| ============================= | |
| Frame Buffer device internals | |
| ============================= | |
| This is a first start for some documentation about frame buffer device | |
| internals. | |
| Authors: | |
| - Geert Uytterhoeven <geert@linux-m68k.org>, 21 July 1998 | |
| - James Simmons <jsimmons@user.sf.net>, Nov 26 2002 | |
| -------------------------------------------------------------------------------- | |
| Structures used by the frame buffer device API | |
| ============================================== | |
| The following structures play a role in the game of frame buffer devices. They | |
| are defined in <linux/fb.h>. | |
| 1. Outside the kernel (user space) | |
| - struct fb_fix_screeninfo | |
| Device independent unchangeable information about a frame buffer device and | |
| a specific video mode. This can be obtained using the FBIOGET_FSCREENINFO | |
| ioctl. | |
| - struct fb_var_screeninfo | |
| Device independent changeable information about a frame buffer device and a | |
| specific video mode. This can be obtained using the FBIOGET_VSCREENINFO | |
| ioctl, and updated with the FBIOPUT_VSCREENINFO ioctl. If you want to pan | |
| the screen only, you can use the FBIOPAN_DISPLAY ioctl. | |
| - struct fb_cmap | |
| Device independent colormap information. You can get and set the colormap | |
| using the FBIOGETCMAP and FBIOPUTCMAP ioctls. | |
| 2. Inside the kernel | |
| - struct fb_info | |
| Generic information, API and low level information about a specific frame | |
| buffer device instance (slot number, board address, ...). | |
| - struct `par` | |
| Device dependent information that uniquely defines the video mode for this | |
| particular piece of hardware. | |
| Visuals used by the frame buffer device API | |
| =========================================== | |
| Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10) | |
| -------------------------------------------------- | |
| Each pixel is either black or white. | |
| Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR) | |
| --------------------------------------------------------------------- | |
| The whole pixel value is fed through a programmable lookup table that has one | |
| color (including red, green, and blue intensities) for each possible pixel | |
| value, and that color is displayed. | |
| True color (FB_VISUAL_TRUECOLOR) | |
| -------------------------------- | |
| The pixel value is broken up into red, green, and blue fields. | |
| Direct color (FB_VISUAL_DIRECTCOLOR) | |
| ------------------------------------ | |
| The pixel value is broken up into red, green, and blue fields, each of which | |
| are looked up in separate red, green, and blue lookup tables. | |
| Grayscale displays | |
| ------------------ | |
| Grayscale and static grayscale are special variants of pseudo color and static | |
| pseudo color, where the red, green and blue components are always equal to | |
| each other. |