| // SPDX-License-Identifier: GPL-2.0+ | |
| /* | |
| * HID driver for Valve Steam Controller | |
| * | |
| * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com> | |
| * Copyright (c) 2022 Valve Software | |
| * | |
| * Supports both the wired and wireless interfaces. | |
| * | |
| * This controller has a builtin emulation of mouse and keyboard: the right pad | |
| * can be used as a mouse, the shoulder buttons are mouse buttons, A and B | |
| * buttons are ENTER and ESCAPE, and so on. This is implemented as additional | |
| * HID interfaces. | |
| * | |
| * This is known as the "lizard mode", because apparently lizards like to use | |
| * the computer from the coach, without a proper mouse and keyboard. | |
| * | |
| * This driver will disable the lizard mode when the input device is opened | |
| * and re-enable it when the input device is closed, so as not to break user | |
| * mode behaviour. The lizard_mode parameter can be used to change that. | |
| * | |
| * There are a few user space applications (notably Steam Client) that use | |
| * the hidraw interface directly to create input devices (XTest, uinput...). | |
| * In order to avoid breaking them this driver creates a layered hidraw device, | |
| * so it can detect when the client is running and then: | |
| * - it will not send any command to the controller. | |
| * - this input device will be removed, to avoid double input of the same | |
| * user action. | |
| * When the client is closed, this input device will be created again. | |
| * | |
| * For additional functions, such as changing the right-pad margin or switching | |
| * the led, you can use the user-space tool at: | |
| * | |
| * https://github.com/rodrigorc/steamctrl | |
| */ | |
| #include <linux/device.h> | |
| #include <linux/input.h> | |
| #include <linux/hid.h> | |
| #include <linux/module.h> | |
| #include <linux/workqueue.h> | |
| #include <linux/mutex.h> | |
| #include <linux/rcupdate.h> | |
| #include <linux/delay.h> | |
| #include <linux/power_supply.h> | |
| #include "hid-ids.h" | |
| MODULE_DESCRIPTION("HID driver for Valve Steam Controller"); | |
| MODULE_LICENSE("GPL"); | |
| MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>"); | |
| static bool lizard_mode = true; | |
| static DEFINE_MUTEX(steam_devices_lock); | |
| static LIST_HEAD(steam_devices); | |
| #define STEAM_QUIRK_WIRELESS BIT(0) | |
| #define STEAM_QUIRK_DECK BIT(1) | |
| /* Touch pads are 40 mm in diameter and 65535 units */ | |
| #define STEAM_PAD_RESOLUTION 1638 | |
| /* Trigger runs are about 5 mm and 256 units */ | |
| #define STEAM_TRIGGER_RESOLUTION 51 | |
| /* Joystick runs are about 5 mm and 256 units */ | |
| #define STEAM_JOYSTICK_RESOLUTION 51 | |
| /* Trigger runs are about 6 mm and 32768 units */ | |
| #define STEAM_DECK_TRIGGER_RESOLUTION 5461 | |
| /* Joystick runs are about 5 mm and 32768 units */ | |
| #define STEAM_DECK_JOYSTICK_RESOLUTION 6553 | |
| /* Accelerometer has 16 bit resolution and a range of +/- 2g */ | |
| #define STEAM_DECK_ACCEL_RES_PER_G 16384 | |
| #define STEAM_DECK_ACCEL_RANGE 32768 | |
| #define STEAM_DECK_ACCEL_FUZZ 32 | |
| /* Gyroscope has 16 bit resolution and a range of +/- 2000 dps */ | |
| #define STEAM_DECK_GYRO_RES_PER_DPS 16 | |
| #define STEAM_DECK_GYRO_RANGE 32768 | |
| #define STEAM_DECK_GYRO_FUZZ 1 | |
| #define STEAM_PAD_FUZZ 256 | |
| /* | |
| * Commands that can be sent in a feature report. | |
| * Thanks to Valve and SDL for the names. | |
| */ | |
| enum { | |
| ID_SET_DIGITAL_MAPPINGS = 0x80, | |
| ID_CLEAR_DIGITAL_MAPPINGS = 0x81, | |
| ID_GET_DIGITAL_MAPPINGS = 0x82, | |
| ID_GET_ATTRIBUTES_VALUES = 0x83, | |
| ID_GET_ATTRIBUTE_LABEL = 0x84, | |
| ID_SET_DEFAULT_DIGITAL_MAPPINGS = 0x85, | |
| ID_FACTORY_RESET = 0x86, | |
| ID_SET_SETTINGS_VALUES = 0x87, | |
| ID_CLEAR_SETTINGS_VALUES = 0x88, | |
| ID_GET_SETTINGS_VALUES = 0x89, | |
| ID_GET_SETTING_LABEL = 0x8A, | |
| ID_GET_SETTINGS_MAXS = 0x8B, | |
| ID_GET_SETTINGS_DEFAULTS = 0x8C, | |
| ID_SET_CONTROLLER_MODE = 0x8D, | |
| ID_LOAD_DEFAULT_SETTINGS = 0x8E, | |
| ID_TRIGGER_HAPTIC_PULSE = 0x8F, | |
| ID_TURN_OFF_CONTROLLER = 0x9F, | |
| ID_GET_DEVICE_INFO = 0xA1, | |
| ID_CALIBRATE_TRACKPADS = 0xA7, | |
| ID_RESERVED_0 = 0xA8, | |
| ID_SET_SERIAL_NUMBER = 0xA9, | |
| ID_GET_TRACKPAD_CALIBRATION = 0xAA, | |
| ID_GET_TRACKPAD_FACTORY_CALIBRATION = 0xAB, | |
| ID_GET_TRACKPAD_RAW_DATA = 0xAC, | |
| ID_ENABLE_PAIRING = 0xAD, | |
| ID_GET_STRING_ATTRIBUTE = 0xAE, | |
| ID_RADIO_ERASE_RECORDS = 0xAF, | |
| ID_RADIO_WRITE_RECORD = 0xB0, | |
| ID_SET_DONGLE_SETTING = 0xB1, | |
| ID_DONGLE_DISCONNECT_DEVICE = 0xB2, | |
| ID_DONGLE_COMMIT_DEVICE = 0xB3, | |
| ID_DONGLE_GET_WIRELESS_STATE = 0xB4, | |
| ID_CALIBRATE_GYRO = 0xB5, | |
| ID_PLAY_AUDIO = 0xB6, | |
| ID_AUDIO_UPDATE_START = 0xB7, | |
| ID_AUDIO_UPDATE_DATA = 0xB8, | |
| ID_AUDIO_UPDATE_COMPLETE = 0xB9, | |
| ID_GET_CHIPID = 0xBA, | |
| ID_CALIBRATE_JOYSTICK = 0xBF, | |
| ID_CALIBRATE_ANALOG_TRIGGERS = 0xC0, | |
| ID_SET_AUDIO_MAPPING = 0xC1, | |
| ID_CHECK_GYRO_FW_LOAD = 0xC2, | |
| ID_CALIBRATE_ANALOG = 0xC3, | |
| ID_DONGLE_GET_CONNECTED_SLOTS = 0xC4, | |
| ID_RESET_IMU = 0xCE, | |
| ID_TRIGGER_HAPTIC_CMD = 0xEA, | |
| ID_TRIGGER_RUMBLE_CMD = 0xEB, | |
| }; | |
| /* Settings IDs */ | |
| enum { | |
| /* 0 */ | |
| SETTING_MOUSE_SENSITIVITY, | |
| SETTING_MOUSE_ACCELERATION, | |
| SETTING_TRACKBALL_ROTATION_ANGLE, | |
| SETTING_HAPTIC_INTENSITY_UNUSED, | |
| SETTING_LEFT_GAMEPAD_STICK_ENABLED, | |
| SETTING_RIGHT_GAMEPAD_STICK_ENABLED, | |
| SETTING_USB_DEBUG_MODE, | |
| SETTING_LEFT_TRACKPAD_MODE, | |
| SETTING_RIGHT_TRACKPAD_MODE, | |
| SETTING_MOUSE_POINTER_ENABLED, | |
| /* 10 */ | |
| SETTING_DPAD_DEADZONE, | |
| SETTING_MINIMUM_MOMENTUM_VEL, | |
| SETTING_MOMENTUM_DECAY_AMMOUNT, | |
| SETTING_TRACKPAD_RELATIVE_MODE_TICKS_PER_PIXEL, | |
| SETTING_HAPTIC_INCREMENT, | |
| SETTING_DPAD_ANGLE_SIN, | |
| SETTING_DPAD_ANGLE_COS, | |
| SETTING_MOMENTUM_VERTICAL_DIVISOR, | |
| SETTING_MOMENTUM_MAXIMUM_VELOCITY, | |
| SETTING_TRACKPAD_Z_ON, | |
| /* 20 */ | |
| SETTING_TRACKPAD_Z_OFF, | |
| SETTING_SENSITIVY_SCALE_AMMOUNT, | |
| SETTING_LEFT_TRACKPAD_SECONDARY_MODE, | |
| SETTING_RIGHT_TRACKPAD_SECONDARY_MODE, | |
| SETTING_SMOOTH_ABSOLUTE_MOUSE, | |
| SETTING_STEAMBUTTON_POWEROFF_TIME, | |
| SETTING_UNUSED_1, | |
| SETTING_TRACKPAD_OUTER_RADIUS, | |
| SETTING_TRACKPAD_Z_ON_LEFT, | |
| SETTING_TRACKPAD_Z_OFF_LEFT, | |
| /* 30 */ | |
| SETTING_TRACKPAD_OUTER_SPIN_VEL, | |
| SETTING_TRACKPAD_OUTER_SPIN_RADIUS, | |
| SETTING_TRACKPAD_OUTER_SPIN_HORIZONTAL_ONLY, | |
| SETTING_TRACKPAD_RELATIVE_MODE_DEADZONE, | |
| SETTING_TRACKPAD_RELATIVE_MODE_MAX_VEL, | |
| SETTING_TRACKPAD_RELATIVE_MODE_INVERT_Y, | |
| SETTING_TRACKPAD_DOUBLE_TAP_BEEP_ENABLED, | |
| SETTING_TRACKPAD_DOUBLE_TAP_BEEP_PERIOD, | |
| SETTING_TRACKPAD_DOUBLE_TAP_BEEP_COUNT, | |
| SETTING_TRACKPAD_OUTER_RADIUS_RELEASE_ON_TRANSITION, | |
| /* 40 */ | |
| SETTING_RADIAL_MODE_ANGLE, | |
| SETTING_HAPTIC_INTENSITY_MOUSE_MODE, | |
| SETTING_LEFT_DPAD_REQUIRES_CLICK, | |
| SETTING_RIGHT_DPAD_REQUIRES_CLICK, | |
| SETTING_LED_BASELINE_BRIGHTNESS, | |
| SETTING_LED_USER_BRIGHTNESS, | |
| SETTING_ENABLE_RAW_JOYSTICK, | |
| SETTING_ENABLE_FAST_SCAN, | |
| SETTING_IMU_MODE, | |
| SETTING_WIRELESS_PACKET_VERSION, | |
| /* 50 */ | |
| SETTING_SLEEP_INACTIVITY_TIMEOUT, | |
| SETTING_TRACKPAD_NOISE_THRESHOLD, | |
| SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, | |
| SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, | |
| SETTING_LEFT_BUMPER_CLICK_PRESSURE, | |
| SETTING_RIGHT_BUMPER_CLICK_PRESSURE, | |
| SETTING_LEFT_GRIP_CLICK_PRESSURE, | |
| SETTING_RIGHT_GRIP_CLICK_PRESSURE, | |
| SETTING_LEFT_GRIP2_CLICK_PRESSURE, | |
| SETTING_RIGHT_GRIP2_CLICK_PRESSURE, | |
| /* 60 */ | |
| SETTING_PRESSURE_MODE, | |
| SETTING_CONTROLLER_TEST_MODE, | |
| SETTING_TRIGGER_MODE, | |
| SETTING_TRACKPAD_Z_THRESHOLD, | |
| SETTING_FRAME_RATE, | |
| SETTING_TRACKPAD_FILT_CTRL, | |
| SETTING_TRACKPAD_CLIP, | |
| SETTING_DEBUG_OUTPUT_SELECT, | |
| SETTING_TRIGGER_THRESHOLD_PERCENT, | |
| SETTING_TRACKPAD_FREQUENCY_HOPPING, | |
| /* 70 */ | |
| SETTING_HAPTICS_ENABLED, | |
| SETTING_STEAM_WATCHDOG_ENABLE, | |
| SETTING_TIMP_TOUCH_THRESHOLD_ON, | |
| SETTING_TIMP_TOUCH_THRESHOLD_OFF, | |
| SETTING_FREQ_HOPPING, | |
| SETTING_TEST_CONTROL, | |
| SETTING_HAPTIC_MASTER_GAIN_DB, | |
| SETTING_THUMB_TOUCH_THRESH, | |
| SETTING_DEVICE_POWER_STATUS, | |
| SETTING_HAPTIC_INTENSITY, | |
| /* 80 */ | |
| SETTING_STABILIZER_ENABLED, | |
| SETTING_TIMP_MODE_MTE, | |
| }; | |
| /* Input report identifiers */ | |
| enum | |
| { | |
| ID_CONTROLLER_STATE = 1, | |
| ID_CONTROLLER_DEBUG = 2, | |
| ID_CONTROLLER_WIRELESS = 3, | |
| ID_CONTROLLER_STATUS = 4, | |
| ID_CONTROLLER_DEBUG2 = 5, | |
| ID_CONTROLLER_SECONDARY_STATE = 6, | |
| ID_CONTROLLER_BLE_STATE = 7, | |
| ID_CONTROLLER_DECK_STATE = 9 | |
| }; | |
| /* String attribute identifiers */ | |
| enum { | |
| ATTRIB_STR_BOARD_SERIAL, | |
| ATTRIB_STR_UNIT_SERIAL, | |
| }; | |
| /* Values for GYRO_MODE (bitmask) */ | |
| enum { | |
| SETTING_GYRO_MODE_OFF = 0, | |
| SETTING_GYRO_MODE_STEERING = BIT(0), | |
| SETTING_GYRO_MODE_TILT = BIT(1), | |
| SETTING_GYRO_MODE_SEND_ORIENTATION = BIT(2), | |
| SETTING_GYRO_MODE_SEND_RAW_ACCEL = BIT(3), | |
| SETTING_GYRO_MODE_SEND_RAW_GYRO = BIT(4), | |
| }; | |
| /* Trackpad modes */ | |
| enum { | |
| TRACKPAD_ABSOLUTE_MOUSE, | |
| TRACKPAD_RELATIVE_MOUSE, | |
| TRACKPAD_DPAD_FOUR_WAY_DISCRETE, | |
| TRACKPAD_DPAD_FOUR_WAY_OVERLAP, | |
| TRACKPAD_DPAD_EIGHT_WAY, | |
| TRACKPAD_RADIAL_MODE, | |
| TRACKPAD_ABSOLUTE_DPAD, | |
| TRACKPAD_NONE, | |
| TRACKPAD_GESTURE_KEYBOARD, | |
| }; | |
| /* Pad identifiers for the deck */ | |
| #define STEAM_PAD_LEFT 0 | |
| #define STEAM_PAD_RIGHT 1 | |
| #define STEAM_PAD_BOTH 2 | |
| /* Other random constants */ | |
| #define STEAM_SERIAL_LEN 0x15 | |
| struct steam_device { | |
| struct list_head list; | |
| spinlock_t lock; | |
| struct hid_device *hdev, *client_hdev; | |
| struct mutex report_mutex; | |
| unsigned long client_opened; | |
| struct input_dev __rcu *input; | |
| struct input_dev __rcu *sensors; | |
| unsigned long quirks; | |
| struct work_struct work_connect; | |
| bool connected; | |
| char serial_no[STEAM_SERIAL_LEN + 1]; | |
| struct power_supply_desc battery_desc; | |
| struct power_supply __rcu *battery; | |
| u8 battery_charge; | |
| u16 voltage; | |
| struct delayed_work mode_switch; | |
| bool did_mode_switch; | |
| bool gamepad_mode; | |
| struct work_struct rumble_work; | |
| u16 rumble_left; | |
| u16 rumble_right; | |
| unsigned int sensor_timestamp_us; | |
| struct work_struct unregister_work; | |
| }; | |
| static int steam_recv_report(struct steam_device *steam, | |
| u8 *data, int size) | |
| { | |
| struct hid_report *r; | |
| u8 *buf; | |
| int ret; | |
| r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; | |
| if (!r) { | |
| hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n"); | |
| return -EINVAL; | |
| } | |
| if (hid_report_len(r) < 64) | |
| return -EINVAL; | |
| buf = hid_alloc_report_buf(r, GFP_KERNEL); | |
| if (!buf) | |
| return -ENOMEM; | |
| /* | |
| * The report ID is always 0, so strip the first byte from the output. | |
| * hid_report_len() is not counting the report ID, so +1 to the length | |
| * or else we get a EOVERFLOW. We are safe from a buffer overflow | |
| * because hid_alloc_report_buf() allocates +7 bytes. | |
| */ | |
| ret = hid_hw_raw_request(steam->hdev, 0x00, | |
| buf, hid_report_len(r) + 1, | |
| HID_FEATURE_REPORT, HID_REQ_GET_REPORT); | |
| if (ret > 0) | |
| memcpy(data, buf + 1, min(size, ret - 1)); | |
| kfree(buf); | |
| return ret; | |
| } | |
| static int steam_send_report(struct steam_device *steam, | |
| u8 *cmd, int size) | |
| { | |
| struct hid_report *r; | |
| u8 *buf; | |
| unsigned int retries = 50; | |
| int ret; | |
| r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; | |
| if (!r) { | |
| hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n"); | |
| return -EINVAL; | |
| } | |
| if (hid_report_len(r) < 64) | |
| return -EINVAL; | |
| buf = hid_alloc_report_buf(r, GFP_KERNEL); | |
| if (!buf) | |
| return -ENOMEM; | |
| /* The report ID is always 0 */ | |
| memcpy(buf + 1, cmd, size); | |
| /* | |
| * Sometimes the wireless controller fails with EPIPE | |
| * when sending a feature report. | |
| * Doing a HID_REQ_GET_REPORT and waiting for a while | |
| * seems to fix that. | |
| */ | |
| do { | |
| ret = hid_hw_raw_request(steam->hdev, 0, | |
| buf, max(size, 64) + 1, | |
| HID_FEATURE_REPORT, HID_REQ_SET_REPORT); | |
| if (ret != -EPIPE) | |
| break; | |
| msleep(20); | |
| } while (--retries); | |
| kfree(buf); | |
| if (ret < 0) | |
| hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__, | |
| ret, size, cmd); | |
| return ret; | |
| } | |
| static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd) | |
| { | |
| return steam_send_report(steam, &cmd, 1); | |
| } | |
| static int steam_write_settings(struct steam_device *steam, | |
| /* u8 reg, u16 val */...) | |
| { | |
| /* Send: 0x87 len (reg valLo valHi)* */ | |
| u8 reg; | |
| u16 val; | |
| u8 cmd[64] = {ID_SET_SETTINGS_VALUES, 0x00}; | |
| int ret; | |
| va_list args; | |
| va_start(args, steam); | |
| for (;;) { | |
| reg = va_arg(args, int); | |
| if (reg == 0) | |
| break; | |
| val = va_arg(args, int); | |
| cmd[cmd[1] + 2] = reg; | |
| cmd[cmd[1] + 3] = val & 0xff; | |
| cmd[cmd[1] + 4] = val >> 8; | |
| cmd[1] += 3; | |
| } | |
| va_end(args); | |
| ret = steam_send_report(steam, cmd, 2 + cmd[1]); | |
| if (ret < 0) | |
| return ret; | |
| /* | |
| * Sometimes a lingering report for this command can | |
| * get read back instead of the last set report if | |
| * this isn't explicitly queried | |
| */ | |
| return steam_recv_report(steam, cmd, 2 + cmd[1]); | |
| } | |
| static int steam_get_serial(struct steam_device *steam) | |
| { | |
| /* | |
| * Send: 0xae 0x15 0x01 | |
| * Recv: 0xae 0x15 0x01 serialnumber | |
| */ | |
| int ret = 0; | |
| u8 cmd[] = {ID_GET_STRING_ATTRIBUTE, sizeof(steam->serial_no), ATTRIB_STR_UNIT_SERIAL}; | |
| u8 reply[3 + STEAM_SERIAL_LEN + 1]; | |
| mutex_lock(&steam->report_mutex); | |
| ret = steam_send_report(steam, cmd, sizeof(cmd)); | |
| if (ret < 0) | |
| goto out; | |
| ret = steam_recv_report(steam, reply, sizeof(reply)); | |
| if (ret < 0) | |
| goto out; | |
| if (reply[0] != ID_GET_STRING_ATTRIBUTE || reply[1] < 1 || | |
| reply[1] > sizeof(steam->serial_no) || reply[2] != ATTRIB_STR_UNIT_SERIAL) { | |
| ret = -EIO; | |
| goto out; | |
| } | |
| reply[3 + STEAM_SERIAL_LEN] = 0; | |
| strscpy(steam->serial_no, reply + 3, reply[1]); | |
| out: | |
| mutex_unlock(&steam->report_mutex); | |
| return ret; | |
| } | |
| /* | |
| * This command requests the wireless adaptor to post an event | |
| * with the connection status. Useful if this driver is loaded when | |
| * the controller is already connected. | |
| */ | |
| static inline int steam_request_conn_status(struct steam_device *steam) | |
| { | |
| int ret; | |
| mutex_lock(&steam->report_mutex); | |
| ret = steam_send_report_byte(steam, ID_DONGLE_GET_WIRELESS_STATE); | |
| mutex_unlock(&steam->report_mutex); | |
| return ret; | |
| } | |
| /* | |
| * Send a haptic pulse to the trackpads | |
| * Duration and interval are measured in microseconds, count is the number | |
| * of pulses to send for duration time with interval microseconds between them | |
| * and gain is measured in decibels, ranging from -24 to +6 | |
| */ | |
| static inline int steam_haptic_pulse(struct steam_device *steam, u8 pad, | |
| u16 duration, u16 interval, u16 count, u8 gain) | |
| { | |
| int ret; | |
| u8 report[10] = {ID_TRIGGER_HAPTIC_PULSE, 8}; | |
| /* Left and right are swapped on this report for legacy reasons */ | |
| if (pad < STEAM_PAD_BOTH) | |
| pad ^= 1; | |
| report[2] = pad; | |
| report[3] = duration & 0xFF; | |
| report[4] = duration >> 8; | |
| report[5] = interval & 0xFF; | |
| report[6] = interval >> 8; | |
| report[7] = count & 0xFF; | |
| report[8] = count >> 8; | |
| report[9] = gain; | |
| mutex_lock(&steam->report_mutex); | |
| ret = steam_send_report(steam, report, sizeof(report)); | |
| mutex_unlock(&steam->report_mutex); | |
| return ret; | |
| } | |
| static inline int steam_haptic_rumble(struct steam_device *steam, | |
| u16 intensity, u16 left_speed, u16 right_speed, | |
| u8 left_gain, u8 right_gain) | |
| { | |
| int ret; | |
| u8 report[11] = {ID_TRIGGER_RUMBLE_CMD, 9}; | |
| report[3] = intensity & 0xFF; | |
| report[4] = intensity >> 8; | |
| report[5] = left_speed & 0xFF; | |
| report[6] = left_speed >> 8; | |
| report[7] = right_speed & 0xFF; | |
| report[8] = right_speed >> 8; | |
| report[9] = left_gain; | |
| report[10] = right_gain; | |
| mutex_lock(&steam->report_mutex); | |
| ret = steam_send_report(steam, report, sizeof(report)); | |
| mutex_unlock(&steam->report_mutex); | |
| return ret; | |
| } | |
| static void steam_haptic_rumble_cb(struct work_struct *work) | |
| { | |
| struct steam_device *steam = container_of(work, struct steam_device, | |
| rumble_work); | |
| steam_haptic_rumble(steam, 0, steam->rumble_left, | |
| steam->rumble_right, 2, 0); | |
| } | |
| #ifdef CONFIG_STEAM_FF | |
| static int steam_play_effect(struct input_dev *dev, void *data, | |
| struct ff_effect *effect) | |
| { | |
| struct steam_device *steam = input_get_drvdata(dev); | |
| steam->rumble_left = effect->u.rumble.strong_magnitude; | |
| steam->rumble_right = effect->u.rumble.weak_magnitude; | |
| return schedule_work(&steam->rumble_work); | |
| } | |
| #endif | |
| static void steam_set_lizard_mode(struct steam_device *steam, bool enable) | |
| { | |
| if (steam->gamepad_mode) | |
| enable = false; | |
| mutex_lock(&steam->report_mutex); | |
| if (enable) { | |
| /* enable esc, enter, cursors */ | |
| steam_send_report_byte(steam, ID_SET_DEFAULT_DIGITAL_MAPPINGS); | |
| /* reset settings */ | |
| steam_send_report_byte(steam, ID_LOAD_DEFAULT_SETTINGS); | |
| } else { | |
| /* disable esc, enter, cursor */ | |
| steam_send_report_byte(steam, ID_CLEAR_DIGITAL_MAPPINGS); | |
| if (steam->quirks & STEAM_QUIRK_DECK) { | |
| steam_write_settings(steam, | |
| SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ | |
| SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ | |
| SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */ | |
| SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */ | |
| SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */ | |
| 0); | |
| } else { | |
| steam_write_settings(steam, | |
| SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ | |
| SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ | |
| 0); | |
| } | |
| } | |
| mutex_unlock(&steam->report_mutex); | |
| } | |
| static int steam_input_open(struct input_dev *dev) | |
| { | |
| struct steam_device *steam = input_get_drvdata(dev); | |
| unsigned long flags; | |
| bool set_lizard_mode; | |
| /* | |
| * Disabling lizard mode automatically is only done on the Steam | |
| * Controller. On the Steam Deck, this is toggled manually by holding | |
| * the options button instead, handled by steam_mode_switch_cb. | |
| */ | |
| if (!(steam->quirks & STEAM_QUIRK_DECK)) { | |
| spin_lock_irqsave(&steam->lock, flags); | |
| set_lizard_mode = !steam->client_opened && lizard_mode; | |
| spin_unlock_irqrestore(&steam->lock, flags); | |
| if (set_lizard_mode) | |
| steam_set_lizard_mode(steam, false); | |
| } | |
| return 0; | |
| } | |
| static void steam_input_close(struct input_dev *dev) | |
| { | |
| struct steam_device *steam = input_get_drvdata(dev); | |
| unsigned long flags; | |
| bool set_lizard_mode; | |
| if (!(steam->quirks & STEAM_QUIRK_DECK)) { | |
| spin_lock_irqsave(&steam->lock, flags); | |
| set_lizard_mode = !steam->client_opened && lizard_mode; | |
| spin_unlock_irqrestore(&steam->lock, flags); | |
| if (set_lizard_mode) | |
| steam_set_lizard_mode(steam, true); | |
| } | |
| } | |
| static enum power_supply_property steam_battery_props[] = { | |
| POWER_SUPPLY_PROP_PRESENT, | |
| POWER_SUPPLY_PROP_SCOPE, | |
| POWER_SUPPLY_PROP_VOLTAGE_NOW, | |
| POWER_SUPPLY_PROP_CAPACITY, | |
| }; | |
| static int steam_battery_get_property(struct power_supply *psy, | |
| enum power_supply_property psp, | |
| union power_supply_propval *val) | |
| { | |
| struct steam_device *steam = power_supply_get_drvdata(psy); | |
| unsigned long flags; | |
| s16 volts; | |
| u8 batt; | |
| int ret = 0; | |
| spin_lock_irqsave(&steam->lock, flags); | |
| volts = steam->voltage; | |
| batt = steam->battery_charge; | |
| spin_unlock_irqrestore(&steam->lock, flags); | |
| switch (psp) { | |
| case POWER_SUPPLY_PROP_PRESENT: | |
| val->intval = 1; | |
| break; | |
| case POWER_SUPPLY_PROP_SCOPE: | |
| val->intval = POWER_SUPPLY_SCOPE_DEVICE; | |
| break; | |
| case POWER_SUPPLY_PROP_VOLTAGE_NOW: | |
| val->intval = volts * 1000; /* mV -> uV */ | |
| break; | |
| case POWER_SUPPLY_PROP_CAPACITY: | |
| val->intval = batt; | |
| break; | |
| default: | |
| ret = -EINVAL; | |
| break; | |
| } | |
| return ret; | |
| } | |
| static int steam_battery_register(struct steam_device *steam) | |
| { | |
| struct power_supply *battery; | |
| struct power_supply_config battery_cfg = { .drv_data = steam, }; | |
| unsigned long flags; | |
| int ret; | |
| steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY; | |
| steam->battery_desc.properties = steam_battery_props; | |
| steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props); | |
| steam->battery_desc.get_property = steam_battery_get_property; | |
| steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev, | |
| GFP_KERNEL, "steam-controller-%s-battery", | |
| steam->serial_no); | |
| if (!steam->battery_desc.name) | |
| return -ENOMEM; | |
| /* avoid the warning of 0% battery while waiting for the first info */ | |
| spin_lock_irqsave(&steam->lock, flags); | |
| steam->voltage = 3000; | |
| steam->battery_charge = 100; | |
| spin_unlock_irqrestore(&steam->lock, flags); | |
| battery = power_supply_register(&steam->hdev->dev, | |
| &steam->battery_desc, &battery_cfg); | |
| if (IS_ERR(battery)) { | |
| ret = PTR_ERR(battery); | |
| hid_err(steam->hdev, | |
| "%s:power_supply_register failed with error %d\n", | |
| __func__, ret); | |
| return ret; | |
| } | |
| rcu_assign_pointer(steam->battery, battery); | |
| power_supply_powers(battery, &steam->hdev->dev); | |
| return 0; | |
| } | |
| static int steam_input_register(struct steam_device *steam) | |
| { | |
| struct hid_device *hdev = steam->hdev; | |
| struct input_dev *input; | |
| int ret; | |
| rcu_read_lock(); | |
| input = rcu_dereference(steam->input); | |
| rcu_read_unlock(); | |
| if (input) { | |
| dbg_hid("%s: already connected\n", __func__); | |
| return 0; | |
| } | |
| input = input_allocate_device(); | |
| if (!input) | |
| return -ENOMEM; | |
| input_set_drvdata(input, steam); | |
| input->dev.parent = &hdev->dev; | |
| input->open = steam_input_open; | |
| input->close = steam_input_close; | |
| input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" : | |
| (steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" : | |
| "Steam Controller"; | |
| input->phys = hdev->phys; | |
| input->uniq = steam->serial_no; | |
| input->id.bustype = hdev->bus; | |
| input->id.vendor = hdev->vendor; | |
| input->id.product = hdev->product; | |
| input->id.version = hdev->version; | |
| input_set_capability(input, EV_KEY, BTN_TR2); | |
| input_set_capability(input, EV_KEY, BTN_TL2); | |
| input_set_capability(input, EV_KEY, BTN_TR); | |
| input_set_capability(input, EV_KEY, BTN_TL); | |
| input_set_capability(input, EV_KEY, BTN_Y); | |
| input_set_capability(input, EV_KEY, BTN_B); | |
| input_set_capability(input, EV_KEY, BTN_X); | |
| input_set_capability(input, EV_KEY, BTN_A); | |
| input_set_capability(input, EV_KEY, BTN_DPAD_UP); | |
| input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT); | |
| input_set_capability(input, EV_KEY, BTN_DPAD_LEFT); | |
| input_set_capability(input, EV_KEY, BTN_DPAD_DOWN); | |
| input_set_capability(input, EV_KEY, BTN_SELECT); | |
| input_set_capability(input, EV_KEY, BTN_MODE); | |
| input_set_capability(input, EV_KEY, BTN_START); | |
| input_set_capability(input, EV_KEY, BTN_THUMBR); | |
| input_set_capability(input, EV_KEY, BTN_THUMBL); | |
| input_set_capability(input, EV_KEY, BTN_THUMB); | |
| input_set_capability(input, EV_KEY, BTN_THUMB2); | |
| input_set_capability(input, EV_KEY, BTN_GRIPL); | |
| input_set_capability(input, EV_KEY, BTN_GRIPR); | |
| if (steam->quirks & STEAM_QUIRK_DECK) { | |
| input_set_capability(input, EV_KEY, BTN_BASE); | |
| input_set_capability(input, EV_KEY, BTN_GRIPL2); | |
| input_set_capability(input, EV_KEY, BTN_GRIPR2); | |
| } | |
| input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0); | |
| input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0); | |
| input_set_abs_params(input, ABS_HAT0X, -32767, 32767, | |
| STEAM_PAD_FUZZ, 0); | |
| input_set_abs_params(input, ABS_HAT0Y, -32767, 32767, | |
| STEAM_PAD_FUZZ, 0); | |
| if (steam->quirks & STEAM_QUIRK_DECK) { | |
| input_set_abs_params(input, ABS_HAT2Y, 0, 32767, 0, 0); | |
| input_set_abs_params(input, ABS_HAT2X, 0, 32767, 0, 0); | |
| input_set_abs_params(input, ABS_RX, -32767, 32767, 0, 0); | |
| input_set_abs_params(input, ABS_RY, -32767, 32767, 0, 0); | |
| input_set_abs_params(input, ABS_HAT1X, -32767, 32767, | |
| STEAM_PAD_FUZZ, 0); | |
| input_set_abs_params(input, ABS_HAT1Y, -32767, 32767, | |
| STEAM_PAD_FUZZ, 0); | |
| input_abs_set_res(input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION); | |
| input_abs_set_res(input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION); | |
| input_abs_set_res(input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION); | |
| input_abs_set_res(input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION); | |
| input_abs_set_res(input, ABS_HAT1X, STEAM_PAD_RESOLUTION); | |
| input_abs_set_res(input, ABS_HAT1Y, STEAM_PAD_RESOLUTION); | |
| input_abs_set_res(input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION); | |
| input_abs_set_res(input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION); | |
| } else { | |
| input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0); | |
| input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0); | |
| input_set_abs_params(input, ABS_RX, -32767, 32767, | |
| STEAM_PAD_FUZZ, 0); | |
| input_set_abs_params(input, ABS_RY, -32767, 32767, | |
| STEAM_PAD_FUZZ, 0); | |
| input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION); | |
| input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION); | |
| input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION); | |
| input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION); | |
| input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION); | |
| input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION); | |
| } | |
| input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION); | |
| input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION); | |
| #ifdef CONFIG_STEAM_FF | |
| if (steam->quirks & STEAM_QUIRK_DECK) { | |
| input_set_capability(input, EV_FF, FF_RUMBLE); | |
| ret = input_ff_create_memless(input, NULL, steam_play_effect); | |
| if (ret) | |
| goto input_register_fail; | |
| } | |
| #endif | |
| ret = input_register_device(input); | |
| if (ret) | |
| goto input_register_fail; | |
| rcu_assign_pointer(steam->input, input); | |
| return 0; | |
| input_register_fail: | |
| input_free_device(input); | |
| return ret; | |
| } | |
| static int steam_sensors_register(struct steam_device *steam) | |
| { | |
| struct hid_device *hdev = steam->hdev; | |
| struct input_dev *sensors; | |
| int ret; | |
| if (!(steam->quirks & STEAM_QUIRK_DECK)) | |
| return 0; | |
| rcu_read_lock(); | |
| sensors = rcu_dereference(steam->sensors); | |
| rcu_read_unlock(); | |
| if (sensors) { | |
| dbg_hid("%s: already connected\n", __func__); | |
| return 0; | |
| } | |
| sensors = input_allocate_device(); | |
| if (!sensors) | |
| return -ENOMEM; | |
| input_set_drvdata(sensors, steam); | |
| sensors->dev.parent = &hdev->dev; | |
| sensors->name = "Steam Deck Motion Sensors"; | |
| sensors->phys = hdev->phys; | |
| sensors->uniq = steam->serial_no; | |
| sensors->id.bustype = hdev->bus; | |
| sensors->id.vendor = hdev->vendor; | |
| sensors->id.product = hdev->product; | |
| sensors->id.version = hdev->version; | |
| __set_bit(INPUT_PROP_ACCELEROMETER, sensors->propbit); | |
| __set_bit(EV_MSC, sensors->evbit); | |
| __set_bit(MSC_TIMESTAMP, sensors->mscbit); | |
| input_set_abs_params(sensors, ABS_X, -STEAM_DECK_ACCEL_RANGE, | |
| STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0); | |
| input_set_abs_params(sensors, ABS_Y, -STEAM_DECK_ACCEL_RANGE, | |
| STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0); | |
| input_set_abs_params(sensors, ABS_Z, -STEAM_DECK_ACCEL_RANGE, | |
| STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0); | |
| input_abs_set_res(sensors, ABS_X, STEAM_DECK_ACCEL_RES_PER_G); | |
| input_abs_set_res(sensors, ABS_Y, STEAM_DECK_ACCEL_RES_PER_G); | |
| input_abs_set_res(sensors, ABS_Z, STEAM_DECK_ACCEL_RES_PER_G); | |
| input_set_abs_params(sensors, ABS_RX, -STEAM_DECK_GYRO_RANGE, | |
| STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0); | |
| input_set_abs_params(sensors, ABS_RY, -STEAM_DECK_GYRO_RANGE, | |
| STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0); | |
| input_set_abs_params(sensors, ABS_RZ, -STEAM_DECK_GYRO_RANGE, | |
| STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0); | |
| input_abs_set_res(sensors, ABS_RX, STEAM_DECK_GYRO_RES_PER_DPS); | |
| input_abs_set_res(sensors, ABS_RY, STEAM_DECK_GYRO_RES_PER_DPS); | |
| input_abs_set_res(sensors, ABS_RZ, STEAM_DECK_GYRO_RES_PER_DPS); | |
| ret = input_register_device(sensors); | |
| if (ret) | |
| goto sensors_register_fail; | |
| rcu_assign_pointer(steam->sensors, sensors); | |
| return 0; | |
| sensors_register_fail: | |
| input_free_device(sensors); | |
| return ret; | |
| } | |
| static void steam_input_unregister(struct steam_device *steam) | |
| { | |
| struct input_dev *input; | |
| rcu_read_lock(); | |
| input = rcu_dereference(steam->input); | |
| rcu_read_unlock(); | |
| if (!input) | |
| return; | |
| RCU_INIT_POINTER(steam->input, NULL); | |
| synchronize_rcu(); | |
| input_unregister_device(input); | |
| } | |
| static void steam_sensors_unregister(struct steam_device *steam) | |
| { | |
| struct input_dev *sensors; | |
| if (!(steam->quirks & STEAM_QUIRK_DECK)) | |
| return; | |
| rcu_read_lock(); | |
| sensors = rcu_dereference(steam->sensors); | |
| rcu_read_unlock(); | |
| if (!sensors) | |
| return; | |
| RCU_INIT_POINTER(steam->sensors, NULL); | |
| synchronize_rcu(); | |
| input_unregister_device(sensors); | |
| } | |
| static void steam_battery_unregister(struct steam_device *steam) | |
| { | |
| struct power_supply *battery; | |
| rcu_read_lock(); | |
| battery = rcu_dereference(steam->battery); | |
| rcu_read_unlock(); | |
| if (!battery) | |
| return; | |
| RCU_INIT_POINTER(steam->battery, NULL); | |
| synchronize_rcu(); | |
| power_supply_unregister(battery); | |
| } | |
| static int steam_register(struct steam_device *steam) | |
| { | |
| int ret; | |
| unsigned long client_opened; | |
| unsigned long flags; | |
| /* | |
| * This function can be called several times in a row with the | |
| * wireless adaptor, without steam_unregister() between them, because | |
| * another client send a get_connection_status command, for example. | |
| * The battery and serial number are set just once per device. | |
| */ | |
| if (!steam->serial_no[0]) { | |
| /* | |
| * Unlikely, but getting the serial could fail, and it is not so | |
| * important, so make up a serial number and go on. | |
| */ | |
| if (steam_get_serial(steam) < 0) | |
| strscpy(steam->serial_no, "XXXXXXXXXX", | |
| sizeof(steam->serial_no)); | |
| hid_info(steam->hdev, "Steam Controller '%s' connected", | |
| steam->serial_no); | |
| /* ignore battery errors, we can live without it */ | |
| if (steam->quirks & STEAM_QUIRK_WIRELESS) | |
| steam_battery_register(steam); | |
| mutex_lock(&steam_devices_lock); | |
| if (list_empty(&steam->list)) | |
| list_add(&steam->list, &steam_devices); | |
| mutex_unlock(&steam_devices_lock); | |
| } | |
| spin_lock_irqsave(&steam->lock, flags); | |
| client_opened = steam->client_opened; | |
| spin_unlock_irqrestore(&steam->lock, flags); | |
| if (!client_opened) { | |
| steam_set_lizard_mode(steam, lizard_mode); | |
| ret = steam_input_register(steam); | |
| if (ret != 0) | |
| goto steam_register_input_fail; | |
| ret = steam_sensors_register(steam); | |
| if (ret != 0) | |
| goto steam_register_sensors_fail; | |
| } | |
| return 0; | |
| steam_register_sensors_fail: | |
| steam_input_unregister(steam); | |
| steam_register_input_fail: | |
| return ret; | |
| } | |
| static void steam_unregister(struct steam_device *steam) | |
| { | |
| steam_battery_unregister(steam); | |
| steam_sensors_unregister(steam); | |
| steam_input_unregister(steam); | |
| if (steam->serial_no[0]) { | |
| hid_info(steam->hdev, "Steam Controller '%s' disconnected", | |
| steam->serial_no); | |
| mutex_lock(&steam_devices_lock); | |
| list_del_init(&steam->list); | |
| mutex_unlock(&steam_devices_lock); | |
| steam->serial_no[0] = 0; | |
| } | |
| } | |
| static void steam_work_connect_cb(struct work_struct *work) | |
| { | |
| struct steam_device *steam = container_of(work, struct steam_device, | |
| work_connect); | |
| unsigned long flags; | |
| bool connected; | |
| int ret; | |
| spin_lock_irqsave(&steam->lock, flags); | |
| connected = steam->connected; | |
| spin_unlock_irqrestore(&steam->lock, flags); | |
| if (connected) { | |
| ret = steam_register(steam); | |
| if (ret) { | |
| hid_err(steam->hdev, | |
| "%s:steam_register failed with error %d\n", | |
| __func__, ret); | |
| } | |
| } else { | |
| steam_unregister(steam); | |
| } | |
| } | |
| static void steam_mode_switch_cb(struct work_struct *work) | |
| { | |
| struct steam_device *steam = container_of(to_delayed_work(work), | |
| struct steam_device, mode_switch); | |
| unsigned long flags; | |
| bool client_opened; | |
| if (!lizard_mode) | |
| return; | |
| steam->gamepad_mode = !steam->gamepad_mode; | |
| if (steam->gamepad_mode) | |
| steam_set_lizard_mode(steam, false); | |
| else { | |
| spin_lock_irqsave(&steam->lock, flags); | |
| client_opened = steam->client_opened; | |
| spin_unlock_irqrestore(&steam->lock, flags); | |
| if (!client_opened) | |
| steam_set_lizard_mode(steam, lizard_mode); | |
| } | |
| steam_haptic_pulse(steam, STEAM_PAD_RIGHT, 0x190, 0, 1, 0); | |
| if (steam->gamepad_mode) { | |
| steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x14D, 0x14D, 0x2D, 0); | |
| } else { | |
| steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x1F4, 0x1F4, 0x1E, 0); | |
| } | |
| } | |
| static void steam_work_unregister_cb(struct work_struct *work) | |
| { | |
| struct steam_device *steam = container_of(work, struct steam_device, | |
| unregister_work); | |
| unsigned long flags; | |
| bool connected; | |
| bool opened; | |
| spin_lock_irqsave(&steam->lock, flags); | |
| opened = steam->client_opened; | |
| connected = steam->connected; | |
| spin_unlock_irqrestore(&steam->lock, flags); | |
| if (connected) { | |
| if (opened) { | |
| steam_sensors_unregister(steam); | |
| steam_input_unregister(steam); | |
| } else { | |
| steam_set_lizard_mode(steam, lizard_mode); | |
| steam_input_register(steam); | |
| steam_sensors_register(steam); | |
| } | |
| } | |
| } | |
| static bool steam_is_valve_interface(struct hid_device *hdev) | |
| { | |
| struct hid_report_enum *rep_enum; | |
| /* | |
| * The wired device creates 3 interfaces: | |
| * 0: emulated mouse. | |
| * 1: emulated keyboard. | |
| * 2: the real game pad. | |
| * The wireless device creates 5 interfaces: | |
| * 0: emulated keyboard. | |
| * 1-4: slots where up to 4 real game pads will be connected to. | |
| * We know which one is the real gamepad interface because they are the | |
| * only ones with a feature report. | |
| */ | |
| rep_enum = &hdev->report_enum[HID_FEATURE_REPORT]; | |
| return !list_empty(&rep_enum->report_list); | |
| } | |
| static int steam_client_ll_parse(struct hid_device *hdev) | |
| { | |
| struct steam_device *steam = hdev->driver_data; | |
| return hid_parse_report(hdev, steam->hdev->dev_rdesc, | |
| steam->hdev->dev_rsize); | |
| } | |
| static int steam_client_ll_start(struct hid_device *hdev) | |
| { | |
| return 0; | |
| } | |
| static void steam_client_ll_stop(struct hid_device *hdev) | |
| { | |
| } | |
| static int steam_client_ll_open(struct hid_device *hdev) | |
| { | |
| struct steam_device *steam = hdev->driver_data; | |
| unsigned long flags; | |
| spin_lock_irqsave(&steam->lock, flags); | |
| steam->client_opened++; | |
| spin_unlock_irqrestore(&steam->lock, flags); | |
| schedule_work(&steam->unregister_work); | |
| return 0; | |
| } | |
| static void steam_client_ll_close(struct hid_device *hdev) | |
| { | |
| struct steam_device *steam = hdev->driver_data; | |
| unsigned long flags; | |
| spin_lock_irqsave(&steam->lock, flags); | |
| steam->client_opened--; | |
| spin_unlock_irqrestore(&steam->lock, flags); | |
| schedule_work(&steam->unregister_work); | |
| } | |
| static int steam_client_ll_raw_request(struct hid_device *hdev, | |
| unsigned char reportnum, u8 *buf, | |
| size_t count, unsigned char report_type, | |
| int reqtype) | |
| { | |
| struct steam_device *steam = hdev->driver_data; | |
| return hid_hw_raw_request(steam->hdev, reportnum, buf, count, | |
| report_type, reqtype); | |
| } | |
| static const struct hid_ll_driver steam_client_ll_driver = { | |
| .parse = steam_client_ll_parse, | |
| .start = steam_client_ll_start, | |
| .stop = steam_client_ll_stop, | |
| .open = steam_client_ll_open, | |
| .close = steam_client_ll_close, | |
| .raw_request = steam_client_ll_raw_request, | |
| }; | |
| static struct hid_device *steam_create_client_hid(struct hid_device *hdev) | |
| { | |
| struct hid_device *client_hdev; | |
| client_hdev = hid_allocate_device(); | |
| if (IS_ERR(client_hdev)) | |
| return client_hdev; | |
| client_hdev->ll_driver = &steam_client_ll_driver; | |
| client_hdev->dev.parent = hdev->dev.parent; | |
| client_hdev->bus = hdev->bus; | |
| client_hdev->vendor = hdev->vendor; | |
| client_hdev->product = hdev->product; | |
| client_hdev->version = hdev->version; | |
| client_hdev->type = hdev->type; | |
| client_hdev->country = hdev->country; | |
| strscpy(client_hdev->name, hdev->name, | |
| sizeof(client_hdev->name)); | |
| strscpy(client_hdev->phys, hdev->phys, | |
| sizeof(client_hdev->phys)); | |
| /* | |
| * Since we use the same device info than the real interface to | |
| * trick userspace, we will be calling steam_probe recursively. | |
| * We need to recognize the client interface somehow. | |
| */ | |
| client_hdev->group = HID_GROUP_STEAM; | |
| return client_hdev; | |
| } | |
| static int steam_probe(struct hid_device *hdev, | |
| const struct hid_device_id *id) | |
| { | |
| struct steam_device *steam; | |
| int ret; | |
| ret = hid_parse(hdev); | |
| if (ret) { | |
| hid_err(hdev, | |
| "%s:parse of hid interface failed\n", __func__); | |
| return ret; | |
| } | |
| /* | |
| * The virtual client_dev is only used for hidraw. | |
| * Also avoid the recursive probe. | |
| */ | |
| if (hdev->group == HID_GROUP_STEAM) | |
| return hid_hw_start(hdev, HID_CONNECT_HIDRAW); | |
| /* | |
| * The non-valve interfaces (mouse and keyboard emulation) are | |
| * connected without changes. | |
| */ | |
| if (!steam_is_valve_interface(hdev)) | |
| return hid_hw_start(hdev, HID_CONNECT_DEFAULT); | |
| steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL); | |
| if (!steam) | |
| return -ENOMEM; | |
| steam->hdev = hdev; | |
| hid_set_drvdata(hdev, steam); | |
| spin_lock_init(&steam->lock); | |
| mutex_init(&steam->report_mutex); | |
| steam->quirks = id->driver_data; | |
| INIT_WORK(&steam->work_connect, steam_work_connect_cb); | |
| INIT_DELAYED_WORK(&steam->mode_switch, steam_mode_switch_cb); | |
| INIT_LIST_HEAD(&steam->list); | |
| INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb); | |
| steam->sensor_timestamp_us = 0; | |
| INIT_WORK(&steam->unregister_work, steam_work_unregister_cb); | |
| /* | |
| * With the real steam controller interface, do not connect hidraw. | |
| * Instead, create the client_hid and connect that. | |
| */ | |
| ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW); | |
| if (ret) | |
| goto err_cancel_work; | |
| ret = hid_hw_open(hdev); | |
| if (ret) { | |
| hid_err(hdev, | |
| "%s:hid_hw_open\n", | |
| __func__); | |
| goto err_hw_stop; | |
| } | |
| if (steam->quirks & STEAM_QUIRK_WIRELESS) { | |
| hid_info(hdev, "Steam wireless receiver connected"); | |
| /* If using a wireless adaptor ask for connection status */ | |
| steam->connected = false; | |
| steam_request_conn_status(steam); | |
| } else { | |
| /* A wired connection is always present */ | |
| steam->connected = true; | |
| ret = steam_register(steam); | |
| if (ret) { | |
| hid_err(hdev, | |
| "%s:steam_register failed with error %d\n", | |
| __func__, ret); | |
| goto err_hw_close; | |
| } | |
| } | |
| steam->client_hdev = steam_create_client_hid(hdev); | |
| if (IS_ERR(steam->client_hdev)) { | |
| ret = PTR_ERR(steam->client_hdev); | |
| goto err_steam_unregister; | |
| } | |
| steam->client_hdev->driver_data = steam; | |
| ret = hid_add_device(steam->client_hdev); | |
| if (ret) | |
| goto err_destroy; | |
| return 0; | |
| err_destroy: | |
| hid_destroy_device(steam->client_hdev); | |
| err_steam_unregister: | |
| if (steam->connected) | |
| steam_unregister(steam); | |
| err_hw_close: | |
| hid_hw_close(hdev); | |
| err_hw_stop: | |
| hid_hw_stop(hdev); | |
| err_cancel_work: | |
| cancel_work_sync(&steam->work_connect); | |
| cancel_delayed_work_sync(&steam->mode_switch); | |
| cancel_work_sync(&steam->rumble_work); | |
| cancel_work_sync(&steam->unregister_work); | |
| return ret; | |
| } | |
| static void steam_remove(struct hid_device *hdev) | |
| { | |
| struct steam_device *steam = hid_get_drvdata(hdev); | |
| if (!steam || hdev->group == HID_GROUP_STEAM) { | |
| hid_hw_stop(hdev); | |
| return; | |
| } | |
| hid_destroy_device(steam->client_hdev); | |
| cancel_delayed_work_sync(&steam->mode_switch); | |
| cancel_work_sync(&steam->work_connect); | |
| cancel_work_sync(&steam->rumble_work); | |
| cancel_work_sync(&steam->unregister_work); | |
| steam->client_hdev = NULL; | |
| steam->client_opened = 0; | |
| if (steam->quirks & STEAM_QUIRK_WIRELESS) { | |
| hid_info(hdev, "Steam wireless receiver disconnected"); | |
| } | |
| hid_hw_close(hdev); | |
| hid_hw_stop(hdev); | |
| steam_unregister(steam); | |
| } | |
| static void steam_do_connect_event(struct steam_device *steam, bool connected) | |
| { | |
| unsigned long flags; | |
| bool changed; | |
| spin_lock_irqsave(&steam->lock, flags); | |
| changed = steam->connected != connected; | |
| steam->connected = connected; | |
| spin_unlock_irqrestore(&steam->lock, flags); | |
| if (changed && schedule_work(&steam->work_connect) == 0) | |
| dbg_hid("%s: connected=%d event already queued\n", | |
| __func__, connected); | |
| } | |
| /* | |
| * Some input data in the protocol has the opposite sign. | |
| * Clamp the values to 32767..-32767 so that the range is | |
| * symmetrical and can be negated safely. | |
| */ | |
| static inline s16 steam_le16(u8 *data) | |
| { | |
| s16 x = (s16) le16_to_cpup((__le16 *)data); | |
| return x == -32768 ? -32767 : x; | |
| } | |
| /* | |
| * The size for this message payload is 60. | |
| * The known values are: | |
| * (* values are not sent through wireless) | |
| * (* accelerator/gyro is disabled by default) | |
| * Offset| Type | Mapped to |Meaning | |
| * -------+-------+-----------+-------------------------- | |
| * 4-7 | u32 | -- | sequence number | |
| * 8-10 | 24bit | see below | buttons | |
| * 11 | u8 | ABS_HAT2Y | left trigger | |
| * 12 | u8 | ABS_HAT2X | right trigger | |
| * 13-15 | -- | -- | always 0 | |
| * 16-17 | s16 | ABS_X/ABS_HAT0X | X value | |
| * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value | |
| * 20-21 | s16 | ABS_RX | right-pad X value | |
| * 22-23 | s16 | ABS_RY | right-pad Y value | |
| * 24-25 | s16 | -- | * left trigger | |
| * 26-27 | s16 | -- | * right trigger | |
| * 28-29 | s16 | -- | * accelerometer X value | |
| * 30-31 | s16 | -- | * accelerometer Y value | |
| * 32-33 | s16 | -- | * accelerometer Z value | |
| * 34-35 | s16 | -- | gyro X value | |
| * 36-36 | s16 | -- | gyro Y value | |
| * 38-39 | s16 | -- | gyro Z value | |
| * 40-41 | s16 | -- | quaternion W value | |
| * 42-43 | s16 | -- | quaternion X value | |
| * 44-45 | s16 | -- | quaternion Y value | |
| * 46-47 | s16 | -- | quaternion Z value | |
| * 48-49 | -- | -- | always 0 | |
| * 50-51 | s16 | -- | * left trigger (uncalibrated) | |
| * 52-53 | s16 | -- | * right trigger (uncalibrated) | |
| * 54-55 | s16 | -- | * joystick X value (uncalibrated) | |
| * 56-57 | s16 | -- | * joystick Y value (uncalibrated) | |
| * 58-59 | s16 | -- | * left-pad X value | |
| * 60-61 | s16 | -- | * left-pad Y value | |
| * 62-63 | u16 | -- | * battery voltage | |
| * | |
| * The buttons are: | |
| * Bit | Mapped to | Description | |
| * ------+------------+-------------------------------- | |
| * 8.0 | BTN_TR2 | right trigger fully pressed | |
| * 8.1 | BTN_TL2 | left trigger fully pressed | |
| * 8.2 | BTN_TR | right shoulder | |
| * 8.3 | BTN_TL | left shoulder | |
| * 8.4 | BTN_Y | button Y | |
| * 8.5 | BTN_B | button B | |
| * 8.6 | BTN_X | button X | |
| * 8.7 | BTN_A | button A | |
| * 9.0 | BTN_DPAD_UP | left-pad up | |
| * 9.1 | BTN_DPAD_RIGHT | left-pad right | |
| * 9.2 | BTN_DPAD_LEFT | left-pad left | |
| * 9.3 | BTN_DPAD_DOWN | left-pad down | |
| * 9.4 | BTN_SELECT | menu left | |
| * 9.5 | BTN_MODE | steam logo | |
| * 9.6 | BTN_START | menu right | |
| * 9.7 | BTN_GRIPL | left back lever | |
| * 10.0 | BTN_GRIPR | right back lever | |
| * 10.1 | -- | left-pad clicked | |
| * 10.2 | BTN_THUMBR | right-pad clicked | |
| * 10.3 | BTN_THUMB | left-pad touched (but see explanation below) | |
| * 10.4 | BTN_THUMB2 | right-pad touched | |
| * 10.5 | -- | unknown | |
| * 10.6 | BTN_THUMBL | joystick clicked | |
| * 10.7 | -- | lpad_and_joy | |
| */ | |
| static void steam_do_input_event(struct steam_device *steam, | |
| struct input_dev *input, u8 *data) | |
| { | |
| /* 24 bits of buttons */ | |
| u8 b8, b9, b10; | |
| s16 x, y; | |
| bool lpad_touched, lpad_and_joy; | |
| b8 = data[8]; | |
| b9 = data[9]; | |
| b10 = data[10]; | |
| input_report_abs(input, ABS_HAT2Y, data[11]); | |
| input_report_abs(input, ABS_HAT2X, data[12]); | |
| /* | |
| * These two bits tells how to interpret the values X and Y. | |
| * lpad_and_joy tells that the joystick and the lpad are used at the | |
| * same time. | |
| * lpad_touched tells whether X/Y are to be read as lpad coord or | |
| * joystick values. | |
| * (lpad_touched || lpad_and_joy) tells if the lpad is really touched. | |
| */ | |
| lpad_touched = b10 & BIT(3); | |
| lpad_and_joy = b10 & BIT(7); | |
| x = steam_le16(data + 16); | |
| y = -steam_le16(data + 18); | |
| input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x); | |
| input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y); | |
| /* Check if joystick is centered */ | |
| if (lpad_touched && !lpad_and_joy) { | |
| input_report_abs(input, ABS_X, 0); | |
| input_report_abs(input, ABS_Y, 0); | |
| } | |
| /* Check if lpad is untouched */ | |
| if (!(lpad_touched || lpad_and_joy)) { | |
| input_report_abs(input, ABS_HAT0X, 0); | |
| input_report_abs(input, ABS_HAT0Y, 0); | |
| } | |
| input_report_abs(input, ABS_RX, steam_le16(data + 20)); | |
| input_report_abs(input, ABS_RY, -steam_le16(data + 22)); | |
| input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0))); | |
| input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1))); | |
| input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2))); | |
| input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3))); | |
| input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4))); | |
| input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5))); | |
| input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6))); | |
| input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7))); | |
| input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4))); | |
| input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5))); | |
| input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6))); | |
| input_event(input, EV_KEY, BTN_GRIPL, !!(b9 & BIT(7))); | |
| input_event(input, EV_KEY, BTN_GRIPR, !!(b10 & BIT(0))); | |
| input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2))); | |
| input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6))); | |
| input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy); | |
| input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4))); | |
| input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0))); | |
| input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1))); | |
| input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2))); | |
| input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3))); | |
| input_sync(input); | |
| } | |
| /* | |
| * The size for this message payload is 56. | |
| * The known values are: | |
| * Offset| Type | Mapped to |Meaning | |
| * -------+-------+-----------+-------------------------- | |
| * 4-7 | u32 | -- | sequence number | |
| * 8-15 | u64 | see below | buttons | |
| * 16-17 | s16 | ABS_HAT0X | left-pad X value | |
| * 18-19 | s16 | ABS_HAT0Y | left-pad Y value | |
| * 20-21 | s16 | ABS_HAT1X | right-pad X value | |
| * 22-23 | s16 | ABS_HAT1Y | right-pad Y value | |
| * 24-25 | s16 | IMU ABS_X | accelerometer X value | |
| * 26-27 | s16 | IMU ABS_Z | accelerometer Y value | |
| * 28-29 | s16 | IMU ABS_Y | accelerometer Z value | |
| * 30-31 | s16 | IMU ABS_RX | gyro X value | |
| * 32-33 | s16 | IMU ABS_RZ | gyro Y value | |
| * 34-35 | s16 | IMU ABS_RY | gyro Z value | |
| * 36-37 | s16 | -- | quaternion W value | |
| * 38-39 | s16 | -- | quaternion X value | |
| * 40-41 | s16 | -- | quaternion Y value | |
| * 42-43 | s16 | -- | quaternion Z value | |
| * 44-45 | u16 | ABS_HAT2Y | left trigger (uncalibrated) | |
| * 46-47 | u16 | ABS_HAT2X | right trigger (uncalibrated) | |
| * 48-49 | s16 | ABS_X | left joystick X | |
| * 50-51 | s16 | ABS_Y | left joystick Y | |
| * 52-53 | s16 | ABS_RX | right joystick X | |
| * 54-55 | s16 | ABS_RY | right joystick Y | |
| * 56-57 | u16 | -- | left pad pressure | |
| * 58-59 | u16 | -- | right pad pressure | |
| * | |
| * The buttons are: | |
| * Bit | Mapped to | Description | |
| * ------+------------+-------------------------------- | |
| * 8.0 | BTN_TR2 | right trigger fully pressed | |
| * 8.1 | BTN_TL2 | left trigger fully pressed | |
| * 8.2 | BTN_TR | right shoulder | |
| * 8.3 | BTN_TL | left shoulder | |
| * 8.4 | BTN_Y | button Y | |
| * 8.5 | BTN_B | button B | |
| * 8.6 | BTN_X | button X | |
| * 8.7 | BTN_A | button A | |
| * 9.0 | BTN_DPAD_UP | left-pad up | |
| * 9.1 | BTN_DPAD_RIGHT | left-pad right | |
| * 9.2 | BTN_DPAD_LEFT | left-pad left | |
| * 9.3 | BTN_DPAD_DOWN | left-pad down | |
| * 9.4 | BTN_SELECT | menu left | |
| * 9.5 | BTN_MODE | steam logo | |
| * 9.6 | BTN_START | menu right | |
| * 9.7 | BTN_GRIPL2 | left bottom grip button | |
| * 10.0 | BTN_GRIPR2 | right bottom grip button | |
| * 10.1 | BTN_THUMB | left pad pressed | |
| * 10.2 | BTN_THUMB2 | right pad pressed | |
| * 10.3 | -- | left pad touched | |
| * 10.4 | -- | right pad touched | |
| * 10.5 | -- | unknown | |
| * 10.6 | BTN_THUMBL | left joystick clicked | |
| * 10.7 | -- | unknown | |
| * 11.0 | -- | unknown | |
| * 11.1 | -- | unknown | |
| * 11.2 | BTN_THUMBR | right joystick clicked | |
| * 11.3 | -- | unknown | |
| * 11.4 | -- | unknown | |
| * 11.5 | -- | unknown | |
| * 11.6 | -- | unknown | |
| * 11.7 | -- | unknown | |
| * 12.0 | -- | unknown | |
| * 12.1 | -- | unknown | |
| * 12.2 | -- | unknown | |
| * 12.3 | -- | unknown | |
| * 12.4 | -- | unknown | |
| * 12.5 | -- | unknown | |
| * 12.6 | -- | unknown | |
| * 12.7 | -- | unknown | |
| * 13.0 | -- | unknown | |
| * 13.1 | BTN_GRIPL | left top grip button | |
| * 13.2 | BTN_GRIPR | right top grip button | |
| * 13.3 | -- | unknown | |
| * 13.4 | -- | unknown | |
| * 13.5 | -- | unknown | |
| * 13.6 | -- | left joystick touched | |
| * 13.7 | -- | right joystick touched | |
| * 14.0 | -- | unknown | |
| * 14.1 | -- | unknown | |
| * 14.2 | BTN_BASE | quick access button | |
| * 14.3 | -- | unknown | |
| * 14.4 | -- | unknown | |
| * 14.5 | -- | unknown | |
| * 14.6 | -- | unknown | |
| * 14.7 | -- | unknown | |
| * 15.0 | -- | unknown | |
| * 15.1 | -- | unknown | |
| * 15.2 | -- | unknown | |
| * 15.3 | -- | unknown | |
| * 15.4 | -- | unknown | |
| * 15.5 | -- | unknown | |
| * 15.6 | -- | unknown | |
| * 15.7 | -- | unknown | |
| */ | |
| static void steam_do_deck_input_event(struct steam_device *steam, | |
| struct input_dev *input, u8 *data) | |
| { | |
| u8 b8, b9, b10, b11, b13, b14; | |
| bool lpad_touched, rpad_touched; | |
| b8 = data[8]; | |
| b9 = data[9]; | |
| b10 = data[10]; | |
| b11 = data[11]; | |
| b13 = data[13]; | |
| b14 = data[14]; | |
| if (!(b9 & BIT(6)) && steam->did_mode_switch) { | |
| steam->did_mode_switch = false; | |
| cancel_delayed_work(&steam->mode_switch); | |
| } else if (!steam->client_opened && (b9 & BIT(6)) && !steam->did_mode_switch) { | |
| steam->did_mode_switch = true; | |
| schedule_delayed_work(&steam->mode_switch, 45 * HZ / 100); | |
| } | |
| if (!steam->gamepad_mode && lizard_mode) | |
| return; | |
| lpad_touched = b10 & BIT(3); | |
| rpad_touched = b10 & BIT(4); | |
| if (lpad_touched) { | |
| input_report_abs(input, ABS_HAT0X, steam_le16(data + 16)); | |
| input_report_abs(input, ABS_HAT0Y, steam_le16(data + 18)); | |
| } else { | |
| input_report_abs(input, ABS_HAT0X, 0); | |
| input_report_abs(input, ABS_HAT0Y, 0); | |
| } | |
| if (rpad_touched) { | |
| input_report_abs(input, ABS_HAT1X, steam_le16(data + 20)); | |
| input_report_abs(input, ABS_HAT1Y, steam_le16(data + 22)); | |
| } else { | |
| input_report_abs(input, ABS_HAT1X, 0); | |
| input_report_abs(input, ABS_HAT1Y, 0); | |
| } | |
| input_report_abs(input, ABS_X, steam_le16(data + 48)); | |
| input_report_abs(input, ABS_Y, -steam_le16(data + 50)); | |
| input_report_abs(input, ABS_RX, steam_le16(data + 52)); | |
| input_report_abs(input, ABS_RY, -steam_le16(data + 54)); | |
| input_report_abs(input, ABS_HAT2Y, steam_le16(data + 44)); | |
| input_report_abs(input, ABS_HAT2X, steam_le16(data + 46)); | |
| input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0))); | |
| input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1))); | |
| input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2))); | |
| input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3))); | |
| input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4))); | |
| input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5))); | |
| input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6))); | |
| input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7))); | |
| input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4))); | |
| input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5))); | |
| input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6))); | |
| input_event(input, EV_KEY, BTN_GRIPL2, !!(b9 & BIT(7))); | |
| input_event(input, EV_KEY, BTN_GRIPR2, !!(b10 & BIT(0))); | |
| input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6))); | |
| input_event(input, EV_KEY, BTN_THUMBR, !!(b11 & BIT(2))); | |
| input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0))); | |
| input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1))); | |
| input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2))); | |
| input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3))); | |
| input_event(input, EV_KEY, BTN_THUMB, !!(b10 & BIT(1))); | |
| input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(2))); | |
| input_event(input, EV_KEY, BTN_GRIPL, !!(b13 & BIT(1))); | |
| input_event(input, EV_KEY, BTN_GRIPR, !!(b13 & BIT(2))); | |
| input_event(input, EV_KEY, BTN_BASE, !!(b14 & BIT(2))); | |
| input_sync(input); | |
| } | |
| static void steam_do_deck_sensors_event(struct steam_device *steam, | |
| struct input_dev *sensors, u8 *data) | |
| { | |
| /* | |
| * The deck input report is received every 4 ms on average, | |
| * with a jitter of +/- 4 ms even though the USB descriptor claims | |
| * that it uses 1 kHz. | |
| * Since the HID report does not include a sensor timestamp, | |
| * use a fixed increment here. | |
| */ | |
| steam->sensor_timestamp_us += 4000; | |
| if (!steam->gamepad_mode && lizard_mode) | |
| return; | |
| input_event(sensors, EV_MSC, MSC_TIMESTAMP, steam->sensor_timestamp_us); | |
| input_report_abs(sensors, ABS_X, steam_le16(data + 24)); | |
| input_report_abs(sensors, ABS_Z, -steam_le16(data + 26)); | |
| input_report_abs(sensors, ABS_Y, steam_le16(data + 28)); | |
| input_report_abs(sensors, ABS_RX, steam_le16(data + 30)); | |
| input_report_abs(sensors, ABS_RZ, -steam_le16(data + 32)); | |
| input_report_abs(sensors, ABS_RY, steam_le16(data + 34)); | |
| input_sync(sensors); | |
| } | |
| /* | |
| * The size for this message payload is 11. | |
| * The known values are: | |
| * Offset| Type | Meaning | |
| * -------+-------+--------------------------- | |
| * 4-7 | u32 | sequence number | |
| * 8-11 | -- | always 0 | |
| * 12-13 | u16 | voltage (mV) | |
| * 14 | u8 | battery percent | |
| */ | |
| static void steam_do_battery_event(struct steam_device *steam, | |
| struct power_supply *battery, u8 *data) | |
| { | |
| unsigned long flags; | |
| s16 volts = steam_le16(data + 12); | |
| u8 batt = data[14]; | |
| /* Creating the battery may have failed */ | |
| rcu_read_lock(); | |
| battery = rcu_dereference(steam->battery); | |
| if (likely(battery)) { | |
| spin_lock_irqsave(&steam->lock, flags); | |
| steam->voltage = volts; | |
| steam->battery_charge = batt; | |
| spin_unlock_irqrestore(&steam->lock, flags); | |
| power_supply_changed(battery); | |
| } | |
| rcu_read_unlock(); | |
| } | |
| static int steam_raw_event(struct hid_device *hdev, | |
| struct hid_report *report, u8 *data, | |
| int size) | |
| { | |
| struct steam_device *steam = hid_get_drvdata(hdev); | |
| struct input_dev *input; | |
| struct input_dev *sensors; | |
| struct power_supply *battery; | |
| if (!steam) | |
| return 0; | |
| if (steam->client_opened) | |
| hid_input_report(steam->client_hdev, HID_FEATURE_REPORT, | |
| data, size, 0); | |
| /* | |
| * All messages are size=64, all values little-endian. | |
| * The format is: | |
| * Offset| Meaning | |
| * -------+-------------------------------------------- | |
| * 0-1 | always 0x01, 0x00, maybe protocol version? | |
| * 2 | type of message | |
| * 3 | length of the real payload (not checked) | |
| * 4-n | payload data, depends on the type | |
| * | |
| * There are these known types of message: | |
| * 0x01: input data (60 bytes) | |
| * 0x03: wireless connect/disconnect (1 byte) | |
| * 0x04: battery status (11 bytes) | |
| * 0x09: Steam Deck input data (56 bytes) | |
| */ | |
| if (size != 64 || data[0] != 1 || data[1] != 0) | |
| return 0; | |
| switch (data[2]) { | |
| case ID_CONTROLLER_STATE: | |
| if (steam->client_opened) | |
| return 0; | |
| rcu_read_lock(); | |
| input = rcu_dereference(steam->input); | |
| if (likely(input)) | |
| steam_do_input_event(steam, input, data); | |
| rcu_read_unlock(); | |
| break; | |
| case ID_CONTROLLER_DECK_STATE: | |
| if (steam->client_opened) | |
| return 0; | |
| rcu_read_lock(); | |
| input = rcu_dereference(steam->input); | |
| if (likely(input)) | |
| steam_do_deck_input_event(steam, input, data); | |
| sensors = rcu_dereference(steam->sensors); | |
| if (likely(sensors)) | |
| steam_do_deck_sensors_event(steam, sensors, data); | |
| rcu_read_unlock(); | |
| break; | |
| case ID_CONTROLLER_WIRELESS: | |
| /* | |
| * The payload of this event is a single byte: | |
| * 0x01: disconnected. | |
| * 0x02: connected. | |
| */ | |
| switch (data[4]) { | |
| case 0x01: | |
| steam_do_connect_event(steam, false); | |
| break; | |
| case 0x02: | |
| steam_do_connect_event(steam, true); | |
| break; | |
| } | |
| break; | |
| case ID_CONTROLLER_STATUS: | |
| if (steam->quirks & STEAM_QUIRK_WIRELESS) { | |
| rcu_read_lock(); | |
| battery = rcu_dereference(steam->battery); | |
| if (likely(battery)) { | |
| steam_do_battery_event(steam, battery, data); | |
| } else { | |
| dbg_hid( | |
| "%s: battery data without connect event\n", | |
| __func__); | |
| steam_do_connect_event(steam, true); | |
| } | |
| rcu_read_unlock(); | |
| } | |
| break; | |
| } | |
| return 0; | |
| } | |
| static int steam_param_set_lizard_mode(const char *val, | |
| const struct kernel_param *kp) | |
| { | |
| struct steam_device *steam; | |
| int ret; | |
| ret = param_set_bool(val, kp); | |
| if (ret) | |
| return ret; | |
| mutex_lock(&steam_devices_lock); | |
| list_for_each_entry(steam, &steam_devices, list) { | |
| if (!steam->client_opened) | |
| steam_set_lizard_mode(steam, lizard_mode); | |
| } | |
| mutex_unlock(&steam_devices_lock); | |
| return 0; | |
| } | |
| static const struct kernel_param_ops steam_lizard_mode_ops = { | |
| .set = steam_param_set_lizard_mode, | |
| .get = param_get_bool, | |
| }; | |
| module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644); | |
| MODULE_PARM_DESC(lizard_mode, | |
| "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use"); | |
| static const struct hid_device_id steam_controllers[] = { | |
| { /* Wired Steam Controller */ | |
| HID_USB_DEVICE(USB_VENDOR_ID_VALVE, | |
| USB_DEVICE_ID_STEAM_CONTROLLER) | |
| }, | |
| { /* Wireless Steam Controller */ | |
| HID_USB_DEVICE(USB_VENDOR_ID_VALVE, | |
| USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS), | |
| .driver_data = STEAM_QUIRK_WIRELESS | |
| }, | |
| { /* Steam Deck */ | |
| HID_USB_DEVICE(USB_VENDOR_ID_VALVE, | |
| USB_DEVICE_ID_STEAM_DECK), | |
| .driver_data = STEAM_QUIRK_DECK | |
| }, | |
| {} | |
| }; | |
| MODULE_DEVICE_TABLE(hid, steam_controllers); | |
| static struct hid_driver steam_controller_driver = { | |
| .name = "hid-steam", | |
| .id_table = steam_controllers, | |
| .probe = steam_probe, | |
| .remove = steam_remove, | |
| .raw_event = steam_raw_event, | |
| }; | |
| module_hid_driver(steam_controller_driver); |