| // SPDX-License-Identifier: GPL-2.0-only | |
| /* | |
| * Landlock LSM - Ruleset management | |
| * | |
| * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net> | |
| * Copyright © 2018-2020 ANSSI | |
| */ | |
| #include <linux/bits.h> | |
| #include <linux/bug.h> | |
| #include <linux/cleanup.h> | |
| #include <linux/compiler_types.h> | |
| #include <linux/err.h> | |
| #include <linux/errno.h> | |
| #include <linux/kernel.h> | |
| #include <linux/lockdep.h> | |
| #include <linux/mutex.h> | |
| #include <linux/overflow.h> | |
| #include <linux/rbtree.h> | |
| #include <linux/refcount.h> | |
| #include <linux/slab.h> | |
| #include <linux/spinlock.h> | |
| #include <linux/workqueue.h> | |
| #include <uapi/linux/landlock.h> | |
| #include "access.h" | |
| #include "domain.h" | |
| #include "limits.h" | |
| #include "object.h" | |
| #include "ruleset.h" | |
| static struct landlock_ruleset *create_ruleset(const u32 num_layers) | |
| { | |
| struct landlock_ruleset *new_ruleset; | |
| new_ruleset = kzalloc_flex(*new_ruleset, access_masks, num_layers, | |
| GFP_KERNEL_ACCOUNT); | |
| if (!new_ruleset) | |
| return ERR_PTR(-ENOMEM); | |
| refcount_set(&new_ruleset->usage, 1); | |
| mutex_init(&new_ruleset->lock); | |
| new_ruleset->root_inode = RB_ROOT; | |
| #if IS_ENABLED(CONFIG_INET) | |
| new_ruleset->root_net_port = RB_ROOT; | |
| #endif /* IS_ENABLED(CONFIG_INET) */ | |
| new_ruleset->num_layers = num_layers; | |
| /* | |
| * hierarchy = NULL | |
| * num_rules = 0 | |
| * access_masks[] = 0 | |
| */ | |
| return new_ruleset; | |
| } | |
| struct landlock_ruleset * | |
| landlock_create_ruleset(const access_mask_t fs_access_mask, | |
| const access_mask_t net_access_mask, | |
| const access_mask_t scope_mask) | |
| { | |
| struct landlock_ruleset *new_ruleset; | |
| /* Informs about useless ruleset. */ | |
| if (!fs_access_mask && !net_access_mask && !scope_mask) | |
| return ERR_PTR(-ENOMSG); | |
| new_ruleset = create_ruleset(1); | |
| if (IS_ERR(new_ruleset)) | |
| return new_ruleset; | |
| if (fs_access_mask) | |
| landlock_add_fs_access_mask(new_ruleset, fs_access_mask, 0); | |
| if (net_access_mask) | |
| landlock_add_net_access_mask(new_ruleset, net_access_mask, 0); | |
| if (scope_mask) | |
| landlock_add_scope_mask(new_ruleset, scope_mask, 0); | |
| return new_ruleset; | |
| } | |
| static void build_check_rule(void) | |
| { | |
| const struct landlock_rule rule = { | |
| .num_layers = ~0, | |
| }; | |
| /* | |
| * Checks that .num_layers is large enough for at least | |
| * LANDLOCK_MAX_NUM_LAYERS layers. | |
| */ | |
| BUILD_BUG_ON(rule.num_layers < LANDLOCK_MAX_NUM_LAYERS); | |
| } | |
| static bool is_object_pointer(const enum landlock_key_type key_type) | |
| { | |
| switch (key_type) { | |
| case LANDLOCK_KEY_INODE: | |
| return true; | |
| #if IS_ENABLED(CONFIG_INET) | |
| case LANDLOCK_KEY_NET_PORT: | |
| return false; | |
| #endif /* IS_ENABLED(CONFIG_INET) */ | |
| default: | |
| WARN_ON_ONCE(1); | |
| return false; | |
| } | |
| } | |
| static struct landlock_rule * | |
| create_rule(const struct landlock_id id, | |
| const struct landlock_layer (*layers)[], const u32 num_layers, | |
| const struct landlock_layer *const new_layer) | |
| { | |
| struct landlock_rule *new_rule; | |
| u32 new_num_layers; | |
| build_check_rule(); | |
| if (new_layer) { | |
| /* Should already be checked by landlock_merge_ruleset(). */ | |
| if (WARN_ON_ONCE(num_layers >= LANDLOCK_MAX_NUM_LAYERS)) | |
| return ERR_PTR(-E2BIG); | |
| new_num_layers = num_layers + 1; | |
| } else { | |
| new_num_layers = num_layers; | |
| } | |
| new_rule = kzalloc_flex(*new_rule, layers, new_num_layers, | |
| GFP_KERNEL_ACCOUNT); | |
| if (!new_rule) | |
| return ERR_PTR(-ENOMEM); | |
| RB_CLEAR_NODE(&new_rule->node); | |
| if (is_object_pointer(id.type)) { | |
| /* This should have been caught by insert_rule(). */ | |
| WARN_ON_ONCE(!id.key.object); | |
| landlock_get_object(id.key.object); | |
| } | |
| new_rule->key = id.key; | |
| new_rule->num_layers = new_num_layers; | |
| /* Copies the original layer stack. */ | |
| memcpy(new_rule->layers, layers, | |
| flex_array_size(new_rule, layers, num_layers)); | |
| if (new_layer) | |
| /* Adds a copy of @new_layer on the layer stack. */ | |
| new_rule->layers[new_rule->num_layers - 1] = *new_layer; | |
| return new_rule; | |
| } | |
| static struct rb_root *get_root(struct landlock_ruleset *const ruleset, | |
| const enum landlock_key_type key_type) | |
| { | |
| switch (key_type) { | |
| case LANDLOCK_KEY_INODE: | |
| return &ruleset->root_inode; | |
| #if IS_ENABLED(CONFIG_INET) | |
| case LANDLOCK_KEY_NET_PORT: | |
| return &ruleset->root_net_port; | |
| #endif /* IS_ENABLED(CONFIG_INET) */ | |
| default: | |
| WARN_ON_ONCE(1); | |
| return ERR_PTR(-EINVAL); | |
| } | |
| } | |
| static void free_rule(struct landlock_rule *const rule, | |
| const enum landlock_key_type key_type) | |
| { | |
| might_sleep(); | |
| if (!rule) | |
| return; | |
| if (is_object_pointer(key_type)) | |
| landlock_put_object(rule->key.object); | |
| kfree(rule); | |
| } | |
| static void build_check_ruleset(void) | |
| { | |
| const struct landlock_ruleset ruleset = { | |
| .num_rules = ~0, | |
| .num_layers = ~0, | |
| }; | |
| BUILD_BUG_ON(ruleset.num_rules < LANDLOCK_MAX_NUM_RULES); | |
| BUILD_BUG_ON(ruleset.num_layers < LANDLOCK_MAX_NUM_LAYERS); | |
| } | |
| /** | |
| * insert_rule - Create and insert a rule in a ruleset | |
| * | |
| * @ruleset: The ruleset to be updated. | |
| * @id: The ID to build the new rule with. The underlying kernel object, if | |
| * any, must be held by the caller. | |
| * @layers: One or multiple layers to be copied into the new rule. | |
| * @num_layers: The number of @layers entries. | |
| * | |
| * When user space requests to add a new rule to a ruleset, @layers only | |
| * contains one entry and this entry is not assigned to any level. In this | |
| * case, the new rule will extend @ruleset, similarly to a boolean OR between | |
| * access rights. | |
| * | |
| * When merging a ruleset in a domain, or copying a domain, @layers will be | |
| * added to @ruleset as new constraints, similarly to a boolean AND between | |
| * access rights. | |
| * | |
| * Return: 0 on success, -errno on failure. | |
| */ | |
| static int insert_rule(struct landlock_ruleset *const ruleset, | |
| const struct landlock_id id, | |
| const struct landlock_layer (*layers)[], | |
| const size_t num_layers) | |
| { | |
| struct rb_node **walker_node; | |
| struct rb_node *parent_node = NULL; | |
| struct landlock_rule *new_rule; | |
| struct rb_root *root; | |
| might_sleep(); | |
| lockdep_assert_held(&ruleset->lock); | |
| if (WARN_ON_ONCE(!layers)) | |
| return -ENOENT; | |
| if (is_object_pointer(id.type) && WARN_ON_ONCE(!id.key.object)) | |
| return -ENOENT; | |
| root = get_root(ruleset, id.type); | |
| if (IS_ERR(root)) | |
| return PTR_ERR(root); | |
| walker_node = &root->rb_node; | |
| while (*walker_node) { | |
| struct landlock_rule *const this = | |
| rb_entry(*walker_node, struct landlock_rule, node); | |
| if (this->key.data != id.key.data) { | |
| parent_node = *walker_node; | |
| if (this->key.data < id.key.data) | |
| walker_node = &((*walker_node)->rb_right); | |
| else | |
| walker_node = &((*walker_node)->rb_left); | |
| continue; | |
| } | |
| /* Only a single-level layer should match an existing rule. */ | |
| if (WARN_ON_ONCE(num_layers != 1)) | |
| return -EINVAL; | |
| /* If there is a matching rule, updates it. */ | |
| if ((*layers)[0].level == 0) { | |
| /* | |
| * Extends access rights when the request comes from | |
| * landlock_add_rule(2), i.e. @ruleset is not a domain. | |
| */ | |
| if (WARN_ON_ONCE(this->num_layers != 1)) | |
| return -EINVAL; | |
| if (WARN_ON_ONCE(this->layers[0].level != 0)) | |
| return -EINVAL; | |
| this->layers[0].access |= (*layers)[0].access; | |
| this->layers[0].flags.quiet |= (*layers)[0].flags.quiet; | |
| return 0; | |
| } | |
| if (WARN_ON_ONCE(this->layers[0].level == 0)) | |
| return -EINVAL; | |
| /* | |
| * Intersects access rights when it is a merge between a | |
| * ruleset and a domain. | |
| */ | |
| new_rule = create_rule(id, &this->layers, this->num_layers, | |
| &(*layers)[0]); | |
| if (IS_ERR(new_rule)) | |
| return PTR_ERR(new_rule); | |
| rb_replace_node(&this->node, &new_rule->node, root); | |
| free_rule(this, id.type); | |
| return 0; | |
| } | |
| /* There is no match for @id. */ | |
| build_check_ruleset(); | |
| if (ruleset->num_rules >= LANDLOCK_MAX_NUM_RULES) | |
| return -E2BIG; | |
| new_rule = create_rule(id, layers, num_layers, NULL); | |
| if (IS_ERR(new_rule)) | |
| return PTR_ERR(new_rule); | |
| rb_link_node(&new_rule->node, parent_node, walker_node); | |
| rb_insert_color(&new_rule->node, root); | |
| ruleset->num_rules++; | |
| return 0; | |
| } | |
| static void build_check_layer(void) | |
| { | |
| const struct landlock_layer layer = { | |
| .level = ~0, | |
| .access = ~0, | |
| }; | |
| /* | |
| * Checks that .level and .access are large enough to contain their expected | |
| * maximum values. | |
| */ | |
| BUILD_BUG_ON(layer.level < LANDLOCK_MAX_NUM_LAYERS); | |
| BUILD_BUG_ON(layer.access < LANDLOCK_MASK_ACCESS_FS); | |
| } | |
| /* @ruleset must be locked by the caller. */ | |
| int landlock_insert_rule(struct landlock_ruleset *const ruleset, | |
| const struct landlock_id id, | |
| const access_mask_t access, const u32 flags) | |
| { | |
| struct landlock_layer layers[] = { { | |
| .access = access, | |
| /* When @level is zero, insert_rule() extends @ruleset. */ | |
| .level = 0, | |
| .flags = { | |
| .quiet = !!(flags & LANDLOCK_ADD_RULE_QUIET), | |
| }, | |
| } }; | |
| build_check_layer(); | |
| return insert_rule(ruleset, id, &layers, ARRAY_SIZE(layers)); | |
| } | |
| static int merge_tree(struct landlock_ruleset *const dst, | |
| struct landlock_ruleset *const src, | |
| const enum landlock_key_type key_type) | |
| { | |
| struct landlock_rule *walker_rule, *next_rule; | |
| struct rb_root *src_root; | |
| int err = 0; | |
| might_sleep(); | |
| lockdep_assert_held(&dst->lock); | |
| lockdep_assert_held(&src->lock); | |
| src_root = get_root(src, key_type); | |
| if (IS_ERR(src_root)) | |
| return PTR_ERR(src_root); | |
| /* Merges the @src tree. */ | |
| rbtree_postorder_for_each_entry_safe(walker_rule, next_rule, src_root, | |
| node) { | |
| struct landlock_layer layers[] = { { | |
| .level = dst->num_layers, | |
| } }; | |
| const struct landlock_id id = { | |
| .key = walker_rule->key, | |
| .type = key_type, | |
| }; | |
| if (WARN_ON_ONCE(walker_rule->num_layers != 1)) | |
| return -EINVAL; | |
| if (WARN_ON_ONCE(walker_rule->layers[0].level != 0)) | |
| return -EINVAL; | |
| layers[0].access = walker_rule->layers[0].access; | |
| layers[0].flags = walker_rule->layers[0].flags; | |
| err = insert_rule(dst, id, &layers, ARRAY_SIZE(layers)); | |
| if (err) | |
| return err; | |
| } | |
| return err; | |
| } | |
| static int merge_ruleset(struct landlock_ruleset *const dst, | |
| struct landlock_ruleset *const src) | |
| { | |
| int err = 0; | |
| might_sleep(); | |
| /* Should already be checked by landlock_merge_ruleset() */ | |
| if (WARN_ON_ONCE(!src)) | |
| return 0; | |
| /* Only merge into a domain. */ | |
| if (WARN_ON_ONCE(!dst || !dst->hierarchy)) | |
| return -EINVAL; | |
| /* Locks @dst first because we are its only owner. */ | |
| mutex_lock(&dst->lock); | |
| mutex_lock_nested(&src->lock, SINGLE_DEPTH_NESTING); | |
| /* Stacks the new layer. */ | |
| if (WARN_ON_ONCE(src->num_layers != 1 || dst->num_layers < 1)) { | |
| err = -EINVAL; | |
| goto out_unlock; | |
| } | |
| dst->access_masks[dst->num_layers - 1] = | |
| landlock_upgrade_handled_access_masks(src->access_masks[0]); | |
| /* Merges the @src inode tree. */ | |
| err = merge_tree(dst, src, LANDLOCK_KEY_INODE); | |
| if (err) | |
| goto out_unlock; | |
| #if IS_ENABLED(CONFIG_INET) | |
| /* Merges the @src network port tree. */ | |
| err = merge_tree(dst, src, LANDLOCK_KEY_NET_PORT); | |
| if (err) | |
| goto out_unlock; | |
| #endif /* IS_ENABLED(CONFIG_INET) */ | |
| out_unlock: | |
| mutex_unlock(&src->lock); | |
| mutex_unlock(&dst->lock); | |
| return err; | |
| } | |
| static int inherit_tree(struct landlock_ruleset *const parent, | |
| struct landlock_ruleset *const child, | |
| const enum landlock_key_type key_type) | |
| { | |
| struct landlock_rule *walker_rule, *next_rule; | |
| struct rb_root *parent_root; | |
| int err = 0; | |
| might_sleep(); | |
| lockdep_assert_held(&parent->lock); | |
| lockdep_assert_held(&child->lock); | |
| parent_root = get_root(parent, key_type); | |
| if (IS_ERR(parent_root)) | |
| return PTR_ERR(parent_root); | |
| /* Copies the @parent inode or network tree. */ | |
| rbtree_postorder_for_each_entry_safe(walker_rule, next_rule, | |
| parent_root, node) { | |
| const struct landlock_id id = { | |
| .key = walker_rule->key, | |
| .type = key_type, | |
| }; | |
| err = insert_rule(child, id, &walker_rule->layers, | |
| walker_rule->num_layers); | |
| if (err) | |
| return err; | |
| } | |
| return err; | |
| } | |
| static int inherit_ruleset(struct landlock_ruleset *const parent, | |
| struct landlock_ruleset *const child) | |
| { | |
| int err = 0; | |
| might_sleep(); | |
| if (!parent) | |
| return 0; | |
| /* Locks @child first because we are its only owner. */ | |
| mutex_lock(&child->lock); | |
| mutex_lock_nested(&parent->lock, SINGLE_DEPTH_NESTING); | |
| /* Copies the @parent inode tree. */ | |
| err = inherit_tree(parent, child, LANDLOCK_KEY_INODE); | |
| if (err) | |
| goto out_unlock; | |
| #if IS_ENABLED(CONFIG_INET) | |
| /* Copies the @parent network port tree. */ | |
| err = inherit_tree(parent, child, LANDLOCK_KEY_NET_PORT); | |
| if (err) | |
| goto out_unlock; | |
| #endif /* IS_ENABLED(CONFIG_INET) */ | |
| if (WARN_ON_ONCE(child->num_layers <= parent->num_layers)) { | |
| err = -EINVAL; | |
| goto out_unlock; | |
| } | |
| /* Copies the parent layer stack and leaves a space for the new layer. */ | |
| memcpy(child->access_masks, parent->access_masks, | |
| flex_array_size(parent, access_masks, parent->num_layers)); | |
| if (WARN_ON_ONCE(!parent->hierarchy)) { | |
| err = -EINVAL; | |
| goto out_unlock; | |
| } | |
| landlock_get_hierarchy(parent->hierarchy); | |
| child->hierarchy->parent = parent->hierarchy; | |
| out_unlock: | |
| mutex_unlock(&parent->lock); | |
| mutex_unlock(&child->lock); | |
| return err; | |
| } | |
| static void free_ruleset(struct landlock_ruleset *const ruleset) | |
| { | |
| struct landlock_rule *freeme, *next; | |
| might_sleep(); | |
| rbtree_postorder_for_each_entry_safe(freeme, next, &ruleset->root_inode, | |
| node) | |
| free_rule(freeme, LANDLOCK_KEY_INODE); | |
| #if IS_ENABLED(CONFIG_INET) | |
| rbtree_postorder_for_each_entry_safe(freeme, next, | |
| &ruleset->root_net_port, node) | |
| free_rule(freeme, LANDLOCK_KEY_NET_PORT); | |
| #endif /* IS_ENABLED(CONFIG_INET) */ | |
| landlock_put_hierarchy(ruleset->hierarchy); | |
| kfree(ruleset); | |
| } | |
| void landlock_put_ruleset(struct landlock_ruleset *const ruleset) | |
| { | |
| might_sleep(); | |
| if (ruleset && refcount_dec_and_test(&ruleset->usage)) | |
| free_ruleset(ruleset); | |
| } | |
| static void free_ruleset_work(struct work_struct *const work) | |
| { | |
| struct landlock_ruleset *ruleset; | |
| ruleset = container_of(work, struct landlock_ruleset, work_free); | |
| free_ruleset(ruleset); | |
| } | |
| /* Only called by hook_cred_free(). */ | |
| void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset) | |
| { | |
| if (ruleset && refcount_dec_and_test(&ruleset->usage)) { | |
| INIT_WORK(&ruleset->work_free, free_ruleset_work); | |
| schedule_work(&ruleset->work_free); | |
| } | |
| } | |
| /** | |
| * landlock_merge_ruleset - Merge a ruleset with a domain | |
| * | |
| * @parent: Parent domain. | |
| * @ruleset: New ruleset to be merged. | |
| * | |
| * The current task is requesting to be restricted. The subjective credentials | |
| * must not be in an overridden state. cf. landlock_init_hierarchy_log(). | |
| * | |
| * Return: A new domain merging @parent and @ruleset on success, or ERR_PTR() | |
| * on failure. If @parent is NULL, the new domain duplicates @ruleset. | |
| */ | |
| struct landlock_ruleset * | |
| landlock_merge_ruleset(struct landlock_ruleset *const parent, | |
| struct landlock_ruleset *const ruleset) | |
| { | |
| struct landlock_ruleset *new_dom __free(landlock_put_ruleset) = NULL; | |
| u32 num_layers; | |
| int err; | |
| might_sleep(); | |
| if (WARN_ON_ONCE(!ruleset || parent == ruleset)) | |
| return ERR_PTR(-EINVAL); | |
| if (parent) { | |
| if (parent->num_layers >= LANDLOCK_MAX_NUM_LAYERS) | |
| return ERR_PTR(-E2BIG); | |
| num_layers = parent->num_layers + 1; | |
| } else { | |
| num_layers = 1; | |
| } | |
| /* Creates a new domain... */ | |
| new_dom = create_ruleset(num_layers); | |
| if (IS_ERR(new_dom)) | |
| return new_dom; | |
| new_dom->hierarchy = | |
| kzalloc_obj(*new_dom->hierarchy, GFP_KERNEL_ACCOUNT); | |
| if (!new_dom->hierarchy) | |
| return ERR_PTR(-ENOMEM); | |
| refcount_set(&new_dom->hierarchy->usage, 1); | |
| /* ...as a child of @parent... */ | |
| err = inherit_ruleset(parent, new_dom); | |
| if (err) | |
| return ERR_PTR(err); | |
| /* ...and including @ruleset. */ | |
| err = merge_ruleset(new_dom, ruleset); | |
| if (err) | |
| return ERR_PTR(err); | |
| err = landlock_init_hierarchy_log(new_dom->hierarchy); | |
| if (err) | |
| return ERR_PTR(err); | |
| #ifdef CONFIG_AUDIT | |
| new_dom->hierarchy->quiet_masks = ruleset->quiet_masks; | |
| #endif /* CONFIG_AUDIT */ | |
| return no_free_ptr(new_dom); | |
| } | |
| /* | |
| * The returned access has the same lifetime as @ruleset. | |
| */ | |
| const struct landlock_rule * | |
| landlock_find_rule(const struct landlock_ruleset *const ruleset, | |
| const struct landlock_id id) | |
| { | |
| const struct rb_root *root; | |
| const struct rb_node *node; | |
| root = get_root((struct landlock_ruleset *)ruleset, id.type); | |
| if (IS_ERR(root)) | |
| return NULL; | |
| node = root->rb_node; | |
| while (node) { | |
| struct landlock_rule *this = | |
| rb_entry(node, struct landlock_rule, node); | |
| if (this->key.data == id.key.data) | |
| return this; | |
| if (this->key.data < id.key.data) | |
| node = node->rb_right; | |
| else | |
| node = node->rb_left; | |
| } | |
| return NULL; | |
| } | |
| /** | |
| * landlock_unmask_layers - Remove the access rights in @masks | |
| * which are granted in @rule | |
| * | |
| * Updates the set of (per-layer) unfulfilled access rights @masks | |
| * so that all the access rights granted in @rule are removed from it | |
| * (because they are now fulfilled). | |
| * | |
| * @rule: A rule that grants a set of access rights for each layer | |
| * @masks: A matrix of unfulfilled access rights for each layer | |
| * | |
| * Return: True if the request is allowed (i.e. the access rights granted all | |
| * remaining unfulfilled access rights and masks has no leftover set bits). | |
| */ | |
| bool landlock_unmask_layers(const struct landlock_rule *const rule, | |
| struct layer_masks *masks) | |
| { | |
| if (!masks) | |
| return true; | |
| if (!rule) | |
| return false; | |
| /* | |
| * An access is granted if, for each policy layer, at least one rule | |
| * encountered on the pathwalk grants the requested access, | |
| * regardless of its position in the layer stack. We must then check | |
| * the remaining layers for each inode, from the first added layer to | |
| * the last one. When there is multiple requested accesses, for each | |
| * policy layer, the full set of requested accesses may not be granted | |
| * by only one rule, but by the union (binary OR) of multiple rules. | |
| * E.g. /a/b <execute> + /a <read> => /a/b <execute + read> | |
| */ | |
| for (size_t i = 0; i < rule->num_layers; i++) { | |
| const struct landlock_layer *const layer = &rule->layers[i]; | |
| /* Clear the bits where the layer in the rule grants access. */ | |
| masks->layers[layer->level - 1].access &= ~layer->access; | |
| #ifdef CONFIG_AUDIT | |
| /* Collect rule flags for each layer. */ | |
| if (layer->flags.quiet) | |
| masks->layers[layer->level - 1].quiet = true; | |
| #endif /* CONFIG_AUDIT */ | |
| } | |
| for (size_t i = 0; i < ARRAY_SIZE(masks->layers); i++) { | |
| if (masks->layers[i].access) | |
| return false; | |
| } | |
| return true; | |
| } | |
| typedef access_mask_t | |
| get_access_mask_t(const struct landlock_ruleset *const ruleset, | |
| const u16 layer_level); | |
| /** | |
| * landlock_init_layer_masks - Initialize layer masks from an access request | |
| * | |
| * Populates @masks such that for each access right in @access_request, the bits | |
| * for all the layers are set where this access right is handled. Rule flags | |
| * are also zeroed. | |
| * | |
| * @domain: The domain that defines the current restrictions. | |
| * @access_request: The requested access rights to check. | |
| * @masks: Layer access masks to populate. | |
| * @key_type: The key type to switch between access masks of different types. | |
| * | |
| * Return: An access mask where each access right bit is set which is handled | |
| * in any of the active layers in @domain. | |
| */ | |
| access_mask_t | |
| landlock_init_layer_masks(const struct landlock_ruleset *const domain, | |
| const access_mask_t access_request, | |
| struct layer_masks *const masks, | |
| const enum landlock_key_type key_type) | |
| { | |
| access_mask_t handled_accesses = 0; | |
| get_access_mask_t *get_access_mask; | |
| switch (key_type) { | |
| case LANDLOCK_KEY_INODE: | |
| get_access_mask = landlock_get_fs_access_mask; | |
| break; | |
| #if IS_ENABLED(CONFIG_INET) | |
| case LANDLOCK_KEY_NET_PORT: | |
| get_access_mask = landlock_get_net_access_mask; | |
| break; | |
| #endif /* IS_ENABLED(CONFIG_INET) */ | |
| default: | |
| WARN_ON_ONCE(1); | |
| return 0; | |
| } | |
| /* An empty access request can happen because of O_WRONLY | O_RDWR. */ | |
| if (!access_request) | |
| return 0; | |
| for (size_t i = 0; i < domain->num_layers; i++) { | |
| const access_mask_t handled = get_access_mask(domain, i); | |
| masks->layers[i].access = access_request & handled; | |
| handled_accesses |= masks->layers[i].access; | |
| #ifdef CONFIG_AUDIT | |
| masks->layers[i].quiet = false; | |
| #endif /* CONFIG_AUDIT */ | |
| } | |
| for (size_t i = domain->num_layers; i < ARRAY_SIZE(masks->layers); | |
| i++) { | |
| masks->layers[i].access = 0; | |
| #ifdef CONFIG_AUDIT | |
| masks->layers[i].quiet = false; | |
| #endif /* CONFIG_AUDIT */ | |
| } | |
| return handled_accesses; | |
| } |