 	struct bfq_data *bfqd = container_of(timer, struct bfq_data, | 
 | 					     idle_slice_timer); | 
 | 	struct bfq_queue *bfqq = bfqd->in_service_queue; | 
 |  | 
 | 	/* | 
 | 	 * Theoretical race here: the in-service queue can be NULL or | 
 | 	 * different from the queue that was idling if a new request | 
 | 	 * arrives for the current queue and there is a full dispatch | 
 | 	 * cycle that changes the in-service queue.  This can hardly | 
 | 	 * happen, but in the worst case we just expire a queue too | 
 | 	 * early. | 
 | 	 */ | 
 | 	if (bfqq) | 
 | 		bfq_idle_slice_timer_body(bfqq); | 
 |  | 
 | 	return HRTIMER_NORESTART; | 
 | } | 
 |  | 
 | static void __bfq_put_async_bfqq(struct bfq_data *bfqd, | 
 | 				 struct bfq_queue **bfqq_ptr) | 
 | { | 
 | 	struct bfq_queue *bfqq = *bfqq_ptr; | 
 |  | 
 | 	bfq_log(bfqd, "put_async_bfqq: %p", bfqq); | 
 | 	if (bfqq) { | 
 | 		bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); | 
 |  | 
 | 		bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", | 
 | 			     bfqq, bfqq->ref); | 
 | 		bfq_put_queue(bfqq); | 
 | 		*bfqq_ptr = NULL; | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * Release all the bfqg references to its async queues.  If we are | 
 |  * deallocating the group these queues may still contain requests, so | 
 |  * we reparent them to the root cgroup (i.e., the only one that will | 
 |  * exist for sure until all the requests on a device are gone). | 
 |  */ | 
 | void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) | 
 | { | 
 | 	int i, j; | 
 |  | 
 | 	for (i = 0; i < 2; i++) | 
 | 		for (j = 0; j < IOPRIO_BE_NR; j++) | 
 | 			__bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]); | 
 |  | 
 | 	__bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq); | 
 | } | 
 |  | 
 | /* | 
 |  * See the comments on bfq_limit_depth for the purpose of | 
 |  * the depths set in the function. Return minimum shallow depth we'll use. | 
 |  */ | 
 | static unsigned int bfq_update_depths(struct bfq_data *bfqd, | 
 | 				      struct sbitmap_queue *bt) | 
 | { | 
 | 	unsigned int i, j, min_shallow = UINT_MAX; | 
 |  | 
 | 	/* | 
 | 	 * In-word depths if no bfq_queue is being weight-raised: | 
 | 	 * leaving 25% of tags only for sync reads. | 
 | 	 * | 
 | 	 * In next formulas, right-shift the value | 
 | 	 * (1U<<bt->sb.shift), instead of computing directly | 
 | 	 * (1U<<(bt->sb.shift - something)), to be robust against | 
 | 	 * any possible value of bt->sb.shift, without having to | 
 | 	 * limit 'something'. | 
 | 	 */ | 
 | 	/* no more than 50% of tags for async I/O */ | 
 | 	bfqd->word_depths[0][0] = max((1U << bt->sb.shift) >> 1, 1U); | 
 | 	/* | 
 | 	 * no more than 75% of tags for sync writes (25% extra tags | 
 | 	 * w.r.t. async I/O, to prevent async I/O from starving sync | 
 | 	 * writes) | 
 | 	 */ | 
 | 	bfqd->word_depths[0][1] = max(((1U << bt->sb.shift) * 3) >> 2, 1U); | 
 |  | 
 | 	/* | 
 | 	 * In-word depths in case some bfq_queue is being weight- | 
 | 	 * raised: leaving ~63% of tags for sync reads. This is the | 
 | 	 * highest percentage for which, in our tests, application | 
 | 	 * start-up times didn't suffer from any regression due to tag | 
 | 	 * shortage. | 
 | 	 */ | 
 | 	/* no more than ~18% of tags for async I/O */ | 
 | 	bfqd->word_depths[1][0] = max(((1U << bt->sb.shift) * 3) >> 4, 1U); | 
 | 	/* no more than ~37% of tags for sync writes (~20% extra tags) */ | 
 | 	bfqd->word_depths[1][1] = max(((1U << bt->sb.shift) * 6) >> 4, 1U); | 
 |  | 
 | 	for (i = 0; i < 2; i++) | 
 | 		for (j = 0; j < 2; j++) | 
 | 			min_shallow = min(min_shallow, bfqd->word_depths[i][j]); | 
 |  | 
 | 	return min_shallow; | 
 | } | 
 |  | 
 | static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) | 
 | { | 
 | 	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; | 
 | 	struct blk_mq_tags *tags = hctx->sched_tags; | 
 | 	unsigned int min_shallow; | 
 |  | 
 | 	min_shallow = bfq_update_depths(bfqd, &tags->bitmap_tags); | 
 | 	sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, min_shallow); | 
 | } | 
 |  | 
 | static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) | 
 | { | 
 | 	bfq_depth_updated(hctx); | 
 | 	return 0; | 
 | } | 
 |  | 
 | static void bfq_exit_queue(struct elevator_queue *e) | 
 | { | 
 | 	struct bfq_data *bfqd = e->elevator_data; | 
 | 	struct bfq_queue *bfqq, *n; | 
 |  | 
 | 	hrtimer_cancel(&bfqd->idle_slice_timer); | 
 |  | 
 | 	spin_lock_irq(&bfqd->lock); | 
 | 	list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) | 
 | 		bfq_deactivate_bfqq(bfqd, bfqq, false, false); | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 |  | 
 | 	hrtimer_cancel(&bfqd->idle_slice_timer); | 
 |  | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	/* release oom-queue reference to root group */ | 
 | 	bfqg_and_blkg_put(bfqd->root_group); | 
 |  | 
 | 	blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq); | 
 | #else | 
 | 	spin_lock_irq(&bfqd->lock); | 
 | 	bfq_put_async_queues(bfqd, bfqd->root_group); | 
 | 	kfree(bfqd->root_group); | 
 | 	spin_unlock_irq(&bfqd->lock); | 
 | #endif | 
 |  | 
 | 	kfree(bfqd); | 
 | } | 
 |  | 
 | static void bfq_init_root_group(struct bfq_group *root_group, | 
 | 				struct bfq_data *bfqd) | 
 | { | 
 | 	int i; | 
 |  | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	root_group->entity.parent = NULL; | 
 | 	root_group->my_entity = NULL; | 
 | 	root_group->bfqd = bfqd; | 
 | #endif | 
 | 	root_group->rq_pos_tree = RB_ROOT; | 
 | 	for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) | 
 | 		root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; | 
 | 	root_group->sched_data.bfq_class_idle_last_service = jiffies; | 
 | } | 
 |  | 
 | static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) | 
 | { | 
 | 	struct bfq_data *bfqd; | 
 | 	struct elevator_queue *eq; | 
 |  | 
 | 	eq = elevator_alloc(q, e); | 
 | 	if (!eq) | 
 | 		return -ENOMEM; | 
 |  | 
 | 	bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); | 
 | 	if (!bfqd) { | 
 | 		kobject_put(&eq->kobj); | 
 | 		return -ENOMEM; | 
 | 	} | 
 | 	eq->elevator_data = bfqd; | 
 |  | 
 | 	spin_lock_irq(&q->queue_lock); | 
 | 	q->elevator = eq; | 
 | 	spin_unlock_irq(&q->queue_lock); | 
 |  | 
 | 	/* | 
 | 	 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. | 
 | 	 * Grab a permanent reference to it, so that the normal code flow | 
 | 	 * will not attempt to free it. | 
 | 	 */ | 
 | 	bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); | 
 | 	bfqd->oom_bfqq.ref++; | 
 | 	bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; | 
 | 	bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; | 
 | 	bfqd->oom_bfqq.entity.new_weight = | 
 | 		bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); | 
 |  | 
 | 	/* oom_bfqq does not participate to bursts */ | 
 | 	bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); | 
 |  | 
 | 	/* | 
 | 	 * Trigger weight initialization, according to ioprio, at the | 
 | 	 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio | 
 | 	 * class won't be changed any more. | 
 | 	 */ | 
 | 	bfqd->oom_bfqq.entity.prio_changed = 1; | 
 |  | 
 | 	bfqd->queue = q; | 
 |  | 
 | 	INIT_LIST_HEAD(&bfqd->dispatch); | 
 |  | 
 | 	hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, | 
 | 		     HRTIMER_MODE_REL); | 
 | 	bfqd->idle_slice_timer.function = bfq_idle_slice_timer; | 
 |  | 
 | 	bfqd->queue_weights_tree = RB_ROOT_CACHED; | 
 | 	bfqd->num_groups_with_pending_reqs = 0; | 
 |  | 
 | 	INIT_LIST_HEAD(&bfqd->active_list); | 
 | 	INIT_LIST_HEAD(&bfqd->idle_list); | 
 | 	INIT_HLIST_HEAD(&bfqd->burst_list); | 
 |  | 
 | 	bfqd->hw_tag = -1; | 
 | 	bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); | 
 |  | 
 | 	bfqd->bfq_max_budget = bfq_default_max_budget; | 
 |  | 
 | 	bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; | 
 | 	bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; | 
 | 	bfqd->bfq_back_max = bfq_back_max; | 
 | 	bfqd->bfq_back_penalty = bfq_back_penalty; | 
 | 	bfqd->bfq_slice_idle = bfq_slice_idle; | 
 | 	bfqd->bfq_timeout = bfq_timeout; | 
 |  | 
 | 	bfqd->bfq_requests_within_timer = 120; | 
 |  | 
 | 	bfqd->bfq_large_burst_thresh = 8; | 
 | 	bfqd->bfq_burst_interval = msecs_to_jiffies(180); | 
 |  | 
 | 	bfqd->low_latency = true; | 
 |  | 
 | 	/* | 
 | 	 * Trade-off between responsiveness and fairness. | 
 | 	 */ | 
 | 	bfqd->bfq_wr_coeff = 30; | 
 | 	bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); | 
 | 	bfqd->bfq_wr_max_time = 0; | 
 | 	bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); | 
 | 	bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); | 
 | 	bfqd->bfq_wr_max_softrt_rate = 7000; /* | 
 | 					      * Approximate rate required | 
 | 					      * to playback or record a | 
 | 					      * high-definition compressed | 
 | 					      * video. | 
 | 					      */ | 
 | 	bfqd->wr_busy_queues = 0; | 
 |  | 
 | 	/* | 
 | 	 * Begin by assuming, optimistically, that the device peak | 
 | 	 * rate is equal to 2/3 of the highest reference rate. | 
 | 	 */ | 
 | 	bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] * | 
 | 		ref_wr_duration[blk_queue_nonrot(bfqd->queue)]; | 
 | 	bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3; | 
 |  | 
 | 	spin_lock_init(&bfqd->lock); | 
 |  | 
 | 	/* | 
 | 	 * The invocation of the next bfq_create_group_hierarchy | 
 | 	 * function is the head of a chain of function calls | 
 | 	 * (bfq_create_group_hierarchy->blkcg_activate_policy-> | 
 | 	 * blk_mq_freeze_queue) that may lead to the invocation of the | 
 | 	 * has_work hook function. For this reason, | 
 | 	 * bfq_create_group_hierarchy is invoked only after all | 
 | 	 * scheduler data has been initialized, apart from the fields | 
 | 	 * that can be initialized only after invoking | 
 | 	 * bfq_create_group_hierarchy. This, in particular, enables | 
 | 	 * has_work to correctly return false. Of course, to avoid | 
 | 	 * other inconsistencies, the blk-mq stack must then refrain | 
 | 	 * from invoking further scheduler hooks before this init | 
 | 	 * function is finished. | 
 | 	 */ | 
 | 	bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); | 
 | 	if (!bfqd->root_group) | 
 | 		goto out_free; | 
 | 	bfq_init_root_group(bfqd->root_group, bfqd); | 
 | 	bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); | 
 |  | 
 | 	wbt_disable_default(q); | 
 | 	return 0; | 
 |  | 
 | out_free: | 
 | 	kfree(bfqd); | 
 | 	kobject_put(&eq->kobj); | 
 | 	return -ENOMEM; | 
 | } | 
 |  | 
 | static void bfq_slab_kill(void) | 
 | { | 
 | 	kmem_cache_destroy(bfq_pool); | 
 | } | 
 |  | 
 | static int __init bfq_slab_setup(void) | 
 | { | 
 | 	bfq_pool = KMEM_CACHE(bfq_queue, 0); | 
 | 	if (!bfq_pool) | 
 | 		return -ENOMEM; | 
 | 	return 0; | 
 | } | 
 |  | 
 | static ssize_t bfq_var_show(unsigned int var, char *page) | 
 | { | 
 | 	return sprintf(page, "%u\n", var); | 
 | } | 
 |  | 
 | static int bfq_var_store(unsigned long *var, const char *page) | 
 | { | 
 | 	unsigned long new_val; | 
 | 	int ret = kstrtoul(page, 10, &new_val); | 
 |  | 
 | 	if (ret) | 
 | 		return ret; | 
 | 	*var = new_val; | 
 | 	return 0; | 
 | } | 
 |  | 
 | #define SHOW_FUNCTION(__FUNC, __VAR, __CONV)				\ | 
 | static ssize_t __FUNC(struct elevator_queue *e, char *page)		\ | 
 | {									\ | 
 | 	struct bfq_data *bfqd = e->elevator_data;			\ | 
 | 	u64 __data = __VAR;						\ | 
 | 	if (__CONV == 1)						\ | 
 | 		__data = jiffies_to_msecs(__data);			\ | 
 | 	else if (__CONV == 2)						\ | 
 | 		__data = div_u64(__data, NSEC_PER_MSEC);		\ | 
 | 	return bfq_var_show(__data, (page));				\ | 
 | } | 
 | SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); | 
 | SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); | 
 | SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); | 
 | SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); | 
 | SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); | 
 | SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); | 
 | SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); | 
 | SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); | 
 | SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); | 
 | #undef SHOW_FUNCTION | 
 |  | 
 | #define USEC_SHOW_FUNCTION(__FUNC, __VAR)				\ | 
 | static ssize_t __FUNC(struct elevator_queue *e, char *page)		\ | 
 | {									\ | 
 | 	struct bfq_data *bfqd = e->elevator_data;			\ | 
 | 	u64 __data = __VAR;						\ | 
 | 	__data = div_u64(__data, NSEC_PER_USEC);			\ | 
 | 	return bfq_var_show(__data, (page));				\ | 
 | } | 
 | USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); | 
 | #undef USEC_SHOW_FUNCTION | 
 |  | 
 | #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV)			\ | 
 | static ssize_t								\ | 
 | __FUNC(struct elevator_queue *e, const char *page, size_t count)	\ | 
 | {									\ | 
 | 	struct bfq_data *bfqd = e->elevator_data;			\ | 
 | 	unsigned long __data, __min = (MIN), __max = (MAX);		\ | 
 | 	int ret;							\ | 
 | 									\ | 
 | 	ret = bfq_var_store(&__data, (page));				\ | 
 | 	if (ret)							\ | 
 | 		return ret;						\ | 
 | 	if (__data < __min)						\ | 
 | 		__data = __min;						\ | 
 | 	else if (__data > __max)					\ | 
 | 		__data = __max;						\ | 
 | 	if (__CONV == 1)						\ | 
 | 		*(__PTR) = msecs_to_jiffies(__data);			\ | 
 | 	else if (__CONV == 2)						\ | 
 | 		*(__PTR) = (u64)__data * NSEC_PER_MSEC;			\ | 
 | 	else								\ | 
 | 		*(__PTR) = __data;					\ | 
 | 	return count;							\ | 
 | } | 
 | STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, | 
 | 		INT_MAX, 2); | 
 | STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, | 
 | 		INT_MAX, 2); | 
 | STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); | 
 | STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, | 
 | 		INT_MAX, 0); | 
 | STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); | 
 | #undef STORE_FUNCTION | 
 |  | 
 | #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX)			\ | 
 | static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ | 
 | {									\ | 
 | 	struct bfq_data *bfqd = e->elevator_data;			\ | 
 | 	unsigned long __data, __min = (MIN), __max = (MAX);		\ | 
 | 	int ret;							\ | 
 | 									\ | 
 | 	ret = bfq_var_store(&__data, (page));				\ | 
 | 	if (ret)							\ | 
 | 		return ret;						\ | 
 | 	if (__data < __min)						\ | 
 | 		__data = __min;						\ | 
 | 	else if (__data > __max)					\ | 
 | 		__data = __max;						\ | 
 | 	*(__PTR) = (u64)__data * NSEC_PER_USEC;				\ | 
 | 	return count;							\ | 
 | } | 
 | USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, | 
 | 		    UINT_MAX); | 
 | #undef USEC_STORE_FUNCTION | 
 |  | 
 | static ssize_t bfq_max_budget_store(struct elevator_queue *e, | 
 | 				    const char *page, size_t count) | 
 | { | 
 | 	struct bfq_data *bfqd = e->elevator_data; | 
 | 	unsigned long __data; | 
 | 	int ret; | 
 |  | 
 | 	ret = bfq_var_store(&__data, (page)); | 
 | 	if (ret) | 
 | 		return ret; | 
 |  | 
 | 	if (__data == 0) | 
 | 		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); | 
 | 	else { | 
 | 		if (__data > INT_MAX) | 
 | 			__data = INT_MAX; | 
 | 		bfqd->bfq_max_budget = __data; | 
 | 	} | 
 |  | 
 | 	bfqd->bfq_user_max_budget = __data; | 
 |  | 
 | 	return count; | 
 | } | 
 |  | 
 | /* | 
 |  * Leaving this name to preserve name compatibility with cfq | 
 |  * parameters, but this timeout is used for both sync and async. | 
 |  */ | 
 | static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, | 
 | 				      const char *page, size_t count) | 
 | { | 
 | 	struct bfq_data *bfqd = e->elevator_data; | 
 | 	unsigned long __data; | 
 | 	int ret; | 
 |  | 
 | 	ret = bfq_var_store(&__data, (page)); | 
 | 	if (ret) | 
 | 		return ret; | 
 |  | 
 | 	if (__data < 1) | 
 | 		__data = 1; | 
 | 	else if (__data > INT_MAX) | 
 | 		__data = INT_MAX; | 
 |  | 
 | 	bfqd->bfq_timeout = msecs_to_jiffies(__data); | 
 | 	if (bfqd->bfq_user_max_budget == 0) | 
 | 		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); | 
 |  | 
 | 	return count; | 
 | } | 
 |  | 
 | static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, | 
 | 				     const char *page, size_t count) | 
 | { | 
 | 	struct bfq_data *bfqd = e->elevator_data; | 
 | 	unsigned long __data; | 
 | 	int ret; | 
 |  | 
 | 	ret = bfq_var_store(&__data, (page)); | 
 | 	if (ret) | 
 | 		return ret; | 
 |  | 
 | 	if (__data > 1) | 
 | 		__data = 1; | 
 | 	if (!bfqd->strict_guarantees && __data == 1 | 
 | 	    && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) | 
 | 		bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; | 
 |  | 
 | 	bfqd->strict_guarantees = __data; | 
 |  | 
 | 	return count; | 
 | } | 
 |  | 
 | static ssize_t bfq_low_latency_store(struct elevator_queue *e, | 
 | 				     const char *page, size_t count) | 
 | { | 
 | 	struct bfq_data *bfqd = e->elevator_data; | 
 | 	unsigned long __data; | 
 | 	int ret; | 
 |  | 
 | 	ret = bfq_var_store(&__data, (page)); | 
 | 	if (ret) | 
 | 		return ret; | 
 |  | 
 | 	if (__data > 1) | 
 | 		__data = 1; | 
 | 	if (__data == 0 && bfqd->low_latency != 0) | 
 | 		bfq_end_wr(bfqd); | 
 | 	bfqd->low_latency = __data; | 
 |  | 
 | 	return count; | 
 | } | 
 |  | 
 | #define BFQ_ATTR(name) \ | 
 | 	__ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) | 
 |  | 
 | static struct elv_fs_entry bfq_attrs[] = { | 
 | 	BFQ_ATTR(fifo_expire_sync), | 
 | 	BFQ_ATTR(fifo_expire_async), | 
 | 	BFQ_ATTR(back_seek_max), | 
 | 	BFQ_ATTR(back_seek_penalty), | 
 | 	BFQ_ATTR(slice_idle), | 
 | 	BFQ_ATTR(slice_idle_us), | 
 | 	BFQ_ATTR(max_budget), | 
 | 	BFQ_ATTR(timeout_sync), | 
 | 	BFQ_ATTR(strict_guarantees), | 
 | 	BFQ_ATTR(low_latency), | 
 | 	__ATTR_NULL | 
 | }; | 
 |  | 
 | static struct elevator_type iosched_bfq_mq = { | 
 | 	.ops = { | 
 | 		.limit_depth		= bfq_limit_depth, | 
 | 		.prepare_request	= bfq_prepare_request, | 
 | 		.requeue_request        = bfq_finish_requeue_request, | 
 | 		.finish_request		= bfq_finish_requeue_request, | 
 | 		.exit_icq		= bfq_exit_icq, | 
 | 		.insert_requests	= bfq_insert_requests, | 
 | 		.dispatch_request	= bfq_dispatch_request, | 
 | 		.next_request		= elv_rb_latter_request, | 
 | 		.former_request		= elv_rb_former_request, | 
 | 		.allow_merge		= bfq_allow_bio_merge, | 
 | 		.bio_merge		= bfq_bio_merge, | 
 | 		.request_merge		= bfq_request_merge, | 
 | 		.requests_merged	= bfq_requests_merged, | 
 | 		.request_merged		= bfq_request_merged, | 
 | 		.has_work		= bfq_has_work, | 
 | 		.depth_updated		= bfq_depth_updated, | 
 | 		.init_hctx		= bfq_init_hctx, | 
 | 		.init_sched		= bfq_init_queue, | 
 | 		.exit_sched		= bfq_exit_queue, | 
 | 	}, | 
 |  | 
 | 	.icq_size =		sizeof(struct bfq_io_cq), | 
 | 	.icq_align =		__alignof__(struct bfq_io_cq), | 
 | 	.elevator_attrs =	bfq_attrs, | 
 | 	.elevator_name =	"bfq", | 
 | 	.elevator_owner =	THIS_MODULE, | 
 | }; | 
 | MODULE_ALIAS("bfq-iosched"); | 
 |  | 
 | static int __init bfq_init(void) | 
 | { | 
 | 	int ret; | 
 |  | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	ret = blkcg_policy_register(&blkcg_policy_bfq); | 
 | 	if (ret) | 
 | 		return ret; | 
 | #endif | 
 |  | 
 | 	ret = -ENOMEM; | 
 | 	if (bfq_slab_setup()) | 
 | 		goto err_pol_unreg; | 
 |  | 
 | 	/* | 
 | 	 * Times to load large popular applications for the typical | 
 | 	 * systems installed on the reference devices (see the | 
 | 	 * comments before the definition of the next | 
 | 	 * array). Actually, we use slightly lower values, as the | 
 | 	 * estimated peak rate tends to be smaller than the actual | 
 | 	 * peak rate.  The reason for this last fact is that estimates | 
 | 	 * are computed over much shorter time intervals than the long | 
 | 	 * intervals typically used for benchmarking. Why? First, to | 
 | 	 * adapt more quickly to variations. Second, because an I/O | 
 | 	 * scheduler cannot rely on a peak-rate-evaluation workload to | 
 | 	 * be run for a long time. | 
 | 	 */ | 
 | 	ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ | 
 | 	ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ | 
 |  | 
 | 	ret = elv_register(&iosched_bfq_mq); | 
 | 	if (ret) | 
 | 		goto slab_kill; | 
 |  | 
 | 	return 0; | 
 |  | 
 | slab_kill: | 
 | 	bfq_slab_kill(); | 
 | err_pol_unreg: | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	blkcg_policy_unregister(&blkcg_policy_bfq); | 
 | #endif | 
 | 	return ret; | 
 | } | 
 |  | 
 | static void __exit bfq_exit(void) | 
 | { | 
 | 	elv_unregister(&iosched_bfq_mq); | 
 | #ifdef CONFIG_BFQ_GROUP_IOSCHED | 
 | 	blkcg_policy_unregister(&blkcg_policy_bfq); | 
 | #endif | 
 | 	bfq_slab_kill(); | 
 | } | 
 |  | 
 | module_init(bfq_init); | 
 | module_exit(bfq_exit); | 
 |  | 
 | MODULE_AUTHOR("Paolo Valente"); | 
 | MODULE_LICENSE("GPL"); | 
 | MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); |